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mesa_7_2
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mesa-7.0.3
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|
c37d6b4ca8 |
4
.gitattributes
vendored
4
.gitattributes
vendored
@@ -1,4 +0,0 @@
|
||||
*.dsp -crlf
|
||||
*.dsw -crlf
|
||||
*.sln -crlf
|
||||
*.vcproj -crlf
|
16
.gitignore
vendored
16
.gitignore
vendored
@@ -1,16 +0,0 @@
|
||||
*.a
|
||||
*.o
|
||||
*.so
|
||||
*.sw[a-z]
|
||||
*.pc
|
||||
*~
|
||||
depend
|
||||
depend.bak
|
||||
lib
|
||||
lib64
|
||||
configure
|
||||
autom4te.cache
|
||||
aclocal.m4
|
||||
config.log
|
||||
config.status
|
||||
cscope*
|
91
Makefile
91
Makefile
@@ -14,25 +14,25 @@ default: $(TOP)/configs/current
|
||||
|
||||
|
||||
doxygen:
|
||||
cd doxygen && $(MAKE)
|
||||
(cd doxygen ; make) ; \
|
||||
|
||||
clean:
|
||||
-@touch $(TOP)/configs/current
|
||||
-@for dir in $(SUBDIRS) ; do \
|
||||
@for dir in $(SUBDIRS) ; do \
|
||||
if [ -d $$dir ] ; then \
|
||||
(cd $$dir && $(MAKE) clean) ; \
|
||||
fi \
|
||||
done
|
||||
-@test -s $(TOP)/configs/current || rm -f $(TOP)/configs/current
|
||||
|
||||
|
||||
realclean: clean
|
||||
realclean:
|
||||
touch $(TOP)/configs/current
|
||||
$(MAKE) clean
|
||||
-rm -rf lib*
|
||||
-rm -f $(TOP)/configs/current
|
||||
-rm -f $(TOP)/configs/autoconf
|
||||
-rm -rf autom4te.cache
|
||||
-find . '(' -name '*.o' -o -name '*.a' -o -name '*.so' -o \
|
||||
-name depend -o -name depend.bak ')' -exec rm -f '{}' ';'
|
||||
-rm -f `find . -name \*.o`
|
||||
-rm -f `find . -name \*.a`
|
||||
-rm -f `find . -name \*.so`
|
||||
-rm -f `find . -name depend`
|
||||
|
||||
|
||||
|
||||
@@ -48,20 +48,14 @@ install:
|
||||
linux-directfb-install:
|
||||
cd src/mesa/drivers/directfb && $(MAKE) install
|
||||
|
||||
.PHONY: default doxygen clean realclean install linux-directfb-install
|
||||
|
||||
# If there's no current configuration file
|
||||
$(TOP)/configs/current:
|
||||
@echo
|
||||
@echo
|
||||
@echo "Please choose a configuration from the following list:"
|
||||
@ls -1 $(TOP)/configs | grep -v "current\|default\|CVS\|autoconf.*"
|
||||
@ls -1 $(TOP)/configs | grep -v "current\|default\|CVS"
|
||||
@echo
|
||||
@echo "Then type 'make <config>' (ex: 'make linux-x86')"
|
||||
@echo
|
||||
@echo "Or, run './configure' then 'make'"
|
||||
@echo "See './configure --help' for details"
|
||||
@echo
|
||||
@echo "(ignore the following error message)"
|
||||
@exit 1
|
||||
|
||||
@@ -72,20 +66,24 @@ aix-64 \
|
||||
aix-64-static \
|
||||
aix-gcc \
|
||||
aix-static \
|
||||
autoconf \
|
||||
beos \
|
||||
bluegene-osmesa \
|
||||
bluegene-xlc-osmesa \
|
||||
beos \
|
||||
catamount-osmesa-pgi \
|
||||
darwin \
|
||||
darwin-fat-32bit \
|
||||
darwin-fat-all \
|
||||
darwin-static \
|
||||
darwin-static-x86ppc \
|
||||
dragonfly \
|
||||
dragonfly-dri \
|
||||
dragonfly-dri-amd64 \
|
||||
dragonfly-dri-x86 \
|
||||
freebsd \
|
||||
freebsd-dri \
|
||||
freebsd-dri-amd64 \
|
||||
freebsd-dri-x86 \
|
||||
freebsd-static \
|
||||
hpux10 \
|
||||
hpux10-gcc \
|
||||
hpux10-static \
|
||||
@@ -174,25 +172,17 @@ ultrix-gcc:
|
||||
|
||||
# Rules for making release tarballs
|
||||
|
||||
DIRECTORY = Mesa-7.2
|
||||
LIB_NAME = MesaLib-7.2
|
||||
DEMO_NAME = MesaDemos-7.2
|
||||
GLUT_NAME = MesaGLUT-7.2
|
||||
DIRECTORY = Mesa-7.0.4
|
||||
LIB_NAME = MesaLib-7.0.4
|
||||
DEMO_NAME = MesaDemos-7.0.4
|
||||
GLUT_NAME = MesaGLUT-7.0.4
|
||||
|
||||
MAIN_FILES = \
|
||||
$(DIRECTORY)/Makefile* \
|
||||
$(DIRECTORY)/configure \
|
||||
$(DIRECTORY)/configure.ac \
|
||||
$(DIRECTORY)/acinclude.m4 \
|
||||
$(DIRECTORY)/aclocal.m4 \
|
||||
$(DIRECTORY)/descrip.mms \
|
||||
$(DIRECTORY)/mms-config. \
|
||||
$(DIRECTORY)/bin/config.guess \
|
||||
$(DIRECTORY)/bin/config.sub \
|
||||
$(DIRECTORY)/bin/install-sh \
|
||||
$(DIRECTORY)/bin/mklib \
|
||||
$(DIRECTORY)/bin/minstall \
|
||||
$(DIRECTORY)/bin/version.mk \
|
||||
$(DIRECTORY)/configs/[a-z]* \
|
||||
$(DIRECTORY)/docs/*.html \
|
||||
$(DIRECTORY)/docs/COPYING \
|
||||
@@ -233,40 +223,48 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/depend \
|
||||
$(DIRECTORY)/src/mesa/main/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/main/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/main/sources \
|
||||
$(DIRECTORY)/src/mesa/glapi/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/glapi/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/glapi/sources \
|
||||
$(DIRECTORY)/src/mesa/math/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/math/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/math/sources \
|
||||
$(DIRECTORY)/src/mesa/shader/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/sources \
|
||||
$(DIRECTORY)/src/mesa/shader/grammar/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/grammar/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/grammar/sources \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/sources \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.gc \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/*.syn \
|
||||
$(DIRECTORY)/src/mesa/shader/slang/library/Makefile \
|
||||
$(DIRECTORY)/src/mesa/swrast/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/swrast/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/swrast/sources \
|
||||
$(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/swrast_setup/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/swrast_setup/sources \
|
||||
$(DIRECTORY)/src/mesa/vbo/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/vbo/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/tnl/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/tnl/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/tnl/sources \
|
||||
$(DIRECTORY)/src/mesa/tnl_dd/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/tnl_dd/imm/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/tnl_dd/imm/NOTES.imm \
|
||||
$(DIRECTORY)/src/mesa/drivers/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/beos/*.cpp \
|
||||
$(DIRECTORY)/src/mesa/drivers/beos/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/common/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/common/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/common/sources \
|
||||
$(DIRECTORY)/src/mesa/drivers/directfb/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/directfb/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dos/*.[chS] \
|
||||
$(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \
|
||||
$(DIRECTORY)/src/mesa/drivers/glide/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/*.[ch] \
|
||||
@@ -276,7 +274,6 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/display/*.c \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/display/fbdev.conf.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/ggi/include/ggi/mesa/*.h \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \
|
||||
@@ -284,8 +281,8 @@ MAIN_FILES = \
|
||||
$(DIRECTORY)/src/mesa/drivers/svga/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/windows/*/*.def \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/sources \
|
||||
$(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/ppc/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/sparc/*.[chS] \
|
||||
@@ -314,14 +311,12 @@ MAIN_FILES = \
|
||||
|
||||
DRI_FILES = \
|
||||
$(DIRECTORY)/include/GL/internal/dri_interface.h \
|
||||
$(DIRECTORY)/include/GL/internal/dri_sarea.h \
|
||||
$(DIRECTORY)/include/GL/internal/sarea.h \
|
||||
$(DIRECTORY)/src/glx/Makefile \
|
||||
$(DIRECTORY)/src/glx/x11/Makefile \
|
||||
$(DIRECTORY)/src/glx/x11/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.[ch] \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
|
||||
$(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
|
||||
@@ -340,8 +335,6 @@ SGI_GLU_FILES = \
|
||||
$(DIRECTORY)/src/glu/sgi/glu.def \
|
||||
$(DIRECTORY)/src/glu/sgi/dummy.cc \
|
||||
$(DIRECTORY)/src/glu/sgi/descrip.mms \
|
||||
$(DIRECTORY)/src/glu/sgi/glu.exports \
|
||||
$(DIRECTORY)/src/glu/sgi/glu.exports.darwin \
|
||||
$(DIRECTORY)/src/glu/sgi/mesaglu.opt \
|
||||
$(DIRECTORY)/src/glu/sgi/include/gluos.h \
|
||||
$(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.h \
|
||||
@@ -397,8 +390,7 @@ DEMO_FILES = \
|
||||
$(DIRECTORY)/progs/samples/*.c \
|
||||
$(DIRECTORY)/progs/glsl/Makefile* \
|
||||
$(DIRECTORY)/progs/glsl/*.c \
|
||||
$(DIRECTORY)/progs/glsl/*.frag \
|
||||
$(DIRECTORY)/progs/glsl/*.vert \
|
||||
$(DIRECTORY)/progs/glsl/*.txt \
|
||||
$(DIRECTORY)/progs/windml/Makefile.ugl \
|
||||
$(DIRECTORY)/progs/windml/*.c \
|
||||
$(DIRECTORY)/progs/windml/*.bmp \
|
||||
@@ -448,20 +440,9 @@ LIB_FILES = $(MAIN_FILES) $(DRI_FILES) $(SGI_GLU_FILES) $(GLW_FILES)
|
||||
|
||||
|
||||
# Everything for new a Mesa release:
|
||||
tarballs: rm_depend configure aclocal.m4 lib_gz demo_gz glut_gz \
|
||||
lib_bz2 demo_bz2 glut_bz2 lib_zip demo_zip glut_zip md5
|
||||
tarballs: rm_depend lib_gz demo_gz glut_gz lib_bz2 demo_bz2 glut_bz2 lib_zip demo_zip glut_zip md5
|
||||
|
||||
|
||||
# Helper for autoconf builds
|
||||
ACLOCAL = aclocal
|
||||
ACLOCAL_FLAGS =
|
||||
AUTOCONF = autoconf
|
||||
AC_FLAGS =
|
||||
aclocal.m4: configure.ac acinclude.m4
|
||||
$(ACLOCAL) $(ACLOCAL_FLAGS)
|
||||
configure: configure.ac aclocal.m4 acinclude.m4
|
||||
$(AUTOCONF) $(AC_FLAGS)
|
||||
|
||||
rm_depend:
|
||||
@for dep in $(DEPEND_FILES) ; do \
|
||||
rm -f $$dep ; \
|
||||
@@ -470,7 +451,6 @@ rm_depend:
|
||||
|
||||
lib_gz:
|
||||
rm -f configs/current ; \
|
||||
rm -f configs/autoconf ; \
|
||||
cd .. ; \
|
||||
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
|
||||
gzip $(LIB_NAME).tar ; \
|
||||
@@ -490,7 +470,6 @@ glut_gz:
|
||||
|
||||
lib_bz2:
|
||||
rm -f configs/current ; \
|
||||
rm -f configs/autoconf ; \
|
||||
cd .. ; \
|
||||
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
|
||||
bzip2 $(LIB_NAME).tar ; \
|
||||
@@ -510,7 +489,6 @@ glut_bz2:
|
||||
|
||||
lib_zip:
|
||||
rm -f configs/current ; \
|
||||
rm -f configs/autoconf ; \
|
||||
rm -f $(LIB_NAME).zip ; \
|
||||
cd .. ; \
|
||||
zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
|
||||
@@ -538,6 +516,3 @@ md5:
|
||||
@-md5sum $(GLUT_NAME).tar.gz
|
||||
@-md5sum $(GLUT_NAME).tar.bz2
|
||||
@-md5sum $(GLUT_NAME).zip
|
||||
|
||||
.PHONY: tarballs rm_depend lib_gz demo_gz glut_gz lib_bz2 demo_bz2 \
|
||||
glut_bz2 lib_zip demo_zip glut_zip md5
|
||||
|
119
acinclude.m4
119
acinclude.m4
@@ -1,119 +0,0 @@
|
||||
# A few convenience macros for Mesa, mostly to keep all the platform
|
||||
# specifics out of configure.ac.
|
||||
|
||||
# MESA_PIC_FLAGS()
|
||||
#
|
||||
# Find out whether to build PIC code using the option --enable-pic and
|
||||
# the configure enable_static/enable_shared settings. If PIC is needed,
|
||||
# figure out the necessary flags for the platform and compiler.
|
||||
#
|
||||
# The platform checks have been shamelessly taken from libtool and
|
||||
# stripped down to just what's needed for Mesa. See _LT_COMPILER_PIC in
|
||||
# /usr/share/aclocal/libtool.m4 or
|
||||
# http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=blob;f=libltdl/m4/libtool.m4;hb=HEAD
|
||||
#
|
||||
AC_DEFUN([MESA_PIC_FLAGS],
|
||||
[AC_REQUIRE([AC_PROG_CC])dnl
|
||||
AC_ARG_VAR([PIC_FLAGS], [compiler flags for PIC code])
|
||||
AC_ARG_ENABLE([pic],
|
||||
[AS_HELP_STRING([--disable-pic],
|
||||
[compile PIC objects @<:@default=enabled for shared builds
|
||||
on supported platforms@:>@])],
|
||||
[enable_pic="$enableval"
|
||||
test "x$enable_pic" = x && enable_pic=auto],
|
||||
[enable_pic=auto])
|
||||
# disable PIC by default for static builds
|
||||
if test "$enable_pic" = auto && test "$enable_static" = yes; then
|
||||
enable_pic=no
|
||||
fi
|
||||
# if PIC hasn't been explicitly disabled, try to figure out the flags
|
||||
if test "$enable_pic" != no; then
|
||||
AC_MSG_CHECKING([for $CC option to produce PIC])
|
||||
# allow the user's flags to override
|
||||
if test "x$PIC_FLAGS" = x; then
|
||||
# see if we're using GCC
|
||||
if test "x$GCC" = xyes; then
|
||||
case "$host_os" in
|
||||
aix*|beos*|cygwin*|irix5*|irix6*|osf3*|osf4*|osf5*)
|
||||
# PIC is the default for these OSes.
|
||||
;;
|
||||
mingw*|os2*|pw32*)
|
||||
# This hack is so that the source file can tell whether
|
||||
# it is being built for inclusion in a dll (and should
|
||||
# export symbols for example).
|
||||
PIC_FLAGS="-DDLL_EXPORT"
|
||||
;;
|
||||
darwin*|rhapsody*)
|
||||
# PIC is the default on this platform
|
||||
# Common symbols not allowed in MH_DYLIB files
|
||||
PIC_FLAGS="-fno-common"
|
||||
;;
|
||||
hpux*)
|
||||
# PIC is the default for IA64 HP-UX and 64-bit HP-UX,
|
||||
# but not for PA HP-UX.
|
||||
case $host_cpu in
|
||||
hppa*64*|ia64*)
|
||||
;;
|
||||
*)
|
||||
PIC_FLAGS="-fPIC"
|
||||
;;
|
||||
esac
|
||||
;;
|
||||
*)
|
||||
# Everyone else on GCC uses -fPIC
|
||||
PIC_FLAGS="-fPIC"
|
||||
;;
|
||||
esac
|
||||
else # !GCC
|
||||
case "$host_os" in
|
||||
hpux9*|hpux10*|hpux11*)
|
||||
# PIC is the default for IA64 HP-UX and 64-bit HP-UX,
|
||||
# but not for PA HP-UX.
|
||||
case "$host_cpu" in
|
||||
hppa*64*|ia64*)
|
||||
# +Z the default
|
||||
;;
|
||||
*)
|
||||
PIC_FLAGS="+Z"
|
||||
;;
|
||||
esac
|
||||
;;
|
||||
linux*|k*bsd*-gnu)
|
||||
case `basename "$CC"` in
|
||||
icc*|ecc*|ifort*)
|
||||
PIC_FLAGS="-KPIC"
|
||||
;;
|
||||
pgcc*|pgf77*|pgf90*|pgf95*)
|
||||
# Portland Group compilers (*not* the Pentium gcc
|
||||
# compiler, which looks to be a dead project)
|
||||
PIC_FLAGS="-fpic"
|
||||
;;
|
||||
ccc*)
|
||||
# All Alpha code is PIC.
|
||||
;;
|
||||
xl*)
|
||||
# IBM XL C 8.0/Fortran 10.1 on PPC
|
||||
PIC_FLAGS="-qpic"
|
||||
;;
|
||||
*)
|
||||
case `$CC -V 2>&1 | sed 5q` in
|
||||
*Sun\ C*|*Sun\ F*)
|
||||
# Sun C 5.9 or Sun Fortran
|
||||
PIC_FLAGS="-KPIC"
|
||||
;;
|
||||
esac
|
||||
esac
|
||||
;;
|
||||
solaris*)
|
||||
PIC_FLAGS="-KPIC"
|
||||
;;
|
||||
sunos4*)
|
||||
PIC_FLAGS="-PIC"
|
||||
;;
|
||||
esac
|
||||
fi # GCC
|
||||
fi # PIC_FLAGS
|
||||
AC_MSG_RESULT([$PIC_FLAGS])
|
||||
fi
|
||||
AC_SUBST([PIC_FLAGS])
|
||||
])# MESA_PIC_FLAGS
|
16
autogen.sh
16
autogen.sh
@@ -1,16 +0,0 @@
|
||||
#! /bin/sh
|
||||
|
||||
srcdir=`dirname "$0"`
|
||||
test -z "$srcdir" && srcdir=.
|
||||
|
||||
SRCDIR=`(cd "$srcdir" && pwd)`
|
||||
ORIGDIR=`pwd`
|
||||
|
||||
if test "x$SRCDIR" != "x$ORIGDIR"; then
|
||||
echo "Mesa cannot be built when srcdir != builddir" 1>&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
autoreconf -v --install || exit 1
|
||||
|
||||
"$srcdir"/configure "$@"
|
@@ -1,48 +0,0 @@
|
||||
#!/bin/bash -e
|
||||
|
||||
usage()
|
||||
{
|
||||
echo "Usage: $0 <target1> <target2>"
|
||||
echo "Highlight differences between Mesa configs"
|
||||
echo "Example:"
|
||||
echo " $0 linux linux-x86"
|
||||
}
|
||||
|
||||
die()
|
||||
{
|
||||
echo "$@" >&2
|
||||
return 1
|
||||
}
|
||||
|
||||
case "$1" in
|
||||
-h|--help) usage; exit 0;;
|
||||
esac
|
||||
|
||||
[ $# -lt 2 ] && die 2 targets needed. See $0 --help
|
||||
target1=$1
|
||||
target2=$2
|
||||
|
||||
topdir=$(cd "`dirname $0`"/..; pwd)
|
||||
cd "$topdir"
|
||||
|
||||
[ -f "./configs/$target1" ] || die Missing configs/$target1
|
||||
[ -f "./configs/$target2" ] || die Missing configs/$target2
|
||||
|
||||
trap 'rm -f "$t1" "$t2"' 0
|
||||
|
||||
t1=$(mktemp)
|
||||
t2=$(mktemp)
|
||||
|
||||
make -f- -n -p <<EOF | sed '/^# Not a target/,/^$/d' > $t1
|
||||
TOP = .
|
||||
include \$(TOP)/configs/$target1
|
||||
default:
|
||||
EOF
|
||||
|
||||
make -f- -n -p <<EOF | sed '/^# Not a target/,/^$/d' > $t2
|
||||
TOP = .
|
||||
include \$(TOP)/configs/$target2
|
||||
default:
|
||||
EOF
|
||||
|
||||
diff -pu -I'^#' $t1 $t2
|
1516
bin/config.guess
vendored
1516
bin/config.guess
vendored
File diff suppressed because it is too large
Load Diff
1626
bin/config.sub
vendored
1626
bin/config.sub
vendored
File diff suppressed because it is too large
Load Diff
@@ -1 +0,0 @@
|
||||
minstall
|
@@ -42,8 +42,6 @@ if [ $# -ge 2 ] ; then
|
||||
exit 0
|
||||
fi
|
||||
|
||||
PWDSAVE=`pwd`
|
||||
|
||||
# determine file's type
|
||||
if [ -h "$FILE" ] ; then
|
||||
#echo $FILE is a symlink
|
||||
@@ -59,6 +57,7 @@ if [ $# -ge 2 ] ; then
|
||||
|
||||
FILE=`basename "$FILE"`
|
||||
# Go to $DEST and make the link
|
||||
PWDSAVE="$PWD"
|
||||
cd "$DEST" # pushd
|
||||
$RM "$FILE"
|
||||
$SYMLINK "$TARGET" "$FILE"
|
||||
|
48
bin/mklib
48
bin/mklib
@@ -43,7 +43,7 @@ ARCH="auto"
|
||||
ARCHOPT=""
|
||||
NOPREFIX=0
|
||||
EXPORTS=""
|
||||
ID=""
|
||||
|
||||
|
||||
#
|
||||
# Parse arguments
|
||||
@@ -61,8 +61,7 @@ do
|
||||
echo ' -minor N specifies minor version number (default is 0)'
|
||||
echo ' -patch N specifies patch version number (default is 0)'
|
||||
echo ' -lLIBRARY specifies a dependency on LIBRARY'
|
||||
echo ' -LDIR search in DIR for library dependencies at build time'
|
||||
echo ' -RDIR search in DIR for library dependencies at run time'
|
||||
echo ' -LDIR search in DIR for library dependencies'
|
||||
echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
|
||||
echo ' Not observed on all systems at this time.'
|
||||
echo ' -ldflags OPT specify any additional linker flags in OPT'
|
||||
@@ -75,7 +74,6 @@ do
|
||||
echo ' -altopts OPTS alternate options to override all others'
|
||||
echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
|
||||
echo ' -exports FILE only export the symbols listed in FILE'
|
||||
echo ' -id NAME Sets the id of the dylib (Darwin)'
|
||||
echo ' -h, --help display this information and exit'
|
||||
exit 1
|
||||
;;
|
||||
@@ -109,14 +107,15 @@ do
|
||||
-L*)
|
||||
DEPS="$DEPS $1"
|
||||
;;
|
||||
-R*)
|
||||
-pthread)
|
||||
# this is a special case (see bugzilla 10876)
|
||||
DEPS="$DEPS $1"
|
||||
;;
|
||||
-Wl*)
|
||||
# Another special case for DragonFly
|
||||
DEPS="$DEPS $1"
|
||||
;;
|
||||
-Wl*)
|
||||
DEPS="$DEPS $1"
|
||||
;;
|
||||
-pthread)
|
||||
# this is a special case (see bugzilla 10876)
|
||||
DEPS="$DEPS $1"
|
||||
;;
|
||||
'-pthread')
|
||||
@@ -154,10 +153,6 @@ do
|
||||
shift 1;
|
||||
EXPORTS=$1
|
||||
;;
|
||||
'-id')
|
||||
shift 1;
|
||||
ID=$1
|
||||
;;
|
||||
-*)
|
||||
echo "mklib: Unknown option: " $1 ;
|
||||
exit 1
|
||||
@@ -201,7 +196,6 @@ if [ ] ; then
|
||||
echo PATCH is $PATCH
|
||||
echo DEPS are $DEPS
|
||||
echo "EXPORTS in" $EXPORTS
|
||||
echo ID is $ID
|
||||
echo "-----------------"
|
||||
fi
|
||||
|
||||
@@ -277,7 +271,7 @@ case $ARCH in
|
||||
if [ $EXPORTS ] ; then
|
||||
#OPTS="${OPTS} -Xlinker --retain-symbols-file ${EXPORTS}"
|
||||
# Make the 'exptmp' file for --version-script option
|
||||
echo "{" > exptmp
|
||||
echo "VERSION_${MAJOR}.${MINOR} {" > exptmp
|
||||
echo "global:" >> exptmp
|
||||
sed 's/$/;/' ${EXPORTS} >> exptmp
|
||||
echo "local:" >> exptmp
|
||||
@@ -346,7 +340,7 @@ case $ARCH in
|
||||
# use g++
|
||||
LINK="g++"
|
||||
else
|
||||
echo "mklib: warning: can't find C++ compiler, trying CC."
