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11 Commits

Author SHA1 Message Date
Brian
756a7a4e4b minor tweaks 2007-07-27 11:44:55 -06:00
Brian
121b4ac220 More Mingw32 fixes from Zhang (zxpmyth@yahoo.com.cn) 2007-07-27 11:12:21 -06:00
Brian
cdbd5db3af release candidate 2 2007-07-27 11:10:00 -06:00
Brian
b2240f6ad4 fix bug 11731 2007-07-26 15:33:39 -06:00
Brian
33814a55f8 Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. 2007-07-26 15:32:34 -06:00
Brian
a57c5a417b generate error upon writing to varying var in fragment program (bug 11733) 2007-07-26 11:39:37 -06:00
Brian
ff1a28de17 clamp float colors 2007-07-26 08:19:40 -06:00
Brian
772f57f99b call ctx->Driver.NewProgram() instead of _mesa_new_program() 2007-07-24 09:56:54 -06:00
Brian
dacee32b8b fix logic error, typos 2007-07-24 09:19:44 -06:00
Brian
fa1a3eb06d fix GLX_STEREO bug 2007-07-23 16:54:35 -06:00
Brian
bd4817ca54 fix GLX_STEREO handling (bug 11705) 2007-07-23 16:51:03 -06:00
19 changed files with 164 additions and 155 deletions

View File

@@ -162,10 +162,10 @@ ultrix-gcc:
# Rules for making release tarballs
DIRECTORY = Mesa-7.0.1
LIB_NAME = MesaLib-7.0.1
DEMO_NAME = MesaDemos-7.0.1
GLUT_NAME = MesaGLUT-7.0.1
DIRECTORY = Mesa-7.0.1-rc2
LIB_NAME = MesaLib-7.0.1-rc2
DEMO_NAME = MesaDemos-7.0.1-rc2
GLUT_NAME = MesaGLUT-7.0.1-rc2
MAIN_FILES = \
$(DIRECTORY)/Makefile* \

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@@ -91,9 +91,11 @@ Running the Build:
*******************This section is added by Heromyth*****************************
Updated on 2007-7-21, by Heromyth <zxpmyth@yahoo.com.cn>
******This section is added by Heromyth <zxpmyth@yahoo.com.cn>*************
====================
Updated on 2007-7-21
====================
Notice:
1) The generated DLLs are *not* compatible with the ones built
@@ -115,7 +117,7 @@ For example, run:
, and delete all the lines where all the wgl*() functions are. Because they would
be conflicted with the ones in <Mesa3D-root>\include\GL\mesa_wgl.h.
======= Conflicted Functions List ======
>>>>>>>>>> Conflicted Functions List >>>>>>>>>>
WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC,HGLRC,UINT);
WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC,int);
@@ -134,6 +136,18 @@ WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC,DWORD,DWORD,DWORD);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC,DWORD,DWORD,DWORD);
WINGDIAPI BOOL WINAPI wglUseFontOutlinesA(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
WINGDIAPI BOOL WINAPI wglUseFontOutlinesW(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
===================
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
====================
Updated on 2007-7-22
====================
I havn't thought that I would find a better way to solve my problems so soon.
I changed the method in which the import-libs and DLLs are made. After this update,
the DLLs of MESA are more optimized and more compatible.
It seems that there is no need to keep the building way of 'NO-STDCALL'.The
way of USING_STDCALL is so nice! The file <Mesa3D-root>\configs\config.mgw is
also not needed, and can be deleted safely!
*********************************************************************************

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@@ -8,7 +8,7 @@
<body bgcolor="#eeeeee">
<H1>Mesa 7.0.1 Release Notes / (date), 2007</H1>
<H1>Mesa 7.0.1 Release Notes / July ??, 2007</H1>
<p>
Mesa 7.0.1 is a stable release with bug fixes since version 7.0.
@@ -43,10 +43,12 @@ Mesa 7.0.1 is a stable release with bug fixes since version 7.0.
<li>Binding a zero-sized texture didn't disable texturing (bug 11309)
<li>Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
the terminating zero (bug 11588)
<li>glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly
<li>Fixed a GLSL function call bug (#11731)
</ul>
<h2>Change</h2>
<h2>Changes</h2>
<ul>
<li>The libOSMesa library version has been reverted to 6.5.3 (soname=6)
in order to avoid application linking issues. Otherwise, applications

