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20.1 ... 10.2

Author SHA1 Message Date
Emil Velikov
52bd154980 docs: Add sha256 sums for the 10.2.9 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-10-12 21:05:07 +01:00
Emil Velikov
9f1149876f Add release notes for the 10.2.9 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-10-12 19:06:25 +01:00
Emil Velikov
b797208e6c Update VERSION to 10.2.9
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-10-12 18:54:11 +01:00
Thomas Hellstrom
8200c621a7 st/xa: Fix regression in xa_yuv_planar_blit()
Commit "st/xa: scissor to help tilers" broke xa_yuv_planar_blit() and vmwgfx
textured video. Fix this by implementing scissors also in the yuv draw path.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Cc: Rob Clark <robclark@freedesktop.org>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 46537f1d03)
2014-10-03 01:09:59 +01:00
Marek Olšák
44dd7cbd52 st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables
Some users don't understand that these variables can break OpenGL.
The general is rule is that if an app supports MSAA, you mustn't use
GALLIUM_MSAA.

For example, if an app has an 8xMSAA FBO and GALLIUM_MSAA=4
is set, resolving the FBO to the back buffer will be rejected which will look
like this on all gallium drivers:

http://www.phoronix.com/scan.php?page=article&item=amd_radeonsi_msaa

The environment variables also have no effect on modern apps like TF2, but
there is still a performance hit due to wasted bandwidth and VRAM.

In a nutshell, it does more harm than good.

Cc: 10.2 10.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 8449121971)
2014-09-28 20:51:19 +01:00
Marek Olšák
bda7518e7c radeonsi: properly destroy the GS copy shader and scratch_bo for compute
Cc: 10.2 10.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit dc05a9e4e0)
[Emil Velikov: remove unref scratch_bo, s/si_shader/si_pipe_shader/]
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-27 19:10:23 +01:00
Marek Olšák
7d3f6f7995 radeonsi: release GS rings at context destruction
Cc: 10.2 10.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 711623f7c8)
[Emil Velikov: s/ring/ring.buffer/]
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-27 19:07:55 +01:00
Tom Stellard
907da04eb6 configure.ac: Compute LLVM_VERSION_PATCH using llvm-config
This is the only guaranteed way get the patch level for llvm,
since the define cannot always be found in config.h depending
on the version of llvm or the build system used.

CC: 10.2 10.3 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jonathan Gray <jsg@jsg.id.au>
(cherry picked from commit ec566e0f16)
2014-09-27 17:50:52 +01:00
Ilia Mirkin
18336b99b2 nv50/ir: avoid deleting pseudo instructions too early
What happens is that a SPLIT operation is part of the spill node, and as
a pseudo op, the instruction gets erased after processing its first def.
However the later defs still need to refer to it, so instead delay
deleting until after that whole RA node is done processing.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79462
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0147c10c5f)
2014-09-27 16:25:59 +01:00
Andreas Pokorny
38c5650656 i915: Fix black buffers when importing prime fds
Width and Height of the imported image was never initialized from the
imported bo.

Cc: 10.2 10.3 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Andreas Pokorny <andreas.pokorny@canonical.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
(cherry picked from commit df341320c9)
2014-09-27 16:04:03 +01:00
Andreas Pokorny
b4584d9eed egl/drm: expose KHR_image_pixmap extension
This changes enables EGL_KHR_image_pixmap in the egl drm platform, which is implemented
there but has not been advertised yet.

Cc: 10.2 10.3 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Andreas Pokorny <andreas.pokorny@canonical.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
(cherry picked from commit 53b614bfd3)

Conflicts:
	src/egl/drivers/dri2/platform_drm.c
2014-09-27 16:04:03 +01:00
Roland Scheidegger
08923a1029 gallivm: fix idiv
ffeb77c7b0 had a typo which turned all signed
integer divisions into unsigned ones. Oops.
This gets us back the 51 little piglits
(all from glsl built-in-functions, fs/vs/gs-op-div-int-ivec2 and similar).

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 5e1fcc6258)
2014-09-27 16:04:03 +01:00
rconde
fc8fc3bfc8 gallivm,tgsi: fix idiv by zero crash
While the result of signed integer division by zero is undefined by glsl
(and doesn't exist with d3d10), we must not crash, so need to make sure we
don't get sigfpe much like udiv already does.
Unlike udiv where we return 0xffffffff (as required by d3d10) there is
no requirement right now to return anything specific so we use zero.

(cherry picked from commit ffeb77c7b0)
Nominated-by: Roland Scheidegger <sroland@vmware.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83570
2014-09-23 00:54:04 +01:00
Emil Velikov
f95fcb1716 docs: Add sha256 sums for the 10.2.8 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-19 19:01:42 +01:00
Emil Velikov
1e2b4120f7 Add release notes for the 10.2.8 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-19 18:41:57 +01:00
Emil Velikov
d2fba17b3d Update VERSION to 10.2.8
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-19 18:21:08 +01:00
Roland Scheidegger
c68183afef gallivm: set mcpu when initializing llvm execution engine
Previously llvm detected cpu features automatically when the execution engine
was created (based on host cpu). This is no longer the case, which meant llvm
was then not able to emit some of the intrinsics we used as we didn't specify
any sse attributes (only on avx supporting systems this was not a problem since
despite at least some llvm versions enabling it anyway we always set this
manually). So, instead of trying to figure out which MAttrs to set just set
MCPU.

This fixes https://bugs.freedesktop.org/show_bug.cgi?id=77493.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
(cherry picked from commit cad60420d5)

Conflicts:
	src/gallium/auxiliary/gallivm/lp_bld_misc.cpp
Nominated-by: Laurent Carlier <lordheavym@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83735
2014-09-17 01:38:40 +01:00
José Fonseca
ff935f267e gallivm: Disable workaround for PR12833 on LLVM 3.2+.
Fixed upstream.

(cherry picked from commit 172ef0c5a5)
Nominated-by: Evangelos Foutras <evangelos@foutrelis.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83735
2014-09-17 01:20:04 +01:00
Richard Sandiford
be5e98ac2b gallivm: Fix uses of 2^24
Fallback cases in lp_bld_arit.c used 2^24 to mean "2 to the power 24",
but in C it's "2 xor 24", i.e. 26.  Fixed by using 1<< instead.

Signed-off-by: Richard Sandiford <rsandifo@linux.vnet.ibm.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 1a65629ccc)
2014-09-17 01:15:40 +01:00
Ilia Mirkin
804e3fc92c nouveau: change internal variables to avoid conflicts with macro args
Reported by Coverity

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b13a4ca3f7)
2014-09-17 01:15:34 +01:00
Ilia Mirkin
6eaa23d1ff nouveau: only enable stencil func if the visual has stencil bits
The _Enabled property already has the relevant information.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3c81de5851)
2014-09-17 01:15:28 +01:00
Ilia Mirkin
e221e797b5 nouveau: only enable the depth test if there actually is a depth buffer
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 79959e5de5)
2014-09-17 01:14:38 +01:00
Maarten Lankhorst
e1c04225c1 nouveau: remove unneeded assert
No idea why it was added, but the code runs fine even on videos
where it triggers.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8ab85bfcd5)
2014-09-17 01:14:31 +01:00
Maarten Lankhorst
768fac116d nouveau: rework reference frame handling
Fixes a regression from "nouveau/vdec: small fixes to h264 handling"

New picking order for frames:
 1. Vidbuf pointer matches.
 2. Take the first kicked ref.
 3. If that fails, take a ref that has a different last_used.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a41aad8431)
2014-09-17 01:14:25 +01:00
Maarten Lankhorst
4027062a3c nouveau: fix MPEG4 hw decoding
Reorder some fields to make I-frame decoding work correctly.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 121ceb38f4)
2014-09-17 01:14:19 +01:00
Maarten Lankhorst
d3c45235b6 nouveau: re-allocate bo's on overflow
The BSP bo might be too small to contain all of the bsp data,
bump its size on overflow. Also bump inter_bo when this happens,
it might be too small otherwise.

Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f6afed7076)
2014-09-17 01:14:14 +01:00
Jonathan Gray
e475222167 configure.ac: strip _GNU_SOURCE from llvm-config output
Mesa already defines _GNU_SOURCE for glibc based systems and defining
_GNU_SOURCE will break the Mesa build on other systems such as OpenBSD.

_GNU_SOURCE only seems to be included in llvm-config output when
LLVM is built via autoconf and not when it is built by cmake.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
(cherry picked from commit c68073e65f)
2014-09-09 21:29:29 +01:00
Emil Velikov
af2a612912 configure: bail out if building svga without libdrm
With recent commit we removed the NEED_NONNULL_WINSYS checks when
selecting the hardware (inc svga) winsys. svga has only one winsys
that explicitly requires libdrm (via it's bundled version of
vmwgfx_drm.h) but configure.ac never really checks for it.

Add the check early to prevent people from shooting themselves when
they select the driver but lack libdrm.

$ ./autogen.sh --disable-dri --disable-egl --disable-gallium-llvm
--with-dri-drivers=swrast --with-gallium-drivers=svga,swrast

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82539
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 40bb6f9313)
2014-09-09 21:29:28 +01:00
Ilia Mirkin
b8971318e7 nv50/ir: avoid array overrun when checking for supported mods
Reported by Coverity

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 874a9396c5)
2014-09-09 21:29:28 +01:00
Aaron Watry
5750eb3342 gallivm: Fix build after LLVM commit 211259
Signed-off-by: Aaron Watry <awatry@gmail.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
(cherry picked from commit 564821c917)
Nominated-by: Emil Velikov <emil.l.velikov@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83567
2014-09-09 21:29:28 +01:00
Christoph Bumiller
274c5424d0 nvc0/ir: clarify recursion fix to finding first tex uses
This is a simple shader for reproducing the case mentioned:

FRAG
DCL IN[0], GENERIC[0], PERSPECTIVE
DCL OUT[0], COLOR
DCL SAMP[0]
DCL CONST[0]
DCL TEMP[0..1], LOCAL
IMM[0] FLT32 {    0.0000,    -1.0000,     1.0000,     0.0000}
  0: MOV TEMP[0].x, CONST[0].wwww
  1: MOV TEMP[1].x, CONST[0].wwww
  2: BGNLOOP
  3:   IF TEMP[0].xxxx
  4:     BRK
  5:   ENDIF
  6:   ADD TEMP[0].x, TEMP[0], IMM[0].zzzz
  7:   IF CONST[0].xxxx
  8:     TEX TEMP[1].x, CONST[0], SAMP[0], 2D
  9:   ENDIF
 10:   IF CONST[0].zzzz
 11:     MOV TEMP[1].x, CONST[0].zzzz
 12:   ENDIF
 13: ENDLOOP
 14: MOV OUT[0], TEMP[1].xxxx
 15: END

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit ca9ab05d45)
2014-09-09 21:29:28 +01:00
Christoph Bumiller
f10161e477 nv50/ir/util: fix BitSet issues
BitSet::allocate() is being used with the expectation that it would
leave the bitfield untouched if its size hasn't changed, however,
the function always zeroed the last word, which led to obscure bugs
with live set computation.

This also fixes BitSet::resize(), which was broken, but luckily not
being used.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit b9f9e3ce03)
2014-09-09 21:29:28 +01:00
Marek Olšák
3f570286fc st/mesa: use 1.0f as boolean true on drivers without integer support
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82882

Cc: 10.2 10.3 mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 1a00f24751)
[emil velikov: s|consts->|ctx->Const.|]
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-09 21:29:21 +01:00
Marek Olšák
9242770724 mesa: set UniformBooleanTrue = 1.0f by default
because NativeIntegers is 0 by default.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82882

Cc: 10.2 10.3 mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit d67db73458)
[emil velikov: s|consts->|ctx->Const.|]
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-09 21:28:52 +01:00
Marek Olšák
8e0f72995f r600g,radeonsi: make sure there's enough CS space before resuming queries
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83432

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 3dbf55c1be)
2014-09-08 16:37:19 +01:00
Thomas Hellstrom
ac75d9b6b6 winsys/svga: Fix incorrect type usage in IOCTL v2
While similar in layout, the size of the SVGA3dSize type may be smaller than
the struct drm_vmw_size type that is part of the ioctl interface. The kernel
driver could accordingly overwrite a memory area following the size variable
on the stack. Typically that would be another local variable, causing
breakage in, for example, ubuntu 12.04.5 where the handle local variable
becomes overwritten.

v2: Fix whitespace errors

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Cc: "10.1 10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2d6206140a)
2014-09-08 16:36:42 +01:00
Emil Velikov
b14b3e678f docs: Add sha256 sums for the 10.2.7 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-06 01:11:43 +01:00
Emil Velikov
64d51e2507 Add release notes for the 10.2.7 release
Listing bugs fixed and changes made.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-06 00:47:24 +01:00
Emil Velikov
25f5457e84 Update VERSION to 10.2.7
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-09-06 00:36:45 +01:00
José Fonseca
7ffc8556ca mesa: Move declaration to top of block.
To fix MSVC build.  Trivial.
(cherry picked from commit c98b704128)
2014-09-03 16:39:53 -06:00
Kenneth Graunke
65324b89b8 i965/clip: Fix brw_clip_unfilled.c/compute_offset's assembly.
Due to the destination register width of 1 or 2, these instructions get
ExecSize 1 or 2.  But dir and offset (used as src0) are both registers
of width 4, violating the execsize >= width assertion.

I honestly don't think this could have ever worked.

Fixes Piglit's polygon-offset and polygon-mode-offset tests on Gen4-5.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70441
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
(cherry picked from commit b7679639bc)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=36193
2014-09-02 13:35:03 +01:00
Adam Jackson
0c739aa1d2 radeonsi: Don't use anonymous struct trick in atom tracking
I'm somewhat impressed that current gccs will let you do this, but
sufficiently old ones (including 4.4.7 in RHEL6) won't.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
(cherry picked from commit 74388dd24b)
Nominated-by: Jonathan Gray <jsg@jsg.id.au>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76789
2014-09-02 13:35:03 +01:00
Pekka Paalanen
55d28925e6 egl_dri2: fix EXT_image_dma_buf_import fds
The EGL_EXT_image_dma_buf_import specification was revised (according to
its revision history) on Dec 5th, 2013, for EGL to not take ownership of
the file descriptors.

Do not close the file descriptors passed in to eglCreateImageKHR with
EGL_LINUX_DMA_BUF_EXT target.

It is assumed, that the drivers, which ultimately process the file
descriptors, do not close or modify them in any way either. This avoids
the need to dup(), as it seems we would only need to just close the
dup'd file descriptors right after.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76188
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
(cherry picked from commit 08264e5dad)
2014-09-02 13:35:03 +01:00
Emil Velikov
ec7d081e13 mesa: fix make tarballs
Current method of generating distribution tar-balls involves manually
invoking make + target name in the appropriate places. This temporary
solution is used until we get 'make dist' working.

Currently it does not work, as in order to have the target (which is
also a filename) available in the final Makefile we need to add a PHONY
target + use the correct target name.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 88cbe3908f)

Also squashed together with:

Revert "mesa: fix make tarballs"

This reverts commit 0fbb9a599d.

Rather than adding hacks around the issue drop the sources from the
final tarball, and re-add them back with 'make dist'. This fixes a
problem when running parallel 'make install' fails as it recreates
sources and triggers partial recompilation.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83355
Reported-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Tested-by: Kai Wasserbäch <kai@dev.carbon-project.org>
(cherry picked from commit 5a4e0f3873)
2014-09-02 13:35:02 +01:00
Dave Airlie
c4fa2bc796 i965: add missing parens in vec4 visitor
coverity reported this, Matt said it look like missing parens,
not bad identing, so lets try that.

Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 94a909ec2d)
2014-09-02 13:35:02 +01:00
Ilia Mirkin
0dad6d0ab0 nv50: attach the buffer bo to the miptree structures
The current code... makes no sense. Use nouveau_bo_ref to attach the bo
to the exposed resource so as to have the proper lifetime guarantees.

Tested-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2c44043313)
2014-09-02 13:35:02 +01:00
Ilia Mirkin
00ef4b0ab1 nv50: mt address may not be the underlying bo's start address
With VP2, nv50_miptree is faked because the underlying bo's have to be
laid out in a certain way. This is done by adjusting the address. Make
sure that blits (and everything else for consistency) use the mt address
rather than the bo address as a base.

This fixes retrieving chroma plane with VDPAU.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82255
Tested-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9d52e551a5)
2014-09-02 13:35:02 +01:00
Ilia Mirkin
eb7c7032c3 nv50: set the miptree address when clearing bo's in vp2 init
The mt address is about to be used more, make sure it's set
appropriately.

Reported-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2528d402b9)
2014-09-02 13:35:01 +01:00
Ilia Mirkin
a708926792 nv50/ir: avoid creating instructions that can't be emitted
When constant folding a MAD operation, we first fold the multiply and
generate an ADD. However we do so without making sure that the immediate
can be handled in the saturate case. If it can't, load the immediate in
a separate instruction.

Reported-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6c2b079231)
2014-09-02 13:35:01 +01:00
Ilia Mirkin
2a967f7128 nvc0: don't make 1d staging textures linear
Experimentally, the sampler doesn't appear to like these, neither as
buffer nor as rect textures. So remove 1D from the list of texture types
to make linear when used for staging.

This fixes the OSD in mplayer for VDPAU.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 115d9a5525)
2014-09-02 13:35:01 +01:00
Ilia Mirkin
eb38556137 nv50: zero out unbound samplers
Samplers are only defined up to num_samplers, so set all samplers above
nr to NULL so that we don't try to read them again later.

Tested-by: Christian Ruppert <idl0r@qasl.de>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 362cd26960)
2014-09-02 13:35:01 +01:00
Ilia Mirkin
836b0ae8b6 nvc0/ir: avoid infinite recursion when finding first uses of tex
In certain circumstances, findFirstUses could end up doubling back on
instructions it had already processed, resulting in an infinite
recursion. Avoid this by keeping track of already-visited instructions.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83079
Tested-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit c4bb436f76)

Conflicts:
	src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.h
2014-09-02 13:34:54 +01:00
Vinson Lee
3fe59905fc gallivm: Fix build with LLVM >= 3.6 r215967.
This LLVM 3.6 commit changed EngineBuilder constructor.

commit 3f4ed32b4398eaf4fe0080d8001ba01e6c2f43c8
Author: Rafael Espindola <rafael.espindola@gmail.com>
Date:   Tue Aug 19 04:04:25 2014 +0000

    Make it explicit that ExecutionEngine takes ownership of the modules.

    git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@215967 91177308-0d34-0410-b5e6-96231b3b80d8

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit c04a6d5c29)
Nominated-by: Marek Olšák <maraeo@gmail.com>
2014-09-02 12:29:58 +01:00
Jan Vesely
8fe85c7742 gallivm: Fix build with latest LLVM
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit e28136343b)
Nominated-by: Marek Olšák <maraeo@gmail.com>

Conflicts:
	src/gallium/auxiliary/gallivm/lp_bld_debug.cpp
2014-09-02 12:29:58 +01:00
Andreas Boll
c89719e955 winsys/radeon: fix nop packet padding for hawaii
// Marek - merged cce58147eb into this one

The initial firmware for hawaii does not support type3 nop packet.
Detect the new hawaii firmware with query RADEON_INFO_ACCEL_WORKING2.
If the returned value is 3, then the new firmware is used.

This patch uses type2 for the old firmware and type3 for the new firmware.

It fixes the cases when the old firmware is used and the user wants to
manually enable acceleration.
The two possible scenarios are:
 - the kernel has no support for the new firmware.
 - the kernel has support for the new firmware but only the old firmware
   is available.

Additionaly this patch disables GPU acceleration on hawaii if the kernel
returns a value < 2. In this case the kernel hasn't the required fixes
for proper acceleration.

v2:
 - Fix indentation
 - Use private struct radeon_drm_winsys instead of public struct radeon_info
 - Rename r600_accel_working2 to accel_working2

v3:
 - Use type2 nop packet for returned value < 3

v4:
 - Fail to initialize winsys for returned value < 2

Cc: mesa-stable@lists.freedesktop.org
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Jérôme Glisse <jglisse@redhat.com>
Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 36771dc60f)

Conflicts:
	src/gallium/winsys/radeon/drm/radeon_drm_winsys.c

Also squashed together with:

winsys/radeon: fix hawaii accel_working2 comment

accel_working2 returns 3 if the new firmware is used.

The comment wasn't updated in v3 of commit:
36771dc winsys/radeon: fix nop packet padding for hawaii

Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 64c379a3a8)
2014-09-02 12:29:58 +01:00
Marek Olšák
6e46a1c0b3 glsl_to_tgsi: allocate and enlarge arrays for temporaries on demand
This fixes crashes if the number of temporaries is greater than 4096.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66184

v2: added fail paths for realloc failures

Cc: 10.2 10.3 mesa-stable@lists.freedesktop.org
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 482def592f)

Conflicts:
	src/mesa/state_tracker/st_glsl_to_tgsi.cpp
2014-09-02 12:29:58 +01:00
Robert Bragg
86b7073739 meta: save and restore swizzle for _GenerateMipmap
This makes sure to use a no-op swizzle while iteratively rendering each
level of a mipmap otherwise we may loose components and effectively
apply the swizzle twice by the time these levels are sampled.

Signed-off-by: Robert Bragg <robert@sixbynine.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit c6f118484c)
Nominated-by: Kenneth Graunke <kenneth@whitecape.org>
2014-08-27 13:38:30 +01:00
Emil Velikov
36b8a16236 get-pick-list.sh: Require explicit "10.2" for nominating stable patches
A nomination unadorned with a specific version is now interpreted as
being aimed at the 10.3 branch, (which was recently opened).

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-08-27 13:38:30 +01:00
Carl Worth
fefeba913b Makefile: Switch from md5sums to sha256sums
We switched to these several stable releases ago, (since the MD5 algorithm has
been broken for some time), but only now did I get around to fixing this in
the Makefile rather than just performing this step manually.

CC: "10.2 10.3" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 46d03d37bf)
2014-08-27 13:38:30 +01:00
Alex Deucher
ac37c3c66e radeonsi: add new SI pci ids
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 153df68834)
2014-08-27 13:38:30 +01:00
Alex Deucher
438346b6c5 radeonsi: add new CIK pci ids
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit f50b6b4895)
2014-08-27 13:38:30 +01:00
Tom Stellard
8d9a4112f2 r600g/compute: Don't initialize vertex_buffer_state masks to 0x2
cs_vertex_buffer_state.enabled_mask and
cs_vertex_buffer_state.dirty_mask are both updated when
r600_set_constant_buffer() is called, so we don't need to manually
update these values.

This fixes a crash with OpenCL programs that have a kernel with no
arguments.

https://bugs.freedesktop.org/show_bug.cgi?id=82671

CC: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit bf7a60f41d)
2014-08-27 13:38:29 +01:00
Tom Stellard
f293bb9664 pipe-loader: Fix memory leak v2
v2:
  - Change driver_name to char*

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 43d954342e)

Conflicts:
	src/gallium/auxiliary/pipe-loader/pipe_loader_drm.c
2014-08-27 13:38:29 +01:00
Tom Stellard
0931f475fa radeon: Add work-around for missing Hainan support in clang < 3.6 v2
v2:
  - Add missing break.

https://bugs.freedesktop.org/show_bug.cgi?id=82709

CC: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8109664ded)
2014-08-27 13:38:29 +01:00
Brian Paul
6f8d2db2ef mesa: fix NULL pointer deref bug in _mesa_drawbuffers()
This is a follow-on fix to commit 39b40ad144.  Fixes a crash if the
user calls glDrawBuffers(0, NULL).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82814
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit 31ce84a81f)
2014-08-27 13:38:29 +01:00
Marek Olšák
0374fdd5b6 radeonsi: save scissor state and sample mask for u_blitter
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 7792f9858b)
2014-08-27 13:38:29 +01:00
Ilia Mirkin
fa03aa9a8a nouveau: don't keep stale pointer to free'd data
If ->sys is non-null, we might decide that it's where the data is
stored.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ef130b6050)
2014-08-27 13:38:29 +01:00
Ilia Mirkin
301a23c624 nouveau: make sure to invalidate any vbo state as well
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8867ffbf95)
2014-08-27 13:38:29 +01:00
Marek Olšák
12e4e88c95 r600g: fix constant buffer fetches
Somebody forgot to do this. It was uncovered by recent st/mesa changes.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82139

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Andreas Boll <andreas.boll.dev@gmail.com>
(cherry picked from commit da9c3ed304)
2014-08-27 13:38:29 +01:00
Anuj Phogat
0ecb1cfad3 i965: Bail on vec4 copy propagation for scratch writes with source modifiers
Fixes Khronos GLES3 CTS test:
dynamic_expression_array_access_vertex

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 7c1ea00eaf)
2014-08-27 13:38:28 +01:00
Tom Stellard
42bd348d21 clover: Flush the command queue in clReleaseCommandQueue()
This is required by the spec.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>

CC: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ed3f7eadad)
2014-08-27 13:38:28 +01:00
Emil Velikov
e8d7e3bc57 cherry-ignore: reject a15088338e
The commit "radeonsi/compute: Stop leaking the input buffer" is not
meant for 10.2 as it relies on code that was never part of this
branch and breaks the build.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-08-27 13:37:26 +01:00
Emil Velikov
869e6e3955 cherry-ignore: drop whitespace fix
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-08-27 13:26:14 +01:00
Tom Stellard
a92c1b1904 radeonsi/compute: Call si_pm4_free_state() after emitting compute state
This will decrement the reference count for buffers referenced in the
command stream will prevent us from leaking them.

CC: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 1e2e550671)
2014-08-27 13:25:19 +01:00
Tom Stellard
c5885eca15 radeonsi/compute: Update reference counts for buffers in si_set_global_binding()
CC: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 05e9681d55)

Conflicts:
	src/gallium/drivers/radeonsi/si_compute.c
2014-08-27 13:25:19 +01:00
Emil Velikov
f1ff7753f1 cherry-ignore: PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE is not it 10.2
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-08-27 13:24:26 +01:00
Tom Stellard
7b78cf4ae2 radeon/compute: Fix reported values for MAX_GLOBAL_SIZE and MAX_MEM_ALLOC_SIZE
There is a hard limit in older kernels of 256 MB for buffer allocations,
so report this value as MAX_MEM_ALLOC_SIZE and adjust MAX_GLOBAL_SIZE
to statisfy requirements of OpenCL.

CC: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 77ea58ca81)
2014-08-27 13:22:46 +01:00
Emil Velikov
395d4e11cf cherry-ignore: remove patch that lacking previous dependencies
The patch clears up the msse4.1 handling, yet mesa 10.2 lacks earlier
patches that this one relies on.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-08-27 13:22:45 +01:00
Emil Velikov
cab73f6eba android: dri/i915: do not build an 'empty' driver
The variable i915_C_FILES changed to i915_FILES with commit
34d4216e64 back in mesa 9.1/9.2. Yet we've missed to update the
the android build, essentially creating an dummy/empty driver that
can never work.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 5facd003a0)
2014-08-25 23:45:17 +01:00
Emil Velikov
0e52107ff8 android: glsl: the stlport over the limited Android STL
The latter lacks various functionality used by mesa/glsl.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 07f583186d)
2014-08-25 23:39:47 +01:00
Emil Velikov
aba5b15068 android: drop HAL_PIXEL_FORMAT_RGBA_{5551,4444}
Upstream Android (system/core) has dropped these formats with commit
6bac41f1bf9(get rid of HAL pixelformats 5551 and 4444) yet does not
mention why.

These formats never really worked so we're safe to drop them as well.

Identical commit is available in the android-x86 external/mesa repo

    commit 06a2d36edc
    Author: Chih-Wei Huang <cwhuang@linux.org.tw>
    Date:   Wed Sep 25 01:16:57 2013 +0800

        android: get rid of HAL pixelformats 5551 and 4444

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit dfa6dc5eb8)
2014-08-25 23:39:30 +01:00
Emil Velikov
477babf6f4 android: gallium/auxiliary: drop log2/log2f redefitions
Recent versions of bionic has picked up support for these functions,
leading to build issues due to the redefition of the symbols.

Note: wrapping things in #ifdef does not cut it :\

Identical patch is available in chromium, android-x86 and perhaps other
projects.

    commit 66c1c789ce3407472de9ed620c9f815639058835
    Author: rmcilroy@chromium.org
    Date:   Wed Apr 02 10:59:34 2014 +0000

        Porting to x64 Android. Remove redefinitions of log2 and log2f.

        BUG=
        R=kbr@chromium.org

        Review URL: https://codereview.chromium.org/216773005

    commit 9cc0a0d2b0
    Author: Chih-Wei Huang <cwhuang@linux.org.tw>
    Date:   Sun Jul 21 23:04:19 2013 +0800

        android: remove log2, log2f

        The functions are already defined in the latest bionic.

Cc: Chia-I Wu <olvaffe@gmail.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Chia-I Wu <olvaffe@gmail.com>
(cherry picked from commit 51a9a09ba8)
2014-08-25 23:39:04 +01:00
Emil Velikov
1cab5b5144 android: egl/main: add/enable freedreno
For all everyone willing to give the freedreno driver
a go they can now build it under Android.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Cc: Rob Clark <robclark@freedesktop.org>
Cc: freedreno@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 792041ebe5)
2014-08-25 23:38:43 +01:00
Emil Velikov
6761e28a46 android: gallium/freedreno: add preliminary build
For all the people interested in testing the freedreno driver on
their Android devices. The next commit will hook these up within
the libEGL driver (via the gallium-egl backend).

There may be some rough edges but those can be sorted when a
willing builder/tester comes along.

v2:
 - s/freefreno/freedreno/. Spotted by Matt Turner.
 - Use the installed libdrm headers.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Cc: Rob Clark <robclark@freedesktop.org>
Cc: freedreno@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit bf05e06757)
2014-08-25 23:38:18 +01:00
Emil Velikov
0cdebea90c automake: gallium/freedreno: drop spurious include dirs
Rather than including two extra folders only for two headers,
just prefix the headers and be done with it.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Cc: Rob Clark <robclark@freedesktop.org>
Cc: freedreno@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit 458d03a4a4)

Conflicts:
	src/gallium/drivers/freedreno/Makefile.am
2014-08-25 23:35:47 +01:00
Paulo Sergio Travaglia
6601260464 android: egl/main: resolve radeon linking issues
- link against libdrm_radeon
 - link the r600 driver against libstlport
 - linkin the newly added libmesa_pipe_radeon library
required by r600 and radeonsi drivers

v2: Include pipe_radeon after pipe_r600/radeonsi.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
[Emil Velikov] Split up and add commit message.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>

(cherry picked from commit aae453afe8)
2014-08-25 23:34:29 +01:00
Paulo Sergio Travaglia
a3eb6989ad android: gallium/radeon: attempt to fix the android build
- include the correct folders
 - add a new buildscript for the common radeon folder

v2: Use the installed libdrm headers over the DRM_TOP ones.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
[Emil Velikov] Split up and add commit message.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>

(cherry picked from commit 5bbfa308c9)
2014-08-25 23:34:22 +01:00
Emil Velikov
eda6510425 android: egl/main: fixup the nouveau build
For a while the nouveau pipe driver has been a static library
and it has been using STL for even longer.
Correct add the link and cleanup the gallium_DRIVERS.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 825fa2873f)
2014-08-25 23:34:14 +01:00
Emil Velikov
8cb517e43a android: gallium/nouveau: fix include folders, link against libstlport
nouveau uses STL for a while now thus we need to include
external/stlport/libstlport.mk in order to get the build
at least partially working.

v2: Use the installed libdrm headers over the DRM_TOP ones.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 6b510c6338)
2014-08-25 23:33:31 +01:00
Emil Velikov
cdfc7c6c74 configure.ac: bail out if building gallium_gbm without gallium_egl
The former is the only user of the latter. As such building gbm
without egl makes little to no sense.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 1d1ec76bdf)
2014-08-25 23:32:36 +01:00
Kenneth Graunke
62f60edd77 i965/vec4: Respect ir->force_writemask_all in Gen8 code generation.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2e180e4c09)
2014-08-25 23:27:51 +01:00
Kenneth Graunke
66f88a4640 i965/vec4: Set NoMask for GS_OPCODE_SET_VERTEX_COUNT on Gen8+.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7b6b61ba83)
2014-08-25 23:27:44 +01:00
Ian Romanick
d82ca4e2b2 mesa: Handle uninitialized textures like other textures in get_tex_level_parameter_image
Instead of catching the special case early, handle it by constructing a
fake gl_texture_image that will cause the values required by the OpenGL
4.0 spec to be returned.

Previously, calling

    glGenTextures(1, &t);
    glBindTexture(GL_TEXTURE_2D, t);
    glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, 0xDEADBEEF, &value);

would not generate an error.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Suggested-by: Brian Paul <brianp@vmware.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Cc: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit ee58c71a65)
2014-08-19 15:24:18 -07:00
Carl Worth
8b056fc486 docs: Add sha256 sums for the 10.2.6 release 2014-08-19 15:17:50 -07:00
Carl Worth
346dda24bf Add release notes for the 10.2.6 release
Listing bugs fixed and changes made.
2014-08-19 14:01:02 -07:00
Carl Worth
efc7aa3187 Update VERSION to 10.2.6
In preparation for the 10.2.6 release.
2014-08-19 13:58:32 -07:00
Brian Paul
5532cf9d7e mesa: fix assertion in _mesa_drawbuffers()
Fixes failed assertion when _mesa_update_draw_buffers() was called
with GL_DRAW_BUFFER == GL_FRONT_AND_BACK.  The piglit gl30basic hit
this.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 39b40ad144)
2014-08-11 14:38:22 -07:00
Maarten Lankhorst
bca8865aec configure.ac: Do not require llvm on x32
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Maarten Lankhorst <dev@mblankhorst.nl>
(cherry picked from commit 4c16e6a8e0)
2014-08-11 14:37:57 -07:00
Marek Olšák
629df2fbdd radeonsi: fix CMASK and HTILE allocation on Tahiti
Tahiti has 12 tile pipes, but P8 pipe config.

It looks like there is no way to get the pipe config except for reading
GB_TILE_MODE. The TILING_CONFIG ioctl doesn't return more than 8 pipes,
so we can't use that for Hawaii.

This fixes a regression caused by fcb6c0d2b8
(cherry picked from 9b046474c9 as part of
Mesa 10.2.5) on Tahiti.

v2: add an assertion and print an error on failure

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 955505f6ff)
2014-08-11 14:36:24 -07:00
Marek Olšák
22ec7df0d7 radeonsi: fix a hang with instancing in Unigine Heaven/Valley on Hawaii
This isn't documented anywhere, but it's the only thing that works
for this case.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 515269b3a7)

Conflicts:
	src/gallium/drivers/radeonsi/si_state_draw.c
2014-08-11 14:34:52 -07:00
Marek Olšák
1e0820032d radeon,r200: fix buffer validation after CS flush
This validates all bound buffers (CB, ZB, textures, DMA) at the beginning
of CS. This fixes "bo->space_accouned" assertion failures.

Tested by: Jochen Rollwagen <joro-2013@t-online.de>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>

(cherry picked from commit 085a861545)
2014-08-11 14:27:45 -07:00
Marek Olšák
485fd2a4eb st/mesa: fix blit-based partial TexSubImage for 1D arrays
This fixes piglit spec/EXT_texture_array/render-1darray.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit 0b5d88a518)
2014-08-11 14:27:10 -07:00
Pali Rohár
56a455f5ba configure: check for dladdr via AC_CHECK_FUNC/AC_CHECK_LIB
Use both macros as in some cases using AC_CHECK_FUNCS alone may fail.
Thus HAVE_DLADDR will not be defined, and as a result most of the code
in megadriver_stub.c will not be compiled. Breaking the backwards
compatibility between older libGL/xserver(s) and DRI megadrivers.

Cc: Jon TURNEY <jon.turney@dronecode.org.uk>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
[Emil Velikov] Commit message.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>

(cherry picked from commit 39a4cc45a4)

Also squashed together with:

configure.ac: Use LIBS rather than LDFLAGS to add -ldl to dladdr check

ec8ebff "Check for dladdr()" erroneously uses LDFLAGS rather than LIBS to add
-ldl to the dladdr check.

Replace the workaround in 39a4cc4 of explicitly checking in libdl, with a more
correct approach of using LIBS.

Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Pali Rohár <pali.rohar@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a2e1dc0cce)
2014-08-11 14:26:18 -07:00
Anuj Phogat
3e541f0ab8 meta: Fix datatype computation in get_temp_image_type()
Changes in the patch will cause datatype to be computed
correctly for 8 and 16 bit integer formats. For example:
GL_RG8I, GL_RG16I etc.

Fixes many failures in gles3 Khronos CTS test:
copy_tex_image_conversions_required
copy_tex_image_conversions_forbidden

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
(cherry picked from commit 338fef61f8)

Conflicts:
	src/mesa/drivers/common/meta.c
2014-08-11 14:25:01 -07:00
Anuj Phogat
82d46ebc07 egl: Fix OpenGL ES version checks in _eglParseContextAttribList()
We would generate EGL_BAD_CONFIG because _eglGetContextAPIBit
returns zero for the combination of EGL_OPENGL_ES_API and a major
version > 3.  By just returning zero, the caller can't tell the
difference between a bad version (which should generate
EGL_BAD_MATCH) and a bad API (which should generate
EGL_BAD_CONFIG).  This patch causes us to filter out major
versions > 3 at a point where we can generate the correct error.

Fixes gles3 Khronos CTS test:
egl_create_context.egl_create_context

V2: Fix commit message as suggested by Ian.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit d308f57fe7)
2014-08-06 14:52:05 -07:00
Anuj Phogat
29e2f11f5d meta: Use _mesa_get_format_bits() to get the GL_RED_BITS
We currently get red bits from ctx->DrawBuffer->Visual.redBits
by making a false assumption that the texture we're writing to
(in glCopyTexImage2D()) is used as a DrawBuffer.

Fixes many failures in gles3 Khronos CTS test:
copy_tex_image_conversions_required

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
(cherry picked from commit 7de90890c6)

Conflicts:
	src/mesa/drivers/common/meta.c
2014-08-06 14:50:18 -07:00
Anuj Phogat
8dc1caa1ad mesa: Allow GL_TEXTURE_CUBE_MAP target with compressed internal formats
GL_TEXTURE_CUBE_MAP is an allowed texture target in glTexStorage2D()
and is allowed to be used (like GL_TEXTURE_2D) with compressed internal
formats.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit c7def2257a)
2014-08-06 14:49:47 -07:00
Anuj Phogat
eef8b88e63 mesa: Add gles3 condition for normalized internal formats in glCopyTexImage*()
Fixes many failures in gles3 Khronos CTS test: packed_pixels

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
(cherry picked from commit 2fc4205461)
2014-08-06 14:49:36 -07:00
Anuj Phogat
326648add1 mesa: Add utility function _mesa_is_enum_format_unorm()
V2: Add missing formats.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
(cherry picked from commit 938b3d0034)
2014-08-06 14:49:27 -07:00
Anuj Phogat
ad0d1a1ab3 mesa: Add gles3 error condition for GL_RGBA10_A2 buffer format in glCopyTexImage*()
Fixes many failures in gles3 Khronos CTS test: packed_pixels

Khronos bug# 9807
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>

(cherry picked from commit 6df48ff27a)
2014-08-06 14:49:18 -07:00
Anuj Phogat
712933f1d6 mesa: Add a gles3 error condition for sized internalformat in glCopyTexImage*()
Fixes many failures in gles3 Khronos CTS test: packed_pixels

V2: Add the check for alpha bits to avoid confusion.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
(cherry picked from commit 5c0d2a12f3)
2014-08-06 14:49:10 -07:00
Anuj Phogat
8829b3c37a mesa: Add a helper function _mesa_is_enum_format_unsized()
Function is utilized by next patch in the series.

