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mesa_6_5_3
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mesa_7_0_1
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3
.gitignore
vendored
3
.gitignore
vendored
@@ -1,7 +1,8 @@
|
||||
*~
|
||||
*.a
|
||||
*.o
|
||||
*.so
|
||||
*.sw[a-z]
|
||||
*~
|
||||
depend
|
||||
depend.bak
|
||||
lib
|
||||
|
47
Makefile
47
Makefile
@@ -7,7 +7,9 @@ SUBDIRS = src progs
|
||||
|
||||
default: $(TOP)/configs/current
|
||||
@for dir in $(SUBDIRS) ; do \
|
||||
(cd $$dir ; $(MAKE)) || exit 1 ; \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir && $(MAKE)) || exit 1 ; \
|
||||
fi \
|
||||
done
|
||||
|
||||
|
||||
@@ -16,7 +18,9 @@ doxygen:
|
||||
|
||||
clean:
|
||||
@for dir in $(SUBDIRS) ; do \
|
||||
(cd $$dir ; $(MAKE) clean) ; \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir && $(MAKE) clean) ; \
|
||||
fi \
|
||||
done
|
||||
|
||||
|
||||
@@ -34,9 +38,12 @@ realclean:
|
||||
|
||||
install:
|
||||
@for dir in $(SUBDIRS) ; do \
|
||||
(cd $$dir ; $(MAKE) install) || exit 1 ; \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir && $(MAKE) install) || exit 1 ; \
|
||||
fi \
|
||||
done
|
||||
|
||||
|
||||
# DirectFBGL module installation
|
||||
linux-directfb-install:
|
||||
cd src/mesa/drivers/directfb && $(MAKE) install
|
||||
@@ -155,10 +162,10 @@ ultrix-gcc:
|
||||
|
||||
# Rules for making release tarballs
|
||||
|
||||
DIRECTORY = Mesa-6.5.3rc2
|
||||
LIB_NAME = MesaLib-6.5.3rc2
|
||||
DEMO_NAME = MesaDemos-6.5.3rc2
|
||||
GLUT_NAME = MesaGLUT-6.5.3rc2
|
||||
DIRECTORY = Mesa-7.0.1-rc2
|
||||
LIB_NAME = MesaLib-7.0.1-rc2
|
||||
DEMO_NAME = MesaDemos-7.0.1-rc2
|
||||
GLUT_NAME = MesaGLUT-7.0.1-rc2
|
||||
|
||||
MAIN_FILES = \
|
||||
$(DIRECTORY)/Makefile* \
|
||||
@@ -222,6 +229,9 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/sources \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.gc \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.syn \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/Makefile \
|
||||
$(DIRECTORY)/src/mesa/swrast/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/swrast/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/swrast/sources \
|
||||
@@ -278,17 +288,15 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/vms/analyze_map.com \
|
||||
$(DIRECTORY)/vms/xlib.opt \
|
||||
$(DIRECTORY)/vms/xlib_share.opt \
|
||||
$(DIRECTORY)/windows/VC6/mesa/gdi/gdi.dsp \
|
||||
$(DIRECTORY)/windows/VC6/mesa/glu/*.txt \
|
||||
$(DIRECTORY)/windows/VC6/mesa/glu/glu.dsp \
|
||||
$(DIRECTORY)/windows/VC6/mesa/mesa.dsw \
|
||||
$(DIRECTORY)/windows/VC6/mesa/mesa/mesa.dsp \
|
||||
$(DIRECTORY)/windows/VC6/mesa/osmesa/osmesa.dsp \
|
||||
$(DIRECTORY)/windows/VC7/mesa/gdi/gdi.vcproj \
|
||||
$(DIRECTORY)/windows/VC7/mesa/glu/glu.vcproj \
|
||||
$(DIRECTORY)/windows/VC7/mesa/mesa.sln \
|
||||
$(DIRECTORY)/windows/VC7/mesa/mesa/mesa.vcproj \
|
||||
$(DIRECTORY)/windows/VC7/mesa/osmesa/osmesa.vcproj
|
||||
$(DIRECTORY)/windows/VC8/mesa/mesa.sln \
|
||||
$(DIRECTORY)/windows/VC8/mesa/gdi/gdi.vcproj \
|
||||
$(DIRECTORY)/windows/VC8/mesa/glu/glu.vcproj \
|
||||
$(DIRECTORY)/windows/VC8/mesa/mesa/mesa.vcproj \
|
||||
$(DIRECTORY)/windows/VC8/mesa/osmesa/osmesa.vcproj \
|
||||
$(DIRECTORY)/windows/VC8/progs/progs.sln \
|
||||
$(DIRECTORY)/windows/VC8/progs/demos/gears.vcproj \
|
||||
$(DIRECTORY)/windows/VC8/progs/glut/glut.vcproj
|
||||
|
||||
|
||||
DRI_FILES = \
|
||||
$(DIRECTORY)/include/GL/internal/dri_interface.h \
|
||||
@@ -309,6 +317,7 @@ SGI_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/Makefile \
|
||||
$(DIRECTORY)/src/glu/descrip.mms \
|
||||
$(DIRECTORY)/src/glu/sgi/Makefile \
|
||||
$(DIRECTORY)/src/glu/sgi/Makefile.mgw \
|
||||
$(DIRECTORY)/src/glu/sgi/Makefile.win \
|
||||
$(DIRECTORY)/src/glu/sgi/Makefile.DJ \
|
||||
$(DIRECTORY)/src/glu/sgi/glu.def \
|
||||
@@ -353,6 +362,8 @@ DEMO_FILES = \
|
||||
$(DIRECTORY)/progs/demos/*.cxx \
|
||||
$(DIRECTORY)/progs/demos/*.dat \
|
||||
$(DIRECTORY)/progs/demos/README \
|
||||
$(DIRECTORY)/progs/fbdev/Makefile \
|
||||
$(DIRECTORY)/progs/fbdev/glfbdevtest.c \
|
||||
$(DIRECTORY)/progs/osdemos/Makefile \
|
||||
$(DIRECTORY)/progs/osdemos/*.c \
|
||||
$(DIRECTORY)/progs/xdemos/Makefile* \
|
||||
|
28
Makefile.mgw
28
Makefile.mgw
@@ -51,37 +51,59 @@
|
||||
# realclean: remove all generated files
|
||||
#
|
||||
|
||||
# MinGW core makefile updated for Mesa 7.0
|
||||
#
|
||||
# Updated : by Heromyth, on 2007-7-21
|
||||
# Email : zxpmyth@yahoo.com.cn
|
||||
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
|
||||
# The others havn't been tested yet.
|
||||
# 2) The generated DLLs are *not* compatible with the ones built
|
||||
# with the other compilers like VC8, especially for GLUT.
|
||||
# 3) MAlthough more tests are needed, it can be used individually!
|
||||
|
||||
|
||||
.PHONY : all libgl clean realclean
|
||||
|
||||
ifeq ($(ICD),1)
|
||||
# when -std=c99 mingw will not define WIN32
|
||||
CFLAGS = -Wall -W -Werror
|
||||
CFLAGS = -Wall -Werror
|
||||
else
|
||||
# I love c89
|
||||
CFLAGS = -Wall -W -pedantic
|
||||
CFLAGS = -Wall -pedantic
|
||||
endif
|
||||
CFLAGS += -O2 -ffast-math
|
||||
|
||||
export CFLAGS
|
||||
|
||||
|
||||
ifeq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
|
||||
UNLINK = del $(subst /,\,$(1))
|
||||
else
|
||||
UNLINK = $(RM) $(1)
|
||||
endif
|
||||
|
||||
all: libgl
|
||||
all: libgl libglu libglut example
|
||||
|
||||
libgl: lib
|
||||
$(MAKE) -f Makefile.mgw -C src/mesa
|
||||
|
||||
libglu: libgl
|
||||
$(MAKE) -f Makefile.mgw -C src/glu/sgi
|
||||
|
||||
libglut: libglu
|
||||
$(MAKE) -f Makefile.mgw -C src/glut/glx
|
||||
|
||||
example: libglut
|
||||
$(MAKE) -f Makefile.mgw star -C progs/samples
|
||||
copy progs\samples\star.exe lib
|
||||
|
||||
lib:
|
||||
mkdir lib
|
||||
|
||||
clean:
|
||||
$(MAKE) -f Makefile.mgw clean -C src/mesa
|
||||
$(MAKE) -f Makefile.mgw clean -C src/glu/sgi
|
||||
$(MAKE) -f Makefile.mgw clean -C src/glut/glx
|
||||
|
||||
realclean: clean
|
||||
-$(call UNLINK,lib/*.a)
|
||||
|
@@ -100,6 +100,14 @@ do
|
||||
-L*)
|
||||
DEPS="$DEPS $1"
|
||||
;;
|
||||
-pthread)
|
||||
# this is a special case (see bugzilla 10876)
|
||||
DEPS="$DEPS $1"
|
||||
;;
|
||||
'-pthread')
|
||||
# for FreeBSD
|
||||
DEPS="$DEPS -pthread"
|
||||
;;
|
||||
'-cplusplus')
|
||||
CPLUSPLUS=1
|
||||
;;
|
||||
|
42
configs/config.mgw
Normal file
42
configs/config.mgw
Normal file
@@ -0,0 +1,42 @@
|
||||
# MinGW config include file updated for Mesa 7.0
|
||||
#
|
||||
# Updated : by Heromyth, on 2007-7-21
|
||||
# Email : zxpmyth@yahoo.com.cn
|
||||
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
|
||||
# The others havn't been tested yet.
|
||||
# 2) The generated DLLs are *not* compatible with the ones built
|
||||
# with the other compilers like VC8, especially for GLUT.
|
||||
# 3) Although more tests are needed, it can be used individually!
|
||||
|
||||
# The generated DLLs by MingW with STDCALL are not totally compatible
|
||||
# with the ones linked by Microsoft's compilers.
|
||||
#
|
||||
# xxx_USING_STDCALL = 1 Compiling MESA with __stdcall. This is default!
|
||||
#
|
||||
# xxx_USING_STDCALL = 0 Compiling MESA without __stdcall. I like this:)
|
||||
#
|
||||
|
||||
# In fact, GL_USING_STDCALL and GLUT_USING_STDCALL can be
|
||||
# different. For example:
|
||||
#
|
||||
# GL_USING_STDCALL = 0
|
||||
# GLUT_USING_STDCALL = 1
|
||||
#
|
||||
# Suggested setting:
|
||||
#
|
||||
# ALL_USING_STDCALL = 1
|
||||
#
|
||||
# That's default!
|
||||
#
|
||||
|
||||
|
||||
ALL_USING_STDCALL = 1
|
||||
|
||||
|
||||
ifeq ($(ALL_USING_STDCALL),1)
|
||||
GL_USING_STDCALL = 1
|
||||
GLUT_USING_STDCALL = 1
|
||||
else
|
||||
GL_USING_STDCALL = 0
|
||||
GLUT_USING_STDCALL = 0
|
||||
endif
|
@@ -8,9 +8,9 @@
|
||||
CONFIG_NAME = default
|
||||
|
||||
# Version info
|
||||
MESA_MAJOR=6
|
||||
MESA_MINOR=5
|
||||
MESA_TINY=3
|
||||
MESA_MAJOR=7
|
||||
MESA_MINOR=0
|
||||
MESA_TINY=1
|
||||
|
||||
# external projects. This should be useless now that we use libdrm.
|
||||
DRM_SOURCE_PATH=$(TOP)/../drm
|
||||
|
@@ -27,9 +27,9 @@ ASM_SOURCES =
|
||||
# Library/program dependencies
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
DRI_LIB_DEPS = -L/usr/local/lib -lm -lpthread -lexpat $(LIBDRM_LIB)
|
||||
DRI_LIB_DEPS = -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread $(LIBDRM_LIB)
|
||||
-lm -pthread $(LIBDRM_LIB)
|
||||
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGL -lXt -lX11
|
||||
|
@@ -67,4 +67,4 @@ WINDOW_SYSTEM=dri
|
||||
# gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915tex i915 i965 mach64 mga r128 r200 r300 radeon s3v \
|
||||
savage sis tdfx trident unichrome ffb nouveau
|
||||
savage sis tdfx trident unichrome ffb
|
||||
|
@@ -15,6 +15,13 @@ PIC_FLAGS = -fPIC
|
||||
# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
|
||||
ARCH_FLAGS ?=
|
||||
|
||||
# DRM and pciaccess
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
PCIACCESS_CFLAGS = `pkg-config --cflags pciaccess`
|
||||
PCIACCESS_LIB = `pkg-config --libs pciaccess`
|
||||
|
||||
|
||||
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
-D_BSD_SOURCE -D_GNU_SOURCE -DHAVE_POSIX_MEMALIGN \
|
||||
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DDRM_USE_MALLOC -DIN_DRI_DRIVER
|
||||
@@ -28,7 +35,7 @@ CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(TOP)/$(LIB_DIR)
|
||||
DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(TOP)/$(LIB_DIR) $(PCIACCESS_LIB)
|
||||
GL_LIB_DEPS = -lm -lpthread -ldl
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
@@ -39,5 +46,5 @@ SRC_DIRS = glx/mini mesa glu glut/mini
|
||||
DRIVER_DIRS = dri
|
||||
PROGRAM_DIRS = miniglx
|
||||
|
||||
#DRI_DIRS = ffb gamma sis savage
|
||||
DRI_DIRS = i810 i915 mach64 mga r128 r200 radeon tdfx unichrome fb
|
||||
#DRI_DIRS = ffb gamma sis savage tdfx unichrome fb
|
||||
DRI_DIRS = i810 i915tex i915 mach64 mga r128 r200 radeon
|
||||
|
@@ -88,19 +88,6 @@ driver (such as <code>radeon_dri.so</code>) at runtime. The
|
||||
environment variable <code>LIBGL_DRIVERS_PATH</code> should name the
|
||||
directory where these modules are located.<br>
|
||||
<br>
|
||||
Prior to running a MiniGXL application, the following kernel modules
|
||||
must be installed:<br>
|
||||
<br>
|
||||
<div style="margin-left: 40px;"> agpgart.o<br>
|
||||
radeonfb.o (assuming Radeon hardware)<br>
|
||||
radeon.o (assuming Radeon hardware)<br>
|
||||
</div>
|
||||
<code></code> <br>
|
||||
Finally, MiniGLX reads a configuration file (by default,<code>
|
||||
/etc/miniglx.conf</code>) to determine basic configuration information.
|
||||
The configuration file may also be located in the directory
|
||||
specified by the <code>MINIGLX_CONF</code> environment variable).<br>
|
||||
<br>
|
||||
The remainder of this section describes the MiniGLX API functions.<br>
|
||||
<br>
|
||||
<h2>3.1 Initialization</h2>
|
||||
|
@@ -88,3 +88,66 @@ Running the Build:
|
||||
|
||||
Paul G. <pgarceau@users.sourceforge.net>
|
||||
Daniel Borca <dborca@users.sourceforge.net>
|
||||
|
||||
|
||||
|
||||
******This section is added by Heromyth <zxpmyth@yahoo.com.cn>*************
|
||||
|
||||
====================
|
||||
Updated on 2007-7-21
|
||||
====================
|
||||
|
||||
Notice:
|
||||
1) The generated DLLs are *not* compatible with the ones built
|
||||
with the other compilers like VC8, especially for GLUT.
|
||||
|
||||
2) Although more tests are needed, it can be used individually!
|
||||
|
||||
3) You can set the options about whether using STDCALL to build MESA. The
|
||||
config file is <Mesa3D-root>\configs\config.mgw. The default setting is that:
|
||||
ALL_USING_STDCALL = 1
|
||||
, which means using STDCALL to build MESA.
|
||||
|
||||
4) Of course, you can MESA without using STDCALL,I like this:)
|
||||
The setting is :
|
||||
ALL_USING_STDCALL = 0
|
||||
To do this, however, you must modify wingdi.h which is in MingW's include dir.
|
||||
For example, run:
|
||||
notepad C:\MingW\include\wingdi.h
|
||||
, and delete all the lines where all the wgl*() functions are. Because they would
|
||||
be conflicted with the ones in <Mesa3D-root>\include\GL\mesa_wgl.h.
|
||||
|
||||
>>>>>>>>>> Conflicted Functions List >>>>>>>>>>
|
||||
WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC,HGLRC,UINT);
|
||||
WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
|
||||
WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC,int);
|
||||
WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
|
||||
WINGDIAPI BOOL WINAPI wglDescribeLayerPlane(HDC,int,int,UINT,LPLAYERPLANEDESCRIPTOR);
|
||||
WINGDIAPI HGLRC WINAPI wglGetCurrentContext(void);
|
||||
WINGDIAPI HDC WINAPI wglGetCurrentDC(void);
|
||||
WINGDIAPI int WINAPI wglGetLayerPaletteEntries(HDC,int,int,int,COLORREF*);
|
||||
WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
|
||||
WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC,HGLRC);
|
||||
WINGDIAPI BOOL WINAPI wglRealizeLayerPalette(HDC,int,BOOL);
|
||||
WINGDIAPI int WINAPI wglSetLayerPaletteEntries(HDC,int,int,int,const COLORREF*);
|
||||
WINGDIAPI BOOL WINAPI wglShareLists(HGLRC,HGLRC);
|
||||
WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT);
|
||||
WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC,DWORD,DWORD,DWORD);
|
||||
WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC,DWORD,DWORD,DWORD);
|
||||
WINGDIAPI BOOL WINAPI wglUseFontOutlinesA(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
|
||||
WINGDIAPI BOOL WINAPI wglUseFontOutlinesW(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
|
||||
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
|
||||
|
||||
====================
|
||||
Updated on 2007-7-22
|
||||
====================
|
||||
I havn't thought that I would find a better way to solve my problems so soon.
|
||||
I changed the method in which the import-libs and DLLs are made. After this update,
|
||||
the DLLs of MESA are more optimized and more compatible.
|
||||
It seems that there is no need to keep the building way of 'NO-STDCALL'.The
|
||||
way of USING_STDCALL is so nice! The file <Mesa3D-root>\configs\config.mgw is
|
||||
also not needed, and can be deleted safely!
|
||||
|
||||
|
||||
|
||||
*********************************************************************************
|
@@ -1,155 +1,163 @@
|
||||
File: docs/README.WIN32
|
||||
|
||||
Last updated: Mar 31, 2006 - Karl Schultz - kschultz@users.sourceforge.net
|
||||
|
||||
Quick Start
|
||||
----- -----
|
||||
|
||||
Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same
|
||||
directory. The libs and demos build separately, so if you do not care
|
||||
about the demos or GLUT, you only need to unzip MesaLib. If you unzip
|
||||
more than one ZIP file, they all need to be unzipped into the same
|
||||
directory. Don't worry, you will not overwrite anything.
|
||||
|
||||
The Windows build system uses Microsoft Visual Studio. Project files
|
||||
for a specific version of Visual Studio are in their own directory in
|
||||
the top-level "windows" directory. For example, Visual Studio 6 files
|
||||
are in windows/VC6. If a directory does not exist for your version of
|
||||
Visual Studio, you can try importing the project files from an earlier
|
||||
version of Visual Studio. At this time, project files exist for
|
||||
Version 6 and Version 7. The code has been built with a beta version
|
||||
of Version 8 and it runs on 64-bit Windows. If you want to try this,
|
||||
start by importing the VC7 files and create the 64-bit targets in the
|
||||
configuration manager.
|
||||
|
||||
It is likely that the new and free Visual Studio Express can be used
|
||||
to build Mesa, but it hasn't been tried yet. Start with the VC7
|
||||
project files.
|
||||
|
||||
The project files to build the core Mesa library, Windows Mesa
|
||||
drivers, OSMesa, and GLU are in the mesa directory. The project files
|
||||
to build GLUT and some demo programs are in the progs directory.
|
||||
|
||||
Makefiles are no longer shipped or supported, but can be generated
|
||||
from the projects using Visual Studio.
|
||||
|
||||
|
||||
Windows Drivers
|
||||
------- -------
|
||||
|
||||
At this time, only the GDI driver is known to work. Most of the demos
|
||||
in progs/demos should work with this driver.
|
||||
|
||||
Source code also exists in the tree for other drivers in
|
||||
src/mesa/drivers/windows, but the status of this code is unknown.
|
||||
|
||||
The GDI driver operates basically by writing pixel spans into a DIB
|
||||
section and then blitting the DIB to the window. The driver was
|
||||
recently cleaned up and rewitten and so may have bugs or may be
|
||||
missing some functionality. The older versions of the CVS source may
|
||||
be useful in figuring out any problems, or report them to me.
|
||||
|
||||
To build Mesa with the GDI driver, build the mesa, gdi, and glu
|
||||
projects in the Visual Studio workspace found at
|
||||
|
||||
windows/VC6/mesa/mesa.dsw
|
||||
or
|
||||
windows/VC7/mesa/mesa.sln
|
||||
|
||||
The osmesa DLL can also be built with the osmesa project.
|
||||
|
||||
The build system creates a lib top-level directory and copies
|
||||
resulting LIB and DLL files to this lib directory. The files are:
|
||||
|
||||
OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB
|
||||
OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL
|
||||
|
||||
If the MesaDemos ZIP file was extracted, the DLL files are also copied
|
||||
to the demos directory. This facilitates running the demos as described
|
||||
below.
|
||||
|
||||
|
||||
GLUT and Demos
|
||||
---- --- -----
|
||||
|
||||
A Visual Studio workspace can be found at
|
||||
|
||||
windows/VC6/progs/progs.dsw
|
||||
or
|
||||
windows/VC7/progs/progs.sln
|
||||
|
||||
It can be used to build GLUT and a few demos. The GLUT lib and DLL
|
||||
are copied to the top-level lib directory, along with the Mesa libs.
|
||||
|
||||
The demo build system expects to find the LIB files in the top level
|
||||
lib directory, so you must build the Mesa libs first. The demo
|
||||
executables are placed in the demos directory, because some of them
|
||||
rely on data files found there. Also, the Mesa lib DLL's were copied
|
||||
there by the Mesa lib build process. Therefore, you should be able to
|
||||
simply run the demo executables from the demo directory.
|
||||
|
||||
If you want to run the demos from the Visual Studio, you may have to
|
||||
change the startup directory and explicitly state where the executables are.
|
||||
|
||||
You may also build all the demo programs by using a makefile. Go to
|
||||
the progs/demos directory and make sure you have executed VCVARS32.BAT
|
||||
or whatever setup script is appropriate for your compiler. Then,
|
||||
|
||||
nmake -f Makefile.win
|
||||
|
||||
should build all the demos.
|
||||
|
||||
|
||||
Build System Notes
|
||||
----- ------ -----
|
||||
|
||||
VC6
|
||||
---
|
||||
|
||||
Visual Studio 6 does not recognize files with the .cc extension as C++
|
||||
language files, without a lot of unnatural tweaking. So, the VC6
|
||||
build process uses custom build steps to compile these files in the
|
||||
GLU library.
|
||||
|
||||
Two additional configurations are provided, Debug x86 and Release x86
|
||||
that activate the shader code compilation by defining SLANG_86. It is
|
||||
unknown if and how this works.
|
||||
|
||||
VC7
|
||||
---
|
||||
|
||||
The above-mentioned .cc problem does not exist in this version.
|
||||
|
||||
|
||||
General
|
||||
-------
|
||||
|
||||
After building, you can copy the above DLL files to a place in your
|
||||
PATH such as $SystemRoot/SYSTEM32. If you don't like putting things
|
||||
in a system directory, place them in the same directory as the
|
||||
executable(s). Be careful about accidentially overwriting files of
|
||||
the same name in the SYSTEM32 directory.
|
||||
|
||||
The DLL files are built so that the external entry points use the
|
||||
stdcall calling convention.
|
||||
|
||||
Static LIB files are not built. The LIB files that are built with are
|
||||
the linker import files associated with the DLL files.
|
||||
|
||||
The si-glu sources are used to build the GLU libs. This was done
|
||||
mainly to get the better tessellator code.
|
||||
|
||||
To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE
|
||||
to the project settings. You will also need to edit src/mesa.def to
|
||||
change all the gl* symbols to mgl*. Because this is easy to do with a
|
||||
global replace operation in a text editor, no additional mangled
|
||||
version of mesa.def is maintained or shipped.
|
||||
|
||||
If you have a Windows-related build problem or question, it is
|
||||
probably better to direct it to me (kschultz@users.sourceforge.net),
|
||||
rather than directly to the other Mesa developers. I will help you as
|
||||
much as I can. I also monitor the Mesa mailing lists and will answer
|
||||
questions in this area there as well.
|
||||
|
||||
|
||||
Karl Schultz
|
||||
File: docs/README.WIN32
|
||||
|
||||
Last updated: Apr 25, 2007 - Karl Schultz - kschultz@users.sourceforge.net
|
||||
|
||||
Quick Start
|
||||
----- -----
|
||||
|
||||
Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same
|
||||
directory. The libs and demos build separately, so if you do not care
|
||||
about the demos or GLUT, you only need to unzip MesaLib. If you unzip
|
||||
more than one ZIP file, they all need to be unzipped into the same
|
||||
directory. Don't worry, you will not overwrite anything.
|
||||
|
||||
The Windows build system uses Microsoft Visual Studio. Project files
|
||||
for a specific version of Visual Studio are in their own directory in
|
||||
the top-level "windows" directory. For example, Visual Studio 8 files
|
||||
are in windows/VC8.
|
||||
|
||||
Support has been dropped for versions of Visual Studio prior to 8. The
|
||||
main reason is because Microsoft now provides a free compiler and
|
||||
developer environment. Visual Studio Express can be found at
|
||||
|
||||
http://msdn.microsoft.com/vstudio/express/visualc/default.aspx
|
||||
|
||||
You'll also need the Platform SDK. Instructions for obtaining and
|
||||
using the SDK with Visual Studio Express can be found at
|
||||
|
||||
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
|
||||
|
||||
If you are stuck using VC6 or VC7, you may start with these project
|
||||
files, but you may need to modify them to reflect changes in the
|
||||
Mesa source code tree. If you sucessfully update the project files,
|
||||
please submit them to the author of this document so that they may
|
||||
be included in the next distribution.
|
||||
|
||||
The project files to build the core Mesa library, Windows Mesa
|
||||
drivers, OSMesa, and GLU are in the mesa directory. The project files
|
||||
to build GLUT and some demo programs are in the progs directory.
|
||||
|
||||
Makefiles are no longer shipped or supported, but can be generated
|
||||
from the projects using Visual Studio.
|
||||
|
||||
|
||||
Windows Drivers
|
||||
------- -------
|
||||
|
||||
At this time, only the GDI driver is known to work. Most of the demos
|
||||
in progs/demos should work with this driver.
|
||||
|
||||
Source code also exists in the tree for other drivers in
|
||||
src/mesa/drivers/windows, but the status of this code is unknown.
|
||||
|
||||
The GDI driver operates basically by writing pixel spans into a DIB
|
||||
section and then blitting the DIB to the window. The driver was
|
||||
recently cleaned up and rewitten and so may have bugs or may be
|
||||
missing some functionality. The older versions of the CVS source may
|
||||
be useful in figuring out any problems, or report them to me.
|
||||
|
||||
To build Mesa with the GDI driver, build the mesa, gdi, and glu
|
||||
projects in the Visual Studio workspace found at
|
||||
|
||||
windows/VC8/mesa/mesa.sln
|
||||
|
||||
The osmesa DLL can also be built with the osmesa project.
|
||||
|
||||
The build system creates a lib top-level directory and copies
|
||||
resulting LIB and DLL files to this lib directory. The files are:
|
||||
|
||||
OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB
|
||||
OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL
|
||||
|
||||
If the MesaDemos ZIP file was extracted, the DLL files are also copied
|
||||
to the demos directory. This facilitates running the demos as described
|
||||
below.
|
||||
|
||||
|
||||
GLUT and Demos
|
||||
---- --- -----
|
||||
|
||||
A Visual Studio workspace can be found at
|
||||
|
||||
windows/VC8/progs/progs.sln
|
||||
|
||||
It can be used to build GLUT and a few demos. The GLUT lib and DLL
|
||||
are copied to the top-level lib directory, along with the Mesa libs.
|
||||
|
||||
The demo build system expects to find the LIB files in the top level
|
||||
lib directory, so you must build the Mesa libs first. The demo
|
||||
executables are placed in the demos directory, because some of them
|
||||
rely on data files found there. Also, the Mesa lib DLL's were copied
|
||||
there by the Mesa lib build process. Therefore, you should be able to
|
||||
simply run the demo executables from the demo directory.
|
||||
|
||||
If you want to run the demos from the Visual Studio, you may have to
|
||||
change the startup directory and explicitly state where the executables are.
|
||||
|
||||
You may also build all the demo programs by using a makefile. Go to
|
||||
the progs/demos directory and make sure you have executed VCVARS32.BAT
|
||||
or whatever setup script is appropriate for your compiler. Then,
|
||||
|
||||
nmake -f Makefile.win
|
||||
|
||||
should build all the demos.
|
||||
|
||||
|
||||
Build System Notes
|
||||
----- ------ -----
|
||||
|
||||
VC6 (not actively supported)
|
||||
---
|
||||
|
||||
Visual Studio 6 does not recognize files with the .cc extension as C++
|
||||
language files, without a lot of unnatural tweaking. So, the VC6
|
||||
build process uses custom build steps to compile these files in the
|
||||
GLU library.
|
||||
|
||||
Two additional configurations are provided, Debug x86 and Release x86
|
||||
that activate the shader code compilation by defining SLANG_86. It is
|
||||
unknown if and how this works.
|
||||
|
||||
VC7 (not actively supported)
|
||||
---
|
||||
|
||||
The above-mentioned .cc problem does not exist in this version.
|
||||
|
||||
VC8
|
||||
---
|
||||
|
||||
No notes.
|
||||
|
||||
|
||||
General
|
||||
-------
|
||||
|
||||
After building, you can copy the above DLL files to a place in your
|
||||
PATH such as $SystemRoot/SYSTEM32. If you don't like putting things
|
||||
in a system directory, place them in the same directory as the
|
||||
executable(s). Be careful about accidentially overwriting files of
|
||||
the same name in the SYSTEM32 directory.
|
||||
|
||||
The DLL files are built so that the external entry points use the
|
||||
stdcall calling convention.
|
||||
|
||||
Static LIB files are not built. The LIB files that are built with are
|
||||
the linker import files associated with the DLL files.
|
||||
|
||||
The si-glu sources are used to build the GLU libs. This was done
|
||||
mainly to get the better tessellator code.
|
||||
|
||||
To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE
|
||||
to the project settings. You will also need to edit src/mesa.def to
|
||||
change all the gl* symbols to mgl*. Because this is easy to do with a
|
||||
global replace operation in a text editor, no additional mangled
|
||||
version of mesa.def is maintained or shipped.
|
||||
|
||||
If you have a Windows-related build problem or question, it is
|
||||
probably better to direct it to me (kschultz@users.sourceforge.net),
|
||||
rather than directly to the other Mesa developers. I will help you as
|
||||
much as I can. I also monitor the Mesa mailing lists and will answer
|
||||
questions in this area there as well.
|
||||
|
||||
|
||||
Karl Schultz
|
||||
|
@@ -71,8 +71,8 @@ a:visited {
|
||||
<li><a href="helpwanted.html" target="MainFrame">Help Wanted</a>
|
||||
<li><a href="devinfo.html" target="MainFrame">Development Notes</a>
|
||||
<li><a href="sourcedocs.html" target="MainFrame">Source Documentation</a>
|
||||
<li><a href="subset.html" target="MainFrame">Subset Information</a>
|
||||
<li><a href="fbdev-dri.html" target="MainFrame">fbdev/DRI Environment</a>
|
||||
<li><a href="subset.html" target="MainFrame">Mesa Subset Driver</a>
|
||||
<li><a href="glfbdev-driver.html" target="MainFrame">glFBDev Driver</a>
|
||||
<LI><A HREF="dispatch.html" target="MainFrame">GL Dispatch</A>
|
||||
</ul>
|
||||
|
@@ -9,11 +9,7 @@
|
||||
<H1>Downloading</H1>
|
||||
|
||||
<p>
|
||||
Last development release: <b>6.5.3</b>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Last stable release: <b>6.4.2</b>
|
||||
Last stable release: <b>7.0</b>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
|
@@ -12,161 +12,77 @@
|
||||
<H1>1. Introduction</H1>
|
||||
|
||||
<p>
|
||||
The fbdev/DRI sub-project within Mesa brings hardware accelerated OpenGL
|
||||
rendering to the Linux fbdev environment.
|
||||
The X Window System / XFree86 is not needed.
|
||||
The fbdev/DRI environment supports hardware-accelerated 3D rendering without
|
||||
the X window system. This is typically used for embedded applications.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Basically, the <a href="http://dri.sf.net/">DRI</a> drivers for hardware
|
||||
accelerated OpenGL for XFree86 have been ported to fbdev so that X is
|
||||
not needed.
|
||||
This means fbdev/DRI works in full-screen mode only.
|
||||
Contributors to this project include Jon Smirl, Keith Whitwell and Dave Airlie.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
DRI driver writers may find this simplified environment easier to work in,
|
||||
compared to the full XFree86/DRI environment.
|
||||
Applications in the fbdev/DRI environment use
|
||||
the <a href="MiniGXL.html"> MiniGLX</a> interface to choose pixel
|
||||
formats, create rendering contexts, etc. It's a subset of the GLX and
|
||||
Xlib interfaces allowing some degree of application portability between
|
||||
the X and X-less environments.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Much of the work for this project has been done by Jon Smirl and
|
||||
Keith Whitwell.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To use fbdev/DRI, you'll need a Linux 2.4 or 2.6 kernel.
|
||||
</p>
|
||||
|
||||
<h3>Background Info</h3>
|
||||
|
||||
<p>
|
||||
The Mesa-based DRI drivers used to be hosted in the DRI tree (which is
|
||||
basically a copy of the XFree86 tree).
|
||||
Since the Mesa-based DRI drivers are moreso "Mesa drivers" than "XFree86
|
||||
drivers" and the fact that with some work, the drivers could be used
|
||||
without X, the driver code was moved into the Mesa tree.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
So now the DRI drivers can be compiled for two different environments:
|
||||
fbdev and XFree86.
|
||||
To build the drivers for XFree86, one has to download/build the DRI
|
||||
source tree.
|
||||
Eventually, we'd like to be able to build the drivers for XFree86 outside
|
||||
of the XFree86/DRI trees.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
|
||||
<h1>2. Compilation</h1>
|
||||
|
||||
<h2>2.1 Compiling the DRM modules</h2>
|
||||
|
||||
<p>
|
||||
First, you'll need the DRM (Direct Rendering Manager) kernel module sources.
|
||||
They're found in a module of the DRI CVS tree.
|
||||
To obtain the code do the following:
|
||||
You'll need the DRM and pciaccess libraries. Check with:
|
||||
</p>
|
||||
<pre>
|
||||
cvs -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/dri login
|
||||
</pre>
|
||||
<p>
|
||||
Press Enter/Return when prompted for a password. Then,
|
||||
</p>
|
||||
<pre>
|
||||
cvs -d:pserver:anonymous@anoncvs.freedesktop.org:/cvs/dri co drm
|
||||
pkg-config --modversion libdrm
|
||||
pkg-config --modversion pciaccess
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Compile the DRM kernel modules:
|
||||
You can get them from the git repository with:
|
||||
</p>
|
||||
<pre>
|
||||
cd drm/linux
|
||||
make
|
||||
git clone git://anongit.freedesktop.org/git/mesa/drm
|
||||
git clone git://anongit.freedesktop.org/git/xorg/lib/libpciaccess
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Note: you may need to be root in order to make a few symlinks.
|
||||
See the README files in those projects for build/install instructions.
|
||||
</p>
|
||||
|
||||
|
||||
<p>
|
||||
When compilation is done, you should have at least the following
|
||||
kernel modules:
|
||||
You'll need fbdev header files. Check with:
|
||||
</p>
|
||||
<pre>
|
||||
gamma.o
|
||||
i810.o
|
||||
i830.o
|
||||
mach64.o
|
||||
mga.o
|
||||
r128.o
|
||||
radeon.o
|
||||
savage.o
|
||||
sis.o
|
||||
tdfx.o
|
||||
via.o
|
||||
ls -l /usr/include/linux/fb.h
|
||||
</pre>
|
||||
<p>
|
||||
You'll probably want to copy/move them into your kernel module directory
|
||||
(for example: <code>/lib/modules/2.4.18-14/kernel/drivers/char/drm/</code>).