View File

@@ -58,11 +58,7 @@
# else /* for use with static link lib build of Win32 edition only */
# define GLAPI extern
# endif /* _STATIC_MESA support */
# if defined(__MINGW32__) && defined(GL_NO_STDCALL) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
# define GLAPIENTRY
# else
# define GLAPIENTRY __stdcall
# endif
# define GLAPIENTRY __stdcall
#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
# define GLAPI extern
# define GLAPIENTRY __stdcall

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@@ -112,7 +112,7 @@ extern _CRTIMP void __cdecl exit(int);
and redifinition of Windows system defs, also removes requirement of
pretty much any standard windows header from this file */
#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
#if (_MSC_VER >= 800) || defined(__MINGW32__) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
# define GLUTAPIENTRY __stdcall
#else
# define GLUTAPIENTRY

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@@ -81,8 +81,6 @@ WGLAPI int GLAPIENTRY wglChoosePixelFormat(HDC, const PIXELFORMATDESCRIPTOR *)
WGLAPI int GLAPIENTRY wglDescribePixelFormat(HDC,int, unsigned int, LPPIXELFORMATDESCRIPTOR);
WGLAPI int GLAPIENTRY wglGetPixelFormat(HDC hdc);
#if defined(GL_NO_STDCALL) || !defined(__MINGW32__)
WGLAPI int GLAPIENTRY wglCopyContext(HGLRC, HGLRC, unsigned int);
WGLAPI HGLRC GLAPIENTRY wglCreateContext(HDC);
WGLAPI HGLRC GLAPIENTRY wglCreateLayerContext(HDC,int);
@@ -101,7 +99,6 @@ WGLAPI int GLAPIENTRY wglUseFontBitmapsA(HDC, unsigned long, unsigned long, un
WGLAPI int GLAPIENTRY wglUseFontBitmapsW(HDC, unsigned long, unsigned long, unsigned long);
WGLAPI int GLAPIENTRY wglUseFontOutlinesA(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
WGLAPI int GLAPIENTRY wglUseFontOutlinesW(HDC, unsigned long, unsigned long, unsigned long, float,float, int, LPGLYPHMETRICSFLOAT);
#endif
#ifndef __MINGW32__
WGLAPI int GLAPIENTRY SwapBuffers(HDC);

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@@ -409,6 +409,8 @@ test(GLenum type, GLint bits, const char *filename)
printf("Rendering %d bit/channel image: %s\n", bits, filename);
OSMesaColorClamp(GL_TRUE);
init_context();
render_image();
if (Gradient)
@@ -421,7 +423,7 @@ test(GLenum type, GLint bits, const char *filename)
if (WriteFiles && filename != NULL) {
if (type == GL_UNSIGNED_SHORT) {
GLushort *buffer16 = (GLushort *) buffer;
GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4);
GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4);
int i;
for (i = 0; i < WIDTH * HEIGHT * 4; i++)
buffer8[i] = buffer16[i] >> 8;
@@ -430,8 +432,9 @@ test(GLenum type, GLint bits, const char *filename)
}
else if (type == GL_FLOAT) {
GLfloat *buffer32 = (GLfloat *) buffer;
GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4);
GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4);
int i;
/* colors may be outside [0,1] so we need to clamp */
for (i = 0; i < WIDTH * HEIGHT * 4; i++)
buffer8[i] = (GLubyte) (buffer32[i] * 255.0);
write_ppm(filename, buffer8, WIDTH, HEIGHT);

View File

@@ -53,14 +53,9 @@
TOP = ../..
include $(TOP)/configs/config.mgw
ALL_USING_STDCALL ?= 1
GL_USING_STDCALL ?= 1
GLUT_USING_STDCALL ?= 1
CC = mingw32-gcc
CFLAGS = -Wall -pedantic
CFLAGS += -O2 -ffast-math
CFLAGS += -O2 -ffast-math -D_DLL
CFLAGS += -I$(TOP)/include -I../util
ifeq ($(FX),1)
CFLAGS += -DFX
@@ -68,17 +63,6 @@ endif
CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK
ifeq ($(GL_USING_STDCALL),0)
CFLAGS += -DGL_NO_STDCALL
endif
ifeq ($(GLUT_USING_STDCALL),1)
CFLAGS += -D_STDCALL_SUPPORTED
else
CFLAGS += -DGLUT_NO_STDCALL
endif
LD = mingw32-g++
LDFLAGS = -s -L$(TOP)/lib
@@ -87,7 +71,8 @@ LDLIBS = -lglut32 -lglu32 -lopengl32
.c.o:
$(CC) -o $@ $(CFLAGS) -c $<
%.exe: ../util/readtex.o ../util/showbuffer.o %.o
$(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS)
$(LD) -o $@ $(LDFLAGS) $(LDLIBS) $^
all:
$(error Must specify <filename.exe> to build)