V2: Add missing formats.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
(cherry picked from commit e0fe00eeac)
2014-08-06 14:37:04 -07:00
Anuj Phogat
4c02b3d90e mesa: Don't allow snorm internal formats in glCopyTexImage*() in GLES3
Fixes few failures in gles3 Khronos CTS test: packed_pixels

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
(cherry picked from commit 2d362a6aee)
2014-08-06 14:36:46 -07:00
Anuj Phogat
b6fe3e7ac2 mesa: Add utility function _mesa_is_enum_format_snorm()
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
(cherry picked from commit 845b5ec89f)
2014-08-06 14:36:31 -07:00
Anuj Phogat
323f0246ef mesa: Fix condition for using compressed internalformat in glCompressedTexImage3D()
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
(cherry picked from commit 3c7a0c690a)
2014-08-06 14:36:06 -07:00
Anuj Phogat
686247ff62 mesa: Add error condition for using compressed internalformat in glTexStorage3D()
Fixes gles3 Khronos CTS test: texture_storage_texture_internal_formats

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
(cherry picked from commit e27c9f3a02)
2014-08-06 14:35:46 -07:00
Anuj Phogat
d21e0d34fc mesa: Turn target_can_be_compressed() in to a utility function
V2:  Declare the function in teximage.h

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
(cherry picked from commit ac2adf66c1)
2014-08-06 14:35:17 -07:00
Anuj Phogat
8bb6628cb9 mesa: Fix error condition for valid texture targets in glTexStorage* functions
Fixes gles3 Khronos CTS test: texture_storage_texture_targets

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit a94d78438d)
2014-08-06 14:34:57 -07:00
Ilia Mirkin
69d6ceda43 mesa/st: only convert AND(a, NOT(b)) into MAD when not using native integers
Native integers imply a somewhat different handling of booleans. Instead
of being 1.0/0.0 floats, they are 0 (true) / -1 (false) integers. As such
the original optimization no longer applies.

Reported-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7b3d0a9a1e)
2014-08-06 14:33:51 -07:00
Jordan Justen
1abd1d0430 i965/miptree: Layout 1D Array as 2D Array with height of 1
1D array miptrees were being laid out as a 2D texture with 1 slice.
This happened due to the mesa core storing the 1D array slice count in
the height field. On Intel hardware, we want to create a 2D array with
a height of 1 for the 1D array case.

Fixes assertion failure in piglit (gen6, gen8):
spec/glsl-1.30/execution/tex-miplevel-selection textureOffset 1DArrayShadow

In release builds of Mesa, this test was observed to cause a GPU hang
on gen8.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81450
Tested-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
(cherry picked from commit c860a379d2)
2014-08-06 14:33:03 -07:00
Roland Scheidegger
3baf37f076 gallivm: fix up out-of-bounds level when using conformant out-of-bound behavior
When using (d3d10) conformant out-of-bound behavior for texel fetching
(currently always enabled) the level still needs to be set to a safe value
even though the offset in the end won't get used because the level is used
to look up the mip offset itself and the actual strides, which might otherwise
crash.
For simplicity, we'll use level 0 in this case (this ought to be safe, llvmpipe
does not actually fill in level 0 information if first_level is larger, but
some random strides / offsets shouldn't hurt as ultimately we always use
offset 0 in this case).
Fixes a crash in some in-house test where random huge levels appear in
lp_build_fetch_texel() (the test actually uses level 0 always but if the
fetching happens in a block with a execution mask random values may appear).

CC: <mesa-stable@lists.freedesktop.org>

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 5a12155503)
2014-08-06 14:31:48 -07:00
Carl Worth
12d68e9aaf docs: Add sha256 sums to the 10.2.5 release notes 2014-08-02 19:10:30 -07:00
Carl Worth
a53047f6d1 docs: Add release notes for 10.2.5 2014-08-02 19:06:05 -07:00
Carl Worth
b83b9b677b Update version to 10.2.5
In preparation for the 10.2.5 release, of course.
2014-08-02 19:03:34 -07:00
Marek Olšák
853cd6a4f7 radeonsi: use DRAW_PREAMBLE on CIK
It's the same as setting the 3 regs separately, but shorter, and it also
seems to be required on GFX7.2 and later. This doesn't fix Hawaii.

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 315f3c171d)
2014-07-31 15:23:14 -07:00
Christian König
c66da3d457 radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit c8011c1885)
2014-07-31 15:22:49 -07:00
Marek Olšák
f75dfcee10 radeonsi: fix build because of lack of draw_indirect infrastructure in 10.2 2014-07-31 15:22:21 -07:00
Carl Worth
490d8ddf87 cherry-ignore: Ignore a few patches picked in the previous stable release
I don't know what happened here, but these three commits were picked earlier,
but the commit IDs referenced in their commit messages do not currently
appear in the master branch, (perhaps a force-push occurred?).

Anyway, we can ignore these now.
2014-07-30 22:09:46 -07:00
Jason Ekstrand
b9c5a8f869 main/get_hash_params: Add GL_SAMPLE_SHADING_ARB
GL_SAMPLE_SHADING is specified as a valid pname for glGet in the
GL_ARB_sample_shading extension.  It seems as if we forgot to add it to the
table of pnames.

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 3ea922dd7c)
2014-07-30 22:09:46 -07:00
José Fonseca
c84b367b18 st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to nMaxFormats.
While running https://github.com/nvMcJohn/apitest with apitrace I noticed that Mesa was producing bogus results:

  wglChoosePixelFormatARB(hdc, piAttribIList = {...}, pfAttribFList = &0, nMaxFormats = 1, piFormats = {19, 65576, 37, 198656, 131075, 0, 402653184, 0, 0, 0, 0, -573575710}, nNumFormats = &12) = TRUE

However https://www.opengl.org/registry/specs/ARB/wgl_pixel_format.txt states

    <nNumFormats> returns the number of matching formats. The returned
    value is guaranteed to be no larger than <nMaxFormats>.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 66a1b3a1da)
2014-07-30 22:09:46 -07:00
Marek Olšák
71102219ea r600g,radeonsi: switch all occurences of array_size to util_max_layer
This fixes 3D texture support in all these cases, because array_size is 1
with 3D textures and depth0 actually contains the "array size".
util_max_layer is universal and returns the last layer index for any texture
target.

A lot of the cases below can't actually be hit with 3D textures, but let's
be consistent.

This fixes a failure in:
    piglit layered-rendering/clear-color-all-types 3d single_level
for r600g and radeonsi, which was caused by an incorrect CMASK size
calculation.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit a9528cef6b)
2014-07-30 22:09:45 -07:00
Marek Olšák
d26ac40bad radeonsi: fix occlusion queries on Hawaii
This was just a guess - and it worked!

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 71ce92200e)
2014-07-30 22:09:45 -07:00
Marek Olšák
50dcc2eb26 winsys/radeon: fix vram_size overflow with Hawaii
This fixes piglit spec/!OpenGL 3.1/minmax.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 156b7e244c)
2014-07-30 22:09:45 -07:00
Marek Olšák
0dfcf50639 radeonsi: fix a hang with streamout on Hawaii
I actually couldn't reproduce this one, but internal docs recommend this
workaround. Better safe than sorry.

Also, the number of dwords for the sync packets is increased by 4 instead
of 2, because it wasn't bumped last time when a new packet was added there.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 0e7f56313d)
2014-07-30 22:09:45 -07:00
Marek Olšák
6ff3da2509 radeonsi: fix a hang with instancing on Hawaii
This fixes "piglit/bin/arb_transform_feedback2-draw-auto instanced".

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 3d9e87406c)
2014-07-30 22:09:45 -07:00
Marek Olšák
378def4cab gallium/util: add a helper for calculating primitive count from vertex count
This is needed by the following commit which is a candidate for stable too.

Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit c7407b94a8)
2014-07-30 22:09:45 -07:00
Marek Olšák
fcb6c0d2b8 radeonsi: fix CMASK and HTILE calculations for Hawaii
This fixes the checkerboard pattern in glxgears and anything that triggers
fast color clear.

num_channels is always <= 8, but Hawaii has 16 pipes.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 9b046474c9)
2014-07-30 22:09:45 -07:00
Marek Olšák
d59406cdb7 r600g: switch SNORM conversion to DX and GLES behavior
it also matches GL 4.2

further discussion:
http://lists.freedesktop.org/archives/mesa-dev/2013-August/042680.html

Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit d5bcb5e8de)
2014-07-30 22:09:45 -07:00
Ilia Mirkin
f2023b8dc8 nvc0: make sure that the local memory allocation is aligned to 0x10
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 47e5a8d7a2)
2014-07-30 22:09:45 -07:00
Kenneth Graunke
37114cc2eb i965/fs: Set LastRT on the final FB write on Broadwell.
In Piglit's EXT_framebuffer_multisample/alpha-to-coverage-dual-src-blend
test, key->nr_color_regions == 2, but the dual source blend FB write has
ir->target set to 0.  So we failed to set "Last Render Target Select" on
any FB write message.

We only emit one FB write per render target, so my comment about setting
LastRT on every FB write directed at the last color region is a bit...
misinformed.  According to the documentation, depth buffer writes and
scoreboard updates happen on the FB write with LastRT set, so I believe
we want to set it only once.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d4d886a0bc)

Conflicts:
	src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
2014-07-30 22:09:45 -07:00
Anuj Phogat
f876eae80b mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data
because float depth texture data needs clamping to [0.0, 1.0]. Let the
_mesa_texstore() fallback to slower path.

Fixes Khronos GLES3 CTS tests:
shadow_execution_vert
shadow_execution_frag

V2: Move the check to _mesa_texstore_can_use_memcpy() function.
    Add check for floating point data types.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 9548ba6e7b)
2014-07-30 22:09:45 -07:00
Kenneth Graunke
8e91b094c8 i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.
We actually want to use mov(16), not mov(8).

Fixes 7 Piglit tests: ARB_sample_shading/builtin-gl-sample-mask [2468]
and ARB_sample_shading/builtin-gl-sample-mask-simple [468].

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80991
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 29af97f280)
2014-07-30 22:09:45 -07:00
Kenneth Graunke
6893c25c7b i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.
We might be able to do this without an extra program key field, but this
is non-invasive and fixes the bug, for now.

This fixes the following Piglit tests on Broadwell:
- ARB_sample_shading/builtin-gl-sample-id 2
- ARB_sample_shading/builtin-gl-sample-position 2
- EXT_framebuffer_multisample/multisample-blit 2 color
- EXT_framebuffer_multisample/multisample-blit 2 color linear
- EXT_framebuffer_multisample/multisample-blit 2 depth
- EXT_framebuffer_multisample/no-color 2 depth combined
- EXT_framebuffer_multisample/no-color 2 depth separate
- EXT_framebuffer_multisample/no-color 2 depth single
- EXT_framebuffer_multisample/no-color 2 depth-computed combined
- EXT_framebuffer_multisample/no-color 2 depth-computed separate
- EXT_framebuffer_multisample/no-color 2 depth-computed single
- EXT_framebuffer_multisample/unaligned-blit 2 color msaa
- EXT_framebuffer_multisample/unaligned-blit 2 depth msaa

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80991
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 38ffef7840)
2014-07-30 22:09:38 -07:00
Kenneth Graunke
62ebb85cd4 i965: Add missing persample_shading field to brw_wm_debug_recompile.
Otherwise, the performance warning for shader recompiles will just say
"something else".

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit 4cf47c80fc)
2014-07-30 16:31:39 -07:00
Jason Ekstrand
8c8dc8c9e9 main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM
Before it was only storing one of the color components due to truncation.
With this patch it now properly stores all of them.

Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ecd3e89b32)
2014-07-30 16:28:54 -07:00
Anuj Phogat
775895110c i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()
The bug is triggered by using glTexSubImage2d() with GL_DEPTH_STENCIL
as base internal format and non-zero x, y offsets. Currently x, y
offsets are ignored while updating the texture image.

Fixes Khronos GLES3 CTS tests:
npot_tex_sub_image_2d
npot_tex_sub_image_3d
npot_pbo_tex_sub_image_2d
npot_pbo_tex_sub_image_2d

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit 984a02ba55)
2014-07-30 16:28:30 -07:00
Adel Gadllah
386648c555 i915: Fix up intelInitScreen2 for DRI3
Commit 442442026e updated both i915 and i965 for DRI3 support,
but one check in intelInitScreen2 was missed for i915 causing crashes
when trying to use i915 with DRI3.

So fix that up.

Reported-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
References: https://bugzilla.redhat.com/show_bug.cgi?id=1115323
References: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=754297
Tested-by: František Zatloukal <Zatloukal.Frantisek@gmail.com>
Tested-by: Dirk Griesbach <spamthis@freenet.de>
Signed-off-by: Adel Gadllah <adel.gadllah@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b656e3c603)
2014-07-30 16:27:59 -07:00
Thorsten Glaser
0e6d8ca573 nv50: fix build failure on m68k due to invalid struct alignment assumptions
Make alignment assumptions explicit by inserting correct padding with
unknown struct members.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3cfe6bc9cc)
2014-07-30 16:27:23 -07:00
Tom Stellard
1233cdd98d clover: Call end_query before getting timestamp result v2
v2:
  - Move the end_query() call into the timestamp constructor.
  - Still pass false as the wait parameter to get_query_result().

Reviewed-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>

CC: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 74dfd86ed6)

Conflicts:
	src/gallium/state_trackers/clover/core/timestamp.cpp
2014-07-30 16:26:44 -07:00
Ian Romanick
7a856002d3 mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat profile
There are no queries for GL_TEXTURE_LUMINANCE_SIZE,
GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_LUMINANCE_TYPE, or
GL_TEXTURE_INTENSITY_TYPE in any version of OpenGL ES or desktop OpenGL
core profile.

NOTE: Without changes to piglit, this regresses
required-sized-texture-formats.

v2: Rebase on different initial change.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.2 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9a723b970e)
2014-07-30 16:10:38 -07:00
Ian Romanick
d8074a6a1c mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile
There are no texture borders in any version of OpenGL ES or desktop
OpenGL core profile.

Fixes piglit's gl-3.2-texture-border-deprecated.

v2: Rebase on different initial change.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.2 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 750286600b)
2014-07-30 16:10:11 -07:00
Carl Worth
816d37e5c5 docs: Add SHA256 checksums for the 10.2.4 release
Just after tagging the commit used to create the release.
2014-07-18 16:46:28 -07:00
Carl Worth
efe8cb1e53 Add release notes for 10.2.4
Just prior to the release.
2014-07-18 12:45:19 -07:00
Carl Worth
54733e5cb8 Update VERSION to 10.2.4
In preparation for the 10.2.4 release, of course.
2014-07-18 12:37:31 -07:00
Kenneth Graunke
6388ad51ff i965: Enable compressed multisample support (CMS) on Broadwell.
Everything is in place and appears to be working.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit 8cf289c3ef)
2014-07-17 15:59:01 -07:00
Kenneth Graunke
ab0ad8f7e9 i965: Add 2x MSAA support to the MCS allocation function.
2x MSAA also uses 8 bits, just like 4x.  More bits are unused.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit db184d43b0)
2014-07-17 15:59:01 -07:00
Kenneth Graunke
1c386d5c35 i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.
MCS buffers are never allocated on Broadwell, so this does nothing for
now, but puts the infrastructure in place for when they do exist.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
(cherry picked from commit a248b2a4eb)
2014-07-17 15:59:01 -07:00
Kenneth Graunke
e3c0c23873 i965: Drop SINT workaround for CMS layout on Broadwell.
According to the documentation, we don't need this SINT workaround on
Broadwell.  (Or at least, it doesn't mention that we need it.)

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
(cherry picked from commit e10311be9f)
2014-07-17 15:59:01 -07:00
Kenneth Graunke
2a90fbfce4 i965: Add plumbing for Broadwell's auxiliary surface support.
Broadwell generalizes the MCS fields to allow for multiple kinds of
auxiliary surfaces.  This patch adds the plumbing to set those values,
but doesn't yet hook any up.

v2: (by Jordan Justen) Use mt for qpitch; pitch is tiles - 1.
v3: Don't forget to subtract 1 from aux_mt->pitch.
v4: Drop unnecessary aux_mt->offset (caught by Jordan Justen).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
(cherry picked from commit fd77187689)
2014-07-17 15:59:01 -07:00
Jordan Justen
d374cfe0bc i965: Add auxiliary surface field #defines for Broadwell.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
(cherry picked from commit a46cb6a971)
2014-07-17 15:59:01 -07:00
Matt Turner
b56908d7db i965/fs: Set correct number of regs_written for MCS fetches.
regs_written is in units of virtual GRFs.

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit dfd117b857)
2014-07-17 15:59:01 -07:00
Eric Anholt
c6a6acb6b4 i965: Generalize the pixel_x/y workaround for all UW types.
This is the only case where a fs_reg in brw_fs_visitor is used during
optimization/code generation, and it meant that optimizations had to be
careful to not move pixel_x/y's register number without updating it.

Additionally, it turns out we had a couple of other UW values that weren't
getting this treatment (like gl_SampleID), so this more general fix is
probably a good idea (though I wasn't able to replicate problems with
either pixel_[xy]'s values or gl_SampleID, even when telling the register
allocator to reuse registers immediately)

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 66f5c8df06)
2014-07-17 15:59:00 -07:00
Kenneth Graunke
64ff84abae i965/fs: Use WE_all for gl_SampleID header register munging.
This code should execute without regard to the currently executing
channels.  Asking for gl_SampleID inside control flow might break in
strange ways.  It appears to break even at the top of the program in
SIMD16 mode occasionally as well.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 6dc9e4e22a19108057162d9d8f8c7d559545f8de)
2014-07-17 15:59:00 -07:00
Matt Turner
8f4e03c397 i965/fs: Don't use brw_imm_* unnecessarily.
Using brw_imm_* creates a source with file=HW_REG, and the scheduler
inserts barrier dependencies when it sees HW_REG. None of these are
hardware-registers in the sense that they're special and scheduling
shouldn't touch them. A few of the modified cases already have HW_REGs
for other sources, so it won't allow extra flexibility in some cases.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit c938be8ad2)
(This patch was cherry-picked to make the next commit apply cleanly.)
2014-07-17 15:59:00 -07:00
Kenneth Graunke
258f35441a i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
gen8_fs_generator uses these to decide whether to set the execution size
to 8 or 16, so we incorrectly made both of these MOVs the full width in
SIMD16 shaders.  (It happened to work out on Gen4-7.)

Setting them should also help inform optimization passes what's really
going on, which could help avoid bugs.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
2014-07-17 15:59:00 -07:00
Kenneth Graunke
cb04294b42 i965: Set execution size to 8 for instructions with force_sechalf set.
Both inst->force_uncompressed and inst->force_sechalf mean that the
generated instruction should be uncompressed and have an execution size
of 8.  We don't require the visitor to set both flags - setting
inst->force_sechalf by itself is supposed to be enough.

On Gen4-7, guess_execution_size() demoted instructions to 8-wide based
on the default compression state.  On Gen8+, we instead set a default
execution size, which worked great...except that we forgot to check
inst->force_sechalf when deciding whether to use 8 or 16.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 1c62126612752f6eedb66f705cc3ff1e11beea5d)
2014-07-17 15:59:00 -07:00
Matt Turner
d389a863f2 i965/vec4: Constant propagate into 2-src math instructions on Gen8.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 7192207de1)
2014-07-17 15:59:00 -07:00
Matt Turner
7fcfdfb17b i965/fs: Constant propagate into 2-src math instructions on Gen8.
total instructions in shared programs: 1878133 -> 1876986 (-0.06%)
instructions in affected programs:     153007 -> 151860 (-0.75%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 038eb649b3)
2014-07-17 15:59:00 -07:00
Matt Turner
8612a12a62 i965/fs: Make try_constant_propagate() static.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit aca4a951ea)
2014-07-17 15:59:00 -07:00
Matt Turner
8f787d3ca2 i965/fs: Don't fix_math_operand() on Gen >= 8.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 48f1143c64)
2014-07-17 15:59:00 -07:00
Matt Turner
b323fa8957 i965/vec4: Don't fix_math_operand() on Gen >= 8.
The emit_math?_gen? functions serve to implement workarounds for the
math instruction, none of which exist on Gen8+.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit b24e1cc604)
2014-07-17 15:59:00 -07:00
Matt Turner
d5d94598cb i965/vec4: Don't return void from a void function.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 0e800dfe75)
2014-07-17 15:59:00 -07:00
Kenneth Graunke
2efd0a3479 i965: Don't copy propagate abs into Broadwell logic instructions.
It's not clear what abs on logical instructions means on Broadwell, and
it doesn't appear to do anything sensible.

Fixes 270 Piglit tests (the bitand/bitor/bitxor tests with abs).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81157
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a2de656278)
2014-07-17 15:59:00 -07:00
Abdiel Janulgue
1a832e5846 i965/vec4: skip copy-propate for logical instructions with negated src entries
The negation source modifier on src registers has changed meaning in Broadwell when
used with logical operations. Don't copy propagate when negate src modifier is set
and when the destination instruction is a logical op.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
(cherry picked from commit c17db7537f)
2014-07-17 15:59:00 -07:00
Abdiel Janulgue
d55a897929 i965/fs: skip copy-propate for logical instructions with negated src entries
The negation source modifier on src registers has changed meaning in Broadwell when
used with logical operations. Don't copy propagate when negate src modifier is set
and when the destination instruction is a logical op.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
(cherry picked from commit 609d00e13e)
2014-07-17 15:59:00 -07:00
Abdiel Janulgue
276c6bb369 i965/fs: Refactor check for potential copy propagated instructions.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
(cherry picked from commit a66660d2b7)
2014-07-17 15:59:00 -07:00
Marek Olšák
0273f22a10 radeonsi: add support for TXB2
This is needed by latest fixes for samplerCubeShadow with bias.
Otherwise, a crash occurs.
2014-07-17 14:29:10 -07:00
Marek Olšák
e731031372 radeonsi: fix samplerCubeShadow with bias
Pack the depth value before overwriting it with cube coordinates.

Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit b279f0143f)

Conflicts:
	src/gallium/drivers/radeonsi/si_shader.c
2014-07-14 11:46:43 -07:00
Marek Olšák
906727dccb st/mesa: fix samplerCubeShadow with bias
It has 5 coordinates: (x,y,z,depth,lodbias)

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit a11fff329e)
2014-07-14 11:43:22 -07:00
Brian Paul
d69c9114df gallium/u_blitter: fix some shader memory leaks
The _msaa shaders weren't getting freed.
Cc: "10.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 378fa34c7b)
2014-07-10 12:59:50 -07:00
Brian Paul
9b062d2020 st/mesa: fix geometry shader memory leak
Spotted by Charmaine Lee.
Cc: "10.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
(cherry picked from commit d10204930f)
2014-07-10 12:59:34 -07:00
Brian Paul
37005cafa4 mesa: fix geometry shader memory leaks
Spotted by Charmaine Lee.
Cc: "10.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 176b64b811)
2014-07-10 12:59:19 -07:00
Marek Olšák
abe859d56e gallium: fix u_default_transfer_inline_write for textures
This doesn't fix any known issue. In fact, radeon drivers ignore all
the discard flags for textures and implicitly do "discard range"
for any write transfer.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit fe6be9926f)
2014-07-10 12:58:56 -07:00
Ilia Mirkin
1e6620997f nvc0/ir: use manual TXD when offsets are involved
Something about how we're implementing offsets for TXD is wrong, just
flip to the generic quadop-based implementation in that case.

This is the minimal fix appropriate for backporting.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 114d46829d)
2014-07-10 12:58:28 -07:00
Ilia Mirkin
9fd133747b nvc0/ir: do quadops on the right texture coordinates for TXD
handleTEX moves the layer as the first argument. This makes sure that
the quadops deal with the texture coordinates.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit afea9bae67)
2014-07-10 12:58:05 -07:00
Ilia Mirkin
5e1bfed1ca nv50/ir: ignore bias for samplerCubeShadow on nv50
Unfortunately there's no good way to do this on the nv50 shader isa.
Dropping the bias seems preferable to doing the compare post-filtering.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 1065aa92f4)
2014-07-10 12:57:43 -07:00
Ilia Mirkin
0618881c82 nv50/ir: retrieve shadow compare from first arg
This can only happen with texture(samplerCubeShadow, bias), where the
compare will be in the first argument.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 30d91e0eec)
2014-07-10 12:57:17 -07:00
Carl Worth
d00d73d1e1 docs: Add sha256 checksums for the 10.2.3 release
This was not possible until the previous commit was complete, used for
building archives, and then tagged.
2014-07-07 16:17:21 -07:00
Carl Worth
33cb9f9503 docs: Add release notes for the 10.2.3 release.
Which is imminent.
2014-07-07 16:12:42 -07:00
Rob Clark
0186858227 freedreno/a3xx: vtx formats
Add support for more vertex buffer formats.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit 06e9536e5f)

Squashed with:

freedreno: update generated headers

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit ba6a490bbc)
2014-07-07 16:09:36 -07:00
Rob Clark
b20c82f74c freedreno: fix for null textures
Some apps seem to give us a null sampler/view for texture slots which
come before the last used texture slot.  In particular 0ad triggers
this.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit 6aeeb706d2)
2014-07-07 16:09:36 -07:00
Rob Clark
8f77fbb6af freedreno/a3xx: texture fixes
Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit aa78c4586d)

Squashed with:

freedreno: update generated headers

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit 2456be63e9)
2014-07-07 16:09:21 -07:00
Rob Clark
afcb63802f freedreno: few caps fixes
Signed-off-by: Rob Clark <robclark@freedesktop.org>

(cherry picked from commit 286863939f)
2014-07-07 16:09:21 -07:00
Rob Clark
8b2d1068b5 freedreno/a3xx: fix blend opcode
Seems the opcodes are slightly different from a2xx.  Resync headers and
move blend_func() helper into hw generation specific code.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit a4d229b099)
2014-07-07 16:09:20 -07:00
Rob Clark
f96e3e5351 freedreno/a3xx: fix depth/stencil gmem restore
We already multiply by bytes per pixel for this, so f3ba7611 broke
mem2gmem for depth/stencil.  Drop the now-redundant mutiply by cpp.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit b81de5352d)
2014-07-07 16:09:20 -07:00
Rob Clark
55b6821a9f freedreno/a3xx: fix depth/stencil GMEM positioning
In cases where there was no color buf bound, there were inconsistancies
in register settings related to position of depth/stencil inside GMEM.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit f3ba761129)

Squashed with:

freedreno: update generated headers

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit 4da8267c36)
2014-07-07 16:09:00 -07:00
Rob Clark
a1b7c7d88e freedreno: use OUT_RELOCW when buffer is written
These aren't buffers we ever read back from CPU, so using incorrect
reloc fxn wasn't really harming anything.  But might as well be correct.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit 0d54904c04)
2014-07-03 21:26:09 -07:00
Rob Clark
ff9cea8776 xa: fix segfault
Fixes:

  Program received signal SIGSEGV, Segmentation fault.
  bind_samplers (comp=0x21b054, comp=0x21b054, ctx=0x211430)
      at ../../../../../src/gallium/state_trackers/xa/xa_composite.c:445
  445						mask_pic->srf->tex->format);
  (gdb) bt
  #0  bind_samplers (comp=0x21b054, comp=0x21b054, ctx=0x211430)
      at ../../../../../src/gallium/state_trackers/xa/xa_composite.c:445
  #1  xa_composite_prepare (ctx=0x211430, comp=comp@entry=0x21b054)
      at ../../../../../src/gallium/state_trackers/xa/xa_composite.c:488
  #2  0xb6f454b4 in XAPrepareComposite (op=<optimized out>, pSrcPicture=<optimized out>,
      pMaskPicture=<optimized out>, pDstPicture=<optimized out>, pSrc=0x5b3ad8, pMask=0x0,
      pDst=0x5923b8) at msm-exa-xa.c:533

We can't yet handle solid fill mask, so explicitly reject that, rather
than segfaulting.  Otherwise DDX would need to check XA version to see
if solid fill mask were supported.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit b7e7ae9f60)
2014-07-03 21:25:50 -07:00
Ilia Mirkin
95ff8c6f18 nvc0: add a memory barrier when there are persistent UBOs
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9a37eb8adb)
2014-07-03 20:04:56 -07:00
Ilia Mirkin
e11b3f8fbc nv50: do an explicit flush on draw when there are persistent buffers
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5d4f5218bb)
2014-07-03 20:04:12 -07:00
Ilia Mirkin
da80e6a1c4 nv50: disable dedicated ubo upload method
The hardware allows multiple simultaneous renders with the same
memory-backed constbufs but with each invocation having different
values. However in order for that to work, the data has to be streamed
in via the right constbuf slot. We weren't doing that for UBOs.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2 10.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b2b7c65122)
2014-07-03 20:03:06 -07:00
Aaron Watry
5ba1cf1893 radeon/llvm: Allocate space for kernel metadata operands
Previously, we were assuming that kernel metadata nodes only had 1 operand.

Kernels which have attributes can have more than 1, e.g.:
!0 = metadata !{void (i32 addrspace(1)*)* @testKernel, metadata !1}
!1 = metadata !{metadata !"work_group_size_hint", i32 4, i32 1, i32 1}

Attempting to get the kernel without the correct number of attributes led
to memory corruption and luxrays crashing out.

Fixes the cl/program/execute/attributes.cl piglit test.

Signed-off-by: Aaron Watry <awatry@gmail.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76223
CC: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 824197efd5)
2014-07-03 20:02:17 -07:00
Thomas Hellstrom
ff02e7995c st/xa: Don't close the drm fd on failure v2
If XA fails to initialize with pipe_loader enabled, the pipe_loader's
cleanup function will close the drm file descriptor. That's pretty bad
because the file descriptor will probably be the X server driver's only
connection to drm. Temporarily solve this by dup()'ing the file descriptor
before handing it over to the pipe loader.

This fixes freedesktop.org bugzilla bug #80645.

v2: Fix CC addresses.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
(cherry picked from commit 35cf3831d7)

Conflicts:
	src/gallium/state_trackers/xa/xa_tracker.c
2014-07-03 18:42:46 -07:00
Michel Dänzer
ee4274c393 radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>

https://bugs.freedesktop.org/show_bug.cgi?id=80015

CC: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b9f501bc6b)

Squashed together with the earlier:

radeon/llvm: Adapt to AMDGPU.rsq intrinsic change in LLVM 3.5

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit 93b6b1fa83)
2014-07-03 18:39:43 -07:00
Carl Worth
7b21ee08db cherry-ignore: Add a patch that's been rejected
It may be that the patch is just fine, but at the very least it needs a better
commit message.
2014-07-03 18:36:06 -07:00
Kenneth Graunke
f9718e4b93 i965/disasm: Fix INTEL_DEBUG=fs on Broadwell for ARB_fp applications.
Apparently INTEL_DEBUG=fs has crashed on Broadwell for anything using
ARB_fragment_program since commit 9cee3ff5.  We need to NULL-check the
right field.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit c60a4ba7e3)

Conflicts:
	src/mesa/drivers/dri/i965/gen8_fs_generator.cpp
2014-07-03 18:35:54 -07:00
Jasper St. Pierre
3ca2119593 glxext: Send the Drawable's ID in the GLX_BufferSwapComplete event
While the official INTEL_swap_event specification says that the drawable
field should contain the GLXDrawable, not the Drawable, the existing
DRI2 code in dri2.c that translates from DRI2_BufferSwapComplete sends out
GLX_BufferSwapComplete with the Drawable's ID, so existing codebases
like Clutter/Cogl rely on getting the Drawable.

Match DRI2's error here and stuff the event with the X Drawable, not
the GLX drawable.

This fixes apps seeing wrong drawables through an indirect GLX context
or with DRI3, which uses the GLX_BufferSwapComplete event directly on
the wire instead of translates Present in mesa.

At the same time, also modify the structure for the event to make sure
that clients don't make the same mistake. This is not an API or ABI
break, as GLXDrawable and Drawable are both typedefs for XID.

Signed-off-by: Jasper St. Pierre <jstpierre@mecheye.net>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit b4dcf87f34)
2014-07-03 18:03:11 -07:00
Kenneth Graunke
ad79d7e987 i965: Include marketing names for Broadwell GPUs.
Intel would like us to include the marketing names.  Developers
additionally want "Broadwell GT1/2/3" because it makes it easier
to identify what hardware users have when they request assistance
or report issues.

Including both makes it easy for everyone to map between the names.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 05126b9bb5)
2014-07-03 18:02:00 -07:00
Takashi Iwai
9bd6dc9371 llvmpipe: Fix zero-division in llvmpipe_texture_layout()
Fix the crash of "gnome-control-center info" invocation on QEMU where
zero height is passed at init.

(sroland: simplify logic by eliminating the div altogether, using 64bit mul.)

Fixes: https://bugzilla.novell.com/show_bug.cgi?id=879462

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6b8b17153a)
2014-07-03 18:01:14 -07:00
Ilia Mirkin
89e3b89796 nouveau: dup fd before passing it to device
nouveau screens are reused for the same device node. However in the
scenario where we create screen 1, screen 2, and then delete screen 1,
the surrounding code might also close the original device node. To
protect against this, dup the fd and use the dup'd fd in the
nouveau_device. Also tell the nouveau_device that it is the owner of the
fd so that it will be closed on destruction.

Also make sure to free the nouveau_device in case of any failure.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79823
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@ubuntu.com>
(cherry picked from commit a59f2bb17b)
2014-07-03 18:00:37 -07:00
Tobias Klausmann
bcff69f18f nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices
Previously, if we had something like:

  gl_ViewportIndex = idx;
  for(int i = 0; i < gl_in.length(); i++) {
     gl_Position = gl_in[i].gl_Position;
     EmitVertex();
  }
  EndPrimitive();

The right viewport index would not be set on the primitive because the
last vertex is the provoking one. However blob drivers appear to move
the gl_ViewportIndex write into the for loop, allowing the application
to be ignorant of this detail.

While the application is technically wrong here, because the blob does
it and other drivers appear to implicitly work this way as well, we add
a buffer register that viewport index writes go into, which is then
exported before every EmitVertex() call.

This fixes the remaining piglit tests in ARB_viewport_array for nv50/nvc0.

Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 98a86f61a8)
2014-07-03 17:46:01 -07:00
Roland Scheidegger
6ae4aff303 draw: (trivial) fix clamping of viewport index
The old logic would let all negative values go through unclamped, with
potentially disastrous results (probably trying to fetch viewport values
from random memory locations). GL has undefined rendering for vp indices
outside valid range but that's a bit too undefined...
(The logic is now the same as in llvmpipe.)

CC: "10.1 10.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 604e54de78)
2014-07-03 17:44:50 -07:00
Kenneth Graunke
500849f9cf i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.
As far as I can tell, Broadwell doesn't need any of the SURFACE_STATE
workarounds for textureGather() bugs, so there's no need to emit
a second set of identical copies.

To keep things simple, just point the gather surface index base to the
same place as the texture surface index base.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f6a99d1167)
2014-07-03 17:44:43 -07:00
Carl Worth
05add05438 docs: Add sha256 sums for the 10.2.2 release
Which, of course, we couldn't do until making the release files and tagging
the release.
2014-06-24 21:45:41 -07:00
Carl Worth
623e68fb1b docs: Add release notes for 10.2.2 release
Which is ready to go.
2014-06-24 21:30:02 -07:00
Carl Worth
a9750ff7b5 Update VERSION to 10.2.2
In preparation for the 10.2.2 release.
2014-06-24 21:26:25 -07:00
Ville Syrjälä
274be620a8 i915: Fix gen2 texblend setup
Fix an off by one in the texture unit walk during texblend
setup on gen2. This caused the last enabled texunit to be
skipped resulting in totally messed up texturing.

This is a regression introduced here:
 commit 1ad443ecdd
 Author: Eric Anholt <eric@anholt.net>
 Date:   Wed Apr 23 15:35:27 2014 -0700

    i915: Redo texture unit walking on i830.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
(cherry picked from commit ca55a1aaa7)
2014-06-23 15:04:35 -07:00
Kenneth Graunke
5751b661ad i965: Save meta stencil blit programs in the context.
When the last context in a share group is destroyed, the hash table
containing all of the shader programs (ctx->Shared->ShaderObjects) is
destroyed, throwing away all of the shader programs.

Using a static variable to store program IDs ends up holding on to them
after this, so we think we still have a compiled program, when it
actually got destroyed.  _mesa_UseProgram then hits GL errors, since no
program by that ID exists.

Instead, store the program IDs in the context, so we know to recompile
if our context gets destroyed and the application creates another one.

Fixes es3conform tests when run without -minfmt (where it creates
separate contexts for testing each visual).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77865
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a20994d616)

Conflicts:
	src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c
2014-06-23 15:04:11 -07:00
Daniel Manjarres
282ca8ba98 glx: Don't crash on swap event for a Window (non-GLXWindow)
Prior to GLX 1.3 there was the glxMakeCurrent() function that took a
single drawable handle. The Drawable could be either a bare XID for a
Window or an XID for a glxpixmap.

GLX 1.3 added glxMakeContextCurrent that takes 2 handles: one for
reading, one for writing. Nowadays the old glxMakeCurrent call is
implemented as a call to glxMakeContextCurrent with the single handle
duplicated.

Because of this it is allowed to use a plain-old Window ID as an
argument to glxMakeContextCurrent, although nobody really documents this
sort of thing. The manpage for the NEW call specifies the arguments as
GLXPixmaps, but the actual code accepts Window XIDs too, and handles
them correctly.

Similarly, the glxSelectEvents function can also take a bare Window XID.

The "piglit" tests all use GLXWindows and/or GLXPixmaps. You never
tested swap events with a bare Window XID. That is what my app was
doing.

The swap_events code worked with Window XIDs in mesa 7.x.y. The new code
added in versions 8, 9, and 10 assumes that all buffer swap events have
a GLXPixmap associated with them. Because of the historical quirks
above, this is not true. Swap events for bare Window XIDs do NOT have a
glxpixmap resulting in a segfault.

Any app that uses the old school glxMakeCurrent call with a Window XID
while trying to use swap_events will crash when the libs try to lookup
the nonexistent GLXPixmap associated with the incoming swap event.