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<h2>2.2 Compiling the Mesa drivers</h2>
|
||||
|
||||
<p>
|
||||
Begin by editing the <code>Mesa/configs/default</code> file to set
|
||||
the <code>DRM_SOURCE_PATH</code> variable.
|
||||
Set it to the location where the DRM module sources are located.
|
||||
For example, if your current directory in step 2.1 was <code>/home/fred/</code>
|
||||
set DRM_SOURCE_PATH to <code>/home/fred/drm</code>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Next, assuming you're starting with a fresh Mesa CVS checkout,
|
||||
do the following:
|
||||
Compile Mesa with the 'linux-solo' configuration:
|
||||
</p>
|
||||
<pre>
|
||||
make linux-solo
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
If you previously built the source tree, run <code>make realclean</code>
|
||||
first to remove the old object files.
|
||||
When complete you should have the following:
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When this is finished, check the <code>Mesa/lib/</code> directory
|
||||
to verify that the following files were made:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><code>libGL.so.1.2</code> - the client-side OpenGL library
|
||||
(and a few symlinks to it).
|
||||
<li><code>libGLU.so.1.1</code> - the GLU library (and a few symlinks to it).
|
||||
<li><code>libglut.so.3.7</code> - the GLUT library (and a few symlinks to it).
|
||||
<li><code>mga_dri.so</code> - DRI driver for Matrox G200/G400 cards.
|
||||
<li><code>r128_dri.so</code> - DRI driver for ATI Rage 128 cards.
|
||||
<li><code>r200_dri.so</code> - DRI driver for ATI R200 Radeon cards.
|
||||
<li><code>radeon_dri.so</code> - DRI driver for original ATI Radeon cards.
|
||||
<li><code>i810_dri.so</code> - DRI driver for Intel i810/i815 chips.
|
||||
<li><code>i830_dri.so</code> - DRI driver for Intel i830/i845 chips.
|
||||
<li><code>mga_dri.so</code> - DRI driver for Matrox G200/G400 cards.
|
||||
<li><code>sis_dri.so</code> - DRI driver for SIS cards.
|
||||
<li><code>tdfx_dri.so</code> - DRI driver for 3dfx Voodoo 3/4/5 cards.
|
||||
<li><code>gamma_dri.so</code> - DRI driver for 3Dlabs gamma cards.
|
||||
<li><code>fb_dri.so</code> - software-only fbdev driver.
|
||||
<li><code>miniglx.conf</code> - configuration file for the MiniGLX interface
|
||||
<li>lib/libGL.so - the GL library which applications link with
|
||||
<li>lib/*_dri_so - DRI drivers
|
||||
<li>lib/miniglx.conf - sample MiniGLX config file
|
||||
<li>progs/miniglx/* - several MiniGLX sample programs
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<h1>3. Using fbdev/DRI</h1>
|
||||
|
||||
<p>
|
||||
If XFree86 is currently running, exit/stop the X server so you're
|
||||
working from the console.
|
||||
If an X server currently running, exit/stop it so you're working from
|
||||
the console.
|
||||
</p>
|
||||
|
||||
|
||||
@@ -175,12 +91,23 @@ working from the console.
|
||||
<p>
|
||||
You'll need to load the kernel modules specific to your graphics hardware.
|
||||
Typically, this consists of the agpgart module, an fbdev driver module
|
||||
and the DRM kernel module (from step 2.1).
|
||||
and the DRM kernel module.
|
||||
</p>
|
||||
<p>
|
||||
As root, the kernel modules can be loaded as follows:
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If you have Intel i915/i945 hardware:
|
||||
</p>
|
||||
<pre>
|
||||
modprobe agpgart # the AGP GART module
|
||||
modprobe intelfb # the Intel fbdev driver
|
||||
modprobe i915 # the i915/945 DRI kernel module
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
If you have ATI Radeon/R200 hardware, run as root:
|
||||
If you have ATI Radeon/R200 hardware:
|
||||
</p>
|
||||
<pre>
|
||||
modprobe agpgart # the AGP GART module
|
||||
@@ -189,7 +116,7 @@ If you have ATI Radeon/R200 hardware, run as root:
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
If you have ATI Rage 128 hardware, run as root:
|
||||
If you have ATI Rage 128 hardware:
|
||||
</p>
|
||||
<pre>
|
||||
modprobe agpgart # the AGP GART module
|
||||
@@ -198,7 +125,7 @@ If you have ATI Rage 128 hardware, run as root:
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
If you have Matrox G200/G400 hardware, run as root:
|
||||
If you have Matrox G200/G400 hardware:
|
||||
</p>
|
||||
<pre>
|
||||
modprobe agpgart # the AGP GART module
|
||||
@@ -207,37 +134,46 @@ If you have Matrox G200/G400 hardware, run as root:
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Then run <code>lsmod</code> to be sure the modules are loaded.
|
||||
For a Radeon card, you should see something like this:
|
||||
To verify that the agpgart, fbdev and drm modules are loaded:
|
||||
</p>
|
||||
<pre>
|
||||
Module Size Used by Not tainted
|
||||
radeon 110308 0 (unused)
|
||||
radeonfb 21900 0 (unused)
|
||||
agpgart 43072 1
|
||||
ls -l /dev/agpgart /dev/fb* /dev/dri
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
Alternately, use lsmod to inspect the currently installed modules.
|
||||
If you have problems, look at the output of dmesg.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>3.2 Configuration File</h2>
|
||||
|
||||
<p>
|
||||
The <code>Mesa/lib/miniglx.conf</code> file should be installed
|
||||
in <code>/etc/</code>.
|
||||
Copy the sample miniglx.conf to /etc/miniglx.conf and review/edit its contents.
|
||||
Alternately, the MINIGLX_CONF environment variable can be used to
|
||||
indicate the location of miniglx.conf
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Edit <code>/etc/miniglx.conf</code> to be sure it's set up correctly
|
||||
for your hardware.
|
||||
Comments in the file explain the options.
|
||||
To determine the pciBusID value, run lspci and examine the output.
|
||||
For example:
|
||||
</p>
|
||||
<pre>
|
||||
/sbin/lspci:
|
||||
00:02.0 VGA compatible controller: Intel Corporation 82915G/GV/910GL Express Chipset Family Graphics Controller (rev 04)
|
||||
</pre>
|
||||
<p>
|
||||
00:02.0 indicates that pciBusID should be PCI:0:2:0
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
|
||||
<h2>3.3 Running fbdev/DRI Programs</h2>
|
||||
|
||||
<p>
|
||||
Make sure your LD_LIBRARY_PATH environment variable is set to the
|
||||
<code>Mesa/lib/</code> directory.
|
||||
location of the libGL.so library. You may need to append other paths
|
||||
to LD_LIBRARY_PATH if libpciaccess.so is in a non-standard location,
|
||||
for example.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -245,7 +181,7 @@ Change to the <code>Mesa/progs/miniglx/</code> directory and
|
||||
start the sample_server program in the background:
|
||||
</p>
|
||||
<pre>
|
||||
./sample_server &
|
||||
./sample_server &
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
@@ -268,27 +204,24 @@ them from a remote shell so that you can stop them with ctrl-C.
|
||||
|
||||
<h1>4.0 Troubleshooting</h1>
|
||||
|
||||
<p>
|
||||
<ol>
|
||||
<li>
|
||||
If you try to run miniglxtest and get the following:
|
||||
</p>
|
||||
<br>
|
||||
<pre>
|
||||
[miniglx] failed to probe chipset
|
||||
connect: Connection refused
|
||||
server connection lost
|
||||
</pre>
|
||||
<p>
|
||||
It means that the sample_server process is not running.
|
||||
</p>
|
||||
|
||||
|
||||
<br>
|
||||
<br>
|
||||
</li>
|
||||
</ol>
|
||||
|
||||
|
||||
<h1>5.0 Programming Information</h1>
|
||||
|
||||
<p>
|
||||
The full OpenGL API is available with fbdev/DRI.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
OpenGL/Mesa is interfaced to fbdev via the <a href="MiniGLX.html">MiniGLX</a>
|
||||
interface.
|
||||
|
@@ -128,10 +128,15 @@ specification as well as the GL_ARB_vertex_program and
|
||||
GL_ARB_fragment_program extensions.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
June 2007: Mesa 7.0 is released, implementing the OpenGL 2.1 specification
|
||||
and OpenGL Shading Language.
|
||||
</p>
|
||||
|
||||
|
||||
<p>
|
||||
Ongoing: Mesa is used as the core of many hardware OpenGL drivers for
|
||||
the XFree86 X.org X servers within the
|
||||
the XFree86 and X.org X servers within the
|
||||
<A href="http://dri.freedesktop.org/" target="_parent">DRI project</A>.
|
||||
I continue to enhance Mesa with new extensions and features.
|
||||
</p>
|
||||
@@ -141,9 +146,16 @@ I continue to enhance Mesa with new extensions and features.
|
||||
<H1>Major Versions</H1>
|
||||
|
||||
<p>
|
||||
This is a summary of the major versions of Mesa. Note that Mesa's major
|
||||
version number tracks OpenGL's minor version number (+1).
|
||||
Work is underway to implement the OpenGL 2.0 specification.
|
||||
This is a summary of the major versions of Mesa.
|
||||
Mesa's major version number has been incremented whenever a new version
|
||||
of the OpenGL specification is implemented.
|
||||
</p>
|
||||
|
||||
|
||||
<H2>Version 7.x features</H2>
|
||||
<p>
|
||||
Version 7.x of Mesa implements the OpenGL 2.1 API. The main feature
|
||||
of OpenGL 2.x is the OpenGL Shading Language.
|
||||
</p>
|
||||
|
||||
|
||||
|
@@ -11,7 +11,14 @@
|
||||
<H1>News</H1>
|
||||
|
||||
|
||||
<h2>April ?, 2007</h2>
|
||||
<h2>June 22, 2007</h2>
|
||||
<p>
|
||||
<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
|
||||
This is a stable release featuring OpenGL 2.1 support.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>April 27, 2007</h2>
|
||||
<p>
|
||||
<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
|
||||
This is a development release which will lead up to the Mesa 7.0 release
|
||||
|
@@ -8,7 +8,7 @@
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 6.5.3 Release Notes / April ??, 2007</H1>
|
||||
<H1>Mesa 6.5.3 Release Notes / April 27, 2007</H1>
|
||||
|
||||
<p>
|
||||
Mesa 6.5.3 is a development release with many changes and new features.
|
||||
@@ -18,7 +18,15 @@ Mesa 7.0 is expected to follow shortly.
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
TBD
|
||||
39f33ea64e34e2d5b20640b008b57649 MesaLib-6.5.3.tar.gz
|
||||
46359457147c469745f24b5074a186f0 MesaLib-6.5.3.tar.bz2
|
||||
a8946fa861634ce15971396f47992c41 MesaLib-6.5.3.zip
|
||||
08e26948d57eaca74d02a530b2d8106e MesaDemos-6.5.3.tar.gz
|
||||
8af91773ab2653fe537499676b05f2e8 MesaDemos-6.5.3.tar.bz2
|
||||
783f81b171bf89b0929abc894efd25a6 MesaDemos-6.5.3.zip
|
||||
9467d415388fe1ad82991fb20704b812 MesaGLUT-6.5.3.tar.gz
|
||||
360843e46b7ebb6909290b023f9b26fa MesaGLUT-6.5.3.tar.bz2
|
||||
7686065e5c15a30de08a1610860b6840 MesaGLUT-6.5.3.zip
|
||||
</pre>
|
||||
|
||||
|
||||
@@ -46,7 +54,7 @@ for the same reason.
|
||||
<li>Much faster software execution of vertex, fragment shaders.
|
||||
<li>New vertex buffer object (vbo) infrastructure
|
||||
<li>Updated glext.h file (version 39)
|
||||
<li>Updated glxext.h file (version 18)
|
||||
<li>Updated glxext.h file (version 19)
|
||||
<li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so
|
||||
"multiple render targets" are really supported.
|
||||
</ul>
|
||||
@@ -96,7 +104,7 @@ Driver Status
|
||||
DRI drivers varies with the driver
|
||||
XMesa/GLX (on Xlib) implements OpenGL 2.1
|
||||
OSMesa (off-screen) implements OpenGL 2.1
|
||||
Windows/Win32 implements OpenGL 1.5
|
||||
Windows/Win32 implements OpenGL 2.1
|
||||
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
|
||||
SVGA unsupported
|
||||
Wind River UGL unsupported
|
||||
|
88
docs/relnotes-7.0.1.html
Normal file
88
docs/relnotes-7.0.1.html
Normal file
@@ -0,0 +1,88 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.0.1 Release Notes / July ??, 2007</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.0.1 is a stable release with bug fixes since version 7.0.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<ul>
|
||||
</ul>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Fixed some MingW build issues
|
||||
<li>Added a few missing OpenGL 2.0 API entrypoints:
|
||||
<ul>
|
||||
<li>glVertexAttrib4bv
|
||||
<li>glVertexAttrib4iv
|
||||
<li>glVertexAttrib4ubv
|
||||
<li>glVertexAttrib4uiv
|
||||
<li>glVertexAttrib4usv
|
||||
</ul>
|
||||
<li>Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457
|
||||
<li>GLSL bug fix: added vec2(vec4) constructor
|
||||
<li>GLSL bug fix: .strq and .rgba writemasks didn't always work
|
||||
<li>Stencil pixel map didn't always work for glDrawPixels (bug 11475)
|
||||
<li>Fixed polygon stipple bug in i915 driver
|
||||
<li>Binding a zero-sized texture didn't disable texturing (bug 11309)
|
||||
<li>Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
|
||||
the terminating zero (bug 11588)
|
||||
<li>glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly
|
||||
<li>Fixed a GLSL function call bug (#11731)
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>The libOSMesa library version has been reverted to 6.5.3 (soname=6)
|
||||
in order to avoid application linking issues. Otherwise, applications
|
||||
previously linked with libOSMesa.so.6 would no longer link with libOSMesa.so.7
|
||||
<li>Dropped obsolete, unmaintained Windows project files for VC6 and VC7.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>To Do (someday) items</h2>
|
||||
<ul>
|
||||
<li>Switch to freeglut
|
||||
<li>Fix linux-glide target/driver.
|
||||
<li>Improved lambda and derivative calculation for frag progs.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Driver Status</h2>
|
||||
|
||||
<pre>
|
||||
Driver Status
|
||||
---------------------- ----------------------
|
||||
DRI drivers varies with the driver
|
||||
XMesa/GLX (on Xlib) implements OpenGL 2.1
|
||||
OSMesa (off-screen) implements OpenGL 2.1
|
||||
Windows/Win32 implements OpenGL 2.1
|
||||
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
|
||||
SVGA unsupported
|
||||
Wind River UGL unsupported
|
||||
DJGPP unsupported
|
||||
GGI unsupported
|
||||
BeOS unsupported
|
||||
Allegro unsupported
|
||||
D3D unsupported
|
||||
</pre>
|
||||
|
||||
</body>
|
||||
</html>
|
93
docs/relnotes-7.0.html
Normal file
93
docs/relnotes-7.0.html
Normal file
@@ -0,0 +1,93 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.0 Release Notes / June 22, 2007</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support.
|
||||
A number of bugs have been fixed since the 6.5.3 release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
35a1698986f7ac8dc435624ee9256cda MesaLib-7.0.tar.gz
|
||||
50c371455fa7532c04aa0a970f9bc51f MesaLib-7.0.tar.bz2
|
||||
bcedb6f43c97c1bc49e5cc7f12835722 MesaLib-7.0.zip
|
||||
9bad332c7b74f59be96556135212ca9e MesaDemos-7.0.tar.gz
|
||||
fada2bc1f29da513e015fda1e3abd0c0 MesaDemos-7.0.tar.bz2
|
||||
84e3bbe470d983ae32f1f0c779faf99e MesaDemos-7.0.zip
|
||||
76c7bb54f9850c689eba844f6daed332 MesaGLUT-7.0.tar.gz
|
||||
4af28296e02772ef1de00e4e79bf3d12 MesaGLUT-7.0.tar.bz2
|
||||
9043cb0b54cc03d1874728d74b12188c MesaGLUT-7.0.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<ul>
|
||||
<li>OpenGL 2.0 and 2.1 API support.
|
||||
</ul>
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Fixed a few fog-related bugs.
|
||||
<li>Fixed broken GLSL mix() function.
|
||||
<li>Fixed broken GLSL exp() functions.
|
||||
<li>Fixed GLSL mod4(vec4, vec4) bug.
|
||||
<li>Implemented GLSL asin(), acos(), atan() functions.
|
||||
<li>Fixed an R300 driver bug that caused Xorg composite manager to crash
|
||||
<li>Fixed R300 vertex program/matrix bug (10848)
|
||||
<li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
|
||||
<li>Specifying an invalid texture unit as a sampler could lead to a crash
|
||||
<li>The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)
|
||||
<li>ARB vp state.light[n].half value was incorrect (bug 10987)
|
||||
<li>Fixed a positional light source bug (bug 11009)
|
||||
<li>Fixed point size attenuation problem (bug 11042)
|
||||
<li>glPopAttrib didn't restore texture object's LOD bias (bug 11049)
|
||||
<li>Fixed a TLS / TEXTREL problem (bug 7459)
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Internal code changes</h2>
|
||||
<ul>
|
||||
<li>Some texture code consolidation and simplifiction (Ian Romanick)
|
||||
<li>R300 driver clean-ups.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>To Do (someday) items</h2>
|
||||
<ul>
|
||||
<li>Switch to freeglut
|
||||
<li>Fix linux-glide target/driver.
|
||||
<li>Improved lambda and derivative calculation for frag progs.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Driver Status</h2>
|
||||
|
||||
<pre>
|
||||
Driver Status
|
||||
---------------------- ----------------------
|
||||
DRI drivers varies with the driver
|
||||
XMesa/GLX (on Xlib) implements OpenGL 2.1
|
||||
OSMesa (off-screen) implements OpenGL 2.1
|
||||
Windows/Win32 implements OpenGL 2.1
|
||||
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
|
||||
SVGA unsupported
|
||||
Wind River UGL unsupported
|
||||
DJGPP unsupported
|
||||
GGI unsupported
|
||||
BeOS unsupported
|
||||
Allegro unsupported
|
||||
D3D unsupported
|
||||
</pre>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -20,6 +20,8 @@ The release notes summarize what's new or changed in each Mesa release.
|
||||
</p>
|
||||
|
||||
<UL>
|
||||
<LI><A HREF="relnotes-7.0.1.html">7.0.1 release notes</A>
|
||||
<LI><A HREF="relnotes-7.0.html">7.0 release notes</A>
|
||||
<LI><A HREF="relnotes-6.5.3.html">6.5.3 release notes</A>
|
||||
<LI><A HREF="relnotes-6.5.2.html">6.5.2 release notes</A>
|
||||
<LI><A HREF="relnotes-6.5.1.html">6.5.1 release notes</A>
|
||||
|
@@ -45,6 +45,9 @@ in Mesa:
|
||||
<li>Linking of multiple shaders is not supported
|
||||
<li>gl_ClipVertex
|
||||
<li>The derivative functions such as dFdx() are not implemented
|
||||
<li>The inverse trig functions asin(), acos(), and atan() are not implemented
|
||||
<li>The gl_Color and gl_SecondaryColor varying vars are interpolated
|
||||
without perspective correction
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
|
@@ -1,17 +1,18 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Subset</TITLE>
|
||||
<TITLE>Mesa Subset Driver</TITLE>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<H1>Mesa Subset</H1>
|
||||
<H1>Mesa Subset Driver</H1>
|
||||
|
||||
<p>
|
||||
In 2002/2003 Tungsten Graphics was contracted to develop a subset Mesa/Radeon
|
||||
driver for an embedded environment. The result is a reduced-size DRI driver
|
||||
for the ATI R200 chip, for use with Linux fbdev rather than XFree86.
|
||||
for the ATI R200 chip, for use with
|
||||
<a href="fbdev-dri.html">fbdev/DRI environment</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -19,15 +20,5 @@ The specification for this subset can be found
|
||||
<a href="subset-A.html">here</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The <a href="MiniGLX.html">MiniGLX specification</a> describes the
|
||||
interface between fbdev and Mesa.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
More info to come...
|
||||
</p>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
||||
|
@@ -1,8 +1,8 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.5.1
|
||||
* Version: 7.0
|
||||
*
|
||||
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
|
||||
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
@@ -84,7 +84,8 @@
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__)
|
||||
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \
|
||||
&& !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__)
|
||||
#include <GL/mesa_wgl.h>
|
||||
#endif
|
||||
|
||||
@@ -2161,11 +2162,11 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh
|
||||
#define GL_DEBUG_PRINT_MESA 0x875A
|
||||
#define GL_DEBUG_ASSERT_MESA 0x875B
|
||||
|
||||
GLAPI GLhandleARB APIENTRY glCreateDebugObjectMESA (void);
|
||||
GLAPI void APIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
|
||||
GLAPI void APIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
|
||||
GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
|
||||
GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
|
||||
GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
|
||||
GLsizei *length, GLcharARB *debugLog);
|
||||
GLAPI GLsizei APIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
|
||||
GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
|
||||
|
||||
#endif /* GL_MESA_shader_debug */
|
||||
|
||||
|
@@ -33,6 +33,7 @@
|
||||
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
|
||||
#define glActiveTextureARB MANGLE(ActiveTextureARB)
|
||||
#define glActiveTexture MANGLE(ActiveTexture)
|
||||
#define glActiveVaryingNV MANGLE(ActiveVaryingNV)
|
||||
#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
|
||||
#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
|
||||
#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
|
||||
@@ -52,11 +53,16 @@
|
||||
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
|
||||
#define glBeginQueryARB MANGLE(BeginQueryARB)
|
||||
#define glBeginQuery MANGLE(BeginQuery)
|
||||
#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
|
||||
#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
|
||||
#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
|
||||
#define glBindAttribLocation MANGLE(BindAttribLocation)
|
||||
#define glBindBufferARB MANGLE(BindBufferARB)
|
||||
#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
|
||||
#define glBindBuffer MANGLE(BindBuffer)
|
||||
#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
|
||||
#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
|
||||
#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
|
||||
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
|
||||
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
|
||||
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
|
||||
@@ -97,6 +103,7 @@
|
||||
#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
|
||||
#define glBufferDataARB MANGLE(BufferDataARB)
|
||||
#define glBufferData MANGLE(BufferData)
|
||||
#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
|
||||
#define glBufferSubDataARB MANGLE(BufferSubDataARB)
|
||||
#define glBufferSubData MANGLE(BufferSubData)
|
||||
#define glCallList MANGLE(CallList)
|
||||
@@ -104,8 +111,11 @@
|
||||
#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
|
||||
#define glClampColorARB MANGLE(ClampColorARB)
|
||||
#define glClearAccum MANGLE(ClearAccum)
|
||||
#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
|
||||
#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
|
||||
#define glClearColor MANGLE(ClearColor)
|
||||
#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
|
||||
#define glClearDepthdNV MANGLE(ClearDepthdNV)
|
||||
#define glClearDepth MANGLE(ClearDepth)
|
||||
#define glClearIndex MANGLE(ClearIndex)
|
||||
#define glClear MANGLE(Clear)
|
||||
@@ -161,6 +171,7 @@
|
||||
#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
|
||||
#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
|
||||
#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
|
||||
#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
|
||||
#define glColorMask MANGLE(ColorMask)
|
||||
#define glColorMaterial MANGLE(ColorMaterial)
|
||||
#define glColorPointerEXT MANGLE(ColorPointerEXT)
|
||||
@@ -261,19 +272,23 @@
|
||||
#define glDeleteTextures MANGLE(DeleteTextures)
|
||||
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
|
||||
#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
|
||||
#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
|
||||
#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
|
||||
#define glDepthFunc MANGLE(DepthFunc)
|
||||
#define glDepthMask MANGLE(DepthMask)
|
||||
#define glDepthRangedNV MANGLE(DepthRangedNV)
|
||||
#define glDepthRange MANGLE(DepthRange)
|
||||
#define glDetachObjectARB MANGLE(DetachObjectARB)
|
||||
#define glDetachShader MANGLE(DetachShader)
|
||||
#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
|
||||
#define glDisableClientState MANGLE(DisableClientState)
|
||||
#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
|
||||
#define glDisable MANGLE(Disable)
|
||||
#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
|
||||
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
|
||||
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
|
||||
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
|
||||
#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
|
||||
#define glDrawArrays MANGLE(DrawArrays)
|
||||
#define glDrawBuffer MANGLE(DrawBuffer)
|
||||
#define glDrawBuffersARB MANGLE(DrawBuffersARB)
|
||||
@@ -281,6 +296,7 @@
|
||||
#define glDrawBuffers MANGLE(DrawBuffers)
|
||||
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
|
||||
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
|
||||
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
|
||||
#define glDrawElements MANGLE(DrawElements)
|
||||
#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
|
||||
#define glDrawPixels MANGLE(DrawPixels)
|
||||
@@ -296,6 +312,7 @@
|
||||
#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
|
||||
#define glElementPointerATI MANGLE(ElementPointerATI)
|
||||
#define glEnableClientState MANGLE(EnableClientState)
|
||||
#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
|
||||
#define glEnable MANGLE(Enable)
|
||||
#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
|
||||
#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
|
||||
@@ -306,6 +323,7 @@
|
||||
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
|
||||
#define glEndQueryARB MANGLE(EndQueryARB)
|
||||
#define glEndQuery MANGLE(EndQuery)
|
||||
#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
|
||||
#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
|
||||
#define glEvalCoord1d MANGLE(EvalCoord1d)
|
||||
#define glEvalCoord1dv MANGLE(EvalCoord1dv)
|
||||
@@ -331,6 +349,7 @@
|
||||
#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
|
||||
#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
|
||||
#define glFlush MANGLE(Flush)
|
||||
#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
|
||||
#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
|
||||
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
|
||||
#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
|
||||
@@ -370,6 +389,9 @@
|
||||
#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
|
||||
#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
|
||||
#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
|
||||
#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
|
||||
#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
|
||||
#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
|
||||
#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
|
||||
#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
|
||||
#define glFrontFace MANGLE(FrontFace)
|
||||
@@ -398,12 +420,14 @@
|
||||
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
|
||||
#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
|
||||
#define glGetActiveUniform MANGLE(GetActiveUniform)
|
||||
#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
|
||||
#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
|
||||
#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
|
||||
#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
|
||||
#define glGetAttachedShaders MANGLE(GetAttachedShaders)
|
||||
#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
|
||||
#define glGetAttribLocation MANGLE(GetAttribLocation)
|
||||
#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
|
||||
#define glGetBooleanv MANGLE(GetBooleanv)
|
||||
#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
|
||||
#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
|
||||
@@ -444,6 +468,7 @@
|
||||
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
|
||||
#define glGetFloatv MANGLE(GetFloatv)
|
||||
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
|
||||
#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
|
||||
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
|
||||
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
|
||||
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
|
||||
@@ -460,6 +485,7 @@
|
||||
#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
|
||||
#define glGetInfoLogARB MANGLE(GetInfoLogARB)
|
||||
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
|
||||
#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
|
||||
#define glGetIntegerv MANGLE(GetIntegerv)
|
||||
#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
|
||||
#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
|
||||
@@ -503,12 +529,16 @@
|
||||
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
|
||||
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
|
||||
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
|
||||
#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
|
||||
#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV)
|
||||
#define glGetProgramInfoLog MANGLE(GetProgramInfoLog)
|
||||
#define glGetProgramivARB MANGLE(GetProgramivARB)
|
||||
#define glGetProgramiv MANGLE(GetProgramiv)
|
||||
#define glGetProgramivNV MANGLE(GetProgramivNV)
|
||||
#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
|
||||
#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
|
||||
#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV)
|
||||
#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV)
|
||||
#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
|
||||
#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
|
||||
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
|
||||
@@ -545,20 +575,27 @@
|
||||
#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
|
||||
#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
|
||||
#define glGetTexParameterfv MANGLE(GetTexParameterfv)
|
||||
#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
|
||||
#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
|
||||
#define glGetTexParameteriv MANGLE(GetTexParameteriv)
|
||||
#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
|
||||
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
|
||||
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
|
||||
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
|
||||
#define glGetUniformfv MANGLE(GetUniformfv)
|
||||
#define glGetUniformivARB MANGLE(GetUniformivARB)
|
||||
#define glGetUniformiv MANGLE(GetUniformiv)
|
||||
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
|
||||
#define glGetUniformLocation MANGLE(GetUniformLocation)
|
||||
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
|
||||
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
|
||||
#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
|
||||
#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
|
||||
#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
|
||||
#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
|
||||
#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
|
||||
#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
|
||||
#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
|
||||
#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
|
||||
#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
|
||||
#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
|
||||
@@ -567,6 +604,8 @@
|
||||
#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
|
||||
#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
|
||||
#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
|
||||
#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
|
||||
#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
|
||||
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
|
||||
#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
|
||||
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
|
||||
@@ -613,6 +652,7 @@
|
||||
#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
|
||||
#define glIsBufferARB MANGLE(IsBufferARB)
|
||||
#define glIsBuffer MANGLE(IsBuffer)
|
||||
#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
|
||||
#define glIsEnabled MANGLE(IsEnabled)
|
||||
#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
|
||||
#define glIsFenceNV MANGLE(IsFenceNV)
|
||||
@@ -852,17 +892,32 @@
|
||||
#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
|
||||
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
|
||||
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
|
||||
#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
|
||||
#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
|
||||
#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
|
||||
#define glProgramCallbackMESA MANGLE(ProgramCallbackMESA)
|
||||
#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
|
||||
#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
|
||||
#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
|
||||
#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
|
||||
#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV)
|
||||
#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV)
|
||||
#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV)
|
||||
#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV)
|
||||
#define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT)
|
||||
#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV)
|
||||
#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV)
|
||||
#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
|
||||
#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
|
||||
#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
|
||||
#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
|
||||
#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV)
|
||||
#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV)
|
||||
#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV)
|
||||
#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV)
|
||||
#define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT)
|
||||
#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV)
|
||||
#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV)
|
||||
#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
|
||||
#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
|
||||
#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
|
||||
@@ -871,9 +926,11 @@
|
||||
#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
|
||||
#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
|
||||
#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
|
||||
#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
|
||||
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
|
||||
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
|
||||
#define glProgramStringARB MANGLE(ProgramStringARB)
|
||||
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
|
||||
#define glPushAttrib MANGLE(PushAttrib)
|
||||
#define glPushClientAttrib MANGLE(PushClientAttrib)
|
||||
#define glPushMatrix MANGLE(PushMatrix)
|
||||
@@ -915,6 +972,7 @@
|
||||
#define glRectsv MANGLE(Rectsv)
|
||||
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
|
||||
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
|
||||
#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
|
||||
#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
|
||||
#define glRenderMode MANGLE(RenderMode)
|
||||
#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
|
||||
@@ -1043,6 +1101,7 @@
|
||||
#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
|
||||
#define glTestFenceNV MANGLE(TestFenceNV)
|
||||
#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
|
||||
#define glTexBufferEXT MANGLE(TexBufferEXT)
|
||||
#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
|
||||
#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
|
||||
#define glTexCoord1d MANGLE(TexCoord1d)
|
||||
@@ -1121,7 +1180,9 @@
|
||||
#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
|
||||
#define glTexParameterf MANGLE(TexParameterf)
|
||||
#define glTexParameterfv MANGLE(TexParameterfv)
|
||||
#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
|
||||
#define glTexParameteri MANGLE(TexParameteri)
|
||||
#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
|
||||
#define glTexParameteriv MANGLE(TexParameteriv)
|
||||
#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
|
||||
#define glTexSubImage1D MANGLE(TexSubImage1D)
|
||||
@@ -1135,6 +1196,8 @@
|
||||
#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
|
||||
#define glTextureNormalEXT MANGLE(TextureNormalEXT)
|
||||
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
|
||||
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
|
||||
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
|
||||
#define glTranslated MANGLE(Translated)
|
||||
#define glTranslatef MANGLE(Translatef)
|
||||
#define glUniform1fARB MANGLE(Uniform1fARB)
|
||||
@@ -1145,6 +1208,8 @@
|
||||
#define glUniform1i MANGLE(Uniform1i)
|
||||
#define glUniform1ivARB MANGLE(Uniform1ivARB)
|
||||
#define glUniform1iv MANGLE(Uniform1iv)
|
||||
#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
|
||||
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
|
||||
#define glUniform2fARB MANGLE(Uniform2fARB)
|
||||
#define glUniform2f MANGLE(Uniform2f)
|
||||
#define glUniform2fvARB MANGLE(Uniform2fvARB)
|
||||
@@ -1153,6 +1218,8 @@
|
||||
#define glUniform2i MANGLE(Uniform2i)
|
||||
#define glUniform2ivARB MANGLE(Uniform2ivARB)
|
||||
#define glUniform2iv MANGLE(Uniform2iv)
|
||||
#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
|
||||
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
|
||||
#define glUniform3fARB MANGLE(Uniform3fARB)
|
||||
#define glUniform3f MANGLE(Uniform3f)
|
||||
#define glUniform3fvARB MANGLE(Uniform3fvARB)
|
||||
@@ -1161,6 +1228,8 @@
|
||||
#define glUniform3i MANGLE(Uniform3i)
|
||||
#define glUniform3ivARB MANGLE(Uniform3ivARB)
|
||||
#define glUniform3iv MANGLE(Uniform3iv)
|
||||
#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
|
||||
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
|
||||
#define glUniform4fARB MANGLE(Uniform4fARB)
|
||||
#define glUniform4f MANGLE(Uniform4f)
|
||||
#define glUniform4fvARB MANGLE(Uniform4fvARB)
|
||||
@@ -1169,6 +1238,9 @@
|
||||
#define glUniform4i MANGLE(Uniform4i)
|
||||
#define glUniform4ivARB MANGLE(Uniform4ivARB)
|
||||
#define glUniform4iv MANGLE(Uniform4iv)
|
||||
#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
|
||||
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
|
||||
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
|
||||
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
|
||||
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
|
||||
#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
|
||||
@@ -1340,6 +1412,27 @@
|
||||
#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
|
||||
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
|
||||
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
|
||||
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
|
||||
#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
|
||||
#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
|
||||
#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
|
||||
#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
|
||||
#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
|
||||
#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
|
||||
#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
|
||||
#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
|
||||
#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
|
||||
#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
|
||||
#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
|
||||
#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
|
||||
#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
|
||||
#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
|
||||
#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
|
||||
#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
|
||||
#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
|
||||
#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
|
||||
#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
|
||||
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
|
||||
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
|
||||
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
|
||||
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
|
||||
|
@@ -44,6 +44,19 @@
|
||||
#define GLAPIENTRYP GLAPIENTRY *
|
||||
#endif
|
||||
|
||||
#ifdef GLAPI
|
||||
#undef GLAPI
|
||||
#endif
|
||||
|
||||
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GLU32)
|
||||
# define GLAPI __declspec(dllexport)
|
||||
# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
|
||||
# define GLAPI __declspec(dllimport)
|
||||
# else /* for use with static link lib build of Win32 edition only */
|
||||
# define GLAPI extern
|
||||
# endif /* _STATIC_MESA support */
|
||||
|
||||
|
||||
#ifndef GLAPI
|
||||
#define GLAPI
|
||||
#endif
|
||||
|
@@ -10,6 +10,10 @@
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
#include <GL/mesa_wgl.h>
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
@@ -115,7 +119,7 @@ extern _CRTIMP void __cdecl exit(int);
|
||||
#endif
|
||||
|
||||
/* GLUT API entry point declarations for Win32. */
|
||||
#if defined(GLUT_BUILDING_LIB) && defined(_DLL)
|
||||
#if (defined(BUILD_GLUT32) || defined(GLUT_BUILDING_LIB)) && defined(_DLL)
|
||||
# define GLUTAPI __declspec(dllexport)
|
||||
#elif defined(_DLL)
|
||||
# define GLUTAPI __declspec(dllimport)
|
||||
@@ -130,9 +134,12 @@ extern _CRTIMP void __cdecl exit(int);
|
||||
# pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" )
|
||||
# endif
|
||||
# define CALLBACK __stdcall
|
||||
typedef int (GLUTAPIENTRY *PROC)();
|
||||
typedef void *HGLRC;
|
||||
typedef void *HDC;
|
||||
|
||||
#if !defined(__MINGW32__)
|
||||
typedef int (GLUTAPIENTRY *PROC)();
|
||||
typedef void *HGLRC;
|
||||
typedef void *HDC;
|
||||
#endif
|
||||
typedef unsigned long COLORREF;
|
||||
#endif
|
||||
|
||||
|
@@ -46,9 +46,9 @@ extern "C" {
|
||||
/*************************************************************/
|
||||
|
||||
/* Header file version number, required by OpenGL ABI for Linux */
|
||||
/* glxext.h last updated 2007/02/13 */
|
||||
/* glxext.h last updated 2007/04/21 */
|
||||
/* Current version at http://www.opengl.org/registry/ */
|
||||
#define GLX_GLXEXT_VERSION 18
|
||||
#define GLX_GLXEXT_VERSION 19
|
||||
|
||||
#ifndef GLX_VERSION_1_3
|
||||
#define GLX_WINDOW_BIT 0x00000001
|
||||
|
@@ -26,11 +26,12 @@
|
||||
/* prototypes for the Mesa WGL functions */
|
||||
/* relocated here so that I could make GLUT get them properly */
|
||||
|
||||
#define _mesa_wgl_h_
|
||||
|
||||
#ifndef _mesa_wgl_h_
|
||||
#define _mesa_wgl_h_
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
# define __W32API_USE_DLLIMPORT__
|
||||
#endif
|
||||
|
||||
#include <GL/gl.h>
|
||||
|
||||
@@ -39,23 +40,16 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
|
||||
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
|
||||
# define GLAPI __declspec(dllexport)
|
||||
# define WGLAPI __declspec(dllexport)
|
||||
# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
|
||||
# define GLAPI __declspec(dllimport)
|
||||
# define WGLAPI __declspec(dllimport)
|
||||
# else /* for use with static link lib build of Win32 edition only */
|
||||
# define GLAPI extern
|
||||
# define WGLAPI __declspec(dllimport)
|
||||
# endif /* _STATIC_MESA support */
|
||||
# define GLAPIENTRY __stdcall
|
||||
#else
|
||||
/* non-Windows compilation */
|
||||
# define GLAPI extern
|
||||
# define GLAPIENTRY
|
||||
#endif /* WIN32 / CYGWIN32 bracket */
|
||||
#ifndef WGLAPI
|
||||
#define WGLAPI GLAPI
|
||||
#endif
|
||||
|
||||
#if defined(__MINGW32__)
|
||||
# ifndef WIN32_LEAN_AND_MEAN
|
||||
# define WIN32_LEAN_AND_MEAN 1
|
||||
# endif
|
||||
# include <windows.h>
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
|
||||
@@ -80,23 +74,23 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC
|
||||
# pragma warning( disable : 4273 ) /* 'function' : inconsistent DLL linkage. dllexport assumed. */
|
||||
#endif
|
||||
|
||||
WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
|
||||
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC);
|
||||
|
||||
WGLAPI int GLAPIENTRY wglSetPixelFormat(HDC, int, const PIXELFORMATDESCRIPTOR *);
|
||||
WGLAPI int GLAPIENTRY wglSwapBuffers(HDC hdc);
|
||||
WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void);
|
||||
WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *);
|
||||
WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
|
||||
WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
|
||||
|
||||
WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
|
||||
WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);
|
||||
WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int);
|
||||
WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);
|
||||
WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*);
|
||||
WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *);
|
||||
WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
|
||||
WGLAPI int GLAPIENTRY wglDeleteContext(HGLRC);
|
||||
WGLAPI int GLAPIENTRY wglDescribeLayerPlane(HDC, int, int, unsigned int,LPLAYERPLANEDESCRIPTOR);
|
||||
WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
|
||||
WGLAPI HGLRC GLAPIENTRY wglGetCurrentContext(void);
|
||||
WGLAPI HDC GLAPIENTRY wglGetCurrentDC(void);
|
||||
WGLAPI int GLAPIENTRY wglGetLayerPaletteEntries(HDC, int, int, int,COLORREF *);
|
||||
WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
|
||||
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC, HGLRC);
|
||||
WGLAPI PROC GLAPIENTRY wglGetProcAddress(const char*);
|
||||
WGLAPI int GLAPIENTRY wglMakeCurrent(HDC,HGLRC);
|
||||
WGLAPI int GLAPIENTRY wglRealizeLayerPalette(HDC, int, int);
|
||||
WGLAPI int GLAPIENTRY wglSetLayerPaletteEntries(HDC, int, int, int,const COLORREF *);
|
||||
WGLAPI int GLAPIENTRY wglShareLists(HGLRC, HGLRC);
|
||||
@@ -105,12 +99,14 @@ WGLAPI int GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, un
|
||||
WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
|
||||
WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
|
||||
WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
|
||||
|
||||
#ifndef __MINGW32__
|
||||
WGLAPI int GLAPIENTRY SwapBuffers(HDC);
|
||||
WGLAPI int GLAPIENTRY ChoosePixelFormat(HDC,const PIXELFORMATDESCRIPTOR *);
|
||||
WGLAPI int GLAPIENTRY DescribePixelFormat(HDC,int,unsigned int,LPPIXELFORMATDESCRIPTOR);
|
||||
WGLAPI int GLAPIENTRY GetPixelFormat(HDC);
|
||||
WGLAPI int GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *);
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef WGL_ARB_extensions_string
|
||||
#define WGL_ARB_extensions_string 1
|
||||
|
@@ -124,7 +124,7 @@ do { \
|
||||
do { \
|
||||
/* Assumes: Images are always in ZPixmap format */ \
|
||||
(void) __d; \
|
||||
ASSERT(!__sx && !__sy) /* The SubImage case */ \
|
||||
ASSERT(!__sx && !__sy); /* The SubImage case */ \
|
||||
ValidateGC(__b, __gc); \
|
||||
(*__gc->ops->PutImage)(__b, __gc, ((XMesaDrawable)(__b))->depth, \
|
||||
__x, __y, __w, __h, 0, ZPixmap, \
|
||||
|
@@ -17,7 +17,7 @@ message:
|
||||
subdirs:
|
||||
@for dir in $(SUBDIRS) ; do \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir ; $(MAKE)) || exit 1 ; \
|
||||
(cd $$dir && $(MAKE)) || exit 1 ; \
|
||||
fi \
|
||||
done
|
||||
|
||||
@@ -27,6 +27,6 @@ install:
|
||||
clean:
|
||||
@for dir in $(SUBDIRS) tests ; do \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir ; $(MAKE) clean) ; \
|
||||
(cd $$dir && $(MAKE) clean) ; \
|
||||
fi \
|
||||
done
|
||||
|
@@ -22,9 +22,11 @@ LIBS = GLUT32.LIB OPENGL32.LIB
|
||||
|
||||
all: OPENGL32.DLL GLU32.DLL GLUT32.DLL \
|
||||
readtex.h readtex.c showbuffer.h showbuffer.c \
|
||||
extfuncs.h trackball.h trackball.c \
|
||||
arbfplight.exe arbfslight.exe arbocclude.exe bounce.exe \
|
||||
clearspd.exe cubemap.exe drawpix.exe fire.exe fogcoord.exe \
|
||||
fplight.exe gamma.exe gearbox.exe \
|
||||
clearspd.exe cubemap.exe drawpix.exe engine.exe \
|
||||
fire.exe fogcoord.exe \
|
||||
fplight.exe fslight.exe gamma.exe gearbox.exe \
|
||||
gears.exe geartrain.exe gloss.exe \
|
||||
glinfo.exe glslnoise.exe \
|
||||
gltestperf.exe glutfx.exe ipers.exe isosurf.exe lodbias.exe \
|
||||
@@ -42,14 +44,16 @@ bounce.exe: bounce.obj
|
||||
clearspd.exe: clearspd.obj
|
||||
cubemap.exe: cubemap.obj readtex.obj
|
||||
drawpix.exe: drawpix.obj readtex.obj
|
||||
engine.exe: engine.obj readtex.obj trackball.obj
|
||||
fire.exe: fire.obj readtex.obj
|
||||
fogcoord.exe: fogcoord.obj readtex.obj
|
||||
fplight.exe: fplight.obj
|
||||
fslight.exe: fslight.obj
|
||||
gamma.exe: gamma.obj
|
||||
gearbox.exe: gearbox.obj
|
||||
gears.exe: gears.obj
|
||||
geartrain.exe: geartrain.obj
|
||||
gloss.exe: gloss.obj readtex.obj
|
||||
gloss.exe: gloss.obj readtex.obj trackball.obj
|
||||
glinfo.exe: glinfo.obj
|
||||
glslnoise.exe: glslnoise.obj
|
||||
gltestperf.exe: gltestperf.obj
|
||||
@@ -105,14 +109,23 @@ showbuffer.c: $(TOP)\progs\util\showbuffer.c
|
||||
showbuffer.h: $(TOP)\progs\util\showbuffer.h
|
||||
copy $** .