|
||||
echo "mklib: warning: can't find C++ comiler, trying CC."
|
||||
LINK="CC"
|
||||
fi
|
||||
else
|
||||
@@ -375,11 +369,9 @@ case $ARCH in
|
||||
# Check if objects are SPARC v9
|
||||
# file says: ELF 64-bit MSB relocatable SPARCV9 Version 1
|
||||
set ${OBJECTS}
|
||||
if [ ${LINK} = "cc" -o ${LINK} = "CC" ] ; then
|
||||
SPARCV9=`file $1 | grep SPARCV9`
|
||||
if [ "${SPARCV9}" ] ; then
|
||||
OPTS="${OPTS} -xarch=v9"
|
||||
fi
|
||||
SPARCV9=`file $1 | grep SPARCV9`
|
||||
if [ "${SPARCV9}" ] ; then
|
||||
OPTS="${OPTS} -xarch=v9"
|
||||
fi
|
||||
if [ "${ALTOPTS}" ] ; then
|
||||
OPTS=${ALTOPTS}
|
||||
@@ -391,7 +383,7 @@ case $ARCH in
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
|
||||
else
|
||||
rm -f ${LIBNAME}.${MAJOR} ${LIBNAME}
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME}.${MAJOR} -h ${LIBNAME}.${MAJOR} ${OBJECTS} ${DEPS}
|
||||
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME}.${MAJOR} ${OBJECTS} ${DEPS}
|
||||
ln -s ${LIBNAME}.${MAJOR} ${LIBNAME}
|
||||
fi
|
||||
FINAL_LIBS="${LIBNAME}.${MAJOR} ${LIBNAME}"
|
||||
@@ -636,19 +628,13 @@ case $ARCH in
|
||||
LIBSUFFIX="bundle"
|
||||
OPTS="${ARCHOPT} -bundle -multiply_defined suppress"
|
||||
else
|
||||
LIBSUFFIX="dylib"
|
||||
if [ -z "$ID" ] ; then
|
||||
ID="lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
|
||||
fi
|
||||
OPTS="${ARCHOPT} -dynamiclib -multiply_defined suppress -current_version ${MAJOR}.${MINOR}.0 -compatibility_version ${MAJOR}.${MINOR}.0 -install_name ${ID}"
|
||||
LIBSUFFIX="dylib"
|
||||
OPTS="${ARCHOPT} -dynamiclib -multiply_defined suppress -current_version ${MAJOR}.${MINOR}.0 -compatibility_version ${MAJOR}.${MINOR}.0 -install_name lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
|
||||
fi
|
||||
|
||||
if [ ${EXPORTS} ] ; then
|
||||
if [ -f ${EXPORTS}".darwin" ] ; then
|
||||
EXPORTS=$EXPORTS".darwin"
|
||||
fi
|
||||
OPTS="${OPTS} -exported_symbols_list ${EXPORTS}"
|
||||
fi
|
||||
fi
|
||||
|
||||
LINKNAME="lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
|
||||
LINKNAME2="lib${LIBNAME}.${LIBSUFFIX}"
|
||||
|
@@ -1,17 +0,0 @@
|
||||
#!/usr/bin/make -sf
|
||||
# Print the various Mesa version fields. This is mostly used to add the
|
||||
# version to configure.
|
||||
|
||||
# This reflects that this script is usually called from the toplevel
|
||||
TOP = .
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
version:
|
||||
@echo $(MESA_VERSION)
|
||||
major:
|
||||
@echo $(MESA_MAJOR)
|
||||
minor:
|
||||
@echo $(MESA_MINOR)
|
||||
tiny:
|
||||
@echo $(MESA_TINY)
|
2
configs/.gitignore
vendored
2
configs/.gitignore
vendored
@@ -1,2 +0,0 @@
|
||||
current
|
||||
autoconf
|
@@ -1,106 +0,0 @@
|
||||
# Autoconf configuration
|
||||
|
||||
# Pull in the defaults
|
||||
include $(TOP)/configs/default
|
||||
|
||||
# This is generated by configure
|
||||
CONFIG_NAME = autoconf
|
||||
|
||||
# Compiler and flags
|
||||
CC = @CC@
|
||||
CXX = @CXX@
|
||||
OPT_FLAGS = @OPT_FLAGS@
|
||||
ARCH_FLAGS = @ARCH_FLAGS@
|
||||
ASM_FLAGS = @ASM_FLAGS@
|
||||
PIC_FLAGS = @PIC_FLAGS@
|
||||
DEFINES = @DEFINES@
|
||||
CFLAGS = @CPPFLAGS@ @CFLAGS@ \
|
||||
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
|
||||
CXXFLAGS = @CPPFLAGS@ @CXXFLAGS@ \
|
||||
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
LDFLAGS = @LDFLAGS@
|
||||
EXTRA_LIB_PATH = @EXTRA_LIB_PATH@
|
||||
|
||||
# Assembler
|
||||
ASM_SOURCES = @ASM_SOURCES@
|
||||
ASM_API = @ASM_API@
|
||||
|
||||
# Misc tools and flags
|
||||
MAKE = @MAKE@
|
||||
SHELL = @SHELL@
|
||||
MKLIB_OPTIONS = @MKLIB_OPTIONS@
|
||||
MKDEP = @MKDEP@
|
||||
MKDEP_OPTIONS = @MKDEP_OPTIONS@
|
||||
|
||||
# Python and flags (generally only needed by the developers)
|
||||
PYTHON2 = python
|
||||
PYTHON_FLAGS = -t -O -O
|
||||
|
||||
# Library names (base name)
|
||||
GL_LIB = GL
|
||||
GLU_LIB = GLU
|
||||
GLUT_LIB = glut
|
||||
GLW_LIB = GLw
|
||||
OSMESA_LIB = @OSMESA_LIB@
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = @GL_LIB_NAME@
|
||||
GLU_LIB_NAME = @GLU_LIB_NAME@
|
||||
GLUT_LIB_NAME = @GLUT_LIB_NAME@
|
||||
GLW_LIB_NAME = @GLW_LIB_NAME@
|
||||
OSMESA_LIB_NAME = @OSMESA_LIB_NAME@
|
||||
|
||||
# Directories to build
|
||||
LIB_DIR = @LIB_DIR@
|
||||
SRC_DIRS = @SRC_DIRS@
|
||||
GLU_DIRS = @GLU_DIRS@
|
||||
DRIVER_DIRS = @DRIVER_DIRS@
|
||||
# Which subdirs under $(TOP)/progs/ to enter:
|
||||
PROGRAM_DIRS = @PROGRAM_DIRS@
|
||||
|
||||
# Driver specific build vars
|
||||
DRI_DIRS = @DRI_DIRS@
|
||||
WINDOW_SYSTEM = @WINDOW_SYSTEM@
|
||||
USING_EGL = @USING_EGL@
|
||||
|
||||
# Dependencies
|
||||
X11_INCLUDES = @X11_INCLUDES@
|
||||
|
||||
# GLw motif setup
|
||||
GLW_SOURCES = @GLW_SOURCES@
|
||||
MOTIF_CFLAGS = @MOTIF_CFLAGS@
|
||||
|
||||
# Library/program dependencies
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) @GL_LIB_DEPS@
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @OSMESA_MESA_DEPS@ \
|
||||
$(EXTRA_LIB_PATH) @OSMESA_LIB_DEPS@
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLU_MESA_DEPS@ \
|
||||
$(EXTRA_LIB_PATH) @GLU_LIB_DEPS@
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLUT_MESA_DEPS@ \
|
||||
$(EXTRA_LIB_PATH) @GLUT_LIB_DEPS@
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLW_MESA_DEPS@ \
|
||||
$(EXTRA_LIB_PATH) @GLW_LIB_DEPS@
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) @APP_LIB_DEPS@
|
||||
|
||||
# DRI dependencies
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) @DRI_LIB_DEPS@
|
||||
LIBDRM_CFLAGS = @LIBDRM_CFLAGS@
|
||||
LIBDRM_LIB = @LIBDRM_LIBS@
|
||||
EXPAT_INCLUDES = @EXPAT_INCLUDES@
|
||||
|
||||
# Autoconf directories
|
||||
prefix = @prefix@
|
||||
exec_prefix = @exec_prefix@
|
||||
libdir = @libdir@
|
||||
includedir = @includedir@
|
||||
|
||||
# Installation directories (for make install)
|
||||
INSTALL_DIR = $(prefix)
|
||||
INSTALL_LIB_DIR = $(libdir)
|
||||
INSTALL_INC_DIR = $(includedir)
|
||||
|
||||
# DRI installation directories
|
||||
DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@
|
||||
|
||||
# Where libGL will look for DRI hardware drivers
|
||||
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)
|
@@ -1,42 +0,0 @@
|
||||
# MinGW config include file updated for Mesa 7.0
|
||||
#
|
||||
# Updated : by Heromyth, on 2007-7-21
|
||||
# Email : zxpmyth@yahoo.com.cn
|
||||
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
|
||||
# The others havn't been tested yet.
|
||||
# 2) The generated DLLs are *not* compatible with the ones built
|
||||
# with the other compilers like VC8, especially for GLUT.
|
||||
# 3) Although more tests are needed, it can be used individually!
|
||||
|
||||
# The generated DLLs by MingW with STDCALL are not totally compatible
|
||||
# with the ones linked by Microsoft's compilers.
|
||||
#
|
||||
# xxx_USING_STDCALL = 1 Compiling MESA with __stdcall. This is default!
|
||||
#
|
||||
# xxx_USING_STDCALL = 0 Compiling MESA without __stdcall. I like this:)
|
||||
#
|
||||
|
||||
# In fact, GL_USING_STDCALL and GLUT_USING_STDCALL can be
|
||||
# different. For example:
|
||||
#
|
||||
# GL_USING_STDCALL = 0
|
||||
# GLUT_USING_STDCALL = 1
|
||||
#
|
||||
# Suggested setting:
|
||||
#
|
||||
# ALL_USING_STDCALL = 1
|
||||
#
|
||||
# That's default!
|
||||
#
|
||||
|
||||
|
||||
ALL_USING_STDCALL = 1
|
||||
|
||||
|
||||
ifeq ($(ALL_USING_STDCALL),1)
|
||||
GL_USING_STDCALL = 1
|
||||
GLUT_USING_STDCALL = 1
|
||||
else
|
||||
GL_USING_STDCALL = 0
|
||||
GLUT_USING_STDCALL = 0
|
||||
endif
|
@@ -4,26 +4,22 @@ include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = darwin
|
||||
|
||||
INSTALL_DIR = /usr/X11
|
||||
DEFINES = -D_DARWIN_C_SOURCE -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L \
|
||||
-D_SVID_SOURCE -D_BSD_SOURCE -D_GNU_SOURCE \
|
||||
-DPTHREADS -DGLX_ALIAS_UNSUPPORTED -DGLX_INDIRECT_RENDERING
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = gcc
|
||||
PIC_FLAGS = -fPIC
|
||||
DEFINES = -D_DARWIN_C_SOURCE -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L \
|
||||
-D_BSD_SOURCE -D_SVID_SOURCE -D_GNU_SOURCE -DPTHREADS \
|
||||
-DGLX_INDIRECT_RENDERING \
|
||||
-DGLX_ALIAS_UNSUPPORTED
|
||||
CFLAGS = -I/usr/X11/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin $(DEFINES)
|
||||
CXXFLAGS = -I/usr/X11/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin $(DEFINES)
|
||||
|
||||
# -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx/x11
|
||||
# -DIN_DRI_DRIVER
|
||||
CFLAGS += $(RC_CFLAGS)
|
||||
CXXFLAGS += $(RC_CFLAGS)
|
||||
|
||||
ARCH_FLAGS += $(RC_CFLAGS)
|
||||
|
||||
CFLAGS = -g -O2 -Wall -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing \
|
||||
-I$(INSTALL_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
|
||||
CXXFLAGS = -g -O2 -Wall -fno-strict-aliasing \
|
||||
-I$(INSTALL_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = libGL.dylib
|
||||
@@ -32,24 +28,13 @@ GLUT_LIB_NAME = libglut.dylib
|
||||
GLW_LIB_NAME = libGLw.dylib
|
||||
OSMESA_LIB_NAME = libOSMesa.dylib
|
||||
|
||||
# globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = libGL.*dylib
|
||||
GLU_LIB_GLOB = libGLU.*dylib
|
||||
GLUT_LIB_GLOB = libglut.*dylib
|
||||
GLW_LIB_GLOB = libGLw.*dylib
|
||||
OSMESA_LIB_GLOB = libOSMesa.*dylib
|
||||
|
||||
GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXt
|
||||
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
|
||||
GL_LIB_DEPS = -L/usr/X11/lib -lX11 -lXext -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext
|
||||
GLW_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXt $(TOP)/lib/GL.dylib
|
||||
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
|
||||
# omit glw lib for now:
|
||||
SRC_DIRS = glx/x11 mesa glu glw glut/glx
|
||||
GLU_DIRS = sgi
|
||||
SRC_DIRS = glx/x11 glu glut/glx mesa
|
||||
DRIVER_DIRS = osmesa
|
||||
#DRIVER_DIRS = dri
|
||||
DRI_DIRS = swrast
|
||||
PROGRAM_DIRS = xdemos
|
||||
|
28
configs/darwin-static
Normal file
28
configs/darwin-static
Normal file
@@ -0,0 +1,28 @@
|
||||
# Configuration for Darwin / MacOS X, making static libs
|
||||
|
||||
include $(TOP)/configs/darwin
|
||||
|
||||
CONFIG_NAME = darwin-static
|
||||
|
||||
# Compiler and flags
|
||||
CFLAGS = -I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
|
||||
CXXFLAGS = -I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
|
||||
MKLIB_OPTIONS = -static
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = libGL.a
|
||||
GLU_LIB_NAME = libGLU.a
|
||||
GLUT_LIB_NAME = libglut.a
|
||||
GLW_LIB_NAME = libGLw.a
|
||||
OSMESA_LIB_NAME = libOSMesa.a
|
||||
|
||||
GL_LIB_DEPS =
|
||||
OSMESA_LIB_DEPS =
|
||||
GLU_LIB_DEPS =
|
||||
GLUT_LIB_DEPS =
|
||||
GLW_LIB_DEPS =
|
||||
APP_LIB_DEPS = -Wl,-search_paths_first -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lstdc++ -lgcc_s.1 -lm
|
30
configs/darwin-static-x86ppc
Normal file
30
configs/darwin-static-x86ppc
Normal file
@@ -0,0 +1,30 @@
|
||||
# Configuration for Darwin / MacOS X, making static libs
|
||||
|
||||
include $(TOP)/configs/darwin
|
||||
|
||||
CONFIG_NAME = darwin-static
|
||||
|
||||
# Compiler and flags
|
||||
CFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
|
||||
-I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
|
||||
CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
|
||||
-I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
|
||||
MKLIB_OPTIONS = -static -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk"
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = libGL.a
|
||||
GLU_LIB_NAME = libGLU.a
|
||||
GLUT_LIB_NAME = libglut.a
|
||||
GLW_LIB_NAME = libGLw.a
|
||||
OSMESA_LIB_NAME = libOSMesa.a
|
||||
|
||||
GL_LIB_DEPS =
|
||||
OSMESA_LIB_DEPS =
|
||||
GLU_LIB_DEPS =
|
||||
GLUT_LIB_DEPS =
|
||||
GLW_LIB_DEPS =
|
||||
APP_LIB_DEPS = -Wl,-search_paths_first -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lstdc++ -lgcc_s.1 -lm
|
@@ -9,9 +9,8 @@ CONFIG_NAME = default
|
||||
|
||||
# Version info
|
||||
MESA_MAJOR=7
|
||||
MESA_MINOR=2
|
||||
MESA_TINY=0
|
||||
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
|
||||
MESA_MINOR=0
|
||||
MESA_TINY=4
|
||||
|
||||
# external projects. This should be useless now that we use libdrm.
|
||||
DRM_SOURCE_PATH=$(TOP)/../drm
|
||||
@@ -25,13 +24,11 @@ LDFLAGS =
|
||||
GLU_CFLAGS =
|
||||
|
||||
# Misc tools and flags
|
||||
SHELL = /bin/sh
|
||||
MKLIB = $(SHELL) $(TOP)/bin/mklib
|
||||
MKLIB_OPTIONS =
|
||||
MKDEP = makedepend
|
||||
MKDEP_OPTIONS = -fdepend
|
||||
MAKE = make
|
||||
INSTALL = $(SHELL) $(TOP)/bin/minstall
|
||||
INSTALL = $(TOP)/bin/minstall
|
||||
|
||||
# Tools for regenerating glapi (generally only needed by the developers)
|
||||
PYTHON2 = python
|
||||
@@ -54,12 +51,6 @@ GLUT_LIB_NAME = lib$(GLUT_LIB).so
|
||||
GLW_LIB_NAME = lib$(GLW_LIB).so
|
||||
OSMESA_LIB_NAME = lib$(OSMESA_LIB).so
|
||||
|
||||
# globs used to install the lib and all symlinks
|
||||
GL_LIB_GLOB = $(GL_LIB_NAME)*
|
||||
GLU_LIB_GLOB = $(GLU_LIB_NAME)*
|
||||
GLUT_LIB_GLOB = $(GLUT_LIB_NAME)*
|
||||
GLW_LIB_GLOB = $(GLW_LIB_NAME)*
|
||||
OSMESA_LIB_GLOB = $(OSMESA_LIB_NAME)*
|
||||
|
||||
# Optional assembly language optimization files for libGL
|
||||
ASM_SOURCES =
|
||||
@@ -67,7 +58,6 @@ ASM_SOURCES =
|
||||
# GLw widget sources (Append "GLwMDrawA.c" here and add -lXm to GLW_LIB_DEPS in
|
||||
# order to build the Motif widget too)
|
||||
GLW_SOURCES = GLwDrawA.c
|
||||
MOTIF_CFLAGS = -I/usr/include/Motif1.2
|
||||
|
||||
|
||||
# Directories to build
|
||||
@@ -84,18 +74,17 @@ PROGRAM_DIRS = demos redbook samples glsl xdemos
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
|
||||
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXi -lm
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lXt -lX11
|
||||
|
||||
# Program dependencies - specific GL/glut libraries added in Makefiles
|
||||
APP_LIB_DEPS = -lm
|
||||
|
||||
|
||||
|
||||
# Installation directories (for make install)
|
||||
INSTALL_DIR = /usr/local
|
||||
INSTALL_LIB_DIR = $(INSTALL_DIR)/$(LIB_DIR)
|
||||
INSTALL_INC_DIR = $(INSTALL_DIR)/include
|
||||
DRI_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/dri
|
||||
DRI_DRIVER_INSTALL_DIR = /usr/X11R6/lib/modules/dri
|
||||
|
||||
# Where libGL will look for DRI hardware drivers
|
||||
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)
|
||||
|
38
configs/dragonfly
Normal file
38
configs/dragonfly
Normal file
@@ -0,0 +1,38 @@
|
||||
# Configuration for DragonFly
|
||||
|
||||
include $(TOP)/configs/default
|
||||
|
||||
CONFIG_NAME = DragonFly
|
||||
|
||||
# Compiler and flags
|
||||
CC = cc
|
||||
CXX = c++
|
||||
MAKE = gmake
|
||||
|
||||
OPT_FLAGS = -O2
|
||||
PIC_FLAGS = -fPIC
|
||||
|
||||
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE -DUSE_XSHM \
|
||||
-DHZ=100
|
||||
|
||||
X11_INCLUDES = -I/usr/pkg/include
|
||||
|
||||
CFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES) \
|
||||
-ffast-math -pedantic
|
||||
|
||||
CXXFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES)
|
||||
|
||||
GLUT_CFLAGS = -fexceptions
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
EXTRA_LIB_PATH = -L/usr/pkg/lib
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) $(EXTRA_LIB_PATH) -l$(GLUT_LIB) \
|
||||
-l$(GLU_LIB) -l$(GL_LIB) -lXext -lXmu -lXi -lX11 -lm
|
||||
|
||||
# Installation directories (for make install)
|
||||
INSTALL_DIR = /usr/pkg
|
||||
DRI_DRIVER_INSTALL_DIR = /usr/pkg/lib/modules/dri/
|
||||
|
56
configs/dragonfly-dri
Normal file
56
configs/dragonfly-dri
Normal file
@@ -0,0 +1,56 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for dragonfly-dri: DragonFly DRI hardware drivers
|
||||
|
||||
include $(TOP)/configs/dragonfly
|
||||
|
||||
CONFIG_NAME = dragonfly-dri
|
||||
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
WARN_FLAGS = -Wall
|
||||
OPT_FLAGS = -O -g
|
||||
|
||||
EXPAT_INCLUDES = -I/usr/pkg/include
|
||||
X11_INCLUDES = -I/usr/pkg/include
|
||||
DEFINES = -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
|
||||
-DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
|
||||
-DHAVE_ALIAS
|
||||
|
||||
CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) -Wmissing-prototypes \
|
||||
-std=c99 -Wundef -ffast-math $(ASM_FLAGS) $(X11_INCLUDES) $(DEFINES)
|
||||
|
||||
CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) -Wall -ansi \
|
||||
-pedantic $(ASM_FLAGS) $(X11_INCLUDES)
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
ASM_SOURCES =
|
||||
|
||||
# Library/program dependencies
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
DRI_LIB_DEPS = -L/usr/pkg/lib -lm -lpthread -lexpat $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = -L/usr/pkg/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread $(LIBDRM_LIB)
|
||||
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/pkg/lib -lGLU -lGL -lX11 -lXmu \
|
||||
-lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/pkg/lib -lGL -lXt -lX11
|
||||
|
||||
|
||||
# Directories
|
||||
SRC_DIRS = glx/x11 mesa glu glut/glx glw
|
||||
DRIVER_DIRS = dri
|
||||
PROGRAM_DIRS =
|
||||
WINDOW_SYSTEM = dri
|
||||
|
||||
DRM_SOURCE_PATH = $(TOP)/../drm
|
||||
|
||||
# ffb and gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon tdfx \
|
||||
unichrome savage sis
|
||||
|
10
configs/dragonfly-dri-amd64
Normal file
10
configs/dragonfly-dri-amd64
Normal file
@@ -0,0 +1,10 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for dragonfly-dri-amd64: DragonFly DRI hardware drivers
|
||||
|
||||
include $(TOP)/configs/dragonfly-dri
|
||||
|
||||
CONFIG_NAME = dragonfly-dri-x86-64
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_64_ASM
|
||||
ASM_SOURCES = $(X86-64_SOURCES)
|
||||
ASM_API = $(X86-64_API)