I believe that the people who wrote the spec overlooked this, because
the "sbc" field comes from the OML_sync extension that is defined in
terms of glxpixmaps only.

v2 (idr): Formatting changes.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54372
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 86bd2196b4)
2014-06-23 15:01:16 -07:00
Iago Toral Quiroga
c50fa76c7e mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 96a95f48ea)
2014-06-23 15:01:06 -07:00
Tom Stellard
ad9264366a clover: Don't use llvm's global context
An LLVMContext should only be accessed by a single and using the global
context was causing crashes in multi-threaded environments.  Now we use
a separate context for each compile.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>

CC: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4aa128a123)
2014-06-23 15:00:49 -07:00
Tom Stellard
855adad132 clover: Prevent Clang from printing number of errors and warnings to stderr.
https://bugs.freedesktop.org/show_bug.cgi?id=78581

CC: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0cc391f013)
2014-06-23 15:00:37 -07:00
Ilia Mirkin
3568cf8128 nv30: hack to avoid errors on unexpected color/zeta combinations
This is just a hack, it should be possible to create a temporary zeta
surface and render to that instead. However that's more complicated and
this avoids the render being entirely broken and errors being reported
by the card.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 25182e249e)
2014-06-23 15:00:14 -07:00
Ilia Mirkin
aca2d98c35 nv30: avoid dangling references to deleted contexts
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit c092c46b27)
2014-06-23 15:00:00 -07:00
Ilia Mirkin
08317fa9c4 nv30: plug some memory leaks on screen destroy and shader compile
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5af80f6268)
2014-06-23 14:59:47 -07:00
Ian Romanick
4d0c445af6 meta: Respect the driver's maximum number of draw buffers
Commit c1c1cf5f9 added infrastructure for saving and restoring draw
buffer state.  However, it universially used MAX_DRAW_BUFFERS, but many
drivers support far fewer than that at limit.  For example, the radeon
and i915 drivers only support 1.  Using MAX_DRAW_BUFFERS causes meta to
generate GL errors.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80115
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Kenneth Graunke <kenneth@whitecape.org> [on Broadwell]
Tested-by: jpsinthemix@verizon.net
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit cc219d1d65)
2014-06-23 14:59:28 -07:00
Kristian Høgsberg
9ad103d664 mesa: Remove glClear optimization based on drawable size
A drawable size of 0x0 means that we don't have buffers for a drawable yet,
not that we have a zero-sized buffer.  Core mesa shouldn't be optimizing out
drawing based on buffer size, since the draw call could be what triggers
the driver to go and get buffers.  As discussed in the referenced bug report,
the optimization was added as part of a scatter-shot attempt to fix a
different problem.  There's no other example in mesa core of using the
buffer size in this way.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74005
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 7928b946ad)
2014-06-23 14:59:06 -07:00
Grigori Goronzy
12fcbcde47 radeon/uvd: disable VC-1 simple/main on UVD 2.x
It's about as broken as on later UVD revisions.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66452
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit 6cd30f5d73)
2014-06-23 14:58:46 -07:00
Ilia Mirkin
d8e3158a43 nv50: make sure to mark first scissor dirty after blit
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit af05270ccf)
2014-06-23 14:58:33 -07:00
Kenneth Graunke
ef5f998b76 i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.
Like on Haswell, we need to use 8x4 aligned rectangle primitives for
hierarchical depth buffer resolves and depth clears.  See the comments
in brw_blorp.cpp's brw_hiz_op_params() constructor.  (The Broadwell
documentation confirms that this is still necessary.)

This patch makes the Broadwell code follow the same behavior as Chad and
Jordan's Gen7 BLORP code.  Based on a patch by Topi Pohjolainen.

This fixes es3conform's framebuffer_blit_functionality_scissor_blit
test, with no Piglit regressions.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 49659ad90c)
2014-06-23 14:58:22 -07:00
Kenneth Graunke
31dd2a6f18 i965/vec4: Use the sampler for pull constant loads on Broadwell.
We've used the LD sampler message for pull constant loads on earlier
hardware for some time, and also were already using it for the FS on
Broadwell.  This patch makes us use it for Broadwell VS/GS as well.

I believe that when I wrote this code in 2012, we still used the data
port in some cases, and I somehow neglected to convert it while
rebasing.

Improves performance in GLBenchmark 2.7 Egypt by 416.978% +/- 2.25821%
(n = 17).  Many other applications should benefit similarly: this speeds
up uniform array access in the VS, which is commonly used for skinning
shaders, among other things.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Tested-by: Ben Widawsky <ben@bwidawsk.net>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5d8e246ac8)
2014-06-23 14:57:56 -07:00
Kenneth Graunke
c07485eab1 i965: Add missing newlines to a few perf_debug messages.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 847abaccc0)
2014-06-23 14:57:27 -07:00
Kenneth Graunke
3b941857ee i965: Drop Broadwell perf_debugs about missing MOCS that aren't missing.
I actually added MOCS support for these things, but forgot to delete the
corresponding perf_debug() warnings.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d053a05ef3)
2014-06-23 14:56:50 -07:00
Kenneth Graunke
6b753df1f4 i965: Add missing MOCS setup for 3DSTATE_INDEX_BUFFER on Broadwell.
Somehow I missed this when adding all of the other MOCS values.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7f256c1c70)
2014-06-23 14:56:31 -07:00
Kenneth Graunke
01a79ac679 i965/vec4: Fix dead code elimination for VGRFs of size > 1.
When faced with code such as:

    mov vgrf31.0:UD, 960D
    mov vgrf31.1:UD, vgrf30.xxxx:UD

The dead code eliminator didn't consider reg_offsets, so it decided that
the second instruction was writing was writing to the same register as
the first one, and eliminated the first one.  But they're actually
different registers.

This fixes INTEL_DEBUG=shader_time for vertex shaders.  In the above
code, vgrf31.0 represents the offset into the shader_time buffer where
the data should be written, and vgrf31.1 represents the actual time
data.  With a completely undefined offset, results were...unexpected.

I think this is probably one of the few cases (maybe only case) where we
generate multiple MOVs to a large VGRF.  Normally, we just use them as
texturing results; the other SEND-from-GRF uses a size 1 VGRF.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79029
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit d0575d98fc)
2014-06-23 14:56:11 -07:00
Jason Ekstrand
83be6a5517 meta_blit: properly compute texture width for the CopyTexSubImage fallback
Cc: "10.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit ffe609cc69)
2014-06-23 14:55:48 -07:00
Emil Velikov
348125e7f7 configure: correctly autodetect xvmc/vdpau/omx
Commit e62b7d38a1 (configure: autodetect video state-trackers
when non swrast driver is present) added a check that caused
the autodetection to be omitted when we have the swrast gallium
driver. Whereas it should have skipped the VL targets when only
swrast was selected.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79907
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
(cherry picked from commit 816d392b58)
2014-06-23 11:47:24 -07:00
Neil Roberts
126600c918 i965: Set the fast clear color value for texture surfaces
When a multisampled texture is used for sampling the fast clear color value
needs to be programmed into the surface state. This was being left as all
zeroes so if the surface was cleared to a value other than black then it
wouldn't work properly. This doesn't matter for single-sample textures because
in that case the MCS buffer is resolved before it is used as a texture source.

https://bugs.freedesktop.org/show_bug.cgi?id=79729

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 765efeef88)
2014-06-23 11:47:04 -07:00
Kenneth Graunke
ee2035a95f i965: Invalidate live intervals when inserting Gen4 SEND workarounds.
We need to invalidate the live intervals when inserting new
instructions.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 237aac39b1)
2014-06-23 11:46:43 -07:00
Kenneth Graunke
07a6f8bcab i965: Don't use the head sentinel as an fs_inst in Gen4 workaround code.
When walking backwards, we want to stop at the head sentinel, which is
where scan_inst->prev->prev == NULL, not scan_inst->prev == NULL.

Fixes random crashes, as well as valgrind errors.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit ecc78eab11)
2014-06-23 11:46:17 -07:00
Michel Dänzer
1d46c58b83 configure: Only check for OpenCL without LLVM when the latter is certain
LLVM is enabled by default for some architectures, but the test was failing
before that.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2d399bb183)
2014-06-23 11:45:48 -07:00
Adrian Negreanu
f7fd6e52ec android, dricore: undefined reference to _mesa_streaming_load_memcpy
_mesa_streaming_load_memcpy is defined in main/streaming-load-memcpy.c
I'm adding it to the dricore lib

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
(cherry picked from commit 357a8b6f33)
2014-06-23 11:43:11 -07:00
Adrian Negreanu
a46fa0f9de android, mesa_gen_matypes: pull in timespec POSIX definition
This fixes:
  include/c11/threads_posix.h: In function 'cnd_timedwait':
  include/c11/threads_posix.h:140:21: error: storage size of 'abs_time' isn't known

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
(cherry picked from commit 6eb3888c86)
2014-06-23 11:43:02 -07:00
Adrian Negreanu
f4a19c1e2c android, egl: typo dri2_fallback_pixmap_surface -> dri2_fallback_create_pixmap_surface
I used commit bc8b07a6 as reference, and only the droid_display_vtbl had this issue.

This fixes:
src/egl/drivers/dri2/platform_android.c:641:29:
  error: 'dri2_fallback_pixmap_surface' undeclared here (not in a function)

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
(cherry picked from commit 6980cae6ae)
2014-06-23 11:42:53 -07:00
Adrian Negreanu
bed18b082a android, egl: add correct drm include for libmesa_egl_dri2
Fixes:
  src/egl/drivers/dri2/platform_android.c:38:
  include/GL/internal/dri_interface.h:51:17:
    fatal error: drm.h: No such file or directory

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
(cherry picked from commit 4dc5545eff)
2014-06-23 11:42:42 -07:00
Adrian Negreanu
43752c3c37 android: add src/gallium/auxiliary as include path for libmesa_dricore
This fixes:
In file included from
/home/adrian/workspace/mesa/mesa-master.git/src/mesa/vbo/vbo_exec_api.c:445:0:
/home/adrian/workspace/mesa/mesa-master.git/src/mesa/vbo/vbo_attrib_tmp.h:28:38:
fatal error: util/u_format_r11g11b10f.h: No such file or directory

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
(cherry picked from commit 0048483f73)
2014-06-23 11:40:25 -07:00
Adrian Negreanu
aa03f78fc8 android: add libloader to libGLES_mesa and libmesa_egl_dri2
This fixes
  src/egl/drivers/dri2/platform_android.c:664: error: undefined reference to 'loader_set_logger'
  src/egl/drivers/dri2/platform_android.c:678: error: undefined reference to 'loader_get_driver_for_fd'

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
(cherry picked from commit a49ebfab1d)
2014-06-23 11:40:14 -07:00
Adrian Negreanu
6194593661 android: adapt to the megadriver mechanism
Fixes linker error:
  ld:
  .../libmesa_dri_common_intermediates/libmesa_dri_common.a(dri_util.o):
    in function globalDriverAPI:dri_util.c(.data.rel+0x0): error:
    undefined reference to 'driDriverAPI'

As an example, you can see that mesa_dri_drivers
also uses common/libmegadriver_stub (src/mesa/drivers/dri/Makefile.am)

The _stub part might be confusing, but
it actually provides the dri-driver shared lib constructor,
megadriver_stub_init, which will later on load the real
platform dependent part and call
l __driDriverGetExtensions_<platform>

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
(cherry picked from commit aba0f152be)
2014-06-23 11:39:59 -07:00
Adrian Negreanu
7654120e86 add megadriver_stub_FILES
So that android part can also use $(megadriver_stub_FILES)

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
(cherry picked from commit eb3f80dbba)
2014-06-23 11:39:43 -07:00
Emil Velikov
d6d80b44c4 configure: error out when building opencl without LLVM
Cc: Tom Stellard <thomas.stellard@amd.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
(cherry picked from commit 93257a56b5)
2014-06-23 11:39:28 -07:00
José Fonseca
a5d00e243c mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).
A recent ApiTrace change, that tries to dump more buffer state
causes Mesa from my distro (10.1.4) to segfaults here.

I haven't actually confirm this fixes it (I can't repro on master),
but it seems a good idea to be defensive here anyway.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit eb58aa9cf0)
2014-06-23 11:39:15 -07:00
Ilia Mirkin
bfff355cef gk110/ir: fix bfind emission
There is a short-immediate version as well, but it should never end up
getting used since it would have gotten folded earlier.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit bd7dd3ed06)
2014-06-23 11:38:58 -07:00
Ilia Mirkin
1e1bdee5ec gk110/ir: fix emitting constbuf file index
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7a67318794)
2014-06-23 11:38:38 -07:00
Ilia Mirkin
9e50fc3812 gk110/ir: emit saturate flag on fadd when needed
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4a3a71a183)
2014-06-23 11:38:10 -07:00
Emil Velikov
8c319b3f98 targets/xa: limit the amount of exported symbols
In the presence of LLVM the final library exports every symbol from
the llvm namespace. Resolve this by using a version script (w/o the
version/name tag).

Considering that there are only ~35 symbols, explicitly list them
to minimize the chances of rogue symbols sneaking in.

v2: Conditionally include the version-script.

Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> (v1)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit a75baba2f1)
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
2014-06-16 15:32:16 +02:00
Ian Romanick
70ce1031e7 docs: Add MD5 checksum, etc. for 10.2.1 release
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-06-06 23:28:53 -07:00
Ian Romanick
8c4845d29b docs: Add initial 10.2.1 release notes
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-06-06 23:20:00 -07:00
Ian Romanick
1b69ea1c6d Bump version to 10.2.1 2014-06-06 23:20:00 -07:00
Ian Romanick
c2fc9fb907 radeonsi: Fix build error introduced in 5ab9a9c
While resolving conflicts in cherry picking commit d226191, I
accidentally introduced some garbage.  Because radeonsi isn't built by
default, the problem went unnoticed by me.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reported-by: Laurent Carlier <lordheavym@gmail.com>
Tested-by: Laurent Carlier <lordheavym@gmail.com>
2014-06-06 23:19:53 -07:00
Ian Romanick
28d41e409d docs: Add MD5 checksum, etc. for 10.1 release
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-06-06 21:17:02 -07:00
Ian Romanick
f836ef63fd Bump version to 10.2 (final)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-06-06 20:40:00 -07:00
Ilia Mirkin
99b9a0973a gk110/ir: fix slct emission
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9fef8b3d81)
2014-06-06 20:40:00 -07:00
Ilia Mirkin
d36d53b564 gk110/ir: fix interp mode emission
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d588a4919b)
2014-06-06 18:40:58 -07:00
Ilia Mirkin
283cd12933 nvc0: don't bother trying to set up compute for gk110+
The nouveau fw currently prints a bunch of errors. No point in seeing
those all the time, esp since compute doesn't really work in the first
place.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>

Conflicts:
	src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
(cherry picked from commit ca65fc418f)
2014-06-06 18:40:21 -07:00
Ilia Mirkin
aa8ea648f4 gk110: add in forgotten code for gk110 isa
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>

Conflicts:
	src/gallium/drivers/nouveau/nvc0/nvc0_surface.c
(cherry picked from commit b9ec766bd0)
2014-06-06 18:37:07 -07:00
Ilia Mirkin
e901f40764 gk110/ir: fix ISAD emission with register args
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit ed1b9e5721)
2014-06-06 18:19:45 -07:00
Ilia Mirkin
d5e47ee66b gk110/ir: fix quadon opcode emission
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 6e046508a1)
2014-06-06 18:19:10 -07:00
Ilia Mirkin
932a5dadda gk110/ir: emit texbar the same way that the blob does
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 73eec47ef8)
2014-06-06 18:14:50 -07:00
Tobias Klausmann
203bc289a0 nv50/ir: clear subop when folding constant expressions
Some operations (e.g. OP_MUL/OP_MAD/OP_EXTBF) might have a subop set.
After folding, make sure that it is cleared

Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3164bfc734)
2014-06-06 18:14:22 -07:00
Kenneth Graunke
11b3011805 i965: Support GL_CLAMP natively on Broadwell.
The new hardware actually supports this OpenGL 1.x feature natively,
so we can finally drop our shader workarounds.

Not many applications use GL_CLAMP, and most use it unintentionally, but
it's trivial to do right, so we should.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 221169693b)
2014-06-06 18:13:03 -07:00
Kenneth Graunke
c62bc58cce i965: Pass brw to translate_wrap_mode().
This lets us do generation checks.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7f3d64a77b)
2014-06-06 18:12:20 -07:00
Kenneth Graunke
304e80e356 i965: Fix copy and pasted values in Broadwell code.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7913b4b97b)
2014-06-06 18:11:54 -07:00
Sinclair Yeh
f4aca6868a egl: Check for NULL native_window in eglCreateWindowSurface
We have customers using NULL as a way to test the robustness of the API.
Without this check, EGL will segfault trying to dereference
dri2_surf->wl_win->private because wl_win is NULL.

This fix adds a check and sets EGL_BAD_NATIVE_WINDOW

v2: Incorporated feedback from idr - moved the check to a higher level
function.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 91ff0d4c65)
2014-06-06 18:11:30 -07:00
Marek Olšák
5ab9a9c0cc r600g,radeonsi: don't use hardware MSAA resolve if dst is fast-cleared
It doesn't work and our docs say so too.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit d226191820)
2014-06-06 18:08:23 -07:00
Marek Olšák
ae16f443c2 r600g,radeonsi: disable fast clear if render condition is on
For some reason, CP DMA doesn't follow the predicate bit if I enable it,
so this is the only option.

This fixes piglit: spec/NV_conditional_render/clear

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit bf701a84eb)
2014-06-06 18:03:10 -07:00
José Fonseca
b8241bb3f2 mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.
Same as b026b6bbfe, but
COLOR_ARRAY_SIZE/SECONDARY_COLOR_ARRAY_SIZE.

Ideally we wouldn't munge the incoming state, so that we wouldn't need
to unmunge it back on glGet*.  But the array size state is copied and
referred in many places, many of which couldn't take an GLenum like
GL_BGRA instead of a plain integer.  So just hack around on glGet*,
to ensure there is no risk of introducing regressions elsewhere.

This bug causes problems to Apitrace, resulting in wrong traces.  See
https://github.com/apitrace/apitrace/issues/261 for details.

Tested with piglit arb_vertex_array_bgra-get, which was created for this
purpose.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e3e13d6b85)
2014-06-06 17:54:32 -07:00
José Fonseca
224c193237 mesa/main: Make get_hash.c values constant.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 53468dee03)
2014-06-06 17:35:45 -07:00
Beren Minor
494f916125 egl/main: Fix eglMakeCurrent when releasing context from current thread.
EGL 1.4 Specification says that
eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)
can be used to release the current thread's ownership on the surfaces
and context.

MESA's egl implementation was only accepting the parameters when the
KHR_surfaceless_context extension is supported.

[chadv] Add quote from the EGL 1.4 spec.
Cc: "10,1, 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 0ca0d5743f)
2014-06-06 17:15:51 -07:00
Marek Olšák
767bc05309 Revert "glx: load dri driver with RTLD_LOCAL so dlclose never fails to unload"
This reverts commit e3cc0d90e1.

It breaks too many apps and completely breaks my desktop too.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79469

We'll probably need to re-release all stable versions after this is committed.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0d5ec2c615)
2014-06-06 17:13:03 -07:00
Roland Scheidegger
3aaae6056e llvmpipe: fix crash when not all attachments are populated in a fb
Framebuffers can have NULL attachments since a while. llvmpipe handled
that properly for lp_rast_shade_quads_mask but it seems the change didn't
make it to lp_rast_shade_tile.
This fixes piglit fbo-drawbuffers-none test (though I need to increase
the FB_SIZE from 32 to 256 so the tris cover some tiles fully).
https://bugs.freedesktop.org/show_bug.cgi?id=79421

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 576868140b)
2014-06-06 17:06:55 -07:00
Ian Romanick
8b71741222 Bump version to 10.2-rc5
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-05-30 17:11:47 -07:00
Lubomir Rintel
15ec4ef0da i915: add a missing NULL pointer check
mesaVisual can be NULL with configless context since this commit:

    commit 551d459af4
    Author: Neil Roberts <neil@linux.intel.com>
    Date:   Fri Mar 7 18:05:47 2014 +0000

    Add the EGL_MESA_configless_context extension
...
    Previously the i965 and i915 drivers were explicitly creating a zeroed visual
    whenever 0 is passed for the EGLConfig.

We attempt to dereference the visual in i915 and now we don't create a
zeroed-out one one it crashes, breaking at least weston in an i915. There's
no point in doing so as it would be zero anyway.

v2: Fixed a typo in commit message.  Added some tags.

Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
Bugzilla: https://bugzilla.redhat.com/show_bug.cgi?id=1100967
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 90b5747856)
2014-05-30 17:11:47 -07:00
Ian Romanick
9fde5670e2 glapi: Duplicate GLES1 prototypes in glapi_dispatch.c
These prototypes are necessary because GLES1 library builds will create
dispatch functions for them.  We can't directly include GLES/gl.h
because it would conflict the previously-included GL/gl.h.  Since GLES1
ABI is not expected to every add more functions, the path of least
resistance is to just duplicate the prototypes for the functions that
aren't already in desktop OpenGL.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79294
Acked-by: Matt Turner <mattst88@gmail.com>
Tested-by: Andreas Boll <andreas.boll.dev@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7b1aeec9cd)
2014-05-30 17:11:47 -07:00
Ilia Mirkin
76e112380a nvc0: revert mistaken logic to collapse color outputs to the beginning
In commit af38ef907, I added a "fix" to color outputs not being assigned
correctly when sample mask was being output. This was totally wrong --
the color indices (i.e. "si" values) were the ones that were wrong. Undo
that hunk.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 0d699530ff)

Requested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-05-30 17:11:15 -07:00
Ilia Mirkin
8ac81e5b66 mesa/st: fix color outputs in presence of sample mask output
Commit c5d822dad9 added support for sample mask incorrectly. It became
treated as a color output, and messed up the color output indices.
Revert the hunk that did that, and add explicit support just like for
depth/stencil writes.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit ab7bd7093d)

Requested-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-05-30 17:11:15 -07:00
Rob Clark
6d23a0b2a6 configure: fix build error with XA
Fixes:

xa_tracker.c: In function 'xa_tracker_create':
 xa_tracker.c:147:5: error: implicit declaration of function 'pipe_loader_drm_probe_fd' [-Werror=implicit-function-declaration]

in some build configurations, as XA now implicitly depends on
gallium_drm_loader.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
(cherry picked from commit 20d14ef263)

Bugzilla: https://bugs.gentoo.org/show_bug.cgi?id=511700
Requested-by: Matt Turner <mattst88@gmail.com>
2014-05-30 17:11:15 -07:00
Pavel Popov
8f984928cc i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell.
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Pavel Popov <pavel.e.popov@intel.com>
(cherry picked from commit d292d40207)
2014-05-30 17:11:15 -07:00
Jerome Glisse
7ab2363c11 glx: load dri driver with RTLD_LOCAL so dlclose never fails to unload
There is no reason anymore to load with RTLD_GLOBAL and for some driver
this even result in dlclose failing to unload leading to catastrophic
failure with swrast fallback.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Jérôme Glisse <jglisse@redhat.com>
(cherry picked from commit e3cc0d90e1)
2014-05-29 15:48:53 -07:00
Brian Paul
55b9effa4a glsl: fix use-after free bug/crash in ast_declarator_list::hir()
The call to get_variable_being_redeclared() may delete 'var' so we
can't reference var->name afterward.  We fix that by examining the
var's name before making that call.

Fixes valgrind warnings and possible crash when running the piglit
tests/spec/glsl-1.30/execution/clipping/vs-clip-distance-in-param.shader_test
test (and probably others).

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit f9cecca7a6)
2014-05-29 15:48:02 -07:00
Kenneth Graunke
5347fc5295 i965: Fix repeated usage of rectangle texture coordinate scaling.
Previously, we set up new entries in the params[] array on every access
of a rectangle texture.  Unfortunately, we only reserve space for
(2 * MaxTextureImageUnits) extra entries, so programs which accessed
rectangle textures more times than that would write off the end of the
array and likely crash.

We don't really have a decent mapping between the index returned by
_mesa_add_state_reference and our index into the params array, so we
have to manually search for it.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78691
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit bb9623a1a8)
2014-05-29 15:47:29 -07:00
Topi Pohjolainen
e8e48889e6 meta/blit: Use gl_FragColor also in the msaa blit shader
Fixes framebuffer_blit_functionality_multisampled_to_singlesampled_blit
es3 cts test on bdw. Also fixes this on ivb when ivb is forced to use
the meta path.

No piglit regressions on IVB.

Further input from Ken:

 "Unfortunately, this doesn't fix MRT for integer data.

  In the single-sampled case, since we're directly copying data, we were
  read/copy/write data as "float" values, which actually contained the
  integer bits.  Here, we can't do that since we need to process the
  actual integer data.

  I do wonder if we could use intBitsToFloat/uintBitsToFloat to stuff the
  integer bits in the float gl_FragColor output.  Just a crazy idea.

  In the long term (post 10.2), I think we should draft an extension that
  allows you to do "layout(location = all)" on user-defined fragment
  shader outputs.  (Or some similar syntax.)"

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit a6022e5405)
2014-05-29 15:46:26 -07:00
Topi Pohjolainen
af3d4eddc1 i965/meta: Store stencil texturing mode
Meta path needs to keep the current texture object's state. Fixes
the following gles3 cts tests on bdw:

framebuffer_blit_functionality_negative_width_blit.test: fail
framebuffer_blit_functionality_all_buffer_blit.test: fail
framebuffer_blit_functionality_negative_height_blit.test: fail
framebuffer_blit_functionality_missing_buffers_blit.test: fail
framebuffer_blit_functionality_negative_dimensions_blit.test: fail
framebuffer_blit_functionality_minifying_blit.test: fail
framebuffer_blit_functionality_magnifying_blit.test: fail

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 57730d67f6)
2014-05-29 15:45:43 -07:00
Topi Pohjolainen
75ae4fff35 meta/blit: Add stencil texturing mode save and restore
v2 (Ken): Only restore the mode if it has changed.

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit c246828c4d)
2014-05-29 15:44:45 -07:00
Matt Turner
c984e5bd2e Revert "i965: Don't make instructions with a null dest a barrier to scheduling."
This reverts commit 42a26cb5e4.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78648
(cherry picked from commit 0d3f83f4ad)
2014-05-29 15:44:09 -07:00
Matt Turner
ca6b38b80a Revert "i965/fs: Simplify interference scan in register coalescing."
This reverts commit 5ff1e446d4.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77704
(cherry picked from commit a39428cf5c)
2014-05-29 15:42:43 -07:00
Matt Turner
b814afeb6c Revert "i965/fs: Give up in interference check if we see a WHILE."
This reverts commit 55de1c035c.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit fc025a6719)
2014-05-29 15:41:53 -07:00
Matt Turner
17c7ead727 Revert "i965/fs: Reduce restrictions on interference in register coalescing."
This reverts commit f770123f58.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78692
(cherry picked from commit ccb1ea8a15)
2014-05-29 15:40:55 -07:00
Emil Velikov
2a29dbdc6e glx: do not leak dri3Display
v2: Do not wrap the code in ifdef HAVE_DRI3 (suggested by Keith)

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Cc: Keith Packard <keithp@keithp.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit eb2241f8a9)
2014-05-29 15:40:09 -07:00
Matt Turner
03e93f6079 Revert "i965/fs: Change fs_visitor::emit_lrp to use MAC for gen<6"
This reverts commit a6860100b8.

Why this code didn't work in all circumstances is unknown and without a
working Ironlake simulator (which uses a different AUB format) we'll
probably never know, short of a lot of experimentation, and spending a
bunch of time to try to optimize a few instructions on Ironlake is not
time well spent.

Moreover, for mix(vec4, vec4, vec4) using the accumulator introduces a
dependence between the otherwise independent per-component calculations.
Not using the accumulator, even if it means an extra instruction per
component might be preferable. We don't know, we don't have data, and
we don't have the necessary register on Ironlake for shader_time to tell
us.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77707
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit c2c639ecf6)
2014-05-29 15:17:53 -07:00
Matt Turner
bc4b9467af Revert "i965/vec4: Change vec4_visitor::emit_lrp to use MAC for gen<6"
This reverts commit 2dfbbeca50 with the
comment about MAC and implicit accumulator removed.

Why this code didn't work in all circumstances is unknown and without a
working Ironlake simulator (which uses a different AUB format) we'll
probably never know, short of a lot of experimentation, and spending a
bunch of time to try to optimize a few instructions on Ironlake is not
time well spent.

Moreover, for mix(vec4, vec4, vec4) using the accumulator introduces a
dependence between the otherwise independent per-component calculations.
Not using the accumulator, even if it means an extra instruction per
component might be preferable. We don't know, we don't have data, and
we don't have the necessary register on Ironlake for shader_time to tell
us.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77703
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit db42dd8952)
2014-05-29 15:17:28 -07:00
Christoph Bumiller
7efdc55f5f nv50/ir/tgsi: optimize KIL
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d479713d25)
2014-05-29 15:16:56 -07:00
Christoph Bumiller
9ea859931e nv50/ir: fix lowering of predicated instructions (without defs)
Note that predicated instructions with defs are still not supported
because transformation to SSA doesn't handle them yet.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 452a4151aa)
2014-05-29 15:16:24 -07:00
Christoph Bumiller
4e5296208d nv50/ir/opt: fix constant folding with saturate modifier
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3b0867f35b)
2014-05-29 15:16:03 -07:00
Christoph Bumiller
1ced952686 nv50/ir/tgsi: TGSI_OPCODE_POW replicates its result
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2f2d1b3d9b)
2014-05-29 15:15:59 -07:00
Christoph Bumiller
afe723ce5f nv50,nvc0: set constbufs dirty on pipe context switch
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 49eccef06b)
2014-05-29 15:15:39 -07:00
Christoph Bumiller
8b74c2bdbd nv50: setup scissors on clear_render_target/depth_stencil
[imirkin: add logic to also clear the "regular" scissors]
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 200382be85)
2014-05-29 15:15:10 -07:00
Christoph Bumiller
4afbd9b0e2 nv50,nvc0: always pull out bufctx on context destruction
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7d11b761f2)
2014-05-29 15:01:49 -07:00
Ian Romanick
697316fe06 Bump version to 10.2-rc4
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-05-23 17:36:42 -07:00
Ian Romanick
bfaee5277a Merge remote-tracking branch 'robclark/freedreno-10.2' into 10.2 2014-05-23 17:21:59 -07:00
Pavel Popov
9a8f12ae03 i965: Properly return *RESET* status in glGetGraphicsResetStatusARB
The glGetGraphicsResetStatusARB from ARB_robustness extension always
returns GUILTY_CONTEXT_RESET_ARB and never returns NO_ERROR for guilty
context with LOSE_CONTEXT_ON_RESET_ARB strategy.  This is because Mesa
returns GUILTY_CONTEXT_RESET_ARB if batch_active !=0 whereas kernel
driver never reset batch_active and this variable always > 0 for guilty
context.  The same behaviour also can be observed for batch_pending and
INNOCENT_CONTEXT_RESET_ARB.

But ARB_robustness spec says:

  If a reset status other than NO_ERROR is returned and subsequent calls
  return NO_ERROR, the context reset was encountered and completed. If a
  reset status is repeatedly returned, the context may be in the process
  of resetting.

  8. How should the application react to a reset context event?
  RESOLVED: For this extension, the application is expected to query the
  reset status until NO_ERROR is returned. If a reset is encountered, at
  least one *RESET* status will be returned. Once NO_ERROR is
  encountered, the application can safely destroy the old context and
  create a new one.

The main problem is the context may be in the process of resetting and
in this case a reset status should be repeatedly returned.  But looks
like the kernel driver returns nonzero active/pending only if the
context reset has already been encountered and completed.  For this
reason the *RESET* status cannot be repeatedly returned and should be
returned only once.

The reset_count and brw->reset_count variables can be used to control
that glGetGraphicsResetStatusARB returns *RESET* status only once for
each context.  Note the i915 triggers reset_count twice which allows to
return correct reset count immediately after active/pending have been
incremented.

v2 (idr): Trivial reformatting of comments.

Signed-off-by: Pavel Popov <pavel.e.popov@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8dc4a98c44)
2014-05-23 09:57:18 -07:00
Emil Velikov
a31062fcb3 targets/egl-static: add missing line break in ldflags
Accidently omitted by commit 7b7944ee1c.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Jon TURNEY <jon.turney@dronecode.org.uk>
(cherry picked from commit e0372239a5)
2014-05-23 09:57:15 -07:00
James Legg
a1fff38c96 mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT
glFramebufferRender(..., GL_DEPTH_STENCIL_ATTACHMENT, ..., 0) only
detached the depth buffer and not the stencil buffer.

Bugzilla: http://bugs.freedesktop.org/show_bug.cgi?id=79115
Reviewed-by: Brian Paul <brianp@vmware.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 846c715abb)
2014-05-23 09:56:26 -07:00
Jordan Justen
1db3ebd8a5 meta blit: Set Z texcoord during meta blit to sample the correct layer
If the source renderbuffer has a depth > 0, then send a Z texcoord
which is set to the source attachment Z offset.

This fixes piglit's gl-3.2-layered-rendering-gl-layer-render with the
GL_TEXTURE_2D_MULTISAMPLE_ARRAY case test on i965/gen8.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 57876fee38)
2014-05-23 09:55:23 -07:00
Kenneth Graunke
7cf3a674ea i965: Listen to BRW_NEW_FRAGMENT_PROGRAM for 3DSTATE_PS_BLEND.
brw_color_buffer_write_enabled depends on brw->fragment_program, which
means we have to listen to BRW_NEW_FRAGMENT_PROGRAM.

On most generations, this was only called from a function that already
subscribed.  However, on Broadwell, we failed to listen to the necessary
event in the atom that emits 3DSTATE_PS_BLEND.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 746921cbb4)
2014-05-23 09:54:41 -07:00
Kenneth Graunke
d2521a44af i965: Use WE_all for FB write header setup on Broadwell.
I forgot to disable writemasking on the OR and MOV which set the render
target index and "source 0 alpha present to render target" bit.

Using get_element_ud is equivalent and avoids a line-wrap.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7d3985ca6c)
2014-05-23 09:54:15 -07:00
Anuj Phogat
00f2dcb791 meta: Use gl_FragColor to output color values to all the draw buffers
_mesa_meta_setup_blit_shader() currently generates a fragment shader
which, irrespective of the number of draw buffers, writes the color
to only one 'out' variable. Current shader rely on an undefined
behavior and possibly works by chance.

From OpenGL 4.0  spec, page 256:
  "If a fragment shader writes to gl_FragColor, DrawBuffers specifies a
   set of draw buffers into which the single fragment color defined by
   gl_FragColor is written. If a fragment shader writes to gl_FragData,
   or a user-defined varying out variable, DrawBuffers specifies a set
   of draw buffers into which each of the multiple output colors defined
   by these variables are separately written. If a fragment shader writes
   to none of gl_FragColor, gl_FragData, nor any user defined varying out
   variables, the values of the fragment colors following shader execution
   are undefined, and may differ for each fragment color."

OpenGL 4.4 spec, page 463, added an additional line in this section:
  "If some, but not all user-defined output variables are written, the
   values of fragment colors corresponding to unwritten variables are
   similarly undefined."

V2: Write color output to gl_FragColor instead of writing to multiple
    'out' variables. This'll avoid recompiling the shader every time
    draw buffers count is updated.

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 46737cebd3)
2014-05-23 09:53:42 -07:00
Anuj Phogat
ed1ffa0197 meta: Refactor _mesa_meta_setup_blit_shader() to avoid duplicate shader code
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit bee2915210)
2014-05-23 09:52:29 -07:00
Ilia Mirkin
5d056f51ab tgsi: add GS_INVOCATIONS to property names array
In commit 4be146b1, I neglected to add the new property to the strings
array. This leads to the string '(null)' to be printed instead when
converting a GS shader to text.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit cdeb7004e0)
2014-05-23 09:51:49 -07:00
Ilia Mirkin
6be7789e11 nv50,nvc0: fix 3d blits with mipmap levels
Make sure to normalize the z coordinates as well as the x/y ones when
there are mipmaps present. Fixes 3d mipmap generation, which now uses
the blit path.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
(cherry picked from commit 28360fcad7)
2014-05-23 09:51:26 -07:00
Ilia Mirkin
d6a4c3c29c nv50/ir: fix constant folding for OP_MUL subop HIGH
These instructions can come in either through IMUL_HI/UMUL_HI TGSI
opcodes, or from OP_DIV constant folding.

Also make sure that the constant foldings which delete the original
instruction still get counted as having done something.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
(cherry picked from commit d2a3de19c6)
2014-05-23 09:51:06 -07:00
Ilia Mirkin
9028b94670 nv50/ir: fix s32 x s32 -> high s32 multiply logic
Retrieving the high 32 bits of a signed multiply is rather annoying. It
appears that the simplest way to do this is to compute the absolute
value of the arguments, and perform a u32 x u32 -> u64 operation. If the
arguments' signs differ, then negate the result. Since there is no u64
support in the cvt instruction, we have the perform the 2's complement
negation "by hand".

This logic can come into use by the IMUL_HI instruction (very unlikely
to be seen), as well as from constant folding of division by a constant.
Fixes dolphin's divisions by 255.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
(cherry picked from commit d3a5cf052c)
2014-05-23 09:50:26 -07:00
Kenneth Graunke
085d6bd5e7 meta: Avoid _swrast_BlitFramebuffer in the meta CopyTexSubImage code.
This is a replacement for bd44ac8b5c
that should actually work.

Fixes Piglit's copyteximage-border on swrast, as well as one of
es3conform's packed_pixels_pixelstore test.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78546
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77705
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2ecc7268ba)
2014-05-23 09:49:28 -07:00
Kenneth Graunke
fd0ea5be9d meta: Split _swrast_BlitFramebuffer out of the meta blit path.
Separating the software fallbacks from the rest of the meta path (which
is usually hardware accelerated) gives callers better control over their
blitting options.

For example, i965 might want to try meta blit, hardware blits, then
swrast as a last resort.  Splitting it makes that possible.

This updates all callers to maintain the existing behavior (even in the
few cases where it isn't desirable behavior - later patches can change
that).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 54540ea691)
2014-05-23 09:48:13 -07:00
Kenneth Graunke
27d4836f35 meta: Drop unnecessary early returns in _mesa_meta_BlitFramebuffer.
These aren't necessary - all of the following code is predicated on mask
being non-zero, so no code will get executed anyway.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Courtney Goeltzenleuchter <courtney@lunarg.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d89ce333cc)
2014-05-23 09:47:37 -07:00
Kenneth Graunke
e306ba9a9b Revert "i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage."
This reverts commit bd44ac8b5c.