|
||||
|
||||
trackball.c: $(TOP)\progs\util\trackball.c
|
||||
copy $** .
|
||||
|
||||
trackball.h: $(TOP)\progs\util\trackball.h
|
||||
copy $** .
|
||||
|
||||
extfuncs.h: $(TOP)\progs\util\extfuncs.h
|
||||
copy $** .
|
||||
|
||||
.obj.exe:
|
||||
$(link) $(ldebug) -out:$@ $** /LIBPATH:$(LIBDIR) $(LIBS)
|
||||
|
||||
.c.obj:
|
||||
$(cc) $(cdebug) $(cflags) $(cvars) /I$(INCDIR) $*.c
|
||||
$(cc) $(cdebug) $(cflags) $(cvars) -D_USE_MATH_DEFINES /I$(INCDIR) $*.c
|
||||
|
||||
clean::
|
||||
del *.obj *.exe readtex.* showbuffer.*
|
||||
del *.obj *.exe readtex.* showbuffer.* trackball.*
|
||||
|
||||
clobber::
|
||||
|
||||
|
@@ -62,7 +62,7 @@ static PFNGLUNIFORM3FVARBPROC glUniform4fvARB = NULL;
|
||||
|
||||
static void normalize (GLfloat *dst, const GLfloat *src)
|
||||
{
|
||||
GLfloat len = sqrtf (src[0] * src[0] + src[1] * src[1] + src[2] * src[2]);
|
||||
GLfloat len = sqrt (src[0] * src[0] + src[1] * src[1] + src[2] * src[2]);
|
||||
dst[0] = src[0] / len;
|
||||
dst[1] = src[1] / len;
|
||||
dst[2] = src[2] / len;
|
||||
|
@@ -58,7 +58,7 @@ static GLfloat xRot = 90.0f, yRot = 0.0f;
|
||||
static void
|
||||
normalize(GLfloat *dst, const GLfloat *src)
|
||||
{
|
||||
GLfloat len = sqrtf(src[0] * src[0] + src[1] * src[1] + src[2] * src[2]);
|
||||
GLfloat len = sqrt(src[0] * src[0] + src[1] * src[1] + src[2] * src[2]);
|
||||
dst[0] = src[0] / len;
|
||||
dst[1] = src[1] / len;
|
||||
dst[2] = src[2] / len;
|
||||
|
@@ -1053,6 +1053,7 @@ main (int argc, char *argv[])
|
||||
else
|
||||
file = argv[1];
|
||||
|
||||
glutInit(&argc, argv);
|
||||
glutInitWindowPosition (0, 0);
|
||||
glutInitWindowSize(640,480);
|
||||
glutInitDisplayMode (GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
|
||||
|
@@ -569,6 +569,7 @@ main(int ac, char **av)
|
||||
if (ac == 2)
|
||||
frontbuffer = 0;
|
||||
|
||||
glutInit(&ac, av);
|
||||
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(640, 480);
|
||||
|
@@ -1042,6 +1042,7 @@ int main(int argc, char **argv)
|
||||
|
||||
read_surface( "isosurf.dat" );
|
||||
|
||||
glutInit( &argc, argv);
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(400, 400);
|
||||
|
||||
|
@@ -826,7 +826,7 @@ static void pinit(void)
|
||||
|
||||
}
|
||||
|
||||
static void INIT(void)
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
printf("Morph 3D - Shows morphing platonic polyhedra\n");
|
||||
printf("Author: Marcelo Fernandes Vianna (vianna@cat.cbpf.br)\n\n");
|
||||
@@ -841,6 +841,7 @@ static void INIT(void)
|
||||
|
||||
object=1;
|
||||
|
||||
glutInit(&argc, argv);
|
||||
glutInitWindowPosition(0,0);
|
||||
glutInitWindowSize(640,480);
|
||||
|
||||
@@ -888,9 +889,3 @@ static void INIT(void)
|
||||
glutMainLoop();
|
||||
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
INIT();
|
||||
return(0);
|
||||
}
|
||||
|
@@ -4,10 +4,10 @@
|
||||
* Updated for GLU 1.3 tessellation by Gareth Hughes <gareth@valinux.com>
|
||||
*/
|
||||
|
||||
#include <GL/glut.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
#define MAX_POINTS 256
|
||||
#define MAX_CONTOURS 32
|
||||
|
@@ -100,6 +100,7 @@ static void init( void )
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit(&argc, argv);
|
||||
glutInitWindowPosition(0, 0);
|
||||
glutInitWindowSize(500, 500);
|
||||
glutInitDisplayMode( GLUT_RGB );
|
||||
|
@@ -5,17 +5,12 @@ include $(TOP)/configs/current
|
||||
|
||||
INCDIR = $(TOP)/include
|
||||
|
||||
OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa -lGLU -lGL $(APP_LIB_DEPS)
|
||||
|
||||
OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa16 -lGLU -lGL $(APP_LIB_DEPS)
|
||||
|
||||
OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -lglut -lOSMesa32 -lGLU -lGL $(APP_LIB_DEPS)
|
||||
|
||||
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
|
||||
|
||||
PROGS = \
|
||||
brick \
|
||||
bump \
|
||||
deriv \
|
||||
mandelbrot \
|
||||
noise \
|
||||
toyball \
|
||||
|
319
progs/glsl/deriv.c
Normal file
319
progs/glsl/deriv.c
Normal file
@@ -0,0 +1,319 @@
|
||||
/**
|
||||
* Test OpenGL 2.0 dx/dy functions for texcoords.
|
||||
* Brian Paul
|
||||
* 2 May 2007
|
||||
*
|
||||
* NOTE: resize the window to observe how the partial derivatives of
|
||||
* the texcoords change.
|
||||
*/
|
||||
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glut.h>
|
||||
#include <GL/glext.h>
|
||||
#include "extfuncs.h"
|
||||
|
||||
|
||||
static char *FragProgFile = NULL;
|
||||
static char *VertProgFile = NULL;
|
||||
static GLuint fragShader;
|
||||
static GLuint vertShader;
|
||||
static GLuint program;
|
||||
static GLuint SphereList, RectList, CurList;
|
||||
static GLint win = 0;
|
||||
static GLboolean anim = GL_TRUE;
|
||||
static GLfloat xRot = 0.0f, yRot = 0.0f;
|
||||
|
||||
|
||||
static void
|
||||
Redisplay(void)
|
||||
{
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(xRot, 1.0f, 0.0f, 0.0f);
|
||||
glRotatef(yRot, 0.0f, 1.0f, 0.0f);
|
||||
glCallList(CurList);
|
||||
glPopMatrix();
|
||||
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Idle(void)
|
||||
{
|
||||
yRot = glutGet(GLUT_ELAPSED_TIME) * 0.1;
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Reshape(int width, int height)
|
||||
{
|
||||
glViewport(0, 0, width, height);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslatef(0.0f, 0.0f, -15.0f);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
CleanUp(void)
|
||||
{
|
||||
glDeleteShader_func(fragShader);
|
||||
glDeleteShader_func(vertShader);
|
||||
glDeleteProgram_func(program);
|
||||
glutDestroyWindow(win);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Key(unsigned char key, int x, int y)
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
|
||||
switch(key) {
|
||||
case ' ':
|
||||
case 'a':
|
||||
anim = !anim;
|
||||
if (anim)
|
||||
glutIdleFunc(Idle);
|
||||
else
|
||||
glutIdleFunc(NULL);
|
||||
break;
|
||||
case 'o':
|
||||
if (CurList == SphereList)
|
||||
CurList = RectList;
|
||||
else
|
||||
CurList = SphereList;
|
||||
break;
|
||||
case 27:
|
||||
CleanUp();
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
SpecialKey(int key, int x, int y)
|
||||
{
|
||||
const GLfloat step = 3.0f;
|
||||
|
||||
(void) x;
|
||||
(void) y;
|
||||
|
||||
switch(key) {
|
||||
case GLUT_KEY_UP:
|
||||
xRot -= step;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
xRot += step;
|
||||
break;
|
||||
case GLUT_KEY_LEFT:
|
||||
yRot -= step;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
yRot += step;
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
MakeSphere(void)
|
||||
{
|
||||
GLUquadricObj *obj = gluNewQuadric();
|
||||
SphereList = glGenLists(1);
|
||||
gluQuadricTexture(obj, GL_TRUE);
|
||||
glNewList(SphereList, GL_COMPILE);
|
||||
gluSphere(obj, 2.0f, 30, 15);
|
||||
glEndList();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
MakeRect(void)
|
||||
{
|
||||
RectList = glGenLists(1);
|
||||
glNewList(RectList, GL_COMPILE);
|
||||
glBegin(GL_POLYGON);
|
||||
glTexCoord2f(0, 0); glVertex2f(-2, -2);
|
||||
glTexCoord2f(1, 0); glVertex2f( 2, -2);
|
||||
glTexCoord2f(1, 1); glVertex2f( 2, 2);
|
||||
glTexCoord2f(0, 1); glVertex2f(-2, 2);
|
||||
glEnd();
|
||||
glEndList();
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
LoadAndCompileShader(GLuint shader, const char *text)
|
||||
{
|
||||
GLint stat;
|
||||
|
||||
glShaderSource_func(shader, 1, (const GLchar **) &text, NULL);
|
||||
|
||||
glCompileShader_func(shader);
|
||||
|
||||
glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat);
|
||||
if (!stat) {
|
||||
GLchar log[1000];
|
||||
GLsizei len;
|
||||
glGetShaderInfoLog_func(shader, 1000, &len, log);
|
||||
fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log);
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Read a shader from a file.
|
||||
*/
|
||||
static void
|
||||
ReadShader(GLuint shader, const char *filename)
|
||||
{
|
||||
const int max = 100*1000;
|
||||
int n;
|
||||
char *buffer = (char*) malloc(max);
|
||||
FILE *f = fopen(filename, "r");
|
||||
if (!f) {
|
||||
fprintf(stderr, "fslight: Unable to open shader file %s\n", filename);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
n = fread(buffer, 1, max, f);
|
||||
printf("fslight: read %d bytes from shader file %s\n", n, filename);
|
||||
if (n > 0) {
|
||||
buffer[n] = 0;
|
||||
LoadAndCompileShader(shader, buffer);
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
free(buffer);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
CheckLink(GLuint prog)
|
||||
{
|
||||
GLint stat;
|
||||
glGetProgramiv_func(prog, GL_LINK_STATUS, &stat);
|
||||
if (!stat) {
|
||||
GLchar log[1000];
|
||||
GLsizei len;
|
||||
glGetProgramInfoLog_func(prog, 1000, &len, log);
|
||||
fprintf(stderr, "Linker error:\n%s\n", log);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
Init(void)
|
||||
{
|
||||
static const char *fragShaderText =
|
||||
"void main() {\n"
|
||||
" gl_FragColor = abs(dFdy(gl_TexCoord[0])) * 50.0;\n"
|
||||
" // gl_FragColor = gl_TexCoord[0];\n"
|
||||
"}\n";
|
||||
static const char *vertShaderText =
|
||||
"void main() {\n"
|
||||
" gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
|
||||
" gl_TexCoord[0] = gl_MultiTexCoord0;\n"
|
||||
"}\n";
|
||||
const char *version;
|
||||
|
||||
version = (const char *) glGetString(GL_VERSION);
|
||||
if (version[0] != '2' || version[1] != '.') {
|
||||
printf("This program requires OpenGL 2.x, found %s\n", version);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
GetExtensionFuncs();
|
||||
|
||||
fragShader = glCreateShader_func(GL_FRAGMENT_SHADER);
|
||||
if (FragProgFile)
|
||||
ReadShader(fragShader, FragProgFile);
|
||||
else
|
||||
LoadAndCompileShader(fragShader, fragShaderText);
|
||||
|
||||
vertShader = glCreateShader_func(GL_VERTEX_SHADER);
|
||||
if (VertProgFile)
|
||||
ReadShader(vertShader, VertProgFile);
|
||||
else
|
||||
LoadAndCompileShader(vertShader, vertShaderText);
|
||||
|
||||
program = glCreateProgram_func();
|
||||
glAttachShader_func(program, fragShader);
|
||||
glAttachShader_func(program, vertShader);
|
||||
glLinkProgram_func(program);
|
||||
CheckLink(program);
|
||||
glUseProgram_func(program);
|
||||
|
||||
/*assert(glGetError() == 0);*/
|
||||
|
||||
glClearColor(0.3f, 0.3f, 0.3f, 0.0f);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
MakeSphere();
|
||||
MakeRect();
|
||||
|
||||
CurList = SphereList;
|
||||
|
||||
printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER));
|
||||
|
||||
assert(glIsProgram_func(program));
|
||||
assert(glIsShader_func(fragShader));
|
||||
assert(glIsShader_func(vertShader));
|
||||
|
||||
glColor3f(1, 0, 0);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
ParseOptions(int argc, char *argv[])
|
||||
{
|
||||
int i;
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-fs") == 0) {
|
||||
FragProgFile = argv[i+1];
|
||||
}
|
||||
else if (strcmp(argv[i], "-vs") == 0) {
|
||||
VertProgFile = argv[i+1];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
glutInit(&argc, argv);
|
||||
glutInitWindowPosition( 0, 0);
|
||||
glutInitWindowSize(200, 200);
|
||||
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
|
||||
win = glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc(Reshape);
|
||||
glutKeyboardFunc(Key);
|
||||
glutSpecialFunc(SpecialKey);
|
||||
glutDisplayFunc(Redisplay);
|
||||
if (anim)
|
||||
glutIdleFunc(Idle);
|
||||
ParseOptions(argc, argv);
|
||||
Init();
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
@@ -1,5 +1,3 @@
|
||||
/* $Id: miniglxtest.c,v 1.3 2004/03/25 14:58:39 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Test the mini GLX interface.
|
||||
*/
|
||||
@@ -7,6 +5,7 @@
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <GL/gl.h>
|
||||
#define USE_MINI_GLX 1
|
||||
@@ -16,90 +15,86 @@
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
|
||||
#define FRONTBUFFER 1
|
||||
#define NR 6
|
||||
#define DO_SLEEPS 1
|
||||
#define NR_DISPLAYS 2
|
||||
static GLXContext ctx;
|
||||
|
||||
GLXContext ctx;
|
||||
static GLuint NumFrames = 100;
|
||||
static GLuint NumDisplays = 1;
|
||||
static GLboolean Texture = GL_FALSE;
|
||||
static GLboolean SingleBuffer = GL_FALSE;
|
||||
static GLboolean Sleeps = GL_TRUE;
|
||||
|
||||
|
||||
static void _subset_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
|
||||
static void
|
||||
rect(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
|
||||
{
|
||||
glBegin( GL_QUADS );
|
||||
glVertex2f( x1, y1 );
|
||||
glVertex2f( x2, y1 );
|
||||
glVertex2f( x2, y2 );
|
||||
glVertex2f( x1, y2 );
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0, 0); glColor3f(0, 0, 1); glVertex2f(x1, y1);
|
||||
glTexCoord2f(1, 0); glColor3f(1, 0, 0); glVertex2f(x2, y1);
|
||||
glTexCoord2f(1, 1); glColor3f(0, 1, 0); glVertex2f(x2, y2);
|
||||
glTexCoord2f(0, 1); glColor3f(0, 0, 0); glVertex2f(x1, y2);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void redraw( Display *dpy, Window w, int rot )
|
||||
static void
|
||||
redraw(Display *dpy, Window w, int rot)
|
||||
{
|
||||
printf("Redraw event\n");
|
||||
GLfloat a;
|
||||
|
||||
#if FRONTBUFFER
|
||||
glDrawBuffer( GL_FRONT );
|
||||
#else
|
||||
/* glDrawBuffer( GL_BACK ); */
|
||||
#endif
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glClearColor( rand()/(float)RAND_MAX,
|
||||
rand()/(float)RAND_MAX,
|
||||
rand()/(float)RAND_MAX,
|
||||
1);
|
||||
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
|
||||
#if 1
|
||||
glColor3f( rand()/(float)RAND_MAX,
|
||||
rand()/(float)RAND_MAX,
|
||||
rand()/(float)RAND_MAX );
|
||||
glPushMatrix();
|
||||
glRotatef(rot, 0, 0, 1);
|
||||
glScalef(.5, .5, .5);
|
||||
_subset_Rectf( -1, -1, 1, 1 );
|
||||
glRotatef(rot, 0, 0, 1);
|
||||
glScalef(.5, .5, .5);
|
||||
for (a = 0.0; a < 360.0; a += 30.0) {
|
||||
glPushMatrix();
|
||||
glRotatef(a, 0, 0, 1);
|
||||
glRotatef(40, 1, 0, 0);
|
||||
glColor3f(a / 360.0, 1-a/360.0, 0);
|
||||
rect(0.3, -0.25, 1.5, 0.25);
|
||||
glPopMatrix();
|
||||
}
|
||||
glPopMatrix();
|
||||
#endif
|
||||
|
||||
#if FRONTBUFFER
|
||||
glFlush();
|
||||
#else
|
||||
glXSwapBuffers( dpy, w );
|
||||
#endif
|
||||
glFinish();
|
||||
if (SingleBuffer)
|
||||
glFlush();
|
||||
else
|
||||
glXSwapBuffers(dpy, w);
|
||||
}
|
||||
|
||||
|
||||
static Window make_rgb_db_window( Display *dpy,
|
||||
unsigned int width, unsigned int height )
|
||||
static Window
|
||||
make_window(Display *dpy, unsigned int width, unsigned int height)
|
||||
{
|
||||
int attrib[] = { GLX_RGBA,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
#if !FRONTBUFFER
|
||||
GLX_DOUBLEBUFFER,
|
||||
#endif
|
||||
None };
|
||||
int scrnum;
|
||||
int attrib_single[] = { GLX_RGBA,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
GLX_DEPTH_SIZE, 1,
|
||||
None };
|
||||
int attrib_double[] = { GLX_RGBA,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
GLX_DEPTH_SIZE, 1,
|
||||
GLX_DOUBLEBUFFER,
|
||||
None };
|
||||
int *attrib = SingleBuffer ? attrib_single : attrib_double;
|
||||
int scrnum = 0;
|
||||
XSetWindowAttributes attr;
|
||||
unsigned long mask;
|
||||
Window root;
|
||||
Window win;
|
||||
XVisualInfo *visinfo;
|
||||
|
||||
scrnum = 0;
|
||||
root = RootWindow( dpy, scrnum );
|
||||
root = RootWindow(dpy, scrnum);
|
||||
|
||||
if (!(visinfo = glXChooseVisual( dpy, scrnum, attrib ))) {
|
||||
if (!(visinfo = glXChooseVisual(dpy, scrnum, attrib))) {
|
||||
printf("Error: couldn't get an RGB, Double-buffered visual\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if(!(ctx = glXCreateContext( dpy, visinfo, NULL, True ))) {
|
||||
if (!(ctx = glXCreateContext(dpy, visinfo, NULL, True))) {
|
||||
printf("Error: glXCreateContext failed\n");
|
||||
exit(1);
|
||||
}
|
||||
@@ -107,19 +102,19 @@ static Window make_rgb_db_window( Display *dpy,
|
||||
/* window attributes */
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
|
||||
attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
|
||||
attr.event_mask = StructureNotifyMask | ExposureMask;
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
win = XCreateWindow( dpy, root, 0, 0, width, height,
|
||||
win = XCreateWindow(dpy, root, 0, 0, width, height,
|
||||
0, visinfo->depth, InputOutput,
|
||||
visinfo->visual, mask, &attr );
|
||||
visinfo->visual, mask, &attr);
|
||||
if (!win) {
|
||||
printf("Error: XCreateWindow failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glXMakeCurrent( dpy, win, ctx );
|
||||
glXMakeCurrent(dpy, win, ctx);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
|
||||
@@ -127,22 +122,24 @@ static Window make_rgb_db_window( Display *dpy,
|
||||
}
|
||||
|
||||
|
||||
static void event_loop( Display *dpy, Window win )
|
||||
static void
|
||||
event_loop(Display *dpy, Window win)
|
||||
{
|
||||
int i;
|
||||
|
||||
printf("Hang on... drawing %d frames\n", NR);
|
||||
for (i = 0; i < NR; i++) {
|
||||
redraw( dpy, win, i*10 );
|
||||
if (DO_SLEEPS) {
|
||||
printf("sleep(1)\n");
|
||||
sleep(1);
|
||||
printf("Drawing %d frames\n", NumFrames);
|
||||
|
||||
for (i = 0; i < NumFrames; i++) {
|
||||
redraw(dpy, win, -i*2);
|
||||
if (Sleeps) {
|
||||
usleep(20000);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int foo( void )
|
||||
static int
|
||||
runtest(void)
|
||||
{
|
||||
Display *dpy;
|
||||
Window win;
|
||||
@@ -153,41 +150,121 @@ static int foo( void )
|
||||
return 1;
|
||||
}
|
||||
|
||||
win = make_rgb_db_window( dpy, 800, 600);
|
||||
win = make_window(dpy, 800, 600);
|
||||
|
||||
srand(getpid());
|
||||
|
||||
glShadeModel( GL_FLAT );
|
||||
glClearColor( 0.5, 0.5, 0.5, 1.0 );
|
||||
/* init GL state */
|
||||
glClearColor(0.5, 0.5, 0.5, 1.0);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
if (Texture) {
|
||||
GLubyte image[16][16][4];
|
||||
GLint i, j;
|
||||
for (i = 0; i < 16; i++) {
|
||||
for (j = 0; j < 16; j++) {
|
||||
if (((i / 2) ^ (j / 2)) & 1) {
|
||||
image[i][j][0] = 255;
|
||||
image[i][j][1] = 255;
|
||||
image[i][j][2] = 255;
|
||||
image[i][j][3] = 255;
|
||||
}
|
||||
else {
|
||||
image[i][j][0] = 128;
|
||||
image[i][j][1] = 128;
|
||||
image[i][j][2] = 128;
|
||||
image[i][j][3] = 128;
|
||||
}
|
||||
}
|
||||
}
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, image);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
if (SingleBuffer) {
|
||||
glDrawBuffer(GL_FRONT);
|
||||
glReadBuffer(GL_FRONT);
|
||||
}
|
||||
else {
|
||||
glDrawBuffer(GL_BACK);
|
||||
}
|
||||
|
||||
XMapWindow( dpy, win );
|
||||
XMapWindow(dpy, win);
|
||||
|
||||
/* wait for window to get mapped */
|
||||
{
|
||||
XEvent e;
|
||||
while (1) {
|
||||
XNextEvent( dpy, &e );
|
||||
XNextEvent(dpy, &e);
|
||||
if (e.type == MapNotify && e.xmap.window == win) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
event_loop( dpy, win );
|
||||
event_loop(dpy, win);
|
||||
|
||||
glXDestroyContext( dpy, ctx );
|
||||
XDestroyWindow( dpy, win );
|
||||
glXDestroyContext(dpy, ctx);
|
||||
XDestroyWindow(dpy, win);
|
||||
|
||||
XCloseDisplay( dpy );
|
||||
XCloseDisplay(dpy);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int main()
|
||||
static void
|
||||
usage(void)
|
||||
{
|
||||
printf("Usage:\n");
|
||||
printf(" -f N render N frames (default %d)\n", NumFrames);
|
||||
printf(" -d N do N display cycles\n");
|
||||
printf(" -t texturing\n");
|
||||
printf(" -s single buffering\n");
|
||||
printf(" -n no usleep() delay\n");
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
parse_args(int argc, char *argv[])
|
||||
{
|
||||
int i;
|
||||
for (i = 0 ; i < NR_DISPLAYS ; i++) {
|
||||
if (foo() != 0)
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-f") == 0) {
|
||||
NumFrames = atoi(argv[i + 1]);
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-d") == 0) {
|
||||
NumDisplays = atoi(argv[i + 1]);
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-n") == 0) {
|
||||
Sleeps = GL_FALSE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-s") == 0) {
|
||||
SingleBuffer = GL_TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-t") == 0) {
|
||||
Texture = GL_TRUE;
|
||||
}
|
||||
else {
|
||||
usage();
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
int i;
|
||||
|
||||
parse_args(argc, argv);
|
||||
|
||||
for (i = 0; i < NumDisplays; i++) {
|
||||
if (runtest() != 0)
|
||||
break;
|
||||
}
|
||||
|
||||
|
@@ -409,6 +409,8 @@ test(GLenum type, GLint bits, const char *filename)
|
||||
|
||||
printf("Rendering %d bit/channel image: %s\n", bits, filename);
|
||||
|
||||
OSMesaColorClamp(GL_TRUE);
|
||||
|
||||
init_context();
|
||||
render_image();
|
||||
if (Gradient)
|
||||
@@ -421,7 +423,7 @@ test(GLenum type, GLint bits, const char *filename)
|
||||
if (WriteFiles && filename != NULL) {
|
||||
if (type == GL_UNSIGNED_SHORT) {
|
||||
GLushort *buffer16 = (GLushort *) buffer;
|
||||
GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4);
|
||||
GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4);
|
||||
int i;
|
||||
for (i = 0; i < WIDTH * HEIGHT * 4; i++)
|
||||
buffer8[i] = buffer16[i] >> 8;
|
||||
@@ -430,8 +432,9 @@ test(GLenum type, GLint bits, const char *filename)
|
||||
}
|
||||
else if (type == GL_FLOAT) {
|
||||
GLfloat *buffer32 = (GLfloat *) buffer;
|
||||
GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4);
|
||||
GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4);
|
||||
int i;
|
||||
/* colors may be outside [0,1] so we need to clamp */
|
||||
for (i = 0; i < WIDTH * HEIGHT * 4; i++)
|
||||
buffer8[i] = (GLubyte) (buffer32[i] * 255.0);
|
||||
write_ppm(filename, buffer8, WIDTH, HEIGHT);
|
||||
|
@@ -26,6 +26,15 @@
|
||||
# Email : dborca@users.sourceforge.net
|
||||
# Web : http://www.geocities.com/dborca
|
||||
|
||||
# MinGW samples makefile updated for Mesa 7.0
|
||||
#
|
||||
# Updated : by Heromyth, on 2007-7-21
|
||||
# Email : zxpmyth@yahoo.com.cn
|
||||
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
|
||||
# The others havn't been tested yet.
|
||||
# 2) The generated DLLs are *not* compatible with the ones built
|
||||
# with the other compilers like VC8, especially for GLUT.
|
||||
# 3) Although more tests are needed, it can be used individually!
|
||||
|
||||
#
|
||||
# Available options:
|
||||
@@ -45,14 +54,14 @@
|
||||
TOP = ../..