|
13
configs/dragonfly-dri-x86
Normal file
13
configs/dragonfly-dri-x86
Normal file
@@ -0,0 +1,13 @@
|
||||
# -*-makefile-*-
|
||||
# Configuration for dragonfly-dri-x86: DragonFly DRI hardware drivers
|
||||
|
||||
include $(TOP)/configs/dragonfly-dri
|
||||
|
||||
CONFIG_NAME = dragonfly-dri-x86
|
||||
|
||||
# Unnecessary on x86, generally.
|
||||
PIC_FLAGS =
|
||||
|
||||
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
|
||||
ASM_SOURCES = $(X86_SOURCES)
|
||||
ASM_API = $(X86_API)
|
@@ -15,7 +15,7 @@ PIC_FLAGS = -fPIC
|
||||
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE -DUSE_XSHM \
|
||||
-DHZ=100
|
||||
|
||||
X11_INCLUDES = -I/usr/local/include
|
||||
X11_INCLUDES = -I/usr/X11R6/include
|
||||
|
||||
CFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES) -ffast-math -pedantic
|
||||
|
||||
@@ -27,5 +27,5 @@ GLUT_CFLAGS = -fexceptions
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
EXTRA_LIB_PATH = -L/usr/local/lib
|
||||
EXTRA_LIB_PATH = -L/usr/X11R6/lib
|
||||
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) $(EXTRA_LIB_PATH) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lXext -lXmu -lXi -lX11 -lm
|
||||
|
@@ -9,10 +9,10 @@ CONFIG_NAME = freebsd-dri
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
WARN_FLAGS = -Wall
|
||||
OPT_FLAGS = -O -g
|
||||
OPT_FLAGS = -O
|
||||
|
||||
EXPAT_INCLUDES = -I/usr/local/include
|
||||
X11_INCLUDES = -I/usr/local/include
|
||||
X11_INCLUDES = -I/usr/X11R6/include
|
||||
DEFINES = -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
|
||||
-DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
|
||||
-DHAVE_ALIAS
|
||||
@@ -32,11 +32,11 @@ ASM_SOURCES =
|
||||
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
DRI_LIB_DEPS = -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = -L/usr/local/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -pthread $(LIBDRM_LIB)
|
||||
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11
|
||||
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm
|
||||
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGL -lXt -lX11
|
||||
|
||||
|
||||
# Directories
|
||||
|
27
configs/freebsd-static
Normal file
27
configs/freebsd-static
Normal file
@@ -0,0 +1,27 @@
|
||||
# Configuration for generic FreeBSD, making static libs
|
||||
# Written by cy on 2008-04-23.
|
||||
|
||||
include $(TOP)/configs/freebsd
|
||||
|
||||
CONFIG_NAME = freebsd-static
|
||||
|
||||
MKLIB_OPTIONS = -static
|
||||
PIC_FLAGS =
|
||||
|
||||
# Library names (actual file names)
|
||||
GL_LIB_NAME = libGL.a
|
||||
GLU_LIB_NAME = libGLU.a
|
||||
GLUT_LIB_NAME = libglut.a
|
||||
GLW_LIB_NAME = libGLw.a
|
||||
OSMESA_LIB_NAME = libOSMesa.a
|
||||
|
||||
# Library/program dependencies (static libs don't have dependencies)
|
||||
GL_LIB_DEPS =
|
||||
OSMESA_LIB_DEPS =
|
||||
GLU_LIB_DEPS =
|
||||
GLUT_LIB_DEPS =
|
||||
GLW_LIB_DEPS =
|
||||
|
||||
# Need to specify all libraries we may need
|
||||
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread \
|
||||
-lstdc++ -lm
|
@@ -47,7 +47,8 @@ LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
|
||||
LIBDRM_LIB = `pkg-config --libs libdrm`
|
||||
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
|
||||
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
|
||||
-lm -lpthread -ldl $(LIBDRM_LIB)
|
||||
-lm -lpthread -ldl \
|
||||
$(LIBDRM_LIB)
|
||||
|
||||
|
||||
# This is now 0 by default since it seems to confuse the hell out of people
|
||||
@@ -70,5 +71,5 @@ WINDOW_SYSTEM=dri
|
||||
|
||||
# gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \
|
||||
DRI_DIRS = i810 i915tex i915 i965 mach64 mga r128 r200 r300 radeon s3v \
|
||||
savage sis tdfx trident unichrome ffb
|
||||
|
@@ -20,5 +20,5 @@ EXTRA_LIB_PATH=-L/usr/X11R6/lib64
|
||||
# the new interface. i810 are missing because there is no x86-64
|
||||
# system where they could *ever* be used.
|
||||
#
|
||||
DRI_DIRS = i915 i965 mach64 mga r128 r200 r300 radeon savage tdfx unichrome
|
||||
DRI_DIRS = i915tex i915 i965 mach64 mga r128 r200 radeon tdfx unichrome savage r300
|
||||
|
||||
|
@@ -70,4 +70,4 @@ WINDOW_SYSTEM=dri
|
||||
# gamma are missing because they have not been converted to use the new
|
||||
# interface.
|
||||
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon s3v \
|
||||
savage sis tdfx trident unichrome ffb
|
||||
savage sis tdfx trident unichrome ffb nouveau
|
||||
|
@@ -25,4 +25,4 @@ PROGRAM_DIRS = osdemos
|
||||
# Dependencies
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
|
||||
APP_LIB_DEPS = -lm -lpthread
|
||||
APP_LIB_DEPS = -lOSMesa -lGLU
|
||||
|
@@ -28,4 +28,4 @@ PROGRAM_DIRS =
|
||||
# Dependencies
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
|
||||
APP_LIB_DEPS = -lm -lpthread
|
||||
APP_LIB_DEPS = -lOSMesa16
|
||||
|
@@ -29,4 +29,4 @@ PROGRAM_DIRS =
|
||||
|
||||
# Dependencies
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
APP_LIB_DEPS = -lm -lpthread
|
||||
APP_LIB_DEPS = -lOSMesa16
|
||||
|
@@ -28,4 +28,4 @@ PROGRAM_DIRS =
|
||||
# Dependencies
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
|
||||
APP_LIB_DEPS = -lm -lpthread
|
||||
APP_LIB_DEPS = -lOSMesa32
|
||||
|
@@ -24,8 +24,7 @@ PCIACCESS_LIB = `pkg-config --libs pciaccess`
|
||||
|
||||
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
-D_BSD_SOURCE -D_GNU_SOURCE -DHAVE_POSIX_MEMALIGN \
|
||||
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
|
||||
-DHAVE_ALIAS
|
||||
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DDRM_USE_MALLOC -DIN_DRI_DRIVER
|
||||
|
||||
CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
|
||||
$(ASM_FLAGS) -std=c99 -ffast-math
|
||||
|
1085
configure.ac
1085
configure.ac
File diff suppressed because it is too large
Load Diff
1187
debian/changelog
vendored
Normal file
1187
debian/changelog
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1
debian/compat
vendored
Normal file
1
debian/compat
vendored
Normal file
@@ -0,0 +1 @@
|
||||
5
|
359
debian/control
vendored
Normal file
359
debian/control
vendored
Normal file
@@ -0,0 +1,359 @@
|
||||
Source: mesa
|
||||
Section: graphics
|
||||
Priority: optional
|
||||
Maintainer: Debian X Strike Force <debian-x@lists.debian.org>
|
||||
Uploaders: Thierry Reding <thierry@gilfi.de>, Julien Cristau <jcristau@debian.org>, David Nusinow <dnusinow@debian.org>, Brice Goglin <bgoglin@debian.org>
|
||||
Standards-Version: 3.7.3
|
||||
Build-Depends: debhelper (>= 5), quilt (>= 0.40), pkg-config, libdrm-dev (>= 2.2.0) [!hurd-i386], libx11-dev, xutils-dev, x11proto-gl-dev (>= 1.4.8), libxxf86vm-dev, libexpat1-dev, lesstif2-dev, dpkg-dev (>= 1.13.19), libxfixes-dev, libxdamage-dev, libxext-dev
|
||||
Vcs-Git: git://git.debian.org/git/pkg-xorg/lib/mesa
|
||||
Vcs-Browser: http://git.debian.org/?p=pkg-xorg/lib/mesa.git
|
||||
Homepage: http://mesa3d.sourceforge.net/
|
||||
|
||||
Package: libgl1-mesa-swx11
|
||||
Section: libs
|
||||
Priority: extra
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}, libosmesa6 (>= 6.5.2-1)
|
||||
Conflicts: mesag3-glide, mesag3-glide2, mesag3+ggi, libgl1, nvidia-glx, mesag3, libgl1-mesa-swrast
|
||||
Provides: libgl1, mesag3, libgl1-mesa-swrast
|
||||
Replaces: libgl1, mesag3, libgl1-mesa-swrast
|
||||
Description: A free implementation of the OpenGL API -- runtime
|
||||
Mesa is a 3-D graphics library with an API which is very similar to
|
||||
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
|
||||
syntax or state machine, it is being used with authorization from
|
||||
Silicon Graphics, Inc. However, the author makes no claim that Mesa
|
||||
is in any way a compatible replacement for OpenGL or associated with
|
||||
Silicon Graphics, Inc.
|
||||
.
|
||||
This library provides a pure software rasteriser; it does not provide
|
||||
a direct rendering-capable library, or one which uses GLX. For that,
|
||||
please see libgl1-mesa-glx.
|
||||
.
|
||||
On Linux, this library is also known as libGL or libGL.so.1.
|
||||
|
||||
Package: libgl1-mesa-swx11-dbg
|
||||
Section: libdevel
|
||||
Priority: extra
|
||||
Architecture: any
|
||||
Depends: libgl1-mesa-swx11 (= ${binary:Version})
|
||||
Conflicts: libgl1-mesa-swrast-dbg
|
||||
Provides: libgl1-mesa-swrast-dbg
|
||||
Replaces: libgl1-mesa-swrast-dbg
|
||||
Description: A free implementation of the OpenGL API -- debugging symbols
|
||||
Mesa is a 3-D graphics library with an API which is very similar to
|
||||
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
|
||||
syntax or state machine, it is being used with authorization from
|
||||
Silicon Graphics, Inc. However, the author makes no claim that Mesa
|
||||
is in any way a compatible replacement for OpenGL or associated with
|
||||
Silicon Graphics, Inc.
|
||||
.
|
||||
This library provides a pure software rasteriser; it does not provide
|
||||
a direct rendering-capable library, or one which uses GLX. For that,
|
||||
please see libgl1-mesa-glx.
|
||||
.
|
||||
On Linux, this library is also known as libGL or libGL.so.1.
|
||||
.
|
||||
This package contains debugging symbols for the software rasterization GL
|
||||
library.
|
||||
|
||||
Package: libgl1-mesa-swx11-i686
|
||||
Section: libs
|
||||
Priority: extra
|
||||
Architecture: i386
|
||||
Depends: libgl1-mesa-swx11 (= ${binary:Version}), ${shlibs:Depends}
|
||||
Description: Mesa OpenGL runtime [i686 optimized]
|
||||
Mesa is a 3-D graphics library with an API which is very similar to
|
||||
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
|
||||
syntax or state machine, it is being used with authorization from
|
||||
Silicon Graphics, Inc. However, the author makes no claim that Mesa
|
||||
is in any way a compatible replacement for OpenGL or associated with
|
||||
Silicon Graphics, Inc.
|
||||
.
|
||||
This library provides a pure software rasteriser; it does not provide
|
||||
a direct rendering-capable library, or one which uses GLX. For that,
|
||||
please see libgl1-mesa-glx.
|
||||
.
|
||||
On Linux, this library is also known as libGL or libGL.so.1.
|
||||
.
|
||||
This set of libraries is optimized for i686 machines and will only be used if
|
||||
you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
|
||||
Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
|
||||
such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
|
||||
|
||||
Package: libgl1-mesa-swx11-dev
|
||||
Section: libdevel
|
||||
Priority: extra
|
||||
Architecture: any
|
||||
Depends: libgl1-mesa-swx11 (= ${binary:Version}), libc6-dev, libx11-dev, libxext6, mesa-common-dev (= ${source:Version})
|
||||
Provides: libgl-dev, mesag-dev, libgl1-mesa-swrast-dev
|
||||
Conflicts: mesa-dev, libgl-dev, mesag3 (<< 3.1-1), nvidia-glx-dev, mesag-dev, libgl1-mesa-swrast-dev
|
||||
Replaces: libgl-dev, mesag-dev, libgl1-mesa-swrast-dev
|
||||
Description: A free implementation of the OpenGL API -- development files
|
||||
This package provides the development environment required for
|
||||
compiling programs with Mesa. For a complete description of Mesa,
|
||||
please look at the libgl1-mesa-swx11 package.
|
||||
.
|
||||
This library provides a pure software rasteriser; it does not provide
|
||||
a direct rendering-capable library, or one which uses GLX. For that,
|
||||
please see libgl1-mesa-dev.
|
||||
|
||||
Package: libgl1-mesa-glx
|
||||
Section: libs
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}
|
||||
Conflicts: libgl1, libgl1-mesa-dri (<< 6.4.0)
|
||||
Replaces: libgl1, libgl1-mesa-dri (<< 6.4.0)
|
||||
Provides: libgl1
|
||||
Description: A free implementation of the OpenGL API -- GLX runtime
|
||||
This version of Mesa provides GLX and DRI capabilities: it is capable of
|
||||
both direct and indirect rendering. For direct rendering, it can use DRI
|
||||
modules from the libgl1-mesa-dri package to accelerate drawing.
|
||||
.
|
||||
This package does not include the modules themselves: these can be found
|
||||
in the libgl1-mesa-dri package.
|
||||
.
|
||||
For a complete description of Mesa, please look at the
|
||||
libgl1-mesa-swx11 package.
|
||||
|
||||
Package: libgl1-mesa-glx-dbg
|
||||
Section: libdevel
|
||||
Priority: extra
|
||||
Architecture: any
|
||||
Depends: libgl1-mesa-glx (= ${binary:Version})
|
||||
Description: Debugging symbols for the Mesa GLX runtime
|
||||
This version of Mesa provides GLX and DRI capabilities: it is capable of
|
||||
both direct and indirect rendering. For direct rendering, it can use DRI
|
||||
modules from the libgl1-mesa-dri package to accelerate drawing.
|
||||
.
|
||||
This package does not include the modules themselves: these can be found
|
||||
in the libgl1-mesa-dri package.
|
||||
.
|
||||
For a complete description of Mesa, please look at the
|
||||
libgl1-mesa-swx11 package.
|
||||
.
|
||||
This package contains debugging symbols for the GL library with GLX and DRI
|
||||
capabilities.
|
||||
|
||||
#Package: libgl1-mesa-glx-i686
|
||||
#Section: libs
|
||||
#Priority: extra
|
||||
#Architecture: i386
|
||||
#Pre-Depends: libgl1-mesa-glx
|
||||
#Description: A free implementation of the OpenGL API -- GLX runtime [i686 optimized]
|
||||
# This version of Mesa provides GLX and DRI capabilities: it is capable of
|
||||
# both direct and indirect rendering. For direct rendering, it can use DRI
|
||||
# modules from the libgl1-mesa-dri package to accelerate drawing.
|
||||
# .
|
||||
# This package does not include the modules themselves: these can be found
|
||||
# in the libgl1-mesa-dri package.
|
||||
# .
|
||||
# For a complete description of Mesa, please look at the
|
||||
# libgl1-mesa-swx11 package.
|
||||
# .
|
||||
# This set of libraries is optimized for i686 machines and will only be used if
|
||||
# you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
|
||||
# Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
|
||||
# such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
|
||||
|
||||
Package: libgl1-mesa-dri
|
||||
Section: libs
|
||||
Priority: optional
|
||||
Architecture: alpha amd64 arm armeb armel hppa i386 ia64 kfreebsd-i386 kfreebsd-amd64 m68k mips mipsel powerpc s390 sparc
|
||||
Depends: ${shlibs:Depends}, libgl1-mesa-glx (= ${binary:Version})
|
||||
Suggests: libglide3
|
||||
Conflicts: xlibmesa-dri (<< 1:7.0.0)
|
||||
Replaces: xlibmesa-dri (<< 1:7.0.0)
|
||||
Description: A free implementation of the OpenGL API -- DRI modules
|
||||
This version of Mesa provides GLX and DRI capabilities: it is capable of
|
||||
both direct and indirect rendering. For direct rendering, it can use DRI
|
||||
modules from the libgl1-mesa-dri package to accelerate drawing.
|
||||
.
|
||||
This package does not include the OpenGL library itself, only the DRI
|
||||
modules for accelerating direct rendering.
|
||||
.
|
||||
For a complete description of Mesa, please look at the
|
||||
libgl1-mesa-swx11 package.
|
||||
.
|
||||
The tdfx DRI module needs libglide3 to enable direct rendering.
|
||||
|
||||
Package: libgl1-mesa-dri-dbg
|
||||
Section: libdevel
|
||||
Priority: extra
|
||||
Architecture: alpha amd64 arm armeb armel hppa i386 ia64 kfreebsd-i386 kfreebsd-amd64 m68k mips mipsel powerpc s390 sparc
|
||||
Depends: libgl1-mesa-dri (= ${binary:Version})
|
||||
Description: Debugging symbols for the Mesa DRI modules
|
||||
This version of Mesa provides GLX and DRI capabilities: it is capable of
|
||||
both direct and indirect rendering. For direct rendering, it can use DRI
|
||||
modules from the libgl1-mesa-dri package to accelerate drawing.
|
||||
.
|
||||
This package does not include the OpenGL library itself, only the DRI
|
||||
modules for accelerating direct rendering.
|
||||
.
|
||||
For a complete description of Mesa, please look at the
|
||||
libgl1-mesa-swx11 package.
|
||||
.
|
||||
This package contains debugging symbols for the DRI modules.
|
||||
|
||||
#Package: libgl1-mesa-dri-i686
|
||||
#Section: libs
|
||||
#Priority: extra
|
||||
#Architecture: i386
|
||||
#Pre-Depends: libgl1-mesa-dri
|
||||
#Description: A free implementation of the OpenGL API -- DRI modules [i686 optimized]
|
||||
# This version of Mesa provides GLX and DRI capabilities: it is capable of
|
||||
# both direct and indirect rendering. For direct rendering, it can use DRI
|
||||
# modules from the libgl1-mesa-dri package to accelerate drawing.
|
||||
# .
|
||||
# This package does not include the OpenGL library itself, only the DRI
|
||||
# modules for accelerating direct rendering.
|
||||
# .
|
||||
# For a complete description of Mesa, please look at the
|
||||
# libgl1-mesa-swx11 package.
|
||||
# .
|
||||
# This set of libraries is optimized for i686 machines and will only be used if
|
||||
# you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
|
||||
# Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
|
||||
# such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
|
||||
|
||||
Package: libgl1-mesa-dev
|
||||
Section: libdevel
|
||||
Architecture: all
|
||||
Depends: libc6-dev, mesa-common-dev (= ${source:Version}), libgl1-mesa-glx (>= ${source:Upstream-Version})
|
||||
Conflicts: libgl-dev, libgl1-mesa-dri-dev
|
||||
Replaces: libgl-dev, libgl1-mesa-dri-dev
|
||||
Provides: libgl-dev, libgl1-mesa-dri-dev
|
||||
Description: A free implementation of the OpenGL API -- GLX development files
|
||||
This version of Mesa provides GLX and DRI capabilities: it is capable of
|
||||
both direct and indirect rendering. For direct rendering, it can use DRI
|
||||
modules from the libgl1-mesa-dri package to accelerate drawing.
|
||||
.
|
||||
This package includes headers and static libraries for compiling
|
||||
programs with Mesa.
|
||||
.
|
||||
For a complete description of Mesa, please look at the libgl1-mesa-swx11
|
||||
package.
|
||||
|
||||
Package: mesa-common-dev
|
||||
Section: libdevel
|
||||
Architecture: all
|
||||
Replaces: xlibmesa-gl-dev (<< 1:7), xlibosmesa-dev, libgl1-mesa-swx11-dev (<< 6.5.2), libgl1-mesa-dev (<< 6.5.2)
|
||||
Depends: libx11-dev
|
||||
Description: Developer documentation for Mesa
|
||||
This package includes the specifications for the Mesa-specific OpenGL
|
||||
extensions, the complete set of release notes and the development header
|
||||
files common to all Mesa packages.
|
||||
|
||||
Package: libosmesa6
|
||||
Section: libs
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}
|
||||
Replaces: libgl1-mesa-swx11 (<< 6.5.2)
|
||||
Description: Mesa Off-screen rendering extension
|
||||
OSmesa is a Mesa extension that allows programs to render to an
|
||||
off-screen buffer using the OpenGL API without having to create a
|
||||
rendering context on an X Server. It uses a pure software renderer.
|
||||
.
|
||||
This package provides both 16-bit and 32-bit versions of the off-screen
|
||||
renderer which do not require external libraries to work.
|
||||
|
||||
Package: libosmesa6-dev
|
||||
Section: libdevel
|
||||
Architecture: any
|
||||
Depends: libosmesa6 (= ${binary:Version}), mesa-common-dev (= ${source:Version}) | libgl-dev
|
||||
Conflicts: xlibosmesa-dev, libosmesa4-dev, libosmesa-dev
|
||||
Replaces: xlibosmesa-dev, libosmesa-dev, libgl1-mesa-swx11-dev (<< 6.5.2), mesa-common-dev (<< 6.5.2)
|
||||
Provides: xlibosmesa-dev, libosmesa-dev
|
||||
Description: Mesa Off-screen rendering extension -- development files
|
||||
This package provides the required environment for developing programs
|
||||
that use the off-screen rendering extension of Mesa.
|
||||
.
|
||||
For more information on OSmesa see the libosmesa6 package.
|
||||
|
||||
Package: libglu1-mesa
|
||||
Section: libs
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}, libgl1-mesa-glx | libgl1
|
||||
Provides: libglu1
|
||||
Conflicts: mesag3 (<< 5.0.0-1), xlibmesa3, libglu1
|
||||
Replaces: libglu1
|
||||
Description: The OpenGL utility library (GLU)
|
||||
GLU offers simple interfaces for building mipmaps; checking for the
|
||||
presence of extensions in the OpenGL (or other libraries which follow
|
||||
the same conventions for advertising extensions); drawing
|
||||
piecewise-linear curves, NURBS, quadrics and other primitives
|
||||
(including, but not limited to, teapots); tesselating surfaces; setting
|
||||
up projection matrices and unprojecting screen coordinates to world
|
||||
coordinates.
|
||||
.
|
||||
On Linux, this library is also known as libGLU or libGLU.so.1.
|
||||
.
|
||||
This package provides the SGI implementation of GLU shipped with the
|
||||
Mesa package (ergo the "-mesa" suffix).
|
||||
|
||||
Package: libglu1-mesa-dev
|
||||
Section: libdevel
|
||||
Architecture: any
|
||||
Depends: libglu1-mesa (= ${binary:Version}), libgl1-mesa-dev | libgl-dev
|
||||
Provides: libglu-dev, xlibmesa-glu-dev
|
||||
Conflicts: mesag-dev (<< 5.0.0-1), mesa-glide2-dev (<< 5.0.0-1), mesag3+ggi-dev (<< 5.0.0-1), xlibmesa-dev
|
||||
Replaces: libglu-dev
|
||||
Description: The OpenGL utility library -- development files
|
||||
Includes headers and static libraries for compiling programs with GLU.
|
||||
.
|
||||
For a complete description of GLU, please look at the libglu1-mesa
|
||||
package.
|
||||
|
||||
Package: libglw1-mesa
|
||||
Section: libs
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}
|
||||
Provides: libglw1
|
||||
Description: A free implementation of the OpenGL API -- runtime
|
||||
Mesa is a 3-D graphics library with an API which is very similar to
|
||||
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
|
||||
syntax or state machine, it is being used with authorization from
|
||||
Silicon Graphics, Inc. However, the author makes no claim that Mesa
|
||||
is in any way a compatible replacement for OpenGL or associated with
|
||||
Silicon Graphics, Inc.
|
||||
.
|
||||
This package provides a simple widgets library, libGLw, which
|
||||
allows Motif-based applications to embed an OpenGL drawing context.
|
||||
.
|
||||
On Linux, this library is also known as libGLw or libGLw.so.1.