Fixes:
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78842
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78843

Re-breaks:
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77705
but that will be fixed properly in a few commits.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2fa3796bc1)
2014-05-23 09:46:57 -07:00
Topi Pohjolainen
81fb9ef112 i965/fbo: Only try stencil meta blits on gen >= 8
I don't have an ILK at hand but the fix should be trivial.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78872
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-and-tested-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 21dddb22c1)
2014-05-23 09:46:28 -07:00
Kenneth Graunke
32549f3f17 mesa: Disable GL_EXT_framebuffer_multisample_blit_scaled on Broadwell.
It's not properly implemented in the meta code, and we don't have time
to fix it for 10.2.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0b96d362bf)
2014-05-23 09:45:52 -07:00
Ilia Mirkin
9576e17804 nv50/ir: fix integer mul lowering for u32 x u32 -> high u32
UNION appears to expect that all of its sources are conditionally
defined. Otherwise it inserts an unpredicated mov instruction which
overwrites the desired result. This fixes tests that use UMUL_HI, and
much less directly, unsigned integer division by a constant, which uses
this functionality in a peephole pass.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
(cherry picked from commit 5b8f1a0f7c)
2014-05-23 09:45:13 -07:00
Ilia Mirkin
cc65bc4d15 nv50/ir: make sure that texprep/texquerylod's args get coalesced
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
(cherry picked from commit 4ebaabcccb)
2014-05-23 09:40:26 -07:00
Jeremy Huddleston Sequoia
25e641213f darwin: Fix test for kCGLPFAOpenGLProfile support at runtime
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
(cherry picked from commit 7a109268ab)
2014-05-20 10:55:12 -07:00
Rob Clark
e084f71548 freedreno: don't advertise texture arrays for now
I think a3xx and later should support (it is part of GLES3), but this
isn't needed for the time being and still needs to be reversed.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 10:55:54 -04:00
Rob Clark
cdd328639f freedreno/a3xx: shadow sampler support
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:48:49 -04:00
Rob Clark
6440561737 freedreno/a3xx/compiler: refactor trans_samp()
Split it up into some smaller fxns so it doesn't grow into a huge
monster as we add things.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:48:49 -04:00
Rob Clark
fb4461b7dc freedreno: update generated headers
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:48:20 -04:00
Rob Clark
fec2b45d02 freedreno/a3xx: use util_format_compose_swizzles()
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:48:20 -04:00
Rob Clark
d0c813c40a freedreno/a3xx/compiler: 1D textures
Gallium already gives us height==1 for these, so the texture state is
already setup correctly to emulate 1D textures as a Nx1 2D texture.  We
just need to supply the .y coord.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:48:20 -04:00
Rob Clark
a05c073d79 freedreno: fix caps
In particular, we want mesa to emulate primitive restart for us.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:48:20 -04:00
Rob Clark
031ee21961 freedreno: fix index buffer offset
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:48:20 -04:00
Rob Clark
b7604eff4c freedreno/a3xx: add sRBG texture support
That was easy.  Turns out it is just a matter of setting one bit.
Enable sampling from sRGB texture, and therefore enable GL 2.1 :-)

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:48:20 -04:00
Rob Clark
80da86c650 freedreno: update generated headers
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:48:20 -04:00
Rob Clark
3c0ca023dd freedreno/a3xx: fix write to bogus register
The loops for updating the multiple packed fields in SP_VS_OUT[] and
SP_VS_VPC_DST[] will zero out one register beyond the last that on
required.  Which is normally not a problem (and is kinda convenient
when looking at cmdstream dumps) unless we have maximum (16) varyings.

Fix loop termination condition so that this does not happen.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:47:20 -04:00
Rob Clark
516db26e1e freedreno/a3xx: account for special inputs/outputs
We need to size input/output tables big enough for special inputs/
outputs (gl_Position, gl_FrontFacing, etc) which, while they don't
count towards the hw limit of 16 attributes or 16 varyings, we do
still need to track them all the same.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:47:19 -04:00
Rob Clark
d5d9984c2b freedreno/a3xx: fix MAX_INPUTS shader cap
Hardware only supports 16.  Which fd3_shader_variant properly reflected,
but the pipe cap did not, leading to array overflow (and shaders that
could not possibly work).

Also a bunch of asserts to make problems like this easier to see.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:47:19 -04:00
Ryan Houdek
6db6f05fae freedreno/a3xx/compiler: add KILL_IF
The KILL_IF opcode could potentially be merged in to the regular KILL
opcode function.  It was a pain to do so, so I've left is separated
for cleanliness.

Signed-off-by: Ryan Houdek <Sonicadvance1@gmail.com>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:47:19 -04:00
Ryan Houdek
c338759051 freedreno/a3xx/compiler: start adding integer support
Adds a large sum of TGSI opcodes to the a3xx compiler.

For integer opcodes we have 28 opcodes added.
Adds 4 floating point compare opcodes

If GLSL 1.30 is enabled, this allows the GLSL 1.30 piglits to have a
completion amount of 432/641.

Signed-off-by: Ryan Houdek <Sonicadvance1@gmail.com>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:46:38 -04:00
Rob Clark
47a6830e22 freedreno/a3xx: occlusion query support
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:46:38 -04:00
Rob Clark
3ffc507c94 freedreno: add support for hw queries
Real GPU queries need some infrastructure to track samples per tile and
accumulate the results.  But fortunately this can be shared across GPU
generation.

See:
https://github.com/freedreno/freedreno/wiki/Queries#hardware-queries

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:46:38 -04:00
Rob Clark
c94e339adc freedreno/query: allow multiple query implementations
Split out fd_query into an abstract base class, to allow multiple
implementations.  The current sw based queries are moved into
fd_sw_query.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:45:50 -04:00
Rob Clark
a5951d09a5 freedreno/a3xx: add point-size
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:45:50 -04:00
Rob Clark
3475ca1f00 freedreno: update generated headers
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:45:50 -04:00
Rob Clark
3733cc3e8f freedreno/a2xx: fix compiler warning
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-05-20 08:45:50 -04:00
Jeremy Huddleston Sequoia
ac49f97f12 glapi: Avoid heap corruption in _glapi_table
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Reviewed-by: Chia-I Wu <olv@lunarg.com>
(cherry picked from commit ff5456d1ac)
2014-05-20 01:39:17 -07:00
Ian Romanick
d0aa394741 Bump version to 10.2-rc3
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-05-16 23:48:44 -07:00
Brian Paul
4baf6f12a5 mesa: fix double-freeing of dispatch tables inside glBegin/End.
We allocate dispatch tables for BeginEnd and OutsideBeginEnd.  But
when we destroy the context we were freeing the BeginEnd and Exec
tables.  If Exec==BeginEnd we did a double-free.  This would happen
if the context was destroyed while inside a glBegin/End pair.  Now
free the BeginEnd and OutsideBeginEnd pointers.

Cc: "10.1", "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
(cherry picked from commit ef6b6658f9)
2014-05-16 23:46:34 -07:00
Michel Dänzer
21792665c7 glsl_to_tgsi: Make sure the 'shader' member is always initialized
Fixes the valgrind report below and random crashes with piglit on radeonsi.

==30005== Conditional jump or move depends on uninitialised value(s)
==30005==    at 0xB13584E: st_translate_program (st_glsl_to_tgsi.cpp:5100)
==30005==    by 0xB14698B: st_translate_fragment_program (st_program.c:747)
==30005==    by 0xB14777D: st_get_fp_variant (st_program.c:824)
==30005==    by 0xB11219C: get_color_fp_variant (st_cb_drawpixels.c:1042)
==30005==    by 0xB1131AE: st_DrawPixels (st_cb_drawpixels.c:1154)
==30005==    by 0xAFF8806: _mesa_DrawPixels (drawpix.c:162)
==30005==    by 0x4EB86DB: stub_glDrawPixels (generated_dispatch.c:6640)
==30005==    by 0x4F1DF08: piglit_visualize_image (piglit-util-gl.c:1574)
==30005==    by 0x40691D: draw_image_to_window_system_fb(int, bool) (draw-buffers-common.cpp:733)
==30005==    by 0x406C8B: draw_reference_image(bool, bool) (draw-buffers-common.cpp:854)
==30005==    by 0x40722A: piglit_display (alpha-to-coverage-dual-src-blend.cpp:117)
==30005==    by 0x4EA7168: run_test (piglit_fbo_framework.c:52)

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit 2bab95973d)
2014-05-16 23:45:50 -07:00
Topi Pohjolainen
872ea423ac i965/fb: Use meta path for stencil up/downsampling
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
(cherry picked from commit d45fadf11a)
2014-05-16 23:45:24 -07:00
Topi Pohjolainen
ad8ad99eff i965/meta: Stencil blit for miptree updownsampling
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 475216a4f0)
2014-05-16 23:43:16 -07:00
Topi Pohjolainen
62f1509070 i965/fb: Use meta path for stencil blits
This is effective only on gen8 for now as previous generations still
go through blorp.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b18f6b9b86)
2014-05-16 23:42:08 -07:00
Topi Pohjolainen
eb2ef1641c i965/meta: Stencil blits
v2: Create the intel renderbuffer with level hardcoded to zero instead
    of overriding it in the surface state configuration. Also moved the
    dimension adjustments for tiling, mip level, msaa into the render
    buffer creation. Finally prepares for another blit path needed for
    miptree updownsampling.
v3 (Ken): Dropped unnecessary memory context for "ralloc_asprintf()"

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
(cherry picked from commit d1829badf5)
2014-05-16 23:41:56 -07:00
Topi Pohjolainen
947b60d19e meta: Refactor state save/restore for framebuffer texture blits
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 2a549c43a8)

Note: This patch was cherry picked so that the next patch would build.
2014-05-16 23:41:40 -07:00
Topi Pohjolainen
cb37016f89 i965: Extend brw_get_rb_for_first_slice() for specified level/layer
v2: Configure stencil directly for final dimensions instead of
    adjusting bit by bit for tiling, mip level and msaa.
v3 (Ken): Used non-static constant for horizontal alignment

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 9d752c098c)
2014-05-16 23:31:05 -07:00
Topi Pohjolainen
43ea5f9347 i965/gen8: Surface state overriding for stencil
v2: Allow hardware to offset accesses to individual layers. Also leave
    the mip-level overriding for the creator of the intel renderbuffer
    to handle. Merged with "i965/gen8: Allow stencil buffers to be
    configured as single sampled"

Ken: I left the "_mesa_problem()" still in place. I think it is clearer
     to remove it in a separate patch.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 36caae48b2)
2014-05-16 23:28:04 -07:00
Topi Pohjolainen
b5e717a618 i965/wm: Surface state overrides for configuring w-tiled as y-tiled
v2: Use intel_mipmap_tree::total_width in order to get correct alignment
    automatically. Also use "mt->total_height / mt->physical_depth0" as
    surface height allowing hardware to offset to correct slice.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 6aefaa4eb2)
2014-05-16 23:27:29 -07:00
Jordan Justen
f5848ec2e4 i965 meta up/downsample: Fix renderbuffer _BaseFormat
mt->format is of type mesa_format, and therefore can't be
used with _mesa_base_fbo_format which requires a GLenum input.

On gen8, this fixes various piglit fbo-depthstencil tests with
samples > 1.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 103057b2b7)
2014-05-16 23:26:58 -07:00
Roland Scheidegger
79a34441d5 mesa/st: fix number of ubos being declared in a shader
Previously the code used the total number of ubos being declared in the
linked program (so the ubos of all shaders combined), use the number
from the particular shader instead.
This fixes an assertion failure with piglit arb_uniform_buffer_object-maxblocks
seen in llvmpipe since 8a9f5ecdb1 as it now emits
code for each declared buffer, not just the ones actually used.

CC: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 3e817e7e56)
2014-05-16 23:17:47 -07:00
Emil Velikov
1041fb86c0 docs: Add a note about llvm-shared-libs and libxatracker
Both changes landed in 10.2, and for people not following the
development cycle these will come as a surprise. Note that the
pipe_* interface is not stable.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit e48054d036)
2014-05-16 23:15:14 -07:00
Emil Velikov
b1aa25907a configure: correctly set LD_NO_UNDEFINED
Commit 11623be934 was meant to have this hunk, which
I accidently dropped during git rebase.

Cc: 10.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jonathan Gray <jsg@jsg.id.au>
(cherry picked from commit f57d092199)
2014-05-16 23:15:09 -07:00
Michel Dänzer
5d6e822d03 radeonsi: Fix anisotropic filtering state setup
Bring it back in line with r600g. I broke this in the original radeonsi
bringup. :(

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78537

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit c5828b0599)
2014-05-16 23:14:36 -07:00
Jonathan Gray
26d5b22039 glsl: simplify the M_PI*f macros, fixes build on OpenBSD
The M_PI*f macros used a preprocessor paste to append 'f'
to M_PI defines, which works if the values are only numbers
but breaks on OpenBSD where M_PI definitions have casts
and brackets to meet requirements of a future version of POSIX,

http://austingroupbugs.net/view.php?id=801
http://austingroupbugs.net/view.php?id=828

Simplify the M_PI*f macros by using casts directly in the defines
as suggested by Kenneth Graunke.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78665
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
(cherry picked from commit 0c0bbe77d0)
2014-05-16 23:13:37 -07:00
Kenneth Graunke
3171da3402 i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.
The point of copytexsubimage_using_blit_framebuffer is to use a hardware
accelerated BlitFramebuffer path.  If that fails, we shouldn't do a
swrast blit---we should try our CTSI fallback code.

This is especially important for i965 and GLES, where we don't even
create a swrast context.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77705
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit bd44ac8b5c)
2014-05-16 23:13:04 -07:00
Kristian Høgsberg
875fd92d16 wayland: Move version 2 request to end of interface specification
We're moving towards requiring interface additions to be appended to the
end of the interface block.  No functional change, opcodes are assigned as
before, but version 2 additions are now grouped together, which prevents
a scanner warning.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
(cherry picked from commit 06842d436e)
2014-05-16 23:12:45 -07:00
Topi Pohjolainen
fb5c68d312 meta: Refactor configuration of renderbuffer sampling
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 4dc9c314c8)
2014-05-16 23:07:02 -07:00
Topi Pohjolainen
0e7b0f2a0a meta: Refactor binding of renderbuffer as texture image
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit a2952315ac)
2014-05-16 23:05:22 -07:00
Topi Pohjolainen
5f495b85a0 meta: Merge compiling and linking of blit program
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit ac4db0aa55)
2014-05-16 23:04:22 -07:00
Topi Pohjolainen
253834cbf6 i965/blorp: Expose coordinate scissoring and mirroring
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 3a43cd0c3e)
2014-05-16 23:00:40 -07:00
Topi Pohjolainen
f5c083dbc3 i965/gen8: Use helper variables for surface parameters
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 4a92ad5531)
2014-05-16 22:55:44 -07:00
Jordan Justen
2b4a871e05 i965/gen8: Set depth extent field
The depth extent field is used to limit the allowed slice range that
can be rendered to.

With the previous setting, only slice 0 could be rendered.

This fixes piglit amd_vertex_shader_layer-layered-depth-texture-render.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
(cherry picked from commit c51c192891)
2014-05-14 12:19:16 -07:00
Jordan Justen
27da0bbeb4 i965/gen8 depth: Set depth size based on LOD0 for 3D textures
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
(cherry picked from commit 294ada2fef)
2014-05-14 12:19:14 -07:00
Jordan Justen
91e2808c41 i965/gen7 depth: Set depth size based on LOD0 for 3D textures
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
(cherry picked from commit e6d6ed55ab)
2014-05-14 12:19:13 -07:00
Jordan Justen
6cad93daab i965/gen8 renderbuffer: Set depth size based on LOD0 for 3D textures
Fixes piglit's
'gl-3.2-layered-rendering-clear-color-all-types 3d mipmapped'

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
(cherry picked from commit e47d08adef)
2014-05-14 12:19:12 -07:00
Jordan Justen
71f78bb87e i965/gen7 renderbuffer: Set depth size based on LOD0 for 3D textures
If blorp is disabled for color clears, then piglit's
'gl-3.2-layered-rendering-clear-color-all-types 3d mipmapped'
will fail.

Currently, gen8 fails similarly on this test because gen8
does not use blorp.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
(cherry picked from commit b875f39e29)
2014-05-14 12:19:08 -07:00
Chris Forbes
ab43a98fcf i965/Gen8: Set up layer constraints properly for depth buffers
Same issues as the previous commit fixed for Gen7:
- Bogus physical->logical layer conversion; depth/stencil surfaces
  are still IMS layout on Gen8.
- mt_layer ignored in layered rendering case, which breaks handling
  of views with MinLayer.
- Render target array extent not set correctly for arrays.

I'm not able to test this one since I can't get a Broadwell yet, but
it's the same set of fixes as for Gen7.

V2: Restore the MAX2() to account for zero depth/layer_count.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 23e9f06569)
2014-05-14 12:16:54 -07:00
Chris Forbes
af228e999c i965/Gen7: Set up layer constraints properly for depth buffers
Again, a few problems:
- Layered attachments did not honor MinLayer.
- Non-layered MSAA attachments rendered to the wrong layer due to
  dividing by the layer count. All depth buffers use the IMS layout, so
  the physical layer count == logical layer count.
- Layered attachments were not limited to irb->layer_count, so we could
  render off the end of the texture.

V2: Restore the MAX2() to account for zero depth/layer_count.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 77d55ef481)
2014-05-14 12:16:51 -07:00
Chris Forbes
725a27e04d i965/Gen8: Set up layer constraints properly for renderbuffers
Fixing the same issues the previous commit does for Gen7.

Note that I can't test this one, since I don't have a Broadwell.

V2: Restore the MAX2() to account for zero depth/layer_count.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 9269ea599c)
2014-05-14 12:16:50 -07:00
Chris Forbes
b0609b715b i965/Gen7: Set up layer constraints properly for renderbuffers
There were a few problems here, which mostly just broke layered
rendering into a view:

- Render target view extent was always set to be == depth. This is
  benign for non-layered-rendering, but allows writes off the end of the
  render target for layered rendering, which ends badly.
- Layered rendering did not honor the mt_layer setting, so would not
  properly handle MinLayer being set on a view.

V2: Restore the MAX2() to account for zero depth/layer_count.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit dd43900b7b)
2014-05-14 12:16:47 -07:00
Ilia Mirkin
ca549a0f19 nv50,nvc0: fix blit 3d path for 1d array textures
Need to adjust coordinates since the shader receives the array index as
depth in z, but the TEX instruction expects it to be the second
coordinate for a 1D array texture. This fixes fbo-generatemipmap-array.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8baed87212)
2014-05-13 10:19:04 -07:00
Ilia Mirkin
407bff9db0 nv50,nvc0: leave queries on during blit, turn them on for 2d engine
Fixes the new logic of the conditional rendering piglit test.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4467c0c9fb)
2014-05-13 10:18:05 -07:00
Ilia Mirkin
0e14b19492 mesa/st: leave current query enabled during glBlitFramebuffer
Also make sure that pipe_blit_info gets zero'd out so that query isn't
accidentally left enabled.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 64a7ddf40d)
2014-05-13 10:11:00 -07:00
Ilia Mirkin
a233f4c303 gallium: add bit to pipe_blit_info to leave current query enabled
Previously the implication was that queries should be disabled during
blits. However glBlitFramebuffer() is supposed to obey the current
query, and this new bit will indicate that to the driver.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 752ce0affb)
2014-05-13 10:08:33 -07:00
Ilia Mirkin
7a81788c67 nv50: fix setting of texture ms info to be per-stage
Different textures may be bound to each slot for each stage. So we need
to be able to upload ms parameters for each one without stages
overwriting each other.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 863573b9cb)
2014-05-13 10:08:01 -07:00
Ilia Mirkin
13bb2bc84b nv50/ir: make sure to reverse cond codes on all the OP_SET variants
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.2 10.1" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 68f47cad0d)
2014-05-13 09:57:28 -07:00
Ian Romanick
98b66e8d96 Add .cherry-ignore file
e696727 adds a change, and 155f98d reverts that change.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-05-13 09:55:23 -07:00
Ian Romanick
0b3126bddd mesa: Bump version to 10.2-rc2
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-05-09 20:10:38 -07:00
Emil Velikov
f2682b3b9f glx/tests: Partially revert commit 51e3569573
C++ does not support designated initializers, thus compilation
is not guaranteed to succeed. Surprisingly gcc 4.6.3 fails to
build the code, while version 4.9.0 compiles it without a hitch.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78403
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
(cherry picked from commit 326b8e253e)
2014-05-09 20:10:38 -07:00
Emil Velikov
d259928a56 configure: error out if building GBM without dri
Both backends require --enable-dri, and building an empty libgbm
makes little to no sense. Error out at configure to prevent the
user from shooting themselves in the foot.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78225
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit e477d12c33)
2014-05-09 20:10:38 -07:00
Kenneth Graunke
ec6bd21162 i965: Fix GPU hangs on Broadwell in shaders with some control flow.
According to the documentation, we need to set the source 0 register
type to IMM for flow control instructions that have both JIP and UIP.

Fixes GPU hangs in approximately 10 Piglit tests, 5 es3conform tests,
Unigine Crypt, a WebGL raytracer demo, and several Steam titles.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75478
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75878
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76939
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Tested-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
(cherry picked from commit 9584959123)
2014-05-09 20:10:37 -07:00
Tom Stellard
53a0f9d0ba radeonsi: Enable geometry shaders with LLVM 3.4.1
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>

CC: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 93c2ebbd83)
2014-05-09 20:10:37 -07:00
Tom Stellard
0f0f1106b6 configure.ac: Add LLVM_VERSION_PATCH to DEFINES
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>

CC: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit c5d0008325)
2014-05-09 20:10:37 -07:00
Thomas Hellstrom
2b34277bbd st/xa: Fix performance regression introduced by commit "Cache render target surface"
The mentioned commit has the nasty side-effect of turning off accelerated
copies.

Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit 9306b7c171)
2014-05-09 20:10:37 -07:00
Tom Stellard
e29daf82cc clover: Destory pipe_screen when device does not support compute v2
v2:
  - Make sure screen was successfully created before destroying it.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit c5f0c98c49)
2014-05-09 20:10:37 -07:00
Tom Stellard
03673bcf6c pipe-loader: Don't destroy the winsys in the sw loader
The screen takes ownership of the winsys, and is responsible for
destroying it.  Users of pipe-loader should make sure they destory
and  screens they've created to avoid memory leaks.

This fixes a crash in clover introduced by
ce6c17c083 where the pipe-loader was
destroying the winsys while a screen was still using it.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit c650033b86)
2014-05-09 20:10:37 -07:00
Roland Scheidegger
af47859aed draw: do not use draw_get_option_use_llvm() inside draw execution paths
1c73e919a4 made it possible to not allocate
the tgsi machine if llvm was used. However, draw_get_option_use_llvm() is
not reliable after draw context creation, since drivers can explicitly
request a non-llvm draw context even if draw_get_option_use_llvm() would
return true (and softpipe does just that) which leads to crashes.
Thus use draw->llvm to determine if we're using llvm or not instead (and
make draw->llvm available even if HAVE_LLVM is false so we don't have to put
even more ifdefs).

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 9af68e9b1d)
2014-05-09 20:10:37 -07:00
Kenneth Graunke
e120f1a958 mesa: Fix MaxNumLayers for 1D array textures.
1D array targets store the number of slices in the Height field.

Cc: "10.2 10.1 10.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
(cherry picked from commit 5c399ca8e4)
2014-05-09 18:27:26 -07:00
Kenneth Graunke
cc92276cb8 i965: Enable GL_ARB_texture_view on Broadwell.
This is a port of commit c9c08867ed.
A tiny bit of extra work was necessary to not break stencil texturing.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
(cherry picked from commit ecfc418b68)
2014-05-08 14:57:12 -07:00
Ilia Mirkin
fac042fa05 nv50/ir/gk110: fix set with f32 dest
Should fix comparison opcodes like SGE/SLT/etc which expected a float to
be returned. These were previously getting integer 0/-1 values.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: 10.2 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e7047f2917)
2014-05-08 14:50:33 -07:00
Ian Romanick
d26b59ec27 linker: Fix consumer_inputs_with_locations indexing
In an earlier incarnation of populate_consumer_input_sets and
get_matching_input, the consumer_inputs_with_locations array was indexed
using the user-specified location.  In that version, only user-defined
varyings were included in the array.

In the current incarnation, the Mesa location is used to index the
array, and built-in varyings are included.

This change fixes the unit test to exepect gl_ClipDistance in the array,
and it resizes the arrays to actually be big enough.  It's just dumb
luck that the existing piglit tests use small enough locations to not
stomp the stack. :(

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78258
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Cc: Vinson Lee <vlee@freedesktop.org>
(cherry picked from commit f7bf37cb13)
2014-05-07 09:50:52 -07:00
Kenneth Graunke
c2c15a9a37 meta: Only clear the requested color buffers.
This path is used to implement both glClear and glClearBuffer; the
latter is only supposed to clear particular buffers.  Core Mesa provides
us that information in the buffers bitmask; we must only clear buffers
mentioned there.

To accomplish this, we save/restore the color draw buffers state, and
use glDrawBuffers to restrict drawing to the relevant buffers.

Fixes Piglit's spec/!OpenGL 3.0/clearbuffer-mixed-formats and
spec/ARB_framebuffer_object/fbo-drawbuffers-none glClearBuffer tests
for drivers using meta clears (such as Broadwell).

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77852
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77856
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 9701c6984d)
2014-05-07 09:49:13 -07:00
Kenneth Graunke
e6c98309c6 meta: Add infrastructure for saving/restoring the DrawBuffers state.
Sometimes we need to configure what draw buffers we render to, without
creating a new FBO.  This path will make that possible.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit c1c1cf5f92)
2014-05-07 09:48:34 -07:00
Kenneth Graunke
ffc0cc027a meta: Add a new MESA_META_DRAW_BUFFERS bit.
This will be used for saving/restoring the glDrawBuffers state.
For now, make sure that existing users of MESA_META_ALL don't get
the new bit, since they probably won't want it.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit e526ebf35c)
2014-05-07 09:48:34 -07:00
Kenneth Graunke
658d0410d0 meta: Unify the GLSL and fixed-function clear paths.
The majority of _mesa_meta_Clear and _mesa_meta_glsl_Clear was the same;
adding a boolean for whether to use GLSL allows us to share most of it
without polluting either path too much.

Tested for regressions by hacking i965 to always use the non-GLSL path.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 7c8df60f31)
2014-05-07 09:48:34 -07:00
Kenneth Graunke
a1dd1e62fa i965: Always intel_prepare_render() after invalidating front buffers.
Fixes glean/texture_srgb, which hit recursive-flush prevention
assertions in vbo_exec_FlushVertices.

This probably hurts the performance of front buffer rendering, but
very few people in their right mind do front buffer rendering.

Fixes Glean's texture_srgb test.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit cde8bad1c9)
2014-05-07 09:48:34 -07:00
Tapani Pälli
c7a3c2d29d glsl: fix bogus layout qualifier warnings
Print out GL_ARB_explicit_attrib_location warnings only
when parsing attribute that uses "location" qualifier.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77245
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit e65917f94e)
2014-05-07 09:48:34 -07:00
Kenneth Graunke
0a5034517a i965: Set miptree target field when creating from a BO.
Prior to commit 8435b60a35, the region
equivalent of this function called intel_miptree_create_layout, which
set mt->target to target.  With that commit, it no longer copied target.

Piglit's ext_image_dma_buf_import-sample_[xa]rgb8888 tests would then
hit an assertion failure, where image->TexObject->Target was
GL_TEXTURE_EXTERNAL_OES, and mt->target was GL_TEXTURE_2D.

Copying the target fixes this assertion failure.

Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 829cb0423d)
2014-05-05 10:10:54 -07:00
Ian Romanick
e8f6150320 mesa: Bump version to 10.2-rc1
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2014-05-02 21:17:00 -07:00
7970 changed files with 504544 additions and 2246066 deletions

View File

@@ -1,66 +0,0 @@
goto %1
:install
rem Check pip
if "%buildsystem%" == "scons" (
python --version
python -m pip --version
rem Install Mako
python -m pip install Mako==1.0.7
rem Install pywin32 extensions, needed by SCons
python -m pip install pypiwin32
rem Install python wheels, necessary to install SCons via pip
python -m pip install wheel
rem Install SCons
python -m pip install scons==3.0.1
call scons --version
) else (
python --version
python -m pip install Mako meson
meson --version
rem Install pkg-config, which meson requires even on windows
cinst -y pkgconfiglite
)
rem Install flex/bison
set WINFLEXBISON_ARCHIVE=win_flex_bison-%WINFLEXBISON_VERSION%.zip
if not exist "%WINFLEXBISON_ARCHIVE%" appveyor DownloadFile "https://github.com/lexxmark/winflexbison/releases/download/v%WINFLEXBISON_VERSION%/%WINFLEXBISON_ARCHIVE%"
7z x -y -owinflexbison\ "%WINFLEXBISON_ARCHIVE%" > nul
set Path=%CD%\winflexbison;%Path%
win_flex --version
win_bison --version
rem Download and extract LLVM
if not exist "%LLVM_ARCHIVE%" appveyor DownloadFile "https://people.freedesktop.org/~jrfonseca/llvm/%LLVM_ARCHIVE%"
7z x -y "%LLVM_ARCHIVE%" > nul
if "%buildsystem%" == "scons" (
mkdir llvm\bin
set LLVM=%CD%\llvm
) else (
move llvm subprojects\
copy .appveyor\llvm-wrap.meson subprojects\llvm\meson.build
)
goto :eof
:build_script
if "%buildsystem%" == "scons" (
call scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.1 llvm=1
) else (
call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\Tools\VsDevCmd.bat" -arch=x86
rem We use default-library as static to affect any wraps (such as expat and zlib)
rem it would be better if we could set subprojects buildtype independently,
rem but I haven't written that patch yet :)
call meson builddir --backend=vs2017 --default-library=static -Dbuild-tests=true -Db_vscrt=mtd --buildtype=release -Dllvm=true -Dgallium-drivers=swrast -Dosmesa=gallium
pushd builddir
call msbuild mesa.sln /m
popd
)
goto :eof
:test_script
if "%buildsystem%" == "scons" (
call scons -j%NUMBER_OF_PROCESSORS% MSVC_VERSION=14.1 llvm=1 check
) else (
call meson test -C builddir
)
goto :eof

View File

@@ -1,36 +0,0 @@
# A meson.build file for binary wrapping the LLVM used in the appvyeor CI
project('llvm', ['cpp'])
cpp = meson.get_compiler('cpp')
_deps = []
_search = join_paths(meson.current_source_dir(), 'lib')
foreach d : ['LLVMAnalysis', 'LLVMAsmParser', 'LLVMAsmPrinter',
'LLVMBinaryFormat', 'LLVMBitReader', 'LLVMBitWriter',
'LLVMCodeGen', 'LLVMCore', 'LLVMCoroutines', 'LLVMCoverage',
'LLVMDebugInfoCodeView', 'LLVMDebugInfoDWARF',
'LLVMDebugInfoMSF', 'LLVMDebugInfoPDB', 'LLVMDemangle',
'LLVMDlltoolDriver', 'LLVMExecutionEngine', 'LLVMGlobalISel',
'LLVMInstCombine', 'LLVMInstrumentation', 'LLVMInterpreter',
'LLVMipo', 'LLVMIRReader', 'LLVMLibDriver', 'LLVMLineEditor',
'LLVMLinker', 'LLVMLTO', 'LLVMMCDisassembler', 'LLVMMCJIT',
'LLVMMC', 'LLVMMCParser', 'LLVMMIRParser', 'LLVMObjCARCOpts',
'LLVMObject', 'LLVMObjectYAML', 'LLVMOption', 'LLVMOrcJIT',
'LLVMPasses', 'LLVMProfileData', 'LLVMRuntimeDyld',
'LLVMScalarOpts', 'LLVMSelectionDAG', 'LLVMSupport',
'LLVMSymbolize', 'LLVMTableGen', 'LLVMTarget',
'LLVMTransformUtils', 'LLVMVectorize', 'LLVMX86AsmParser',
'LLVMX86AsmPrinter', 'LLVMX86CodeGen', 'LLVMX86Desc',
'LLVMX86Disassembler', 'LLVMX86Info', 'LLVMX86Utils',
'LLVMXRay']
_deps += cpp.find_library(d, dirs : _search)
endforeach
dep_llvm = declare_dependency(
include_directories : include_directories('include'),
dependencies : _deps,
version : '5.0.1',
)
has_rtti = false
irbuilder_h = files('include/llvm/IR/IRBuilder.h')

View File

@@ -1,18 +1,12 @@
((nil . ((show-trailing-whitespace . t)))
(prog-mode
((nil
(indent-tabs-mode . nil)
(tab-width . 8)
(c-basic-offset . 3)
(c-file-style . "stroustrup")
(fill-column . 78)
(eval . (progn
(c-set-offset 'case-label '0)
(c-set-offset 'innamespace '0)
(c-set-offset 'inline-open '0)))
(whitespace-style face indentation)
(whitespace-line-column . 79)
(eval ignore-errors
(require 'whitespace)
(whitespace-mode 1)))
)
(makefile-mode (indent-tabs-mode . t))
)

View File

@@ -1,44 +0,0 @@
# To use this config on you editor, follow the instructions at:
# http://editorconfig.org
root = true
[*]
charset = utf-8
insert_final_newline = true
tab_width = 8
[*.{c,h,cpp,hpp,cc,hh}]
indent_style = space
indent_size = 3
max_line_length = 78
[{Makefile*,*.mk}]
indent_style = tab
[{*.py,SCons*}]
indent_style = space
indent_size = 4
[*.pl]
indent_style = space
indent_size = 4
[*.m4]
indent_style = space
indent_size = 2
[*.yml]
indent_style = space
indent_size = 2
[*.html]
indent_style = space
indent_size = 2
[*.patch]
trim_trailing_whitespace = false
[{meson.build,meson_options.txt}]
indent_style = space
indent_size = 2

4
.gitattributes vendored Normal file
View File

@@ -0,0 +1,4 @@
*.dsp -crlf
*.dsw -crlf
*.sln -crlf
*.vcproj -crlf

44
.gitignore vendored
View File

@@ -1,4 +1,46 @@
*.a
*.dll
*.exe
*.ilk
*.la
*.lo
*.log
*.o
*.obj
*.os
*.pc
*.pdb
*.pyc
*.pyo
*.out
*.so
*.so.*
*.sw[a-z]
*.tar
*.tar.bz2
*.tar.gz
*.trs
*.zip
*~
depend
depend.bak
bin/ltmain.sh
lib
lib64
configure
configure.lineno
autom4te.cache
aclocal.m4
config.log
config.status
cscope*
.scon*
config.py
build
libtool
manifest.txt
.dir-locals.el
.deps/
.dirstamp
.libs/
Makefile
Makefile.in

File diff suppressed because it is too large Load Diff

View File

@@ -1,212 +0,0 @@
# Mesa testing
The goal of the "test" stage of the .gitlab-ci.yml is to do pre-merge
testing of Mesa drivers on various platforms, so that we can ensure no
regressions are merged, as long as developers are merging code using
marge-bot.
There are currently 4 automated testing systems deployed for Mesa.
LAVA and gitlab-runner on the DUTs are used in pre-merge testing and
are described in this document. Managing bare metal using
gitlab-runner is described under [bare-metal/README.md]. Intel also
has a jenkins-based CI system with restricted access that isn't
connected to gitlab.
## Mesa testing using LAVA
[LAVA](https://lavasoftware.org/) is a system for functional testing
of boards including deploying custom bootloaders and kernels. This is
particularly relevant to testing Mesa because we often need to change
kernels for UAPI changes (and this lets us do full testing of a new
kernel during development), and our workloads can easily take down
boards when mistakes are made (kernel oopses, OOMs that take out
critical system services).
### Mesa-LAVA software architecture
The gitlab-runner will run on some host that has access to the LAVA
lab, with tags like "lava-mesa-boardname" to control only taking in
jobs for the hardware that the LAVA lab contains. The gitlab-runner
spawns a docker container with lava-cli in it, and connects to the
LAVA lab using a predefined token to submit jobs under a specific
device type.
The LAVA instance manages scheduling those jobs to the boards present.
For a job, it will deploy the kernel, device tree, and the ramdisk
containing the CTS.
### Deploying a new Mesa-LAVA lab
You'll want to start with setting up your LAVA instance and getting
some boards booting using test jobs. Start with the stock QEMU
examples to make sure your instance works at all. Then, you'll need
to define your actual boards.
The device type in lava-gitlab-ci.yml is the device type you create in
your LAVA instance, which doesn't have to match the board's name in
`/etc/lava-dispatcher/device-types`. You create your boards under
that device type and the Mesa jobs will be scheduled to any of them.
Instantiate your boards by creating them in the UI or at the command
line attached to that device type, then populate their dictionary
(using an "extends" line probably referencing the board's template in
`/etc/lava-dispatcher/device-types`). Now, go find a relevant
healthcheck job for your board as a test job definition, or cobble
something together from a board that boots using the same boot_method
and some public images, and figure out how to get your boards booting.
Once you can boot your board using a custom job definition, it's time
to connect Mesa CI to it. Install gitlab-runner and register as a
shared runner (you'll need a gitlab admin for help with this). The
runner *must* have a tag (like "mesa-lava-db410c") to restrict the
jobs it takes or it will grab random jobs from tasks across fd.o, and
your runner isn't ready for that.
The runner will be running an ARM docker image (we haven't done any
x86 LAVA yet, so that isn't documented). If your host for the
gitlab-runner is x86, then you'll need to install qemu-user-static and
the binfmt support.
The docker image will need access to the lava instance. If it's on a
public network it should be fine. If you're running the LAVA instance
on localhost, you'll need to set `network_mode="host"` in
`/etc/gitlab-runner/config.toml` so it can access localhost. Create a
gitlab-runner user in your LAVA instance, log in under that user on
the web interface, and create an API token. Copy that into a
`lavacli.yaml`:
```
default:
token: <token contents>
uri: <url to the instance>
username: gitlab-runner
```
Add a volume mount of that `lavacli.yaml` to
`/etc/gitlab-runner/config.toml` so that the docker container can
access it. You probably have a `volumes = ["/cache"]` already, so now it would be
```
volumes = ["/home/anholt/lava-config/lavacli.yaml:/root/.config/lavacli.yaml", "/cache"]
```
Note that this token is visible to anybody that can submit MRs to
Mesa! It is not an actual secret. We could just bake it into the
gitlab CI yml, but this way the current method of connecting to the
LAVA instance is separated from the Mesa branches (particularly
relevant as we have many stable branches all using CI).
Now it's time to define your test runner in
`.gitlab-ci/lava-gitlab-ci.yml`.
## Mesa testing using gitlab-runner on DUTs
### Software architecture
For freedreno and llvmpipe CI, we're using gitlab-runner on the test
devices (DUTs), cached docker containers with VK-GL-CTS, and the
normal shared x86_64 runners to build the Mesa drivers to be run
inside of those containers on the DUTs.
The docker containers are rebuilt from the debian-install.sh script
when DEBIAN\_TAG is changed in .gitlab-ci.yml, and
debian-test-install.sh when DEBIAN\_ARM64\_TAG is changed in
.gitlab-ci.yml. The resulting images are around 500MB, and are
expected to change approximately weekly (though an individual
developer working on them may produce many more images while trying to
come up with a working MR!).
gitlab-runner is a client that polls gitlab.freedesktop.org for
available jobs, with no inbound networking requirements. Jobs can
have tags, so we can have DUT-specific jobs that only run on runners
with that tag marked in the gitlab UI.
Since dEQP takes a long time to run, we mark the job as "parallel" at
some level, which spawns multiple jobs from one definition, and then
deqp-runner.sh takes the corresponding fraction of the test list for
that job.
To reduce dEQP runtime (or avoid tests with unreliable results), a
deqp-runner.sh invocation can provide a list of tests to skip. If
your driver is not yet conformant, you can pass a list of expected
failures, and the job will only fail on tests that aren't listed (look
at the job's log for which specific tests failed).
### DUT requirements
#### DUTs must have a stable kernel and GPU reset.
If the system goes down during a test run, that job will eventually
time out and fail (default 1 hour). However, if the kernel can't
reliably reset the GPU on failure, bugs in one MR may leak into
spurious failures in another MR. This would be an unacceptable impact
on Mesa developers working on other drivers.
#### DUTs must be able to run docker
The Mesa gitlab-runner based test architecture is built around docker,
so that we can cache the debian package installation and CTS build
step across multiple test runs. Since the images are large and change
approximately weekly, the DUTs also need to be running some script to
prune stale docker images periodically in order to not run out of disk
space as we rev those containers (perhaps [this
script](https://gitlab.com/gitlab-org/gitlab-runner/issues/2980#note_169233611)).
Note that docker doesn't allow containers to be stored on NFS, and
doesn't allow multiple docker daemons to interact with the same
network block device, so you will probably need some sort of physical
storage on your DUTs.
#### DUTs must be public
By including your device in .gitlab-ci.yml, you're effectively letting
anyone on the internet run code on your device. docker containers may
provide some limited protection, but how much you trust that and what
you do to mitigate hostile access is up to you.
#### DUTs must expose the dri device nodes to the containers.
Obviously, to get access to the HW, we need to pass the render node
through. This is done by adding `devices = ["/dev/dri"]` to the
`runners.docker` section of /etc/gitlab-runner/config.toml.
### HW CI farm expectations
To make sure that testing of one vendor's drivers doesn't block
unrelated work by other vendors, we require that a given driver's test
farm produces a spurious failure no more than once a week. If every
driver had CI and failed once a week, we would be seeing someone's
code getting blocked on a spurious failure daily, which is an
unacceptable cost to the project.
Additionally, the test farm needs to be able to provide a short enough
turnaround time that people can regularly use the "Merge when pipeline
succeeds" button successfully (until we get
[marge-bot](https://github.com/smarkets/marge-bot) in place on
freedesktop.org). As a result, we require that the test farm be able
to handle a whole pipeline's worth of jobs in less than 5 minutes (to
compare, the build stage is about 10 minutes, if you could get all
your jobs scheduled on the shared runners in time.).
If a test farm is short the HW to provide these guarantees, consider
dropping tests to reduce runtime.
`VK-GL-CTS/scripts/log/bottleneck_report.py` can help you find what
tests were slow in a `results.qpa` file. Or, you can have a job with
no `parallel` field set and:
```
variables:
CI_NODE_INDEX: 1
CI_NODE_TOTAL: 10
```
to just run 1/10th of the test list.
If a HW CI farm goes offline (network dies and all CI pipelines end up
stalled) or its runners are consistenly spuriously failing (disk
full?), and the maintainer is not immediately available to fix the
issue, please push through an MR disabling that farm's jobs by adding
'.' to the front of the jobs names until the maintainer can bring
things back up. If this happens, the farm maintainer should provide a
report to mesa-dev@lists.freedesktop.org after the fact explaining
what happened and what the mitigation plan is for that failure next
time.