|
||||
|
||||
CC = mingw32-gcc
|
||||
CFLAGS = -Wall -W -pedantic
|
||||
CFLAGS += -O2 -ffast-math
|
||||
CFLAGS = -Wall -pedantic
|
||||
CFLAGS += -O2 -ffast-math -D_DLL
|
||||
CFLAGS += -I$(TOP)/include -I../util
|
||||
ifeq ($(FX),1)
|
||||
CFLAGS += -DFX
|
||||
CFLAGS += -DFX
|
||||
endif
|
||||
CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK -D_STDCALL_SUPPORTED
|
||||
CFLAGS += -D_WINDEF_ -D_WINGDI_
|
||||
|
||||
CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK
|
||||
|
||||
LD = mingw32-g++
|
||||
LDFLAGS = -s -L$(TOP)/lib
|
||||
@@ -62,7 +71,8 @@ LDLIBS = -lglut32 -lglu32 -lopengl32
|
||||
.c.o:
|
||||
$(CC) -o $@ $(CFLAGS) -c $<
|
||||
%.exe: ../util/readtex.o ../util/showbuffer.o %.o
|
||||
$(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS)
|
||||
$(LD) -o $@ $(LDFLAGS) $(LDLIBS) $^
|
||||
|
||||
|
||||
all:
|
||||
$(error Must specify <filename.exe> to build)
|
||||
|
@@ -11,6 +11,7 @@ static PFNGLCREATEPROGRAMPROC glCreateProgram_func = NULL;
|
||||
static PFNGLCREATESHADERPROC glCreateShader_func = NULL;
|
||||
static PFNGLDELETEPROGRAMPROC glDeleteProgram_func = NULL;
|
||||
static PFNGLDELETESHADERPROC glDeleteShader_func = NULL;
|
||||
static PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib_func = NULL;
|
||||
static PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders_func = NULL;
|
||||
static PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation_func = NULL;
|
||||
static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog_func = NULL;
|
||||
@@ -78,6 +79,7 @@ GetExtensionFuncs(void)
|
||||
glCreateShader_func = (PFNGLCREATESHADERPROC) glutGetProcAddress("glCreateShader");
|
||||
glDeleteProgram_func = (PFNGLDELETEPROGRAMPROC) glutGetProcAddress("glDeleteProgram");
|
||||
glDeleteShader_func = (PFNGLDELETESHADERPROC) glutGetProcAddress("glDeleteShader");
|
||||
glGetActiveAttrib_func = (PFNGLGETACTIVEATTRIBPROC) glutGetProcAddress("glGetActiveAttrib");
|
||||
glGetAttachedShaders_func = (PFNGLGETATTACHEDSHADERSPROC) glutGetProcAddress("glGetAttachedShaders");
|
||||
glGetAttribLocation_func = (PFNGLGETATTRIBLOCATIONPROC) glutGetProcAddress("glGetAttribLocation");
|
||||
glGetProgramInfoLog_func = (PFNGLGETPROGRAMINFOLOGPROC) glutGetProcAddress("glGetProgramInfoLog");
|
||||
|
@@ -93,7 +93,7 @@ MakePbuffer( Display *dpy, int screen, int width, int height )
|
||||
None
|
||||
},
|
||||
{
|
||||
/* Single bufferd, without depth buffer */
|
||||
/* Single buffered, without depth buffer */
|
||||
GLX_RENDER_TYPE, GLX_RGBA_BIT,
|
||||
GLX_DRAWABLE_TYPE, GLX_PBUFFER_BIT,
|
||||
GLX_RED_SIZE, 1,
|
||||
@@ -105,7 +105,7 @@ MakePbuffer( Display *dpy, int screen, int width, int height )
|
||||
None
|
||||
},
|
||||
{
|
||||
/* Double bufferd, without depth buffer */
|
||||
/* Double buffered, without depth buffer */
|
||||
GLX_RENDER_TYPE, GLX_RGBA_BIT,
|
||||
GLX_DRAWABLE_TYPE, GLX_PBUFFER_BIT,
|
||||
GLX_RED_SIZE, 1,
|
||||
@@ -130,9 +130,8 @@ MakePbuffer( Display *dpy, int screen, int width, int height )
|
||||
/* Get list of possible frame buffer configurations */
|
||||
fbConfigs = ChooseFBConfig(dpy, screen, fbAttribs[attempt], &nConfigs);
|
||||
if (nConfigs==0 || !fbConfigs) {
|
||||
printf("Error: glXChooseFBConfig failed\n");
|
||||
XCloseDisplay(dpy);
|
||||
return 0;
|
||||
printf("Note: glXChooseFBConfig(%s) failed\n", fbString[attempt]);
|
||||
continue;
|
||||
}
|
||||
|
||||
#if 0 /*DEBUG*/
|
||||
|
@@ -17,14 +17,14 @@ message:
|
||||
subdirs:
|
||||
@for dir in $(SUBDIRS) ; do \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir ; $(MAKE)) || exit 1 ; \
|
||||
(cd $$dir && $(MAKE)) || exit 1; \
|
||||
fi \
|
||||
done
|
||||
|
||||
install:
|
||||
@for dir in $(SUBDIRS) ; do \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir ; $(MAKE) install) || exit 1 ; \
|
||||
(cd $$dir && $(MAKE) install) || exit 1 ; \
|
||||
fi \
|
||||
done
|
||||
|
||||
@@ -35,6 +35,6 @@ $(TOP)/$(LIB_DIR):
|
||||
clean:
|
||||
@for dir in $(SUBDIRS) ; do \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir ; $(MAKE) clean) ; \
|
||||
(cd $$dir && $(MAKE) clean) ; \
|
||||
fi \
|
||||
done
|
||||
|
230
src/glu/sgi/Makefile.mgw
Normal file
230
src/glu/sgi/Makefile.mgw
Normal file
@@ -0,0 +1,230 @@
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 5.1
|
||||
#
|
||||
# Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the "Software"),
|
||||
# to deal in the Software without restriction, including without limitation
|
||||
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
# and/or sell copies of the Software, and to permit persons to whom the
|
||||
# Software is furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included
|
||||
# in all copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
# MinGW core makefile v1.4 for Mesa
|
||||
#
|
||||
# Copyright (C) 2002 - Daniel Borca
|
||||
# Email : dborca@users.sourceforge.net
|
||||
# Web : http://www.geocities.com/dborca
|
||||
|
||||
# MinGW core-glu makefile updated for Mesa 7.0
|
||||
#
|
||||
# Updated : by Heromyth, on 2007-7-21
|
||||
# Email : zxpmyth@yahoo.com.cn
|
||||
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
|
||||
# The others havn't been tested yet.
|
||||
# 2) The generated DLLs are *not* compatible with the ones built
|
||||
# with the other compilers like VC8, especially for GLUT.
|
||||
# 3) Although more tests are needed, it can be used individually!
|
||||
|
||||
#
|
||||
# Available options:
|
||||
#
|
||||
# Environment variables:
|
||||
# CFLAGS
|
||||
#
|
||||
# GLIDE path to Glide3 SDK; used with FX.
|
||||
# default = $(TOP)/glide3
|
||||
# FX=1 build for 3dfx Glide3. Note that this disables
|
||||
# compilation of most WMesa code and requires fxMesa.
|
||||
# As a consequence, you'll need the Win32 Glide3
|
||||
# library to build any application.
|
||||
# default = no
|
||||
# ICD=1 build the installable client driver interface
|
||||
# (windows opengl driver interface)
|
||||
# default = no
|
||||
# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow).
|
||||
# default = no
|
||||
#
|
||||
# Targets:
|
||||
# all: build GL
|
||||
# clean: remove object files
|
||||
#
|
||||
|
||||
|
||||
|
||||
.PHONY: all clean
|
||||
.INTERMEDIATE: x86/gen_matypes.exe
|
||||
.SUFFIXES: .rc .res
|
||||
|
||||
# Set this to the prefix of your build tools, i.e. mingw32-
|
||||
TOOLS_PREFIX = mingw32-
|
||||
|
||||
TOP = ../../..
|
||||
LIBDIR = $(TOP)/lib
|
||||
|
||||
LIB_NAME = glu32
|
||||
DLL_EXT = .dll
|
||||
IMP_EXT = .a
|
||||
LIB_PRE = lib
|
||||
STRIP = -s
|
||||
|
||||
AR = ar
|
||||
ARFLAGS = crus
|
||||
DLLTOOL = dlltool
|
||||
|
||||
GLU_DLL = $(LIB_NAME)$(DLL_EXT)
|
||||
GLU_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
|
||||
GLU_DEF = $(LIB_NAME).def
|
||||
|
||||
LDLIBS = -L$(LIBDIR) -lopengl32
|
||||
LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
|
||||
|
||||
CFLAGS += -DBUILD_GLU32 -D_DLL
|
||||
|
||||
|
||||
CC = $(TOOLS_PREFIX)gcc
|
||||
CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include -Iinclude
|
||||
CXX = $(TOOLS_PREFIX)g++
|
||||
CXXFLAGS = $(CFLAGS) -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtess
|
||||
|
||||
AR = ar
|
||||
ARFLAGS = crus
|
||||
|
||||
UNLINK = del $(subst /,\,$(1))
|
||||
ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
|
||||
UNLINK = $(RM) $(1)
|
||||
endif
|
||||
ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),)
|
||||
UNLINK = $(RM) $(1)
|
||||
endif
|
||||
|
||||
C_SOURCES = \
|
||||
libutil/error.c \
|
||||
libutil/glue.c \
|
||||
libutil/mipmap.c \
|
||||
libutil/project.c \
|
||||
libutil/quad.c \
|
||||
libutil/registry.c \
|
||||
libtess/dict.c \
|
||||
libtess/geom.c \
|
||||
libtess/memalloc.c \
|
||||
libtess/mesh.c \
|
||||
libtess/normal.c \
|
||||
libtess/priorityq.c \
|
||||
libtess/render.c \
|
||||
libtess/sweep.c \
|
||||
libtess/tess.c \
|
||||
libtess/tessmono.c
|
||||
|
||||
CC_SOURCES = \
|
||||
libnurbs/interface/bezierEval.cc \
|
||||
libnurbs/interface/bezierPatch.cc \
|
||||
libnurbs/interface/bezierPatchMesh.cc \
|
||||
libnurbs/interface/glcurveval.cc \
|
||||
libnurbs/interface/glinterface.cc \
|
||||
libnurbs/interface/glrenderer.cc \
|
||||
libnurbs/interface/glsurfeval.cc \
|
||||
libnurbs/interface/incurveeval.cc \
|
||||
libnurbs/interface/insurfeval.cc \
|
||||
libnurbs/internals/arc.cc \
|
||||
libnurbs/internals/arcsorter.cc \
|
||||
libnurbs/internals/arctess.cc \
|
||||
libnurbs/internals/backend.cc \
|
||||
libnurbs/internals/basiccrveval.cc \
|
||||
libnurbs/internals/basicsurfeval.cc \
|
||||
libnurbs/internals/bin.cc \
|
||||
libnurbs/internals/bufpool.cc \
|
||||
libnurbs/internals/cachingeval.cc \
|
||||
libnurbs/internals/ccw.cc \
|
||||
libnurbs/internals/coveandtiler.cc \
|
||||
libnurbs/internals/curve.cc \
|
||||
libnurbs/internals/curvelist.cc \
|
||||
libnurbs/internals/curvesub.cc \
|
||||
libnurbs/internals/dataTransform.cc \
|
||||
libnurbs/internals/displaylist.cc \
|
||||
libnurbs/internals/flist.cc \
|
||||
libnurbs/internals/flistsorter.cc \
|
||||
libnurbs/internals/hull.cc \
|
||||
libnurbs/internals/intersect.cc \
|
||||
libnurbs/internals/knotvector.cc \
|
||||
libnurbs/internals/mapdesc.cc \
|
||||
libnurbs/internals/mapdescv.cc \
|
||||
libnurbs/internals/maplist.cc \
|
||||
libnurbs/internals/mesher.cc \
|
||||
libnurbs/internals/monoTriangulationBackend.cc \
|
||||
libnurbs/internals/monotonizer.cc \
|
||||
libnurbs/internals/mycode.cc \
|
||||
libnurbs/internals/nurbsinterfac.cc \
|
||||
libnurbs/internals/nurbstess.cc \
|
||||
libnurbs/internals/patch.cc \
|
||||
libnurbs/internals/patchlist.cc \
|
||||
libnurbs/internals/quilt.cc \
|
||||
libnurbs/internals/reader.cc \
|
||||
libnurbs/internals/renderhints.cc \
|
||||
libnurbs/internals/slicer.cc \
|
||||
libnurbs/internals/sorter.cc \
|
||||
libnurbs/internals/splitarcs.cc \
|
||||
libnurbs/internals/subdivider.cc \
|
||||
libnurbs/internals/tobezier.cc \
|
||||
libnurbs/internals/trimline.cc \
|
||||
libnurbs/internals/trimregion.cc \
|
||||
libnurbs/internals/trimvertpool.cc \
|
||||
libnurbs/internals/uarray.cc \
|
||||
libnurbs/internals/varray.cc \
|
||||
libnurbs/nurbtess/directedLine.cc \
|
||||
libnurbs/nurbtess/gridWrap.cc \
|
||||
libnurbs/nurbtess/monoChain.cc \
|
||||
libnurbs/nurbtess/monoPolyPart.cc \
|
||||
libnurbs/nurbtess/monoTriangulation.cc \
|
||||
libnurbs/nurbtess/partitionX.cc \
|
||||
libnurbs/nurbtess/partitionY.cc \
|
||||
libnurbs/nurbtess/polyDBG.cc \
|
||||
libnurbs/nurbtess/polyUtil.cc \
|
||||
libnurbs/nurbtess/primitiveStream.cc \
|
||||
libnurbs/nurbtess/quicksort.cc \
|
||||
libnurbs/nurbtess/rectBlock.cc \
|
||||
libnurbs/nurbtess/sampleComp.cc \
|
||||
libnurbs/nurbtess/sampleCompBot.cc \
|
||||
libnurbs/nurbtess/sampleCompRight.cc \
|
||||
libnurbs/nurbtess/sampleCompTop.cc \
|
||||
libnurbs/nurbtess/sampleMonoPoly.cc \
|
||||
libnurbs/nurbtess/sampledLine.cc \
|
||||
libnurbs/nurbtess/searchTree.cc
|
||||
|
||||
SOURCES = $(C_SOURCES) $(CC_SOURCES)
|
||||
|
||||
OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
|
||||
|
||||
.c.o:
|
||||
$(CC) -o $@ $(CFLAGS) -c $<
|
||||
.cc.o:
|
||||
$(CXX) -o $@ $(CXXFLAGS) -c $<
|
||||
|
||||
|
||||
all: $(LIBDIR) $(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP)
|
||||
|
||||
$(LIBDIR):
|
||||
mkdir -p $(LIBDIR)
|
||||
|
||||
$(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP): $(OBJECTS)
|
||||
$(CXX) $(LDFLAGS) -o $(LIBDIR)/$(GLU_DLL) $^ $(LDLIBS)
|
||||
$(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GLU_DEF) $^
|
||||
$(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GLU_IMP) --def $(LIBDIR)/$(GLU_DEF)
|
||||
|
||||
|
||||
clean:
|
||||
-$(call UNLINK,libutil/*.o)
|
||||
-$(call UNLINK,libtess/*.o)
|
||||
-$(call UNLINK,libnurbs/interface/*.o)
|
||||
-$(call UNLINK,libnurbs/internals/*.o)
|
||||
-$(call UNLINK,libnurbs/nurbtess/*.o)
|
@@ -1,4 +1,4 @@
|
||||
DESCRIPTION 'Mesa GLU (OpenGL work-alike) for Win32'
|
||||
;DESCRIPTION 'Mesa GLU (OpenGL work-alike) for Win32'
|
||||
VERSION 5.1
|
||||
;
|
||||
; Module definition file for GLU (GLU32.DLL)
|
||||
|
@@ -93,7 +93,7 @@ public:
|
||||
output_triangles = flag;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
void putCallBack(GLenum which, void (APIENTRY *fn)() );
|
||||
void putCallBack(GLenum which, void (GLAPIENTRY *fn)() );
|
||||
#else
|
||||
void putCallBack(GLenum which, _GLUfuncptr fn );
|
||||
#endif
|
||||
|
@@ -1184,8 +1184,11 @@ return;
|
||||
|
||||
}
|
||||
|
||||
void
|
||||
OpenGLSurfaceEvaluator::putCallBack(GLenum which, _GLUfuncptr fn )
|
||||
#ifdef _WIN32
|
||||
void OpenGLSurfaceEvaluator::putCallBack(GLenum which, void (GLAPIENTRY *fn)() )
|
||||
#else
|
||||
void OpenGLSurfaceEvaluator::putCallBack(GLenum which, _GLUfuncptr fn )
|
||||
#endif
|
||||
{
|
||||
switch(which)
|
||||
{
|
||||
|
@@ -145,7 +145,7 @@ public:
|
||||
void newtmeshvert( long, long );
|
||||
|
||||
#ifdef _WIN32
|
||||
void putCallBack(GLenum which, void (APIENTRY *fn)() );
|
||||
void putCallBack(GLenum which, void (GLAPIENTRY *fn)() );
|
||||
#else
|
||||
void putCallBack(GLenum which, _GLUfuncptr fn );
|
||||
#endif
|
||||
|
@@ -43,10 +43,9 @@
|
||||
#include "definitions.h"
|
||||
#include "primitiveStream.h"
|
||||
#include "directedLine.h"
|
||||
#include "arc.h"
|
||||
|
||||
class Backend;
|
||||
class Arc;
|
||||
typedef Arc *Arc_ptr;
|
||||
|
||||
class reflexChain{
|
||||
Real2 *queue;
|
||||
|
191
src/glut/glx/Makefile.mgw
Normal file
191
src/glut/glx/Makefile.mgw
Normal file
@@ -0,0 +1,191 @@
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 5.1
|
||||
#
|
||||
# Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a
|
||||
# copy of this software and associated documentation files (the "Software"),
|
||||
# to deal in the Software without restriction, including without limitation
|
||||
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
# and/or sell copies of the Software, and to permit persons to whom the
|
||||
# Software is furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included
|
||||
# in all copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
# MinGW core makefile v1.4 for Mesa
|
||||
#
|
||||
# Copyright (C) 2002 - Daniel Borca
|
||||
# Email : dborca@users.sourceforge.net
|
||||
# Web : http://www.geocities.com/dborca
|
||||
|
||||
# MinGW core-glut makefile updated for Mesa 7.0
|
||||
#
|
||||
# Updated : by Heromyth, on 2007-7-21
|
||||
# Email : zxpmyth@yahoo.com.cn
|
||||
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
|
||||
# The others havn't been tested yet.
|
||||
# 2) The generated DLLs are *not* compatible with the ones built
|
||||
# with the other compilers like VC8, especially for GLUT.
|
||||
# 3) Although more tests are needed, it can be used individually!
|
||||
|
||||
|
||||
#
|
||||
# Available options:
|
||||
#
|
||||
# Environment variables:
|
||||
# CFLAGS
|
||||
#
|
||||
# GLIDE path to Glide3 SDK; used with FX.
|
||||
# default = $(TOP)/glide3
|
||||
# FX=1 build for 3dfx Glide3. Note that this disables
|
||||
# compilation of most WMesa code and requires fxMesa.
|
||||
# As a consequence, you'll need the Win32 Glide3
|
||||
# library to build any application.
|
||||
# default = no
|
||||
# ICD=1 build the installable client driver interface
|
||||
# (windows opengl driver interface)
|
||||
# default = no
|
||||
# X86=1 optimize for x86 (if possible, use MMX, SSE, 3DNow).
|
||||
# default = no
|
||||
#
|
||||
# Targets:
|
||||
# all: build GL
|
||||
# clean: remove object files
|
||||
#
|
||||
|
||||
|
||||
|
||||
.PHONY: all clean
|
||||
.INTERMEDIATE: x86/gen_matypes.exe
|
||||
.SUFFIXES: .rc .res
|
||||
|
||||
# Set this to the prefix of your build tools, i.e. mingw32-
|
||||
TOOLS_PREFIX = mingw32-
|
||||
|
||||
TOP = ../../..
|
||||
|
||||
LIBDIR = $(TOP)/lib
|
||||
|
||||
LIB_NAME = glut32
|
||||
|
||||
DLL_EXT = .dll
|
||||
IMP_EXT = .a
|
||||
LIB_PRE = lib
|
||||
STRIP = -s
|
||||
|
||||
AR = ar
|
||||
ARFLAGS = crus
|
||||
DLLTOOL = dlltool
|
||||
|
||||
GLUT_DLL = $(LIB_NAME)$(DLL_EXT)
|
||||
GLUT_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
|
||||
GLUT_DEF = $(LIB_NAME).def
|
||||
|
||||
LDLIBS = -L$(LIBDIR) -lwinmm -lgdi32 -luser32 -lopengl32 -lglu32
|
||||
LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
|
||||
|
||||
CFLAGS += -DBUILD_GLUT32 -DGLUT_BUILDING_LIB -DMESA -D_DLL
|
||||
CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include
|
||||
|
||||
CC = $(TOOLS_PREFIX)gcc
|
||||
CXX = $(TOOLS_PREFIX)g++
|
||||
CXXFLAGS = $(CFLAGS)
|
||||
|
||||
AR = ar
|
||||
ARFLAGS = crus
|
||||
|
||||
UNLINK = del $(subst /,\,$(1))
|
||||
ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
|
||||
UNLINK = $(RM) $(1)
|
||||
endif
|
||||
ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),)
|
||||
UNLINK = $(RM) $(1)
|
||||
endif
|
||||
|
||||
HDRS = glutint.h glutstroke.h glutbitmap.h glutwin32.h stroke.h win32_glx.h win32_x11.h
|
||||
|
||||
SRCS = \
|
||||
glut_bitmap.c \
|
||||
glut_bwidth.c \
|
||||
glut_cindex.c \
|
||||
glut_cmap.c \
|
||||
glut_cursor.c \
|
||||
glut_dials.c \
|
||||
glut_dstr.c \
|
||||
glut_event.c \
|
||||
glut_ext.c \
|
||||
glut_fbc.c \
|
||||
glut_fullscrn.c \
|
||||
glut_gamemode.c \
|
||||
glut_get.c \
|
||||
glut_init.c \
|
||||
glut_input.c \
|
||||
glut_joy.c \
|
||||
glut_key.c \
|
||||
glut_keyctrl.c \
|
||||
glut_keyup.c \
|
||||
glut_mesa.c \
|
||||
glut_modifier.c \
|
||||
glut_overlay.c \
|
||||
glut_shapes.c \
|
||||
glut_space.c \
|
||||
glut_stroke.c \
|
||||
glut_swap.c \
|
||||
glut_swidth.c \
|
||||
glut_tablet.c \
|
||||
glut_teapot.c \
|
||||
glut_util.c \
|
||||
glut_vidresize.c \
|
||||
glut_warp.c \
|
||||
glut_win.c \
|
||||
glut_winmisc.c \
|
||||
win32_glx.c \
|
||||
win32_menu.c \
|
||||
win32_util.c \
|
||||
win32_winproc.c \
|
||||
win32_x11.c
|
||||
|
||||
|
||||
SRCSSEMIGENS = \
|
||||
glut_8x13.c \
|
||||
glut_9x15.c \
|
||||
glut_hel10.c \
|
||||
glut_hel12.c \
|
||||
glut_hel18.c \
|
||||
glut_mroman.c \
|
||||
glut_roman.c \
|
||||
glut_tr10.c \
|
||||
glut_tr24.c
|
||||
|
||||
|
||||
|
||||
SOURCES = $(SRCS) $(SRCSSEMIGENS)
|
||||
|
||||
OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
|
||||
|
||||
.c.o:
|
||||
$(CC) -o $@ $(CFLAGS) -c $<
|
||||
.cc.o:
|
||||
$(CXX) -o $@ $(CXXFLAGS) -c $<
|
||||
|
||||
|
||||
all: $(LIBDIR) $(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP)
|
||||
|
||||
$(LIBDIR):
|
||||
mkdir -p $(LIBDIR)
|
||||
|
||||
$(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP): $(OBJECTS)
|
||||
$(CXX) $(LDFLAGS) -o $(LIBDIR)/$(GLUT_DLL) $^ $(LDLIBS)
|
||||
$(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GLUT_DEF) $^
|
||||
$(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GLUT_IMP) --def $(LIBDIR)/$(GLUT_DEF)
|
||||
|
||||
clean:
|
||||
-$(call UNLINK,*.o)
|
@@ -18,7 +18,7 @@
|
||||
|
||||
/* Set a Fortran callback function. */
|
||||
|
||||
void GLUTAPIENTRY
|
||||
void APIENTRY
|
||||
__glutSetFCB(int which, void *func)
|
||||
{
|
||||
#ifdef SUPPORT_FORTRAN
|
||||
@@ -100,7 +100,7 @@ __glutSetFCB(int which, void *func)
|
||||
|
||||
/* Get a Fortran callback function. */
|
||||
|
||||
void* GLUTAPIENTRY
|
||||
void* APIENTRY
|
||||
__glutGetFCB(int which)
|
||||
{
|
||||
#ifdef SUPPORT_FORTRAN
|
||||
|
@@ -23,6 +23,9 @@
|
||||
#endif
|
||||
#include <X11/Xutil.h>
|
||||
#else
|
||||
#ifdef __MINGW32__
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#ifndef __CYGWIN32__
|
||||
#include <mmsystem.h> /* Win32 Multimedia API header. */
|
||||
|
@@ -6,6 +6,9 @@
|
||||
implied. This program is -not- in the public domain. */
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef __MINGW32__
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#ifndef __CYGWIN32__
|
||||
#include <mmsystem.h> /* Win32 Multimedia API header. */
|
||||
|
@@ -349,12 +349,18 @@ getVisualInfoRGB(unsigned int mode)
|
||||
__glutScreen, list);
|
||||
}
|
||||
|
||||
#ifndef VisualIDMask
|
||||
#define VisualIDMask 0
|
||||
#endif
|
||||
|
||||
static XVisualInfo *
|
||||
getVisualInfoID(int id)
|
||||
{
|
||||
XVisualInfo temp;
|
||||
int count;
|
||||
#if !defined(_WIN32)
|
||||
temp.visualid = id;
|
||||
#endif
|
||||
return XGetVisualInfo(__glutDisplay, VisualIDMask, &temp, &count);
|
||||
}
|
||||
|
||||
|
@@ -26,7 +26,10 @@
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
|
||||
#ifndef GLUT_BUILDING_LIB
|
||||
#define GLUT_BUILDING_LIB /* Building the GLUT library itself. */
|
||||
#endif
|
||||
|
||||
#include <GL/glut.h>
|
||||
|
||||
#if defined(MESA) && defined(_WIN32) && !defined(__CYGWIN32__)
|
||||
|
@@ -15,6 +15,7 @@
|
||||
|
||||
/* The following added by Paul Garceau <pgarceau@teleport.com> */
|
||||
#if defined(__MINGW32__)
|
||||
#include <GL/gl.h>
|
||||
#include <time.h>
|
||||
#include <windows.h>
|
||||
struct timeval;
|
||||
|
@@ -9,6 +9,9 @@
|
||||
|
||||
#include "glutint.h"
|
||||
#include <sys/timeb.h>
|
||||
#ifdef __MINGW32__
|
||||
#include <ctype.h>
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32) && !defined(__CYGWIN32__)
|
||||
#include <mmsystem.h> /* Win32 Multimedia API header. */
|
||||
|
@@ -6,16 +6,14 @@
|
||||
/* This program is freely distributable without licensing fees
|
||||
and is provided without guarantee or warrantee expressed or
|
||||
implied. This program is -not- in the public domain. */
|
||||
|
||||
#ifdef __MINGW32__
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
#include <stdlib.h>
|
||||
#include <windows.h>
|
||||
|
||||
/* These definitions are missing from windows.h */
|
||||
WINGDIAPI int WINAPI wglChoosePixelFormat(HDC, PIXELFORMATDESCRIPTOR *);
|
||||
WINGDIAPI int WINAPI wglDescribePixelFormat(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
|
||||
WINGDIAPI int WINAPI wglGetPixelFormat(HDC);
|
||||
WINGDIAPI BOOL WINAPI wglSetPixelFormat(HDC, int, PIXELFORMATDESCRIPTOR *);
|
||||
WINGDIAPI BOOL WINAPI wglSwapBuffers(HDC);
|
||||
|
||||
|
||||
/* Type definitions (conversions) */
|
||||
typedef int Visual; /* Win32 equivalent of X11 type */
|
||||
|
@@ -90,7 +90,7 @@ int APIENTRY glutCreateWindow (const char *title)
|
||||
attr.event_mask = StructureNotifyMask | ExposureMask;
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
win = XCreateWindow( dpy, root, 0, 0, g_width, g_height,
|
||||
win = XCreateWindow( dpy, root, g_xpos, g_ypos, g_width, g_height,
|
||||
0, visinfo->depth, InputOutput,
|
||||
visinfo->visual, mask, &attr );
|
||||
if (!win) {
|
||||
|
@@ -1,5 +1,4 @@
|
||||
# Build a subset DRI-based libGL.so library.
|
||||
# Indirect rendering not supported, etc.
|
||||
# Build the MiniGLX libGL.so library.
|
||||
|
||||
TOP = ../../..
|
||||
include $(TOP)/configs/current
|
||||
@@ -29,7 +28,9 @@ INCLUDE_DIRS = \
|
||||
-I$(TOP)/src/mesa/glapi \
|
||||
-I$(TOP)/src/glx/x11 \
|
||||
-I$(TOP)/src/mesa/drivers/dri/common \
|
||||
`pkg-config --cflags libdrm`
|
||||
$(LIBDRM_CFLAGS) \
|
||||
$(PCIACCESS_CFLAGS)
|
||||
|
||||
|
||||
|
||||
##### RULES #####
|
||||
@@ -43,16 +44,20 @@ INCLUDE_DIRS = \
|
||||
|
||||
##### TARGETS #####
|
||||
|
||||
default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
|
||||
default: depend $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/miniglx.conf
|
||||
|
||||
|
||||
# Make libGL
|
||||
$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile
|
||||
$(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' \
|
||||
@ $(TOP)/bin/mklib -o $(GL_LIB) -linker '$(CC)' \
|
||||
-major 1 -minor 2 $(MKLIB_OPTIONS) \
|
||||
-install $(TOP)/$(LIB_DIR) $(GL_LIB_DEPS) $(OBJECTS) `/usr/bin/pkg-config --libs libdrm` `/usr/bin/pkg-config --libs pciaccess`
|
||||
rm -f $(TOP)/$(LIB_DIR)/miniglx.conf
|
||||
install example.miniglx.conf $(TOP)/$(LIB_DIR)/miniglx.conf
|
||||
-install $(TOP)/$(LIB_DIR) $(GL_LIB_DEPS) $(OBJECTS) \
|
||||
$(LIBDRM_LIB) $(PCIACCESS_LIB)
|
||||
|
||||
|
||||
# install sample miniglx.conf
|
||||
$(TOP)/$(LIB_DIR)/miniglx.conf:
|
||||
$(INSTALL) example.miniglx.conf $(TOP)/$(LIB_DIR)/miniglx.conf
|
||||
|
||||
|
||||
drmtest: xf86drm.o drmtest.o
|
||||
|
@@ -1528,8 +1528,8 @@ XCreateWindow( Display *dpy, Window parent, int x, int y,
|
||||
}
|
||||
|
||||
/* init other per-window fields */
|
||||
win->x = 0;
|
||||
win->y = 0;
|
||||
win->x = x;
|
||||
win->y = y;
|
||||
win->w = width;
|
||||
win->h = height;
|
||||
win->visual = visual; /* ptr assignment */
|
||||
@@ -1537,7 +1537,7 @@ XCreateWindow( Display *dpy, Window parent, int x, int y,
|
||||
win->bytesPerPixel = dpy->driverContext.cpp;
|
||||
win->rowStride = dpy->driverContext.shared.virtualWidth * win->bytesPerPixel;
|
||||
win->size = win->rowStride * height;
|
||||
win->frontStart = dpy->driverContext.FBAddress;
|
||||
win->frontStart = dpy->driverContext.FBAddress + (win->rowStride * win->x) + (win->y * win->bytesPerPixel);
|
||||
win->frontBottom = (GLubyte *) win->frontStart + (height-1) * win->rowStride;
|
||||
|
||||
/* This is incorrect: the hardware driver could put the backbuffer
|
||||
|
@@ -150,7 +150,7 @@ DestroyPbuffer( Display * dpy, GLXDrawable drawable )
|
||||
if ( (priv->majorVersion > 1) || (priv->minorVersion >= 3) ) {
|
||||
xGLXDestroyPbufferReq * req;
|
||||
|
||||
GetReqExtra( GLXDestroyPbuffer, 4, req );
|
||||
GetReq( GLXDestroyPbuffer, req );
|
||||
req->reqType = opcode;
|
||||
req->glxCode = X_GLXDestroyPbuffer;
|
||||
req->pbuffer = (GLXPbuffer) drawable;
|
||||
|
@@ -1667,7 +1667,7 @@ __glXGetArrayType( const __GLXattribute * const state,
|
||||
key, index );
|
||||
|
||||
if ( a != NULL ) {
|
||||
*dest = (GLintptr) a->enabled;
|
||||
*dest = (GLintptr) a->data_type;
|
||||
}
|
||||
|
||||
return (a != NULL);
|
||||
|
@@ -117,17 +117,16 @@ $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS)
|
||||
$(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(STAND_ALONE_OBJECTS)
|
||||
|
||||
# Make the OSMesa library
|
||||
# Note: version is kept at 6.5.3 to simplify app/linking issues
|
||||
$(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA_DRIVER_OBJECTS) $(OSMESA16_OBJECTS)
|
||||
@ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \
|
||||
$(TOP)/bin/mklib -o $(OSMESA_LIB) -linker '$(CC)' \
|
||||
-major $(MESA_MAJOR) \
|
||||
-minor $(MESA_MINOR) -patch $(MESA_TINY) \
|
||||
-major 6 -minor 5 -patch 3 \
|
||||
-install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
|
||||
$(OSMESA_LIB_DEPS) $(OSMESA16_OBJECTS) ; \
|
||||
else \
|
||||
$(TOP)/bin/mklib -o $(OSMESA_LIB) -linker '$(CC)' \
|
||||
-major $(MESA_MAJOR) \
|
||||
-minor $(MESA_MINOR) -patch $(GL_TINY) \
|
||||
-major 6 -minor 5 -patch 3 \
|
||||
-install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
|
||||
$(OSMESA_LIB_DEPS) $(OSMESA_DRIVER_OBJECTS) ; \
|
||||
fi
|
||||
|
@@ -1,5 +1,5 @@
|
||||
# Mesa 3-D graphics library
|
||||
# Version: 5.1
|
||||
# Version: 7.0
|
||||
#
|
||||
# Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
|
||||
#
|
||||
@@ -26,6 +26,16 @@
|
||||
# Email : dborca@users.sourceforge.net
|
||||
# Web : http://www.geocities.com/dborca
|
||||
|
||||
# MinGW core-gl makefile updated for Mesa 7.0
|
||||
#
|
||||
# updated : by Heromyth, on 2007-7-21
|
||||
# Email : zxpmyth@yahoo.com.cn
|
||||
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
|
||||
# The others havn't been tested yet.
|
||||
# 2) The generated DLLs are *not* compatible with the ones built
|
||||
# with the other compilers like VC8, especially for GLUT.
|
||||
# 3) Although more tests are needed, it can be used individually!
|
||||
|
||||
|
||||
#
|
||||
# Available options:
|
||||
@@ -52,7 +62,6 @@
|
||||
#
|
||||
|
||||
|
||||
|
||||
.PHONY: all clean
|
||||
.INTERMEDIATE: x86/gen_matypes.exe
|
||||
.SUFFIXES: .rc .res
|
||||
@@ -60,23 +69,37 @@
|
||||
# Set this to the prefix of your build tools, i.e. mingw32-
|
||||
TOOLS_PREFIX = mingw32-
|
||||
|
||||
ifeq ($(ICD),1)
|
||||
LIB_NAME = mesa32
|
||||
else
|
||||
LIB_NAME = opengl32
|
||||
endif
|
||||
|
||||
DLL_EXT = .dll
|
||||
IMP_EXT = .a
|
||||
LIB_PRE = lib
|
||||
STRIP = -s
|
||||
|
||||
AR = ar
|
||||
ARFLAGS = crus
|
||||
DLLTOOL = dlltool
|
||||
|
||||
TOP = ../..