|
||||
|
||||
Package: libglw1-mesa-dev
|
||||
Section: libdevel
|
||||
Architecture: any
|
||||
Depends: libglw1-mesa (= ${binary:Version}), libc6-dev, libx11-dev, libxext6, mesa-common-dev (= ${source:Version})
|
||||
Provides: mesag3-widgets, mesag-widgets-dev, libglw-dev
|
||||
Conflicts: libglw-dev, libgl1-mesa-swx11-dev (<< 6.5.2-4)
|
||||
Replaces: libglw-dev
|
||||
Description: A free implementation of the OpenGL API -- development files
|
||||
This package provides the development environment required for
|
||||
compiling programs with the Mesa widgets library, libGLw, which
|
||||
allows Motif-based applications to embed an OpenGL drawing context.
|
||||
The headers and static libraries for compiling programs that use this
|
||||
library are included.
|
||||
|
||||
Package: mesa-swx11-source
|
||||
Section: libdevel
|
||||
Architecture: all
|
||||
Description: Mesa software rasteriser source -- development files
|
||||
This package contains the source to the Mesa software rasteriser, which
|
||||
implements all of Mesa's GL support in software. It powers the X11 and
|
||||
X server backends (assuming unaccelerated indirect). This package is
|
||||
provided mainly for modular X servers which support GL, and need the
|
||||
software rasteriser source to build the GLcore module for unaccelerated
|
||||
indirect rendering.
|
||||
|
||||
Package: mesa-utils
|
||||
Section: x11
|
||||
Priority: optional
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}
|
||||
Replaces: xbase-clients (<< 6.8.2-38)
|
||||
Description: Miscellaneous Mesa GL utilities
|
||||
This package provides several basic GL utilities built by Mesa, including
|
||||
glxinfo and glxgears.
|
||||
|
||||
# vim: tw=0
|
444
debian/copyright
vendored
Normal file
444
debian/copyright
vendored
Normal file
@@ -0,0 +1,444 @@
|
||||
This package was debianized by James A. Treacy treacy@debian.org on Thu,
|
||||
6 Jan 2000 01:11:34 -0500. It was newly debianized by Marcelo E.
|
||||
Magallon <mmagallo@debian.org> on Sat, 25 Dec 2004 14:50:02 -0600. It was
|
||||
again debianized by Thierry Reding <thierry@gilfi.de> on Sat, 14 Oct 2006
|
||||
02:01:12 +0200.
|
||||
|
||||
It was downloaded from http://www.mesa3d.org/download.html
|
||||
|
||||
For more information see:
|
||||
|
||||
http://www.mesa3d.org/
|
||||
|
||||
Copyright:
|
||||
|
||||
Upstream Author: Brian Paul <brian.paul@tungstengraphics.com>
|
||||
|
||||
License:
|
||||
|
||||
License / Copyright Information
|
||||
|
||||
The Mesa distribution consists of several components. Different
|
||||
copyrights and licenses apply to different components. For
|
||||
example, GLUT is copyrighted by Mark Kilgard, some demo programs
|
||||
are copyrighted by SGI, some of the Mesa device drivers are
|
||||
copyrighted by their authors. See below for a list of Mesa's
|
||||
components and the copyright/license for each.
|
||||
|
||||
The core Mesa library is licensed according to the terms of the
|
||||
XFree86 copyright (an MIT-style license). This allows integration
|
||||
with the XFree86/DRI project. Unless otherwise stated, the Mesa
|
||||
source code and documentation is licensed as follows:
|
||||
|
||||
Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included
|
||||
in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
Attention, Contributors
|
||||
|
||||
When contributing to the Mesa project you must agree to relinquish
|
||||
your work to the holder of the copyright for the particular
|
||||
component you're contributing to. That is, you can't put your own
|
||||
copyright on the code, unless it's a modular piece that can be
|
||||
omitted from Mesa (like a new device driver). If for example, you
|
||||
contribute a bug fix to Mesa's texture mapping code, your code
|
||||
will become a part of the body of work which is copyrighted by
|
||||
Brian Paul and licensed by the above terms.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Some files, as listed below, are made available under the SGI Free B
|
||||
license. This license is as follows:
|
||||
|
||||
SGI FREE SOFTWARE LICENSE B (Version 1.1 [02/22/2000])
|
||||
|
||||
1. Definitions.
|
||||
|
||||
1.1. "Additional Notice Provisions" means such additional provisions as
|
||||
appear in the Notice in Original Code under the heading "Additional
|
||||
Notice Provisions."
|
||||
|
||||
1.2. "Covered Code" means the Original Code or Modifications, or any
|
||||
combination thereof.
|
||||
|
||||
1.3. "Hardware" means any physical device that accepts input, processes
|
||||
input, stores the results of processing, and/or provides output.
|
||||
|
||||
1.4. "Larger Work" means a work that combines Covered Code or portions
|
||||
thereof with code not governed by the terms of this License.
|
||||
|
||||
1.5. "Licensable" means having the right to grant, to the maximum extent
|
||||
possible, whether at the time of the initial grant or subsequently
|
||||
acquired, any and all of the rights conveyed herein.
|
||||
|
||||
1.6. "License" means this document.
|
||||
|
||||
1.7. "Licensed Patents" means patent claims Licensable by SGI that are
|
||||
infringed by the use or sale of Original Code or any Modifications
|
||||
provided by SGI, or any combination thereof.
|
||||
|
||||
1.8. "Modifications" means any addition to or deletion from the
|
||||
substance or structure of the Original Code or any previous
|
||||
Modifications. When Covered Code is released as a series of files,
|
||||
a Modification is:
|
||||
|
||||
A. Any addition to the contents of a file containing Original Code
|
||||
and/or addition to or deletion from the contents of a file
|
||||
containing previous Modifications.
|
||||
|
||||
B. Any new file that contains any part of the Original Code or
|
||||
previous Modifications.
|
||||
|
||||
1.9. "Notice" means any notice in Original Code or Covered Code, as
|
||||
required by and in compliance with this License.
|
||||
|
||||
1.10. "Original Code" means source code of computer software code that
|
||||
is described in the source code Notice required by Exhibit A as
|
||||
Original Code, and updates and error corrections specifically
|
||||
thereto.
|
||||
|
||||
1.11. "Recipient" means an individual or a legal entity exercising
|
||||
rights under, and complying with all of the terms of, this License
|
||||
or a future version of this License issued under Section 8. For
|
||||
legal entities, "Recipient" includes any entity that controls, is
|
||||
controlled by, or is under common control with Recipient. For
|
||||
purposes of this definition, "control" of an entity means (a) the
|
||||
power, direct or indirect, to direct or manage such entity, or (b)
|
||||
ownership of fifty percent (50%) or more of the outstanding shares
|
||||
or beneficial ownership of such entity.
|
||||
|
||||
1.12. "Recipient Patents" means patent claims Licensable by a Recipient
|
||||
that are infringed by the use or sale of Original Code or any
|
||||
Modifications provided by SGI, or any combination thereof.
|
||||
|
||||
1.13. "SGI" means Silicon Graphics, Inc.
|
||||
|
||||
1.14. "SGI Patents" means patent claims Licensable by SGI other than the
|
||||
Licensed Patents.
|
||||
|
||||
2. License Grant and Restrictions.
|
||||
|
||||
2.1. SGI License Grant. Subject to the terms of this License and any
|
||||
third party intellectual property claims, for the duration of
|
||||
intellectual property protections inherent in the Original Code,
|
||||
SGI hereby grants Recipient a worldwide, royalty-free,
|
||||
non-exclusive license, to do the following: (i) under copyrights
|
||||
Licensable by SGI, to reproduce, distribute, create derivative
|
||||
works from, and, to the extent applicable, display and perform the
|
||||
Original Code and/or any Modifications provided by SGI alone and/or
|
||||
as part of a Larger Work; and (ii) under any Licensable Patents, to
|
||||
make, have made, use, sell, offer for sale, import and/or otherwise
|
||||
transfer the Original Code and/or any Modifications provided by
|
||||
SGI. Recipient accepts the terms and conditions of this License by
|
||||
undertaking any of the aforementioned actions. The patent license
|
||||
shall apply to the Covered Code if, at the time any related
|
||||
Modification is added, such addition of the Modification causes
|
||||
such combination to be covered by the Licensed Patents. The patent
|
||||
license in Section 2.1(ii) shall not apply to any other
|
||||
combinations that include the Modification. No patent license is
|
||||
provided under SGI Patents for infringements of SGI Patents by
|
||||
Modifications not provided by SGI or combinations of Original Code
|
||||
and Modifications not provided by SGI.
|
||||
|
||||
2.2. Recipient License Grant. Subject to the terms of this License and
|
||||
any third party intellectual property claims, Recipient hereby
|
||||
grants SGI and any other Recipients a worldwide, royalty-free,
|
||||
non-exclusive license, under any Recipient Patents, to make, have
|
||||
made, use, sell, offer for sale, import and/or otherwise transfer
|
||||
the Original Code and/or any Modifications provided by SGI.
|
||||
|
||||
2.3. No License For Hardware Implementations. The licenses granted in
|
||||
Section 2.1 and 2.2 are not applicable to implementation in
|
||||
Hardware of the algorithms embodied in the Original Code or any
|
||||
Modifications provided by SGI .
|
||||
|
||||
3. Redistributions.
|
||||
|
||||
3.1. Retention of Notice/Copy of License. The Notice set forth in
|
||||
Exhibit A, below, must be conspicuously retained or included in any
|
||||
and all redistributions of Covered Code. For distributions of the
|
||||
Covered Code in source code form, the Notice must appear in every
|
||||
file that can include a text comments field; in executable form,
|
||||
the Notice and a copy of this License must appear in related
|
||||
documentation or collateral where the Recipient’s rights relating
|
||||
to Covered Code are described. Any Additional Notice Provisions
|
||||
which actually appears in the Original Code must also be retained
|
||||
or included in any and all redistributions of Covered Code.
|
||||
|
||||
3.2. Alternative License. Provided that Recipient is in compliance with
|
||||
the terms of this License, Recipient may, so long as without
|
||||
derogation of any of SGI’s rights in and to the Original Code,
|
||||
distribute the source code and/or executable version(s) of Covered
|
||||
Code under (1) this License; (2) a license identical to this
|
||||
License but for only such changes as are necessary in order to
|
||||
clarify Recipient’s role as licensor of Modifications; and/or (3) a
|
||||
license of Recipient’s choosing, containing terms different from
|
||||
this License, provided that the license terms include this Section
|
||||
3 and Sections 4, 6, 7, 10, 12, and 13, which terms may not be
|
||||
modified or superseded by any other terms of such license. If
|
||||
Recipient elects to use any license other than this License,
|
||||
Recipient must make it absolutely clear that any of its terms which
|
||||
differ from this License are offered by Recipient alone, and not by
|
||||
SGI. It is emphasized that this License is a limited license, and,
|
||||
regardless of the license form employed by Recipient in accordance
|
||||
with this Section 3.2, Recipient may relicense only such rights, in
|
||||
Original Code and Modifications by SGI, as it has actually been
|
||||
granted by SGI in this License.
|
||||
|
||||
3.3. Indemnity. Recipient hereby agrees to indemnify SGI for any
|
||||
liability incurred by SGI as a result of any such alternative
|
||||
license terms Recipient offers.
|
||||
|
||||
4. Termination. This License and the rights granted hereunder will
|
||||
terminate automatically if Recipient breaches any term herein and
|
||||
fails to cure such breach within 30 days thereof. Any sublicense to
|
||||
the Covered Code that is properly granted shall survive any
|
||||
termination of this License, absent termination by the terms of such
|
||||
sublicense. Provisions that, by their nature, must remain in effect
|
||||
beyond the termination of this License, shall survive.
|
||||
|
||||
5. No Trademark Or Other Rights. This License does not grant any rights
|
||||
to: (i) any software apart from the Covered Code, nor shall any
|
||||
other rights or licenses not expressly granted hereunder arise by
|
||||
implication, estoppel or otherwise with respect to the Covered Code;
|
||||
(ii) any trade name, trademark or service mark whatsoever, including
|
||||
without limitation any related right for purposes of endorsement or
|
||||
promotion of products derived from the Covered Code, without prior
|
||||
written permission of SGI; or (iii) any title to or ownership of the
|
||||
Original Code, which shall at all times remains with SGI. All rights
|
||||
in the Original Code not expressly granted under this License are
|
||||
reserved.
|
||||
|
||||
6. Compliance with Laws; Non-Infringement. There are various worldwide
|
||||
laws, regulations, and executive orders applicable to dispositions
|
||||
of Covered Code, including without limitation export, re-export, and
|
||||
import control laws, regulations, and executive orders, of the U.S.
|
||||
government and other countries, and Recipient is reminded it is
|
||||
obliged to obey such laws, regulations, and executive orders.
|
||||
Recipient may not distribute Covered Code that (i) in any way
|
||||
infringes (directly or contributorily) any intellectual property
|
||||
rights of any kind of any other person or entity or (ii) breaches
|
||||
any representation or warranty, express, implied or statutory, to
|
||||
which, under any applicable law, it might be deemed to have been
|
||||
subject.
|
||||
|
||||
7. Claims of Infringement. If Recipient learns of any third party claim
|
||||
that any disposition of Covered Code and/or functionality wholly or
|
||||
partially infringes the third party's intellectual property rights,
|
||||
Recipient will promptly notify SGI of such claim.
|
||||
|
||||
8. Versions of the License. SGI may publish revised and/or new versions
|
||||
of the License from time to time, each with a distinguishing version
|
||||
number. Once Covered Code has been published under a particular
|
||||
version of the License, Recipient may, for the duration of the
|
||||
license, continue to use it under the terms of that version, or
|
||||
choose to use such Covered Code under the terms of any subsequent
|
||||
version published by SGI. Subject to the provisions of Sections 3
|
||||
and 4 of this License, only SGI may modify the terms applicable to
|
||||
Covered Code created under this License.
|
||||
|
||||
9. DISCLAIMER OF WARRANTY. COVERED CODE IS PROVIDED "AS IS." ALL
|
||||
EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ARE DISCLAIMED,
|
||||
INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND CONDITIONS
|
||||
OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A PARTICULAR
|
||||
PURPOSE, AND NON-INFRINGEMENT. SGI ASSUMES NO RISK AS TO THE QUALITY
|
||||
AND PERFORMANCE OF THE SOFTWARE. SHOULD THE SOFTWARE PROVE DEFECTIVE
|
||||
IN ANY RESPECT, SGI ASSUMES NO COST OR LIABILITY FOR SERVICING,
|
||||
REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY IS AN ESSENTIAL
|
||||
PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED
|
||||
HEREUNDER EXCEPT SUBJECT TO THIS DISCLAIMER.
|
||||
|
||||
10. LIMITATION OF LIABILITY. UNDER NO CIRCUMSTANCES NOR LEGAL THEORY,
|
||||
WHETHER TORT (INCLUDING, WITHOUT LIMITATION, NEGLIGENCE OR STRICT
|
||||
LIABILITY), CONTRACT, OR OTHERWISE, SHALL SGI OR ANY SGI LICENSOR
|
||||
BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR
|
||||
CONSEQUENTIAL DAMAGES OF ANY CHARACTER INCLUDING, WITHOUT
|
||||
LIMITATION, DAMAGES FOR LOSS OF GOODWILL, WORK STOPPAGE, LOSS OF
|
||||
DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER
|
||||
COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN
|
||||
INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF
|
||||
LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY
|
||||
RESULTING FROM SGI's NEGLIGENCE TO THE EXTENT APPLICABLE LAW
|
||||
PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE
|
||||
EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO
|
||||
THAT EXCLUSION AND LIMITATION MAY NOT APPLY TO RECIPIENT.
|
||||
|
||||
11. Indemnity. Recipient shall be solely responsible for damages
|
||||
arising, directly or indirectly, out of its utilization of rights
|
||||
under this License. Recipient will defend, indemnify and hold
|
||||
harmless Silicon Graphics, Inc. from and against any loss,
|
||||
liability, damages, costs or expenses (including the payment of
|
||||
reasonable attorneys fees) arising out of Recipient's use,
|
||||
modification, reproduction and distribution of the Covered Code or
|
||||
out of any representation or warranty made by Recipient.
|
||||
|
||||
12. U.S. Government End Users. The Covered Code is a "commercial item"
|
||||
consisting of "commercial computer software" as such terms are
|
||||
defined in title 48 of the Code of Federal Regulations and all U.S.
|
||||
Government End Users acquire only the rights set forth in this
|
||||
License and are subject to the terms of this License.
|
||||
|
||||
13. Miscellaneous. This License represents the complete agreement
|
||||
concerning the its subject matter. If any provision of this License
|
||||
is held to be unenforceable, such provision shall be reformed so as
|
||||
to achieve as nearly as possible the same legal and economic effect
|
||||
as the original provision and the remainder of this License will
|
||||
remain in effect. This License shall be governed by and construed
|
||||
in accordance with the laws of the United States and the State of
|
||||
California as applied to agreements entered into and to be
|
||||
performed entirely within California between California residents.
|
||||
Any litigation relating to this License shall be subject to the
|
||||
exclusive jurisdiction of the Federal Courts of the Northern
|
||||
District of California (or, absent subject matter jurisdiction in
|
||||
such courts, the courts of the State of California), with venue
|
||||
lying exclusively in Santa Clara County, California, with the
|
||||
losing party responsible for costs, including without limitation,
|
||||
court costs and reasonable attorneys fees and expenses. The
|
||||
application of the United Nations Convention on Contracts for the
|
||||
International Sale of Goods is expressly excluded. Any law or
|
||||
regulation that provides that the language of a contract shall be
|
||||
construed against the drafter shall not apply to this License.
|
||||
|
||||
Exhibit A
|
||||
|
||||
License Applicability. Except to the extent portions of this file are
|
||||
made subject to an alternative license as permitted in the SGI Free
|
||||
Software License B, Version 1.1 (the "License"), the contents of this
|
||||
file are subject only to the provisions of the License. You may not use
|
||||
this file except in compliance with the License. You may obtain a copy
|
||||
of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
||||
Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
||||
|
||||
http://oss.sgi.com/projects/FreeB
|
||||
|
||||
Note that, as provided in the License, the Software is distributed on an
|
||||
"AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
||||
DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
||||
CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
||||
PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
||||
|
||||
Original Code. The Original Code is: [name of software, version number,
|
||||
and release date], developed by Silicon Graphics, Inc. The Original Code
|
||||
is Copyright (c) [dates of first publication, as appearing in the Notice
|
||||
in the Original Code] Silicon Graphics, Inc. Copyright in any portions
|
||||
created by third parties is as indicated elsewhere herein. All Rights
|
||||
Reserved.
|
||||
|
||||
Additional Notice Provisions: [such additional provisions, if any, as
|
||||
appear in the Notice in the Original Code under the heading "Additional
|
||||
Notice Provisions"]
|
||||
|
||||
--------------------------------------------------------------------------
|
||||
|
||||
Some other files listed below are made available from Silicon Graphics,
|
||||
Inc. under a more liberal, MIT-style license, as follows:
|
||||
|
||||
Permission to use, copy, modify, and distribute this software for
|
||||
any purpose and without fee is hereby granted, provided that the above
|
||||
copyright notice appear in all copies and that both the copyright notice
|
||||
and this permission notice appear in supporting documentation, and that
|
||||
the name of Silicon Graphics, Inc. not be used in advertising
|
||||
or publicity pertaining to distribution of the software without specific,
|
||||
written prior permission.
|
||||
|
||||
THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
||||
AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE
|
||||
INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
||||
FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
||||
GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
||||
SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
||||
KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
||||
LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
||||
THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
||||
ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
||||
ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
||||
POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
|
||||
US Government Users Restricted Rights
|
||||
Use, duplication, or disclosure by the Government is subject to
|
||||
restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
||||
(c)(1)(ii) of the Rights in Technical Data and Computer Software
|
||||
clause at DFARS 252.227-7013 and/or in similar or successor
|
||||
clauses in the FAR or the DOD or NASA FAR Supplement.
|
||||
Unpublished-- rights reserved under the copyright laws of the
|
||||
United States. Contractor/manufacturer is Silicon Graphics,
|
||||
Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
||||
|
||||
--------------------------------------------------------------------------
|
||||
|
||||
Mesa Component Licenses:
|
||||
|
||||
Component Files Primary Author License
|
||||
----------------------------------------------------------------------------
|
||||
core Mesa code src/*.[ch] Brian Paul Mesa
|
||||
include/GL/gl.h
|
||||
|
||||
GLX driver src/X/* Brian Paul Mesa
|
||||
include/GL/glx.h
|
||||
include/GL/xmesa.h
|
||||
|
||||
OS/Mesa driver src/OSmesa/* Brian Paul Mesa
|
||||
include/GL/osmesa.h
|
||||
|
||||
3Dfx driver src/FX/* David Bucciarelli Mesa
|
||||
include/GL/fxmesa.h
|
||||
|
||||
BeOS R4 driver mesa/drivers/beos/ Brian Paul Mesa
|
||||
|
||||
MGL driver include/GL/mglmesa.h SciTech, Inc GNU LGPL
|
||||
|
||||
Windows driver mesa/drivers/windows/ Li Wei GNU LGPL
|
||||
include/GL/wmesa.h
|
||||
|
||||
SVGA driver mesa/drivers/svga/ Brian Paul GNU LGPL
|
||||
include/GL/svgamesa.h
|
||||
|
||||
DOS driver mesa/drivers/dos/ Charlie Wallace GNU LGPL
|
||||
include/GL/dosmesa.h
|
||||
|
||||
GGI driver mesa/drivers/ggi/ Uwe Maurer GNU LGPL
|
||||
include/GL/ggimesa.h
|
||||
|
||||
GLUT src/glut/* Mark Kilgard Mark's copyright
|
||||
include/GL/*glut*.h
|
||||
|
||||
GLU library src/glu/* Brian Paul GNU LGPL
|
||||
|
||||
SGI GLU library src/glu/sgi/* SGI SGI Free B
|
||||
include/GL/glu.h
|
||||
|
||||
Ext registry include/GL/glext.h SGI SGI Free B
|
||||
include/GL/glxext.h
|
||||
|
||||
demo programs progs/demos/* various see source files
|
||||
|
||||
X demos progs/xdemos/* Brian Paul see source files
|
||||
|
||||
SGI demos progs/samples/* SGI SGI MIT-style
|
||||
|
||||
RedBook demos progs/redbook/* SGI SGI MIT-style
|
||||
|
||||
|
||||
On Debian systems the full text of the GNU LGPL license is found in
|
||||
/usr/share/common-licenses/LGPL.