View File

@@ -1,47 +0,0 @@
CONFIG_LOCALVERSION="ccu"
CONFIG_DEBUG_KERNEL=y
CONFIG_DEVFREQ_GOV_PERFORMANCE=y
CONFIG_DEVFREQ_GOV_POWERSAVE=y
CONFIG_DEVFREQ_GOV_USERSPACE=y
CONFIG_DEVFREQ_GOV_PASSIVE=y
CONFIG_DEVFREQ_GOV_SIMPLE_ONDEMAND=y
CONFIG_DRM=y
CONFIG_DRM_ROCKCHIP=y
CONFIG_DRM_PANFROST=y
CONFIG_DRM_LIMA=y
CONFIG_DRM_PANEL_SIMPLE=y
CONFIG_PWM_CROS_EC=y
CONFIG_BACKLIGHT_PWM=y
CONFIG_ROCKCHIP_CDN_DP=n
CONFIG_SPI_ROCKCHIP=y
CONFIG_PWM_ROCKCHIP=y
CONFIG_PHY_ROCKCHIP_DP=y
CONFIG_DWMAC_ROCKCHIP=y
CONFIG_MFD_RK808=y
CONFIG_REGULATOR_RK808=y
CONFIG_RTC_DRV_RK808=y
CONFIG_COMMON_CLK_RK808=y
CONFIG_REGULATOR_FAN53555=y
CONFIG_REGULATOR=y
CONFIG_REGULATOR_VCTRL=y
CONFIG_KASAN=n
CONFIG_KASAN_INLINE=n
CONFIG_STACKTRACE=n
CONFIG_TMPFS=y
CONFIG_PROVE_LOCKING=n
CONFIG_DEBUG_LOCKDEP=n
CONFIG_SOFTLOCKUP_DETECTOR=n
CONFIG_BOOTPARAM_SOFTLOCKUP_PANIC=n
CONFIG_FW_LOADER_COMPRESS=y

View File

@@ -1,118 +0,0 @@
CONFIG_LOCALVERSION="ccu"
CONFIG_DEBUG_KERNEL=y
CONFIG_DEVFREQ_GOV_PERFORMANCE=y
CONFIG_DEVFREQ_GOV_POWERSAVE=y
CONFIG_DEVFREQ_GOV_USERSPACE=y
CONFIG_DEVFREQ_GOV_PASSIVE=y
CONFIG_DRM=y
CONFIG_DRM_ROCKCHIP=y
CONFIG_DRM_PANFROST=y
CONFIG_DRM_LIMA=y
CONFIG_DRM_PANEL_SIMPLE=y
CONFIG_DRM_MSM=y
CONFIG_DRM_I2C_ADV7511=y
CONFIG_DRM_I2C_ADV7533=y
CONFIG_PWM_CROS_EC=y
CONFIG_BACKLIGHT_PWM=y
CONFIG_ROCKCHIP_CDN_DP=n
CONFIG_SPI_ROCKCHIP=y
CONFIG_PWM_ROCKCHIP=y
CONFIG_PHY_ROCKCHIP_DP=y
CONFIG_DWMAC_ROCKCHIP=y
CONFIG_STMMAC_ETH=y
CONFIG_TYPEC_FUSB302=y
CONFIG_TYPEC=y
CONFIG_TYPEC_TCPM=y
# Cheza platform bits
CONFIG_QCOM_RPMHPD=y
CONFIG_SDM_GPUCC_845=y
CONFIG_SDM_VIDEOCC_845=y
CONFIG_SDM_DISPCC_845=y
CONFIG_SDM_LPASSCC_845=y
CONFIG_SDM_CAMCC_845=y
CONFIG_RESET_QCOM_PDC=y
CONFIG_DRM_TI_SN65DSI86=y
CONFIG_I2C_QCOM_GENI=y
CONFIG_SPI_QCOM_GENI=y
CONFIG_PHY_QCOM_QUSB2=y
CONFIG_PHY_QCOM_QMP=y
CONFIG_QCOM_LLCC=y
CONFIG_QCOM_SPMI_TEMP_ALARM=y
CONFIG_POWER_RESET_QCOM_PON=y
CONFIG_RTC_DRV_PM8XXX=y
CONFIG_INTERCONNECT=y
CONFIG_INTERCONNECT_QCOM_SDM845=y
CONFIG_QCOM_WDT=y
# db410c ethernet
CONFIG_USB_RTL8152=y
CONFIG_ARCH_ALPINE=n
CONFIG_ARCH_BCM2835=n
CONFIG_ARCH_BCM_IPROC=n
CONFIG_ARCH_BERLIN=n
CONFIG_ARCH_BRCMSTB=n
CONFIG_ARCH_EXYNOS=n
CONFIG_ARCH_K3=n
CONFIG_ARCH_LAYERSCAPE=n
CONFIG_ARCH_LG1K=n
CONFIG_ARCH_HISI=n
CONFIG_ARCH_MEDIATEK=n
CONFIG_ARCH_MVEBU=n
CONFIG_ARCH_SEATTLE=n
CONFIG_ARCH_SYNQUACER=n
CONFIG_ARCH_RENESAS=n
CONFIG_ARCH_R8A774A1=n
CONFIG_ARCH_R8A774C0=n
CONFIG_ARCH_R8A7795=n
CONFIG_ARCH_R8A7796=n
CONFIG_ARCH_R8A77965=n
CONFIG_ARCH_R8A77970=n
CONFIG_ARCH_R8A77980=n
CONFIG_ARCH_R8A77990=n
CONFIG_ARCH_R8A77995=n
CONFIG_ARCH_STRATIX10=n
CONFIG_ARCH_TEGRA=n
CONFIG_ARCH_SPRD=n
CONFIG_ARCH_THUNDER=n
CONFIG_ARCH_THUNDER2=n
CONFIG_ARCH_UNIPHIER=n
CONFIG_ARCH_VEXPRESS=n
CONFIG_ARCH_XGENE=n
CONFIG_ARCH_ZX=n
CONFIG_ARCH_ZYNQMP=n
# Strip out some stuff we don't need for graphics testing, to reduce
# the build.
CONFIG_CAN=n
CONFIG_WIRELESS=n
CONFIG_RFKILL=n
CONFIG_WLAN=n
CONFIG_REGULATOR_FAN53555=y
CONFIG_REGULATOR=y
CONFIG_REGULATOR_VCTRL=y
CONFIG_KASAN=n
CONFIG_KASAN_INLINE=n
CONFIG_STACKTRACE=n
CONFIG_TMPFS=y
CONFIG_PROVE_LOCKING=n
CONFIG_DEBUG_LOCKDEP=n
CONFIG_SOFTLOCKUP_DETECTOR=y
CONFIG_BOOTPARAM_SOFTLOCKUP_PANIC=y
CONFIG_DETECT_HUNG_TASK=y
CONFIG_FW_LOADER_COMPRESS=y
CONFIG_FW_LOADER_USER_HELPER=n
CONFIG_SUNRPC_DEBUG=y

View File

@@ -1,2 +0,0 @@
[*.sh]
indent_size = 2

View File

@@ -1,124 +0,0 @@
# bare-metal Mesa testing
Testing Mesa with gitlab-runner running on the devices being tested
(DUTs) proved to be too unstable, so this set of scripts is for
running Mesa testing on bare-metal boards connected to a separate
system using gitlab-runner. Currently only "fastboot" and "ChromeOS
Servo" devices are supported.
In comparison with LAVA, this doesn't involve maintaining a separate
webservice with its own job scheduler and replicating jobs between the
two. It also places more of the board support in git, instead of
webservice configuration. On the other hand, the serial interactions
and bootloader support are more primitive.
## Requirements (fastboot)
This testing requires power control of the DUTs by the gitlab-runner
machine, since this is what we use to reset the system and get back to
a pristine state at the start of testing.
We require access to the console output from the gitlab-runner system,
since that is how we get the final results back from the tests. You
should probably have the console on a serial connection, so that you
can see bootloader progress.
The boards need to be able to have a kernel/initramfs supplied by the
gitlab-runner system, since the initramfs is what contains the Mesa
testing payload.
The boards should have networking, so that (in a future iteration of
this code) we can extract the dEQP .xml results to artifacts on
gitlab.
## Requirements (servo)
For servo-connected boards, we can use the EC connection for power
control to reboot the board. However, loading a kernel is not as easy
as fastboot, so we assume your bootloader can do TFTP, and that your
gitlab-runner mounts the runner's tftp directory specific to the board
at /tftp in the container.
Since we're going the TFTP route, we also use NFS root. This avoids
packing the rootfs and sending it to the board as a ramdisk, which
means we can support larger rootfses (for piglit or tracie testing),
at the cost of needing more storage on the runner.
Telling the board about where its TFTP and NFS should come from is
done using dnsmasq on the runner host. For example, this snippet in
the dnsmasq.conf.d in the google farm, with the gitlab-runner host we
call "servo".
```
dhcp-host=1c:69:7a:0d:a3:d3,10.42.0.10,set:servo
# Fixed dhcp addresses for my sanity, and setting a tag for
# specializing other DHCP options
dhcp-host=a0:ce:c8:c8:d9:5d,10.42.0.11,set:cheza1
dhcp-host=a0:ce:c8:c8:d8:81,10.42.0.12,set:cheza2
# Specify the next server, watch out for the double ',,'. The
# filename didn't seem to get picked up by the bootloader, so we use
# tftp-unique-root and mount directories like
# /srv/tftp/10.42.0.11/jwerner/cheza as /tftp in the job containers.
tftp-unique-root
dhcp-boot=tag:cheza1,cheza1/vmlinuz,,10.42.0.10
dhcp-boot=tag:cheza2,cheza2/vmlinuz,,10.42.0.10
dhcp-option=tag:cheza1,option:root-path,/srv/nfs/cheza1
dhcp-option=tag:cheza2,option:root-path,/srv/nfs/cheza2
```
## Setup
Each board will be registered in fd.o gitlab. You'll want something
like this to register a fastboot board:
```
sudo gitlab-runner register \
--url https://gitlab.freedesktop.org \
--registration-token $1 \
--name MY_BOARD_NAME \
--tag-list MY_BOARD_TAG \
--executor docker \
--docker-image "alpine:latest" \
--docker-volumes "/dev:/dev" \
--docker-network-mode "host" \
--docker-privileged \
--non-interactive
```
For a servo board, you'll need to also volume mount the board's NFS
root dir at /nfs and TFTP kernel directory at /tftp.
The registration token has to come from a fd.o gitlab admin going to
https://gitlab.freedesktop.org/admin/runners
The name scheme for Google's lab is google-freedreno-boardname-n, and
our tag is something like google-freedreno-db410c. The tag is what
identifies a board type so that board-specific jobs can be dispatched
into that pool.
We need privileged mode and the /dev bind mount in order to get at the
serial console and fastboot USB devices (--device arguments don't
apply to devices that show up after container start, which is the case
with fastboot, and the servo serial devices are acctually links to
/dev/pts). We use host network mode so that we can (in the future)
spin up a server to collect XML results for fastboot.
Once you've added your boards, you're going to need to add a little
more customization in `/etc/gitlab-runner/config.toml`. First, add
`concurrent = <number of boards>` at the top ("we should have up to
this many jobs running managed by this gitlab-runner"). Then for each
board's runner, set `limit = 1` ("only 1 job served by this board at a
time"). Finally, add the board-specific environment variables
required by your bare-metal script, something like:
```
[[runners]]
name = "google-freedreno-db410c-1"
environment = ["BM_SERIAL=/dev/ttyDB410c8", "BM_POWERUP=google-power-up.sh 8", "BM_FASTBOOT_SERIAL=15e9e390"]
```
Once you've updated your runners' configs, restart with `sudo service
gitlab-runner restart`

View File

@@ -1,97 +0,0 @@
#!/bin/bash
# Boot script for Chrome OS devices attached to a servo debug connector, using
# NFS and TFTP to boot.
# We're run from the root of the repo, make a helper var for our paths
BM=$CI_PROJECT_DIR/.gitlab-ci/bare-metal
# Runner config checks
if [ -z "$BM_SERIAL" ]; then
echo "Must set BM_SERIAL in your gitlab-runner config.toml [[runners]] environment"
echo "This is the CPU serial device."
exit 1
fi
if [ -z "$BM_SERIAL_EC" ]; then
echo "Must set BM_SERIAL in your gitlab-runner config.toml [[runners]] environment"
echo "This is the EC serial device for controlling board power"
exit 1
fi
if [ ! -d /nfs ]; then
echo "NFS rootfs directory needs to be mounted at /nfs by the gitlab runner"
exit 1
fi
if [ ! -d /tftp ]; then
echo "TFTP directory for this board needs to be mounted at /tftp by the gitlab runner"
exit 1
fi
# job config checks
if [ -z "$BM_KERNEL" ]; then
echo "Must set BM_KERNEL to your board's kernel FIT image"
exit 1
fi
if [ -z "$BM_ROOTFS" ]; then
echo "Must set BM_ROOTFS to your board's rootfs directory in the job's variables"
exit 1
fi
if [ -z "$BM_CMDLINE" ]; then
echo "Must set BM_CMDLINE to your board's kernel command line arguments"
exit 1
fi
set -ex
# Create the rootfs in the NFS directory. rm to make sure it's in a pristine
# state, since it's volume-mounted on the host.
rm -rf /nfs/*
mkdir -p /nfs/results
. $BM/rootfs-setup.sh /nfs
# Set up the TFTP kernel/cmdline. When we support more than one board with
# this method, we'll need to do some check on the runner name or something.
rm -rf /tftp/*
cp $BM_KERNEL /tftp/vmlinuz
echo "$BM_CMDLINE" > /tftp/cmdline
# Start watching serials, and power up the device.
$BM/serial-buffer.py $BM_SERIAL_EC | tee serial-ec-output.txt | sed -u 's|^|SERIAL-EC> |g' &
$BM/serial-buffer.py $BM_SERIAL | tee serial-output.txt | sed -u 's|^|SERIAL-CPU> |g' &
while [ ! -e serial-output.txt ]; do
sleep 1
done
# Flush any partial commands in the EC's prompt, then ask for a reboot.
$BM/write-serial.py $BM_SERIAL_EC ""
$BM/write-serial.py $BM_SERIAL_EC reboot
# This is emitted right when the bootloader pauses to check for input. Emit a
# ^N character to request network boot, because we don't have a
# direct-to-netboot firmware on cheza.
$BM/expect-output.sh serial-output.txt "load_archive: loading locale_en.bin"
$BM/write-serial.py $BM_SERIAL `printf '\016'`
# Wait for the device to complete the deqp run
$BM/expect-output.sh serial-output.txt "DEQP RESULT"
# power down the CPU on the device
$BM/write-serial.py $BM_SERIAL_EC 'power off'
set -ex
# Bring artifacts back from the NFS dir to the build dir where gitlab-runner
# will look for them. Note that results/ may already exist, so be careful
# with cp.
mkdir -p results
cp -Rp /nfs/results/. results/
set +e
if grep -q "DEQP RESULT: pass" serial-output.txt; then
exit 0
else
exit 1
fi

View File

@@ -1,9 +0,0 @@
#!/bin/bash
set -e
echo "Waiting for $1 to say '$2'"
while ! grep -q "$2" $1; do
sleep 2
done

View File

@@ -1,88 +0,0 @@
#!/bin/bash
BM=$CI_PROJECT_DIR/.gitlab-ci/bare-metal
if [ -z "$BM_SERIAL" ]; then
echo "Must set BM_SERIAL in your gitlab-runner config.toml [[runners]] environment"
echo "This is the serial device to talk to for waiting for fastboot to be ready and logging from the kernel."
exit 1
fi
if [ -z "$BM_POWERUP" ]; then
echo "Must set BM_POWERUP in your gitlab-runner config.toml [[runners]] environment"
echo "This is a shell script that should reset the device and begin its boot sequence"
echo "such that it pauses at fastboot."
exit 1
fi
if [ -z "$BM_POWERDOWN" ]; then
echo "Must set BM_POWERDOWN in your gitlab-runner config.toml [[runners]] environment"
echo "This is a shell script that should power off the device."
exit 1
fi
if [ -z "$BM_FASTBOOT_SERIAL" ]; then
echo "Must set BM_FASTBOOT_SERIAL in your gitlab-runner config.toml [[runners]] environment"
echo "This must be the a stable-across-resets fastboot serial number."
exit 1
fi
if [ -z "$BM_KERNEL" ]; then
echo "Must set BM_KERNEL to your board's kernel vmlinuz or Image.gz in the job's variables:"
exit 1
fi
if [ -z "$BM_DTB" ]; then
echo "Must set BM_DTB to your board's DTB file in the job's variables:"
exit 1
fi
if [ -z "$BM_ROOTFS" ]; then
echo "Must set BM_ROOTFS to your board's rootfs directory in the job's variables:"
exit 1
fi
set -ex
# Create the rootfs in a temp dir
mkdir rootfs
. .gitlab-ci/bare-metal/rootfs-setup.sh rootfs
# Finally, pack it up into a cpio rootfs.
pushd rootfs
find -H | cpio -H newc -o | xz --check=crc32 -T4 - > $CI_PROJECT_DIR/rootfs.cpio.gz
popd
cat $BM_KERNEL $BM_DTB > Image.gz-dtb
abootimg \
--create artifacts/fastboot.img \
-k Image.gz-dtb \
-r rootfs.cpio.gz \
-c cmdline="$BM_CMDLINE"
rm Image.gz-dtb
# Start watching serial, and power up the device.
$BM/serial-buffer.py $BM_SERIAL | tee artifacts/serial-output.txt &
while [ ! -e artifacts/serial-output.txt ]; do
sleep 1
done
PATH=$BM:$PATH $BM_POWERUP
# Once fastboot is ready, boot our image.
$BM/expect-output.sh artifacts/serial-output.txt "fastboot: processing commands"
fastboot boot -s $BM_FASTBOOT_SERIAL artifacts/fastboot.img
# Wait for the device to complete the deqp run
$BM/expect-output.sh artifacts/serial-output.txt "DEQP RESULT"
# power down the device
PATH=$BM:$PATH $BM_POWERDOWN
set +e
if grep -q "DEQP RESULT: pass" artifacts/serial-output.txt; then
exit 0
else
exit 1
fi

View File

@@ -1,10 +0,0 @@
#!/bin/bash
relay=$1
if [ -z "$relay" ]; then
echo "Must supply a relay arg"
exit 1
fi
$CI_PROJECT_DIR/.gitlab-ci/bare-metal/google-power-relay.py off $relay

View File

@@ -1,19 +0,0 @@
#!/usr/bin/python3
import sys
import serial
mode = sys.argv[1]
relay = sys.argv[2]
# our relays are "off" means "board is powered".
mode_swap = {
"on" : "off",
"off" : "on",
}
mode = mode_swap[mode]
ser = serial.Serial('/dev/ttyACM0', 115200, timeout=2)
command = "relay {} {}\n\r".format(mode, relay)
ser.write(command.encode())
ser.close()

View File

@@ -1,12 +0,0 @@
#!/bin/bash
relay=$1
if [ -z "$relay" ]; then
echo "Must supply a relay arg"
exit 1
fi
$CI_PROJECT_DIR/.gitlab-ci/bare-metal/google-power-relay.py off $relay
sleep 5
$CI_PROJECT_DIR/.gitlab-ci/bare-metal/google-power-relay.py on $relay

View File

@@ -1,28 +0,0 @@
#!/bin/sh
set -ex
mount -t proc none /proc
mount -t sysfs none /sys
mount -t devtmpfs none /dev || echo possibly already mounted
mkdir -p /dev/pts
mount -t devpts devpts /dev/pts
. /set-job-env-vars.sh
echo "nameserver 8.8.8.8" > /etc/resolv.conf
export DEQP_SKIPS=deqp-skips.txt
if [ -e /install/deqp-expected-fails.txt ]; then
export DEQP_EXPECTED_FAILS=deqp-expected-fails.txt
fi
if sh /deqp/deqp-runner.sh; then
echo "DEQP RESULT: pass"
else
echo "DEQP RESULT: fail"
fi
# Wait until the job would have timed out anyway, so we don't spew a "init
# exited" panic.
sleep 6000

View File

@@ -1,55 +0,0 @@
#!/bin/bash
rootfs_dst=$1
# Copy the rootfs to a temporary for our setup, as I believe changes to the
# container can end up impacting future runs.
cp -Rp $BM_ROOTFS/. $rootfs_dst
# Set up the init script that brings up the system.
cp $BM/init.sh $rootfs_dst/init
set +x
# Pass through relevant env vars from the gitlab job to the baremetal init script
touch $rootfs_dst/set-job-env-vars.sh
chmod +x $rootfs_dst/set-job-env-vars.sh
for var in \
CI_COMMIT_BRANCH \
CI_COMMIT_TITLE \
CI_JOB_ID \
CI_JOB_URL \
CI_MERGE_REQUEST_SOURCE_BRANCH_NAME \
CI_MERGE_REQUEST_TITLE \
CI_NODE_INDEX \
CI_NODE_TOTAL \
CI_PIPELINE_ID \
CI_RUNNER_DESCRIPTION \
DEQP_CASELIST_FILTER \
DEQP_EXPECTED_RENDERER \
DEQP_NO_SAVE_RESULTS \
DEQP_PARALLEL \
DEQP_RUN_SUFFIX \
DEQP_VER \
FD_MESA_DEBUG \
FLAKES_CHANNEL \
IR3_SHADER_DEBUG \
NIR_VALIDATE \
; do
val=`echo ${!var} | sed 's|"||g'`
echo "export $var=\"${val}\"" >> $rootfs_dst/set-job-env-vars.sh
done
echo "Variables passed through:"
cat $rootfs_dst/set-job-env-vars.sh
set -x
# Add the Mesa drivers we built, and make a consistent symlink to them.
mkdir -p $rootfs_dst/$CI_PROJECT_DIR
tar -C $rootfs_dst/$CI_PROJECT_DIR/ -xf $CI_PROJECT_DIR/artifacts/install.tar
ln -sf $CI_PROJECT_DIR/install $rootfs_dst/install
# Copy the deqp runner script and metadata.
cp .gitlab-ci/deqp-runner.sh $rootfs_dst/deqp/
cp .gitlab-ci/$DEQP_SKIPS $rootfs_dst/$CI_PROJECT_DIR/install/deqp-skips.txt
if [ -n "$DEQP_EXPECTED_FAILS" ]; then
cp .gitlab-ci/$DEQP_EXPECTED_FAILS $rootfs_dst/$CI_PROJECT_DIR/install/deqp-expected-fails.txt
fi

View File

@@ -1,46 +0,0 @@
#!/usr/bin/python3
# Copyright © 2020 Google LLC
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
# Tiny script to read bytes from serial, and write the output to stdout, with a
# buffer in between so we don't lose serial output from its buffer.
#
# We don't use 'cu' because it requires stdin to be hooked up and I never
# managed to make that work without getting blocked somewhere. We don't use
# 'conserver' because it's non-free.
import sys
import serial
import select
import os
import posix
dev=sys.argv[1]
ser = serial.Serial(dev, 115200, timeout=10)
while True:
bytes = ser.read()
sys.stdout.buffer.write(bytes)
sys.stdout.flush()
ser.close()

View File

@@ -1,11 +0,0 @@
#!/usr/bin/python3
import sys
import serial
dev = sys.argv[1]
command = sys.argv[2] + '\n'
ser = serial.Serial(dev, 115200, timeout=5)
ser.write(command.encode())
ser.close()

View File

@@ -1,30 +0,0 @@
#!/bin/bash
set -ex
# Need an unreleased version of Waffle for surfaceless support in apitrace
# Replace this build with the Debian package once that's possible
WAFFLE_VERSION="e3c995d9a2693b687501715b6550619922346089"
git clone https://gitlab.freedesktop.org/mesa/waffle.git --single-branch --no-checkout /waffle
pushd /waffle
git checkout "$WAFFLE_VERSION"
cmake -B_build -DCMAKE_INSTALL_LIBDIR=lib -DCMAKE_BUILD_TYPE=Release .
make -C _build -j4 install
popd
rm -rf /waffle
APITRACE_VERSION="9.0"
git clone https://github.com/apitrace/apitrace.git --single-branch --no-checkout /apitrace
pushd /apitrace
git checkout "$APITRACE_VERSION"
cmake -G Ninja -B_build -H. -DCMAKE_BUILD_TYPE=Release -DENABLE_GUI=False -DENABLE_WAFFLE=on -DWaffle_DIR=/usr/local/lib/cmake/Waffle/
ninja -C _build
mkdir build
cp _build/apitrace build
cp _build/glretrace build
cp _build/eglretrace build
strip build/*
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,10 +0,0 @@
#!/bin/bash
set -ex
git clone https://gitlab.freedesktop.org/mesa/parallel-deqp-runner.git --depth 1 -b mesa-ci-2019-12-17 /parallel-deqp-runner
pushd /parallel-deqp-runner
meson build/ $EXTRA_MESON_ARGS
ninja -C build install
popd
rm -rf /parallel-deqp-runner

View File

@@ -1,60 +0,0 @@
#!/bin/bash
git config --global user.email "mesa@example.com"
git config --global user.name "Mesa CI"
git clone \
--depth 1 \
https://github.com/KhronosGroup/VK-GL-CTS.git \
-b opengl-es-cts-3.2.6.1 \
/VK-GL-CTS
pushd /VK-GL-CTS
# surfaceless links against libkms and such despite not using it.
sed -i '/gbm/d' targets/surfaceless/surfaceless.cmake
sed -i '/libkms/d' targets/surfaceless/surfaceless.cmake
sed -i '/libgbm/d' targets/surfaceless/surfaceless.cmake
# --insecure is due to SSL cert failures hitting sourceforge for zlib and
# libpng (sigh). The archives get their checksums checked anyway, and git
# always goes through ssh or https.
python3 external/fetch_sources.py --insecure
mkdir -p /deqp
# Save the testlog stylesheets:
cp doc/testlog-stylesheet/testlog.{css,xsl} /deqp
popd
pushd /deqp
cmake -G Ninja \
-DDEQP_TARGET=surfaceless \
-DCMAKE_BUILD_TYPE=Release \
$EXTRA_CMAKE_ARGS \
/VK-GL-CTS
ninja
# Copy out the mustpass lists we want from a bunch of other junk.
mkdir /deqp/mustpass
for gles in gles2 gles3 gles31; do
cp \
/deqp/external/openglcts/modules/gl_cts/data/mustpass/gles/aosp_mustpass/3.2.6.x/$gles-master.txt \
/deqp/mustpass/$gles-master.txt
done
# Save *some* executor utils, but otherwise strip things down
# to reduct deqp build size:
mkdir /deqp/executor.save
cp /deqp/executor/testlog-to-* /deqp/executor.save
rm -rf /deqp/executor
mv /deqp/executor.save /deqp/executor
rm -rf /deqp/external
rm -rf /deqp/modules/internal
rm -rf /deqp/execserver
rm -rf /deqp/modules/egl
rm -rf /deqp/framework
find -iname '*cmake*' -o -name '*ninja*' -o -name '*.o' -o -name '*.a' | xargs rm -rf
${STRIP_CMD:-strip} modules/*/deqp-*
du -sh *
rm -rf /VK-GL-CTS
popd

View File

@@ -1,42 +0,0 @@
#!/bin/bash
set -ex
git clone \
--depth 1 \
https://github.com/KhronosGroup/VK-GL-CTS.git \
-b vulkan-cts-1.2.1.0 \
/VK-GL-CTS
pushd /VK-GL-CTS
# --insecure is due to SSL cert failures hitting sourceforge for zlib and
# libpng (sigh). The archives get their checksums checked anyway, and git
# always goes through ssh or https.
python3 external/fetch_sources.py --insecure
mkdir -p /deqp
popd
pushd /deqp
cmake -G Ninja \
-DDEQP_TARGET=x11_glx \
-DCMAKE_BUILD_TYPE=Release \
/VK-GL-CTS
ninja
# Copy out the mustpass list we want.
mkdir /deqp/mustpass
cp /VK-GL-CTS/external/vulkancts/mustpass/master/vk-default.txt \
/deqp/mustpass/vk-master.txt
rm -rf /deqp/modules/internal
rm -rf /deqp/executor
rm -rf /deqp/execserver
rm -rf /deqp/modules/egl
rm -rf /deqp/framework
find -iname '*cmake*' -o -name '*ninja*' -o -name '*.o' -o -name '*.a' | xargs rm -rf
strip external/vulkancts/modules/vulkan/deqp-vk
du -sh *
rm -rf /VK-GL-CTS
popd

View File

@@ -1,14 +0,0 @@
#!/bin/bash
set -ex
git clone https://github.com/ValveSoftware/Fossilize.git
cd Fossilize
git checkout 6b5b570008c9ab5269e341f04c811fe49a1bb72c
git submodule update --init
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release -G Ninja
ninja -C . install
cd ../..
rm -rf Fossilize

View File

@@ -1,19 +0,0 @@
#!/bin/bash
set -ex
# https://github.com/LunarG/gfxreconstruct/issues/328
GFXRECONSTRUCT_VERSION=b66cd392a84b226cb60ad9d4130ddeb58a1559cb
git clone https://github.com/LunarG/gfxreconstruct.git --single-branch --no-checkout /gfxreconstruct
pushd /gfxreconstruct
git checkout "$GFXRECONSTRUCT_VERSION"
git submodule update --init
git submodule update
cmake -G Ninja -B_build -H. -DCMAKE_BUILD_TYPE=Release
ninja -C _build gfxrecon-replay
mkdir -p build/bin
install _build/tools/replay/gfxrecon-replay build/bin
strip build/bin/*
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,13 +0,0 @@
#!/bin/bash
set -ex
git clone https://gitlab.freedesktop.org/mesa/piglit.git --single-branch --no-checkout /piglit
pushd /piglit
git checkout 8771c3860505db2bcf4877216221d774bf90af6b
patch -p1 <$OLDPWD/.gitlab-ci/piglit/disable-vs_in.diff
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release
ninja
find -name .git -o -name '*ninja*' -o -iname '*cmake*' -o -name '*.[chao]' | xargs rm -rf
rm -rf target_api
popd

View File

@@ -1,17 +0,0 @@
#!/bin/bash
set -ex
RENDERDOC_VERSION=da02e88201dc3b64316fc33ce6ff69cc729689aa
git clone https://github.com/baldurk/renderdoc.git --single-branch --no-checkout /renderdoc
pushd /renderdoc
git checkout "$RENDERDOC_VERSION"
cmake -G Ninja -B_build -H. -DENABLE_QRENDERDOC=false -DCMAKE_BUILD_TYPE=Release
ninja -C _build
mkdir -p build/lib
cp _build/lib/renderdoc.so build/lib
cp _build/lib/librenderdoc.so build/lib
strip build/lib/*
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,20 +0,0 @@
#!/bin/bash
set -ex
mkdir -p /epoxy
pushd /epoxy
wget -qO- https://github.com/anholt/libepoxy/releases/download/1.5.4/libepoxy-1.5.4.tar.xz | tar -xJ --strip-components=1
meson build/ $EXTRA_MESON_ARGS
ninja -C build install
popd
rm -rf /epoxy
VIRGLRENDERER_VERSION=70b18e56d5c3ed69c561c36e098e8aea71ebffc2
git clone https://gitlab.freedesktop.org/virgl/virglrenderer.git --single-branch --no-checkout /virglrenderer
pushd /virglrenderer
git checkout "$VIRGLRENDERER_VERSION"
meson build/ $EXTRA_MESON_ARGS
ninja -C build install
popd
rm -rf /virglrenderer

View File

@@ -1,29 +0,0 @@
#!/bin/bash
set -ex
VULKANTOOLS_VERSION=1862c6a47b64cd09156205d7f7e6b3bfcea76390
git clone https://github.com/LunarG/VulkanTools.git --single-branch --no-checkout /VulkanTools
pushd /VulkanTools
git checkout "$VULKANTOOLS_VERSION"
./update_external_sources.sh
mkdir _build
./scripts/update_deps.py --dir=_build --config=release --generator=Ninja
cmake -G Ninja -B_build -H. \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/VulkanTools/build \
-DBUILD_TESTS=OFF \
-DBUILD_VLF=OFF \
-DBUILD_VKTRACE=OFF \
-DBUILD_VIA=OFF \
-DBUILD_VKTRACE_REPLAY=OFF \
-C_build/helper.cmake
ninja -C _build VkLayer_screenshot VkLayer_screenshot-staging-json
mkdir -p build/etc/vulkan/explicit_layer.d
mkdir build/lib
install _build/layersvt/staging-json/VkLayer_screenshot.json build/etc/vulkan/explicit_layer.d
install _build/layersvt/libVkLayer_screenshot.so build/lib
strip build/lib/*
find . -not -path './build' -not -path './build/*' -delete
popd

View File

@@ -1,78 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
############### Install packages for building
apt-get -y install ca-certificates
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian buster-backports main' >/etc/apt/sources.list.d/backports.list
dpkg --add-architecture armhf
apt-get update
apt-get -y install \
abootimg \
android-sdk-ext4-utils \
bc \
bison \
ccache \
cmake \
cpio \
crossbuild-essential-armhf \
debootstrap \
fastboot \
flex \
g++ \
gettext \
git \
lavacli \
libdrm-dev:armhf \
libegl1-mesa-dev \
libegl1-mesa-dev:armhf \
libelf-dev \
libelf-dev:armhf \
libexpat1-dev \
libexpat1-dev:armhf \
libgles2-mesa-dev \
libgles2-mesa-dev:armhf \
libpng-dev \
libpng-dev:armhf \
libssl-dev \
libvulkan-dev \
libvulkan-dev:armhf \
llvm-7-dev:armhf \
llvm-8-dev \
meson \
pkg-config \
python \
python3-distutils \
python3-mako \
python3-serial \
unzip \
wget \
xz-utils \
zlib1g-dev
. .gitlab-ci/container/container_pre_build.sh
# dependencies where we want a specific version
export LIBDRM_VERSION=libdrm-2.4.100
wget https://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.bz2
tar -xvf $LIBDRM_VERSION.tar.bz2 && rm $LIBDRM_VERSION.tar.bz2
cd $LIBDRM_VERSION; meson build -D vc4=true -D freedreno=true -D etnaviv=true; ninja -C build install; cd ..
rm -rf $LIBDRM_VERSION
############### Generate cross build file for Meson
. .gitlab-ci/create-cross-file.sh armhf
############### Generate kernel, ramdisk, test suites, etc for LAVA jobs
DEBIAN_ARCH=arm64 . .gitlab-ci/container/lava_arm.sh
DEBIAN_ARCH=armhf . .gitlab-ci/container/lava_arm.sh
apt-get purge -y \
python3-distutils \
wget
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,97 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
# etnaviv will eventually need armhf too.
CROSS_ARCHITECTURES="arm64"
for arch in $CROSS_ARCHITECTURES; do
dpkg --add-architecture $arch
done
############### Install packages for building
apt-get install -y ca-certificates
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian buster-backports main' >/etc/apt/sources.list.d/backports.list
apt-get update
apt-get install -y --no-remove \
abootimg \
android-sdk-ext4-utils \
bc \
bison \
bzip2 \
ccache \
cmake \
cpio \
g++ \
debootstrap \
fastboot \
flex \
git \
meson \
netcat \
python3-distutils \
python3-minimal \
python3-serial \
python3.7 \
pkg-config \
procps \
u-boot-tools \
unzip
# Cross-build test deps
for arch in $CROSS_ARCHITECTURES; do
apt-get install -y --no-remove \
crossbuild-essential-${arch} \
libdrm-dev:${arch} \
libegl1-mesa-dev:${arch} \
libelf-dev:${arch} \
libexpat1-dev:${arch} \
libffi-dev:${arch} \
libgbm-dev:${arch} \
libgles2-mesa-dev:${arch} \
libpng-dev:${arch} \
libstdc++6:${arch} \
libtinfo-dev:${arch} \
libegl1-mesa-dev:${arch} \
libvulkan-dev:${arch}
mkdir /var/cache/apt/archives/${arch}
done
. .gitlab-ci/container/container_pre_build.sh
############### Create rootfs
for arch in $CROSS_ARCHITECTURES; do
. .gitlab-ci/create-cross-file.sh $arch
DEBIAN_ARCH=$arch . .gitlab-ci/container/lava_arm.sh
done
############### Uninstall the build software
ccache --show-stats
apt-get purge -y \
bc \
bison \
bzip2 \
ccache \
cmake \
g++ \
flex \
git \
meson \
pkg-config \
python3-distutils \
procps \
u-boot-tools
for arch in $CROSS_ARCHITECTURES; do
apt-get purge -y ".*:${arch}"
done
apt-get autoremove -y --purge