|
||||
GLIDE ?= $(TOP)/glide3
|
||||
LIBDIR = $(TOP)/lib
|
||||
ifeq ($(ICD),1)
|
||||
GL_DLL = mesa32.dll
|
||||
GL_IMP = libmesa32.a
|
||||
else
|
||||
GL_DLL = opengl32.dll
|
||||
GL_IMP = libopengl32.a
|
||||
endif
|
||||
|
||||
LDLIBS = -lgdi32
|
||||
GL_DLL = $(LIB_NAME)$(DLL_EXT)
|
||||
GL_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
|
||||
|
||||
MESA_LIB = libmesa.a
|
||||
CC = $(TOOLS_PREFIX)gcc
|
||||
CFLAGS += -DBUILD_GL32 -D_OPENGL32_
|
||||
CFLAGS += $(INCLUDE_DIRS)
|
||||
CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1
|
||||
|
||||
LDLIBS = -lgdi32 -luser32 -liberty
|
||||
LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
|
||||
|
||||
CFLAGS += -DBUILD_GL32 -D_DLL -DMESA_MINWARN
|
||||
CFLAGS += -DNDEBUG -DUSE_EXTERNAL_DXTN_LIB=1
|
||||
|
||||
ifeq ($(FX),1)
|
||||
CFLAGS += -I$(GLIDE)/include -DFX
|
||||
LDLIBS += -L$(GLIDE)/lib -lglide3x
|
||||
@@ -87,12 +110,11 @@ else
|
||||
CFLAGS += -DUSE_MGL_NAMESPACE
|
||||
GL_DEF = drivers/windows/icd/mesa.def
|
||||
else
|
||||
GL_DEF = drivers/windows/gdi/mesa.def
|
||||
GL_DEF = $(LIB_NAME).def
|
||||
endif
|
||||
endif
|
||||
|
||||
AR = ar
|
||||
ARFLAGS = crus
|
||||
|
||||
|
||||
UNLINK = del $(subst /,\,$(1))
|
||||
ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
|
||||
@@ -104,6 +126,8 @@ endif
|
||||
|
||||
include sources
|
||||
|
||||
CFLAGS += $(INCLUDE_DIRS)
|
||||
|
||||
ifeq ($(X86),1)
|
||||
CFLAGS += -DUSE_X86_ASM
|
||||
CFLAGS += -DUSE_MMX_ASM
|
||||
@@ -140,22 +164,23 @@ RESOURCE = $(GL_RES:.rc=.res)
|
||||
|
||||
.c.o:
|
||||
$(CC) -o $@ $(CFLAGS) -c $<
|
||||
.S.o:
|
||||
$(CC) -o $@ $(CFLAGS) -c $<
|
||||
.s.o:
|
||||
$(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $<
|
||||
|
||||
.rc.res:
|
||||
windres -o $@ -Irc -Ocoff $<
|
||||
|
||||
|
||||
all: $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP)
|
||||
|
||||
$(LIBDIR):
|
||||
mkdir -p $(LIBDIR)
|
||||
|
||||
$(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE)
|
||||
$(TOOLS_PREFIX)dllwrap -o $(LIBDIR)/$(GL_DLL) --output-lib $(LIBDIR)/$(GL_IMP) \
|
||||
--target i386-mingw32 --def $(GL_DEF) -Wl,-enable-stdcall-fixup \
|
||||
$^ $(LDLIBS)
|
||||
$(CC) $(LDFLAGS) -o $(LIBDIR)/$(GL_DLL) $^ $(LDLIBS)
|
||||
$(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GL_DEF) $^
|
||||
$(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GL_IMP) --def $(LIBDIR)/$(GL_DEF)
|
||||
|
||||
|
||||
$(X86_OBJECTS): x86/matypes.h
|
||||
|
||||
@@ -187,17 +212,21 @@ tnl/t_vtx_x86_gcc.o: tnl/t_vtx_x86_gcc.S
|
||||
$(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $<
|
||||
|
||||
clean:
|
||||
-$(call UNLINK,array_cache/*.o)
|
||||
-$(call UNLINK,glapi/*.o)
|
||||
-$(call UNLINK,main/*.o)
|
||||
-$(call UNLINK,math/*.o)
|
||||
-$(call UNLINK,vbo/*.o)
|
||||
-$(call UNLINK,shader/*.o)
|
||||
-$(call UNLINK,shader/slang/*.o)
|
||||
-$(call UNLINK,shader/grammar/*.o)
|
||||
-$(call UNLINK,sparc/*.o)
|
||||
-$(call UNLINK,ppc/*.o)
|
||||
-$(call UNLINK,swrast/*.o)
|
||||
-$(call UNLINK,swrast_setup/*.o)
|
||||
-$(call UNLINK,tnl/*.o)
|
||||
-$(call UNLINK,x86/*.o)
|
||||
-$(call UNLINK,x86/rtasm/*.o)
|
||||
-$(call UNLINK,x86-64/*.o)
|
||||
-$(call UNLINK,drivers/common/*.o)
|
||||
-$(call UNLINK,drivers/glide/*.o)
|
||||
-$(call UNLINK,drivers/windows/fx/*.o)
|
||||
|
@@ -14,21 +14,25 @@ $(TOP)/$(LIB_DIR):
|
||||
|
||||
|
||||
subdirs:
|
||||
echo $(DRI_DIRS)
|
||||
@for dir in $(DRI_DIRS) ; do \
|
||||
echo $$dir ; \
|
||||
(cd $$dir && $(MAKE)) || exit 1; \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir && $(MAKE)) || exit 1 ; \
|
||||
fi \
|
||||
done
|
||||
|
||||
|
||||
install:
|
||||
@for dir in $(DRI_DIRS) ; do \
|
||||
(cd $$dir && $(MAKE) install) || exit 1; \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir && $(MAKE) install) || exit 1 ; \
|
||||
fi \
|
||||
done
|
||||
|
||||
|
||||
clean:
|
||||
@for dir in $(DRI_DIRS) ; do \
|
||||
(cd $$dir && $(MAKE) clean) ; \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir && $(MAKE) clean) ; \
|
||||
fi \
|
||||
done
|
||||
-rm -f common/*.o
|
||||
|
@@ -25,11 +25,13 @@ OBJECTS = $(C_SOURCES:.c=.o) \
|
||||
$(ASM_SOURCES:.S=.o)
|
||||
|
||||
else
|
||||
# miniglx
|
||||
WINOBJ=
|
||||
WINLIB=-L$(MESA)/src/glx/mini
|
||||
MINIGLX_INCLUDES = -I$(TOP)/src/glx/mini
|
||||
INCLUDES = $(MINIGLX_INCLUDES) \
|
||||
$(SHARED_INCLUDES)
|
||||
$(SHARED_INCLUDES) \
|
||||
$(PCIACCESS_CFLAGS)
|
||||
|
||||
OBJECTS = $(C_SOURCES:.c=.o) \
|
||||
$(MINIGLX_SOURCES:.c=.o) \
|
||||
@@ -54,7 +56,8 @@ SHARED_INCLUDES = \
|
||||
-I$(TOP)/src/mesa/swrast_setup \
|
||||
-I$(TOP)/src/egl/main \
|
||||
-I$(TOP)/src/egl/drivers/dri \
|
||||
`pkg-config --cflags libdrm`
|
||||
$(LIBDRM_CFLAGS)
|
||||
|
||||
|
||||
##### RULES #####
|
||||
|
||||
@@ -70,11 +73,6 @@ SHARED_INCLUDES = \
|
||||
default: depend symlinks $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME)
|
||||
|
||||
|
||||
#$(TOP)/$(LIB_DIR)/$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile
|
||||
# @echo BUILDING FOR: $(WINDOW_SYSTEM)
|
||||
# $(TOP)/bin/mklib -o $(LIBNAME) -noprefix -install $(TOP)/$(LIB_DIR) \
|
||||
# $(WINLIB) $(LIB_DEPS) $(WINOBJ) $(MESA_MODULES) $(OBJECTS)
|
||||
|
||||
$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template
|
||||
$(TOP)/bin/mklib -noprefix -o $@ \
|
||||
$(OBJECTS) $(MESA_MODULES) $(WINOBJ) $(DRI_LIB_DEPS)
|
||||
@@ -84,9 +82,6 @@ $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME)
|
||||
$(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR)
|
||||
|
||||
|
||||
|
||||
# Run 'make depend' to update the dependencies if you change
|
||||
# what's included by any source file.
|
||||
depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
|
||||
touch depend
|
||||
$(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \
|
||||
@@ -103,8 +98,10 @@ clean:
|
||||
-rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS)
|
||||
-rm -f depend depend.bak
|
||||
|
||||
|
||||
install: $(LIBNAME)
|
||||
$(INSTALL) -d $(DRI_DRIVER_INSTALL_DIR)
|
||||
$(INSTALL) -m 755 $(LIBNAME) $(DRI_DRIVER_INSTALL_DIR)
|
||||
|
||||
|
||||
include depend
|
||||
|
@@ -428,10 +428,12 @@ __driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp)
|
||||
|
||||
if (pdp->pClipRects) {
|
||||
_mesa_free(pdp->pClipRects);
|
||||
pdp->pClipRects = NULL;
|
||||
}
|
||||
|
||||
if (pdp->pBackClipRects) {
|
||||
_mesa_free(pdp->pBackClipRects);
|
||||
pdp->pBackClipRects = NULL;
|
||||
}
|
||||
|
||||
DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID);
|
||||
|
@@ -1471,9 +1471,10 @@ static const char ImageTransformParameterfvHP_names[] =
|
||||
"";
|
||||
#endif
|
||||
|
||||
#if defined(need_GL_ARB_vertex_program)
|
||||
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
|
||||
static const char VertexAttrib4ivARB_names[] =
|
||||
"ip\0" /* Parameter signature */
|
||||
"glVertexAttrib4iv\0"
|
||||
"glVertexAttrib4ivARB\0"
|
||||
"";
|
||||
#endif
|
||||
@@ -1579,9 +1580,10 @@ static const char PixelTransformParameterfvEXT_names[] =
|
||||
"";
|
||||
#endif
|
||||
|
||||
#if defined(need_GL_ARB_vertex_program)
|
||||
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
|
||||
static const char VertexAttrib4bvARB_names[] =
|
||||
"ip\0" /* Parameter signature */
|
||||
"glVertexAttrib4bv\0"
|
||||
"glVertexAttrib4bvARB\0"
|
||||
"";
|
||||
#endif
|
||||
@@ -2384,9 +2386,10 @@ static const char GetAttribLocationARB_names[] =
|
||||
"";
|
||||
#endif
|
||||
|
||||
#if defined(need_GL_ARB_vertex_program)
|
||||
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
|
||||
static const char VertexAttrib4ubvARB_names[] =
|
||||
"ip\0" /* Parameter signature */
|
||||
"glVertexAttrib4ubv\0"
|
||||
"glVertexAttrib4ubvARB\0"
|
||||
"";
|
||||
#endif
|
||||
@@ -2903,9 +2906,10 @@ static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] =
|
||||
"";
|
||||
#endif
|
||||
|
||||
#if defined(need_GL_ARB_vertex_program)
|
||||
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
|
||||
static const char VertexAttrib4usvARB_names[] =
|
||||
"ip\0" /* Parameter signature */
|
||||
"glVertexAttrib4usv\0"
|
||||
"glVertexAttrib4usvARB\0"
|
||||
"";
|
||||
#endif
|
||||
@@ -4386,9 +4390,10 @@ static const char WindowPos4iMESA_names[] =
|
||||
"";
|
||||
#endif
|
||||
|
||||
#if defined(need_GL_ARB_vertex_program)
|
||||
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
|
||||
static const char VertexAttrib4uivARB_names[] =
|
||||
"ip\0" /* Parameter signature */
|
||||
"glVertexAttrib4uiv\0"
|
||||
"glVertexAttrib4uivARB\0"
|
||||
"";
|
||||
#endif
|
||||
@@ -6243,6 +6248,8 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
|
||||
{ GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 },
|
||||
{ CreateProgram_names, CreateProgram_remap_index, -1 },
|
||||
{ StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 },
|
||||
{ VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 },
|
||||
{ VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 },
|
||||
{ VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 },
|
||||
{ VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 },
|
||||
{ VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 },
|
||||
@@ -6256,6 +6263,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
|
||||
{ VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 },
|
||||
{ GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 },
|
||||
{ GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 },
|
||||
{ VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 },
|
||||
{ Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 },
|
||||
{ VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 },
|
||||
{ VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 },
|
||||
@@ -6268,6 +6276,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
|
||||
{ VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 },
|
||||
{ Uniform4fARB_names, Uniform4fARB_remap_index, -1 },
|
||||
{ VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 },
|
||||
{ VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 },
|
||||
{ LinkProgramARB_names, LinkProgramARB_remap_index, -1 },
|
||||
{ ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 },
|
||||
{ VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 },
|
||||
@@ -6297,6 +6306,7 @@ static const struct dri_extension_function GL_VERSION_2_0_functions[] = {
|
||||
{ DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
|
||||
{ Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 },
|
||||
{ EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 },
|
||||
{ VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 },
|
||||
{ VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 },
|
||||
{ GetShaderiv_names, GetShaderiv_remap_index, -1 },
|
||||
{ VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 },
|
||||
|
@@ -172,12 +172,8 @@ static void i915LayoutTextureImages( i915ContextPtr i915,
|
||||
|
||||
t->intel.image[0][i].offset = total_height * pitch;
|
||||
t->intel.image[0][i].internalFormat = baseImage->_BaseFormat;
|
||||
if (t->intel.image[0][i].image->IsCompressed)
|
||||
{
|
||||
if (t->intel.image[0][i].image->Height > 4)
|
||||
total_height += t->intel.image[0][i].image->Height/4;
|
||||
else
|
||||
total_height += 1;
|
||||
if (t->intel.image[0][i].image->IsCompressed) {
|
||||
total_height += (t->intel.image[0][i].image->Height + 3) / 4;
|
||||
}
|
||||
else
|
||||
total_height += MAX2(2, t->intel.image[0][i].image->Height);
|
||||
|
@@ -64,6 +64,7 @@ static void i915_reduced_primitive_state( intelContextPtr intel,
|
||||
st1 &= ~ST1_ENABLE;
|
||||
|
||||
switch (rprim) {
|
||||
case GL_QUADS: /* from RASTERIZE(GL_QUADS) in t_dd_tritemp.h */
|
||||
case GL_TRIANGLES:
|
||||
if (intel->ctx.Polygon.StippleFlag &&
|
||||
intel->hw_stipple)
|
||||
|
@@ -634,11 +634,32 @@ static void intelUploadTexImage( intelContextPtr intel,
|
||||
image->Height);
|
||||
}
|
||||
else if (image->IsCompressed) {
|
||||
GLuint row_len = image->Width * 2;
|
||||
GLuint row_len = 0;
|
||||
GLubyte *dst = (GLubyte *)(t->BufAddr + offset);
|
||||
GLubyte *src = (GLubyte *)image->Data;
|
||||
GLuint j;
|
||||
|
||||
/* must always copy whole blocks (8/16 bytes) */
|
||||
switch (image->InternalFormat) {
|
||||
case GL_COMPRESSED_RGB_FXT1_3DFX:
|
||||
case GL_COMPRESSED_RGBA_FXT1_3DFX:
|
||||
case GL_RGB_S3TC:
|
||||
case GL_RGB4_S3TC:
|
||||
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
|
||||
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
|
||||
row_len = (image->Width * 2 + 7) & ~7;
|
||||
break;
|
||||
case GL_RGBA_S3TC:
|
||||
case GL_RGBA4_S3TC:
|
||||
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
|
||||
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
|
||||
row_len = (image->Width * 4 + 15) & ~15;
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr,"Internal Compressed format not supported %d\n", image->InternalFormat);
|
||||
break;
|
||||
}
|
||||
|
||||
if (INTEL_DEBUG & DEBUG_TEXTURE)
|
||||
fprintf(stderr,
|
||||
"Upload image %dx%dx%d offset %xm row_len %x "
|
||||
@@ -646,30 +667,11 @@ static void intelUploadTexImage( intelContextPtr intel,
|
||||
image->Width, image->Height, image->Depth, offset,
|
||||
row_len, t->Pitch, t->depth_pitch);
|
||||
|
||||
switch (image->InternalFormat) {
|
||||
case GL_COMPRESSED_RGB_FXT1_3DFX:
|
||||
case GL_COMPRESSED_RGBA_FXT1_3DFX:
|
||||
case GL_RGB_S3TC:
|
||||
case GL_RGB4_S3TC:
|
||||
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
|
||||
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
|
||||
for (j = 0 ; j < image->Height/4 ; j++, dst += (t->Pitch)) {
|
||||
__memcpy(dst, src, row_len );
|
||||
src += row_len;
|
||||
}
|
||||
break;
|
||||
case GL_RGBA_S3TC:
|
||||
case GL_RGBA4_S3TC:
|
||||
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
|
||||
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
|
||||
for (j = 0 ; j < image->Height/4 ; j++, dst += (t->Pitch)) {
|
||||
__memcpy(dst, src, (image->Width*4) );
|
||||
src += image->Width*4;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr,"Internal Compressed format not supported %d\n", image->InternalFormat);
|
||||
break;
|
||||
if (row_len) {
|
||||
for (j = 0 ; j < (image->Height + 3)/4 ; j++, dst += (t->Pitch)) {
|
||||
__memcpy(dst, src, row_len );
|
||||
src += row_len;
|
||||
}
|
||||
}
|
||||
}
|
||||
/* Time for another vtbl entry:
|
||||
|
@@ -455,12 +455,14 @@ static unsigned long AllocFromAGP(const DRIDriverContext *ctx, I830Rec *pI830, l
|
||||
}
|
||||
|
||||
unsigned long
|
||||
I830AllocVidMem(const DRIDriverContext *ctx, I830Rec *pI830, I830MemRange *result, I830MemPool *pool, long size, unsigned long alignment, int flags)
|
||||
I830AllocVidMem(const DRIDriverContext *ctx, I830Rec *pI830,
|
||||
I830MemRange *result, I830MemPool *pool, long size,
|
||||
unsigned long alignment, int flags)
|
||||
{
|
||||
int ret;
|
||||
unsigned long ret;
|
||||
|
||||
if (!result)
|
||||
return 0;
|
||||
if (!result)
|
||||
return 0;
|
||||
|
||||
/* Make sure these are initialised. */
|
||||
result->Size = 0;
|
||||
@@ -470,16 +472,15 @@ I830AllocVidMem(const DRIDriverContext *ctx, I830Rec *pI830, I830MemRange *resul
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (pool->Free.Size < size)
|
||||
return AllocFromAGP(ctx, pI830, size, alignment, result);
|
||||
else
|
||||
{
|
||||
ret = AllocFromPool(ctx, pI830, result, pool, size, alignment, flags);
|
||||
|
||||
if (ret==0)
|
||||
return AllocFromAGP(ctx, pI830, size, alignment, result);
|
||||
return ret;
|
||||
if (pool->Free.Size < size) {
|
||||
ret = AllocFromAGP(ctx, pI830, size, alignment, result);
|
||||
}
|
||||
else {
|
||||
ret = AllocFromPool(ctx, pI830, result, pool, size, alignment, flags);
|
||||
if (ret == 0)
|
||||
ret = AllocFromAGP(ctx, pI830, size, alignment, result);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
static Bool BindAgpRange(const DRIDriverContext *ctx, I830MemRange *mem)
|
||||
|
@@ -161,11 +161,9 @@ i915_miptree_layout(struct intel_mipmap_tree * mt)
|
||||
if (mt->compressed)
|
||||
img_height = MAX2(1, height / 4);
|
||||
else
|
||||
img_height = MAX2(2, height);
|
||||
img_height = (MAX2(2, height) + 1) & ~1;
|
||||
|
||||
mt->total_height += img_height;
|
||||
mt->total_height += 1;
|
||||
mt->total_height &= ~1;
|
||||
|
||||
width = minify(width);
|
||||
height = minify(height);
|
||||
|
@@ -61,6 +61,7 @@ i915_reduced_primitive_state(struct intel_context *intel, GLenum rprim)
|
||||
st1 &= ~ST1_ENABLE;
|
||||
|
||||
switch (rprim) {
|
||||
case GL_QUADS: /* from RASTERIZE(GL_QUADS) in t_dd_tritemp.h */
|
||||
case GL_TRIANGLES:
|
||||
if (intel->ctx.Polygon.StippleFlag && intel->hw_stipple)
|
||||
st1 |= ST1_ENABLE;
|
||||
|
@@ -316,7 +316,8 @@ intelWindowMoved(struct intel_context *intel)
|
||||
flags = intel_fb->vblank_flags & ~VBLANK_FLAG_SECONDARY;
|
||||
}
|
||||
|
||||
if (flags != intel_fb->vblank_flags) {
|
||||
if (flags != intel_fb->vblank_flags && intel_fb->vblank_flags &&
|
||||
!(intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ)) {
|
||||
drmVBlank vbl;
|
||||
int i;
|
||||
|
||||
@@ -327,7 +328,9 @@ intelWindowMoved(struct intel_context *intel)
|
||||
}
|
||||
|
||||
for (i = 0; i < intel_fb->pf_num_pages; i++) {
|
||||
if (!intel_fb->color_rb[i])
|
||||
if (!intel_fb->color_rb[i] ||
|
||||
(intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <=
|
||||
(1<<23))
|
||||
continue;
|
||||
|
||||
vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending;
|
||||
@@ -828,7 +831,8 @@ intelScheduleSwap(const __DRIdrawablePrivate * dPriv, GLboolean *missed_target)
|
||||
drm_i915_vblank_swap_t swap;
|
||||
GLboolean ret;
|
||||
|
||||
if ((intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) ||
|
||||
if (!intel_fb->vblank_flags ||
|
||||
(intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) ||
|
||||
intelScreen->current_rotation != 0 ||
|
||||
intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6))
|
||||
return GL_FALSE;
|
||||
|
@@ -607,12 +607,23 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
|
||||
if (intel->ctx.DrawBuffer == &intel_fb->Base) {
|
||||
|
||||
if (intel->driDrawable != driDrawPriv) {
|
||||
intel_fb->vblank_flags = (intel->intelScreen->irq_active != 0)
|
||||
? driGetDefaultVBlankFlags(&intel->optionCache)
|
||||
: VBLANK_FLAG_NO_IRQ;
|
||||
(*dri_interface->getUST) (&intel_fb->swap_ust);
|
||||
driDrawableInitVBlank(driDrawPriv, intel_fb->vblank_flags,
|
||||
&intel_fb->vbl_seq);
|
||||
if (driDrawPriv->pdraw->swap_interval == (unsigned)-1) {
|
||||
int i;
|
||||
|
||||
intel_fb->vblank_flags = (intel->intelScreen->irq_active != 0)
|
||||
? driGetDefaultVBlankFlags(&intel->optionCache)
|
||||
: VBLANK_FLAG_NO_IRQ;
|
||||
|
||||
(*dri_interface->getUST) (&intel_fb->swap_ust);
|
||||
driDrawableInitVBlank(driDrawPriv, intel_fb->vblank_flags,
|
||||
&intel_fb->vbl_seq);
|
||||
intel_fb->vbl_waited = intel_fb->vbl_seq;
|
||||
|
||||
for (i = 0; i < (intel->intelScreen->third.handle ? 3 : 2); i++) {
|
||||
if (intel_fb->color_rb[i])
|
||||
intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_seq;
|
||||
}
|
||||
}
|
||||
intel->driDrawable = driDrawPriv;
|
||||
intelWindowMoved(intel);
|
||||
}
|
||||
@@ -658,37 +669,27 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
|
||||
if (sarea->width != intel->width ||
|
||||
sarea->height != intel->height ||
|
||||
sarea->rotation != intel->current_rotation) {
|
||||
|
||||
void *batchMap = intel->batch->map;
|
||||
|
||||
int numClipRects = intel->numClipRects;
|
||||
|
||||
/*
|
||||
* FIXME: Really only need to do this when drawing to a
|
||||
* common back- or front buffer.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This will drop the outstanding batchbuffer on the floor
|
||||
* This will essentially drop the outstanding batchbuffer on the floor.
|
||||
*/
|
||||
intel->numClipRects = 0;
|
||||
|
||||
if (batchMap != NULL) {
|
||||
driBOUnmap(intel->batch->buffer);
|
||||
intel->batch->map = NULL;
|
||||
}
|
||||
if (intel->Fallback)
|
||||
_swrast_flush(&intel->ctx);
|
||||
|
||||
intel_batchbuffer_reset(intel->batch);
|
||||
INTEL_FIREVERTICES(intel);
|
||||
|
||||
if (batchMap == NULL) {
|
||||
driBOUnmap(intel->batch->buffer);
|
||||
intel->batch->map = NULL;
|
||||
}
|
||||
if (intel->batch->map != intel->batch->ptr)
|
||||
intel_batchbuffer_flush(intel->batch);
|
||||
|
||||
/* lose all primitives */
|
||||
intel->prim.primitive = ~0;
|
||||
intel->prim.start_ptr = 0;
|
||||
intel->prim.flush = 0;
|
||||
|
||||
/* re-emit all state */
|
||||
intel->vtbl.lost_hardware(intel);
|
||||
intel->numClipRects = numClipRects;
|
||||
|
||||
/* force window update */
|
||||
intel->lastStamp = 0;
|
||||
@@ -729,7 +730,9 @@ void LOCK_HARDWARE( struct intel_context *intel )
|
||||
BUFFER_BACK_LEFT);
|
||||
}
|
||||
|
||||
if (intel_rb && (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) {
|
||||
if (intel_rb && intel_fb->vblank_flags &&
|
||||
!(intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) &&
|
||||
(intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) {
|
||||
drmVBlank vbl;
|
||||
|
||||
vbl.request.type = DRM_VBLANK_ABSOLUTE;
|
||||
|
@@ -105,6 +105,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
|
||||
{
|
||||
struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
|
||||
struct intel_texture_object *intelObj = intel_texture_object(tObj);
|
||||
int comp_byte = 0;
|
||||
int cpp;
|
||||
|
||||
GLuint face, i;
|
||||
GLuint nr_faces = 0;
|
||||
@@ -148,6 +150,12 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
|
||||
intel_miptree_reference(&intelObj->mt, firstImage->mt);
|
||||
}
|
||||
|
||||
if (firstImage->base.IsCompressed) {
|
||||
comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
|
||||
cpp = comp_byte;
|
||||
}
|
||||
else cpp = firstImage->base.TexFormat->TexelBytes;
|
||||
|
||||
/* Check tree can hold all active levels. Check tree matches
|
||||
* target, imageFormat, etc.
|
||||
*
|
||||
@@ -165,7 +173,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
|
||||
intelObj->mt->width0 != firstImage->base.Width ||
|
||||
intelObj->mt->height0 != firstImage->base.Height ||
|
||||
intelObj->mt->depth0 != firstImage->base.Depth ||
|
||||
intelObj->mt->cpp != firstImage->base.TexFormat->TexelBytes ||
|
||||
intelObj->mt->cpp != cpp ||
|
||||
intelObj->mt->compressed != firstImage->base.IsCompressed)) {
|
||||
intel_miptree_release(intel, &intelObj->mt);
|
||||
}
|
||||
@@ -174,10 +182,6 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
|
||||
/* May need to create a new tree:
|
||||
*/
|
||||
if (!intelObj->mt) {
|
||||
int comp_byte = 0;
|
||||
|
||||
if (firstImage->base.IsCompressed)
|
||||
comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
|
||||
intelObj->mt = intel_miptree_create(intel,
|
||||
intelObj->base.Target,
|
||||
firstImage->base.InternalFormat,
|
||||
@@ -186,8 +190,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
|
||||
firstImage->base.Width,
|
||||
firstImage->base.Height,
|
||||
firstImage->base.Depth,
|
||||
firstImage->base.TexFormat->
|
||||
TexelBytes,
|
||||
cpp,
|
||||
comp_byte);
|
||||
}
|
||||
|
||||
|
@@ -483,12 +483,14 @@ static unsigned long AllocFromAGP(const DRIDriverContext *ctx, I830Rec *pI830, l
|
||||
}
|
||||
|
||||
unsigned long
|
||||
I830AllocVidMem(const DRIDriverContext *ctx, I830Rec *pI830, I830MemRange *result, I830MemPool *pool, long size, unsigned long alignment, int flags)
|
||||
I830AllocVidMem(const DRIDriverContext *ctx, I830Rec *pI830,
|
||||
I830MemRange *result, I830MemPool *pool, long size,
|
||||
unsigned long alignment, int flags)
|
||||
{
|
||||
int ret;
|
||||
unsigned long ret;
|
||||
|
||||
if (!result)
|
||||
return 0;
|
||||
if (!result)
|
||||
return 0;
|
||||
|
||||
/* Make sure these are initialised. */
|
||||
result->Size = 0;
|
||||
@@ -498,16 +500,15 @@ I830AllocVidMem(const DRIDriverContext *ctx, I830Rec *pI830, I830MemRange *resul
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (pool->Free.Size < size)
|
||||
return AllocFromAGP(ctx, pI830, size, alignment, result);
|
||||
else
|
||||
{
|
||||
ret = AllocFromPool(ctx, pI830, result, pool, size, alignment, flags);
|
||||
|
||||
if (ret==0)
|
||||
return AllocFromAGP(ctx, pI830, size, alignment, result);
|
||||
return ret;
|
||||
if (pool->Free.Size < size) {
|
||||
ret = AllocFromAGP(ctx, pI830, size, alignment, result);
|
||||
}
|
||||
else {
|
||||
ret = AllocFromPool(ctx, pI830, result, pool, size, alignment, flags);
|
||||
if (ret == 0)
|
||||
ret = AllocFromAGP(ctx, pI830, size, alignment, result);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
static Bool BindAgpRange(const DRIDriverContext *ctx, I830MemRange *mem)
|
||||
@@ -895,31 +896,6 @@ I830DRIUnmapScreenRegions(const DRIDriverContext *ctx, I830Rec *pI830, drmI830Sa
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
static void
|
||||
I830InitTextureHeap(const DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea)
|
||||
{
|
||||
/* Start up the simple memory manager for agp space */
|
||||
drmI830MemInitHeap drmHeap;
|
||||
drmHeap.region = I830_MEM_REGION_AGP;
|
||||
drmHeap.start = 0;
|
||||
drmHeap.size = sarea->tex_size;
|
||||
|
||||
if (drmCommandWrite(ctx->drmFD, DRM_I830_INIT_HEAP,
|
||||
&drmHeap, sizeof(drmHeap))) {
|
||||
fprintf(stderr,
|
||||
"[drm] Failed to initialized agp heap manager\n");
|
||||
} else {
|
||||
fprintf(stderr,
|
||||
"[drm] Initialized kernel agp heap manager, %d\n",
|
||||
sarea->tex_size);
|
||||
|
||||
I830SetParam(ctx, I830_SETPARAM_TEX_LRU_LOG_GRANULARITY,
|
||||
sarea->log_tex_granularity);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static Bool
|
||||
I830DRIDoMappings(DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea)
|
||||
{
|
||||
@@ -943,9 +919,6 @@ I830DRIDoMappings(DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea)
|
||||
I830DRIMapScreenRegions(ctx, pI830, sarea);
|
||||
SetupDRIMM(ctx, pI830);
|
||||
|
||||
#if 0
|
||||
I830InitTextureHeap(ctx, pI830, sarea);
|
||||
#endif
|
||||
if (ctx->pciDevice != PCI_CHIP_845_G &&
|
||||
ctx->pciDevice != PCI_CHIP_I830_M) {
|
||||
I830SetParam(ctx, I830_SETPARAM_USE_MI_BATCHBUFFER_START, 1 );
|
||||
|
@@ -34,6 +34,7 @@
|
||||
#include "brw_state.h"
|
||||
#include "brw_defines.h"
|
||||
#include "brw_util.h"
|
||||
#include "macros.h"
|
||||
#include "enums.h"
|
||||
|
||||
static void upload_cc_vp( struct brw_context *brw )
|
||||
|
@@ -46,7 +46,7 @@
|
||||
|
||||
#include "tnl/tnl.h"
|
||||
#include "vbo/vbo_context.h"
|
||||
|
||||
#include "swrast/swrast.h"
|
||||
|
||||
|
||||
|
||||
|
@@ -532,12 +532,15 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
||||
GLuint dst_offset,
|
||||
GLboolean dst_tiled,
|
||||
GLshort x, GLshort y,
|
||||
GLshort w, GLshort h)
|
||||
GLshort w, GLshort h,
|
||||
GLenum logic_op)
|
||||
{
|
||||
struct xy_setup_blit setup;
|
||||
struct xy_text_immediate_blit text;
|
||||
int dwords = ((src_size + 7) & ~7) / 4;
|
||||
|
||||
assert( logic_op - GL_CLEAR >= 0 );
|
||||
assert( logic_op - GL_CLEAR < 0x10 );
|
||||
|
||||
if (w < 0 || h < 0)
|
||||
return;
|
||||
@@ -561,7 +564,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
||||
setup.br0.length = (sizeof(setup) / sizeof(int)) - 2;
|
||||
|
||||
setup.br13.dest_pitch = dst_pitch;
|
||||
setup.br13.rop = 0xcc;
|
||||
setup.br13.rop = translate_raster_op(logic_op);
|
||||
setup.br13.color_depth = (cpp == 4) ? BR13_8888 : BR13_565;
|
||||
setup.br13.clipping_enable = 0;
|
||||
setup.br13.mono_source_transparency = 1;
|
||||
|
@@ -72,6 +72,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
|
||||
GLuint dst_offset,
|
||||
GLboolean dst_tiled,
|
||||
GLshort dst_x, GLshort dst_y,
|
||||
GLshort w, GLshort h);
|
||||
GLshort w, GLshort h,
|
||||
GLenum logic_op );
|
||||
|
||||
#endif
|
||||
|
@@ -260,7 +260,9 @@ do_blit_bitmap( GLcontext *ctx,
|
||||
int h = MIN2(DY, box_h - py);
|
||||
int w = MIN2(DX, box_w - px);
|
||||
GLuint sz = align(align(w,8) * h, 64)/8;
|
||||
|
||||
GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
|
||||
ctx->Color.LogicOp : GL_COPY;
|
||||
|
||||
assert(sz <= sizeof(stipple));
|
||||
memset(stipple, 0, sz);
|
||||
|
||||
@@ -288,7 +290,8 @@ do_blit_bitmap( GLcontext *ctx,
|
||||
dst->tiled,
|
||||
rect.x1 + px,
|
||||
rect.y2 - (py + h),
|
||||
w, h);
|
||||
w, h,
|
||||
logic_op);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@@ -74,7 +74,7 @@ void i945_miptree_layout_2d( struct intel_mipmap_tree *mt )
|
||||
GLuint img_height;
|
||||
|
||||
intel_miptree_set_level_info(mt, level, 1, x, y, width,
|
||||
mt->compressed ? height/4 : height, 1);
|
||||
height, 1);
|
||||
|
||||
if (mt->compressed)
|
||||
img_height = MAX2(1, height/4);
|
||||
|
@@ -81,7 +81,7 @@ void TAG(translate_vertex)(GLcontext *ctx,
|
||||
dst->specular[2] = ((GLubyte *)p)[0];
|
||||
dst->specular[1] = ((GLubyte *)p)[1];
|
||||
dst->specular[0] = ((GLubyte *)p)[2];
|
||||
dst->fog = ((GLubyte *)p)[3];
|
||||
dst->attrib[FRAG_ATTRIB_FOGC][0] = ((GLubyte *)p)[3];
|
||||
p++;
|
||||
|
||||
case TINY_VERTEX_FORMAT:
|
||||
|
@@ -679,7 +679,6 @@ r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
|
||||
newCtx->dri.drawable = driDrawPriv;
|
||||
|
||||
r200SetCliprects(newCtx);
|
||||
r200UpdateWindow( newCtx->glCtx );
|
||||
r200UpdateViewportOffset( newCtx->glCtx );
|
||||
}
|
||||
|
||||
|
3
src/mesa/drivers/dri/r300/.gitignore
vendored
3
src/mesa/drivers/dri/r300/.gitignore
vendored
@@ -1,3 +1,4 @@
|
||||
radeon_chipset.h
|
||||
radeon_screen.*
|
||||
radeon_screen.[ch]
|
||||
radeon_span.h
|
||||
server
|
||||
|
2
src/mesa/drivers/dri/r300/Lindent
Executable file
2
src/mesa/drivers/dri/r300/Lindent
Executable file
@@ -0,0 +1,2 @@
|
||||
#!/bin/sh
|
||||
indent -npro -kr -i8 -ts8 -sob -l80 -ss -ncs "$@"
|
@@ -1,6 +1,5 @@
|
||||
# src/mesa/drivers/dri/r300/Makefile
|
||||
|
||||
|
||||
TOP = ../../../../..