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
|
||||
The Debian packaging is (C) 2006, Thierry Reding <thierry@gilfi.de> and
|
||||
is licensed under the GPL, see `/usr/share/common-licenses/GPL'.
|
||||
|
15
debian/glxdemo.1
vendored
Normal file
15
debian/glxdemo.1
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
.TH glxdemo 1 "2006-11-29"
|
||||
.SH NAME
|
||||
glxdemo \- a demonstration of the GLX functions
|
||||
.SH SYNOPSIS
|
||||
.B glxdemo
|
||||
.SH DESCRIPTION
|
||||
The \fIglxdemo\fP program shows how to use the GLX functions in order to
|
||||
create an OpenGL program running on top of an X server. This program is most
|
||||
useful when studied in its source code form.
|
||||
.SH AUTHOR
|
||||
glxdemo was written by Brian Paul <brian.paul@tungstengraphics.com>.
|
||||
.PP
|
||||
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
|
||||
Debian project (but may be used by others).
|
||||
|
29
debian/glxgears.1
vendored
Normal file
29
debian/glxgears.1
vendored
Normal file
@@ -0,0 +1,29 @@
|
||||
.TH glxgears 1 "2006-11-29"
|
||||
.SH NAME
|
||||
glxgears \- ``gears'' demo for GLX
|
||||
.SH SYNOPSIS
|
||||
.B glxgears
|
||||
.RI [ options ]
|
||||
.SH DESCRIPTION
|
||||
The \fIglxgears\fP program is a port of the ``gears'' demo to GLX. It displays
|
||||
a set of rotating gears and prints out the frame rate at regular intervals. It
|
||||
has become quite popular as basic benchmarking tool.
|
||||
.SH OPTIONS
|
||||
.TP 8
|
||||
.B \-display \fIdisplay\fP
|
||||
Specify which X display to run on.
|
||||
.TP 8
|
||||
.B \-info
|
||||
Display OpenGL renderer information.
|
||||
.TP 8
|
||||
.B \-stereo
|
||||
Use a stereo enabled GLX visual.
|
||||
.TP 8
|
||||
.B \-fullscreen
|
||||
Run in fullscreen mode.
|
||||
.SH AUTHOR
|
||||
glxgears was written by Brian Paul <brian.paul@tungstengraphics.com>.
|
||||
.PP
|
||||
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
|
||||
Debian project (but may be used by others).
|
||||
|
30
debian/glxheads.1
vendored
Normal file
30
debian/glxheads.1
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
.TH glxheads 1 "2006-11-29"
|
||||
.SH NAME
|
||||
glxheads \- exercise multiple GLX connections
|
||||
.SH SYNOPSIS
|
||||
.B glxheads
|
||||
[\fIdisplay\fP ...]
|
||||
.SH DESCRIPTION
|
||||
The \fIglxheads\fP program will try to open GLX connections on multiple X
|
||||
displays as specified on the command-line. If a connection can be made it will
|
||||
try to create a direct GLX context (and fallback to using indirect contexts if
|
||||
that fails) and open a window displaying a spinning green triangle.
|
||||
.PP
|
||||
If no display names are specified, \fIglxheads\fP will default to opening a
|
||||
single local connection on display 0.
|
||||
.SH EXAMPLE
|
||||
To open a local connection on display 0 and two remote connections to the
|
||||
hosts \fImars\fP (display 0) and \fIvenus\fP (display 1), run glxheads with
|
||||
the following command-line:
|
||||
.PP
|
||||
.RS 3n
|
||||
.nf
|
||||
$ glxheads :0 mars:0 venus:1
|
||||
.fi
|
||||
.RE
|
||||
.SH AUTHOR
|
||||
glxheads was written by Brian Paul <brian.paul@tungstengraphics.com>.
|
||||
.PP
|
||||
This manual page was written by Thierry Reding <thierry@gilfi.de> for the
|
||||
Debian project (but may be used by others).
|
||||
|
41
debian/glxinfo.1
vendored
Normal file
41
debian/glxinfo.1
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
.TH glxinfo 1 "2006-11-29"
|
||||
.SH NAME
|
||||
glxinfo \- show information about the GLX implementation
|
||||
.SH SYNOPSIS
|
||||
.B glxinfo
|
||||
.RI [ options ]
|
||||
.SH DESCRIPTION
|
||||
The \fIglxinfo\fP program shows information about the OpenGL and GLX
|
||||
implementations running on a given X display.
|
||||
.PP
|
||||
The information includes details about the server- and client-side GLX
|
||||
implementation, the OpenGL and GLU implementations as well as a list
|
||||
of available GLX visuals.
|
||||
.SH OPTIONS
|
||||
.TP 8
|
||||
.B \-v
|
||||
Print visuals info in verbose form.
|
||||
.TP 8
|
||||
.B \-t
|
||||
Print verbose table.
|
||||
.TP 8
|
||||
.B \-display \fIdisplay\fP
|
||||
Specify the X display to interrogate.
|
||||
.TP 8
|
||||
.B \-h
|
||||
Print usage information.
|
||||
.TP 8
|
||||
.B \-i
|
||||
Force an indirect rendering context.
|
||||
.TP 8
|
||||
.B \-b
|
||||
Find the ``best'' visual and print it's number.
|
||||
.TP 8
|
||||
.B \-l
|
||||
Print interesting OpenGL limits.
|
||||
.SH AUTHOR
|
||||
glxinfo was written by Brian Paul <brian.paul@tungstengraphics.com>.
|
||||
.PP
|
||||
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
|
||||
Debian project (but may be used by others).
|
||||
|
1
debian/libgl1-mesa-dev.install
vendored
Normal file
1
debian/libgl1-mesa-dev.install
vendored
Normal file
@@ -0,0 +1 @@
|
||||
usr/lib/libGL.so
|
1
debian/libgl1-mesa-dri-i686.install
vendored
Normal file
1
debian/libgl1-mesa-dri-i686.install
vendored
Normal file
@@ -0,0 +1 @@
|
||||
usr/lib/dri/i686/cmov/*.so
|
1
debian/libgl1-mesa-dri.install
vendored
Normal file
1
debian/libgl1-mesa-dri.install
vendored
Normal file
@@ -0,0 +1 @@
|
||||
usr/lib/dri/*.so
|
1
debian/libgl1-mesa-glx-i686.install
vendored
Normal file
1
debian/libgl1-mesa-glx-i686.install
vendored
Normal file
@@ -0,0 +1 @@
|
||||
usr/lib/glx/i686/cmov/libGL.so.* usr/lib/i686/cmov
|
1
debian/libgl1-mesa-glx.install
vendored
Normal file
1
debian/libgl1-mesa-glx.install
vendored
Normal file
@@ -0,0 +1 @@
|
||||
usr/lib/glx/libGL.so.* usr/lib
|
1
debian/libgl1-mesa-glx.shlibs
vendored
Normal file
1
debian/libgl1-mesa-glx.shlibs
vendored
Normal file
@@ -0,0 +1 @@
|
||||
libGL 1 libgl1-mesa-glx | libgl1
|
2
debian/libgl1-mesa-swx11-dev.install
vendored
Normal file
2
debian/libgl1-mesa-swx11-dev.install
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
usr/lib/libGL.a
|
||||
usr/lib/libGL.so
|
1
debian/libgl1-mesa-swx11-i686.install
vendored
Normal file
1
debian/libgl1-mesa-swx11-i686.install
vendored
Normal file
@@ -0,0 +1 @@
|
||||
usr/lib/i686/cmov/libGL.so.*
|
1
debian/libgl1-mesa-swx11-i686.shlibs
vendored
Normal file
1
debian/libgl1-mesa-swx11-i686.shlibs
vendored
Normal file
@@ -0,0 +1 @@
|
||||
libGL 1 libgl1-mesa-glx | libgl1
|
1
debian/libgl1-mesa-swx11.install
vendored
Normal file
1
debian/libgl1-mesa-swx11.install
vendored
Normal file
@@ -0,0 +1 @@
|
||||
usr/lib/libGL.so.*
|
1
debian/libgl1-mesa-swx11.shlibs
vendored
Normal file
1
debian/libgl1-mesa-swx11.shlibs
vendored
Normal file
@@ -0,0 +1 @@
|
||||
libGL 1 libgl1-mesa-glx | libgl1
|
4
debian/libglu1-mesa-dev.install
vendored
Normal file
4
debian/libglu1-mesa-dev.install
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
usr/include/GL/glu.h
|
||||
usr/include/GL/glu_mangle.h
|
||||
usr/lib/libGLU.a
|
||||
usr/lib/libGLU.so
|
1
debian/libglu1-mesa.install
vendored
Normal file
1
debian/libglu1-mesa.install
vendored
Normal file
@@ -0,0 +1 @@
|
||||
usr/lib/libGLU.so.*
|
1
debian/libglu1-mesa.shlibs
vendored
Normal file
1
debian/libglu1-mesa.shlibs
vendored
Normal file
@@ -0,0 +1 @@
|
||||
libGLU 1 libglu1-mesa | libglu1
|
3
debian/libglw1-mesa-dev.install
vendored
Normal file
3
debian/libglw1-mesa-dev.install
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
usr/include/GL/GLw*A.h
|
||||
usr/lib/libGLw.a
|
||||
usr/lib/libGLw.so
|
1
debian/libglw1-mesa.install
vendored
Normal file
1
debian/libglw1-mesa.install
vendored
Normal file
@@ -0,0 +1 @@
|
||||
usr/lib/libGLw.so.*
|
1
debian/libglw1-mesa.shlibs
vendored
Normal file
1
debian/libglw1-mesa.shlibs
vendored
Normal file
@@ -0,0 +1 @@
|
||||
libGLw 1 libglw1-mesa | libglw1
|
7
debian/libosmesa6-dev.install
vendored
Normal file
7
debian/libosmesa6-dev.install
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
usr/include/GL/osmesa.h
|
||||
usr/lib/libOSMesa.a
|
||||
usr/lib/libOSMesa.so
|
||||
usr/lib/libOSMesa16.a
|
||||
usr/lib/libOSMesa16.so
|
||||
usr/lib/libOSMesa32.a
|
||||
usr/lib/libOSMesa32.so
|
3
debian/libosmesa6.install
vendored
Normal file
3
debian/libosmesa6.install
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
usr/lib/libOSMesa.so.*
|
||||
usr/lib/libOSMesa16.so.*
|
||||
usr/lib/libOSMesa32.so.*
|
3
debian/libosmesa6.shlibs
vendored
Normal file
3
debian/libosmesa6.shlibs
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
libOSMesa 6 libosmesa6 (>= 6.5.2-1) | libgl1-mesa-glide3
|
||||
libOSMesa16 6 libosmesa6 (>= 6.5.2-1)
|
||||
libOSMesa32 6 libosmesa6 (>= 6.5.2-1)
|
8
debian/mesa-common-dev.docs
vendored
Normal file
8
debian/mesa-common-dev.docs
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
docs/bugs.html
|
||||
docs/debugging.html
|
||||
docs/envvars.html
|
||||
docs/faq.html
|
||||
docs/osmesa.html
|
||||
docs/RELNOTES-*
|
||||
docs/relnotes*
|
||||
docs/*.spec
|
4
debian/mesa-common-dev.install
vendored
Normal file
4
debian/mesa-common-dev.install
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
usr/include/GL/gl.h
|
||||
usr/include/GL/glext.h
|
||||
usr/include/GL/gl_mangle.h
|
||||
usr/include/GL/glx*.h
|
1
debian/mesa-swx11-source.install
vendored
Normal file
1
debian/mesa-swx11-source.install
vendored
Normal file
@@ -0,0 +1 @@
|
||||
usr/share/mesa-source/*
|
4
debian/mesa-utils.install
vendored
Normal file
4
debian/mesa-utils.install
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
usr/bin/glxdemo
|
||||
usr/bin/glxgears
|
||||
usr/bin/glxheads
|
||||
usr/bin/glxinfo
|
4
debian/mesa-utils.manpages
vendored
Normal file
4
debian/mesa-utils.manpages
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
debian/glxdemo.1
|
||||
debian/glxgears.1
|
||||
debian/glxheads.1
|
||||
debian/glxinfo.1
|
17
debian/patches/00_create-libdir.patch
vendored
Normal file
17
debian/patches/00_create-libdir.patch
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
Patch that allows the Mesa makefile to create a LIB_DIR that is more than one
|
||||
level below TOP.
|
||||
|
||||
This patch by Thierry Reding.
|
||||
Not submitted to Mesa.
|
||||
|
||||
--- a/src/Makefile
|
||||
+++ b/src/Makefile
|
||||
@@ -29,7 +29,7 @@
|
||||
done
|
||||
|
||||
$(TOP)/$(LIB_DIR):
|
||||
- -mkdir $(TOP)/$(LIB_DIR)
|
||||
+ mkdir -p $(TOP)/$(LIB_DIR)
|
||||
|
||||
|
||||
clean:
|
18
debian/patches/01_fix-makefile.patch
vendored
Normal file
18
debian/patches/01_fix-makefile.patch
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
Do not build OSMesa for a standalone configuration, since Debian only ships
|
||||
OSMesa in a separate package.
|
||||
|
||||
This patch by Thierry Reding.
|
||||
|
||||
Index: mesa/src/mesa/Makefile
|
||||
===================================================================
|
||||
--- mesa.orig/src/mesa/Makefile 2007-04-25 01:44:31.000000000 +0200
|
||||
+++ mesa/src/mesa/Makefile 2007-04-25 01:44:58.000000000 +0200
|
||||
@@ -105,7 +105,7 @@
|
||||
$(OSMESA_DRIVER_OBJECTS)
|
||||
|
||||
|
||||
-stand-alone: depend subdirs $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)
|
||||
+stand-alone: depend subdirs $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
|
||||
|
||||
osmesa-only: depend subdirs $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)
|
||||
|
19
debian/patches/02_use-ieee-fp-on-s390-and-m68k.patch
vendored
Normal file
19
debian/patches/02_use-ieee-fp-on-s390-and-m68k.patch
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
Patch that fixes Debian bug #349437.
|
||||
|
||||
This patch by David Nusinow.
|
||||
|
||||
Index: mesa/src/mesa/main/imports.h
|
||||
===================================================================
|
||||
--- mesa.orig/src/mesa/main/imports.h 2007-04-25 01:44:31.000000000 +0200
|
||||
+++ mesa/src/mesa/main/imports.h 2007-04-25 01:45:04.000000000 +0200
|
||||
@@ -158,8 +158,9 @@
|
||||
*** USE_IEEE: Determine if we're using IEEE floating point
|
||||
***/
|
||||
#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \
|
||||
- defined(__s390x__) || defined(__powerpc__) || \
|
||||
+ defined(__s390__) || defined(__s390x__) || defined(__powerpc__) || \
|
||||
defined(__amd64__) || defined(__x86_64__) || \
|
||||
+ defined(__m68k__) || \
|
||||
defined(ia64) || defined(__ia64__) || \
|
||||
defined(__hppa__) || defined(hpux) || \
|
||||
defined(__mips) || defined(_MIPS_ARCH) || \
|
51
debian/patches/03_optional-progs-and-install.patch
vendored
Normal file
51
debian/patches/03_optional-progs-and-install.patch
vendored
Normal file
@@ -0,0 +1,51 @@
|
||||
Allow the programs that are to be built to be defined in the build
|
||||
configuration.
|
||||
|
||||
Provide an install target for installing the programs in $(INSTALL_DIR)/bin.
|
||||
|
||||
This patch by Thierry Reding.
|
||||
Not submitted to Mesa.
|
||||
--
|
||||
Also remove references to GLU library since it is not required
|
||||
and we don't actually build it at this point.
|
||||
|
||||
|
||||
--- mesa.orig/progs/xdemos/Makefile
|
||||
+++ mesa/progs/xdemos/Makefile
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(APP_LIB_DEPS)
|
||||
|
||||
-PROGS = \
|
||||
+PROGS ?= \
|
||||
glthreads \
|
||||
glxdemo \
|
||||
glxgears \
|
||||
@@ -55,6 +55,11 @@
|
||||
extra: $(EXTRA_PROGS)
|
||||
|
||||
|
||||
+install: $(PROGS)
|
||||
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/bin
|
||||
+ $(INSTALL) -m 755 $(PROGS) $(DESTDIR)$(INSTALL_DIR)/bin
|
||||
+
|
||||
+
|
||||
clean:
|
||||
-rm -f $(PROGS) $(EXTRA_PROGS)
|
||||
-rm -f *.o *~
|
||||
--- mesa.orig/progs/Makefile
|
||||
+++ mesa/progs/Makefile
|
||||
@@ -21,8 +21,12 @@
|
||||
fi \
|
||||
done
|
||||
|
||||
-# Dummy install target
|
||||
install:
|
||||
+ @for dir in $(SUBDIRS) ; do \
|
||||
+ if [ -d $$dir ] ; then \
|
||||
+ (cd $$dir ; $(MAKE) install) ; \
|
||||
+ fi \
|
||||
+ done
|
||||
|
||||
clean:
|
||||
@for dir in $(SUBDIRS) tests ; do \
|
892
debian/patches/04_debian-configs.patch
vendored
Normal file
892
debian/patches/04_debian-configs.patch
vendored
Normal file
@@ -0,0 +1,892 @@
|
||||
---
|
||||
configs/debian-default | 17 ++++++
|
||||
configs/debian-dri-amd64 | 9 +++
|
||||
configs/debian-dri-any | 9 +++
|
||||
configs/debian-dri-default | 36 ++++++++++++++
|
||||
configs/debian-dri-i386 | 9 +++
|
||||
configs/debian-dri-i386-i686 | 14 +++++
|
||||
configs/debian-dri-optimized-default | 13 +++++
|
||||
configs/debian-indirect-default | 7 ++
|
||||
configs/debian-indirect-hurd-i386 | 9 +++
|
||||
configs/debian-osmesa | 9 +++
|
||||
configs/debian-osmesa-default | 10 ++++
|
||||
configs/debian-osmesa-static | 9 +++
|
||||
configs/debian-osmesa16 | 10 ++++
|
||||
configs/debian-osmesa16-static | 10 ++++
|
||||
configs/debian-osmesa32 | 10 ++++
|
||||
configs/debian-osmesa32-static | 10 ++++
|
||||
configs/debian-swx11+glu-alpha-ev5 | 12 ++++
|
||||
configs/debian-swx11+glu-amd64 | 10 ++++
|
||||
configs/debian-swx11+glu-any | 9 +++
|
||||
configs/debian-swx11+glu-default | 14 +++++
|
||||
configs/debian-swx11+glu-i386 | 10 ++++
|
||||
configs/debian-swx11+glu-i386-i686 | 14 +++++
|
||||
configs/debian-swx11+glu-powerpc-603 | 13 +++++
|
||||
configs/debian-swx11+glu-ppc64 | 11 ++++
|
||||
configs/debian-swx11+glu-sparc | 10 ++++
|
||||
configs/debian-swx11+glu-sparc-ultrasparc | 13 +++++
|
||||
configs/debian-swx11+glu-static-amd64 | 10 ++++
|
||||
configs/debian-swx11+glu-static-any | 10 ++++
|
||||
configs/debian-swx11+glu-static-i386 | 10 ++++
|
||||
configs/debian-swx11+glu-static-ppc64 | 11 ++++
|
||||
configs/default-bp | 75 ++++++++++++++++++++++++++++++
|
||||
configs/linux-dri-bp | 55 ++++++++++++++++++++++
|
||||
configs/linux-osmesa | 14 ++++-
|
||||
configs/linux-osmesa-static | 15 ++++++
|
||||
configs/linux-osmesa16 | 20 +-------
|
||||
configs/linux-osmesa16-static | 19 -------
|
||||
configs/linux-osmesa32 | 17 +-----
|
||||
configs/linux-osmesa32-static | 13 +++++
|
||||
configs/linux-tcc | 22 ++++++++
|
||||
39 files changed, 550 insertions(+), 48 deletions(-)
|
||||
|
||||
Index: mesa/configs/debian-default
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-default 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,17 @@
|
||||
+# Define Debian-specific defaults.
|
||||
+
|
||||
+CONFIG_NAME = debian-default
|
||||
+
|
||||
+OPT_FLAGS = -O2 -g
|
||||
+
|
||||
+# override settings in configs/linux-x86-64
|
||||
+LIB_DIR = lib
|
||||
+EXTRA_LIB_PATH =
|
||||
+
|
||||
+SRC_DIRS = mesa
|
||||
+PROGRAM_DIRS =
|
||||
+
|
||||
+INSTALL_DIR = /usr
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-dri-amd64
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-dri-amd64 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,9 @@
|
||||
+# Configuration for building the DRI drivers on i386.
|
||||
+
|
||||
+include $(TOP)/configs/linux-dri-x86-64
|
||||
+include $(TOP)/configs/debian-dri-default
|
||||
+
|
||||
+CONFIG_NAME = debian-dri-amd64
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-dri-any
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-dri-any 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,9 @@
|
||||
+# Configuration for building the DRI drivers on the build architecture.
|
||||
+
|
||||
+include $(TOP)/configs/linux-dri
|
||||
+include $(TOP)/configs/debian-dri-default
|
||||
+
|
||||
+CONFIG_NAME = debian-dri-any
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-dri-default
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-dri-default 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,36 @@
|
||||
+# Configuration defaults for building the DRI drivers and DRI/GLX-enabled
|
||||
+# libGL.
|
||||
+
|
||||
+include $(TOP)/configs/debian-default
|
||||
+
|
||||
+CONFIG_NAME = debian-dri-default
|
||||
+
|
||||
+SRC_DIRS = glx/x11 mesa progs
|
||||
+DRIVER_DIRS = dri
|
||||
+PROGRAM_DIRS = xdemos
|
||||
+PROGS = glxdemo \
|
||||
+ glxgears \
|
||||
+ glxheads \
|
||||
+ glxinfo
|
||||
+
|
||||
+LIB_DIR = lib/glx
|
||||
+
|
||||
+DRI_DRIVER_INSTALL_DIR = $(INSTALL_DIR)/lib/dri
|
||||
+DRI_DRIVER_SEARCH_DIR = /usr/lib/dri
|
||||
+
|
||||
+DRI_DIRS = mach64 mga r128 r200 r300 radeon s3v savage tdfx trident
|
||||
+
|
||||
+ARCH_X86 = i386 amd64
|
||||
+
|
||||
+ifneq ($(findstring $(DEB_BUILD_ARCH), $(ARCH_X86)),)
|
||||
+ DRI_DIRS += i810 i915 i915tex i965 sis unichrome
|
||||
+endif
|
||||
+
|
||||
+ifeq ($(DEB_BUILD_ARCH), sparc)
|
||||
+ DRI_DIRS += ffb
|
||||
+endif
|
||||
+
|
||||
+APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-dri-i386
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-dri-i386 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,9 @@
|
||||
+# Configuration for building the DRI drivers on i386.
|
||||
+
|
||||
+include $(TOP)/configs/linux-dri-x86
|
||||
+include $(TOP)/configs/debian-dri-default
|
||||
+
|
||||
+CONFIG_NAME = debian-dri-i386
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-dri-i386-i686
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-dri-i386-i686 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,14 @@
|
||||
+# Configuration for building the DRI drivers on i386.
|
||||
+
|
||||
+include $(TOP)/configs/linux-dri-x86
|
||||
+include $(TOP)/configs/debian-dri-optimized-default
|
||||
+
|
||||
+CONFIG_NAME = debian-dri-i386-i686
|
||||
+
|
||||
+ARCH_FLAGS = -march=i686
|
||||
+LIB_DIR = lib/glx/i686/cmov
|
||||
+
|
||||
+DRI_DRIVER_INSTALL_DIR = $(INSTALL_DIR)/lib/dri/i686/cmov
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-dri-optimized-default
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-dri-optimized-default 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,13 @@
|
||||
+# Configuration defaults for CPU-optimized builds of the DRI drivers and
|
||||
+# DRI/GLX-enabled libGL.
|
||||
+
|
||||
+include $(TOP)/configs/debian-dri-default
|
||||
+
|
||||
+CONFIG_NAME = debian-dri-optimized-default
|
||||
+
|
||||
+# override so that the utility programs are not rebuilt with CPU-specific
|
||||
+# optimizations
|
||||
+SRC_DIRS = glx/x11 mesa
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-indirect-default
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-indirect-default 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,7 @@
|
||||
+# Configuration defaults for building GLX-enabled libGL.
|
||||
+
|
||||
+include $(TOP)/configs/debian-dri-default
|
||||
+
|
||||
+CONFIG_NAME = debian-indirect-default
|
||||
+
|
||||
+DRI_DIRS =
|
||||
Index: mesa/configs/debian-indirect-hurd-i386
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-indirect-hurd-i386 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,9 @@
|
||||
+# Configuration for building the DRI drivers on the build architecture.
|
||||
+
|
||||
+include $(TOP)/configs/linux-indirect
|
||||
+include $(TOP)/configs/debian-indirect-default
|
||||
+
|
||||
+CONFIG_NAME = debian-indirect-hurd-i386
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-osmesa
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-osmesa 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,9 @@
|
||||
+# Configuration for building only OSMesa on Debian.