View File

@@ -1,5 +0,0 @@
#!/bin/sh
apt-get autoremove -y --purge
ccache --show-stats

View File

@@ -1,29 +0,0 @@
#!/bin/sh
# Common setup among container builds before we get to building code.
export CCACHE_COMPILERCHECK=content
export CCACHE_COMPRESS=true
export CCACHE_DIR=/cache/mesa/ccache
export PATH=/usr/lib/ccache:$PATH
# CMake ignores $PATH, so we have to force CC/GCC to the ccache versions.
# Watch out, you can't have spaces in here because the renderdoc build fails.
export CC="/usr/lib/ccache/gcc"
export CXX="/usr/lib/ccache/g++"
ccache --show-stats
if uname -m | grep -q arm || uname -m | grep -q aarch64; then
export JFLAGS=-j8
else
export JFLAGS=-j4
fi
# Make a wrapper script for ninja to always include the -j flags
echo /usr/bin/ninja $JFLAGS '"$@"' > /usr/local/bin/ninja
chmod +x /usr/local/bin/ninja
# Set MAKEFLAGS so that all make invocations in container builds include the
# flags (doesn't apply to non-container builds, but we don't run make there)
export MAKEFLAGS=$JFLAGS

View File

@@ -1,119 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
if [[ "$DEBIAN_ARCH" = "arm64" ]]; then
GCC_ARCH="aarch64-linux-gnu"
KERNEL_ARCH="arm64"
DEFCONFIG="arch/arm64/configs/defconfig"
DEVICE_TREES="arch/arm64/boot/dts/rockchip/rk3399-gru-kevin.dtb arch/arm64/boot/dts/amlogic/meson-gxl-s905x-libretech-cc.dtb arch/arm64/boot/dts/allwinner/sun50i-h6-pine-h64.dtb arch/arm64/boot/dts/amlogic/meson-gxm-khadas-vim2.dtb arch/arm64/boot/dts/qcom/apq8016-sbc.dtb"
KERNEL_IMAGE_NAME="Image"
else
GCC_ARCH="arm-linux-gnueabihf"
KERNEL_ARCH="arm"
DEFCONFIG="arch/arm/configs/multi_v7_defconfig"
DEVICE_TREES="arch/arm/boot/dts/rk3288-veyron-jaq.dtb arch/arm/boot/dts/sun8i-h3-libretech-all-h3-cc.dtb"
KERNEL_IMAGE_NAME="zImage"
fi
# Determine if we're in a cross build.
if [[ -e /cross_file-$DEBIAN_ARCH.txt ]]; then
EXTRA_MESON_ARGS="--cross-file /cross_file-$DEBIAN_ARCH.txt"
EXTRA_CMAKE_ARGS="-DCMAKE_TOOLCHAIN_FILE=/toolchain-$DEBIAN_ARCH.cmake"
export ARCH=${KERNEL_ARCH}
export CROSS_COMPILE="${GCC_ARCH}-"
fi
############### Build dEQP runner
. .gitlab-ci/build-cts-runner.sh
mkdir -p /lava-files/rootfs-${DEBIAN_ARCH}/usr/bin
mv /usr/local/bin/deqp-runner /lava-files/rootfs-${DEBIAN_ARCH}/usr/bin/.
############### Build dEQP
STRIP_CMD="${GCC_ARCH}-strip"
. .gitlab-ci/build-deqp-gl.sh
mv /deqp /lava-files/rootfs-${DEBIAN_ARCH}/.
############### Cross-build kernel
KERNEL_URL="https://gitlab.freedesktop.org/tomeu/linux/-/archive/v5.5-panfrost-fixes/linux-v5.5-panfrost-fixes.tar.gz"
mkdir -p kernel
wget -qO- ${KERNEL_URL} | tar -xz --strip-components=1 -C kernel
pushd kernel
./scripts/kconfig/merge_config.sh ${DEFCONFIG} ../.gitlab-ci/${KERNEL_ARCH}.config
make ${KERNEL_IMAGE_NAME} dtbs
for image in ${KERNEL_IMAGE_NAME}; do
cp arch/${KERNEL_ARCH}/boot/${image} /lava-files/.
done
cp ${DEVICE_TREES} /lava-files/.
if [[ ${DEBIAN_ARCH} = "arm64" ]] && which mkimage > /dev/null; then
make Image.lzma
mkimage \
-f auto \
-A arm \
-O linux \
-d arch/arm64/boot/Image.lzma \
-C lzma\
-b arch/arm64/boot/dts/qcom/sdm845-cheza-r3.dtb \
/lava-files/cheza-kernel
fi
popd
rm -rf kernel
############### Create rootfs
set +e
debootstrap \
--variant=minbase \
--arch=${DEBIAN_ARCH} \
--components main,contrib,non-free \
testing \
/lava-files/rootfs-${DEBIAN_ARCH}/ \
http://deb.debian.org/debian
cat /lava-files/rootfs-${DEBIAN_ARCH}/debootstrap/debootstrap.log
set -e
cp .gitlab-ci/create-rootfs.sh /lava-files/rootfs-${DEBIAN_ARCH}/.
chroot /lava-files/rootfs-${DEBIAN_ARCH} sh /create-rootfs.sh
rm /lava-files/rootfs-${DEBIAN_ARCH}/create-rootfs.sh
if [ ${DEBIAN_ARCH} = arm64 ]; then
# Pull down a specific build of qcomlt/release/qcomlt-5.4 8c79b3d12355
# ("Merge tag 'v5.4.23' into release/qcomlt-5.4"), where I used the
# .config from
# http://snapshots.linaro.org/96boards/dragonboard820c/linaro/debian/457/config-5.4.0-qcomlt-arm64
# with the following merged in:
#
# CONFIG_DRM=y
# CONFIG_DRM_MSM=y
# CONFIG_ATL1C=y
#
# Reason: 5.5 has a big stack of oopses and warns on db820c. 4.14-5.4
# linaro kernel binaries (see above .config link) have these as modules
# and distributed the modules only in the debian system, not the initrd,
# so they're very hard to extract (involving simg2img and loopback
# mounting). 4.11 is missing d72fea538fe6 ("drm/msm: Fix the check for
# the command size") so it can't actually run fredreno. qcomlt-4.14 is
# unstable at boot (~10% instaboot rate). The 5.4 qcomlt kernel with msm
# built in seems like the easiest way to go.
wget https://people.freedesktop.org/~anholt/qcomlt-5.4-msm-build/Image.gz -O Image.gz \
-O /lava-files/db820c-kernel
wget https://people.freedesktop.org/~anholt/qcomlt-5.4-msm-build/apq8096-db820c.dtb \
-O /lava-files/db820c.dtb
# Make a gzipped copy of the Image for db410c.
gzip -k /lava-files/Image
# Add missing a630 firmware, added to debian packge in apr 2020
wget https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/plain/qcom/a630_gmu.bin \
-O /lava-files/rootfs-arm64/lib/firmware/qcom/a630_gmu.bin
wget https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/plain/qcom/a630_sqe.fw \
-O /lava-files/rootfs-arm64/lib/firmware/qcom/a630_sqe.fw
fi

View File

@@ -1,52 +0,0 @@
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View File

@@ -1,247 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
CROSS_ARCHITECTURES="i386 ppc64el s390x"
for arch in $CROSS_ARCHITECTURES; do
dpkg --add-architecture $arch
done
apt-get install -y \
ca-certificates \
gnupg \
unzip \
wget
# Upstream LLVM package repository
apt-key add .gitlab-ci/container/llvm-snapshot.gpg.key
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-9 main" >/etc/apt/sources.list.d/llvm9.list
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian buster-backports main' >/etc/apt/sources.list.d/backports.list
echo 'deb https://deb.debian.org/debian testing main' >/etc/apt/sources.list.d/testing.list
apt-get update
# Don't use newer packages from testing by default
cat >/etc/apt/preferences <<EOF
Package: *
Pin: release a=testing
Pin-Priority: 100
EOF
apt-get dist-upgrade -y
apt-get install -y --no-remove \
autoconf \
automake \
autotools-dev \
bison \
ccache \
clang-9 \
cmake \
flex \
g++ \
gcc \
gettext \
git \
libclang-6.0-dev \
libclang-7-dev \
libclang-9-dev \
libclc-dev \
libdrm-dev:s390x \
libelf-dev \
libepoxy-dev \
libexpat1-dev \
libgbm-dev \
libgtk-3-dev \
libomxil-bellagio-dev \
libpciaccess-dev \
libpciaccess-dev:i386 \
libtool \
libunwind-dev \
libva-dev \
libvdpau-dev \
libvulkan-dev \
libvulkan-dev:ppc64el \
libx11-dev \
libx11-xcb-dev \
libxdamage-dev \
libxext-dev \
libxml2-utils \
libxrandr-dev \
libxrender-dev \
libxshmfence-dev \
libxvmc-dev \
libxxf86vm-dev \
llvm-6.0-dev \
llvm-7-dev \
llvm-9-dev \
meson \
pkg-config \
python-mako \
python3-mako \
python3-pil \
python3-requests \
qemu-user \
scons \
x11proto-dri2-dev \
x11proto-gl-dev \
x11proto-randr-dev \
xz-utils \
zlib1g-dev
apt-get install -y --no-remove -t buster-backports \
libclang-8-dev
# Cross-build Mesa deps
for arch in $CROSS_ARCHITECTURES; do
apt-get install -y --no-remove \
crossbuild-essential-${arch} \
libelf-dev:${arch} \
libexpat1-dev:${arch} \
libffi-dev:${arch} \
libstdc++6:${arch} \
libtinfo-dev:${arch}
apt-get install -y --no-remove -t buster-backports \
libllvm8:${arch}
mkdir /var/cache/apt/archives/${arch}
# Download llvm-* packages, but don't install them yet, since they can
# only be installed for one architecture at a time
apt-get install -o Dir::Cache::archives=/var/cache/apt/archives/$arch --download-only \
-y --no-remove -t buster-backports \
llvm-8-dev:${arch}
done
apt-get install -y --no-remove -t buster-backports \
llvm-8-dev \
# Install packages we need from Debian testing last, to avoid pulling in more
# Need to allow removing libgcc1 for these
apt-get install -y -t testing \
libstdc++6:i386 \
libstdc++6:ppc64el \
libstdc++6:s390x
apt-get install -y --no-remove -t testing \
g++-mingw-w64-x86-64-win32 \
libz-mingw-w64-dev \
wine \
wine32 \
wine64
. .gitlab-ci/container/container_pre_build.sh
# Debian's pkg-config wrapers for mingw are broken, and there's no sign that
# they're going to be fixed, so we'll just have to fix it ourselves
# https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=930492
cat >/usr/local/bin/x86_64-w64-mingw32-pkg-config <<EOF
#!/bin/sh
PKG_CONFIG_LIBDIR=/usr/x86_64-w64-mingw32/lib/pkgconfig pkg-config \$@
EOF
chmod +x /usr/local/bin/x86_64-w64-mingw32-pkg-config
# Generate cross build files for Meson
for arch in $CROSS_ARCHITECTURES; do
. .gitlab-ci/create-cross-file.sh $arch
done
# for the vulkan overlay layer
wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-linux-Release.zip
unzip glslang-master-linux-Release.zip bin/glslangValidator
install -m755 bin/glslangValidator /usr/local/bin/
rm bin/glslangValidator glslang-master-linux-Release.zip
# dependencies where we want a specific version
export XORG_RELEASES=https://xorg.freedesktop.org/releases/individual
export XCB_RELEASES=https://xcb.freedesktop.org/dist
export WAYLAND_RELEASES=https://wayland.freedesktop.org/releases
export XORGMACROS_VERSION=util-macros-1.19.0
export LIBDRM_VERSION=libdrm-2.4.100
export XCBPROTO_VERSION=xcb-proto-1.13
export LIBXCB_VERSION=libxcb-1.13
export LIBWAYLAND_VERSION=wayland-1.15.0
export WAYLAND_PROTOCOLS_VERSION=wayland-protocols-1.12
wget $XORG_RELEASES/util/$XORGMACROS_VERSION.tar.bz2
tar -xvf $XORGMACROS_VERSION.tar.bz2 && rm $XORGMACROS_VERSION.tar.bz2
cd $XORGMACROS_VERSION; ./configure; make install; cd ..
rm -rf $XORGMACROS_VERSION
wget $XCB_RELEASES/$XCBPROTO_VERSION.tar.bz2
tar -xvf $XCBPROTO_VERSION.tar.bz2 && rm $XCBPROTO_VERSION.tar.bz2
cd $XCBPROTO_VERSION; ./configure; make install; cd ..
rm -rf $XCBPROTO_VERSION
wget $XCB_RELEASES/$LIBXCB_VERSION.tar.bz2
tar -xvf $LIBXCB_VERSION.tar.bz2 && rm $LIBXCB_VERSION.tar.bz2
cd $LIBXCB_VERSION; ./configure; make install; cd ..
rm -rf $LIBXCB_VERSION
wget https://dri.freedesktop.org/libdrm/$LIBDRM_VERSION.tar.bz2
tar -xvf $LIBDRM_VERSION.tar.bz2 && rm $LIBDRM_VERSION.tar.bz2
cd $LIBDRM_VERSION
meson build -D vc4=true -D freedreno=true -D etnaviv=true -D libdir=lib/x86_64-linux-gnu; ninja -C build install
rm -rf build; meson --cross-file=/cross_file-ppc64el.txt build -D libdir=lib/powerpc64le-linux-gnu; ninja -C build install
rm -rf build; meson --cross-file=/cross_file-i386.txt build -D libdir=lib/i386-linux-gnu; ninja -C build install
cd ..
rm -rf $LIBDRM_VERSION
wget $WAYLAND_RELEASES/$LIBWAYLAND_VERSION.tar.xz
tar -xvf $LIBWAYLAND_VERSION.tar.xz && rm $LIBWAYLAND_VERSION.tar.xz
cd $LIBWAYLAND_VERSION; ./configure --enable-libraries --without-host-scanner --disable-documentation --disable-dtd-validation; make install; cd ..
rm -rf $LIBWAYLAND_VERSION
wget $WAYLAND_RELEASES/$WAYLAND_PROTOCOLS_VERSION.tar.xz
tar -xvf $WAYLAND_PROTOCOLS_VERSION.tar.xz && rm $WAYLAND_PROTOCOLS_VERSION.tar.xz
cd $WAYLAND_PROTOCOLS_VERSION; ./configure; make install; cd ..
rm -rf $WAYLAND_PROTOCOLS_VERSION
# The version of libglvnd-dev in debian is too old
# Check this page to see when this local compilation can be dropped in favour of the package:
# https://packages.debian.org/libglvnd-dev
GLVND_VERSION=1.2.0
wget https://gitlab.freedesktop.org/glvnd/libglvnd/-/archive/v$GLVND_VERSION/libglvnd-v$GLVND_VERSION.tar.gz
tar -xvf libglvnd-v$GLVND_VERSION.tar.gz && rm libglvnd-v$GLVND_VERSION.tar.gz
pushd libglvnd-v$GLVND_VERSION; ./autogen.sh; ./configure; make install; popd
rm -rf libglvnd-v$GLVND_VERSION
pushd /usr/local
git clone https://gitlab.freedesktop.org/mesa/shader-db.git --depth 1
rm -rf shader-db/.git
cd shader-db
make
popd
############### Uninstall the build software
apt-get purge -y \
autoconf \
automake \
autotools-dev \
cmake \
git \
gnupg \
libgbm-dev \
libtool \
unzip \
wget
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,60 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
apt-get install -y \
apt-transport-https \
ca-certificates
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian stretch-backports main' >/etc/apt/sources.list.d/backports.list
apt-get update
# Use newer packages from backports by default
cat >/etc/apt/preferences <<EOF
Package: *
Pin: release a=stretch-backports
Pin-Priority: 500
EOF
apt-get dist-upgrade -y
apt-get install -y --no-remove \
bison \
bzip2 \
ccache \
flex \
g++ \
gcc \
gettext \
git \
libclang-3.9-dev \
libclang-4.0-dev \
libclang-5.0-dev \
libclc-dev \
libdrm-dev \
libelf-dev \
libepoxy-dev \
libexpat1-dev \
libpng-dev \
libunwind-dev \
llvm-3.9-dev \
llvm-4.0-dev \
llvm-5.0-dev \
meson \
pkg-config \
python-mako \
python3-mako \
scons \
xz-utils \
zlib1g-dev
. .gitlab-ci/container/container_pre_build.sh
############### Uninstall unused packages
. .gitlab-ci/container/container_post_build.sh

View File

@@ -1,143 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
apt-get install -y \
ca-certificates \
gnupg
# Upstream LLVM package repository
apt-key add .gitlab-ci/container/llvm-snapshot.gpg.key
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-9 main" >/etc/apt/sources.list.d/llvm9.list
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian testing main' >/etc/apt/sources.list.d/testing.list
apt-get update
# Don't use newer packages from testing by default
cat >/etc/apt/preferences <<EOF
Package: *
Pin: release a=testing
Pin-Priority: 100
EOF
apt-get dist-upgrade -y
apt-get install -y --no-remove \
autoconf \
automake \
ccache \
cmake \
g++ \
gcc \
git \
libexpat1 \
libgbm-dev \
libgles2-mesa-dev \
libllvm9 \
libpcre3-dev \
libpcre32-3 \
libpng-dev \
libpng16-16 \
libpython3.7 \
libvulkan-dev \
libvulkan1 \
libwaffle-dev \
libwayland-server0 \
libxcb-keysyms1 \
libxcb-keysyms1-dev \
libxcb-xfixes0 \
libxkbcommon-dev \
libxkbcommon0 \
libxrender-dev \
libxrender1 \
make \
meson \
patch \
pkg-config \
python \
python3-distutils \
python3-mako \
python3-numpy \
python3-pil \
python3-pytest \
python3-requests \
python3-six \
python3-yaml \
python3.7 \
python3.7-dev \
qt5-default \
qt5-qmake \
waffle-utils \
wget \
xauth \
xvfb \
xz-utils \
zlib1g
# Install packages we need from Debian testing last, to avoid pulling in more
apt-get install -y -t testing \
libc6-dev
. .gitlab-ci/container/container_pre_build.sh
############### Build virglrenderer
. .gitlab-ci/build-virglrenderer.sh
############### Build piglit
. .gitlab-ci/build-piglit.sh
############### Build dEQP runner
. .gitlab-ci/build-cts-runner.sh
############### Build dEQP GL
. .gitlab-ci/build-deqp-gl.sh
############### Build apitrace
. .gitlab-ci/build-apitrace.sh
############### Build renderdoc
. .gitlab-ci/build-renderdoc.sh
############### Uninstall the build software
ccache --show-stats
apt-get purge -y \
autoconf \
automake \
ccache \
cmake \
g++ \
gcc \
gnupg \
libc6-dev \
libgbm-dev \
libgles2-mesa-dev \
libpcre3-dev \
libpng-dev \
libwaffle-dev \
libxcb-keysyms1-dev \
libxkbcommon-dev \
libxrender-dev \
make \
meson \
patch \
pkg-config \
python3-distutils \
python3.7-dev \
wget \
xz-utils
apt-get autoremove -y --purge

View File

@@ -1,195 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
export DEBIAN_FRONTEND=noninteractive
apt-get install -y \
ca-certificates \
gnupg
# Upstream LLVM package repository
apt-key add .gitlab-ci/container/llvm-snapshot.gpg.key
echo "deb https://apt.llvm.org/buster/ llvm-toolchain-buster-9 main" >/etc/apt/sources.list.d/llvm9.list
sed -i -e 's/http:\/\/deb/https:\/\/deb/g' /etc/apt/sources.list
echo 'deb https://deb.debian.org/debian testing main' >/etc/apt/sources.list.d/testing.list
apt-get update
# Don't use newer packages from testing by default
cat >/etc/apt/preferences <<EOF
Package: *
Pin: release a=testing
Pin-Priority: 100
EOF
apt-get dist-upgrade -y
apt-get install -y --no-remove \
ccache \
cmake \
g++ \
gcc \
git \
git-lfs \
libexpat1 \
libgbm-dev \
libgles2-mesa-dev \
libllvm9 \
liblz4-1 \
liblz4-dev \
libpng-dev \
libpng16-16 \
libvulkan-dev \
libvulkan1 \
libwayland-client0 \
libwayland-server0 \
libxcb-ewmh-dev \
libxcb-ewmh2 \
libxcb-keysyms1 \
libxcb-keysyms1-dev \
libxcb-randr0 \
libxcb-xfixes0 \
libxkbcommon-dev \
libxkbcommon0 \
libxrandr-dev \
libxrandr2 \
libxrender-dev \
libxrender1 \
meson \
p7zip \
pkg-config \
python \
python3-distutils \
python3-pil \
python3-pytest \
python3-requests \
python3-yaml \
vulkan-tools \
wget \
xauth \
xvfb
# We need multiarch for Wine
dpkg --add-architecture i386
apt-get update
apt-get install -y --no-remove \
wine \
wine32 \
wine64
# Install packages we need from Debian testing last, to avoid pulling in more
apt-get install -y -t testing \
libc6-dev
############### Set up Wine env variables
export WINEDEBUG="-all"
export WINEPREFIX="/dxvk-wine64"
############### Install DXVK
DXVK_VERSION="1.6"
# We don't want crash dialogs
cat >crashdialog.reg <<EOF
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\Software\Wine\WineDbg]
"ShowCrashDialog"=dword:00000000
EOF
# Set the wine prefix and disable the crash dialog
wine regedit crashdialog.reg
rm crashdialog.reg
# DXVK's setup often fails with:
# "${WINEPREFIX}: Not a valid wine prefix."
# and that is just spit because of checking the existance of the
# system.reg file, which fails.
# Just giving it a bit more of time for it to be created solves the
# problem ...
test -f "${WINEPREFIX}/system.reg" || sleep 2
wget "https://github.com/doitsujin/dxvk/releases/download/v${DXVK_VERSION}/dxvk-${DXVK_VERSION}.tar.gz"
tar xzpf dxvk-"${DXVK_VERSION}".tar.gz
dxvk-"${DXVK_VERSION}"/setup_dxvk.sh install
rm -rf dxvk-"${DXVK_VERSION}"
rm dxvk-"${DXVK_VERSION}".tar.gz
############### Install Windows' apitrace binaries
APITRACE_VERSION="9.0"
APITRACE_VERSION_DATE="20191126"
wget "https://github.com/apitrace/apitrace/releases/download/${APITRACE_VERSION}/apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64.7z"
7zr x "apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64.7z" \
"apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64/bin/apitrace.exe" \
"apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64/bin/d3dretrace.exe"
mv "apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64" /apitrace-msvc-win64
rm "apitrace-${APITRACE_VERSION}.${APITRACE_VERSION_DATE}-win64.7z"
# Add the apitrace path to the registry
wine \
reg add "HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session Manager\Environment" \
/v Path \
/t REG_EXPAND_SZ \
/d "C:\windows\system32;C:\windows;C:\windows\system32\wbem;Z:\apitrace-msvc-win64\bin" \
/f
############### Building ...
. .gitlab-ci/container/container_pre_build.sh
############### Build dEQP runner
. .gitlab-ci/build-cts-runner.sh
############### Build Fossilize
. .gitlab-ci/build-fossilize.sh
############### Build dEQP VK
. .gitlab-ci/build-deqp-vk.sh
############### Build gfxreconstruct
. .gitlab-ci/build-gfxreconstruct.sh
############### Build VulkanTools
. .gitlab-ci/build-vulkantools.sh
############### Uninstall the build software
ccache --show-stats
apt-get purge -y \
ccache \
cmake \
g++ \
gcc \
gnupg \
libgbm-dev \
libgles2-mesa-dev \
liblz4-dev \
libpng-dev \
libvulkan-dev \
libxcb-ewmh-dev \
libxcb-keysyms1-dev \
libxkbcommon-dev \
libxrandr-dev \
libxrender-dev \
meson \
p7zip \
pkg-config \
wget
apt-get autoremove -y --purge

View File

@@ -1,34 +0,0 @@
#!/bin/bash
arch=$1
cross_file="/cross_file-$arch.txt"
/usr/share/meson/debcrossgen --arch $arch -o "$cross_file"
# Explicitly set ccache path for cross compilers
sed -i "s|/usr/bin/\([^-]*\)-linux-gnu\([^-]*\)-g|/usr/lib/ccache/\\1-linux-gnu\\2-g|g" "$cross_file"
if [ "$arch" = "i386" ]; then
# Work around a bug in debcrossgen that should be fixed in the next release
sed -i "s|cpu_family = 'i686'|cpu_family = 'x86'|g" "$cross_file"
fi
# Rely on qemu-user being configured in binfmt_misc on the host
sed -i -e '/\[properties\]/a\' -e "needs_exe_wrapper = False" "$cross_file"
# Set up cmake cross compile toolchain file for dEQP builds
toolchain_file="/toolchain-$arch.cmake"
if [[ "$arch" = "arm64" ]]; then
GCC_ARCH="aarch64-linux-gnu"
DE_CPU="DE_CPU_ARM_64"
CMAKE_ARCH=arm
elif [[ "$arch" = "armhf" ]]; then
GCC_ARCH="arm-linux-gnueabihf"
DE_CPU="DE_CPU_ARM"
CMAKE_ARCH=arm
fi
if [[ -n "$GCC_ARCH" ]]; then
echo "set(CMAKE_SYSTEM_NAME Linux)" > "$toolchain_file"
echo "set(CMAKE_SYSTEM_PROCESSOR arm)" >> "$toolchain_file"
echo "set(CMAKE_C_COMPILER /usr/lib/ccache/$GCC_ARCH-gcc)" >> "$toolchain_file"
echo "set(CMAKE_CXX_COMPILER /usr/lib/ccache/$GCC_ARCH-g++)" >> "$toolchain_file"
echo "set(ENV{PKG_CONFIG} \"/usr/bin/$GCC_ARCH-pkg-config\")" >> "$toolchain_file"
echo "set(DE_CPU $DE_CPU)" >> "$toolchain_file"
fi

View File

@@ -1,206 +0,0 @@
#!/bin/bash
set -ex
apt-get -y install --no-install-recommends \
ca-certificates \
initramfs-tools \
libpng16-16 \
strace \
libsensors5 \
libexpat1 \
libdrm2 \
libdrm-nouveau2 \
firmware-qcom-media \
netcat-openbsd \
wget \
xz-utils
passwd root -d
chsh -s /bin/sh
cat > /init <<EOF
#!/bin/sh
export PS1=lava-shell:
exec sh
EOF
chmod +x /init
mkdir -p /lib/firmware/rtl_nic
wget https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/tree/rtl_nic/rtl8153a-3.fw -O /lib/firmware/rtl_nic/rtl8153a-3.fw
#######################################################################
# Strip the image to a small minimal system without removing the debian
# toolchain.
# xz compress firmware so it doesn't waste RAM at runtime. Except db820c's
# GPU firmware, due to using a precompiled kernel without compression support.
find /lib/firmware -type f -print0 | \
grep -vz a530 | \
xargs -0r -P4 -n4 xz -T1 -C crc32
ln -s /lib/firmware/qcom/a530* /lib/firmware/
# Copy timezone file and remove tzdata package
rm -rf /etc/localtime
cp /usr/share/zoneinfo/Etc/UTC /etc/localtime
UNNEEDED_PACKAGES="libfdisk1
tzdata
diffutils"
export DEBIAN_FRONTEND=noninteractive
# Removing unused packages
for PACKAGE in ${UNNEEDED_PACKAGES}
do
echo ${PACKAGE}
if ! apt-get remove --purge --yes "${PACKAGE}"
then
echo "WARNING: ${PACKAGE} isn't installed"
fi
done
apt-get autoremove --yes || true
# Dropping logs
rm -rf /var/log/*
# Dropping documentation, localization, i18n files, etc
rm -rf /usr/share/doc/*
rm -rf /usr/share/locale/*
rm -rf /usr/share/man
rm -rf /usr/share/i18n/*
rm -rf /usr/share/info/*
rm -rf /usr/share/lintian/*
rm -rf /usr/share/common-licenses/*
rm -rf /usr/share/mime/*
# Dropping reportbug scripts
rm -rf /usr/share/bug
# Drop udev hwdb not required on a stripped system
rm -rf /lib/udev/hwdb.bin /lib/udev/hwdb.d/*
# Drop all gconv conversions && binaries
rm -rf usr/bin/iconv
rm -rf usr/sbin/iconvconfig
rm -rf usr/lib/*/gconv/
# Remove libusb database
rm -rf usr/sbin/update-usbids
rm -rf var/lib/usbutils/usb.ids
rm -rf usr/share/misc/usb.ids
#######################################################################
# Crush into a minimal production image to be deployed via some type of image
# updating system.
# IMPORTANT: The Debian system is not longer functional at this point,
# for example, apt and dpkg will stop working
UNNEEDED_PACKAGES="apt libapt-pkg6.0 "\
"ncurses-bin ncurses-base libncursesw6 libncurses6 "\
"perl-base "\
"debconf libdebconfclient0 "\
"e2fsprogs e2fslibs libfdisk1 "\
"insserv "\
"udev "\
"init-system-helpers "\
"bash "\
"cpio "\
"xz-utils "\
"passwd "\
"libsemanage1 libsemanage-common "\
"libsepol1 "\
"gpgv "\
"hostname "\
"adduser "\
"debian-archive-keyring "\
# Removing unneeded packages
for PACKAGE in ${UNNEEDED_PACKAGES}
do
echo "Forcing removal of ${PACKAGE}"
if ! dpkg --purge --force-remove-essential --force-depends "${PACKAGE}"
then
echo "WARNING: ${PACKAGE} isn't installed"
fi
done
# Show what's left package-wise before dropping dpkg itself
COLUMNS=300 dpkg-query -W --showformat='${Installed-Size;10}\t${Package}\n' | sort -k1,1n
# Drop dpkg
dpkg --purge --force-remove-essential --force-depends dpkg
# No apt or dpkg, no need for its configuration archives
rm -rf etc/apt
rm -rf etc/dpkg
# Drop directories not part of ostree
# Note that /var needs to exist as ostree bind mounts the deployment /var over
# it
rm -rf var/* opt srv share
# ca-certificates are in /etc drop the source
rm -rf usr/share/ca-certificates
# No bash, no need for completions
rm -rf usr/share/bash-completion
# No zsh, no need for comletions
rm -rf usr/share/zsh/vendor-completions
# drop gcc-6 python helpers
rm -rf usr/share/gcc-6
# Drop sysvinit leftovers
rm -rf etc/init.d
rm -rf etc/rc[0-6S].d
# Drop upstart helpers
rm -rf etc/init
# Various xtables helpers
rm -rf usr/lib/xtables
# Drop all locales
# TODO: only remaining locale is actually "C". Should we really remove it?
rm -rf usr/lib/locale/*
# partition helpers
rm -rf usr/sbin/*fdisk
# local compiler
rm -rf usr/bin/localedef
# Systemd dns resolver
find usr etc -name '*systemd-resolve*' -prune -exec rm -r {} \;
# Systemd network configuration
find usr etc -name '*networkd*' -prune -exec rm -r {} \;
# systemd ntp client
find usr etc -name '*timesyncd*' -prune -exec rm -r {} \;
# systemd hw database manager
find usr etc -name '*systemd-hwdb*' -prune -exec rm -r {} \;
# No need for fuse
find usr etc -name '*fuse*' -prune -exec rm -r {} \;
# lsb init function leftovers
rm -rf usr/lib/lsb
# Only needed when adding libraries
rm -rf usr/sbin/ldconfig*
# Games, unused
rmdir usr/games
# Remove pam module to authenticate against a DB
# plus libdb-5.3.so that is only used by this pam module
rm -rf usr/lib/*/security/pam_userdb.so
rm -rf usr/lib/*/libdb-5.3.so
# remove NSS support for nis, nisplus and hesiod
rm -rf usr/lib/*/libnss_hesiod*
rm -rf usr/lib/*/libnss_nis*

View File

@@ -1 +0,0 @@
u_format_test

View File

@@ -1,4 +0,0 @@
lp_test_arit
roundeven
u_format_test
u_half_test

View File

@@ -1,4 +0,0 @@
lp_test_arit
lp_test_format
lp_test_printf
u_format_test

View File

@@ -1,10 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*

File diff suppressed because it is too large Load Diff

View File

@@ -1,23 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# Flaky results
dEQP-GLES3.functional.occlusion_query.stencil_write
dEQP-GLES3.functional.rasterization.fbo.rbo_.*
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.triangles
dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.points
dEQP-GLES3.functional.rasterization.flatshading.lines_wide
dEQP-GLES3.functional.rasterization.flatshading.triangles
dEQP-GLES3.functional.shaders.linkage.varying.interpolation.centroid
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.*
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.*
dEQP-GLES3.functional.texture.units.4_units.only_3d.*
dEQP-GLES3.functional.vertex_arrays.single_attribute.*

File diff suppressed because it is too large Load Diff

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@@ -1,17 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# unstable results (probably related to the iommu faults).
dEQP-GLES3.functional.texture.filtering.3d.*
dEQP-GLES3.functional.texture.vertex.3d.filtering.*
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment

View File

@@ -1,96 +0,0 @@
dEQP-GLES31.functional.blend_equation_advanced.barrier.colorburn
dEQP-GLES31.functional.blend_equation_advanced.barrier.colordodge
dEQP-GLES31.functional.blend_equation_advanced.barrier.darken
dEQP-GLES31.functional.blend_equation_advanced.barrier.difference
dEQP-GLES31.functional.blend_equation_advanced.barrier.exclusion
dEQP-GLES31.functional.blend_equation_advanced.barrier.hardlight
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_color
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_hue
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_luminosity
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_saturation
dEQP-GLES31.functional.blend_equation_advanced.barrier.lighten
dEQP-GLES31.functional.blend_equation_advanced.barrier.multiply
dEQP-GLES31.functional.blend_equation_advanced.barrier.overlay
dEQP-GLES31.functional.blend_equation_advanced.barrier.screen
dEQP-GLES31.functional.blend_equation_advanced.barrier.softlight
dEQP-GLES31.functional.blend_equation_advanced.basic.colorburn
dEQP-GLES31.functional.blend_equation_advanced.basic.colordodge
dEQP-GLES31.functional.blend_equation_advanced.basic.darken
dEQP-GLES31.functional.blend_equation_advanced.basic.difference
dEQP-GLES31.functional.blend_equation_advanced.basic.exclusion
dEQP-GLES31.functional.blend_equation_advanced.basic.hardlight
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_color
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_hue
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_luminosity
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_saturation
dEQP-GLES31.functional.blend_equation_advanced.basic.lighten
dEQP-GLES31.functional.blend_equation_advanced.basic.multiply
dEQP-GLES31.functional.blend_equation_advanced.basic.overlay
dEQP-GLES31.functional.blend_equation_advanced.basic.screen
dEQP-GLES31.functional.blend_equation_advanced.basic.softlight
dEQP-GLES31.functional.blend_equation_advanced.msaa.colorburn
dEQP-GLES31.functional.blend_equation_advanced.msaa.colordodge
dEQP-GLES31.functional.blend_equation_advanced.msaa.darken
dEQP-GLES31.functional.blend_equation_advanced.msaa.difference
dEQP-GLES31.functional.blend_equation_advanced.msaa.exclusion
dEQP-GLES31.functional.blend_equation_advanced.msaa.hardlight
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_color
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_hue
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_luminosity
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_saturation
dEQP-GLES31.functional.blend_equation_advanced.msaa.lighten
dEQP-GLES31.functional.blend_equation_advanced.msaa.multiply
dEQP-GLES31.functional.blend_equation_advanced.msaa.overlay
dEQP-GLES31.functional.blend_equation_advanced.msaa.screen
dEQP-GLES31.functional.blend_equation_advanced.msaa.softlight
dEQP-GLES31.functional.blend_equation_advanced.srgb.colorburn
dEQP-GLES31.functional.blend_equation_advanced.srgb.colordodge
dEQP-GLES31.functional.blend_equation_advanced.srgb.darken
dEQP-GLES31.functional.blend_equation_advanced.srgb.difference
dEQP-GLES31.functional.blend_equation_advanced.srgb.exclusion
dEQP-GLES31.functional.blend_equation_advanced.srgb.hardlight
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_color
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_hue
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_luminosity
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_saturation
dEQP-GLES31.functional.blend_equation_advanced.srgb.lighten
dEQP-GLES31.functional.blend_equation_advanced.srgb.multiply
dEQP-GLES31.functional.blend_equation_advanced.srgb.overlay
dEQP-GLES31.functional.blend_equation_advanced.srgb.screen
dEQP-GLES31.functional.blend_equation_advanced.srgb.softlight
dEQP-GLES31.functional.compute.basic.shared_var_single_group
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.3
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth_fbo
dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat4x2
dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat3
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.6
dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.shared_instance_array
dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_draw
dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_clear
dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_draw
dEQP-GLES31.functional.tessellation.invariance.inner_triangle_set.quads_fractional_even_spacing
dEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_odd_spacing_cw
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d_array
dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d
dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d_array
dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_depth_2d
dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_depth_2d_array
dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d
dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d_array

View File

@@ -1,2 +0,0 @@
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
dEQP-GLES2.functional.clip_control.depth_mode_zero_to_one