|
||||
include $(TOP)/configs/current
|
||||
|
||||
@@ -28,8 +27,7 @@ DRIVER_SOURCES = \
|
||||
radeon_lock.c \
|
||||
radeon_span.c \
|
||||
radeon_state.c \
|
||||
radeon_mm.c \
|
||||
radeon_vtxfmt_a.c \
|
||||
r300_mem.c \
|
||||
\
|
||||
r300_context.c \
|
||||
r300_ioctl.c \
|
||||
@@ -42,34 +40,12 @@ DRIVER_SOURCES = \
|
||||
r300_vertprog.c \
|
||||
r300_fragprog.c \
|
||||
r300_shader.c \
|
||||
r300_maos.c \
|
||||
r300_emit.c \
|
||||
$(EGL_SOURCES)
|
||||
|
||||
# \
|
||||
# r200_context.c \
|
||||
# r200_ioctl.c \
|
||||
# r200_state.c \
|
||||
# r200_state_init.c \
|
||||
# r200_cmdbuf.c \
|
||||
# r200_pixel.c \
|
||||
# r200_tex.c \
|
||||
# r200_texmem.c \
|
||||
# r200_texstate.c \
|
||||
# r200_swtcl.c \
|
||||
# r200_maos.c \
|
||||
# r200_sanity.c \
|
||||
# r200_vtxfmt.c \
|
||||
# r200_vtxfmt_c.c \
|
||||
# r200_vtxfmt_sse.c \
|
||||
# r200_vtxfmt_x86.c
|
||||
|
||||
|
||||
C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
|
||||
|
||||
X86_SOURCES =
|
||||
#r200_vtxtmp_x86.S
|
||||
|
||||
DRIVER_DEFINES = -DCOMPILE_R300 -DGLX_DIRECT_RENDERING -DR200_MERGED=0 \
|
||||
DRIVER_DEFINES = -DCOMPILE_R300 -DR200_MERGED=0 \
|
||||
-DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R300
|
||||
|
||||
SYMLINKS = \
|
||||
@@ -83,11 +59,11 @@ SYMLINKS = \
|
||||
COMMON_SYMLINKS = \
|
||||
radeon_chipset.h \
|
||||
radeon_screen.c \
|
||||
radeon_screen.h
|
||||
radeon_screen.h \
|
||||
radeon_span.h
|
||||
|
||||
##### TARGETS #####
|
||||
|
||||
|
||||
include ../Makefile.template
|
||||
|
||||
server:
|
||||
@@ -100,4 +76,3 @@ $(COMMON_SYMLINKS):
|
||||
@[ -e $@ ] || ln -sf ../radeon/$@ ./
|
||||
|
||||
symlinks: $(SYMLINKS) $(COMMON_SYMLINKS)
|
||||
|
||||
|
@@ -1,103 +0,0 @@
|
||||
#ifndef __PIXEL_SHADER_H__
|
||||
#define __PIXEL_SHADER_H__
|
||||
|
||||
#include "r300_reg.h"
|
||||
|
||||
|
||||
/* INSTR 0 */
|
||||
|
||||
#define PFS_OP_MAD 0
|
||||
#define PFS_OP_DP3 1
|
||||
#define PFS_OP_DP4 2
|
||||
#define PFS_OP_MIN 4
|
||||
#define PFS_OP_MAX 5
|
||||
#define PFS_OP_CMP 8
|
||||
#define PFS_OP_FRC 9
|
||||
#define PFS_OP_OUTC_REPL_ALPHA 10
|
||||
|
||||
/* "or" these with arg0 value to negate or take absolute value of an argument */
|
||||
#define PFS_ARG_NEG (1<<5)
|
||||
#define PFS_ARG_ABS (1<<6)
|
||||
|
||||
#define MAKE_PFS_INSTR0(op, arg0, arg1, arg2, flags) \
|
||||
( ((op)<<23) \
|
||||
| ((arg0)<<R300_FPI0_ARG0C_SHIFT) \
|
||||
| ((arg1)<<R300_FPI0_ARG1C_SHIFT) \
|
||||
| ((arg2)<<R300_FPI0_ARG2C_SHIFT) \
|
||||
| (flags) \
|
||||
)
|
||||
|
||||
#define PFS_FLAG_X 1
|
||||
#define PFS_FLAG_Y 2
|
||||
#define PFS_FLAG_XY 3
|
||||
#define PFS_FLAG_Z 4
|
||||
#define PFS_FLAG_XZ 5
|
||||
#define PFS_FLAG_YZ 6
|
||||
#define PFS_FLAG_ALL 7
|
||||
#define PFS_FLAG_NONE 0
|
||||
|
||||
#define EASY_PFS_INSTR0(op, arg0, arg1, arg2) \
|
||||
MAKE_PFS_INSTR0(PFS_OP_##op, \
|
||||
R300_FPI0_ARGC_##arg0, \
|
||||
R300_FPI0_ARGC_##arg1, \
|
||||
R300_FPI0_ARGC_##arg2, \
|
||||
0)
|
||||
|
||||
/* INSTR 1 */
|
||||
|
||||
#define PFS_FLAG_CONST (1<<5)
|
||||
|
||||
#define MAKE_PFS_INSTR1(dstc, src0, src1, src2, reg, output) \
|
||||
((src0) | ((src1) << R300_FPI1_SRC1C_SHIFT) \
|
||||
| ((src2)<<R300_FPI1_SRC2C_SHIFT) \
|
||||
| ((dstc) << R300_FPI1_DSTC_SHIFT) \
|
||||
| ((reg) << 23) | ((output)<<26))
|
||||
|
||||
#define EASY_PFS_INSTR1(dstc, src0, src1, src2, reg, output) \
|
||||
MAKE_PFS_INSTR1(dstc, src0, src1, src2, PFS_FLAG_##reg, PFS_FLAG_##output)
|
||||
|
||||
/* INSTR 2 */
|
||||
|
||||
/* you can "or" PFS_ARG_NEG with these values to negate them */
|
||||
|
||||
#define MAKE_PFS_INSTR2(op, arg0, arg1, arg2, flags) \
|
||||
(((op) << 23) | \
|
||||
((arg0)<<R300_FPI2_ARG0A_SHIFT) | \
|
||||
((arg1)<<R300_FPI2_ARG1A_SHIFT) | \
|
||||
((arg2)<<R300_FPI2_ARG2A_SHIFT) | \
|
||||
(flags))
|
||||
|
||||
#define EASY_PFS_INSTR2(op, arg0, arg1, arg2) \
|
||||
MAKE_PFS_INSTR2(R300_FPI2_OUTA_##op, \
|
||||
R300_FPI2_ARGA_##arg0, \
|
||||
R300_FPI2_ARGA_##arg1, \
|
||||
R300_FPI2_ARGA_##arg2, \
|
||||
0)
|
||||
|
||||
|
||||
/* INSTR 3 */
|
||||
|
||||
#define PFS_FLAG_NONE 0
|
||||
#define PFS_FLAG_REG 1
|
||||
#define PFS_FLAG_OUTPUT 2
|
||||
#define PFS_FLAG_BOTH 3
|
||||
|
||||
#define MAKE_PFS_INSTR3(dstc, src0, src1, src2, flags) \
|
||||
((src0) | ((src1) << R300_FPI1_SRC1C_SHIFT) \
|
||||
| ((src2)<<R300_FPI1_SRC2C_SHIFT) \
|
||||
| ((dstc) << R300_FPI1_DSTC_SHIFT) \
|
||||
| ((flags) << 23))
|
||||
|
||||
#define EASY_PFS_INSTR3(dstc, src0, src1, src2, flag) \
|
||||
MAKE_PFS_INSTR3(dstc, src0, src1, src2, PFS_FLAG_##flag)
|
||||
|
||||
/* What are 0's ORed with flags ? They are register numbers that
|
||||
just happen to be 0 */
|
||||
#define PFS_NOP { \
|
||||
EASY_PFS_INSTR0(MAD, SRC0C_XYZ, ONE, ZERO), \
|
||||
EASY_PFS_INSTR1(0, 0, 0 | PFS_FLAG_CONST, 0 | PFS_FLAG_CONST, NONE, ALL), \
|
||||
EASY_PFS_INSTR2(MAD, SRC0A, ONE, ZERO), \
|
||||
EASY_PFS_INSTR3(0, 0, 0 | PFS_FLAG_CONST, 0 | PFS_FLAG_CONST, OUTPUT) \
|
||||
}
|
||||
|
||||
#endif
|
@@ -27,9 +27,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
**************************************************************************/
|
||||
|
||||
/*
|
||||
* Authors:
|
||||
* Nicolai Haehnle <prefect_@gmx.net>
|
||||
/**
|
||||
* \file
|
||||
*
|
||||
* \author Nicolai Haehnle <prefect_@gmx.net>
|
||||
*/
|
||||
|
||||
#include "glheader.h"
|
||||
@@ -52,15 +53,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#include "r300_emit.h"
|
||||
#include "r300_state.h"
|
||||
|
||||
|
||||
// Set this to 1 for extremely verbose debugging of command buffers
|
||||
#define DEBUG_CMDBUF 0
|
||||
|
||||
|
||||
/**
|
||||
* Send the current command buffer via ioctl to the hardware.
|
||||
*/
|
||||
int r300FlushCmdBufLocked(r300ContextPtr r300, const char* caller)
|
||||
int r300FlushCmdBufLocked(r300ContextPtr r300, const char *caller)
|
||||
{
|
||||
int ret;
|
||||
int i;
|
||||
@@ -83,22 +82,24 @@ int r300FlushCmdBufLocked(r300ContextPtr r300, const char* caller)
|
||||
r300->cmdbuf.cmd_buf[i]);
|
||||
}
|
||||
|
||||
cmd.buf = (char*)(r300->cmdbuf.cmd_buf + start);
|
||||
cmd.buf = (char *)(r300->cmdbuf.cmd_buf + start);
|
||||
cmd.bufsz = (r300->cmdbuf.count_used - start) * 4;
|
||||
|
||||
if (r300->radeon.state.scissor.enabled) {
|
||||
cmd.nbox = r300->radeon.state.scissor.numClipRects;
|
||||
cmd.boxes = (drm_clip_rect_t *)r300->radeon.state.scissor.pClipRects;
|
||||
cmd.boxes =
|
||||
(drm_clip_rect_t *) r300->radeon.state.scissor.pClipRects;
|
||||
} else {
|
||||
cmd.nbox = r300->radeon.numClipRects;
|
||||
cmd.boxes = (drm_clip_rect_t *)r300->radeon.pClipRects;
|
||||
cmd.boxes = (drm_clip_rect_t *) r300->radeon.pClipRects;
|
||||
}
|
||||
|
||||
|
||||
ret = drmCommandWrite(r300->radeon.dri.fd,
|
||||
DRM_RADEON_CMDBUF, &cmd, sizeof(cmd));
|
||||
|
||||
DRM_RADEON_CMDBUF, &cmd, sizeof(cmd));
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_SYNC) {
|
||||
fprintf(stderr, "Syncing in %s (from %s)\n\n", __FUNCTION__, caller);
|
||||
fprintf(stderr, "Syncing in %s (from %s)\n\n",
|
||||
__FUNCTION__, caller);
|
||||
radeonWaitForIdleLocked(&r300->radeon);
|
||||
}
|
||||
|
||||
@@ -109,37 +110,36 @@ int r300FlushCmdBufLocked(r300ContextPtr r300, const char* caller)
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
int r300FlushCmdBuf(r300ContextPtr r300, const char* caller)
|
||||
int r300FlushCmdBuf(r300ContextPtr r300, const char *caller)
|
||||
{
|
||||
int ret;
|
||||
|
||||
LOCK_HARDWARE(&r300->radeon);
|
||||
|
||||
ret=r300FlushCmdBufLocked(r300, caller);
|
||||
ret = r300FlushCmdBufLocked(r300, caller);
|
||||
|
||||
UNLOCK_HARDWARE(&r300->radeon);
|
||||
|
||||
if (ret) {
|
||||
fprintf(stderr, "drmRadeonCmdBuffer: %d (exiting)\n", ret);
|
||||
exit(ret);
|
||||
fprintf(stderr, "drmRadeonCmdBuffer: %d\n", ret);
|
||||
_mesa_exit(ret);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
void r300_print_state_atom(r300ContextPtr r300, struct r300_state_atom *state)
|
||||
static void r300PrintStateAtom(r300ContextPtr r300, struct r300_state_atom *state)
|
||||
{
|
||||
int i;
|
||||
int dwords = (*state->check)(r300, state);
|
||||
int dwords = (*state->check) (r300, state);
|
||||
|
||||
fprintf(stderr, " emit %s/%d/%d\n", state->name, dwords, state->cmd_size);
|
||||
fprintf(stderr, " emit %s/%d/%d\n", state->name, dwords,
|
||||
state->cmd_size);
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_VERBOSE)
|
||||
for (i = 0; i < dwords; i++)
|
||||
fprintf(stderr, " %s[%d]: %08X\n", state->name, i,
|
||||
state->cmd[i]);
|
||||
fprintf(stderr, " %s[%d]: %08X\n",
|
||||
state->name, i, state->cmd[i]);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -148,22 +148,23 @@ void r300_print_state_atom(r300ContextPtr r300, struct r300_state_atom *state)
|
||||
* The caller must have ensured that there is enough space in the command
|
||||
* buffer.
|
||||
*/
|
||||
static __inline__ void r300DoEmitState(r300ContextPtr r300, GLboolean dirty)
|
||||
static __inline__ void r300EmitAtoms(r300ContextPtr r300, GLboolean dirty)
|
||||
{
|
||||
struct r300_state_atom* atom;
|
||||
uint32_t* dest;
|
||||
struct r300_state_atom *atom;
|
||||
uint32_t *dest;
|
||||
|
||||
dest = r300->cmdbuf.cmd_buf + r300->cmdbuf.count_used;
|
||||
|
||||
if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
|
||||
foreach(atom, &r300->hw.atomlist) {
|
||||
if ((atom->dirty || r300->hw.all_dirty) == dirty) {
|
||||
int dwords = (*atom->check)(r300, atom);
|
||||
int dwords = (*atom->check) (r300, atom);
|
||||
|
||||
if (dwords)
|
||||
r300_print_state_atom(r300, atom);
|
||||
r300PrintStateAtom(r300, atom);
|
||||
else
|
||||
fprintf(stderr, " skip state %s\n",
|
||||
fprintf(stderr,
|
||||
" skip state %s\n",
|
||||
atom->name);
|
||||
}
|
||||
}
|
||||
@@ -171,32 +172,31 @@ static __inline__ void r300DoEmitState(r300ContextPtr r300, GLboolean dirty)
|
||||
|
||||
/* Emit WAIT */
|
||||
*dest = cmdwait(R300_WAIT_3D | R300_WAIT_3D_CLEAN);
|
||||
dest ++;
|
||||
r300->cmdbuf.count_used ++;
|
||||
dest++;
|
||||
r300->cmdbuf.count_used++;
|
||||
|
||||
/* Emit cache flush */
|
||||
*dest = cmdpacket0(R300_TX_CNTL, 1);
|
||||
dest ++;
|
||||
r300->cmdbuf.count_used ++;
|
||||
|
||||
dest++;
|
||||
r300->cmdbuf.count_used++;
|
||||
|
||||
*dest = R300_TX_FLUSH;
|
||||
dest ++;
|
||||
r300->cmdbuf.count_used ++;
|
||||
|
||||
dest++;
|
||||
r300->cmdbuf.count_used++;
|
||||
|
||||
/* Emit END3D */
|
||||
*dest = cmdpacify();
|
||||
dest ++;
|
||||
r300->cmdbuf.count_used ++;
|
||||
|
||||
dest++;
|
||||
r300->cmdbuf.count_used++;
|
||||
|
||||
/* Emit actual atoms */
|
||||
|
||||
foreach(atom, &r300->hw.atomlist) {
|
||||
if ((atom->dirty || r300->hw.all_dirty) == dirty) {
|
||||
int dwords = (*atom->check)(r300, atom);
|
||||
int dwords = (*atom->check) (r300, atom);
|
||||
|
||||
if (dwords) {
|
||||
memcpy(dest, atom->cmd, dwords*4);
|
||||
memcpy(dest, atom->cmd, dwords * 4);
|
||||
dest += dwords;
|
||||
r300->cmdbuf.count_used += dwords;
|
||||
atom->dirty = GL_FALSE;
|
||||
@@ -216,7 +216,8 @@ void r300EmitState(r300ContextPtr r300)
|
||||
if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_PRIMS))
|
||||
fprintf(stderr, "%s\n", __FUNCTION__);
|
||||
|
||||
if (r300->cmdbuf.count_used && !r300->hw.is_dirty && !r300->hw.all_dirty)
|
||||
if (r300->cmdbuf.count_used && !r300->hw.is_dirty
|
||||
&& !r300->hw.all_dirty)
|
||||
return;
|
||||
|
||||
/* To avoid going across the entire set of states multiple times, just check
|
||||
@@ -229,14 +230,14 @@ void r300EmitState(r300ContextPtr r300)
|
||||
if (RADEON_DEBUG & DEBUG_STATE)
|
||||
fprintf(stderr, "Begin reemit state\n");
|
||||
|
||||
r300DoEmitState(r300, GL_FALSE);
|
||||
r300EmitAtoms(r300, GL_FALSE);
|
||||
r300->cmdbuf.count_reemit = r300->cmdbuf.count_used;
|
||||
}
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_STATE)
|
||||
fprintf(stderr, "Begin dirty state\n");
|
||||
|
||||
r300DoEmitState(r300, GL_TRUE);
|
||||
r300EmitAtoms(r300, GL_TRUE);
|
||||
|
||||
assert(r300->cmdbuf.count_used < r300->cmdbuf.size);
|
||||
|
||||
@@ -255,25 +256,22 @@ static int check_##NM( r300ContextPtr r300, \
|
||||
#define packet0_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->packet0.count)
|
||||
#define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
|
||||
|
||||
CHECK( always, atom->cmd_size )
|
||||
CHECK( variable, packet0_count(atom->cmd) ? (1 + packet0_count(atom->cmd)) : 0 )
|
||||
CHECK( vpu, vpu_count(atom->cmd) ? (1 + vpu_count(atom->cmd)*4) : 0 )
|
||||
|
||||
CHECK(always, atom->cmd_size)
|
||||
CHECK(variable, packet0_count(atom->cmd) ? (1 + packet0_count(atom->cmd)) : 0)
|
||||
CHECK(vpu, vpu_count(atom->cmd) ? (1 + vpu_count(atom->cmd) * 4) : 0)
|
||||
#undef packet0_count
|
||||
#undef vpu_count
|
||||
|
||||
#define ALLOC_STATE( ATOM, CHK, SZ, NM, IDX ) \
|
||||
#define ALLOC_STATE( ATOM, CHK, SZ, IDX ) \
|
||||
do { \
|
||||
r300->hw.ATOM.cmd_size = (SZ); \
|
||||
r300->hw.ATOM.cmd = (uint32_t*)CALLOC((SZ) * sizeof(uint32_t)); \
|
||||
r300->hw.ATOM.name = (NM); \
|
||||
r300->hw.ATOM.name = #ATOM; \
|
||||
r300->hw.ATOM.idx = (IDX); \
|
||||
r300->hw.ATOM.check = check_##CHK; \
|
||||
r300->hw.ATOM.dirty = GL_FALSE; \
|
||||
r300->hw.max_state_size += (SZ); \
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.ATOM); \
|
||||
} while (0)
|
||||
|
||||
|
||||
/**
|
||||
* Allocate memory for the command buffer and initialize the state atom
|
||||
* list. Note that the initial hardware state is set by r300InitState().
|
||||
@@ -284,304 +282,239 @@ void r300InitCmdBuf(r300ContextPtr r300)
|
||||
int has_tcl = 1;
|
||||
|
||||
if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
|
||||
has_tcl = 0;
|
||||
has_tcl = 0;
|
||||
|
||||
r300->hw.max_state_size = 2+2; /* reserve extra space for WAIT_IDLE and tex cache flush */
|
||||
r300->hw.max_state_size = 2 + 2; /* reserve extra space for WAIT_IDLE and tex cache flush */
|
||||
|
||||
mtu = r300->radeon.glCtx->Const.MaxTextureUnits;
|
||||
if (RADEON_DEBUG & DEBUG_TEXTURE) {
|
||||
fprintf(stderr, "Using %d maximum texture units..\n", mtu);
|
||||
}
|
||||
|
||||
/* Initialize state atoms */
|
||||
ALLOC_STATE( vpt, always, R300_VPT_CMDSIZE, "vpt", 0 );
|
||||
r300->hw.vpt.cmd[R300_VPT_CMD_0] = cmdpacket0(R300_SE_VPORT_XSCALE, 6);
|
||||
ALLOC_STATE( vap_cntl, always, 2, "vap_cntl", 0 );
|
||||
r300->hw.vap_cntl.cmd[0] = cmdpacket0(R300_VAP_CNTL, 1);
|
||||
ALLOC_STATE( vte, always, 3, "vte", 0 );
|
||||
r300->hw.vte.cmd[0] = cmdpacket0(R300_SE_VTE_CNTL, 2);
|
||||
ALLOC_STATE( unk2134, always, 3, "unk2134", 0 );
|
||||
r300->hw.unk2134.cmd[0] = cmdpacket0(0x2134, 2);
|
||||
ALLOC_STATE( vap_cntl_status, always, 2, "vap_cntl_status", 0 );
|
||||
r300->hw.vap_cntl_status.cmd[0] = cmdpacket0(R300_VAP_CNTL_STATUS, 1);
|
||||
ALLOC_STATE( vir[0], variable, R300_VIR_CMDSIZE, "vir/0", 0 );
|
||||
r300->hw.vir[0].cmd[R300_VIR_CMD_0] = cmdpacket0(R300_VAP_INPUT_ROUTE_0_0, 1);
|
||||
ALLOC_STATE( vir[1], variable, R300_VIR_CMDSIZE, "vir/1", 1 );
|
||||
r300->hw.vir[1].cmd[R300_VIR_CMD_0] = cmdpacket0(R300_VAP_INPUT_ROUTE_1_0, 1);
|
||||
ALLOC_STATE( vic, always, R300_VIC_CMDSIZE, "vic", 0 );
|
||||
r300->hw.vic.cmd[R300_VIC_CMD_0] = cmdpacket0(R300_VAP_INPUT_CNTL_0, 2);
|
||||
ALLOC_STATE( unk21DC, always, 2, "unk21DC", 0 );
|
||||
r300->hw.unk21DC.cmd[0] = cmdpacket0(0x21DC, 1);
|
||||
ALLOC_STATE( unk221C, always, 2, "unk221C", 0 );
|
||||
r300->hw.unk221C.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_221C, 1);
|
||||
ALLOC_STATE( unk2220, always, 5, "unk2220", 0 );
|
||||
r300->hw.unk2220.cmd[0] = cmdpacket0(0x2220, 4);
|
||||
ALLOC_STATE( unk2288, always, 2, "unk2288", 0 );
|
||||
r300->hw.unk2288.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_2288, 1);
|
||||
ALLOC_STATE( vof, always, R300_VOF_CMDSIZE, "vof", 0 );
|
||||
r300->hw.vof.cmd[R300_VOF_CMD_0] = cmdpacket0(R300_VAP_OUTPUT_VTX_FMT_0, 2);
|
||||
|
||||
if (has_tcl) {
|
||||
ALLOC_STATE( pvs, always, R300_PVS_CMDSIZE, "pvs", 0 );
|
||||
r300->hw.pvs.cmd[R300_PVS_CMD_0] = cmdpacket0(R300_VAP_PVS_CNTL_1, 3);
|
||||
}
|
||||
|
||||
ALLOC_STATE( gb_enable, always, 2, "gb_enable", 0 );
|
||||
r300->hw.gb_enable.cmd[0] = cmdpacket0(R300_GB_ENABLE, 1);
|
||||
ALLOC_STATE( gb_misc, always, R300_GB_MISC_CMDSIZE, "gb_misc", 0 );
|
||||
r300->hw.gb_misc.cmd[0] = cmdpacket0(R300_GB_MSPOS0, 5);
|
||||
ALLOC_STATE( txe, always, R300_TXE_CMDSIZE, "txe", 0 );
|
||||
r300->hw.txe.cmd[R300_TXE_CMD_0] = cmdpacket0(R300_TX_ENABLE, 1);
|
||||
ALLOC_STATE( unk4200, always, 5, "unk4200", 0 );
|
||||
r300->hw.unk4200.cmd[0] = cmdpacket0(0x4200, 4);
|
||||
ALLOC_STATE( unk4214, always, 2, "unk4214", 0 );
|
||||
r300->hw.unk4214.cmd[0] = cmdpacket0(0x4214, 1);
|
||||
ALLOC_STATE( ps, always, R300_PS_CMDSIZE, "ps", 0 );
|
||||
r300->hw.ps.cmd[0] = cmdpacket0(R300_RE_POINTSIZE, 1);
|
||||
ALLOC_STATE( unk4230, always, 4, "unk4230", 0 );
|
||||
r300->hw.unk4230.cmd[0] = cmdpacket0(0x4230, 3);
|
||||
ALLOC_STATE( lcntl, always, 2, "lcntl", 0 );
|
||||
r300->hw.lcntl.cmd[0] = cmdpacket0(R300_RE_LINE_CNT, 1);
|
||||
ALLOC_STATE( unk4260, always, 4, "unk4260", 0 );
|
||||
r300->hw.unk4260.cmd[0] = cmdpacket0(0x4260, 3);
|
||||
ALLOC_STATE( shade, always, 5, "shade", 0 );
|
||||
r300->hw.shade.cmd[0] = cmdpacket0(R300_RE_SHADE, 4);
|
||||
ALLOC_STATE( polygon_mode, always, 4, "polygon_mode", 0 );
|
||||
r300->hw.polygon_mode.cmd[0] = cmdpacket0(R300_RE_POLYGON_MODE, 3);
|
||||
ALLOC_STATE( fogp, always, 3, "fogp", 0 );
|
||||
r300->hw.fogp.cmd[0] = cmdpacket0(R300_RE_FOG_SCALE, 2);
|
||||
ALLOC_STATE( zbias_cntl, always, 2, "zbias_cntl", 0 );
|
||||
r300->hw.zbias_cntl.cmd[0] = cmdpacket0(R300_RE_ZBIAS_CNTL, 1);
|
||||
ALLOC_STATE( zbs, always, R300_ZBS_CMDSIZE, "zbs", 0 );
|
||||
r300->hw.zbs.cmd[R300_ZBS_CMD_0] = cmdpacket0(R300_RE_ZBIAS_T_FACTOR, 4);
|
||||
ALLOC_STATE( occlusion_cntl, always, 2, "occlusion_cntl", 0 );
|
||||
r300->hw.occlusion_cntl.cmd[0] = cmdpacket0(R300_RE_OCCLUSION_CNTL, 1);
|
||||
ALLOC_STATE( cul, always, R300_CUL_CMDSIZE, "cul", 0 );
|
||||
r300->hw.cul.cmd[R300_CUL_CMD_0] = cmdpacket0(R300_RE_CULL_CNTL, 1);
|
||||
ALLOC_STATE( unk42C0, always, 3, "unk42C0", 0 );
|
||||
r300->hw.unk42C0.cmd[0] = cmdpacket0(0x42C0, 2);
|
||||
ALLOC_STATE( rc, always, R300_RC_CMDSIZE, "rc", 0 );
|
||||
r300->hw.rc.cmd[R300_RC_CMD_0] = cmdpacket0(R300_RS_CNTL_0, 2);
|
||||
ALLOC_STATE( ri, always, R300_RI_CMDSIZE, "ri", 0 );
|
||||
r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(R300_RS_INTERP_0, 8);
|
||||
ALLOC_STATE( rr, variable, R300_RR_CMDSIZE, "rr", 0 );
|
||||
r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_ROUTE_0, 1);
|
||||
ALLOC_STATE( unk43A4, always, 3, "unk43A4", 0 );
|
||||
r300->hw.unk43A4.cmd[0] = cmdpacket0(0x43A4, 2);
|
||||
ALLOC_STATE( unk43E8, always, 2, "unk43E8", 0 );
|
||||
r300->hw.unk43E8.cmd[0] = cmdpacket0(0x43E8, 1);
|
||||
ALLOC_STATE( fp, always, R300_FP_CMDSIZE, "fp", 0 );
|
||||
r300->hw.fp.cmd[R300_FP_CMD_0] = cmdpacket0(R300_PFS_CNTL_0, 3);
|
||||
r300->hw.fp.cmd[R300_FP_CMD_1] = cmdpacket0(R300_PFS_NODE_0, 4);
|
||||
ALLOC_STATE( fpt, variable, R300_FPT_CMDSIZE, "fpt", 0 );
|
||||
r300->hw.fpt.cmd[R300_FPT_CMD_0] = cmdpacket0(R300_PFS_TEXI_0, 0);
|
||||
ALLOC_STATE( unk46A4, always, 6, "unk46A4", 0 );
|
||||
r300->hw.unk46A4.cmd[0] = cmdpacket0(0x46A4, 5);
|
||||
ALLOC_STATE( fpi[0], variable, R300_FPI_CMDSIZE, "fpi/0", 0 );
|
||||
r300->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR0_0, 1);
|
||||
ALLOC_STATE( fpi[1], variable, R300_FPI_CMDSIZE, "fpi/1", 1 );
|
||||
r300->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR1_0, 1);
|
||||
ALLOC_STATE( fpi[2], variable, R300_FPI_CMDSIZE, "fpi/2", 2 );
|
||||
r300->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR2_0, 1);
|
||||
ALLOC_STATE( fpi[3], variable, R300_FPI_CMDSIZE, "fpi/3", 3 );
|
||||
r300->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR3_0, 1);
|
||||
ALLOC_STATE( fogs, always, R300_FOGS_CMDSIZE, "fogs", 0 );
|
||||
r300->hw.fogs.cmd[R300_FOGS_CMD_0] = cmdpacket0(R300_RE_FOG_STATE, 1);
|
||||
ALLOC_STATE( fogc, always, R300_FOGC_CMDSIZE, "fogc", 0 );
|
||||
r300->hw.fogc.cmd[R300_FOGC_CMD_0] = cmdpacket0(R300_FOG_COLOR_R, 3);
|
||||
ALLOC_STATE( at, always, R300_AT_CMDSIZE, "at", 0 );
|
||||
r300->hw.at.cmd[R300_AT_CMD_0] = cmdpacket0(R300_PP_ALPHA_TEST, 2);
|
||||
ALLOC_STATE( unk4BD8, always, 2, "unk4BD8", 0 );
|
||||
r300->hw.unk4BD8.cmd[0] = cmdpacket0(0x4BD8, 1);
|
||||
ALLOC_STATE( fpp, variable, R300_FPP_CMDSIZE, "fpp", 0 );
|
||||
r300->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, 0);
|
||||
ALLOC_STATE( unk4E00, always, 2, "unk4E00", 0 );
|
||||
r300->hw.unk4E00.cmd[0] = cmdpacket0(0x4E00, 1);
|
||||
ALLOC_STATE( bld, always, R300_BLD_CMDSIZE, "bld", 0 );
|
||||
r300->hw.bld.cmd[R300_BLD_CMD_0] = cmdpacket0(R300_RB3D_CBLEND, 2);
|
||||
ALLOC_STATE( cmk, always, R300_CMK_CMDSIZE, "cmk", 0 );
|
||||
r300->hw.cmk.cmd[R300_CMK_CMD_0] = cmdpacket0(R300_RB3D_COLORMASK, 1);
|
||||
ALLOC_STATE( blend_color, always, 4, "blend_color", 0 );
|
||||
r300->hw.blend_color.cmd[0] = cmdpacket0(R300_RB3D_BLEND_COLOR, 3);
|
||||
ALLOC_STATE( cb, always, R300_CB_CMDSIZE, "cb", 0 );
|
||||
r300->hw.cb.cmd[R300_CB_CMD_0] = cmdpacket0(R300_RB3D_COLOROFFSET0, 1);
|
||||
r300->hw.cb.cmd[R300_CB_CMD_1] = cmdpacket0(R300_RB3D_COLORPITCH0, 1);
|
||||
ALLOC_STATE( unk4E50, always, 10, "unk4E50", 0 );
|
||||
r300->hw.unk4E50.cmd[0] = cmdpacket0(0x4E50, 9);
|
||||
ALLOC_STATE( unk4E88, always, 2, "unk4E88", 0 );
|
||||
r300->hw.unk4E88.cmd[0] = cmdpacket0(0x4E88, 1);
|
||||
ALLOC_STATE( unk4EA0, always, 3, "unk4EA0 R350 only", 0 );
|
||||
r300->hw.unk4EA0.cmd[0] = cmdpacket0(0x4EA0, 2);
|
||||
ALLOC_STATE( zs, always, R300_ZS_CMDSIZE, "zstencil", 0 );
|
||||
r300->hw.zs.cmd[R300_ZS_CMD_0] = cmdpacket0(R300_RB3D_ZSTENCIL_CNTL_0, 3);
|
||||
ALLOC_STATE( zstencil_format, always, 5, "zstencil_format", 0 );
|
||||
r300->hw.zstencil_format.cmd[0] = cmdpacket0(R300_RB3D_ZSTENCIL_FORMAT, 4);
|
||||
ALLOC_STATE( zb, always, R300_ZB_CMDSIZE, "zb", 0 );
|
||||
r300->hw.zb.cmd[R300_ZB_CMD_0] = cmdpacket0(R300_RB3D_DEPTHOFFSET, 2);
|
||||
ALLOC_STATE( unk4F28, always, 2, "unk4F28", 0 );
|
||||
r300->hw.unk4F28.cmd[0] = cmdpacket0(0x4F28, 1);
|
||||
ALLOC_STATE( unk4F30, always, 3, "unk4F30", 0 );
|
||||
r300->hw.unk4F30.cmd[0] = cmdpacket0(0x4F30, 2);
|
||||
ALLOC_STATE( unk4F44, always, 2, "unk4F44", 0 );
|
||||
r300->hw.unk4F44.cmd[0] = cmdpacket0(0x4F44, 1);
|
||||
ALLOC_STATE( unk4F54, always, 2, "unk4F54", 0 );
|
||||
r300->hw.unk4F54.cmd[0] = cmdpacket0(0x4F54, 1);
|
||||
|
||||
/* VPU only on TCL */
|
||||
if (has_tcl) {
|
||||
ALLOC_STATE( vpi, vpu, R300_VPI_CMDSIZE, "vpi", 0 );
|
||||
r300->hw.vpi.cmd[R300_VPI_CMD_0] = cmdvpu(R300_PVS_UPLOAD_PROGRAM, 0);
|
||||
ALLOC_STATE( vpp, vpu, R300_VPP_CMDSIZE, "vpp", 0 );
|
||||
r300->hw.vpp.cmd[R300_VPP_CMD_0] = cmdvpu(R300_PVS_UPLOAD_PARAMETERS, 0);
|
||||
ALLOC_STATE( vps, vpu, R300_VPS_CMDSIZE, "vps", 0 );
|
||||
r300->hw.vps.cmd[R300_VPS_CMD_0] = cmdvpu(R300_PVS_UPLOAD_POINTSIZE, 1);
|
||||
}
|
||||
|
||||
/* Textures */
|
||||
ALLOC_STATE( tex.filter, variable, mtu+1, "tex_filter", 0 );
|
||||
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER_0, 0);
|
||||
|
||||
ALLOC_STATE( tex.filter_1, variable, mtu+1, "tex_filter_1", 0 );
|
||||
r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, 0);
|
||||
|
||||
ALLOC_STATE( tex.size, variable, mtu+1, "tex_size", 0 );
|
||||
r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, 0);
|
||||
|
||||
ALLOC_STATE( tex.format, variable, mtu+1, "tex_format", 0 );
|
||||
r300->hw.tex.format.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FORMAT_0, 0);
|
||||
|
||||
ALLOC_STATE( tex.pitch, variable, mtu+1, "tex_pitch", 0 );
|
||||
r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_PITCH_0, 0);
|
||||
|
||||
ALLOC_STATE( tex.offset, variable, mtu+1, "tex_offset", 0 );
|
||||
r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_OFFSET_0, 0);
|
||||
|
||||
ALLOC_STATE( tex.chroma_key, variable, mtu+1, "tex_chroma_key", 0 );
|
||||
r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, 0);
|
||||
|
||||
ALLOC_STATE( tex.border_color, variable, mtu+1, "tex_border_color", 0 );
|
||||
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_BORDER_COLOR_0, 0);
|
||||
|
||||
|
||||
/* Setup the atom linked list */
|
||||
make_empty_list(&r300->hw.atomlist);
|
||||
r300->hw.atomlist.name = "atom-list";
|
||||
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vpt);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vap_cntl);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vte);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2134);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vap_cntl_status);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vir[0]);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vir[1]);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vic);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk21DC);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk221C);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2220);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2288);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vof);
|
||||
|
||||
if (has_tcl)