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@@ -93,7 +93,7 @@ MakePbuffer( Display *dpy, int screen, int width, int height )
None
},
{
/* Single bufferd, without depth buffer */
/* Single buffered, without depth buffer */
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_DRAWABLE_TYPE, GLX_PBUFFER_BIT,
GLX_RED_SIZE, 1,
@@ -105,7 +105,7 @@ MakePbuffer( Display *dpy, int screen, int width, int height )
None
},
{
/* Double bufferd, without depth buffer */
/* Double buffered, without depth buffer */
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_DRAWABLE_TYPE, GLX_PBUFFER_BIT,
GLX_RED_SIZE, 1,
@@ -130,9 +130,8 @@ MakePbuffer( Display *dpy, int screen, int width, int height )
/* Get list of possible frame buffer configurations */
fbConfigs = ChooseFBConfig(dpy, screen, fbAttribs[attempt], &nConfigs);
if (nConfigs==0 || !fbConfigs) {
printf("Error: glXChooseFBConfig failed\n");
XCloseDisplay(dpy);
return 0;
printf("Note: glXChooseFBConfig(%s) failed\n", fbString[attempt]);
continue;
}
#if 0 /*DEBUG*/

View File

@@ -70,30 +70,31 @@
TOOLS_PREFIX = mingw32-
TOP = ../../..
LIBDIR = $(TOP)/lib
GLU_DLL = glu32.dll
GLU_IMP = libglu32.a
GLU_DEF = glu.def
LIB_NAME = glu32
DLL_EXT = .dll
IMP_EXT = .a
LIB_PRE = lib
STRIP = -s
include $(TOP)/configs/config.mgw
GL_USING_STDCALL ?= 1
AR = ar
ARFLAGS = crus
DLLTOOL = dlltool
GLU_DLL = $(LIB_NAME)$(DLL_EXT)
GLU_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
GLU_DEF = $(LIB_NAME).def
LDLIBS = -L$(LIBDIR) -lopengl32
LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLU_IMP) -Wl,--output-def=$(LIBDIR)/$(GLU_DEF)
LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
CFLAGS += -DBUILD_GLU32 -D_DLL
ifeq ($(GL_USING_STDCALL),1)
LDFLAGS += -Wl,--add-stdcall-alias
else
CFLAGS += -DGL_NO_STDCALL
endif
CC = gcc
CC = $(TOOLS_PREFIX)gcc
CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include -Iinclude
CXX = g++
CXX = $(TOOLS_PREFIX)g++
CXXFLAGS = $(CFLAGS) -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtess
AR = ar
@@ -216,9 +217,9 @@ $(LIBDIR):
mkdir -p $(LIBDIR)
$(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP): $(OBJECTS)
g++ -shared -fPIC -o $(LIBDIR)/$(GLU_DLL) $(LDFLAGS) \
$^ $(LDLIBS)
$(CXX) $(LDFLAGS) -o $(LIBDIR)/$(GLU_DLL) $^ $(LDLIBS)
$(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GLU_DEF) $^
$(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GLU_IMP) --def $(LIBDIR)/$(GLU_DEF)
clean:

View File

@@ -74,35 +74,29 @@ TOP = ../../..
LIBDIR = $(TOP)/lib
GLUT_DLL = glut32.dll
GLUT_IMP = libglut32.a
GLUT_DEF = glut.def
LIB_NAME = glut32
include $(TOP)/configs/config.mgw
GLUT_USING_STDCALL ?= 1
DLL_EXT = .dll
IMP_EXT = .a
LIB_PRE = lib
STRIP = -s
AR = ar
ARFLAGS = crus
DLLTOOL = dlltool
GLUT_DLL = $(LIB_NAME)$(DLL_EXT)
GLUT_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
GLUT_DEF = $(LIB_NAME).def
LDLIBS = -L$(LIBDIR) -lwinmm -lgdi32 -luser32 -lopengl32 -lglu32
LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GLUT_IMP) -Wl,--output-def=$(LIBDIR)/$(GLUT_DEF)
LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
CFLAGS += -DBUILD_GLUT32 -DGLUT_BUILDING_LIB -DMESA -D_DLL
ifeq ($(GL_USING_STDCALL),0)
CFLAGS += -DGL_NO_STDCALL
endif
ifeq ($(GLUT_USING_STDCALL),1)
CFLAGS += -D_STDCALL_SUPPORTED
LDFLAGS += -Wl,--add-stdcall-alias
else
CFLAGS += -DGLUT_NO_STDCALL
endif
CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include
CC = gcc
CXX = g++
CC = $(TOOLS_PREFIX)gcc
CXX = $(TOOLS_PREFIX)g++
CXXFLAGS = $(CFLAGS)
AR = ar
@@ -189,10 +183,9 @@ $(LIBDIR):
mkdir -p $(LIBDIR)
$(LIBDIR)/$(GLUT_DLL) $(LIBDIR)/$(GLUT_IMP): $(OBJECTS)
$(CXX) -shared -fPIC -o $(LIBDIR)/$(GLUT_DLL) $(LDFLAGS) \
$^ $(LDLIBS)
$(CXX) $(LDFLAGS) -o $(LIBDIR)/$(GLUT_DLL) $^ $(LDLIBS)
$(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GLUT_DEF) $^
$(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GLUT_IMP) --def $(LIBDIR)/$(GLUT_DEF)
clean:
-$(call UNLINK,*.o)

View File

@@ -69,39 +69,37 @@
# Set this to the prefix of your build tools, i.e. mingw32-
TOOLS_PREFIX = mingw32-
ifeq ($(ICD),1)
LIB_NAME = mesa32
else
LIB_NAME = opengl32
endif
DLL_EXT = .dll
IMP_EXT = .a
LIB_PRE = lib
STRIP = -s
AR = ar
ARFLAGS = crus
DLLTOOL = dlltool
TOP = ../..
GLIDE ?= $(TOP)/glide3
LIBDIR = $(TOP)/lib
ifeq ($(ICD),1)
GL_DLL = mesa32.dll
GL_IMP = libmesa32.a
else
GL_DLL = opengl32.dll
GL_IMP = libopengl32.a
endif
GL_DEF = gl.def
include $(TOP)/configs/config.mgw
GL_USING_STDCALL ?= 1
GL_DLL = $(LIB_NAME)$(DLL_EXT)
GL_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
MESA_LIB = libmesa.a
CC = $(TOOLS_PREFIX)gcc
LDLIBS = -lgdi32 -luser32 -liberty
LDFLAGS = -Wl,--out-implib=$(LIBDIR)/$(GL_IMP) -Wl,--output-def=$(LIBDIR)/gl.def
LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
CC = $(TOOLS_PREFIX)gcc
CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_DLL -DMESA_MINWARN -DNDEBUG -D_USRDLL -DGDI_EXPORTS
CFLAGS += -DBUILD_GL32 -D_DLL -DMESA_MINWARN
CFLAGS += -DNDEBUG -DUSE_EXTERNAL_DXTN_LIB=1
ifeq ($(GL_USING_STDCALL),1)
LDFLAGS += -Wl,--add-stdcall-alias
else
CFLAGS += -DGL_NO_STDCALL
endif
CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1
ifeq ($(FX),1)
CFLAGS += -I$(GLIDE)/include -DFX
LDLIBS += -L$(GLIDE)/lib -lglide3x
@@ -112,12 +110,11 @@ else
CFLAGS += -DUSE_MGL_NAMESPACE
GL_DEF = drivers/windows/icd/mesa.def
else
GL_DEF = drivers/windows/gdi/mesa.def
GL_DEF = $(LIB_NAME).def
endif
endif
AR = ar
ARFLAGS = crus
UNLINK = del $(subst /,\,$(1))
ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
@@ -173,14 +170,17 @@ RESOURCE = $(GL_RES:.rc=.res)
.rc.res:
windres -o $@ -Irc -Ocoff $<
all: $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP)
$(LIBDIR):
mkdir -p $(LIBDIR)
$(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE)
$(CC) -shared -fPIC -o $(LIBDIR)/$(GL_DLL) $(LDFLAGS) \
$^ $(LDLIBS)
$(CC) $(LDFLAGS) -o $(LIBDIR)/$(GL_DLL) $^ $(LDLIBS)
$(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def $(LIBDIR)/$(GL_DEF) $^
$(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib $(LIBDIR)/$(GL_IMP) --def $(LIBDIR)/$(GL_DEF)
$(X86_OBJECTS): x86/matypes.h