|
||||
+
|
||||
+include $(TOP)/configs/linux-osmesa
|
||||
+include $(TOP)/configs/debian-osmesa-default
|
||||
+
|
||||
+CONFIG_NAME = debian-osmesa
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-osmesa-default
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-osmesa-default 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,10 @@
|
||||
+# Configuration defaults for building OSMesa.
|
||||
+
|
||||
+include $(TOP)/configs/debian-default
|
||||
+
|
||||
+CONFIG_NAME = debian-osmesa-default
|
||||
+
|
||||
+DRIVER_DIRS = osmesa
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-osmesa-static
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-osmesa-static 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,9 @@
|
||||
+# Configuration for building only OSMesa (static version) on Debian.
|
||||
+
|
||||
+include $(TOP)/configs/linux-osmesa-static
|
||||
+include $(TOP)/configs/debian-osmesa-default
|
||||
+
|
||||
+CONFIG_NAME = debian-osmesa-static
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-osmesa16
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-osmesa16 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,10 @@
|
||||
+# Configuration for building OSMesa with support for 16 bits per color
|
||||
+# channel.
|
||||
+
|
||||
+include $(TOP)/configs/linux-osmesa16
|
||||
+include $(TOP)/configs/debian-osmesa-default
|
||||
+
|
||||
+CONFIG_NAME = debian-osmesa16
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-osmesa16-static
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-osmesa16-static 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,10 @@
|
||||
+# Configuration for building a static version of OSMesa with support for 16
|
||||
+# bits per color channel.
|
||||
+
|
||||
+include $(TOP)/configs/linux-osmesa16-static
|
||||
+include $(TOP)/configs/debian-osmesa-default
|
||||
+
|
||||
+CONFIG_NAME = debian-osmesa16-static
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-osmesa32
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-osmesa32 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,10 @@
|
||||
+# Configuration for building OSMesa with support for 32 bits per color
|
||||
+# channel.
|
||||
+
|
||||
+include $(TOP)/configs/linux-osmesa32
|
||||
+include $(TOP)/configs/debian-osmesa-default
|
||||
+
|
||||
+CONFIG_NAME = debian-osmesa32
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-osmesa32-static
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-osmesa32-static 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,10 @@
|
||||
+# Configuration for building a static version of OSMesa with support for 32
|
||||
+# bits per color channel.
|
||||
+
|
||||
+include $(TOP)/configs/linux-osmesa32-static
|
||||
+include $(TOP)/configs/debian-osmesa-default
|
||||
+
|
||||
+CONFIG_NAME = debian-osmesa32-static
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-alpha-ev5
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-alpha-ev5 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,12 @@
|
||||
+# Configuration for building Mesa (swx11 and GLU) on alpha (ev5 optimized).
|
||||
+
|
||||
+include $(TOP)/configs/linux-alpha
|
||||
+include $(TOP)/configs/debian-swx11+glu-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-alpha-ev5
|
||||
+
|
||||
+SRC_DIRS = mesa
|
||||
+LIB_DIR = lib/ev5/cmov
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-amd64
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-amd64 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,10 @@
|
||||
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
|
||||
+# assembler optimizations on amd64.
|
||||
+
|
||||
+include $(TOP)/configs/linux-x86-64
|
||||
+include $(TOP)/configs/debian-swx11+glu-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-amd64
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-any
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-any 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,9 @@
|
||||
+# Configuration for building Mesa (swx11 and GLU) on the build architecture.
|
||||
+
|
||||
+include $(TOP)/configs/linux
|
||||
+include $(TOP)/configs/debian-swx11+glu-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-any
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-default
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-default 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,14 @@
|
||||
+# Configuration defaults for building Mesa (swx11 and GLU).
|
||||
+
|
||||
+include $(TOP)/configs/debian-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-default
|
||||
+
|
||||
+SRC_DIRS = mesa glu glw
|
||||
+DRIVER_DIRS = x11
|
||||
+
|
||||
+GLW_SOURCES += GLwMDrawA.c
|
||||
+GLW_LIB_DEPS += -lXm
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-i386
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-i386 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,10 @@
|
||||
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
|
||||
+# assembler optimizations on i386.
|
||||
+
|
||||
+include $(TOP)/configs/linux-x86
|
||||
+include $(TOP)/configs/debian-swx11+glu-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-i386
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-i386-i686
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-i386-i686 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,14 @@
|
||||
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
|
||||
+# assembler optimizations on i386 (i686 optimized).
|
||||
+
|
||||
+include $(TOP)/configs/linux-x86
|
||||
+include $(TOP)/configs/debian-swx11+glu-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-i386-i686
|
||||
+
|
||||
+ARCH_FLAGS += -march=i686
|
||||
+SRC_DIRS = mesa
|
||||
+LIB_DIR = lib/i686/cmov
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-powerpc-603
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-powerpc-603 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,13 @@
|
||||
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
|
||||
+# assembler optimizations on powerpc (603 optimized).
|
||||
+
|
||||
+include $(TOP)/configs/linux-ppc
|
||||
+include $(TOP)/configs/debian-swx11+glu-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-powerpc-603
|
||||
+
|
||||
+SRC_DIRS = mesa
|
||||
+LIB_DIR = lib/603/cmov
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-ppc64
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-ppc64 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,11 @@
|
||||
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
|
||||
+# assembler optimizations on ppc64.
|
||||
+
|
||||
+include $(TOP)/configs/debian-swx11+glu-any
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-ppc64
|
||||
+
|
||||
+LIB_DIR = lib64
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-sparc
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-sparc 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,10 @@
|
||||
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
|
||||
+# assembler optimizations on sparc.
|
||||
+
|
||||
+include $(TOP)/configs/linux-sparc
|
||||
+include $(TOP)/configs/debian-swx11+glu-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-sparc
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-sparc-ultrasparc
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-sparc-ultrasparc 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,13 @@
|
||||
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
|
||||
+# assembler optimizations on sparc (ultrasparc-optimized).
|
||||
+
|
||||
+include $(TOP)/configs/linux-ultrasparc
|
||||
+include $(TOP)/configs/debian-swx11+glu-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-sparc-ultrasparc
|
||||
+
|
||||
+SRC_DIRS = mesa
|
||||
+LIB_DIR = lib/ultrasparc/cmov
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-static-amd64
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-static-amd64 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,10 @@
|
||||
+# Configuration for building static versions of the libraries (swx11 and GLU)
|
||||
+# on amd64.
|
||||
+
|
||||
+include $(TOP)/configs/linux-x86-64-static
|
||||
+include $(TOP)/configs/debian-swx11+glu-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-static-amd64
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-static-any
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-static-any 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,10 @@
|
||||
+# Configuration for building static versions of the libraries (swx11 and GLU)
|
||||
+# on the build architecture.
|
||||
+
|
||||
+include $(TOP)/configs/linux-static
|
||||
+include $(TOP)/configs/debian-swx11+glu-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-static-any
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-static-i386
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-static-i386 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,10 @@
|
||||
+# Configuration for building static versions of the libraries (swx11 and GLU)
|
||||
+# on i386.
|
||||
+
|
||||
+include $(TOP)/configs/linux-x86-static
|
||||
+include $(TOP)/configs/debian-swx11+glu-default
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-static-i386
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/debian-swx11+glu-static-ppc64
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/debian-swx11+glu-static-ppc64 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,11 @@
|
||||
+# Configuration for building static versions of the libraries (swx11 and GLU)
|
||||
+# on ppc64.
|
||||
+
|
||||
+include $(TOP)/configs/debian-swx11+glu-static-any
|
||||
+
|
||||
+CONFIG_NAME = debian-swx11+glu-static-ppc64
|
||||
+
|
||||
+LIB_DIR = lib64
|
||||
+
|
||||
+# vim: ft=make
|
||||
+
|
||||
Index: mesa/configs/default-bp
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/default-bp 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,75 @@
|
||||
+# Default/template configuration
|
||||
+
|
||||
+# This is included by other config files which may override some
|
||||
+# of these variables.
|
||||
+
|
||||
+CONFIG_NAME = default
|
||||
+
|
||||
+# Version info
|
||||
+MESA_MAJOR=6
|
||||
+MESA_MINOR=3
|
||||
+MESA_TINY=0
|
||||
+
|
||||
+# external projects
|
||||
+#DRM_SOURCE_PATH=$(TOP)/../drm
|
||||
+DRM_SOURCE_PATH=/home/projects/DRI-freedesktop/drm
|
||||
+
|
||||
+# Compiler and flags
|
||||
+CC = cc
|
||||
+CXX = CC
|
||||
+CFLAGS = -O
|
||||
+CXXFLAGS = -O
|
||||
+GLU_CFLAGS =
|
||||
+
|
||||
+# Misc tools and flags
|
||||
+MKLIB_OPTIONS =
|
||||
+MKDEP = makedepend
|
||||
+MKDEP_OPTIONS = -fdepend
|
||||
+MAKE = make
|
||||
+
|
||||
+# Library names (base name)
|
||||
+GL_LIB = GL
|
||||
+GLU_LIB = GLU
|
||||
+GLUT_LIB = glut
|
||||
+GLW_LIB = GLw
|
||||
+OSMESA_LIB = OSMesa
|
||||
+
|
||||
+
|
||||
+# Library names (actual file names)
|
||||
+GL_LIB_NAME = lib$(GL_LIB).so
|
||||
+GLU_LIB_NAME = lib$(GLU_LIB).so
|
||||
+GLUT_LIB_NAME = lib$(GLUT_LIB).so
|
||||
+GLW_LIB_NAME = lib$(GLW_LIB).so
|
||||
+OSMESA_LIB_NAME = lib$(OSMesa).so
|
||||
+
|
||||
+
|
||||
+# Optional assembly language optimization files for libGL
|
||||
+ASM_SOURCES =
|
||||
+
|
||||
+# GLw widget sources (Append "GLwMDrawA.c" here and add -lXm to GLW_LIB_DEPS in
|
||||
+# order to build the Motif widget too)
|
||||
+GLW_SOURCES = GLwDrawA.c
|
||||
+
|
||||
+
|
||||
+# Directories
|
||||
+LIB_DIR = $(TOP)/lib
|
||||
+INSTALL_PREFIX = /usr/local
|
||||
+SRC_DIRS = mesa glu glut/glx glw
|
||||
+GLU_DIRS = sgi
|
||||
+DRIVER_DIRS = x11 osmesa
|
||||
+# Which subdirs under $(TOP)/progs/ to enter:
|
||||
+PROGRAM_DIRS = demos redbook samples xdemos
|
||||
+
|
||||
+
|
||||
+# Library/program dependencies
|
||||
+GL_LIB_DEPS = -lX11 -lXext -lm -lpthread
|
||||
+OSMESA_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB)
|
||||
+GLU_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lm
|
||||
+GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXt -lXi -lm
|
||||
+GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
|
||||
+APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
+
|
||||
+
|
||||
+# Shading language support (set to 0 or 1)
|
||||
+SHADING_LANGUAGE = 0
|
||||
+
|
||||
Index: mesa/configs/linux-dri-bp
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/linux-dri-bp 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,55 @@
|
||||
+# -*-makefile-*-
|
||||
+# Configuration for linux-dri: Linux DRI hardware drivers for XFree86 & others
|
||||
+
|
||||
+include $(TOP)/configs/default
|
||||
+
|
||||
+CONFIG_NAME = linux-dri
|
||||
+
|
||||
+# Compiler and flags
|
||||
+CC = gcc
|
||||
+CXX = g++
|
||||
+
|
||||
+MKDEP = /usr/X11R6/bin/makedepend
|
||||
+#MKDEP = gcc -M
|
||||
+#MKDEP_OPTIONS = -MF depend
|
||||
+
|
||||
+WARN_FLAGS = -Wall
|
||||
+OPT_FLAGS = -g
|
||||
+PIC_FLAGS = -fPIC
|
||||
+
|
||||
+# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
|
||||
+ARCH_FLAGS ?=
|
||||
+
|
||||
+DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
+ -D_BSD_SOURCE -D_GNU_SOURCE \
|
||||
+ -DDRI_NEW_INTERFACE_ONLY -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1
|
||||
+
|
||||
+X11_INCLUDES = -I/usr/X11R6/include -I/usr/X11R6/include/X11/extensions
|
||||
+
|
||||
+CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
|
||||
+ $(ASM_FLAGS) -std=c99 -ffast-math
|
||||
+
|
||||
+CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
+
|
||||
+
|
||||
+ASM_SOURCES =
|
||||
+
|
||||
+# Library/program dependencies
|
||||
+EXTRA_LIB_PATH=-L/usr/X11R6/lib
|
||||
+
|
||||
+DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl
|
||||
+GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl
|
||||
+GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXt -lXi -lm
|
||||
+GLW_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
|
||||
+
|
||||
+
|
||||
+# Directories
|
||||
+SRC_DIRS = glx/x11 mesa glu glut/glx glw
|
||||
+DRIVER_DIRS = dri
|
||||
+PROGRAM_DIRS =
|
||||
+WINDOW_SYSTEM=dri
|
||||
+
|
||||
+# ffb and gamma are missing because they have not been converted to use the new
|
||||
+# interface.
|
||||
+DRI_DIRS = dri_client i810 i830 i915 mach64 mga r128 r200 radeon s3v \
|
||||
+ savage sis tdfx trident unichrome fb
|
||||
Index: mesa/configs/linux-osmesa-static
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/linux-osmesa-static 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,15 @@
|
||||
+# Configuration for building only libOSMesa on Linux, no Xlib driver
|
||||
+# This doesn't really have any Linux dependencies, so it should be usable
|
||||
+# on other (gcc-based) systems.
|
||||
+
|
||||
+include $(TOP)/configs/linux-osmesa
|
||||
+
|
||||
+CONFIG_NAME = linux-osmesa-static
|
||||
+
|
||||
+# Compiler and flags
|
||||
+MKLIB_OPTIONS = -static
|
||||
+PIC_FLAGS =
|
||||
+
|
||||
+# Library names
|
||||
+OSMESA_LIB_NAME = lib$(OSMESA_LIB).a
|
||||
+
|
||||
Index: mesa/configs/linux-osmesa32-static
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/linux-osmesa32-static 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,13 @@
|
||||
+# Configuration for 32 bits/channel OSMesa library on Linux
|
||||
+
|
||||
+include $(TOP)/configs/linux-osmesa32
|
||||
+
|
||||
+CONFIG_NAME = linux-osmesa32-static
|
||||
+
|
||||
+# Compiler and flags
|
||||
+MKLIB_OPTIONS = -static
|
||||
+PIC_FLAGS =
|
||||
+
|
||||
+# Library names
|
||||
+OSMESA_LIB_NAME = lib$(OSMESA_LIB).a
|
||||
+
|
||||
Index: mesa/configs/linux-tcc
|
||||
===================================================================
|
||||
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
|
||||
+++ mesa/configs/linux-tcc 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -0,0 +1,22 @@
|
||||
+# Configuration for debugging on Linux
|
||||
+
|
||||
+include $(TOP)/configs/default
|
||||
+
|
||||
+CONFIG_NAME = linux-tcc
|
||||
+
|
||||
+# Compiler and flags
|
||||
+CC = gcc
|
||||
+CXX = g++
|
||||
+
|
||||
+TCC_DIR=/home/progs/tcc-0.9.20
|
||||
+
|
||||
+CFLAGS = -g -ansi -pedantic -Wall -Wmissing-prototypes -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -I/usr/X11R6/include -DUSE_XSHM -DPTHREADS -DDEBUG -DMESA_DEBUG -DUSE_TCC -I$(TCC_DIR)
|
||||
+
|
||||
+CXXFLAGS = -g -ansi -pedantic -Wall -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -DDEBUG -DMESA_DEBUG
|
||||
+
|
||||
+GLUT_CFLAGS = -fexceptions
|
||||
+
|
||||
+GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread -L$(TCC_DIR) -ltcc -ldl
|
||||
+GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
|
||||
+GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lXt -L/usr/X11R6/lib -lX11
|
||||
+APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
|
||||
Index: mesa/configs/linux-osmesa
|
||||
===================================================================
|
||||
--- mesa.orig/configs/linux-osmesa 2008-06-16 00:50:38.000000000 +0200
|
||||
+++ mesa/configs/linux-osmesa 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -9,8 +9,17 @@
|
||||
# Compiler and flags
|
||||
CC = gcc
|
||||
CXX = g++
|
||||
-CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS
|
||||
-CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
+
|
||||
+PIC_FLAGS = -fPIC
|
||||
+
|
||||
+DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
|
||||
+ -D_BSD_SOURCE -D_GNU_SOURCE \
|
||||
+ -DPTHREADS -DUSE_XSHM -DHAVE_POSIX_MEMALIGN
|
||||
+
|
||||
+CFLAGS = -ansi -pedantic $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
|
||||
+ $(ASM_FLAGS) -ffast-math
|
||||
+
|
||||
+CXXFLAGS = -ansi -pedantic $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
@@ -26,3 +35,4 @@
|
||||
OSMESA_LIB_DEPS = -lm -lpthread
|
||||
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
|
||||
APP_LIB_DEPS = -lOSMesa -lGLU
|
||||
+
|
||||
Index: mesa/configs/linux-osmesa16
|
||||
===================================================================
|
||||
--- mesa.orig/configs/linux-osmesa16 2008-06-16 00:50:38.000000000 +0200
|
||||
+++ mesa/configs/linux-osmesa16 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -1,31 +1,19 @@
|
||||
# Configuration for 16 bits/channel OSMesa library on Linux
|
||||
|
||||
-include $(TOP)/configs/default
|
||||
+include $(TOP)/configs/linux-osmesa
|
||||
|
||||
CONFIG_NAME = linux-osmesa16
|
||||
|
||||
-# Compiler and flags
|
||||
-CC = gcc
|
||||
-CXX = g++
|
||||
-CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=16 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
|
||||
-CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
-
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
-
|
||||
+DEFINES += -DCHAN_BITS=16 -DDEFAULT_SOFTWARE_DEPTH_BITS=32
|
||||
# Library names
|
||||
OSMESA_LIB = OSMesa16
|
||||
-OSMESA_LIB_NAME = libOSMesa16.so
|
||||
-
|
||||
|
||||
# Directories
|
||||
-SRC_DIRS = mesa glu
|
||||
-DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
-
|
||||
# Dependencies
|
||||
-OSMESA_LIB_DEPS = -lm -lpthread
|
||||
-GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
|
||||
-APP_LIB_DEPS = -lOSMesa16
|
||||
+APP_LIB_DEPS = -l$(OSMESA_LIB)
|
||||
+
|
||||
Index: mesa/configs/linux-osmesa16-static
|
||||
===================================================================
|
||||
--- mesa.orig/configs/linux-osmesa16-static 2008-06-16 00:50:38.000000000 +0200
|
||||
+++ mesa/configs/linux-osmesa16-static 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -1,14 +1,10 @@
|
||||
# Configuration for 16 bits/channel OSMesa library on Linux
|
||||
|
||||
-include $(TOP)/configs/default
|
||||
+include $(TOP)/configs/linux-osmesa16
|
||||
|
||||
CONFIG_NAME = linux-osmesa16-static
|
||||
|
||||
# Compiler and flags
|
||||
-CC = gcc
|
||||
-CXX = g++
|
||||
-CFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=16 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
|
||||
-CXXFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
MKLIB_OPTIONS = -static
|
||||
PIC_FLAGS =
|
||||
|
||||
@@ -17,16 +13,5 @@
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
|
||||
# Library names
|
||||
-OSMESA_LIB = OSMesa16
|
||||
-OSMESA_LIB_NAME = libOSMesa16.a
|
||||
+OSMESA_LIB_NAME = lib$(OSMESA_LIB).a
|
||||
|
||||
-
|
||||
-# Directories
|
||||
-SRC_DIRS = mesa glu
|
||||
-DRIVER_DIRS = osmesa
|
||||
-PROGRAM_DIRS =
|
||||
-
|
||||
-
|
||||
-# Dependencies
|
||||
-OSMESA_LIB_DEPS = -lm -lpthread
|
||||
-APP_LIB_DEPS = -lOSMesa16
|
||||
Index: mesa/configs/linux-osmesa32
|
||||
===================================================================
|
||||
--- mesa.orig/configs/linux-osmesa32 2008-06-16 00:50:38.000000000 +0200
|
||||
+++ mesa/configs/linux-osmesa32 2008-06-17 19:27:49.000000000 +0200
|
||||
@@ -1,31 +1,22 @@
|
||||
# Configuration for 32 bits/channel OSMesa library on Linux
|
||||
|
||||
-include $(TOP)/configs/default
|
||||
+include $(TOP)/configs/linux-osmesa
|
||||
|
||||
CONFIG_NAME = linux-osmesa32
|
||||
|
||||
# Compiler and flags
|
||||
-CC = gcc
|
||||
-CXX = g++
|
||||
-CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=32 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
|
||||
-CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
|
||||
|
||||
# Work around aliasing bugs - developers should comment this out
|
||||
CFLAGS += -fno-strict-aliasing
|
||||
CXXFLAGS += -fno-strict-aliasing
|
||||
+DEFINES += -DCHAN_BITS=32 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
|
||||
|
||||
# Library names
|
||||
OSMESA_LIB = OSMesa32
|
||||
-OSMESA_LIB_NAME = libOSMesa32.so
|
||||
-
|
||||
|
||||
# Directories
|
||||
-SRC_DIRS = mesa glu
|
||||
-DRIVER_DIRS = osmesa
|
||||
PROGRAM_DIRS =
|
||||
|
||||
-
|
||||
# Dependencies
|
||||
-OSMESA_LIB_DEPS = -lm -lpthread
|
||||
-GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
|
||||
-APP_LIB_DEPS = -lOSMesa32
|
||||
+APP_LIB_DEPS = -l$(OSMESA_LIB)