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.pvs);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.gb_enable);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.gb_misc);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.txe);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4200);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4214);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.ps);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4230);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.lcntl);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4260);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.shade);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.polygon_mode);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.fogp);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.zbias_cntl);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.zbs);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.occlusion_cntl);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.cul);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42C0);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.rc);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.ri);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.rr);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk43A4);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk43E8);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.fp);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.fpt);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk46A4);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.fpi[0]);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.fpi[1]);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.fpi[2]);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.fpi[3]);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.fogs);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.fogc);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.at);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4BD8);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.fpp);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E00);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.bld);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.cmk);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.blend_color);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.cb);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E50);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E88);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4EA0);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.zs);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.zstencil_format);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.zb);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F28);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F30);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F44);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F54);
|
||||
/* Initialize state atoms */
|
||||
ALLOC_STATE(vpt, always, R300_VPT_CMDSIZE, 0);
|
||||
r300->hw.vpt.cmd[R300_VPT_CMD_0] = cmdpacket0(R300_SE_VPORT_XSCALE, 6);
|
||||
ALLOC_STATE(vap_cntl, always, 2, 0);
|
||||
r300->hw.vap_cntl.cmd[0] = cmdpacket0(R300_VAP_CNTL, 1);
|
||||
ALLOC_STATE(vte, always, 3, 0);
|
||||
r300->hw.vte.cmd[0] = cmdpacket0(R300_SE_VTE_CNTL, 2);
|
||||
ALLOC_STATE(unk2134, always, 3, 0);
|
||||
r300->hw.unk2134.cmd[0] = cmdpacket0(0x2134, 2);
|
||||
ALLOC_STATE(vap_cntl_status, always, 2, 0);
|
||||
r300->hw.vap_cntl_status.cmd[0] = cmdpacket0(R300_VAP_CNTL_STATUS, 1);
|
||||
ALLOC_STATE(vir[0], variable, R300_VIR_CMDSIZE, 0);
|
||||
r300->hw.vir[0].cmd[R300_VIR_CMD_0] =
|
||||
cmdpacket0(R300_VAP_INPUT_ROUTE_0_0, 1);
|
||||
ALLOC_STATE(vir[1], variable, R300_VIR_CMDSIZE, 1);
|
||||
r300->hw.vir[1].cmd[R300_VIR_CMD_0] =
|
||||
cmdpacket0(R300_VAP_INPUT_ROUTE_1_0, 1);
|
||||
ALLOC_STATE(vic, always, R300_VIC_CMDSIZE, 0);
|
||||
r300->hw.vic.cmd[R300_VIC_CMD_0] = cmdpacket0(R300_VAP_INPUT_CNTL_0, 2);
|
||||
ALLOC_STATE(unk21DC, always, 2, 0);
|
||||
r300->hw.unk21DC.cmd[0] = cmdpacket0(0x21DC, 1);
|
||||
ALLOC_STATE(unk221C, always, 2, 0);
|
||||
r300->hw.unk221C.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_221C, 1);
|
||||
ALLOC_STATE(unk2220, always, 5, 0);
|
||||
r300->hw.unk2220.cmd[0] = cmdpacket0(0x2220, 4);
|
||||
ALLOC_STATE(unk2288, always, 2, 0);
|
||||
r300->hw.unk2288.cmd[0] = cmdpacket0(R300_VAP_UNKNOWN_2288, 1);
|
||||
ALLOC_STATE(vof, always, R300_VOF_CMDSIZE, 0);
|
||||
r300->hw.vof.cmd[R300_VOF_CMD_0] =
|
||||
cmdpacket0(R300_VAP_OUTPUT_VTX_FMT_0, 2);
|
||||
|
||||
if (has_tcl) {
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vpi);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vpp);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.vps);
|
||||
ALLOC_STATE(pvs, always, R300_PVS_CMDSIZE, 0);
|
||||
r300->hw.pvs.cmd[R300_PVS_CMD_0] =
|
||||
cmdpacket0(R300_VAP_PVS_CNTL_1, 3);
|
||||
}
|
||||
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.filter);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.filter_1);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.size);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.format);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.pitch);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.offset);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.chroma_key);
|
||||
insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.border_color);
|
||||
ALLOC_STATE(gb_enable, always, 2, 0);
|
||||
r300->hw.gb_enable.cmd[0] = cmdpacket0(R300_GB_ENABLE, 1);
|
||||
ALLOC_STATE(gb_misc, always, R300_GB_MISC_CMDSIZE, 0);
|
||||
r300->hw.gb_misc.cmd[0] = cmdpacket0(R300_GB_MSPOS0, 5);
|
||||
ALLOC_STATE(txe, always, R300_TXE_CMDSIZE, 0);
|
||||
r300->hw.txe.cmd[R300_TXE_CMD_0] = cmdpacket0(R300_TX_ENABLE, 1);
|
||||
ALLOC_STATE(unk4200, always, 5, 0);
|
||||
r300->hw.unk4200.cmd[0] = cmdpacket0(0x4200, 4);
|
||||
ALLOC_STATE(unk4214, always, 2, 0);
|
||||
r300->hw.unk4214.cmd[0] = cmdpacket0(0x4214, 1);
|
||||
ALLOC_STATE(ps, always, R300_PS_CMDSIZE, 0);
|
||||
r300->hw.ps.cmd[0] = cmdpacket0(R300_RE_POINTSIZE, 1);
|
||||
ALLOC_STATE(unk4230, always, 4, 0);
|
||||
r300->hw.unk4230.cmd[0] = cmdpacket0(0x4230, 3);
|
||||
ALLOC_STATE(lcntl, always, 2, 0);
|
||||
r300->hw.lcntl.cmd[0] = cmdpacket0(R300_RE_LINE_CNT, 1);
|
||||
ALLOC_STATE(unk4260, always, 4, 0);
|
||||
r300->hw.unk4260.cmd[0] = cmdpacket0(0x4260, 3);
|
||||
ALLOC_STATE(shade, always, 5, 0);
|
||||
r300->hw.shade.cmd[0] = cmdpacket0(R300_RE_SHADE, 4);
|
||||
ALLOC_STATE(polygon_mode, always, 4, 0);
|
||||
r300->hw.polygon_mode.cmd[0] = cmdpacket0(R300_RE_POLYGON_MODE, 3);
|
||||
ALLOC_STATE(fogp, always, 3, 0);
|
||||
r300->hw.fogp.cmd[0] = cmdpacket0(R300_RE_FOG_SCALE, 2);
|
||||
ALLOC_STATE(zbias_cntl, always, 2, 0);
|
||||
r300->hw.zbias_cntl.cmd[0] = cmdpacket0(R300_RE_ZBIAS_CNTL, 1);
|
||||
ALLOC_STATE(zbs, always, R300_ZBS_CMDSIZE, 0);
|
||||
r300->hw.zbs.cmd[R300_ZBS_CMD_0] =
|
||||
cmdpacket0(R300_RE_ZBIAS_T_FACTOR, 4);
|
||||
ALLOC_STATE(occlusion_cntl, always, 2, 0);
|
||||
r300->hw.occlusion_cntl.cmd[0] = cmdpacket0(R300_RE_OCCLUSION_CNTL, 1);
|
||||
ALLOC_STATE(cul, always, R300_CUL_CMDSIZE, 0);
|
||||
r300->hw.cul.cmd[R300_CUL_CMD_0] = cmdpacket0(R300_RE_CULL_CNTL, 1);
|
||||
ALLOC_STATE(unk42C0, always, 3, 0);
|
||||
r300->hw.unk42C0.cmd[0] = cmdpacket0(0x42C0, 2);
|
||||
ALLOC_STATE(rc, always, R300_RC_CMDSIZE, 0);
|
||||
r300->hw.rc.cmd[R300_RC_CMD_0] = cmdpacket0(R300_RS_CNTL_0, 2);
|
||||
ALLOC_STATE(ri, always, R300_RI_CMDSIZE, 0);
|
||||
r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(R300_RS_INTERP_0, 8);
|
||||
ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0);
|
||||
r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_ROUTE_0, 1);
|
||||
ALLOC_STATE(unk43A4, always, 3, 0);
|
||||
r300->hw.unk43A4.cmd[0] = cmdpacket0(0x43A4, 2);
|
||||
ALLOC_STATE(unk43E8, always, 2, 0);
|
||||
r300->hw.unk43E8.cmd[0] = cmdpacket0(0x43E8, 1);
|
||||
ALLOC_STATE(fp, always, R300_FP_CMDSIZE, 0);
|
||||
r300->hw.fp.cmd[R300_FP_CMD_0] = cmdpacket0(R300_PFS_CNTL_0, 3);
|
||||
r300->hw.fp.cmd[R300_FP_CMD_1] = cmdpacket0(R300_PFS_NODE_0, 4);
|
||||
ALLOC_STATE(fpt, variable, R300_FPT_CMDSIZE, 0);
|
||||
r300->hw.fpt.cmd[R300_FPT_CMD_0] = cmdpacket0(R300_PFS_TEXI_0, 0);
|
||||
ALLOC_STATE(unk46A4, always, 6, 0);
|
||||
r300->hw.unk46A4.cmd[0] = cmdpacket0(0x46A4, 5);
|
||||
ALLOC_STATE(fpi[0], variable, R300_FPI_CMDSIZE, 0);
|
||||
r300->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR0_0, 1);
|
||||
ALLOC_STATE(fpi[1], variable, R300_FPI_CMDSIZE, 1);
|
||||
r300->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR1_0, 1);
|
||||
ALLOC_STATE(fpi[2], variable, R300_FPI_CMDSIZE, 2);
|
||||
r300->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR2_0, 1);
|
||||
ALLOC_STATE(fpi[3], variable, R300_FPI_CMDSIZE, 3);
|
||||
r300->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_PFS_INSTR3_0, 1);
|
||||
ALLOC_STATE(fogs, always, R300_FOGS_CMDSIZE, 0);
|
||||
r300->hw.fogs.cmd[R300_FOGS_CMD_0] = cmdpacket0(R300_RE_FOG_STATE, 1);
|
||||
ALLOC_STATE(fogc, always, R300_FOGC_CMDSIZE, 0);
|
||||
r300->hw.fogc.cmd[R300_FOGC_CMD_0] = cmdpacket0(R300_FOG_COLOR_R, 3);
|
||||
ALLOC_STATE(at, always, R300_AT_CMDSIZE, 0);
|
||||
r300->hw.at.cmd[R300_AT_CMD_0] = cmdpacket0(R300_PP_ALPHA_TEST, 2);
|
||||
ALLOC_STATE(unk4BD8, always, 2, 0);
|
||||
r300->hw.unk4BD8.cmd[0] = cmdpacket0(0x4BD8, 1);
|
||||
ALLOC_STATE(fpp, variable, R300_FPP_CMDSIZE, 0);
|
||||
r300->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, 0);
|
||||
ALLOC_STATE(unk4E00, always, 2, 0);
|
||||
r300->hw.unk4E00.cmd[0] = cmdpacket0(0x4E00, 1);
|
||||
ALLOC_STATE(bld, always, R300_BLD_CMDSIZE, 0);
|
||||
r300->hw.bld.cmd[R300_BLD_CMD_0] = cmdpacket0(R300_RB3D_CBLEND, 2);
|
||||
ALLOC_STATE(cmk, always, R300_CMK_CMDSIZE, 0);
|
||||
r300->hw.cmk.cmd[R300_CMK_CMD_0] = cmdpacket0(R300_RB3D_COLORMASK, 1);
|
||||
ALLOC_STATE(blend_color, always, 4, 0);
|
||||
r300->hw.blend_color.cmd[0] = cmdpacket0(R300_RB3D_BLEND_COLOR, 3);
|
||||
ALLOC_STATE(cb, always, R300_CB_CMDSIZE, 0);
|
||||
r300->hw.cb.cmd[R300_CB_CMD_0] = cmdpacket0(R300_RB3D_COLOROFFSET0, 1);
|
||||
r300->hw.cb.cmd[R300_CB_CMD_1] = cmdpacket0(R300_RB3D_COLORPITCH0, 1);
|
||||
ALLOC_STATE(unk4E50, always, 10, 0);
|
||||
r300->hw.unk4E50.cmd[0] = cmdpacket0(0x4E50, 9);
|
||||
ALLOC_STATE(unk4E88, always, 2, 0);
|
||||
r300->hw.unk4E88.cmd[0] = cmdpacket0(0x4E88, 1);
|
||||
ALLOC_STATE(unk4EA0, always, 3, 0);
|
||||
r300->hw.unk4EA0.cmd[0] = cmdpacket0(0x4EA0, 2);
|
||||
ALLOC_STATE(zs, always, R300_ZS_CMDSIZE, 0);
|
||||
r300->hw.zs.cmd[R300_ZS_CMD_0] =
|
||||
cmdpacket0(R300_RB3D_ZSTENCIL_CNTL_0, 3);
|
||||
ALLOC_STATE(zstencil_format, always, 5, 0);
|
||||
r300->hw.zstencil_format.cmd[0] =
|
||||
cmdpacket0(R300_RB3D_ZSTENCIL_FORMAT, 4);
|
||||
ALLOC_STATE(zb, always, R300_ZB_CMDSIZE, 0);
|
||||
r300->hw.zb.cmd[R300_ZB_CMD_0] = cmdpacket0(R300_RB3D_DEPTHOFFSET, 2);
|
||||
ALLOC_STATE(unk4F28, always, 2, 0);
|
||||
r300->hw.unk4F28.cmd[0] = cmdpacket0(0x4F28, 1);
|
||||
ALLOC_STATE(unk4F30, always, 3, 0);
|
||||
r300->hw.unk4F30.cmd[0] = cmdpacket0(0x4F30, 2);
|
||||
ALLOC_STATE(unk4F44, always, 2, 0);
|
||||
r300->hw.unk4F44.cmd[0] = cmdpacket0(0x4F44, 1);
|
||||
ALLOC_STATE(unk4F54, always, 2, 0);
|
||||
r300->hw.unk4F54.cmd[0] = cmdpacket0(0x4F54, 1);
|
||||
|
||||
/* VPU only on TCL */
|
||||
if (has_tcl) {
|
||||
ALLOC_STATE(vpi, vpu, R300_VPI_CMDSIZE, 0);
|
||||
r300->hw.vpi.cmd[R300_VPI_CMD_0] =
|
||||
cmdvpu(R300_PVS_UPLOAD_PROGRAM, 0);
|
||||
ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0);
|
||||
r300->hw.vpp.cmd[R300_VPP_CMD_0] =
|
||||
cmdvpu(R300_PVS_UPLOAD_PARAMETERS, 0);
|
||||
ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0);
|
||||
r300->hw.vps.cmd[R300_VPS_CMD_0] =
|
||||
cmdvpu(R300_PVS_UPLOAD_POINTSIZE, 1);
|
||||
}
|
||||
|
||||
/* Textures */
|
||||
ALLOC_STATE(tex.filter, variable, mtu + 1, 0);
|
||||
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
|
||||
cmdpacket0(R300_TX_FILTER_0, 0);
|
||||
|
||||
ALLOC_STATE(tex.filter_1, variable, mtu + 1, 0);
|
||||
r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] =
|
||||
cmdpacket0(R300_TX_FILTER1_0, 0);
|
||||
|
||||
ALLOC_STATE(tex.size, variable, mtu + 1, 0);
|
||||
r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, 0);
|
||||
|
||||
ALLOC_STATE(tex.format, variable, mtu + 1, 0);
|
||||
r300->hw.tex.format.cmd[R300_TEX_CMD_0] =
|
||||
cmdpacket0(R300_TX_FORMAT_0, 0);
|
||||
|
||||
ALLOC_STATE(tex.pitch, variable, mtu + 1, 0);
|
||||
r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_PITCH_0, 0);
|
||||
|
||||
ALLOC_STATE(tex.offset, variable, mtu + 1, 0);
|
||||
r300->hw.tex.offset.cmd[R300_TEX_CMD_0] =
|
||||
cmdpacket0(R300_TX_OFFSET_0, 0);
|
||||
|
||||
ALLOC_STATE(tex.chroma_key, variable, mtu + 1, 0);
|
||||
r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] =
|
||||
cmdpacket0(R300_TX_CHROMA_KEY_0, 0);
|
||||
|
||||
ALLOC_STATE(tex.border_color, variable, mtu + 1, 0);
|
||||
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] =
|
||||
cmdpacket0(R300_TX_BORDER_COLOR_0, 0);
|
||||
|
||||
r300->hw.is_dirty = GL_TRUE;
|
||||
r300->hw.all_dirty = GL_TRUE;
|
||||
|
||||
/* Initialize command buffer */
|
||||
size = 256 * driQueryOptioni(&r300->radeon.optionCache, "command_buffer_size");
|
||||
if (size < 2*r300->hw.max_state_size) {
|
||||
size = 2*r300->hw.max_state_size+65535;
|
||||
size =
|
||||
256 * driQueryOptioni(&r300->radeon.optionCache,
|
||||
"command_buffer_size");
|
||||
if (size < 2 * r300->hw.max_state_size) {
|
||||
size = 2 * r300->hw.max_state_size + 65535;
|
||||
}
|
||||
if (size > 64*256)
|
||||
size = 64*256;
|
||||
if (size > 64 * 256)
|
||||
size = 64 * 256;
|
||||
|
||||
if (RADEON_DEBUG & (DEBUG_IOCTL|DEBUG_DMA)) {
|
||||
if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA)) {
|
||||
fprintf(stderr, "sizeof(drm_r300_cmd_header_t)=%zd\n",
|
||||
sizeof(drm_r300_cmd_header_t));
|
||||
fprintf(stderr, "sizeof(drm_radeon_cmd_buffer_t)=%zd\n",
|
||||
sizeof(drm_radeon_cmd_buffer_t));
|
||||
fprintf(stderr,
|
||||
"Allocating %d bytes command buffer (max state is %d bytes)\n",
|
||||
size*4, r300->hw.max_state_size*4);
|
||||
size * 4, r300->hw.max_state_size * 4);
|
||||
}
|
||||
|
||||
r300->cmdbuf.size = size;
|
||||
r300->cmdbuf.cmd_buf = (uint32_t*)CALLOC(size*4);
|
||||
r300->cmdbuf.cmd_buf = (uint32_t *) CALLOC(size * 4);
|
||||
r300->cmdbuf.count_used = 0;
|
||||
r300->cmdbuf.count_reemit = 0;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Destroy the command buffer and state atoms.
|
||||
*/
|
||||
void r300DestroyCmdBuf(r300ContextPtr r300)
|
||||
{
|
||||
struct r300_state_atom* atom;
|
||||
struct r300_state_atom *atom;
|
||||
|
||||
FREE(r300->cmdbuf.cmd_buf);
|
||||
|
||||
@@ -614,8 +547,7 @@ void r300EmitBlit(r300ContextPtr rmesa,
|
||||
assert(w < (1 << 16));
|
||||
assert(h < (1 << 16));
|
||||
|
||||
cmd = (drm_r300_cmd_header_t *) r300AllocCmdBuf(rmesa, 8,
|
||||
__FUNCTION__);
|
||||
cmd = (drm_r300_cmd_header_t *) r300AllocCmdBuf(rmesa, 8, __FUNCTION__);
|
||||
|
||||
cmd[0].header.cmd_type = R300_CMD_PACKET3;
|
||||
cmd[0].header.pad0 = R300_CMD_PACKET3_RAW;
|
||||
@@ -642,44 +574,8 @@ void r300EmitWait(r300ContextPtr rmesa, GLuint flags)
|
||||
|
||||
assert(!(flags & ~(R300_WAIT_2D | R300_WAIT_3D)));
|
||||
|
||||
cmd = (drm_r300_cmd_header_t *) r300AllocCmdBuf(rmesa, 1,
|
||||
__FUNCTION__);
|
||||
cmd = (drm_r300_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, __FUNCTION__);
|
||||
cmd[0].u = 0;
|
||||
cmd[0].wait.cmd_type = R300_CMD_WAIT;
|
||||
cmd[0].wait.flags = flags;
|
||||
}
|
||||
|
||||
void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
|
||||
{
|
||||
int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2;
|
||||
int i;
|
||||
int cmd_reserved = 0;
|
||||
int cmd_written = 0;
|
||||
drm_radeon_cmd_header_t *cmd = NULL;
|
||||
|
||||
if (RADEON_DEBUG & DEBUG_VERTS)
|
||||
fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __func__, nr, offset);
|
||||
|
||||
start_packet3(RADEON_CP_PACKET3_3D_LOAD_VBPNTR, sz-1);
|
||||
e32(nr);
|
||||
for(i=0;i+1<nr;i+=2){
|
||||
e32( (rmesa->state.aos[i].aos_size << 0)
|
||||
|(rmesa->state.aos[i].aos_stride << 8)
|
||||
|(rmesa->state.aos[i+1].aos_size << 16)
|
||||
|(rmesa->state.aos[i+1].aos_stride << 24)
|
||||
);
|
||||
e32(rmesa->state.aos[i].aos_offset +
|
||||
offset*4*rmesa->state.aos[i].aos_stride);
|
||||
e32(rmesa->state.aos[i+1].aos_offset +
|
||||
offset*4*rmesa->state.aos[i+1].aos_stride);
|
||||
}
|
||||
|
||||
if(nr & 1){
|
||||
e32( (rmesa->state.aos[nr-1].aos_size << 0)
|
||||
|(rmesa->state.aos[nr-1].aos_stride << 8)
|
||||
);
|
||||
e32(rmesa->state.aos[nr-1].aos_offset +
|
||||
offset*4*rmesa->state.aos[nr-1].aos_stride);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -27,9 +27,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
**************************************************************************/
|
||||
|
||||
/*
|
||||
* Authors:
|
||||
* Nicolai Haehnle <prefect_@gmx.net>
|
||||
/**
|
||||
* \file
|
||||
*
|
||||
* \author Nicolai Haehnle <prefect_@gmx.net>
|
||||
*/
|
||||
|
||||
#ifndef __R300_CMDBUF_H__
|
||||
@@ -37,24 +38,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
#include "r300_context.h"
|
||||
|
||||
|
||||
extern int r300FlushCmdBufLocked(r300ContextPtr r300, const char* caller);
|
||||
extern int r300FlushCmdBuf(r300ContextPtr r300, const char* caller);
|
||||
extern int r300FlushCmdBufLocked(r300ContextPtr r300, const char *caller);
|
||||
extern int r300FlushCmdBuf(r300ContextPtr r300, const char *caller);
|
||||
|
||||
extern void r300EmitState(r300ContextPtr r300);
|
||||
|
||||
extern void r300InitCmdBuf(r300ContextPtr r300);
|
||||
extern void r300DestroyCmdBuf(r300ContextPtr r300);
|
||||
|
||||
extern void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset);
|
||||
|
||||
|
||||
/**
|
||||
* Make sure that enough space is available in the command buffer
|
||||
* by flushing if necessary.
|
||||
*
|
||||
* \param dwords The number of dwords we need to be free on the command buffer
|
||||
*/
|
||||
static __inline__ void r300EnsureCmdBufSpace(r300ContextPtr r300,
|
||||
int dwords, const char* caller)
|
||||
int dwords, const char *caller)
|
||||
{
|
||||
assert(dwords < r300->cmdbuf.size);
|
||||
|
||||
@@ -62,7 +61,6 @@ static __inline__ void r300EnsureCmdBufSpace(r300ContextPtr r300,
|
||||
r300FlushCmdBuf(r300, caller);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Allocate the given number of dwords in the command buffer and return
|
||||
* a pointer to the allocated area.
|
||||
@@ -70,10 +68,10 @@ static __inline__ void r300EnsureCmdBufSpace(r300ContextPtr r300,
|
||||
* causes state reemission after a flush. This is necessary to ensure
|
||||
* correct hardware state after an unlock.
|
||||
*/
|
||||
static __inline__ uint32_t* r300RawAllocCmdBuf(r300ContextPtr r300,
|
||||
int dwords, const char* caller)
|
||||
static __inline__ uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300,
|
||||
int dwords, const char *caller)
|
||||
{
|
||||
uint32_t* ptr;
|
||||
uint32_t *ptr;
|
||||
|
||||
r300EnsureCmdBufSpace(r300, dwords, caller);
|
||||
|
||||
@@ -82,17 +80,17 @@ static __inline__ uint32_t* r300RawAllocCmdBuf(r300ContextPtr r300,
|
||||
return ptr;
|
||||
}
|
||||
|
||||
static __inline__ uint32_t* r300AllocCmdBuf(r300ContextPtr r300,
|
||||
int dwords, const char* caller)
|
||||
static __inline__ uint32_t *r300AllocCmdBuf(r300ContextPtr r300,
|
||||
int dwords, const char *caller)
|
||||
{
|
||||
uint32_t* ptr;
|
||||
uint32_t *ptr;
|
||||
|
||||
r300EnsureCmdBufSpace(r300, dwords, caller);
|
||||
|
||||
if (!r300->cmdbuf.count_used) {
|
||||
if (RADEON_DEBUG & DEBUG_IOCTL)
|
||||
fprintf(stderr, "Reemit state after flush (from %s)\n",
|
||||
caller);
|
||||
fprintf(stderr,
|
||||
"Reemit state after flush (from %s)\n", caller);
|
||||
r300EmitState(r300);
|
||||
}
|
||||
|
||||
@@ -102,17 +100,17 @@ static __inline__ uint32_t* r300AllocCmdBuf(r300ContextPtr r300,
|
||||
}
|
||||
|
||||
extern void r300EmitBlit(r300ContextPtr rmesa,
|
||||
GLuint color_fmt,
|
||||
GLuint src_pitch,
|
||||
GLuint src_offset,
|
||||
GLuint dst_pitch,
|
||||
GLuint dst_offset,
|
||||
GLint srcx, GLint srcy,
|
||||
GLint dstx, GLint dsty, GLuint w, GLuint h);
|
||||
GLuint color_fmt,
|
||||
GLuint src_pitch,
|
||||
GLuint src_offset,
|
||||
GLuint dst_pitch,
|
||||
GLuint dst_offset,
|
||||
GLint srcx, GLint srcy,
|
||||
GLint dstx, GLint dsty, GLuint w, GLuint h);
|
||||
|
||||
extern void r300EmitWait(r300ContextPtr rmesa, GLuint flags);
|
||||
extern void r300EmitLOAD_VBPNTR(r300ContextPtr rmesa, int start);
|
||||
extern void r300EmitVertexShader(r300ContextPtr rmesa);
|
||||
extern void r300EmitPixelShader(r300ContextPtr rmesa);
|
||||
|
||||
#endif /* __R300_CMDBUF_H__ */
|
||||
#endif /* __R300_CMDBUF_H__ */
|
||||
|
@@ -27,11 +27,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
**************************************************************************/
|
||||
|
||||
/*
|
||||
* Authors:
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
* Nicolai Haehnle <prefect_@gmx.net>
|
||||
/**
|
||||
* \file
|
||||
*
|
||||
* \author Keith Whitwell <keith@tungstengraphics.com>
|
||||
*
|
||||
* \author Nicolai Haehnle <prefect_@gmx.net>
|
||||
*/
|
||||
|
||||
#include "glheader.h"
|
||||
#include "api_arrayelt.h"
|
||||
#include "context.h"
|
||||
@@ -59,10 +62,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#include "r300_state.h"
|
||||
#include "r300_ioctl.h"
|
||||
#include "r300_tex.h"
|
||||
#include "r300_maos.h"
|
||||
#include "r300_emit.h"
|
||||
|
||||
#ifdef USER_BUFFERS
|
||||
#include "radeon_mm.h"
|
||||
#include "r300_mem.h"
|
||||
#endif
|
||||
|
||||
#include "vblank.h"
|
||||
@@ -70,8 +73,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#include "xmlpool.h" /* for symbolic values of enum-type options */
|
||||
|
||||
/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
|
||||
int future_hw_tcl_on=1;
|
||||
int hw_tcl_on=1;
|
||||
int future_hw_tcl_on = 1;
|
||||
int hw_tcl_on = 1;
|
||||
|
||||
#define need_GL_EXT_stencil_two_side
|
||||
#define need_GL_ARB_multisample
|
||||
@@ -88,6 +91,7 @@ int hw_tcl_on=1;
|
||||
#include "extension_helper.h"
|
||||
|
||||
const struct dri_extension card_extensions[] = {
|
||||
/* *INDENT-OFF* */
|
||||
{"GL_ARB_multisample", GL_ARB_multisample_functions},
|
||||
{"GL_ARB_multitexture", NULL},
|
||||
{"GL_ARB_texture_border_clamp", NULL},
|
||||
@@ -126,6 +130,7 @@ const struct dri_extension card_extensions[] = {
|
||||
{"GL_NV_vertex_program", GL_NV_vertex_program_functions},
|
||||
{"GL_SGIS_generate_mipmap", NULL},
|
||||
{NULL, NULL}
|
||||
/* *INDENT-ON* */
|
||||
};
|
||||
|
||||
extern struct tnl_pipeline_stage _r300_render_stage;
|
||||
@@ -164,7 +169,6 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = {
|
||||
0,
|
||||
};
|
||||
|
||||
|
||||
/* Create the device specific rendering context.
|
||||
*/
|
||||
GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
@@ -183,10 +187,13 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
assert(screen);
|
||||
|
||||
/* Allocate the R300 context */
|
||||
r300 = (r300ContextPtr)CALLOC(sizeof(*r300));
|
||||
r300 = (r300ContextPtr) CALLOC(sizeof(*r300));
|
||||
if (!r300)
|
||||
return GL_FALSE;
|
||||
|
||||
if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
|
||||
hw_tcl_on = future_hw_tcl_on = 0;
|
||||
|
||||
/* Parse configuration files.
|
||||
* Do this here so that initialMaxAnisotropy is set before we create
|
||||
* the default textures.
|
||||
@@ -196,8 +203,6 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
r300->initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache,
|
||||
"def_max_anisotropy");
|
||||
|
||||
//r300->texmicrotile = GL_TRUE;
|
||||
|
||||
/* Init default driver functions then plug in our R300-specific functions
|
||||
* (the texture functions are especially important)
|
||||
*/
|
||||
@@ -208,21 +213,19 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
r300InitShaderFuncs(&functions);
|
||||
|
||||
#ifdef USER_BUFFERS
|
||||
radeon_mm_init(r300);
|
||||
#endif
|
||||
#ifdef HW_VBOS
|
||||
if (hw_tcl_on) {
|
||||
r300_init_vbo_funcs(&functions);
|
||||
}
|
||||
r300_mem_init(r300);
|
||||
#endif
|
||||
|
||||
if (!radeonInitContext(&r300->radeon, &functions,
|
||||
glVisual, driContextPriv, sharedContextPrivate)) {
|
||||
glVisual, driContextPriv,
|
||||
sharedContextPrivate)) {
|
||||
FREE(r300);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
/* Init r300 context data */
|
||||
r300->dma.buf0_address = r300->radeon.radeonScreen->buffers->list[0].address;
|
||||
r300->dma.buf0_address =
|
||||
r300->radeon.radeonScreen->buffers->list[0].address;
|
||||
|
||||
(void)memset(r300->texture_heaps, 0, sizeof(r300->texture_heaps));
|
||||
make_empty_list(&r300->swapped);
|
||||
@@ -230,6 +233,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
r300->nr_heaps = 1 /* screen->numTexHeaps */ ;
|
||||
assert(r300->nr_heaps < RADEON_NR_TEX_HEAPS);
|
||||
for (i = 0; i < r300->nr_heaps; i++) {
|
||||
/* *INDENT-OFF* */
|
||||
r300->texture_heaps[i] = driCreateTextureHeap(i, r300,
|
||||
screen->
|
||||
texSize[i], 12,
|
||||
@@ -245,9 +249,10 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
(destroy_texture_object_t
|
||||
*)
|
||||
r300DestroyTexObj);
|
||||
/* *INDENT-ON* */
|
||||
}
|
||||
r300->texture_depth = driQueryOptioni(&r300->radeon.optionCache,
|
||||
"texture_depth");
|
||||
"texture_depth");
|
||||
if (r300->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
|
||||
r300->texture_depth = (screen->cpp == 4) ?