View File

@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
* Version: 6.5.2
* Version: 7.0.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -295,6 +295,11 @@ save_glx_visual( Display *dpy, XVisualInfo *vinfo,
}
}
if (stereoFlag) {
/* stereo not supported */
return NULL;
}
/* Comparing IDs uses less memory but sometimes fails. */
/* XXX revisit this after 3.0 is finished. */
if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
@@ -1078,7 +1083,7 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig )
else {
stereo_flag = GL_TRUE;
}
return NULL; /* stereo not supported */
break;
case GLX_AUX_BUFFERS:
parselist++;
numAux = *parselist++;

View File

@@ -333,7 +333,7 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
{
struct gl_program *clone;
clone = _mesa_new_program(ctx, prog->Target, prog->Id);
clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
if (!clone)
return NULL;

View File

@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
* Version: 7.0.1
* Version: 7.1
*
* Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
*
@@ -37,13 +37,13 @@
#include "imports.h"
#include "macros.h"
#include "mtypes.h"
#include "program.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_statevars.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mtypes.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
#include "slang_typeinfo.h"
#include "slang_codegen.h"
#include "slang_compile.h"
@@ -536,7 +536,7 @@ new_not(slang_ir_node *n)
static slang_ir_node *
new_inlined_function_call(slang_ir_node *code, slang_label *name)
{
slang_ir_node *n = new_node1(IR_FUNC, code);
slang_ir_node *n = new_node1(IR_CALL, code);
assert(name);
if (n)
n->Label = name;
@@ -1202,17 +1202,29 @@ _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun,
/* non-assembly function */
inlined = slang_inline_function_call(A, fun, oper, dest);
if (inlined && _slang_find_node_type(inlined, SLANG_OPER_RETURN)) {
/* This inlined function has one or more 'return' statements.
slang_operation *callOper;
/* The function we're calling has one or more 'return' statements.
* So, we can't truly inline this function because we need to
* implement 'return' with RET (and CAL).
* Nevertheless, we performed "inlining" to make a new instance
* of the function body to deal with static register allocation.
*
* XXX check if there's one 'return' and if it's the very last
* statement in the function - we can optimize that case.
*/
assert(inlined->type == SLANG_OPER_BLOCK_NEW_SCOPE ||
inlined->type == SLANG_OPER_SEQUENCE);
inlined->type = SLANG_OPER_INLINED_CALL;
inlined->fun = fun;
inlined->label = _slang_label_new_unique((char*) fun->header.a_name);
if (_slang_function_has_return_value(fun) && !dest) {
assert(inlined->children[0].type == SLANG_OPER_VARIABLE_DECL);
assert(inlined->children[2].type == SLANG_OPER_IDENTIFIER);
callOper = &inlined->children[1];
}
else {
callOper = inlined;
}
callOper->type = SLANG_OPER_INLINED_CALL;
callOper->fun = fun;
callOper->label = _slang_label_new_unique((char*) fun->header.a_name);
}
}
@@ -1949,8 +1961,7 @@ static slang_ir_node *
_slang_gen_return(slang_assemble_ctx * A, slang_operation *oper)
{
const GLboolean haveReturnValue
= (oper->num_children == 1 &&
oper->children[0].type != SLANG_OPER_VOID);
= (oper->num_children == 1 && oper->children[0].type != SLANG_OPER_VOID);
/* error checking */
assert(A->CurFunction);
@@ -1960,7 +1971,7 @@ _slang_gen_return(slang_assemble_ctx * A, slang_operation *oper)
return NULL;
}
else if (!haveReturnValue &&
A->CurFunction->header.type.specifier.type != SLANG_SPEC_VOID) {
A->CurFunction->header.type.specifier.type != SLANG_SPEC_VOID) {
slang_info_log_error(A->log, "return statement requires an expression");
return NULL;
}
@@ -2236,7 +2247,9 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
}
if (var->type.qualifier == SLANG_QUAL_CONST ||
var->type.qualifier == SLANG_QUAL_ATTRIBUTE ||
var->type.qualifier == SLANG_QUAL_UNIFORM) {
var->type.qualifier == SLANG_QUAL_UNIFORM ||
(var->type.qualifier == SLANG_QUAL_VARYING &&
A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) {
slang_info_log_error(A->log,
"illegal assignment to read-only variable '%s'",
(char *) oper->children[0].a_id);
@@ -2264,10 +2277,11 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
lhs = _slang_gen_operation(A, &oper->children[0]);
if (lhs) {
if (lhs->Store->File != PROGRAM_OUTPUT &&
lhs->Store->File != PROGRAM_TEMPORARY &&
lhs->Store->File != PROGRAM_VARYING &&
lhs->Store->File != PROGRAM_UNDEFINED) {
if (!(lhs->Store->File == PROGRAM_OUTPUT ||
lhs->Store->File == PROGRAM_TEMPORARY ||
(lhs->Store->File == PROGRAM_VARYING &&
A->program->Target == GL_VERTEX_PROGRAM_ARB) ||
lhs->Store->File == PROGRAM_UNDEFINED)) {
slang_info_log_error(A->log,
"illegal assignment to read-only l-value");
return NULL;