View File

@@ -1,80 +0,0 @@
dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_clear
dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_draw
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.0
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.11
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.12
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.15
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.16
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.18
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.19
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.21
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.23
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.24
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.27
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.28
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.29
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.3
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.31
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.35
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.37
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.39
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.40
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.43
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.44
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.45
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.48
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.5
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.6
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.7
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.8
dEQP-GLES31.functional.ubo.random.all_shared_buffer.0
dEQP-GLES31.functional.ubo.random.all_shared_buffer.12
dEQP-GLES31.functional.ubo.random.all_shared_buffer.14
dEQP-GLES31.functional.ubo.random.all_shared_buffer.16
dEQP-GLES31.functional.ubo.random.all_shared_buffer.17
dEQP-GLES31.functional.ubo.random.all_shared_buffer.18
dEQP-GLES31.functional.ubo.random.all_shared_buffer.2
dEQP-GLES31.functional.ubo.random.all_shared_buffer.20
dEQP-GLES31.functional.ubo.random.all_shared_buffer.21
dEQP-GLES31.functional.ubo.random.all_shared_buffer.23
dEQP-GLES31.functional.ubo.random.all_shared_buffer.24
dEQP-GLES31.functional.ubo.random.all_shared_buffer.25
dEQP-GLES31.functional.ubo.random.all_shared_buffer.27
dEQP-GLES31.functional.ubo.random.all_shared_buffer.29
dEQP-GLES31.functional.ubo.random.all_shared_buffer.3
dEQP-GLES31.functional.ubo.random.all_shared_buffer.31
dEQP-GLES31.functional.ubo.random.all_shared_buffer.35
dEQP-GLES31.functional.ubo.random.all_shared_buffer.37
dEQP-GLES31.functional.ubo.random.all_shared_buffer.4
dEQP-GLES31.functional.ubo.random.all_shared_buffer.40
dEQP-GLES31.functional.ubo.random.all_shared_buffer.43
dEQP-GLES31.functional.ubo.random.all_shared_buffer.45
dEQP-GLES31.functional.ubo.random.all_shared_buffer.46
dEQP-GLES31.functional.ubo.random.all_shared_buffer.47
dEQP-GLES31.functional.ubo.random.all_shared_buffer.48
dEQP-GLES31.functional.ubo.random.all_shared_buffer.5
dEQP-GLES31.functional.ubo.random.all_shared_buffer.6
dEQP-GLES31.functional.ubo.random.all_shared_buffer.9
dEQP-GLES31.functional.ubo.random.basic_type_arrays.0
dEQP-GLES31.functional.ubo.random.basic_type_arrays.1
dEQP-GLES31.functional.ubo.random.basic_type_arrays.10
dEQP-GLES31.functional.ubo.random.basic_type_arrays.11
dEQP-GLES31.functional.ubo.random.basic_type_arrays.12
dEQP-GLES31.functional.ubo.random.basic_type_arrays.13
dEQP-GLES31.functional.ubo.random.basic_type_arrays.15
dEQP-GLES31.functional.ubo.random.basic_type_arrays.16
dEQP-GLES31.functional.ubo.random.basic_type_arrays.18
dEQP-GLES31.functional.ubo.random.basic_type_arrays.19
dEQP-GLES31.functional.ubo.random.basic_type_arrays.20
dEQP-GLES31.functional.ubo.random.basic_type_arrays.21
dEQP-GLES31.functional.ubo.random.basic_type_arrays.22
dEQP-GLES31.functional.ubo.random.basic_type_arrays.23
dEQP-GLES31.functional.ubo.random.basic_type_arrays.24
dEQP-GLES31.functional.ubo.random.basic_type_arrays.3
dEQP-GLES31.functional.ubo.random.basic_type_arrays.4
dEQP-GLES31.functional.ubo.random.basic_type_arrays.5
dEQP-GLES31.functional.ubo.random.basic_type_arrays.6
dEQP-GLES31.functional.ubo.random.basic_type_arrays.7
dEQP-GLES31.functional.ubo.random.basic_type_arrays.8
dEQP-GLES31.functional.ubo.random.basic_type_arrays.9

View File

@@ -1,63 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# Unstable test results
#dEQP-GLES3.functional.fragment_out.random.*
dEQP-GLES3.functional.transform_feedback.*points.*
dEQP-GLES3.functional.transform_feedback.*lines.*
dEQP-GLES31.functional.primitive_bounding_box.*
#dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array.*
# Intermittent timeout
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.48
# Flakes reported more than once during Jan-Feb 2020
dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array
dEQP-GLES3.functional.fragment_out.random.0
dEQP-GLES3.functional.fragment_out.random.1
dEQP-GLES3.functional.fragment_out.random.12
dEQP-GLES3.functional.fragment_out.random.13
dEQP-GLES3.functional.fragment_out.random.17
dEQP-GLES3.functional.fragment_out.random.24
dEQP-GLES3.functional.fragment_out.random.27
dEQP-GLES3.functional.fragment_out.random.28
dEQP-GLES3.functional.fragment_out.random.32
dEQP-GLES3.functional.fragment_out.random.34
dEQP-GLES3.functional.fragment_out.random.35
dEQP-GLES3.functional.fragment_out.random.36
dEQP-GLES3.functional.fragment_out.random.40
dEQP-GLES3.functional.fragment_out.random.44
dEQP-GLES3.functional.fragment_out.random.47
dEQP-GLES3.functional.fragment_out.random.5
dEQP-GLES3.functional.fragment_out.random.50
dEQP-GLES3.functional.fragment_out.random.51
dEQP-GLES3.functional.fragment_out.random.55
dEQP-GLES3.functional.fragment_out.random.58
dEQP-GLES3.functional.fragment_out.random.59
dEQP-GLES3.functional.fragment_out.random.61
dEQP-GLES3.functional.fragment_out.random.63
dEQP-GLES3.functional.fragment_out.random.66
dEQP-GLES3.functional.fragment_out.random.67
dEQP-GLES3.functional.fragment_out.random.69
dEQP-GLES3.functional.fragment_out.random.70
dEQP-GLES3.functional.fragment_out.random.71
dEQP-GLES3.functional.fragment_out.random.80
dEQP-GLES3.functional.fragment_out.random.82
dEQP-GLES3.functional.fragment_out.random.86
dEQP-GLES3.functional.fragment_out.random.88
dEQP-GLES3.functional.fragment_out.random.91
dEQP-GLES3.functional.fragment_out.random.93
dEQP-GLES3.functional.fragment_out.random.95
dEQP-GLES3.functional.fragment_out.random.96
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_mat2x3
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_mat2x4
dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_mat2x4

View File

@@ -1,66 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.0
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.1
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.10
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.11
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.12
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.13
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.14
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.15
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.16
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.17
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.18
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.19
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.2
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.20
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.21
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.22
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.23
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.24
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.3
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.4
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.5
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.6
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.7
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.8
dEQP-GLES2.functional.fragment_ops.depth_stencil.random.9
dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.stencil
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_fragment
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.vector_counter_fragment
dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.vector_counter_fragment
dEQP-GLES2.functional.shaders.random.all_features.fragment.37
dEQP-GLES2.functional.shaders.random.exponential.fragment.11
dEQP-GLES2.functional.shaders.random.exponential.fragment.12
dEQP-GLES2.functional.shaders.random.exponential.fragment.14
dEQP-GLES2.functional.shaders.random.exponential.fragment.37
dEQP-GLES2.functional.shaders.random.exponential.fragment.5
dEQP-GLES2.functional.shaders.random.exponential.fragment.74
dEQP-GLES2.functional.shaders.random.texture.fragment.28
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.65
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d_bias
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4_bias
dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_clamp_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_rgba8888
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba

View File

@@ -1,38 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance
dEQP-GLES[0-9]*.stress
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish
# Flaky
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
dEQP-GLES2.functional.default_vertex_attrib.*
dEQP-GLES2.functional.fbo.completeness.size.distinct
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose
dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed
dEQP-GLES2.functional.shaders.builtin_variable.frontfacing
dEQP-GLES2.functional.shaders.random.exponential.fragment.94
dEQP-GLES2.functional.shaders.random.all_features.fragment.55
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69
# Hangs / OOM
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_loop_read_vertex
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_vertex

View File

@@ -1,81 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner
dEQP-GLES2.functional.clipping.point.wide_point_clip
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.depth.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16
dEQP-GLES2.functional.polygon_offset.default_displacement_with_units
dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide
dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide
dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d_bias
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec3_bias
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4_bias
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_etc1
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_repeat_etc1
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_repeat_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_clamp_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_etc1
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_etc1
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_l8
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_rgb888
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_rgba4444
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_repeat_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_clamp_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_mirror_etc1
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_mirror_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_repeat_etc1
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_repeat_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_clamp_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_mirror_etc1
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_mirror_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_etc1
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_l8
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_rgb888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_rgba4444
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_nearest_repeat_rgba8888
dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_linear_repeat
dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_clamp
dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_mirror
dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_repeat
dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat
dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat_non_square
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp_non_square
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror_non_square
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat
dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat_non_square
dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_repeat
dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_clamp
dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_mirror
dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_repeat
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear
dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear
dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear
dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest

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@@ -1,31 +0,0 @@
dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_stencil_index8
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16

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@@ -1,14 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# XXX: Why does this flake?
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z

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@@ -1,31 +0,0 @@
dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_stencil_index8
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16

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@@ -1,11 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*

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@@ -1,31 +0,0 @@
dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_stencil_index8
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16

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@@ -1,13 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# XXX: Why does this flake?
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z

File diff suppressed because it is too large Load Diff

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@@ -1,20 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# XXX: Why does this flake?
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
# XXX: Causes irrecoverable GPU hangs when run in parallel with dEQP-GLES3.functional.transform_feedback.*
dEQP-GLES3.functional.rasterizer_discard.*
# XXX: Not completely implemented yet, behave flakily
dEQP-GLES3.functional.shaders.derivate.*

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@@ -1,3 +0,0 @@
# Exclude WSI related tests.
dEQP-VK.image.swapchain_mutable.*
dEQP-VK.wsi.*

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@@ -1,32 +0,0 @@
# CTS bug (should be fixed in next version)
dEQP-VK.api.buffer_marker.graphics.default_mem.bottom_of_pipe.memory_dep.draw
dEQP-VK.api.buffer_marker.graphics.external_host_mem.bottom_of_pipe.memory_dep.draw
# SPIR-V->NIR issues.
dEQP-VK.glsl.builtin.precision.asin.highp.scalar
dEQP-VK.glsl.builtin.precision.asin.highp.vec2
dEQP-VK.glsl.builtin.precision.asin.highp.vec3
dEQP-VK.glsl.builtin.precision.asin.highp.vec4
# CTS bug (list of extensions not up-to-date).
dEQP-VK.info.device_extensions
# Interesting failures...
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_max
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_min
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_zero
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_max
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_min
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_zero
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_max
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_min
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_zero
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_max
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_min
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_zero
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_max
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_min
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_zero
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_max
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_min
dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_zero

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@@ -1,12 +0,0 @@
# SPIR-V->NIR issues.
dEQP-VK.glsl.builtin.precision.asin.highp.scalar
dEQP-VK.glsl.builtin.precision.asin.highp.vec2
dEQP-VK.glsl.builtin.precision.asin.highp.vec3
dEQP-VK.glsl.builtin.precision.asin.highp.vec4
# CTS bug (list of extensions not up-to-date).
dEQP-VK.info.device_extensions
# ACO specific issues.
dEQP-VK.transform_feedback.simple.multistreams_1
dEQP-VK.transform_feedback.simple.multistreams_3

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@@ -1,8 +0,0 @@
# SPIR-V->NIR issues.
dEQP-VK.glsl.builtin.precision.asin.highp.scalar
dEQP-VK.glsl.builtin.precision.asin.highp.vec2
dEQP-VK.glsl.builtin.precision.asin.highp.vec3
dEQP-VK.glsl.builtin.precision.asin.highp.vec4
# CTS bug (list of extensions not up-to-date).
dEQP-VK.info.device_extensions

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@@ -1,12 +0,0 @@
# CTS bug (should be fixed in next version)
dEQP-VK.api.buffer_marker.graphics.default_mem.bottom_of_pipe.memory_dep.draw
dEQP-VK.api.buffer_marker.graphics.external_host_mem.bottom_of_pipe.memory_dep.draw
# SPIR-V->NIR issues.
dEQP-VK.glsl.builtin.precision.asin.highp.scalar
dEQP-VK.glsl.builtin.precision.asin.highp.vec2
dEQP-VK.glsl.builtin.precision.asin.highp.vec3
dEQP-VK.glsl.builtin.precision.asin.highp.vec4
# CTS bug (list of extensions not up-to-date).
dEQP-VK.info.device_extensions

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@@ -1,31 +0,0 @@
# Disable a TON of tests to keep the run around 5-10 minutes because my runner is
# slow.
dEQP-VK.api.*
dEQP-VK.binding_model.*
dEQP-VK.clipping.*
dEQP-VK.compute.*
dEQP-VK.conditional_rendering.*
dEQP-VK.descriptor_indexing.*
dEQP-VK.device_group.*
dEQP-VK.fragment_operations.*
dEQP-VK.fragment_shader_interlock.*
dEQP-VK.graphicsfuzz.*
dEQP-VK.image.*
dEQP-VK.imageless_framebuffer.*
dEQP-VK.info.*
dEQP-VK.memory.*
dEQP-VK.memory_model.*
dEQP-VK.multiview.*
dEQP-VK.pipeline.*
dEQP-VK.protected_memory.*
dEQP-VK.query_pool.*
dEQP-VK.robustness.*
dEQP-VK.sparse_resources.*
dEQP-VK.spirv_assembly.*
dEQP-VK.subgroups.*
dEQP-VK.synchronization.*
dEQP-VK.texture.*
dEQP-VK.transform_feedback.*
dEQP-VK.ubo.*
dEQP-VK.wsi.*
dEQP-VK.ycbcr.*

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@@ -1,12 +0,0 @@
# SPIR-V->NIR issues.
dEQP-VK.glsl.builtin.precision.asin.highp.scalar
dEQP-VK.glsl.builtin.precision.asin.highp.vec2
dEQP-VK.glsl.builtin.precision.asin.highp.vec3
dEQP-VK.glsl.builtin.precision.asin.highp.vec4
# CTS bug (list of extensions not up-to-date).
dEQP-VK.info.device_extensions
# ACO specific issues.
dEQP-VK.transform_feedback.simple.multistreams_1
dEQP-VK.transform_feedback.simple.multistreams_3

View File

@@ -1,311 +0,0 @@
#!/bin/sh
set -ex
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-surface-width=256 --deqp-surface-height=256"
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-surface-type=pbuffer"
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-gl-config-name=rgba8888d24s8ms0"
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-visibility=hidden"
if [ -z "$DEQP_VER" ]; then
echo 'DEQP_VER must be set to something like "gles2", "gles31" or "vk" for the test run'
exit 1
fi
if [ "$DEQP_VER" = "vk" ]; then
if [ -z "$VK_DRIVER" ]; then
echo 'VK_DRIVER must be to something like "radeon" or "intel" for the test run'
exit 1
fi
fi
if [ -z "$DEQP_SKIPS" ]; then
echo 'DEQP_SKIPS must be set to something like "deqp-default-skips.txt"'
exit 1
fi
INSTALL=`pwd`/install
# Set up the driver environment.
export LD_LIBRARY_PATH=`pwd`/install/lib/
export EGL_PLATFORM=surfaceless
export VK_ICD_FILENAMES=`pwd`/install/share/vulkan/icd.d/"$VK_DRIVER"_icd.`uname -m`.json
# the runner was failing to look for libkms in /usr/local/lib for some reason
# I never figured out.
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib
RESULTS=`pwd`/results
mkdir -p $RESULTS
# Generate test case list file.
if [ "$DEQP_VER" = "vk" ]; then
cp /deqp/mustpass/vk-master.txt /tmp/case-list.txt
DEQP=/deqp/external/vulkancts/modules/vulkan/deqp-vk
else
cp /deqp/mustpass/$DEQP_VER-master.txt /tmp/case-list.txt
DEQP=/deqp/modules/$DEQP_VER/deqp-$DEQP_VER
fi
# If the job is parallel, take the corresponding fraction of the caselist.
# Note: N~M is a gnu sed extension to match every nth line (first line is #1).
if [ -n "$CI_NODE_INDEX" ]; then
sed -ni $CI_NODE_INDEX~$CI_NODE_TOTAL"p" /tmp/case-list.txt
fi
if [ -n "$DEQP_CASELIST_FILTER" ]; then
sed -ni "/$DEQP_CASELIST_FILTER/p" /tmp/case-list.txt
fi
if [ ! -s /tmp/case-list.txt ]; then
echo "Caselist generation failed"
exit 1
fi
if [ -n "$DEQP_EXPECTED_FAILS" ]; then
XFAIL="--xfail-list $INSTALL/$DEQP_EXPECTED_FAILS"
fi
set +e
if [ -n "$DEQP_PARALLEL" ]; then
JOB="--job $DEQP_PARALLEL"
fi
run_cts() {
deqp=$1
caselist=$2
output=$3
deqp-runner \
--deqp $deqp \
--output $output \
--caselist $caselist \
--exclude-list $INSTALL/$DEQP_SKIPS \
--compact-display false \
$XFAIL \
$JOB \
--allow-flakes true \
$DEQP_RUNNER_OPTIONS \
-- \
$DEQP_OPTIONS
}
report_flakes() {
if [ -z "$FLAKES_CHANNEL" ]; then
return 0
fi
flakes=$1
# The nick needs to be something unique so that multiple runners
# connecting at the same time don't race for one nick and get blocked.
# freenode has a 16-char limit on nicks (9 is the IETF standard, but
# various servers extend that). So, trim off the common prefixes of the
# runner name, and append the job ID so that software runners with more
# than one concurrent job (think swrast) don't collide. For freedreno,
# that gives us a nick as long as db410c-N-JJJJJJJJ, and it'll be a while
# before we make it to 9-digit jobs (we're at 7 so far).
runner=`echo $CI_RUNNER_DESCRIPTION | sed 's|mesa-||' | sed 's|google-freedreno-||g'`
bot="$runner-$CI_JOB_ID"
channel="$FLAKES_CHANNEL"
(
echo NICK $bot
echo USER $bot unused unused :Gitlab CI Notifier
sleep 10
echo "JOIN $channel"
sleep 1
desc="Flakes detected in job: $CI_JOB_URL on $CI_RUNNER_DESCRIPTION"
if [ -n "$CI_MERGE_REQUEST_SOURCE_BRANCH_NAME" ]; then
desc="$desc on branch $CI_MERGE_REQUEST_SOURCE_BRANCH_NAME ($CI_MERGE_REQUEST_TITLE)"
elif [ -n "$CI_COMMIT_BRANCH" ]; then
desc="$desc on branch $CI_COMMIT_BRANCH ($CI_COMMIT_TITLE)"
fi
echo "PRIVMSG $channel :$desc"
for flake in `cat $flakes`; do
echo "PRIVMSG $channel :$flake"
done
echo "PRIVMSG $channel :See $CI_JOB_URL/artifacts/browse/results/"
echo "QUIT"
) | nc irc.freenode.net 6667 > /dev/null
}
extract_xml_result() {
testcase=$1
shift 1
qpas=$*
start="#beginTestCaseResult $testcase"
# Pick the first QPA mentioning our testcase
qpa=`grep -l "$start" $qpas | head -n 1`
# If we found one, go extract just that testcase's contents from the QPA
# to a new QPA, then do testlog-to-xml on that.
if [ -n "$qpa" ]; then
while IFS= read -r line; do
if [ "$line" = "$start" ]; then
dst="$testcase.qpa"
echo "#beginSession" > $dst
echo $line >> $dst
while IFS= read -r line; do
if [ "$line" = "#endTestCaseResult" ]; then
echo $line >> $dst
echo "#endSession" >> $dst
/deqp/executor/testlog-to-xml $dst "$RESULTS/$testcase$DEQP_RUN_SUFFIX.xml"
# copy the stylesheets here so they only end up in artifacts
# if we have one or more result xml in artifacts
cp /deqp/testlog.css "$RESULTS/"
cp /deqp/testlog.xsl "$RESULTS/"
return 0
fi
echo $line >> $dst
done
return 1
fi
done < $qpa
fi
}
extract_xml_results() {
qpas=$*
while IFS= read -r testcase; do
testcase=${testcase%,*}
extract_xml_result $testcase $qpas
done
}
# Generate junit results
generate_junit() {
results=$1
echo "<?xml version=\"1.0\" encoding=\"utf-8\"?>"
echo "<testsuites>"
echo "<testsuite name=\"$DEQP_VER-$CI_NODE_INDEX\">"
while read line; do
testcase=${line%,*}
result=${line#*,}
# avoid counting Skip's in the # of tests:
if [ "$result" = "Skip" ]; then
continue;
fi
echo "<testcase name=\"$testcase\">"
if [ "$result" != "Pass" ]; then
echo "<failure type=\"$result\">"
echo "$result: See $CI_JOB_URL/artifacts/results/$testcase.xml"
echo "</failure>"
fi
echo "</testcase>"
done < $results
echo "</testsuite>"
echo "</testsuites>"
}
parse_renderer() {
RENDERER=`grep -A1 TestCaseResult.\*info.renderer $RESULTS/deqp-info.qpa | grep '<Text' | sed 's|.*<Text>||g' | sed 's|</Text>||g'`
VERSION=`grep -A1 TestCaseResult.\*info.version $RESULTS/deqp-info.qpa | grep '<Text' | sed 's|.*<Text>||g' | sed 's|</Text>||g'`
echo "Renderer: $RENDERER"
echo "Version: $VERSION "
if ! echo $RENDERER | grep -q $DEQP_EXPECTED_RENDERER; then
echo "Expected GL_RENDERER $DEQP_EXPECTED_RENDERER"
exit 1
fi
}
check_renderer() {
echo "Capturing renderer info for GLES driver sanity checks"
# If you're having trouble loading your driver, uncommenting this may help
# debug.
# export EGL_LOG_LEVEL=debug
VERSION=`echo $DEQP_VER | tr '[a-z]' '[A-Z]'`
$DEQP $DEQP_OPTIONS --deqp-case=dEQP-$VERSION.info.\* --deqp-log-filename=$RESULTS/deqp-info.qpa
parse_renderer
}
check_vk_device_name() {
echo "Capturing device info for VK driver sanity checks"
$DEQP $DEQP_OPTIONS --deqp-case=dEQP-VK.info.device --deqp-log-filename=$RESULTS/deqp-info.qpa
DEVICENAME=`grep deviceName $RESULTS/deqp-info.qpa | sed 's|deviceName: ||g'`
echo "deviceName: $DEVICENAME"
if [ -n "$DEQP_EXPECTED_RENDERER" -a $DEVICENAME != "$DEQP_EXPECTED_RENDERER" ]; then
echo "Expected deviceName $DEQP_EXPECTED_RENDERER"
exit 1
fi
}
# wrapper to supress +x to avoid spamming the log
quiet() {
set +x
"$@"
set -x
}
if [ "$GALLIUM_DRIVER" = "virpipe" ]; then
# deqp is to use virpipe, and virgl_test_server llvmpipe
export GALLIUM_DRIVER="$GALLIUM_DRIVER"
GALLIUM_DRIVER=llvmpipe \
GALLIVM_PERF="nopt,no_filter_hacks" \
VTEST_USE_EGL_SURFACELESS=1 \
VTEST_USE_GLES=1 \
virgl_test_server >$RESULTS/vtest-log.txt 2>&1 &
sleep 1
fi
if [ $DEQP_VER = vk ]; then
quiet check_vk_device_name
else
quiet check_renderer
fi
RESULTSFILE=$RESULTS/cts-runner-results$DEQP_RUN_SUFFIX.txt
UNEXPECTED_RESULTSFILE=$RESULTS/cts-runner-unexpected-results$DEQP_RUN_SUFFIX.txt
FLAKESFILE=$RESULTS/cts-runner-flakes$DEQP_RUN_SUFFIX.txt
run_cts $DEQP /tmp/case-list.txt $RESULTSFILE
DEQP_EXITCODE=$?
# junit is disabled, because it overloads gitlab.freedesktop.org to parse it.
#quiet generate_junit $RESULTSFILE > $RESULTS/results.xml
if [ $DEQP_EXITCODE -ne 0 ]; then
# preserve caselist files in case of failures:
cp /tmp/deqp_runner.*.txt $RESULTS/
egrep -v ",Pass|,Skip|,ExpectedFail" $RESULTSFILE > $UNEXPECTED_RESULTSFILE
if [ -z "$DEQP_NO_SAVE_RESULTS" ]; then
echo "Some unexpected results found (see cts-runner-results.txt in artifacts for full results):"
head -n 50 $UNEXPECTED_RESULTSFILE
# Save the logs for up to the first 50 unexpected results:
head -n 50 $UNEXPECTED_RESULTSFILE | quiet extract_xml_results /tmp/*.qpa
else
echo "Unexpected results found:"
cat $UNEXPECTED_RESULTSFILE
fi
count=`cat $UNEXPECTED_RESULTSFILE | wc -l`
# Re-run fails to detect flakes. But use a small threshold, if
# something was fundamentally broken, we don't want to re-run
# the entire caselist
else
grep ",Flake" $RESULTSFILE > $FLAKESFILE
count=`cat $FLAKESFILE | wc -l`
if [ $count -gt 0 ]; then
echo "Some flakes found (see cts-runner-flakes.txt in artifacts for full results):"
head -n 50 $FLAKESFILE
if [ -z "$DEQP_NO_SAVE_RESULTS" ]; then
# Save the logs for up to the first 50 flakes:
head -n 50 $FLAKESFILE | quiet extract_xml_results /tmp/*.qpa
fi
# Report the flakes to IRC channel for monitoring (if configured):
quiet report_flakes $FLAKESFILE
else
# no flakes, so clean-up:
rm $FLAKESFILE
fi
fi
exit $DEQP_EXITCODE

View File

@@ -1,843 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner
dEQP-GLES2.functional.clipping.point.wide_point_clip
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z
dEQP-GLES2.functional.polygon_offset.default_displacement_with_units
dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide
dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide
dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide
dEQP-GLES2.functional.rasterization.limits.points
dEQP-GLES2.functional.rasterization.primitives.points
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner
dEQP-GLES3.functional.clipping.point.wide_point_clip
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z
dEQP-GLES3.functional.draw.random.124
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth24_stencil8
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth32f_stencil8
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component16
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component24
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component32f
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth32f_stencil8
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component32f
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth_stencil
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth_stencil
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8
dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component16
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component24
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component32f
dEQP-GLES3.functional.fbo.msaa.2_samples.r11f_g11f_b10f
dEQP-GLES3.functional.fbo.msaa.2_samples.r16f
dEQP-GLES3.functional.fbo.msaa.2_samples.r8
dEQP-GLES3.functional.fbo.msaa.2_samples.rg16f
dEQP-GLES3.functional.fbo.msaa.2_samples.rg8
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb10_a2
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb565
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb5_a1
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb8
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba4
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba8
dEQP-GLES3.functional.fbo.msaa.2_samples.srgb8_alpha8
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8
dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8
dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component16
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component24
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component32f
dEQP-GLES3.functional.fbo.msaa.4_samples.r11f_g11f_b10f
dEQP-GLES3.functional.fbo.msaa.4_samples.r16f
dEQP-GLES3.functional.fbo.msaa.4_samples.r8
dEQP-GLES3.functional.fbo.msaa.4_samples.rg16f
dEQP-GLES3.functional.fbo.msaa.4_samples.rg8
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb10_a2
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb565
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb5_a1
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb8
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba4
dEQP-GLES3.functional.fbo.msaa.4_samples.rgba8
dEQP-GLES3.functional.fbo.msaa.4_samples.srgb8_alpha8
dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_alpha_to_coverage
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage_inverted
dEQP-GLES3.functional.multisample.fbo_max_samples.sample_coverage_invert
dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer_multisample
dEQP-GLES3.functional.negative_api.buffer.read_pixels_fbo_format_mismatch
dEQP-GLES3.functional.polygon_offset.default_displacement_with_units
dEQP-GLES3.functional.polygon_offset.fixed16_displacement_with_units
dEQP-GLES3.functional.polygon_offset.fixed24_displacement_with_units
dEQP-GLES3.functional.polygon_offset.float32_displacement_with_units
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines_wide
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines_wide
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.points
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines_wide
dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.points
dEQP-GLES3.functional.rasterization.interpolation.basic.line_loop_wide
dEQP-GLES3.functional.rasterization.interpolation.basic.line_strip_wide
dEQP-GLES3.functional.rasterization.interpolation.basic.lines_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.lines_wide
dEQP-GLES3.functional.rasterization.primitives.points
dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_points
dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_points
dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_points
dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_points
dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_points
dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_points
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.float_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.float_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.float_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.float_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_mediump
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dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear_mipmap_linear
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_linear_mipmap_nearest
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_nearest_mipmap_linear
dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_nearest_mipmap_nearest
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_clamp
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_mirror
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_linear_repeat
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_clamp
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_mirror
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_linear_repeat
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_clamp
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_mirror
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_linear_nearest_repeat
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_nearest_linear_repeat
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_clamp
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_mirror
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_nearest_repeat
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_linear_repeat
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_linear_linear_repeat
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_linear_repeat
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_clamp
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_mirror
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_repeat
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_mirror
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_repeat
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_mirror
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_repeat
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_clamp
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_mirror
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_repeat
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_mirror
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_repeat
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_mirror
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_repeat
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_clamp
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_mirror
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_repeat
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_clamp
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_mirror
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_repeat
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_clamp
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_mirror
dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_repeat
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_divisible
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_not_divisible
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_divisible
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_not_divisible
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads1
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads256
dEQP-GLES31.functional.debug.error_filters.case_29
dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.read_pixels_fbo_format_mismatch
dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.blit_framebuffer_multisample
dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.read_pixels_fbo_format_mismatch
dEQP-GLES31.functional.debug.negative_coverage.log.buffer.read_pixels_fbo_format_mismatch
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.instanced_attributes
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8
dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.14
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.15
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.17
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.5
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.7
dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.multiple_attributes
dEQP-GLES31.functional.fbo.no_attachments.interaction.17x512ms4_default_16x16ms2
dEQP-GLES31.functional.fbo.no_attachments.interaction.1x1ms0_default_2048x2048ms4
dEQP-GLES31.functional.fbo.no_attachments.interaction.2048x2048ms4_default_1x1ms0
dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms0_default_512x512ms2
dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms2_default_128x512ms0
dEQP-GLES31.functional.fbo.no_attachments.multisample.samples2
dEQP-GLES31.functional.fbo.no_attachments.multisample.samples3
dEQP-GLES31.functional.fbo.no_attachments.multisample.samples4
dEQP-GLES31.functional.fbo.no_attachments.random.1
dEQP-GLES31.functional.fbo.no_attachments.random.11
dEQP-GLES31.functional.fbo.no_attachments.random.14
dEQP-GLES31.functional.fbo.no_attachments.random.15
dEQP-GLES31.functional.fbo.no_attachments.random.4
dEQP-GLES31.functional.fbo.no_attachments.random.9
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_amplification
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_instanced
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_no_amplification
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_no_geometry
dEQP-GLES31.functional.geometry_shading.query.primitives_generated_partial_primitives
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil_fbo
dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth
dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth_fbo
dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_geometry
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getfloat
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getinteger
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getinteger64
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_float
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_integer
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_pure_int
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_pure_uint
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_float
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_integer
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_pure_int
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_pure_uint
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_float
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_integer
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_pure_int
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_pure_uint
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_float
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_integer
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_pure_int
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_pure_uint
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.linear_size_npot
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.linear_size_pot
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_clamp_repeat
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_mirror_repeat
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_repeat_clamp
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_repeat_mirror
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_linear_repeat_repeat
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_clamp_repeat
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_mirror_repeat
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_repeat_clamp
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_linear_repeat_repeat
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_clamp_repeat
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_mirror_repeat
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_repeat_clamp
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_linear_nearest_repeat_mirror
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_clamp_repeat
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_mirror_repeat
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_repeat_clamp
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_linear_repeat_mirror
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_nearest_repeat_clamp
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_nearest_repeat_mirror
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_mipmap_nearest_nearest_repeat_repeat
dEQP-GLES31.functional.texture.filtering.cube_array.combinations.nearest_nearest_repeat_mirror
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_linear_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_nearest_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb10_a2_nearest_mipmap_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb565_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb565_nearest_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb5_a1_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb5_a1_nearest_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb9_e5_nearest_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgb9_e5_nearest_mipmap_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba16f_nearest_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba16f_nearest_mipmap_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba4_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba4_nearest_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_nearest_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_nearest_mipmap_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_snorm_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.rgba8_snorm_nearest_mipmap_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.sr8_nearest_mipmap_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.srgb8_alpha8_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.formats.srgb8_alpha8_nearest_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_linear
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_linear_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_linear_mipmap_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_nearest_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.128x128x12_nearest_mipmap_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.63x63x18_nearest_mipmap_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.64x64x12_nearest_mipmap_linear
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.64x64x12_nearest_mipmap_nearest
dEQP-GLES31.functional.texture.filtering.cube_array.sizes.8x8x6_nearest
dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.basic.2d.rgba8i.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.basic.2d.rgba8ui.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8i.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8i.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8i.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8i.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8ui.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8ui.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8ui.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.basic.2d_array.rgba8ui.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8.no_corners.size_pot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.no_corners.size_pot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8i.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.no_corners.size_pot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.basic.cube.rgba8ui.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d.rgba8i.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d.rgba8i.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d.rgba8i.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d.rgba8i.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d.rgba8ui.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d.rgba8ui.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d.rgba8ui.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d.rgba8ui.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d_array.rgba8i.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.alpha_zero_one_red
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dEQP-GLES31.functional.texture.gather.offset.implementation_offset.2d_array.rgba8ui.texture_swizzle.one_red_green_blue
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dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.clamp_to_edge_repeat
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge
dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.repeat_mirrored_repeat
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8i.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8i.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8i.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8i.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8ui.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8ui.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8ui.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8ui.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8i.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8i.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8i.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8i.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8ui.texture_swizzle.alpha_zero_one_red
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8ui.texture_swizzle.blue_alpha_zero_one
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8ui.texture_swizzle.one_red_green_blue
dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8ui.texture_swizzle.zero_one_red_green
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_alpha_to_coverage
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage_and_alpha_to_coverage
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_non_effective_bits
dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_only

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@@ -1,19 +0,0 @@
# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list. Be careful.
# Skip the perf/stress tests to keep runtime manageable
dEQP-GLES[0-9]*.performance.*
dEQP-GLES[0-9]*.stress.*
# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
# Random failures
dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
dEQP-GLES31.functional.fbo.no_attachments.maximums.all
dEQP-GLES31.functional.fbo.no_attachments.maximums.size
dEQP-GLES31.functional.geometry_shading.input.basic_primitive.points
dEQP-GLES31.functional.shaders.builtin_functions.*geometry
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.usampler3d
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.sampler2darray

View File

@@ -1,292 +0,0 @@
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner
dEQP-GLES2.functional.clipping.point.wide_point_clip
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z
dEQP-GLES2.functional.draw.random.10
dEQP-GLES2.functional.draw.random.42
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.depth.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgba4_stencil_index8
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_component16
dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16
dEQP-GLES2.functional.polygon_offset.default_displacement_with_units
dEQP-GLES2.functional.polygon_offset.fixed16_displacement_with_units
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide
dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide
dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z
dEQP-GLES3.functional.draw.random.124
dEQP-GLES3.functional.draw.random.174
dEQP-GLES3.functional.draw.random.31
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x
dEQP-GLES3.functional.fbo.depth.depth_test_clamp.depth_component16
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth_stencil
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth
dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component16
dEQP-GLES3.functional.fbo.msaa.2_samples.r16f
dEQP-GLES3.functional.fbo.msaa.2_samples.rgb565
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba4
dEQP-GLES3.functional.fbo.msaa.2_samples.rgba8
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8
dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8
dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component24
dEQP-GLES3.functional.fbo.msaa.4_samples.r11f_g11f_b10f
dEQP-GLES3.functional.fbo.msaa.4_samples.r8
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb10_a2
dEQP-GLES3.functional.fbo.msaa.4_samples.rgb8
dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage_inverted
dEQP-GLES3.functional.multisample.fbo_max_samples.sample_coverage_invert
dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer_multisample
dEQP-GLES3.functional.negative_api.buffer.read_pixels_fbo_format_mismatch
dEQP-GLES3.functional.polygon_offset.default_displacement_with_units
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units
dEQP-GLES3.functional.polygon_offset.float32_displacement_with_units
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines_wide
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines_wide
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines_wide
dEQP-GLES3.functional.rasterization.interpolation.basic.line_loop_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop_wide
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa4.vec4_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa2.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.float_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec2_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa4.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa4.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdx.texture.msaa4.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.float_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec2_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa4.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa2.vec4_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa4.vec3_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa4.vec4_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.dfdy.texture.msaa4.vec4_highp
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.float_mediump
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec2_highp
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa4.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.float_mediump
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec2_highp
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa2.vec4_mediump
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa4.vec4_highp
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec2_mediump
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa4.vec3_highp
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.float_highp
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec3_mediump
dEQP-GLES3.functional.shaders.derivate.fwidth.texture.msaa4.vec4_highp
dEQP-GLES3.functional.state_query.integers.max_samples_getinteger64
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads1
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_vec2_quads256
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_vec3_quads256
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_vec4_quads256
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_vec2_quads1
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_vec4_quads1
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x10_khr.texture3d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x5_khr.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x6_khr.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x10_khr.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x12_khr.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x4_khr.texture3d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x5_khr.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x5_khr.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x6_khr.texture3d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x8_khr.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x8_khr.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x10_khr.texture3d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_4x4_khr.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x5_khr.texture3d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x5_khr.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x8_khr.texture3d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32f.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32f.texture2d_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32f.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32f.texture2d_array_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32f.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32f.cubemap_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32f.texture2d_array_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32f.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32f.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32f.texture2d_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32f.cubemap_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32f.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32f.texture2d_array_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32f.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32f.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32f.texture2d_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32f.cubemap_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32f.texture2d_array_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32f.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32f.cubemap_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32f.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32f.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32f.texture2d_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32f.cubemap_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32f.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32f.texture2d_array_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32f.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32f.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32f.texture2d_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32f.cubemap_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32f.texture2d_array_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32f.texture2d_array_to_texture3d
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32f.texture2d_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32f.cubemap_to_texture2d_array
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32f.texture2d_to_texture3d
dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.read_pixels_fbo_format_mismatch
dEQP-GLES31.functional.fbo.no_attachments.interaction.127x127ms0_default_129x129ms0
dEQP-GLES31.functional.fbo.no_attachments.npot_size.15x511
dEQP-GLES31.functional.fbo.no_attachments.npot_size.65x65
dEQP-GLES31.functional.fbo.no_attachments.random.0
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_control_total_output_components
dEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_evaluation_uniform_components
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.int_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.ivec3_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec2_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec4_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec2_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec3_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.vec2_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.vec3_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.float_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec3_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec4_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.float_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec3_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec4_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.float_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec3_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec4_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec2_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec4_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.intbitstofloat.int_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.float_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec2_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec4_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.float_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec3_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.float_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec3_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec2_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec4_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.round.float_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec3_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.float_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec2_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec4_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.float_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.ivec2_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.ivec3_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec2_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec4_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec2_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec4_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.common.uintbitstofloat.uvec3_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.int_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec3_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uint_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec2_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec4_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.int_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec3_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec4_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec2_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec4_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec2_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec3_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uint_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec3_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec4_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec2_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec4_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uint_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec3_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.ivec4_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uint_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec3_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.umulextended.uvec3_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_lowp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packsnorm4x8_mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm4x8_highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_2d_array
dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.mediump_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.highp_tess_eval
dEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.lowp_tess_eval
dEQP-GLES31.functional.shaders.linkage.es31.tessellation.uniform.types.int
dEQP-GLES31.functional.shaders.linkage.es31.tessellation.uniform.types.vec4
dEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.rules.internal_superfluous_declaration
dEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.types.ivec2
dEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.types.mat2
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.const_literal_tessellation_evaluation
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.tessellation_control.isampler2d
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.tessellation_evaluation.isamplercube
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.tessellation_control.samplercube
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.tessellation_control.usampler2d
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.tessellation_evaluation.sampler2darray
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.tessellation_evaluation.usamplercube
dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_tessellation_evaluation
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getinteger64
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_pure_uint
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_integer
dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_read_write
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_read_write
dEQP-GLES31.functional.tessellation.common_edge.quads_fractional_odd_spacing
dEQP-GLES31.functional.tessellation.misc_draw.fill_overlap_quads_equal_spacing
dEQP-GLES31.functional.tessellation.shader_input_output.barrier
dEQP-GLES31.functional.tessellation.shader_input_output.patch_vertices_in_tes
dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.quads_explicit_tcs_out_size
dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.triangles
dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.isolines
dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_float_depth