|
||||
DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
|
||||
@@ -259,12 +264,13 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
|
||||
ctx = r300->radeon.glCtx;
|
||||
|
||||
ctx->Const.MaxTextureImageUnits = driQueryOptioni(&r300->radeon.optionCache,
|
||||
"texture_image_units");
|
||||
ctx->Const.MaxTextureCoordUnits = driQueryOptioni(&r300->radeon.optionCache,
|
||||
"texture_coord_units");
|
||||
ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits,
|
||||
ctx->Const.MaxTextureCoordUnits);
|
||||
ctx->Const.MaxTextureImageUnits =
|
||||
driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
|
||||
ctx->Const.MaxTextureCoordUnits =
|
||||
driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
|
||||
ctx->Const.MaxTextureUnits =
|
||||
MIN2(ctx->Const.MaxTextureImageUnits,
|
||||
ctx->Const.MaxTextureCoordUnits);
|
||||
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
|
||||
|
||||
ctx->Const.MinPointSize = 1.0;
|
||||
@@ -280,7 +286,8 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
#ifdef USER_BUFFERS
|
||||
/* Needs further modifications */
|
||||
#if 0
|
||||
ctx->Const.MaxArrayLockSize = (/*512*/RADEON_BUFFER_SIZE*16*1024) / (4*4);
|
||||
ctx->Const.MaxArrayLockSize =
|
||||
( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -310,54 +317,53 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
_tnl_allow_vertex_fog(ctx, GL_TRUE);
|
||||
|
||||
/* currently bogus data */
|
||||
ctx->Const.VertexProgram.MaxInstructions=VSF_MAX_FRAGMENT_LENGTH/4;
|
||||
ctx->Const.VertexProgram.MaxNativeInstructions=VSF_MAX_FRAGMENT_LENGTH/4;
|
||||
ctx->Const.VertexProgram.MaxNativeAttribs=16; /* r420 */
|
||||
ctx->Const.VertexProgram.MaxTemps=32;
|
||||
ctx->Const.VertexProgram.MaxNativeTemps=/*VSF_MAX_FRAGMENT_TEMPS*/32;
|
||||
ctx->Const.VertexProgram.MaxNativeParameters=256; /* r420 */
|
||||
ctx->Const.VertexProgram.MaxNativeAddressRegs=1;
|
||||
ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
|
||||
ctx->Const.VertexProgram.MaxNativeInstructions =
|
||||
VSF_MAX_FRAGMENT_LENGTH / 4;
|
||||
ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
|
||||
ctx->Const.VertexProgram.MaxTemps = 32;
|
||||
ctx->Const.VertexProgram.MaxNativeTemps =
|
||||
/*VSF_MAX_FRAGMENT_TEMPS */ 32;
|
||||
ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
|
||||
ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
|
||||
|
||||
ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
|
||||
ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
|
||||
ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
|
||||
ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS;
|
||||
ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST;
|
||||
ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST;
|
||||
ctx->Const.FragmentProgram.MaxNativeInstructions = PFS_MAX_ALU_INST+PFS_MAX_TEX_INST;
|
||||
ctx->Const.FragmentProgram.MaxNativeTexIndirections = PFS_MAX_TEX_INDIRECT;
|
||||
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */
|
||||
ctx->Const.FragmentProgram.MaxNativeInstructions =
|
||||
PFS_MAX_ALU_INST + PFS_MAX_TEX_INST;
|
||||
ctx->Const.FragmentProgram.MaxNativeTexIndirections =
|
||||
PFS_MAX_TEX_INDIRECT;
|
||||
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */
|
||||
_tnl_ProgramCacheInit(ctx);
|
||||
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
|
||||
|
||||
driInitExtensions(ctx, card_extensions, GL_TRUE);
|
||||
|
||||
if (driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side"))
|
||||
_mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
|
||||
if (driQueryOptionb
|
||||
(&r300->radeon.optionCache, "disable_stencil_two_side"))
|
||||
_mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
|
||||
|
||||
if (r300->radeon.glCtx->Mesa_DXTn && !driQueryOptionb (&r300->radeon.optionCache, "disable_s3tc")) {
|
||||
_mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
|
||||
_mesa_enable_extension( ctx, "GL_S3_s3tc" );
|
||||
}
|
||||
else if (driQueryOptionb (&r300->radeon.optionCache, "force_s3tc_enable")) {
|
||||
_mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
|
||||
if (r300->radeon.glCtx->Mesa_DXTn
|
||||
&& !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) {
|
||||
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
|
||||
_mesa_enable_extension(ctx, "GL_S3_s3tc");
|
||||
} else
|
||||
if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable"))
|
||||
{
|
||||
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
|
||||
}
|
||||
|
||||
r300->disable_lowimpact_fallback = driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback");
|
||||
r300->disable_lowimpact_fallback =
|
||||
driQueryOptionb(&r300->radeon.optionCache,
|
||||
"disable_lowimpact_fallback");
|
||||
|
||||
radeonInitSpanFuncs(ctx);
|
||||
r300InitCmdBuf(r300);
|
||||
r300InitState(r300);
|
||||
|
||||
#ifdef RADEON_VTXFMT_A
|
||||
radeon_init_vtxfmt_a(r300);
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
/* plug in a few more device driver functions */
|
||||
/* XXX these should really go right after _mesa_init_driver_functions() */
|
||||
r300InitPixelFuncs(ctx);
|
||||
r300InitSwtcl(ctx);
|
||||
#endif
|
||||
TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
|
||||
|
||||
tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode");
|
||||
@@ -370,10 +376,12 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
if (tcl_mode == DRI_CONF_TCL_SW ||
|
||||
!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
|
||||
if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
|
||||
r300->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
|
||||
r300->radeon.radeonScreen->chip_flags &=
|
||||
~RADEON_CHIPSET_TCL;
|
||||
fprintf(stderr, "Disabling HW TCL support\n");
|
||||
}
|
||||
TCL_FALLBACK(r300->radeon.glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
|
||||
TCL_FALLBACK(r300->radeon.glCtx,
|
||||
RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
|
||||
}
|
||||
|
||||
return GL_TRUE;
|
||||
@@ -381,7 +389,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
|
||||
static void r300FreeGartAllocations(r300ContextPtr r300)
|
||||
{
|
||||
int i, ret, tries=0, done_age, in_use=0;
|
||||
int i, ret, tries = 0, done_age, in_use = 0;
|
||||
drm_radeon_mem_free_t memfree;
|
||||
|
||||
memfree.region = RADEON_MEM_REGION_GART;
|
||||
@@ -401,7 +409,7 @@ static void r300FreeGartAllocations(r300ContextPtr r300)
|
||||
if (in_use)
|
||||
r300FlushCmdBuf(r300, __FUNCTION__);
|
||||
|
||||
done_age = radeonGetAge((radeonContextPtr)r300);
|
||||
done_age = radeonGetAge((radeonContextPtr) r300);
|
||||
|
||||
for (i = r300->rmm->u_last; i > 0; i--) {
|
||||
if (r300->rmm->u_list[i].ptr == NULL) {
|
||||
@@ -416,19 +424,20 @@ static void r300FreeGartAllocations(r300ContextPtr r300)
|
||||
assert(r300->rmm->u_list[i].h_pending == 0);
|
||||
|
||||
tries = 0;
|
||||
while(r300->rmm->u_list[i].age > done_age && tries++ < 1000) {
|
||||
while (r300->rmm->u_list[i].age > done_age && tries++ < 1000) {
|
||||
usleep(10);
|
||||
done_age = radeonGetAge((radeonContextPtr)r300);
|
||||
done_age = radeonGetAge((radeonContextPtr) r300);
|
||||
}
|
||||
if (tries >= 1000) {
|
||||
WARN_ONCE("Failed to idle region!");
|
||||
}
|
||||
|
||||
memfree.region_offset = (char *)r300->rmm->u_list[i].ptr -
|
||||
(char *)r300->radeon.radeonScreen->gartTextures.map;
|
||||
(char *)r300->radeon.radeonScreen->gartTextures.map;
|
||||
|
||||
ret = drmCommandWrite(r300->radeon.radeonScreen->driScreen->fd,
|
||||
DRM_RADEON_FREE, &memfree, sizeof(memfree));
|
||||
DRM_RADEON_FREE, &memfree,
|
||||
sizeof(memfree));
|
||||
if (ret) {
|
||||
fprintf(stderr, "Failed to free at %p\nret = %s\n",
|
||||
r300->rmm->u_list[i].ptr, strerror(-ret));
|
||||
@@ -438,18 +447,10 @@ static void r300FreeGartAllocations(r300ContextPtr r300)
|
||||
|
||||
r300->rmm->u_list[i].pending = 0;
|
||||
r300->rmm->u_list[i].ptr = NULL;
|
||||
if (r300->rmm->u_list[i].fb) {
|
||||
LOCK_HARDWARE(&(r300->radeon));
|
||||
ret = mmFreeMem(r300->rmm->u_list[i].fb);
|
||||
UNLOCK_HARDWARE(&(r300->radeon));
|
||||
if (ret) fprintf(stderr, "failed to free!\n");
|
||||
r300->rmm->u_list[i].fb = NULL;
|
||||
}
|
||||
r300->rmm->u_list[i].ref_count = 0;
|
||||
}
|
||||
}
|
||||
r300->rmm->u_head = i;
|
||||
#endif /* USER_BUFFERS */
|
||||
r300->rmm->u_head = i;
|
||||
#endif /* USER_BUFFERS */
|
||||
}
|
||||
|
||||
/* Destroy the device specific context.
|
||||
@@ -477,7 +478,8 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv)
|
||||
if (r300) {
|
||||
GLboolean release_texture_heaps;
|
||||
|
||||
release_texture_heaps = (r300->radeon.glCtx->Shared->RefCount == 1);
|
||||
release_texture_heaps =
|
||||
(r300->radeon.glCtx->Shared->RefCount == 1);
|
||||
_swsetup_DestroyContext(r300->radeon.glCtx);
|
||||
_tnl_ProgramCacheDestroy(r300->radeon.glCtx);
|
||||
_tnl_DestroyContext(r300->radeon.glCtx);
|
||||
@@ -485,7 +487,8 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv)
|
||||
_swrast_DestroyContext(r300->radeon.glCtx);
|
||||
|
||||
if (r300->dma.current.buf) {
|
||||
r300ReleaseDmaRegion(r300, &r300->dma.current, __FUNCTION__ );
|
||||
r300ReleaseDmaRegion(r300, &r300->dma.current,
|
||||
__FUNCTION__);
|
||||
#ifndef USER_BUFFERS
|
||||
r300FlushCmdBuf(r300, __FUNCTION__);
|
||||
#endif
|
||||
@@ -518,7 +521,7 @@ void r300DestroyContext(__DRIcontextPrivate * driContextPriv)
|
||||
/* the memory manager might be accessed when Mesa frees the shared
|
||||
* state, so don't destroy it earlier
|
||||
*/
|
||||
radeon_mm_destroy(r300);
|
||||
r300_mem_destroy(r300);
|
||||
#endif
|
||||
|
||||
/* free the option cache */
|
||||
|
@@ -27,10 +27,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
**************************************************************************/
|
||||
|
||||
/*
|
||||
* Authors:
|
||||
* Keith Whitwell <keith@tungstengraphics.com>
|
||||
* Nicolai Haehnle <prefect_@gmx.net>
|
||||
/**
|
||||
* \file
|
||||
*
|
||||
* \author Keith Whitwell <keith@tungstengraphics.com>
|
||||
* \author Nicolai Haehnle <prefect_@gmx.net>
|
||||
*/
|
||||
|
||||
#ifndef __R300_CONTEXT_H__
|
||||
@@ -45,19 +46,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#include "macros.h"
|
||||
#include "mtypes.h"
|
||||
#include "colormac.h"
|
||||
#include "radeon_context.h"
|
||||
|
||||
#define USER_BUFFERS
|
||||
/* KW: Disable this code. Driver should hook into vbo module
|
||||
* directly, see i965 driver for example.
|
||||
*/
|
||||
/* #define RADEON_VTXFMT_A */
|
||||
#define HW_VBOS
|
||||
|
||||
/* We don't handle 16 bits elts swapping yet */
|
||||
#ifdef MESA_BIG_ENDIAN
|
||||
#define FORCE_32BITS_ELTS
|
||||
#endif
|
||||
|
||||
//#define OPTIMIZE_ELTS
|
||||
|
||||
@@ -68,13 +58,10 @@ typedef struct r300_context *r300ContextPtr;
|
||||
#include "radeon_lock.h"
|
||||
#include "mm.h"
|
||||
|
||||
/* Checkpoint.. for convenience */
|
||||
#define CPT { fprintf(stderr, "%s:%s line %d\n", __FILE__, __FUNCTION__, __LINE__); }
|
||||
/* From http://gcc.gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
|
||||
I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
|
||||
with other compilers ... GLUE!
|
||||
*/
|
||||
#if 1
|
||||
#define WARN_ONCE(a, ...) { \
|
||||
static int warn##__LINE__=1; \
|
||||
if(warn##__LINE__){ \
|
||||
@@ -86,32 +73,61 @@ typedef struct r300_context *r300ContextPtr;
|
||||
warn##__LINE__=0;\
|
||||
} \
|
||||
}
|
||||
#else
|
||||
#define WARN_ONCE(a, ...) {}
|
||||
#endif
|
||||
|
||||
/* We should probably change types within vertex_shader
|
||||
and pixel_shader structure later on */
|
||||
#define CARD32 GLuint
|
||||
#include "vertex_shader.h"
|
||||
#include "r300_vertprog.h"
|
||||
#include "r300_fragprog.h"
|
||||
#undef CARD32
|
||||
|
||||
/**
|
||||
* This function takes a float and packs it into a uint32_t
|
||||
*/
|
||||
static __inline__ uint32_t r300PackFloat32(float fl)
|
||||
{
|
||||
union { float fl; uint32_t u; } u;
|
||||
union {
|
||||
float fl;
|
||||
uint32_t u;
|
||||
} u;
|
||||
|
||||
u.fl = fl;
|
||||
return u.u;
|
||||
}
|
||||
|
||||
/* This is probably wrong for some values, I need to test this
|
||||
* some more. Range checking would be a good idea also..
|
||||
*
|
||||
* But it works for most things. I'll fix it later if someone
|
||||
* else with a better clue doesn't
|
||||
*/
|
||||
static __inline__ uint32_t r300PackFloat24(float f)
|
||||
{
|
||||
float mantissa;
|
||||
int exponent;
|
||||
uint32_t float24 = 0;
|
||||
|
||||
if (f == 0.0)
|
||||
return 0;
|
||||
|
||||
mantissa = frexpf(f, &exponent);
|
||||
|
||||
/* Handle -ve */
|
||||
if (mantissa < 0) {
|
||||
float24 |= (1 << 23);
|
||||
mantissa = mantissa * -1.0;
|
||||
}
|
||||
/* Handle exponent, bias of 63 */
|
||||
exponent += 62;
|
||||
float24 |= (exponent << 16);
|
||||
/* Kill 7 LSB of mantissa */
|
||||
float24 |= (r300PackFloat32(mantissa) & 0x7FFFFF) >> 7;
|
||||
|
||||
return float24;
|
||||
}
|
||||
|
||||
/************ DMA BUFFERS **************/
|
||||
|
||||
/* Need refcounting on dma buffers:
|
||||
*/
|
||||
struct r300_dma_buffer {
|
||||
int refcount; /* the number of retained regions in buf */
|
||||
int refcount; /**< the number of retained regions in buf */
|
||||
drmBufPtr buf;
|
||||
int id;
|
||||
};
|
||||
@@ -130,10 +146,10 @@ struct r300_dma_region {
|
||||
char *address; /* == buf->address */
|
||||
int start, end, ptr; /* offsets from start of buf */
|
||||
|
||||
int aos_offset; /* address in GART memory */
|
||||
int aos_stride; /* distance between elements, in dwords */
|
||||
int aos_size; /* number of components (1-4) */
|
||||
int aos_reg; /* VAP register assignment */
|
||||
int aos_offset; /* address in GART memory */
|
||||
int aos_stride; /* distance between elements, in dwords */
|
||||
int aos_size; /* number of components (1-4) */
|
||||
int aos_reg; /* VAP register assignment */
|
||||
};
|
||||
|
||||
struct r300_dma {
|
||||
@@ -175,16 +191,15 @@ struct r300_tex_obj {
|
||||
drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS];
|
||||
/* Six, for the cube faces */
|
||||
|
||||
|
||||
GLuint pitch; /* this isn't sent to hardware just used in calculations */
|
||||
GLuint pitch; /* this isn't sent to hardware just used in calculations */
|
||||
/* hardware register values */
|
||||
/* Note that R200 has 8 registers per texture and R300 only 7 */
|
||||
GLuint filter;
|
||||
GLuint filter_1;
|
||||
GLuint pitch_reg;
|
||||
GLuint size; /* npot only */
|
||||
GLuint size; /* npot only */
|
||||
GLuint format;
|
||||
GLuint offset; /* Image location in the card's address space.
|
||||
GLuint offset; /* Image location in the card's address space.
|
||||
All cube faces follow. */
|
||||
GLuint unknown4;
|
||||
GLuint unknown5;
|
||||
@@ -198,10 +213,9 @@ struct r300_tex_obj {
|
||||
GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */
|
||||
GLuint format_x;
|
||||
|
||||
|
||||
GLboolean border_fallback;
|
||||
|
||||
GLuint tile_bits; /* hw texture tile bits used on this texture */
|
||||
GLuint tile_bits; /* hw texture tile bits used on this texture */
|
||||
};
|
||||
|
||||
struct r300_texture_env_state {
|
||||
@@ -210,7 +224,6 @@ struct r300_texture_env_state {
|
||||
GLenum envMode;
|
||||
};
|
||||
|
||||
|
||||
/* The blit width for texture uploads
|
||||
*/
|
||||
#define R300_BLIT_WIDTH_BYTES 1024
|
||||
@@ -218,7 +231,7 @@ struct r300_texture_env_state {
|
||||
|
||||
struct r300_texture_state {
|
||||
struct r300_texture_env_state unit[R300_MAX_TEXTURE_UNITS];
|
||||
int tc_count; /* number of incoming texture coordinates from VAP */
|
||||
int tc_count; /* number of incoming texture coordinates from VAP */
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -230,16 +243,15 @@ struct r300_texture_state {
|
||||
*/
|
||||
struct r300_state_atom {
|
||||
struct r300_state_atom *next, *prev;
|
||||
const char* name; /* for debug */
|
||||
const char *name; /* for debug */
|
||||
int cmd_size; /* maximum size in dwords */
|
||||
GLuint idx; /* index in an array (e.g. textures) */
|
||||
uint32_t* cmd;
|
||||
uint32_t *cmd;
|
||||
GLboolean dirty;
|
||||
|
||||
int (*check)(r300ContextPtr, struct r300_state_atom* atom);
|
||||
int (*check) (r300ContextPtr, struct r300_state_atom * atom);
|
||||
};
|
||||
|
||||
|
||||
#define R300_VPT_CMD_0 0
|
||||
#define R300_VPT_XSCALE 1
|
||||
#define R300_VPT_XOFFSET 2
|
||||
@@ -249,7 +261,7 @@ struct r300_state_atom {
|
||||
#define R300_VPT_ZOFFSET 6
|
||||
#define R300_VPT_CMDSIZE 7
|
||||
|
||||
#define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */
|
||||
#define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */
|
||||
#define R300_VIR_CNTL_0 1
|
||||
#define R300_VIR_CNTL_1 2
|
||||
#define R300_VIR_CNTL_2 3
|
||||
@@ -270,7 +282,6 @@ struct r300_state_atom {
|
||||
#define R300_VOF_CNTL_1 2
|
||||
#define R300_VOF_CMDSIZE 3
|
||||
|
||||
|
||||
#define R300_PVS_CMD_0 0
|
||||
#define R300_PVS_CNTL_1 1
|
||||
#define R300_PVS_CNTL_2 2
|
||||
@@ -320,7 +331,7 @@ struct r300_state_atom {
|
||||
#define R300_RI_INTERP_7 8
|
||||
#define R300_RI_CMDSIZE 9
|
||||
|
||||
#define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */
|
||||
#define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */
|
||||
#define R300_RR_ROUTE_0 1
|
||||
#define R300_RR_ROUTE_1 2
|
||||
#define R300_RR_ROUTE_2 3
|
||||
@@ -402,11 +413,11 @@ struct r300_state_atom {
|
||||
|
||||
#define R300_VPI_CMD_0 0
|
||||
#define R300_VPI_INSTR_0 1
|
||||
#define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */
|
||||
#define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */
|
||||
|
||||
#define R300_VPP_CMD_0 0
|
||||
#define R300_VPP_PARAM_0 1
|
||||
#define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */
|
||||
#define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */
|
||||
|
||||
#define R300_VPS_CMD_0 0
|
||||
#define R300_VPS_ZERO_0 1
|
||||
@@ -428,54 +439,54 @@ struct r300_state_atom {
|
||||
struct r300_hw_state {
|
||||
struct r300_state_atom atomlist;
|
||||
|
||||
GLboolean is_dirty;
|
||||
GLboolean all_dirty;
|
||||
int max_state_size; /* in dwords */
|
||||
GLboolean is_dirty;
|
||||
GLboolean all_dirty;
|
||||
int max_state_size; /* in dwords */
|
||||
|
||||
struct r300_state_atom vpt; /* viewport (1D98) */
|
||||
struct r300_state_atom vap_cntl;
|
||||
struct r300_state_atom vof; /* VAP output format register 0x2090 */
|
||||
struct r300_state_atom vof; /* VAP output format register 0x2090 */
|
||||
struct r300_state_atom vte; /* (20B0) */
|
||||
struct r300_state_atom unk2134; /* (2134) */
|
||||
struct r300_state_atom vap_cntl_status;
|
||||
struct r300_state_atom vir[2]; /* vap input route (2150/21E0) */
|
||||
struct r300_state_atom vic; /* vap input control (2180) */
|
||||
struct r300_state_atom unk21DC; /* (21DC) */
|
||||
struct r300_state_atom unk221C; /* (221C) */
|
||||
struct r300_state_atom unk2220; /* (2220) */
|
||||
struct r300_state_atom unk2288; /* (2288) */
|
||||
struct r300_state_atom unk21DC; /* (21DC) */
|
||||
struct r300_state_atom unk221C; /* (221C) */
|
||||
struct r300_state_atom unk2220; /* (2220) */
|
||||
struct r300_state_atom unk2288; /* (2288) */
|
||||
struct r300_state_atom pvs; /* pvs_cntl (22D0) */
|
||||
struct r300_state_atom gb_enable; /* (4008) */
|
||||
struct r300_state_atom gb_misc; /* Multisampling position shifts ? (4010) */
|
||||
struct r300_state_atom unk4200; /* (4200) */
|
||||
struct r300_state_atom unk4214; /* (4214) */
|
||||
struct r300_state_atom gb_enable; /* (4008) */
|
||||
struct r300_state_atom gb_misc; /* Multisampling position shifts ? (4010) */
|
||||
struct r300_state_atom unk4200; /* (4200) */
|
||||
struct r300_state_atom unk4214; /* (4214) */
|
||||
struct r300_state_atom ps; /* pointsize (421C) */
|
||||
struct r300_state_atom unk4230; /* (4230) */
|
||||
struct r300_state_atom unk4230; /* (4230) */
|
||||
struct r300_state_atom lcntl; /* line control */
|
||||
struct r300_state_atom unk4260; /* (4260) */
|
||||
struct r300_state_atom unk4260; /* (4260) */
|
||||
struct r300_state_atom shade;
|
||||
struct r300_state_atom polygon_mode;
|
||||
struct r300_state_atom fogp; /* fog parameters (4294) */
|
||||
struct r300_state_atom unk429C; /* (429C) */
|
||||
struct r300_state_atom unk429C; /* (429C) */
|
||||
struct r300_state_atom zbias_cntl;
|
||||
struct r300_state_atom zbs; /* zbias (42A4) */
|
||||
struct r300_state_atom occlusion_cntl;
|
||||
struct r300_state_atom cul; /* cull cntl (42B8) */
|
||||
struct r300_state_atom unk42C0; /* (42C0) */
|
||||
struct r300_state_atom unk42C0; /* (42C0) */
|
||||
struct r300_state_atom rc; /* rs control (4300) */
|
||||
struct r300_state_atom ri; /* rs interpolators (4310) */
|
||||
struct r300_state_atom rr; /* rs route (4330) */
|
||||
struct r300_state_atom unk43A4; /* (43A4) */
|
||||
struct r300_state_atom unk43E8; /* (43E8) */
|
||||
struct r300_state_atom fp; /* fragment program cntl + nodes (4600) */
|
||||
struct r300_state_atom fpt; /* texi - (4620) */
|
||||
struct r300_state_atom fpt; /* texi - (4620) */
|
||||
struct r300_state_atom unk46A4; /* (46A4) */
|
||||
struct r300_state_atom fpi[4]; /* fp instructions (46C0/47C0/48C0/49C0) */
|
||||
struct r300_state_atom fogs; /* fog state (4BC0) */
|
||||
struct r300_state_atom fogc; /* fog color (4BC8) */
|
||||
struct r300_state_atom at; /* alpha test (4BD4) */
|
||||
struct r300_state_atom unk4BD8; /* (4BD8) */
|
||||
struct r300_state_atom fpp; /* 0x4C00 and following */
|
||||
struct r300_state_atom fpp; /* 0x4C00 and following */
|
||||
struct r300_state_atom unk4E00; /* (4E00) */
|
||||
struct r300_state_atom bld; /* blending (4E04) */
|
||||
struct r300_state_atom cmk; /* colormask (4E0C) */
|
||||
@@ -495,11 +506,11 @@ struct r300_hw_state {
|
||||
struct r300_state_atom vpi; /* vp instructions */
|
||||
struct r300_state_atom vpp; /* vp parameters */
|
||||
struct r300_state_atom vps; /* vertex point size (?) */
|
||||
/* 8 texture units */
|
||||
/* the state is grouped by function and not by
|
||||
texture unit. This makes single unit updates
|
||||
really awkward - we are much better off
|
||||
updating the whole thing at once */
|
||||
/* 8 texture units */
|
||||
/* the state is grouped by function and not by
|
||||
texture unit. This makes single unit updates
|
||||
really awkward - we are much better off
|
||||
updating the whole thing at once */
|
||||
struct {
|
||||
struct r300_state_atom filter;
|
||||
struct r300_state_atom filter_1;
|
||||
@@ -509,11 +520,10 @@ struct r300_hw_state {
|
||||
struct r300_state_atom offset;
|
||||
struct r300_state_atom chroma_key;
|
||||
struct r300_state_atom border_color;
|
||||
} tex;
|
||||
} tex;
|
||||
struct r300_state_atom txe; /* tex enable (4104) */
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* This structure holds the command buffer while it is being constructed.
|
||||
*
|
||||
@@ -522,13 +532,12 @@ struct r300_hw_state {
|
||||
* otherwise.
|
||||
*/
|
||||
struct r300_cmdbuf {
|
||||
int size; /* DWORDs allocated for buffer */
|
||||
uint32_t* cmd_buf;
|
||||
int count_used; /* DWORDs filled so far */
|
||||
int count_reemit; /* size of re-emission batch */
|
||||
int size; /* DWORDs allocated for buffer */
|
||||
uint32_t *cmd_buf;
|
||||
int count_used; /* DWORDs filled so far */
|
||||
int count_reemit; /* size of re-emission batch */
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* State cache
|
||||
*/
|
||||
@@ -560,9 +569,9 @@ struct r300_vertex_shader_fragment {
|
||||
union {
|
||||
GLuint d[VSF_MAX_FRAGMENT_LENGTH];
|
||||
float f[VSF_MAX_FRAGMENT_LENGTH];
|
||||
VERTEX_SHADER_INSTRUCTION i[VSF_MAX_FRAGMENT_LENGTH/4];
|
||||
} body;
|
||||
};
|
||||
VERTEX_SHADER_INSTRUCTION i[VSF_MAX_FRAGMENT_LENGTH / 4];
|
||||
} body;
|
||||
};
|
||||
|
||||
#define VSF_DEST_PROGRAM 0x0
|
||||
#define VSF_DEST_MATRIX0 0x200
|
||||
@@ -576,24 +585,19 @@ struct r300_vertex_shader_fragment {
|
||||
struct r300_vertex_shader_state {
|
||||
struct r300_vertex_shader_fragment program;
|
||||
|
||||
/* a bit of a waste - each uses only a subset of allocated space..
|
||||
but easier to program */
|
||||
struct r300_vertex_shader_fragment matrix[3];
|
||||
struct r300_vertex_shader_fragment vector[2];
|
||||
|
||||
struct r300_vertex_shader_fragment unknown1;
|
||||
struct r300_vertex_shader_fragment unknown2;
|
||||
|
||||
int program_start;
|
||||
int unknown_ptr1; /* pointer within program space */
|
||||
int unknown_ptr1; /* pointer within program space */
|
||||
int program_end;
|
||||
|
||||
int param_offset;
|
||||
int param_count;
|
||||
|
||||
int unknown_ptr2; /* pointer within program space */
|
||||
int unknown_ptr3; /* pointer within program space */
|
||||
};
|
||||
int unknown_ptr2; /* pointer within program space */
|
||||
int unknown_ptr3; /* pointer within program space */
|
||||
};
|
||||
|
||||
extern int hw_tcl_on;
|
||||
|
||||
@@ -603,7 +607,6 @@ extern int hw_tcl_on;
|
||||
/* Should but doesnt work */
|
||||
//#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->curr_vp)
|
||||
|
||||
|
||||
/* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
|
||||
* Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
|
||||
*/
|
||||
@@ -621,7 +624,7 @@ struct r300_vertex_program {
|
||||
struct r300_vertex_shader_fragment program;
|
||||
|
||||
int pos_end;
|
||||
int num_temporaries; /* Number of temp vars used by program */
|
||||
int num_temporaries; /* Number of temp vars used by program */
|
||||
int wpos_idx;
|
||||
int inputs[VERT_ATTRIB_MAX];
|
||||
int outputs[VERT_RESULT_MAX];
|
||||
@@ -631,7 +634,7 @@ struct r300_vertex_program {
|
||||
};
|
||||
|
||||
struct r300_vertex_program_cont {
|
||||
struct gl_vertex_program mesa_program; /* Must be first */
|
||||
struct gl_vertex_program mesa_program; /* Must be first */
|
||||
struct r300_vertex_shader_fragment params;
|
||||
struct r300_vertex_program *progs;
|
||||
};
|
||||
@@ -644,8 +647,8 @@ struct r300_vertex_program_cont {
|
||||
|
||||
/* Mapping Mesa registers to R300 temporaries */
|
||||
struct reg_acc {
|
||||
int reg; /* Assigned hw temp */
|
||||
unsigned int refcount; /* Number of uses by mesa program */
|
||||
int reg; /* Assigned hw temp */
|
||||
unsigned int refcount; /* Number of uses by mesa program */
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -676,7 +679,6 @@ struct reg_lifetime {
|
||||
int scalar_lastread;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Store usage information about an ALU instruction slot during the
|
||||
* compilation of a fragment program.
|
||||
@@ -702,7 +704,7 @@ struct r300_pfs_compile_slot {
|
||||
* Store information during compilation of fragment programs.
|
||||
*/
|
||||
struct r300_pfs_compile_state {
|
||||
int nrslots; /* number of ALU slots used so far */
|
||||
int nrslots; /* number of ALU slots used so far */
|
||||
|
||||
/* Track which (parts of) slots are already filled with instructions */
|
||||
struct r300_pfs_compile_slot slot[PFS_MAX_ALU_INST];
|
||||
@@ -713,7 +715,7 @@ struct r300_pfs_compile_state {
|
||||
/* Used to map Mesa's inputs/temps onto hardware temps */
|
||||
int temp_in_use;
|
||||
struct reg_acc temps[PFS_NUM_TEMP_REGS];
|
||||
struct reg_acc inputs[32]; /* don't actually need 32... */
|
||||
struct reg_acc inputs[32]; /* don't actually need 32... */
|
||||
|
||||
/* Track usage of hardware temps, for register allocation,
|
||||
* indirection detection, etc. */
|
||||
@@ -769,7 +771,7 @@ struct r300_fragment_program {
|
||||
* gl_program_parameter_list::ParameterValues, or a pointer to a
|
||||
* global constant (e.g. for sin/cos-approximation)
|
||||
*/
|
||||
const GLfloat* constant[PFS_NUM_CONST_REGS];
|
||||
const GLfloat *constant[PFS_NUM_CONST_REGS];
|
||||
int const_nr;
|
||||
|
||||
int max_temp_idx;
|
||||
@@ -799,30 +801,17 @@ struct radeon_vertex_buffer {
|
||||
int Count;
|
||||
void *Elts;
|
||||
int elt_size;
|
||||
int elt_min, elt_max; /* debug */
|
||||
int elt_min, elt_max; /* debug */
|
||||
|
||||
struct dt AttribPtr[VERT_ATTRIB_MAX];
|
||||
|
||||
const struct _mesa_prim *Primitive;
|
||||
GLuint PrimitiveCount;
|
||||
const struct _mesa_prim *Primitive;
|
||||
GLuint PrimitiveCount;
|
||||
GLint LockFirst;
|
||||
GLsizei LockCount;
|
||||
int lock_uptodate;
|
||||
};
|
||||
|
||||
struct r300_aos_rec {
|
||||
GLuint offset;
|
||||
int element_size; /* in dwords */
|
||||
int stride; /* distance between elements, in dwords */
|
||||
|
||||
int format;
|
||||
|
||||
int ncomponents; /* number of components - between 1 and 4, inclusive */
|
||||
|
||||
int reg; /* which register they are assigned to. */
|
||||
|
||||
};
|
||||
|
||||
struct r300_state {
|
||||
struct r300_depthbuffer_state depth;
|
||||
struct r300_texture_state texture;
|
||||
@@ -836,12 +825,12 @@ struct r300_state {
|
||||
GLuint *Elts;
|
||||
struct r300_dma_region elt_dma;
|
||||
|
||||
DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
|
||||
They are the same as tnl->render_inputs for fixed pipeline */
|
||||
DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
|
||||
They are the same as tnl->render_inputs for fixed pipeline */
|
||||
|
||||
struct {
|
||||
int transform_offset; /* Transform matrix offset, -1 if none */
|
||||
} vap_param; /* vertex processor parameter allocation - tells where to write parameters */
|
||||
int transform_offset; /* Transform matrix offset, -1 if none */
|
||||
} vap_param; /* vertex processor parameter allocation - tells where to write parameters */
|
||||
|
||||
struct r300_stencilbuffer_state stencil;
|
||||
|
||||
@@ -852,10 +841,10 @@ struct r300_state {
|
||||
#define R300_FALLBACK_RAST 2
|
||||
|
||||
/**
|
||||
* R300 context structure.
|
||||
* \brief R300 context structure.
|
||||
*/
|
||||
struct r300_context {
|
||||
struct radeon_context radeon; /* parent class, must be first */
|
||||
struct radeon_context radeon; /* parent class, must be first */
|
||||
|
||||
struct r300_hw_state hw;
|
||||
struct r300_cmdbuf cmdbuf;
|
||||
@@ -882,13 +871,12 @@ struct r300_context {
|
||||
GLuint prefer_gart_client_texturing;
|
||||
|
||||
#ifdef USER_BUFFERS
|
||||
struct radeon_memory_manager *rmm;
|
||||
GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
|
||||
GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
|
||||
struct r300_memory_manager *rmm;
|
||||
#endif
|
||||
|
||||
GLboolean texmicrotile;
|
||||
GLboolean span_dlocking;
|
||||
GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
|
||||
GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
|
||||
|
||||
GLboolean disable_lowimpact_fallback;
|
||||
};
|
||||
|
||||
@@ -899,42 +887,16 @@ struct r300_buffer_object {
|
||||
|
||||
#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
|
||||
|
||||
static __inline GLuint r300PackColor( GLuint cpp,
|
||||
GLubyte r, GLubyte g,
|
||||
GLubyte b, GLubyte a )
|
||||
{
|
||||
switch ( cpp ) {
|
||||
case 2:
|
||||
return PACK_COLOR_565( r, g, b );
|
||||
case 4:
|
||||
return PACK_COLOR_8888( r, g, b, a );
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv);
|
||||
extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
|
||||
__DRIcontextPrivate * driContextPriv,
|
||||
void *sharedContextPrivate);
|
||||
|
||||
extern int r300_get_num_verts(r300ContextPtr rmesa, int num_verts, int prim);
|
||||
|
||||
extern void r300_select_vertex_shader(r300ContextPtr r300);
|
||||
extern void r300SelectVertexShader(r300ContextPtr r300);
|
||||
extern void r300InitShaderFuncs(struct dd_function_table *functions);
|
||||
extern int r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program_cont *vp, float *dst);
|
||||
extern int r300Fallback(GLcontext *ctx);
|
||||
|
||||
extern void radeon_vb_to_rvb(r300ContextPtr rmesa, struct radeon_vertex_buffer *rvb, struct vertex_buffer *vb);
|
||||
extern GLboolean r300_run_vb_render(GLcontext *ctx, struct tnl_pipeline_stage *stage);
|
||||
|
||||
#ifdef RADEON_VTXFMT_A
|
||||
extern void radeon_init_vtxfmt_a(r300ContextPtr rmesa);
|
||||
#endif
|
||||
|
||||
#ifdef HW_VBOS
|
||||
extern void r300_init_vbo_funcs(struct dd_function_table *functions);
|
||||
extern void r300_evict_vbos(GLcontext *ctx, int amount);
|
||||
#endif
|
||||
extern int r300VertexProgUpdateParams(GLcontext * ctx,
|
||||
struct r300_vertex_program_cont *vp,
|
||||
float *dst);
|
||||
|
||||
#define RADEON_D_CAPTURE 0
|
||||
#define RADEON_D_PLAYBACK 1
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user