View File

@@ -2135,7 +2135,7 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
progTarget = GL_FRAGMENT_PROGRAM_ARB;
shader->Programs
= (struct gl_program **) malloc(sizeof(struct gl_program*));
shader->Programs[0] = _mesa_new_program(ctx, progTarget, 1);
shader->Programs[0] = ctx->Driver.NewProgram(ctx, progTarget, 1);
shader->NumPrograms = 1;
shader->Programs[0]->Parameters = _mesa_new_parameter_list();

View File

@@ -36,13 +36,13 @@
***/
#include "imports.h"
#include "context.h"
#include "macros.h"
#include "program.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_print.h"
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "slang_builtin.h"
#include "slang_emit.h"
#include "slang_mem.h"
@@ -780,16 +780,18 @@ emit_label(slang_emit_info *emitInfo, const slang_ir_node *n)
/**
* Emit code for an inlined function call (subroutine).
* Emit code for a function call.
* Note that for each time a function is called, we emit the function's
* body code again because the set of available registers may be different.
*/
static struct prog_instruction *
emit_func(slang_emit_info *emitInfo, slang_ir_node *n)
emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n)
{
struct gl_program *progSave;
struct prog_instruction *inst;
GLuint subroutineId;
assert(n->Opcode == IR_FUNC);
assert(n->Opcode == IR_CALL);
assert(n->Label);
/* save/push cur program */
@@ -1687,10 +1689,10 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
case IR_KILL:
return emit_kill(emitInfo);
case IR_FUNC:
/* new variable scope for subroutines/function calls*/
case IR_CALL:
/* new variable scope for subroutines/function calls */
_slang_push_var_table(emitInfo->vt);
inst = emit_func(emitInfo, n);
inst = emit_fcall(emitInfo, n);
_slang_pop_var_table(emitInfo->vt);
return inst;
@@ -1782,7 +1784,7 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo)
emitInfo->NumSubroutines = 0;
/* Examine CAL instructions.
* At this point, the BranchTarget field of the CAL instructions is
* At this point, the BranchTarget field of the CAL instruction is
* the number/id of the subroutine to call (an index into the
* emitInfo->Subroutines list).
* Translate that into an actual instruction location now.

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@@ -27,7 +27,7 @@
#include "context.h"
#include "slang_ir.h"
#include "slang_mem.h"
#include "prog_print.h"
#include "shader/prog_print.h"
static const slang_ir_info IrInfo[] = {
@@ -311,7 +311,7 @@ _slang_print_ir_tree(const slang_ir_node *n, int indent)
printf("RETURN\n");
break;
case IR_CALL:
printf("CALL\n");
printf("CALL %s\n", n->Label->Name);
break;
case IR_LOOP:

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@@ -62,8 +62,6 @@ typedef enum
IR_RETURN, /* return from subroutine */
IR_CALL, /* call subroutine */
IR_FUNC, /* inlined function code */
IR_LOOP, /* high-level loop-begin / loop-end */
/* Children[0] = loop body */
/* Children[1] = loop tail code, or NULL */