|
||||
+
|
5
debian/patches/series
vendored
Normal file
5
debian/patches/series
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
00_create-libdir.patch
|
||||
01_fix-makefile.patch
|
||||
02_use-ieee-fp-on-s390-and-m68k.patch
|
||||
03_optional-progs-and-install.patch
|
||||
04_debian-configs.patch
|
139
debian/rules
vendored
Executable file
139
debian/rules
vendored
Executable file
@@ -0,0 +1,139 @@
|
||||
#!/usr/bin/make -f
|
||||
# debian/rules for the Debian mesa package
|
||||
# Copyright © 2006 Thierry Reding <thierry@gilfi.de>
|
||||
|
||||
# Uncomment this to turn on verbose mode.
|
||||
#export DH_VERBOSE=1
|
||||
|
||||
STAMP_DIR = debian/stamp
|
||||
|
||||
QUILT_STAMPFN = $(STAMP_DIR)/patch
|
||||
include /usr/share/quilt/quilt.make
|
||||
|
||||
CFLAGS = -Wall -g
|
||||
ifneq (,$(findstring noopt,$(DEB_BUILD_OPTIONS)))
|
||||
CFLAGS += -O0
|
||||
else
|
||||
CFLAGS += -O2
|
||||
endif
|
||||
ifeq (,$(findstring nostrip,$(DEB_BUILD_OPTIONS)))
|
||||
INSTALL_PROGRAM += -s
|
||||
endif
|
||||
|
||||
DEB_BUILD_ARCH ?= $(shell dpkg-architecture -qDEB_BUILD_ARCH)
|
||||
DEB_BUILD_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)
|
||||
DEB_BUILD_DIR ?= $(CURDIR)/obj-$(DEB_BUILD_GNU_TYPE)
|
||||
|
||||
export DEB_BUILD_ARCH
|
||||
|
||||
# choose which configurations to build
|
||||
SWX11_GLU_CONFIGS =
|
||||
DRI_CONFIGS =
|
||||
|
||||
include debian/scripts/choose-configs
|
||||
|
||||
# build the following configurations by default
|
||||
CONFIGS = $(SWX11_GLU_CONFIGS) \
|
||||
$(DRI_CONFIGS) \
|
||||
debian-osmesa \
|
||||
debian-osmesa-static \
|
||||
debian-osmesa16 \
|
||||
debian-osmesa16-static \
|
||||
debian-osmesa32 \
|
||||
debian-osmesa32-static
|
||||
|
||||
STAMP = $(STAMP_DIR)/$(DEB_BUILD_GNU_TYPE)
|
||||
BUILD_STAMPS = $(addprefix $(STAMP)-build-, $(CONFIGS))
|
||||
ARCH_INSTALL_STAMPS = $(addprefix $(STAMP)-install-, $(CONFIGS))
|
||||
INDEP_INSTALL_STAMPS = $(STAMP_DIR)/install-source
|
||||
|
||||
# list the configurations that will built
|
||||
configs:
|
||||
@echo Building the following configurations: $(CONFIGS)
|
||||
|
||||
$(STAMP_DIR):
|
||||
dh_testdir
|
||||
mkdir -p $@
|
||||
|
||||
$(QUILT_STAMPFN): $(STAMP_DIR)
|
||||
|
||||
|
||||
build: $(BUILD_STAMPS)
|
||||
|
||||
$(STAMP)-build-%: patch
|
||||
dh_testdir
|
||||
mkdir -p $(DEB_BUILD_DIR)/$*
|
||||
find $(CURDIR)/* -maxdepth 0 -not -path '$(DEB_BUILD_DIR)*' | \
|
||||
xargs cp -rlf -t $(DEB_BUILD_DIR)/$*
|
||||
ln -sf $* $(DEB_BUILD_DIR)/$*/configs/current
|
||||
cd $(DEB_BUILD_DIR)/$* && $(MAKE)
|
||||
touch $@
|
||||
|
||||
pre-install:
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_clean -k
|
||||
rm -rf $(INSTALL_STAMPS)
|
||||
|
||||
install: pre-install $(ARCH_INSTALL_STAMPS)
|
||||
|
||||
$(STAMP)-install-%: $(STAMP)-build-%
|
||||
# Add here commands to install the package into debian/tmp
|
||||
cd $(DEB_BUILD_DIR)/$* && $(MAKE) install DESTDIR=$(CURDIR)/debian/tmp
|
||||
touch $@
|
||||
|
||||
$(STAMP_DIR)/install-source: pre-install
|
||||
# install Mesa source for mesa-swx11-source package
|
||||
chmod a+x debian/scripts/install-source.sh
|
||||
debian/scripts/install-source.sh
|
||||
touch $@
|
||||
|
||||
clean: unpatch
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_clean --exclude ./Makefile.orig
|
||||
rm -rf $(DEB_BUILD_DIR) $(STAMP_DIR)
|
||||
|
||||
# Build architecture-independent files here.
|
||||
binary-indep: build install $(INDEP_INSTALL_STAMPS)
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_installchangelogs -i
|
||||
dh_installdocs -i
|
||||
dh_installexamples -i
|
||||
dh_install --sourcedir=debian/tmp --list-missing -i
|
||||
dh_installman -i
|
||||
dh_link -i
|
||||
dh_compress -i
|
||||
dh_fixperms -i
|
||||
dh_installdeb -i
|
||||
dh_gencontrol -i
|
||||
dh_md5sums -i
|
||||
dh_builddeb -i
|
||||
|
||||
# Build architecture-dependent files here.
|
||||
binary-arch: build install
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_installchangelogs -s
|
||||
dh_installdocs -s
|
||||
dh_installexamples -s
|
||||
dh_install --sourcedir=debian/tmp --list-missing -s
|
||||
dh_installman -s
|
||||
dh_link -s
|
||||
dh_strip -plibgl1-mesa-swx11 --dbg-package=libgl1-mesa-swx11-dbg
|
||||
dh_strip -plibgl1-mesa-glx --dbg-package=libgl1-mesa-glx-dbg
|
||||
dh_strip -plibgl1-mesa-dri --dbg-package=libgl1-mesa-dri-dbg
|
||||
dh_strip -s
|
||||
dh_compress -s
|
||||
dh_fixperms -s
|
||||
dh_makeshlibs -s
|
||||
dh_installdeb -s
|
||||
dh_shlibdeps -s
|
||||
dh_gencontrol -s
|
||||
dh_md5sums -s
|
||||
dh_builddeb -s
|
||||
|
||||
binary: binary-indep binary-arch
|
||||
.PHONY: configs build clean binary-indep binary-arch binary install configure
|
||||
|
56
debian/scripts/choose-configs
vendored
Normal file
56
debian/scripts/choose-configs
vendored
Normal file
@@ -0,0 +1,56 @@
|
||||
# Script to choose which configurations are to be built depending on the value
|
||||
# of the DEB_BUILD_ARCH variable.
|
||||
#
|
||||
# Copyright © 2006 Thierry Reding <thierry@gilfi.de>
|
||||
|
||||
##############################################################################
|
||||
## architecture-specific configurations ######################################
|
||||
|
||||
# choose an architecture-specific build of swx11 and GLU if a matching
|
||||
# configuration exists
|
||||
ifneq ($(wildcard configs/debian-swx11+glu-$(DEB_BUILD_ARCH)),)
|
||||
SWX11_GLU_CONFIGS := debian-swx11+glu-$(DEB_BUILD_ARCH)
|
||||
else
|
||||
SWX11_GLU_CONFIGS := debian-swx11+glu-any
|
||||
endif
|
||||
|
||||
# same for static builds
|
||||
ifneq ($(wildcard configs/debian-swx11+glu-static-$(DEB_BUILD_ARCH)),)
|
||||
SWX11_GLU_CONFIGS += debian-swx11+glu-static-$(DEB_BUILD_ARCH)
|
||||
else
|
||||
SWX11_GLU_CONFIGS += debian-swx11+glu-static-any
|
||||
endif
|
||||
|
||||
# and for the GLX/DRI-enabled libGL
|
||||
ifneq ($(wildcard configs/debian-indirect-$(DEB_BUILD_ARCH)),)
|
||||
DRI_CONFIGS := debian-indirect-$(DEB_BUILD_ARCH)
|
||||
else
|
||||
ifneq ($(wildcard configs/debian-dri-$(DEB_BUILD_ARCH)),)
|
||||
DRI_CONFIGS := debian-dri-$(DEB_BUILD_ARCH)
|
||||
else
|
||||
DRI_CONFIGS := debian-dri-any
|
||||
endif
|
||||
endif
|
||||
|
||||
##############################################################################
|
||||
## CPU-optimized configurations ##############################################
|
||||
|
||||
ifeq ($(DEB_BUILD_ARCH), i386)
|
||||
SWX11_GLU_CONFIGS += debian-swx11+glu-i386-i686
|
||||
# DRI_CONFIGS += debian-dri-i386-i686
|
||||
endif
|
||||
|
||||
#ifeq ($(DEB_BUILD_ARCH), alpha)
|
||||
# SWX11_GLU_CONFIGS += debian-swx11+glu-alpha-ev5
|
||||
#endif
|
||||
|
||||
#ifeq ($(DEB_BUILD_ARCH), powerpc)
|
||||
# SWX11_GLU_CONFIGS += debian-swx11+glu-powerpc-603
|
||||
#endif
|
||||
|
||||
#ifeq ($(DEB_BUILD_ARCH), sparc)
|
||||
# SWX11_GLU_CONFIGS += debian-swx11+glu-sparc-ultrasparc
|
||||
#endif
|
||||
|
||||
# vim: ft=make
|
||||
|
46
debian/scripts/install-source.sh
vendored
Executable file
46
debian/scripts/install-source.sh
vendored
Executable file
@@ -0,0 +1,46 @@
|
||||
#!/bin/sh
|
||||
|
||||
if [ -n "$1" ]; then
|
||||
TOP="$1"
|
||||
else
|
||||
TOP=`pwd`
|
||||
fi
|
||||
|
||||
SOURCE_DIRS='
|
||||
include/GL/internal
|
||||
src/glx/x11
|
||||
src/mesa/drivers/common
|
||||
src/mesa/drivers/dri/common
|
||||
src/mesa/drivers/dri/glcore
|
||||
src/mesa/drivers/x11
|
||||
src/mesa/glapi
|
||||
src/mesa/main
|
||||
src/mesa/math
|
||||
src/mesa/ppc
|
||||
src/mesa/shader
|
||||
src/mesa/sparc
|
||||
src/mesa/swrast_setup
|
||||
src/mesa/swrast
|
||||
src/mesa/tnl_dd
|
||||
src/mesa/tnl
|
||||
src/mesa/vbo
|
||||
src/mesa/x86-64
|
||||
src/mesa/x86
|
||||
'
|
||||
|
||||
FILTER="-not -path '*/.svn*'"
|
||||
TARGET=${TOP}/debian/tmp/usr/share/mesa-source
|
||||
|
||||
(
|
||||
find $SOURCE_DIRS $FILTER -name '*.[ch]';
|
||||
find include/GL $FILTER -name 'xmesa*.h';
|
||||
) | \
|
||||
while read x; do
|
||||
DIRNAME=`dirname "$x"`
|
||||
mkdir -p "$TARGET/$DIRNAME"
|
||||
cp -lf "$x" "$TARGET/$DIRNAME"
|
||||
done
|
||||
|
||||
# fix permissions
|
||||
find "$TARGET" -type f | xargs chmod 0644
|
||||
|
2
debian/watch
vendored
Normal file
2
debian/watch
vendored
Normal file
@@ -0,0 +1,2 @@
|
||||
version=3
|
||||
http://sf.net/mesa3d/MesaLib-(.*)\.tar\.gz
|
@@ -1,805 +0,0 @@
|
||||
Name
|
||||
|
||||
MESA_texture_array
|
||||
|
||||
Name Strings
|
||||
|
||||
GL_MESA_texture_array
|
||||
|
||||
Contact
|
||||
|
||||
Ian Romanick, IBM (idr 'at' us.ibm.com)
|
||||
|
||||
IP Status
|
||||
|
||||
No known IP issues.
|
||||
|
||||
Status
|
||||
|
||||
Shipping in Mesa 7.1
|
||||
|
||||
Version
|
||||
|
||||
$Date: 2007/05/16$ $Revision: 0.4$
|
||||
|
||||
Number
|
||||
|
||||
TBD
|
||||
|
||||
Dependencies
|
||||
|
||||
OpenGL 1.2 or GL_EXT_texture3D is required.
|
||||
|
||||
Support for ARB_fragment_program is assumed, but not required.
|
||||
|
||||
Support for ARB_fragment_program_shadow is assumed, but not required.
|
||||
|
||||
Support for EXT_framebuffer_object is assumed, but not required.
|
||||
|
||||
Written based on the wording of the OpenGL 2.0 specification and
|
||||
ARB_fragment_program_shadow but not dependent on them.
|
||||
|
||||
Overview
|
||||
|
||||
There are a number of circumstances where an application may wish to
|
||||
blend two textures out of a larger set of textures. Moreover, in some
|
||||
cases the selected textures may vary on a per-fragment basis within
|
||||
a polygon. Several examples include:
|
||||
|
||||
1. High dynamic range textures. The application stores several
|
||||
different "exposures" of an image as different textures. On a
|
||||
per-fragment basis, the application selects which exposures are
|
||||
used.
|
||||
|
||||
2. A terrain engine where the altitude of a point determines the
|
||||
texture applied to it. If the transition is from beach sand to
|
||||
grass to rocks to snow, the application will store each texture
|
||||
in a different texture map, and dynamically select which two
|
||||
textures to blend at run-time.
|
||||
|
||||
3. Storing short video clips in textures. Each depth slice is a
|
||||
single frame of video.
|
||||
|
||||
Several solutions to this problem have been proposed, but they either
|
||||
involve using a separate texture unit for each texture map or using 3D
|
||||
textures without mipmaps. Both of these options have major drawbacks.
|
||||
|
||||
This extension provides a third alternative that eliminates the major
|
||||
drawbacks of both previous methods. A new texture target,
|
||||
TEXTURE_2D_ARRAY, is added that functions identically to TEXTURE_3D in
|
||||
all aspects except the sizes of the non-base level images. In
|
||||
traditional 3D texturing, the size of the N+1 LOD is half the size
|
||||
of the N LOD in all three dimensions. For the TEXTURE_2D_ARRAY target,
|
||||
the height and width of the N+1 LOD is halved, but the depth is the
|
||||
same for all levels of detail. The texture then becomes an array of
|
||||
2D textures. The per-fragment texel is selected by the R texture
|
||||
coordinate.
|
||||
|
||||
References:
|
||||
|
||||
http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011557
|
||||
http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=000516
|
||||
http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011903
|
||||
http://www.delphi3d.net/articles/viewarticle.php?article=terraintex.htm
|
||||
|
||||
New Procedures and Functions
|
||||
|
||||
All functions come directly from EXT_texture_array.
|
||||
|
||||
void FramebufferTextureLayerEXT(enum target, enum attachment,
|
||||
uint texture, int level, int layer);
|
||||
|
||||
New Tokens
|
||||
|
||||
All token names and values come directly from EXT_texture_array.
|
||||
|
||||
Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, by
|
||||
the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
|
||||
GetDoublev, and by the <target> parameter of TexImage3D, GetTexImage,
|
||||
GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and
|
||||
GetTexParameterfv:
|
||||
|
||||
TEXTURE_1D_ARRAY_EXT 0x8C18
|
||||
TEXTURE_2D_ARRAY_EXT 0x8C1A
|
||||
|
||||
Accepted by the <target> parameter of TexImage2D, TexSubImage2D,
|
||||
CopyTexImage2D, CopyTexSubImage2D, CompressedTexImage2D,
|
||||
CompressedTexSubImage2D, GetTexLevelParameteriv, and
|
||||
GetTexLevelParameterfv:
|
||||
|
||||
TEXTURE_1D_ARRAY_EXT
|
||||
PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
|
||||
|
||||
Accepted by the <target> parameter of TexImage3D, TexSubImage3D,
|
||||
CopyTexSubImage3D, CompressedTexImage3D, CompressedTexSubImage3D,
|
||||
GetTexLevelParameteriv, and GetTexLevelParameterfv:
|
||||
|
||||
TEXTURE_2D_ARRAY_EXT
|
||||
PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
|
||||
|
||||
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||||
GetFloatv, and GetDoublev
|
||||
|
||||
TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
|
||||
TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
|
||||
MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
|
||||
|
||||
Accepted by the <param> parameter of TexParameterf, TexParameteri,
|
||||
TexParameterfv, and TexParameteriv when the <pname> parameter is
|
||||
TEXTURE_COMPARE_MODE_ARB:
|
||||
|
||||
COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
|
||||
|
||||
(Note: COMPARE_REF_DEPTH_TO_TEXTURE_EXT is simply an alias for the
|
||||
existing COMPARE_R_TO_TEXTURE token in OpenGL 2.0; the alternate name
|
||||
reflects the fact that the R coordinate is not always used.)
|
||||
|
||||
Accepted by the <internalformat> parameter of TexImage3D and
|
||||
CompressedTexImage3D, and by the <format> parameter of
|
||||
CompressedTexSubImage3D:
|
||||
|
||||
COMPRESSED_RGB_S3TC_DXT1_EXT
|
||||
COMPRESSED_RGBA_S3TC_DXT1_EXT
|
||||
COMPRESSED_RGBA_S3TC_DXT3_EXT
|
||||
COMPRESSED_RGBA_S3TC_DXT5_EXT
|
||||
|
||||
Accepted by the <pname> parameter of
|
||||
GetFramebufferAttachmentParameterivEXT:
|
||||
|
||||
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
|
||||
|
||||
(Note: FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER is simply an alias for the
|
||||
FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT token provided in
|
||||
EXT_framebuffer_object. This extension generalizes the notion of
|
||||
"<zoffset>" to include layers of an array texture.)
|
||||
|
||||
Additions to Chapter 2 of the OpenGL 2.0 Specification (OpenGL Operation)
|
||||
|
||||
None
|
||||
|
||||
Additions to Chapter 3 of the OpenGL 2.0 Specification (Rasterization)
|
||||
|
||||
-- Section 3.8.1 "Texture Image Specification"
|
||||
|
||||
Change the first paragraph (page 150) to say (spec changes identical to
|
||||
EXT_texture_array):
|
||||
|
||||
"The command
|
||||
|
||||
void TexImage3D(enum target, int level, int internalformat,
|
||||
sizei width, sizei height, sizei depth, int border,
|
||||
enum format, enum type, void *data);
|
||||
|
||||
is used to specify a three-dimensional texture image. target must be one
|
||||
one of TEXTURE_3D for a three-dimensional texture or
|
||||
TEXTURE_2D_ARRAY_EXT for an two-dimensional array texture.
|
||||
Additionally, target may be either PROXY_TEXTURE_3D for a
|
||||
three-dimensional proxy texture, or PROXY_TEXTURE_2D_ARRAY_EXT for a
|
||||
two-dimensional proxy array texture."
|
||||
|
||||
Change the fourth paragraph on page 151 to say (spec changes identical
|
||||
to EXT_texture_array):
|
||||
|
||||
"Textures with a base internal format of DEPTH_COMPONENT are supported
|
||||
by texture image specification commands only if target is TEXTURE_1D,
|
||||
TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_2D_ARRAY_EXT,
|
||||
PROXY_TEXTURE_1D, PROXY_TEXTURE_2D, PROXY_TEXTURE_1D_ARRAY_EXT, or
|
||||
PROXY_TEXTURE_2D_ARRAY_EXT. Using this format in conjunction with any
|
||||
other target will result in an INVALID_OPERATION error."
|
||||
|
||||
|
||||
Change the fourth paragraph on page 156 to say (spec changes identical
|
||||
to EXT_texture_array):
|
||||
|
||||
"The command
|
||||
|
||||
void TexImage2D(enum target, int level,
|
||||
int internalformat, sizei width, sizei height,
|
||||
int border, enum format, enum type, void *data);
|
||||
|
||||
is used to specify a two-dimensional texture image. target must be one
|
||||
of TEXTURE_2D for a two-dimensional texture, TEXTURE_1D_ARRAY_EXT for a
|
||||
one-dimensional array texture, or one of TEXTURE_CUBE_MAP_POSITIVE_X,
|
||||
TEXTURE_CUBE_MAP_NEGATIVE_X, TEXTURE_CUBE_MAP_POSITIVE_Y,
|
||||
TEXTURE_CUBE_MAP_NEGATIVE_Y, TEXTURE_CUBE_MAP_POSITIVE_Z, or
|
||||
TEXTURE_CUBE_MAP_NEGATIVE_Z for a cube map texture. Additionally,
|
||||
target may be either PROXY_TEXTURE_2D for a two-dimensional proxy
|
||||
texture, PROXY_TEXTURE_1D_ARRAY_EXT for a one-dimensional proxy array
|
||||
texture, or PROXY TEXTURE_CUBE_MAP for a cube map proxy texture in the
|
||||
special case discussed in section 3.8.11. The other parameters match
|
||||
the corresponding parameters of TexImage3D.
|
||||
|
||||
For the purposes of decoding the texture image, TexImage2D is
|
||||
equivalent to calling TexImage3D with corresponding arguments and depth
|
||||
of 1, except that
|
||||
|
||||
* The border depth, d_b, is zero, and the depth of the image is
|
||||
always 1 regardless of the value of border.
|
||||
|
||||
* The border height, h_b, is zero if <target> is
|
||||
TEXTURE_1D_ARRAY_EXT, and <border> otherwise.
|
||||
|
||||
* Convolution will be performed on the image (possibly changing its
|
||||
width and height) if SEPARABLE 2D or CONVOLUTION 2D is enabled.
|
||||
|
||||
* UNPACK SKIP IMAGES is ignored."
|
||||
|
||||
-- Section 3.8.2 "Alternate Texture Image Specification Commands"
|
||||
|
||||
Change the second paragraph (page 159) (spec changes identical
|
||||
to EXT_texture_array):
|
||||
|
||||
"The command
|
||||
|
||||
void CopyTexImage2D(enum target, int level,
|
||||
enum internalformat, int x, int y, sizei width,
|
||||
sizei height, int border);
|
||||
|
||||
defines a two-dimensional texture image in exactly the manner of
|
||||
TexImage2D, except that the image data are taken from the framebuffer
|
||||
rather than from client memory. Currently, target must be one of
|
||||
TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_CUBE_MAP_POSITIVE_X,
|
||||
TEXTURE_CUBE_MAP_NEGATIVE_X, TEXTURE_CUBE MAP_POSITIVE_Y,
|
||||
TEXTURE_CUBE_MAP_NEGATIVE_Y, TEXTURE_CUBE_MAP_POSITIVE_Z, or
|
||||
TEXTURE_CUBE_MAP_NEGATIVE_Z.
|
||||
|
||||
|
||||
Change the last paragraph on page 160 to say (spec changes identical
|
||||
to EXT_texture_array):
|
||||
|
||||
"Currently the target arguments of TexSubImage1D and CopyTexSubImage1D
|
||||
must be TEXTURE_1D, the target arguments of TexSubImage2D and
|
||||
CopyTexSubImage2D must be one of TEXTURE_2D, TEXTURE_1D_ARRAY_EXT,
|
||||
TEXTURE_CUBE_MAP_POSITIVE_X, TEXTURE_CUBE_MAP_NEGATIVE_X,
|
||||
TEXTURE_CUBE_MAP_POSITIVE_Y, TEXTURE_CUBE_MAP_NEGATIVE_Y,
|
||||
TEXTURE_CUBE_MAP_POSITIVE_Z, or TEXTURE_CUBE_MAP_NEGATIVE_Z, and the
|
||||
target arguments of TexSubImage3D and CopyTexSubImage3D must be
|
||||
TEXTURE_3D or TEXTURE_2D_ARRAY_EXT. ..."
|
||||
|
||||
|
||||
-- Section 3.8.4 "Texture Parameters"
|
||||
|
||||
Change the first paragraph (page 166) to say:
|
||||
|
||||
"Various parameters control how the texel array is treated when
|
||||
specified or changed, and when applied to a fragment. Each parameter is
|
||||
set by calling
|
||||
|
||||
void TexParameter{if}(enum target, enum pname, T param);
|
||||
void TexParameter{if}v(enum target, enum pname, T params);
|
||||
|
||||
target is the target, either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D,
|
||||
TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or TEXTURE_2D_ARRAY_EXT."
|
||||
|
||||
|
||||
-- Section 3.8.8 "Texture Minification" in the section "Scale Factor and Level of Detail"
|
||||
|
||||
Change the first paragraph (page 172) to say:
|
||||
|
||||
"Let s(x,y) be the function that associates an s texture coordinate
|
||||
with each set of window coordinates (x,y) that lie within a primitive;
|
||||
define t(x,y) and r(x,y) analogously. Let u(x,y) = w_t * s(x,y),
|
||||
v(x,y) = h_t * t(x,y), and w(x,y) = d_t * r(x,y), where w_t, h_t,
|
||||
and d_t are as defined by equations 3.15, 3.16, and 3.17 with
|
||||
w_s, h_s, and d_s equal to the width, height, and depth of the
|
||||
image array whose level is level_base. For a one-dimensional
|
||||
texture or a one-dimensional array texture, define v(x,y) = 0 and
|
||||
w(x,y) = 0; for a two-dimensional texture or a two-dimensional array
|
||||
texture, define w(x,y) = 0..."
|
||||
|
||||
-- Section 3.8.8 "Texture Minification" in the section "Mipmapping"
|
||||
|
||||
Change the third paragraph (page 174) to say:
|
||||
|
||||
"For a two-dimensional texture, two-dimensional array texture, or
|
||||
cube map texture,"
|
||||
|
||||
Change the fourth paragraph (page 174) to say:
|
||||
|
||||
"And for a one-dimensional texture or a one-dimensional array texture,"
|
||||
|
||||
After the first paragraph (page 175) add:
|
||||
|
||||
"For one-dimensional array textures, h_b and d_b are treated as 1,
|
||||
regardless of the actual values, when performing mipmap calculations.
|
||||
For two-dimensional array textures, d_b is always treated as one,
|
||||
regardless of the actual value, when performing mipmap calculations."