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@@ -1,16 +0,0 @@
#!/bin/sh
set -ex
if [ -z "$VK_DRIVER" ]; then
echo 'VK_DRIVER must be to something like "radeon" or "intel" for the test run'
exit 1
fi
INSTALL=`pwd`/install
# Set up the driver environment.
export LD_LIBRARY_PATH=`pwd`/install/lib/
export VK_ICD_FILENAMES=`pwd`/install/share/vulkan/icd.d/"$VK_DRIVER"_icd.x86_64.json
"$INSTALL/fossils/fossils.sh" "$INSTALL/fossils.yml"

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@@ -1,6 +0,0 @@
fossils-db:
repo: "https://gitlab.freedesktop.org/hakzsam/fossils-db"
commit: "59b11cd19e375c5871c512f73b1f8ecc33a5c417"
fossils:
- path: sascha-willems/database.foz

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@@ -1,71 +0,0 @@
#!/usr/bin/env bash
FOSSILS_SCRIPT_DIR="$(dirname "$(readlink -f "$0")")"
FOSSILS_YAML="$(readlink -f "$1")"
clone_fossils_db()
{
local repo="$1"
local commit="$2"
rm -rf fossils-db
git clone --no-checkout "$repo" fossils-db
(cd fossils-db; git reset "$commit" || git reset "origin/$commit")
}
query_fossils_yaml()
{
python3 "$FOSSILS_SCRIPT_DIR/query_fossils_yaml.py" \
--file "$FOSSILS_YAML" "$@"
}
create_clean_git()
{
rm -rf .clean_git
cp -R .git .clean_git
}
restore_clean_git()
{
rm -rf .git
cp -R .clean_git .git
}
fetch_fossil()
{
local fossil="${1//,/?}"
echo -n "[fetch_fossil] Fetching $1... "
local output=$(git lfs pull -I "$fossil" 2>&1)
local ret=0
if [[ $? -ne 0 || ! -f "$1" ]]; then
echo "ERROR"
echo "$output"
ret=1
else
echo "OK"
fi
restore_clean_git
return $ret
}
if [[ -n "$(query_fossils_yaml fossils_db_repo)" ]]; then
clone_fossils_db "$(query_fossils_yaml fossils_db_repo)" \
"$(query_fossils_yaml fossils_db_commit)"
cd fossils-db
else
echo "Warning: No fossils-db entry in $FOSSILS_YAML, assuming fossils-db is current directory"
fi
# During git operations various git objects get created which
# may take up significant space. Store a clean .git instance,
# which we restore after various git operations to keep our
# storage consumption low.
create_clean_git
for fossil in $(query_fossils_yaml fossils)
do
fetch_fossil "$fossil" || exit $?
fossilize-replay $fossil || exit $?
rm $fossil
done
exit $ret

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@@ -1,69 +0,0 @@
#!/usr/bin/python3
# Copyright (c) 2019 Collabora Ltd
# Copyright (c) 2020 Valve Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
# OTHER DEALINGS IN THE SOFTWARE.
#
# SPDX-License-Identifier: MIT
import argparse
import yaml
def cmd_fossils_db_repo(args):
with open(args.file, 'r') as f:
y = yaml.safe_load(f)
print(y['fossils-db']['repo'])
def cmd_fossils_db_commit(args):
with open(args.file, 'r') as f:
y = yaml.safe_load(f)
print(y['fossils-db']['commit'])
def cmd_fossils(args):
with open(args.file, 'r') as f:
y = yaml.safe_load(f)
fossils = list(y['fossils'])
if len(fossils) == 0:
return
print('\n'.join((t['path'] for t in fossils)))
def main():
parser = argparse.ArgumentParser()
parser.add_argument('--file', required=True,
help='the name of the yaml file')
subparsers = parser.add_subparsers(help='sub-command help')
parser_fossils_db_repo = subparsers.add_parser('fossils_db_repo')
parser_fossils_db_repo.set_defaults(func=cmd_fossils_db_repo)
parser_fossils_db_commit = subparsers.add_parser('fossils_db_commit')
parser_fossils_db_commit.set_defaults(func=cmd_fossils_db_commit)
parser_fossils = subparsers.add_parser('fossils')
parser_fossils.set_defaults(func=cmd_fossils)
args = parser.parse_args()
args.func(args)
if __name__ == "__main__":
main()

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@@ -1,45 +0,0 @@
#!/usr/bin/env python3
from jinja2 import Environment, FileSystemLoader
import argparse
import os
parser = argparse.ArgumentParser()
parser.add_argument("--template")
parser.add_argument("--pipeline-info")
parser.add_argument("--base-artifacts-url")
parser.add_argument("--device-type")
parser.add_argument("--kernel-image-name")
parser.add_argument("--kernel-image-type", nargs='?', default="")
parser.add_argument("--gpu-version")
parser.add_argument("--boot-method")
parser.add_argument("--lava-tags", nargs='?', default="")
parser.add_argument("--env-vars", nargs='?', default="")
parser.add_argument("--deqp-version")
parser.add_argument("--arch")
parser.add_argument("--ci-node-index")
parser.add_argument("--ci-node-total")
args = parser.parse_args()
env = Environment(loader = FileSystemLoader(os.path.dirname(args.template)), trim_blocks=True, lstrip_blocks=True)
template = env.get_template(os.path.basename(args.template))
env_vars = "%s CI_NODE_INDEX=%s CI_NODE_TOTAL=%s" % (args.env_vars, args.ci_node_index, args.ci_node_total)
values = {}
values['pipeline_info'] = args.pipeline_info
values['base_artifacts_url'] = args.base_artifacts_url
values['device_type'] = args.device_type
values['kernel_image_name'] = args.kernel_image_name
values['kernel_image_type'] = args.kernel_image_type
values['gpu_version'] = args.gpu_version
values['boot_method'] = args.boot_method
values['tags'] = args.lava_tags
values['env_vars'] = env_vars
values['deqp_version'] = args.deqp_version
values['arch'] = args.arch
f = open('lava-deqp.yml', "w")
f.write(template.render(values))
f.close()

View File

@@ -1,105 +0,0 @@
job_name: mesa-deqp-{{ deqp_version }}-{{ gpu_version }} {{ pipeline_info }}
device_type: {{ device_type }}
timeouts:
job:
minutes: 40
action:
minutes: 10
actions:
power-off:
seconds: 30
priority: 75
visibility: public
{% if tags %}
{% set lavatags = tags.split(',') %}
tags:
{% for tag in lavatags %}
- {{ tag }}
{% endfor %}
{% endif %}
actions:
- deploy:
timeout:
minutes: 10
{% if boot_method == "fastboot" %}
{# fastboot has just one boot image with the dtb and rootfs packed in #}
to: fastboot
images:
boot:
url: {{ base_artifacts_url }}/{{ kernel_image_name }}
{% else %}
to: tftp
kernel:
url: {{ base_artifacts_url }}/{{ kernel_image_name }}
{% if kernel_image_type %}
{{ kernel_image_type }}
{% endif %}
ramdisk:
url: {{ base_artifacts_url }}/lava-rootfs-{{ arch }}.cpio.gz
compression: gz
dtb:
url: {{ base_artifacts_url }}/{{ device_type }}.dtb
{% endif %}
os: oe
- boot:
timeout:
minutes: 5
method: {{ boot_method }}
{% if boot_method == "fastboot" %}
{#
For fastboot, LAVA doesn't know how to unpack the rootfs/apply overlay/repack,
so we transfer the overlay over the network after boot.
#}
transfer_overlay:
download_command: wget -S --progress=dot:giga
unpack_command: tar -C / -xzf
{% else %}
commands: ramdisk
{% endif %}
prompts:
- 'lava-shell:'
- test:
timeout:
minutes: 60
definitions:
- repository:
metadata:
format: Lava-Test Test Definition 1.0
name: deqp
description: "Mesa dEQP test plan"
os:
- oe
scope:
- functional
run:
steps:
- mount -t proc none /proc
- mount -t sysfs none /sys
- mount -t devtmpfs none /dev || echo possibly already mounted
- mkdir -p /dev/pts
- mount -t devpts devpts /dev/pts
{% if env_vars %}
- export {{ env_vars }}
{% endif %}
# deqp-runner.sh assumes some stuff is in pwd
- cd /
- export DEQP_NO_SAVE_RESULTS=1
- 'export DEQP_RUNNER_OPTIONS="--shuffle false"'
- export DEQP_EXPECTED_FAILS=deqp-{{ gpu_version }}-fails.txt
- export DEQP_SKIPS=deqp-{{ gpu_version }}-skips.txt
- export DEQP_VER={{ deqp_version }}
- export LIBGL_DRIVERS_PATH=`pwd`/install/lib/dri
- "if sh /install/deqp-runner.sh; then
echo 'deqp: pass';
else
echo 'deqp: fail';
fi"
parse:
pattern: '(?P<test_case_id>\S*):\s+(?P<result>(pass|fail))'
from: inline
name: deqp
path: inline/mesa-deqp.yaml

View File

@@ -1,173 +0,0 @@
.lava-test:
extends:
- .ci-run-policy
variables:
GIT_STRATEGY: none # testing doesn't build anything from source
ENV_VARS: "DEQP_PARALLEL=6"
DEQP_VERSION: gles2
script:
- mkdir -p /srv/${FILES_HOST_NAME}/$CI_JOB_ID/
- cp /lava-files/${KERNEL_IMAGE_NAME} /srv/${FILES_HOST_NAME}/$CI_JOB_ID/.
- cp /lava-files/${DEVICE_TYPE}.dtb /srv/${FILES_HOST_NAME}/$CI_JOB_ID/.
- tar -C /lava-files/rootfs-${ARCH} -xf artifacts/install.tar
- pushd /lava-files/rootfs-${ARCH}
- find -H | cpio -H newc -o | gzip -c - > /srv/${FILES_HOST_NAME}/$CI_JOB_ID/lava-rootfs-${ARCH}.cpio.gz
- popd
- >
artifacts/generate_lava.py \
--template artifacts/lava-deqp.yml.jinja2 \
--pipeline-info "$CI_PIPELINE_URL on $CI_COMMIT_REF_NAME ${CI_NODE_INDEX}/${CI_NODE_TOTAL}" \
--base-artifacts-url ${FILES_HOST_URL}/$CI_JOB_ID \
--device-type ${DEVICE_TYPE} \
--env-vars "${ENV_VARS}" \
--arch ${ARCH} \
--deqp-version ${DEQP_VERSION} \
--kernel-image-name ${KERNEL_IMAGE_NAME} \
--kernel-image-type "${KERNEL_IMAGE_TYPE}" \
--gpu-version ${GPU_VERSION} \
--boot-method ${BOOT_METHOD} \
--lava-tags "${LAVA_TAGS}" \
--ci-node-index "${CI_NODE_INDEX}" \
--ci-node-total "${CI_NODE_TOTAL}"
- lava_job_id=`lavacli jobs submit lava-deqp.yml` || lavacli jobs submit lava-deqp.yml
- echo $lava_job_id
- rm -rf artifacts/*
- cp lava-deqp.yml artifacts/.
- lavacli jobs logs $lava_job_id | tee artifacts/lava-deqp-$lava_job_id.log
- lavacli jobs show $lava_job_id
- result=`lavacli results $lava_job_id 0_deqp deqp | head -1`
- echo $result
- '[[ "$result" == "pass" ]]'
after_script:
- rm -rf /srv/${FILES_HOST_NAME}/$CI_JOB_ID/
artifacts:
name: "mesa_${CI_JOB_NAME}"
when: always
paths:
- artifacts/
.lava-test:armhf:
variables:
ARCH: armhf
KERNEL_IMAGE_NAME: zImage
KERNEL_IMAGE_TYPE: "type:\ zimage"
BOOT_METHOD: u-boot
extends:
- .lava-test
- .use-arm_build
dependencies:
- meson-armhf
needs:
- arm_build
- meson-armhf
.lava-test:arm64:
variables:
ARCH: arm64
KERNEL_IMAGE_NAME: Image
KERNEL_IMAGE_TYPE: "type:\ image"
BOOT_METHOD: u-boot
extends:
- .lava-test
- .use-arm_build
dependencies:
- meson-arm64
needs:
- arm_build
- meson-arm64
panfrost-t720-gles2:arm64:
extends:
- .lava-test:arm64
- .panfrost-rules
variables:
DEVICE_TYPE: sun50i-h6-pine-h64
GPU_VERSION: panfrost-t720
ENV_VARS: "PAN_MESA_DEBUG=gles3 DEQP_PARALLEL=6 DEQP_EXPECTED_RENDERER=T720"
FILES_HOST_NAME: "mesa-ci-lava-files.freedesktop.org"
FILES_HOST_URL: "https://mesa-ci-lava-files.freedesktop.org"
tags:
- mesa-ci-aarch64-lava-collabora
panfrost-t760-gles2:armhf:
extends:
- .lava-test:armhf
- .panfrost-rules
variables:
DEVICE_TYPE: rk3288-veyron-jaq
GPU_VERSION: panfrost-t760
BOOT_METHOD: depthcharge
KERNEL_IMAGE_TYPE: ""
ENV_VARS: "PAN_MESA_DEBUG=gles3 DEQP_PARALLEL=6 DEQP_EXPECTED_RENDERER=T760"
FILES_HOST_NAME: "mesa-ci-lava-files.freedesktop.org"
FILES_HOST_URL: "https://mesa-ci-lava-files.freedesktop.org"
tags:
- mesa-ci-aarch64-lava-collabora
panfrost-t860-gles2:arm64:
extends:
- .lava-test:arm64
- .panfrost-rules
variables:
DEVICE_TYPE: rk3399-gru-kevin
GPU_VERSION: panfrost-t860
BOOT_METHOD: depthcharge
KERNEL_IMAGE_TYPE: ""
ENV_VARS: "PAN_MESA_DEBUG=gles3 DEQP_PARALLEL=6 DEQP_EXPECTED_RENDERER=T860"
FILES_HOST_NAME: "mesa-ci-lava-files.freedesktop.org"
FILES_HOST_URL: "https://mesa-ci-lava-files.freedesktop.org"
tags:
- mesa-ci-aarch64-lava-collabora
panfrost-t860-gles3:arm64:
extends:
- .lava-test:arm64
- .panfrost-rules
variables:
DEVICE_TYPE: rk3399-gru-kevin
GPU_VERSION: panfrost-t860
BOOT_METHOD: depthcharge
KERNEL_IMAGE_TYPE: ""
DEQP_VERSION: gles3
ENV_VARS: "PAN_MESA_DEBUG=gles3 DEQP_PARALLEL=6 DEQP_EXPECTED_RENDERER=T860"
CI_NODE_INDEX: 1
CI_NODE_TOTAL: 5
FILES_HOST_NAME: "mesa-ci-lava-files.freedesktop.org"
FILES_HOST_URL: "https://mesa-ci-lava-files.freedesktop.org"
tags:
- mesa-ci-aarch64-lava-collabora
panfrost-t820-gles2:arm64:
extends:
- .lava-test:arm64
- .panfrost-rules
variables:
DEVICE_TYPE: meson-gxm-khadas-vim2
GPU_VERSION: panfrost-t820
LAVA_TAGS: panfrost
ENV_VARS: "PAN_MESA_DEBUG=gles3 DEQP_PARALLEL=6 DEQP_EXPECTED_RENDERER=T820"
tags:
- mesa-ci-aarch64-lava-baylibre
lima-mali400-test:armhf:
parallel: 2
extends:
- .lava-test:armhf
- .lima-rules
variables:
DEVICE_TYPE: sun8i-h3-libretech-all-h3-cc
GPU_VERSION: lima
ENV_VARS: "DEQP_PARALLEL=3 DEQP_EXPECTED_RENDERER=Mali400"
tags:
- mesa-ci-aarch64-lava-baylibre
lima-mali450-test:arm64:
extends:
- .lava-test:arm64
- .lima-rules
variables:
DEVICE_TYPE: meson-gxl-s905x-libretech-cc
GPU_VERSION: lima
ENV_VARS: "DEQP_PARALLEL=6 DEQP_EXPECTED_RENDERER=Mali450"
tags:
- mesa-ci-aarch64-lava-baylibre

View File

@@ -1,13 +0,0 @@
call "C:\Program Files (x86)\Microsoft Visual Studio\%VERSION%\Common7\Tools\VsDevCmd.bat" -arch=%ARCH%
del /Q /S _build
meson _build ^
-Dbuild-tests=true ^
-Db_vscrt=mtd ^
-Dbuildtype=release ^
-Dllvm=false ^
-Dgallium-drivers=swrast ^
-Dosmesa=gallium
meson configure _build
ninja -C _build
ninja -C _build test

View File

@@ -1,63 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
CROSS_FILE=/cross_file-"$CROSS".txt
# We need to control the version of llvm-config we're using, so we'll
# tweak the cross file or generate a native file to do so.
if test -n "$LLVM_VERSION"; then
LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
echo -e "[binaries]\nllvm-config = '`which $LLVM_CONFIG`'" > native.file
if [ -n "$CROSS" ]; then
sed -i -e '/\[binaries\]/a\' -e "llvm-config = '`which $LLVM_CONFIG`'" $CROSS_FILE
fi
$LLVM_CONFIG --version
else
rm -f native.file
touch native.file
fi
# cross-xfail-$CROSS, if it exists, contains a list of tests that are expected
# to fail for the $CROSS configuration, one per line. you can then mark those
# tests in their meson.build with:
#
# test(...,
# should_fail: meson.get_cross_property('xfail', '').contains(t),
# )
#
# where t is the name of the test, and the '' is the string to search when
# not cross-compiling (which is empty, because for amd64 everything is
# expected to pass).
if [ -n "$CROSS" ]; then
CROSS_XFAIL=.gitlab-ci/cross-xfail-"$CROSS"
if [ -s "$CROSS_XFAIL" ]; then
sed -i \
-e '/\[properties\]/a\' \
-e "xfail = '$(tr '\n' , < $CROSS_XFAIL)'" \
"$CROSS_FILE"
fi
fi
rm -rf _build
meson _build --native-file=native.file \
--wrap-mode=nofallback \
${CROSS+--cross "$CROSS_FILE"} \
-D prefix=`pwd`/install \
-D libdir=lib \
-D buildtype=${BUILDTYPE:-debug} \
-D build-tests=true \
-D libunwind=${UNWIND} \
${DRI_LOADERS} \
-D dri-drivers=${DRI_DRIVERS:-[]} \
${GALLIUM_ST} \
-D gallium-drivers=${GALLIUM_DRIVERS:-[]} \
-D vulkan-drivers=${VULKAN_DRIVERS:-[]} \
${EXTRA_OPTION}
cd _build
meson configure
ninja
LC_ALL=C.UTF-8 ninja test
ninja install
cd ..

View File

@@ -1,36 +0,0 @@
diff --git a/generated_tests/CMakeLists.txt b/generated_tests/CMakeLists.txt
index 738526546..6f89048cd 100644
--- a/generated_tests/CMakeLists.txt
+++ b/generated_tests/CMakeLists.txt
@@ -206,11 +206,6 @@ piglit_make_generated_tests(
templates/gen_variable_index_write_tests/vs.shader_test.mako
templates/gen_variable_index_write_tests/fs.shader_test.mako
templates/gen_variable_index_write_tests/helpers.mako)
-piglit_make_generated_tests(
- vs_in_fp64.list
- gen_vs_in_fp64.py
- templates/gen_vs_in_fp64/columns.shader_test.mako
- templates/gen_vs_in_fp64/regular.shader_test.mako)
piglit_make_generated_tests(
shader_framebuffer_fetch_tests.list
gen_shader_framebuffer_fetch_tests.py)
@@ -279,7 +274,6 @@ add_custom_target(gen-gl-tests
gen_extensions_defined.list
vp-tex.list
variable_index_write_tests.list
- vs_in_fp64.list
gpu_shader4_tests.list
)
diff --git a/tests/sanity.py b/tests/sanity.py
index 12f1614c9..9019087e2 100644
--- a/tests/sanity.py
+++ b/tests/sanity.py
@@ -100,7 +100,6 @@ shader_tests = (
'spec/arb_tessellation_shader/execution/barrier-patch.shader_test',
'spec/arb_tessellation_shader/execution/built-in-functions/tcs-any-bvec4-using-if.shader_test',
'spec/arb_tessellation_shader/execution/sanity.shader_test',
- 'spec/arb_vertex_attrib_64bit/execution/vs_in/vs-input-uint_uvec4-double_dmat3x4_array2-position.shader_test',
'spec/glsl-1.50/execution/geometry-basic.shader_test',
'spec/oes_viewport_array/viewport-gs-write-simple.shader_test',
)

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -1,29 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
VERSION=`cat install/VERSION`
cd /piglit
PIGLIT_OPTIONS=$(echo $PIGLIT_OPTIONS | head -n 1)
xvfb-run --server-args="-noreset" sh -c \
"export LD_LIBRARY_PATH=$OLDPWD/install/lib;
wflinfo --platform glx --api gl --profile core | grep \"Mesa $VERSION\\\$\" &&
./piglit run -j4 $PIGLIT_OPTIONS $PIGLIT_PROFILES $OLDPWD/results"
PIGLIT_RESULTS=${PIGLIT_RESULTS:-$PIGLIT_PROFILES}
mkdir -p .gitlab-ci/piglit
cp $OLDPWD/install/piglit/$PIGLIT_RESULTS.txt .gitlab-ci/piglit/$PIGLIT_RESULTS.txt.baseline
./piglit summary console $OLDPWD/results | head -n -1 | grep -v ": pass" >.gitlab-ci/piglit/$PIGLIT_RESULTS.txt
if diff -q .gitlab-ci/piglit/$PIGLIT_RESULTS.txt{.baseline,}; then
exit 0
fi
./piglit summary html --exclude-details=pass $OLDPWD/summary $OLDPWD/results
echo Unexpected change in results:
diff -u .gitlab-ci/piglit/$PIGLIT_RESULTS.txt{.baseline,}
exit 1

View File

@@ -1,49 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
CROSS_FILE=/cross_file-"$CROSS".txt
# Delete unused bin and includes from artifacts to save space.
rm -rf install/bin install/include
# Strip the drivers in the artifacts to cut 80% of the artifacts size.
if [ -n "$CROSS" ]; then
STRIP=`sed -n -E "s/strip\s*=\s*'(.*)'/\1/p" "$CROSS_FILE"`
if [ -z "$STRIP" ]; then
echo "Failed to find strip command in cross file"
exit 1
fi
else
STRIP="strip"
fi
find install -name \*.so -exec $STRIP {} \;
# Test runs don't pull down the git tree, so put the dEQP helper
# script and associated bits there.
cp VERSION install/
cp -Rp .gitlab-ci/deqp* install/
cp -Rp .gitlab-ci/piglit install/
cp -Rp .gitlab-ci/traces.yml install/
cp -Rp .gitlab-ci/tracie install/
cp -Rp .gitlab-ci/tracie-runner-gl.sh install/
cp -Rp .gitlab-ci/tracie-runner-vk.sh install/
cp -Rp .gitlab-ci/fossils.yml install/
cp -Rp .gitlab-ci/fossils install/
cp -Rp .gitlab-ci/fossilize-runner.sh install/
cp -Rp .gitlab-ci/deqp-runner.sh install/
cp -Rp .gitlab-ci/deqp-*-fails.txt install/
cp -Rp .gitlab-ci/deqp-*-skips.txt install/
# Tar up the install dir so that symlinks and hardlinks aren't each
# packed separately in the zip file.
mkdir -p artifacts/
tar -cf artifacts/install.tar install
# If the container has LAVA stuff, prepare the artifacts for LAVA jobs
if [ -d /lava-files ]; then
# Pass needed files to the test stage
cp $CI_PROJECT_DIR/.gitlab-ci/generate_lava.py artifacts/.
cp $CI_PROJECT_DIR/.gitlab-ci/lava-deqp.yml.jinja2 artifacts/.
fi

View File

@@ -1,17 +0,0 @@
set -e
set -v
ARTIFACTSDIR=`pwd`/shader-db
mkdir -p $ARTIFACTSDIR
export DRM_SHIM_DEBUG=true
LIBDIR=`pwd`/install/lib
export LD_LIBRARY_PATH=$LIBDIR
cd /usr/local/shader-db
for driver in freedreno v3d; do
env LD_PRELOAD=$LIBDIR/lib${driver}_noop_drm_shim.so \
./run -j 4 ./shaders \
> $ARTIFACTSDIR/${driver}-shader-db.txt
done

View File

@@ -1,12 +0,0 @@
#!/bin/bash
set -e
set -o xtrace
if test -n "$LLVM_VERSION"; then
export LLVM_CONFIG="llvm-config-${LLVM_VERSION}"
fi
rm -rf build
scons $SCONS_TARGET force_scons=on
eval $SCONS_CHECK_COMMAND

View File

@@ -1,147 +0,0 @@
# This file list source dependencies to avoid creating/running jobs
# those outcome cannot be changed by the modifications from a branch.
# Mesa core source file dependencies
# ----------------------------------
.mesa-rules:
rules:
- changes: &mesa_core_file_list
- .gitlab-ci.yml
- .gitlab-ci/**/*
- include/**/*
- meson.build
- SConstruct
- src/*
- src/compiler/**/*
- src/drm-shim/**/*
- src/egl/**/*
- src/gbm/**/*
- src/glx/**/*
- src/gtest/**/*
- src/hgl/**/*
- src/include/**/*
- src/loader/**/*
- src/mapi/**/*
- src/mesa/**/*
- src/util/**/*
# Gallium core source file dependencies
# -------------------------------------
.gallium-rules:
rules:
- changes: &gallium_core_file_list
- src/gallium/*
- src/gallium/auxiliary/**/*
- src/gallium/drivers/*
- src/gallium/include/**/*
- src/gallium/state_trackers/**/*
- src/gallium/targets/**/*
- src/gallium/tests/**/*
- src/gallium/winsys/*
.softpipe-rules:
stage: softpipe
rules:
- changes:
*mesa_core_file_list
when: on_success
- changes:
*gallium_core_file_list
when: on_success
- changes:
- src/gallium/drivers/softpipe/**/*
- src/gallium/winsys/sw/**/*
when: on_success
- when: never
.llvmpipe-rules:
stage: llvmpipe
rules:
- changes:
*mesa_core_file_list
when: on_success
- changes:
*gallium_core_file_list
when: on_success
- changes: &llvmpipe_file_list
- src/gallium/drivers/llvmpipe/**/*
- src/gallium/winsys/sw/**/*
when: on_success
- when: never
.freedreno-rules:
stage: freedreno
rules:
- changes:
*mesa_core_file_list
when: on_success
- changes:
*gallium_core_file_list
when: on_success
- changes:
- src/freedreno/**/*
- src/gallium/drivers/freedreno/**/*
- src/gallium/winsys/freedreno/**/*
when: on_success
- when: never
.panfrost-rules:
stage: panfrost
rules:
- changes:
*mesa_core_file_list
when: on_success
- changes:
*gallium_core_file_list
when: on_success
- changes:
- src/gallium/drivers/panfrost/**/*
- src/gallium/winsys/panfrost/**/*
- src/panfrost/**/*
when: on_success
- when: never
.lima-rules:
stage: lima
rules:
- changes:
*mesa_core_file_list
when: on_success
- changes:
*gallium_core_file_list
when: on_success
- changes:
- src/gallium/drivers/lima/**/*
- src/gallium/winsys/lima/**/*
- src/lima/**/*
when: on_success
- when: never
.radv-rules:
rules:
- changes:
*mesa_core_file_list
when: on_success
- changes:
- src/amd/**/*
- src/vulkan/**/*
when: on_success
- when: never
.virgl-rules:
stage: virgl
rules:
- changes:
*mesa_core_file_list
when: on_success
- changes:
*gallium_core_file_list
when: on_success
- changes:
*llvmpipe_file_list
when: on_success
- changes:
- src/gallium/drivers/virgl/**/*
- src/gallium/winsys/virgl/**/*
when: on_success
- when: never

View File

@@ -1,35 +0,0 @@
traces-db:
gitlab-project-url: "https://gitlab.freedesktop.org/gfx-ci/tracie/traces-db"
commit: "d3b1efe0cd69ef6ae40a29a14ed733ee0ba0cb4c"
traces:
- path: glmark2/desktop-blur-radius=5:effect=blur:passes=1:separable=true:windows=4.rdc
expectations:
- device: gl-vmware-llvmpipe
checksum: 8867f3a41f180626d0d4b7661ff5c0f4
- device: gl-virgl
checksum: 8867f3a41f180626d0d4b7661ff5c0f4
- path: glmark2/jellyfish.rdc
expectations:
- device: gl-vmware-llvmpipe
checksum: e0fe979fee129c0ed42a3059d1a4e1c9
- device: gl-virgl
checksum: e0fe979fee129c0ed42a3059d1a4e1c9
- path: glxgears/glxgears.trace
expectations:
- device: gl-vmware-llvmpipe
checksum: 02aca9b4b4ad6fd60331df6e4f87f2cd
- device: gl-virgl
checksum: 02aca9b4b4ad6fd60331df6e4f87f2cd
- path: KhronosGroup-Vulkan-Tools/vkcube.gfxr
expectations:
- device: vk-amd-polaris10
checksum: 29dc9e5e55c3de331407248737c23aa7
- path: LunarG-VulkanSamples/Hologram:-w:640:-h:480.gfxr
expectations:
- device: vk-amd-polaris10
checksum: 351710942ea93d511cef39ae2d7c68da
- path: Wicked-Engine/Tests:Cloth_Physics_Test.trace-dxgi
expectations:
- device: vk-amd-polaris10
checksum: 6b6d27df609b8d086cc3335e6d103581

View File

@@ -1,49 +0,0 @@
#!/bin/sh
set -ex
INSTALL="$(pwd)/install"
# Set up the driver environment.
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$(pwd)/install/lib/"
# Set environment for renderdoc libraries.
export PYTHONPATH="$PYTHONPATH:/renderdoc/build/lib"
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:/renderdoc/build/lib"
# Set environment for the waffle library.
export LD_LIBRARY_PATH="/waffle/build/lib:$LD_LIBRARY_PATH"
# Set environment for apitrace executable.
export PATH="/apitrace/build:$PATH"
# Use the surfaceless EGL platform.
export EGL_PLATFORM="surfaceless"
export DISPLAY=
export WAFFLE_PLATFORM="surfaceless_egl"
RESULTS=`pwd`/results
mkdir -p $RESULTS
# Perform a self-test to ensure tracie is working properly.
python3 -m pytest -v --pyargs $INSTALL/tracie/tests/test.py
if [ "$GALLIUM_DRIVER" = "virpipe" ]; then
# tracie is to use virpipe, and virgl_test_server llvmpipe
export GALLIUM_DRIVER="$GALLIUM_DRIVER"
GALLIUM_DRIVER=llvmpipe \
GALLIVM_PERF="nopt,no_filter_hacks" \
VTEST_USE_EGL_SURFACELESS=1 \
VTEST_USE_GLES=1 \
virgl_test_server >$RESULTS/vtest-log.txt 2>&1 &
sleep 1
fi
# Sanity check to ensure that our environment is sufficient to make our tests
# run against the Mesa built by CI, rather than any installed distro version.
MESA_VERSION=$(cat "$INSTALL/VERSION" | sed 's/\./\\./g')
wflinfo --platform surfaceless_egl --api gles2 | grep "Mesa $MESA_VERSION\(\s\|$\)"
python3 "$INSTALL/tracie/tracie.py" --file "$INSTALL/traces.yml" --device-name "$DEVICE_NAME"

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@@ -1,37 +0,0 @@
#!/bin/sh
set -ex
INSTALL="$(pwd)/install"
# Set the Vulkan driver to use.
export VK_ICD_FILENAMES="$(pwd)/install/share/vulkan/icd.d/${VK_DRIVER}_icd.x86_64.json"
# Set environment for VulkanTools' VK_LAYER_LUNARG_screenshot layer.
export VK_LAYER_PATH="$VK_LAYER_PATH:/VulkanTools/build/etc/vulkan/explicit_layer.d"
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:/VulkanTools/build/lib"
# Set environment for Wine
export WINEDEBUG="-all"
export WINEPREFIX="/dxvk-wine64"
export WINEESYNC=1
# Set environment for DXVK
export DXVK_LOG_LEVEL="none"
export DXVK_STATE_CACHE=0
# Perform a self-test to ensure tracie is working properly.
python3 -m pytest -v --pyargs $INSTALL/tracie/tests/test.py
# Sanity check to ensure that our environment is sufficient to make our tests
# run against the Mesa built by CI, rather than any installed distro version.
MESA_VERSION=$(cat "$INSTALL/VERSION" | sed 's/\./\\./g')
vulkaninfo | grep "Mesa $MESA_VERSION\(\s\|$\)"
# Run gfxreconstruct traces against the host's running X server (xvfb
# doesn't have DRI3 support).
# Set the DISPLAY env variable in each gitlab-runner's configuration
# file:
# https://docs.gitlab.com/runner/configuration/advanced-configuration.html#the-runners-section
PATH="/gfxreconstruct/build/bin:$PATH" \
python3 "$INSTALL/tracie/tracie.py" --file "$INSTALL/traces.yml" --device-name "$DEVICE_NAME"

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@@ -1,156 +0,0 @@
Tracie - Mesa Traces Continuous Integration System
==================================================
Home of the Mesa trace testing effort.
### Traces definition file
The trace definition file contains information about the GitLab
project and git commit to get the traces from, and a list of the
traces to run along with their expected image checksums on each
device. An example:
```yaml
traces-db:
gitlab-project-url: https://gitlab.freedesktop.org/gfx-ci/tracie/traces-db
commit: master
traces:
- path: glmark2/jellyfish.rdc
expectations:
- device: gl-intel-0x3185
checksum: 58359ea4caf6ad44c6b65526881bbd17
- device: gl-vmware-llvmpipe
checksum: d82267c25a0decdad7b563c56bb81106
- path: supertuxkart/supertuxkart-antediluvian-abyss.rdc
expectations:
- device: gl-intel-0x3185
checksum: ff827f7eb069afd87cc305a422cba939
```
The `traces-db` entry can be absent, in which case it is assumed that
the traces can be found in the `CWD/traces-db` directory.
Traces that don't have an expectation for the current device are skipped
during trace replay.
Adding a new trace to the list involves commiting the trace to the git repo and
adding an entry to the `traces` list. The reference checksums can be calculated
with the [image_checksum.py](.gitlab-ci/tracie/image_checksum.py) script.
Alternatively, an arbitrary checksum can be used, and during replay (see below)
the scripts will report the mismatch and expected checksum.
### Trace-db GitLab projects
The trace-db GitLab projects are assumed to have git repositories
using LFS for their trace files. This is so that trace files can be
potentially checked out and replayed individually, thus reducing
storage requirements during CI runs.
### Enabling trace testing on a new device
To enable trace testing on a new device:
1. Create a new job in .gitlab-ci.yml. The job will need to be tagged
to run on runners with the appropriate hardware.
1. If you mean to test GL traces, use the `.traces-test-gl`
template jobs as a base, and make sure you set a unique value for the
`DEVICE_NAME` variable:
```yaml
my-hardware-gl-traces:
extends: .traces-test-gl
variables:
DEVICE_NAME: "gl-myhardware"
```
2. If you mean to test Vulkan traces, use the `.traces-test-vk`
template jobs as a base, set the `VK_DRIVER` variable, and make
sure you set a unique value for the `DEVICE_NAME` variable:
```yaml
my-hardware-vk-traces:
extends: .traces-test-vk
variables:
VK_DRIVER: "radeon"
DEVICE_NAME: "vk-myhardware"
```
2. Update the .gitlab-ci/traces.yml file with expectations for the new device.
Ensure that the device name used in the expectations matches the one
set in the job. For more information, and tips about how to calculate
the checksums, see the section describing the trace definition files.
### Trace files
Tracie supports renderdoc (.rdc), apitrace (.trace) and gfxreconstruct
(.gfxr) files. Trace files need to have the correct extension so that
tracie can detect them properly.
The trace files that are contained in public traces-db repositories must be
legally redistributable. This is typically true for FOSS games and
applications. Traces for proprietary games and application are typically not
redistributable, unless specific redistribution rights have been granted by the
publisher.
### Replaying traces
Mesa traces CI uses a set of scripts to replay traces and check the output
against reference checksums.
The high level script [tracie.py](.gitlab-ci/tracie/tracie.py) accepts
a traces definition file and the name of the device to be tested:
tracie.py --file .gitlab-ci/traces.yml --device-name gl-vmware-llvmpipe
tracie.py copies the produced artifacts to the `$CI_PROJECT_DIR/result`
directory. By default, created images from traces are only stored in case of a
checksum mismatch. The `TRACIE_STORE_IMAGES` CI/environment variable can be set
to `1` to force storing images, e.g., to get a complete set of reference
images.
At a lower level the
[dump_trace_images.py](.gitlab-ci/tracie/dump_trace_images.py) script is
called, which replays a trace, dumping a set of images in the process. By
default only the image corresponding to the last frame of the trace is dumped,
but this can be changed with the `--calls` parameter. The dumped images are
stored in a subdirectory `test/<device-name>` next to the trace file itself,
with names of the form `tracefilename-callnum.png`. The full log of any
commands used while dumping the images is also saved in a file in the
'test/<device-name>' subdirectory, named after the trace name with '.log'
appended.
Examples:
python3 dump_traces_images.py --device-name=gl-vmware-llvmpipe mytrace.trace
python3 dump_traces_images.py --device-name=gl-vmware-llvmpipe --calls=2075,3300 mytrace.trace
### Running the replay scripts locally
It's often useful, especially during development, to be able to run the scripts
locally.
Depending on the target 3D API, the scripts require a recent version
of apitrace being in the path, and also the renderdoc python module
being available, for GL traces.
To ensure python3 can find the renderdoc python module you need to set
`PYTHONPATH` to point to the location of `renderdoc.so` (binary python modules)
and `LD_LIBRARY_PATH` to point to the location of `librenderdoc.so`. In the
renderdoc build tree, both of these are in `renderdoc/<builddir>/lib`. Note
that renderdoc doesn't install the `renderdoc.so` python module.
In the case of Vulkan traces, the scripts need a recent version of
gfxrecon-replay being in the path, and also the
`VK_LAYER_LUNARG_screenshot` Vulkan layer from LunarG's VulkanTools.
To ensure that this layer can be found when running the trace you need
to set `VK_LAYER_PATH` to point to the location of
`VkLayer_screenshot.json` and `LD_LIBRARY_PATH` to point to the
location of `libVkLayer_screenshot.so`.
In the case of DXGI traces, the scripts require Wine, a recent version
of DXVK installed in the default `WINEPREFIX`, and a recent binary
version of apitrace for Windows which should be reachable through
Windows' `PATH` environment variable.

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