|
||||
|
||||
-- Section 3.8.8 "Automatic Mipmap Generation" in the section "Mipmapping"
|
||||
|
||||
Change the third paragraph (page 176) to say (spec changes identical
|
||||
to EXT_texture_array):
|
||||
|
||||
"The contents of the derived arrays are computed by repeated, filtered
|
||||
reduction of the level_base array. For one- and two-dimensional array
|
||||
textures, each layer is filtered independently. ..."
|
||||
|
||||
-- Section 3.8.8 "Manual Mipmap Generation" in the section "Mipmapping"
|
||||
|
||||
Change first paragraph to say (spec changes identical to
|
||||
EXT_texture_array):
|
||||
|
||||
"Mipmaps can be generated manually with the command
|
||||
|
||||
void GenerateMipmapEXT(enum target);
|
||||
|
||||
where <target> is one of TEXTURE_1D, TEXTURE_2D, TEXTURE_CUBE_MAP,
|
||||
TEXTURE_3D, TEXTURE_1D_ARRAY, or TEXTURE_2D_ARRAY. Mipmap generation
|
||||
affects the texture image attached to <target>. ..."
|
||||
|
||||
-- Section 3.8.10 "Texture Completeness"
|
||||
|
||||
Change the second paragaph (page 177) to say (spec changes identical
|
||||
to EXT_texture_array):
|
||||
|
||||
"For one-, two-, or three-dimensional textures and one- or
|
||||
two-dimensional array textures, a texture is complete if the following
|
||||
conditions all hold true:"
|
||||
|
||||
-- Section 3.8.11 "Texture State and Proxy State"
|
||||
|
||||
Change the second and third paragraphs (page 179) to say (spec changes
|
||||
identical to EXT_texture_array):
|
||||
|
||||
"In addition to image arrays for one-, two-, and three-dimensional
|
||||
textures, one- and two-dimensional array textures, and the six image
|
||||
arrays for the cube map texture, partially instantiated image arrays
|
||||
are maintained for one-, two-, and three-dimensional textures and one-
|
||||
and two-dimensional array textures. Additionally, a single proxy image
|
||||
array is maintained for the cube map texture. Each proxy image array
|
||||
includes width, height, depth, border width, and internal format state
|
||||
values, as well as state for the red, green, blue, alpha, luminance,
|
||||
and intensity component resolutions. Proxy image arrays do not include
|
||||
image data, nor do they include texture properties. When TexImage3D is
|
||||
executed with target specified as PROXY_TEXTURE_3D, the
|
||||
three-dimensional proxy state values of the specified level-of-detail
|
||||
are recomputed and updated. If the image array would not be supported
|
||||
by TexImage3D called with target set to TEXTURE 3D, no error is
|
||||
generated, but the proxy width, height, depth, border width, and
|
||||
component resolutions are set to zero. If the image array would be
|
||||
supported by such a call to TexImage3D, the proxy state values are set
|
||||
exactly as though the actual image array were being specified. No pixel
|
||||
data are transferred or processed in either case.
|
||||
|
||||
Proxy arrays for one- and two-dimensional textures and one- and
|
||||
two-dimensional array textures are operated on in the same way when
|
||||
TexImage1D is executed with target specified as PROXY_TEXTURE_1D,
|
||||
TexImage2D is executed with target specified as PROXY_TEXTURE_2D or
|
||||
PROXY_TEXTURE_1D_ARRAY_EXT, or TexImage3D is executed with target
|
||||
specified as PROXY_TETXURE_2D_ARRAY_EXT."
|
||||
|
||||
-- Section 3.8.12 "Texture Objects"
|
||||
|
||||
Change section (page 180) to say (spec changes identical to
|
||||
EXT_texture_array):
|
||||
|
||||
"In addition to the default textures TEXTURE_1D, TEXTURE_2D,
|
||||
TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, and TEXTURE_2D_EXT,
|
||||
named one-, two-, and three-dimensional, cube map, and one- and
|
||||
two-dimensional array texture objects can be created and operated upon.
|
||||
The name space for texture objects is the unsigned integers, with zero
|
||||
reserved by the GL.
|
||||
|
||||
A texture object is created by binding an unused name to TEXTURE_1D,
|
||||
TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or
|
||||
TEXTURE_2D_ARRAY_EXT. The binding is effected by calling
|
||||
|
||||
void BindTexture(enum target, uint texture);
|
||||
|
||||
with <target> set to the desired texture target and <texture> set to
|
||||
the unused name. The resulting texture object is a new state vector,
|
||||
comprising all the state values listed in section 3.8.11, set to the
|
||||
same initial values. If the new texture object is bound to TEXTURE_1D,
|
||||
TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or
|
||||
TEXTURE_2D_ARRAY_EXT, it is and remains a one-, two-,
|
||||
three-dimensional, cube map, one- or two-dimensional array texture
|
||||
respectively until it is deleted.
|
||||
|
||||
BindTexture may also be used to bind an existing texture object to
|
||||
either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP,
|
||||
TEXTURE_1D_ARRAY_EXT, or TEXTURE_2D_ARRAY_EXT. The error
|
||||
INVALID_OPERATION is generated if an attempt is made to bind a texture
|
||||
object of different dimensionality than the specified target. If the
|
||||
bind is successful no change is made to the state of the bound texture
|
||||
object, and any previous binding to target is broken.
|
||||
|
||||
While a texture object is bound, GL operations on the target to which
|
||||
it is bound affect the bound object, and queries of the target to which
|
||||
it is bound return state from the bound object. If texture mapping of
|
||||
the dimensionality of the target to which a texture object is bound is
|
||||
enabled, the state of the bound texture object directs the texturing
|
||||
operation.
|
||||
|
||||
In the initial state, TEXTURE_1D, TEXTURE_2D, TEXTURE_3D,
|
||||
TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, and TEXTURE_2D_ARRAY_EXT have
|
||||
one-, two-, three-dimensional, cube map, and one- and two-dimensional
|
||||
array texture state vectors respectively associated with them. In order
|
||||
that access to these initial textures not be lost, they are treated as
|
||||
texture objects all of whose names are 0. The initial one-, two-,
|
||||
three-dimensional, cube map, one- and two-dimensional array textures
|
||||
are therefore operated upon, queried, and applied as TEXTURE_1D,
|
||||
TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, and
|
||||
TEXTURE_2D_ARRAY_EXT respectively while 0 is bound to the corresponding
|
||||
targets.
|
||||
|
||||
Change second paragraph on page 181 to say (spec changes identical to
|
||||
EXT_texture_array):
|
||||
|
||||
"... If a texture that is currently bound to one of the targets
|
||||
TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP,
|
||||
TEXTURE_1D_ARRAY_EXT, or TEXTURE_2D_ARRAY_EXT is deleted, it is as
|
||||
though BindTexture had been executed with the same target and texture
|
||||
zero. ..."
|
||||
|
||||
Change second paragraph on page 182 to say (spec changes identical to
|
||||
EXT_texture_array):
|
||||
|
||||
"The texture object name space, including the initial one-, two-, and
|
||||
three dimensional, cube map, and one- and two-dimensional array texture
|
||||
objects, is shared among all texture units. ..."
|
||||
|
||||
|
||||
-- Section 3.8.14 "Depth Texture Comparison Modes" in "Texture Comparison Modes"
|
||||
|
||||
Change second through fourth paragraphs (page 188) to say:
|
||||
|
||||
"Let D_t be the depth texture value, in the range [0, 1]. For
|
||||
texture lookups from one- and two-dimesional, rectangle, and
|
||||
one-dimensional array targets, let R be the interpolated <r>
|
||||
texture coordinate, clamped to the range [0, 1]. For texture lookups
|
||||
from two-dimesional array texture targets, let R be the interpolated
|
||||
<q> texture coordinate, clamped to the range [0, 1]. Then the
|
||||
effective texture value L_t, I_t, or A_t is computed as follows:
|
||||
|
||||
If the value of TEXTURE_COMPARE_MODE is NONE, then
|
||||
|
||||
r = Dt
|
||||
|
||||
If the value of TEXTURE_COMPARE_MODE is
|
||||
COMPARE_REF_DEPTH_TO_TEXTURE_EXT), then r depends on the texture
|
||||
comparison function as shown in table 3.27."
|
||||
|
||||
-- Section 3.8.15 "Texture Application"
|
||||
|
||||
Change the first paragraph (page 189) to say:
|
||||
|
||||
"Texturing is enabled or disabled using the generic Enable and Disable
|
||||
commands, respectively, with the symbolic constants TEXTURE_1D,
|
||||
TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or
|
||||
TEXTURE_2D_ARRAY_EXT to enable one-, two-, three-dimensional, cube
|
||||
map, one-dimensional array, or two-dimensional array texture,
|
||||
respectively. If both two- and one-dimensional textures are enabled,
|
||||
the two-dimensional texture is used. If the three-dimensional and
|
||||
either of the two- or one-dimensional textures is enabled, the
|
||||
three-dimensional texture is used. If the cube map texture and any of
|
||||
the three-, two-, or one-dimensional textures is enabled, then cube map
|
||||
texturing is used. If one-dimensional array texture is enabled and any
|
||||
of cube map, three-, two-, or one-dimensional textures is enabled,
|
||||
one-dimensional array texturing is used. If two-dimensional array
|
||||
texture is enabled and any of cube map, three-, two-, one-dimensional
|
||||
textures or one-dimensional array texture is enabled, two-dimensional
|
||||
array texturing is used..."
|
||||
|
||||
-- Section 3.11.2 of ARB_fragment_program (Fragment Program Grammar and Restrictions):
|
||||
|
||||
(mostly add to existing grammar rules)
|
||||
|
||||
<optionName> ::= "MESA_texture_array"
|
||||
|
||||
<texTarget> ::= "1D"
|
||||
| "2D"
|
||||
| "3D"
|
||||
| "CUBE"
|
||||
| "RECT"
|
||||
| <arrayTarget> (if program option is present)
|
||||
| <shadowTarget> (if program option is present)
|
||||
|
||||
<arrayTarget> ::= "ARRAY1D"
|
||||
| "ARRAY2D"
|
||||
|
||||
<shadowTarget> ::= "SHADOW1D"
|
||||
| "SHADOW2D"
|
||||
| "SHADOWRECT"
|
||||
| <shadowArrayTarget> (if program option is present)
|
||||
|
||||
<shadowArrayTarget> ::= "SHADOWARRAY1D"
|
||||
| "SHADOWARRAY2D"
|
||||
|
||||
|
||||
-- Add Section 3.11.4.5.4 "Texture Stack Option"
|
||||
|
||||
"If a fragment program specifies the "MESA_texture_array" program
|
||||
option, the <texTarget> rule is modified to add the texture targets
|
||||
ARRAY1D and ARRAY2D (See Section 3.11.2)."
|
||||
|
||||
-- Section 3.11.6 "Fragment Program Texture Instruction Set"
|
||||
|
||||
(replace 1st and 2nd paragraphs with the following paragraphs)
|
||||
|
||||
"The first three texture instructions described below specify the
|
||||
mapping of 4-tuple input vectors to 4-tuple output vectors.
|
||||
The sampling of the texture works as described in section 3.8,
|
||||
except that texture environments and texture functions are not
|
||||
applicable, and the texture enables hierarchy is replaced by explicit
|
||||
references to the desired texture target (i.e., 1D, 2D, 3D, cube map,
|
||||
rectangle, ARRAY1D, ARRAY2D). These texture instructions specify
|
||||
how the 4-tuple is mapped into the coordinates used for sampling. The
|
||||
following function is used to describe the texture sampling in the
|
||||
descriptions below:
|
||||
|
||||
vec4 TextureSample(vec4 coord, float lodBias, int texImageUnit,
|
||||
enum texTarget);
|
||||
|
||||
Note that not all four components of the texture coordinates <coord>
|
||||
are used by all texture targets. Component usage for each <texTarget>
|
||||
is defined in table X.
|
||||
|
||||
coordinates used
|
||||
texTarget Texture Type s t r layer shadow
|
||||
---------------- --------------------- ----- ----- ------
|
||||
1D TEXTURE_1D x - - - -
|
||||
2D TEXTURE_2D x y - - -
|
||||
3D TEXTURE_3D x y z - -
|
||||
CUBE TEXTURE_CUBE_MAP x y z - -
|
||||
RECT TEXTURE_RECTANGLE_ARB x y - - -
|
||||
ARRAY1D TEXTURE_1D_ARRAY_EXT x - - y -
|
||||
ARRAY2D TEXTURE_2D_ARRAY_EXT x y - z -
|
||||
SHADOW1D TEXTURE_1D x - - - z
|
||||
SHADOW2D TEXTURE_2D x y - - z
|
||||
SHADOWRECT TEXTURE_RECTANGLE_ARB x y - - z
|
||||
SHADOWARRAY1D TEXTURE_1D_ARRAY_EXT x - - y z
|
||||
SHADOWARRAY2D TEXTURE_2D_ARRAY_EXT x y - z w
|
||||
|
||||
Table X: Texture types accessed for each of the <texTarget>, and
|
||||
coordinate mappings. The "coordinates used" column indicate the
|
||||
input values used for each coordinate of the texture lookup, the
|
||||
layer selector for array textures, and the reference value for
|
||||
texture comparisons."
|
||||
|
||||
-- Section 3.11.6.2 "TXP: Project coordinate and map to color"
|
||||
|
||||
Add to the end of the section:
|
||||
|
||||
"A program will fail to load if the TXP instruction is used in
|
||||
conjunction with the SHADOWARRAY2D target."
|
||||
|
||||
Additions to Chapter 4 of the OpenGL 2.0 Specification (Per-Fragment Operations)
|
||||
|
||||
-- Section 4.4.2.3 "Attaching Texture Images to a Framebuffer"
|
||||
|
||||
Add to the end of the section (spec changes identical to
|
||||
EXT_texture_array):
|
||||
|
||||
"The command
|
||||
|
||||
void FramebufferTextureLayerEXT(enum target, enum attachment,
|
||||
uint texture, int level, int layer);
|
||||
|
||||
operates identically to FramebufferTexture3DEXT, except that it
|
||||
attaches a single layer of a three-dimensional texture or a one- or
|
||||
two-dimensional array texture. <layer> is an integer indicating the
|
||||
layer number, and is treated identically to the <zoffset> parameter in
|
||||
FramebufferTexture3DEXT. The error INVALID_VALUE is generated if
|
||||
<layer> is negative. The error INVALID_OPERATION is generated if
|
||||
<texture> is non-zero and is not the name of a three dimensional
|
||||
texture or one- or two-dimensional array texture. Unlike
|
||||
FramebufferTexture3D, no <textarget> parameter is accepted.
|
||||
|
||||
If <texture> is non-zero and the command does not result in an error,
|
||||
the framebuffer attachment state corresponding to <attachment> is
|
||||
updated as in the other FramebufferTexture commands, except that
|
||||
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT is set to <layer>."
|
||||
|
||||
-- Section 4.4.4.1 "Framebuffer Attachment Completeness"
|
||||
|
||||
Add to the end of the list of completeness rules (spec changes
|
||||
identical to EXT_texture_array):
|
||||
|
||||
"* If FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT is TEXTURE and
|
||||
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT names a one- or
|
||||
two-dimensional array texture, then
|
||||
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT must be smaller than the
|
||||
number of layers in the texture."
|
||||
|
||||
Additions to Chapter 5 of the OpenGL 2.0 Specification (Special Functions)
|
||||
|
||||
-- Section 5.4 "Display Lists"
|
||||
|
||||
Change the first paragraphi on page 242 to say (spec changes
|
||||
identical to EXT_texture_array):
|
||||
|
||||
"TexImage3D, TexImage2D, TexImage1D, Histogram, and ColorTable are
|
||||
executed immediately when called with the corresponding proxy arguments
|
||||
PROXY_TEXTURE_3D or PROXY_TEXTURE_2D_ARRAY_EXT; PROXY_TEXTURE_2D,
|
||||
PROXY_TEXTURE_CUBE_MAP, or PROXY_TEXTURE_1D_ARRAY_EXT;
|
||||
PROXY_TEXTURE_1D; PROXY_HISTOGRAM; and PROXY_COLOR_TABLE,
|
||||
PROXY_POST_CONVOLUTION_COLOR_TABLE, or
|
||||
PROXY_POST_COLOR_MATRIX_COLOR_TABLE."
|
||||
|
||||
Additions to Chapter 6 of the OpenGL 2.0 Specification (State and State Requests)
|
||||
|
||||
-- Section 6.1.3 "Enumerated Queries"
|
||||
|
||||
Add after the line beginning "If the value of
|
||||
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT is TEXTURE" (spec changes
|
||||
identical to EXT_texture_array):
|
||||
|
||||
"If <pname> is FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT and the
|
||||
texture object named FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT is a
|
||||
three-dimensional texture or a one- or two-dimensional array texture,
|
||||
then <params> will contain the number of texture layer attached to the
|
||||
attachment point. Otherwise, <params> will contain the value zero."
|
||||
|
||||
-- Section 6.1.4 "Texture Queries"
|
||||
|
||||
Change the first three paragraphs (page 248) to say (spec changes
|
||||
identical to EXT_texture_array):
|
||||
|
||||
"The command
|
||||
|
||||
void GetTexImage(enum tex, int lod, enum format,
|
||||
enum type, void *img);
|
||||
|
||||
is used to obtain texture images. It is somewhat different from the
|
||||
other get commands; tex is a symbolic value indicating which texture
|
||||
(or texture face in the case of a cube map texture target name) is to
|
||||
be obtained. TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_1D_ARRAY_EXT,
|
||||
and TEXTURE_2D_ARRAY_EXT indicate a one-, two-, or three-dimensional
|
||||
texture, or one- or two-dimensional array texture, respectively.
|
||||
TEXTURE_CUBE_MAP_POSITIVE_X, ...
|
||||
|
||||
GetTexImage obtains... from the first image to the last for
|
||||
three-dimensional textures. One- and two-dimensional array textures
|
||||
are treated as two- and three-dimensional images, respectively, where
|
||||
the layers are treated as rows or images. These groups are then...
|
||||
|
||||
For three-dimensional and two-dimensional array textures, pixel storage
|
||||
operations are applied as if the image were two-dimensional, except
|
||||
that the additional pixel storage state values PACK_IMAGE_HEIGHT and
|
||||
PACK_SKIP_IMAGES are applied. ..."
|
||||
|
||||
Additions to Appendix A of the OpenGL 2.0 Specification (Invariance)
|
||||
|
||||
None
|
||||
|
||||
Additions to the AGL/GLX/WGL Specifications
|
||||
|
||||
None
|
||||
|
||||
GLX Protocol
|
||||
|
||||
None
|
||||
|
||||
Dependencies on ARB_fragment_program
|
||||
|
||||
If ARB_fragment_program is not supported, the changes to section 3.11
|
||||
should be ignored.
|
||||
|
||||
Dependencies on EXT_framebuffer_object
|
||||
|
||||
If EXT_framebuffer_object is not supported, the changes to section
|
||||
3.8.8 ("Manual Mipmap Generation"), 4.4.2.3, and 6.1.3 should be ignored.
|
||||
|
||||
Dependencies on EXT_texture_compression_s3tc and NV_texture_compression_vtc
|
||||
|
||||
(Identical dependency as EXT_texture_array.)
|
||||
|
||||
S3TC texture compression is supported for two-dimensional array textures.
|
||||
When <target> is TEXTURE_2D_ARRAY_EXT, each layer is stored independently
|
||||
as a compressed two-dimensional textures. When specifying or querying
|
||||
compressed images using one of the S3TC formats, the images are provided
|
||||
and/or returned as a series of two-dimensional textures stored
|
||||
consecutively in memory, with the layer closest to zero specified first.
|
||||
For array textures, images are not arranged in 4x4x4 or 4x4x2 blocks as in
|
||||
the three-dimensional compression format provided in the
|
||||
EXT_texture_compression_vtc extension. Pixel store parameters, including
|
||||
those specific to three-dimensional images, are ignored when compressed
|
||||
image data are provided or returned, as in the
|
||||
EXT_texture_compression_s3tc extension.
|
||||
|
||||
S3TC compression is not supported for one-dimensional texture targets in
|
||||
EXT_texture_compression_s3tc, and is not supported for one-dimensional
|
||||
array textures in this extension. If compressed one-dimensional arrays
|
||||
are needed, use a two-dimensional texture with a height of one.
|
||||
|
||||
This extension allows the use of the four S3TC internal format types in
|
||||
TexImage3D, CompressedTexImage3D, and CompressedTexSubImage3D calls.
|
||||
|
||||
Errors
|
||||
|
||||
None
|
||||
|
||||
New State
|
||||
|
||||
(add to table 6.15, p. 276)
|
||||
|
||||
Initial
|
||||
Get Value Type Get Command Value Description Sec. Attribute
|
||||
---------------------------- ----- ----------- ----- -------------------- ------ ---------
|
||||
TEXTURE_BINDING_1D_ARRAY_EXT 2*xZ+ GetIntegerv 0 texture object bound 3.8.12 texture
|
||||
to TEXTURE_1D_ARRAY
|
||||
TEXTURE_BINDING_2D_ARRAY_EXT 2*xZ+ GetIntegerv 0 texture object bound 3.8.12 texture
|
||||
to TEXTURE_2D_ARRAY
|
||||
|
||||
|
||||
New Implementation Dependent State
|
||||
|
||||
(add to Table 6.32, p. 293)
|
||||
|
||||
Minimum
|
||||
Get Value Type Get Command Value Description Sec. Attribute
|
||||
---------------------------- ---- ----------- ------- ------------------ ----- ---------
|
||||
MAX_TEXTURE_ARRAY_LAYERS_EXT Z+ GetIntegerv 64 maximum number of 3.8.1 -
|
||||
layers for texture
|
||||
arrays
|
||||
|
||||
Issues
|
||||
|
||||
(1) Is "texture stack" a good name for this functionality?
|
||||
|
||||
NO. The name is changed to "array texture" to match the
|
||||
nomenclature used by GL_EXT_texture_array.
|
||||
|
||||
(2) Should the R texture coordinate be treated as normalized or
|
||||
un-normalized? If it were un-normalized, floor(R) could be thought
|
||||
of as a direct index into the array texture. This may be more
|
||||
convenient for applications.
|
||||
|
||||
RESOLVED. All texture coordinates are normalized. The issue of
|
||||
un-normalized texture coordinates has been discussed in the ARB
|
||||
before and should be left for a layered extension.
|
||||
|
||||
RE-RESOLVED. The R coordinate is un-normalized. Accessing an array
|
||||
using [0, layers-1] coordinates is much more natural.
|
||||
|
||||
(3) How does LOD selection work for stacked textures?
|
||||
|
||||
RESOLVED. For 2D array textures the R coordinate is ignored, and
|
||||
the LOD selection equations for 2D textures are used. For 1D
|
||||
array textures the T coordinate is ignored, and the LOD selection
|
||||
equations for 1D textures are used. The expected usage is in a
|
||||
fragment program with an explicit LOD selection.
|
||||
|
||||
(4) What is the maximum size of a 2D array texture? Is it the same
|
||||
as for a 3D texture, or should a new query be added? How about for 1D
|
||||
array textures?
|
||||
|
||||
RESOLVED. A new query is added.
|
||||
|
||||
(5) How are array textures exposed in GLSL?
|
||||
|
||||
RESOLVED. Use GL_EXT_texture_array.
|
||||
|
||||
(6) Should a 1D array texture also be exposed?
|
||||
|
||||
RESOLVED. For orthogonality, yes.
|
||||
|
||||
(7) How are stacked textures attached to framebuffer objects?
|
||||
|
||||
RESOLVED. Layers of both one- and two-dimensional array textures
|
||||
are attached using FreambufferTextureLayerEXT. Once attached, the
|
||||
array texture layer behaves exactly as either a one- or
|
||||
two-dimensional texture.
|
||||
|
||||
(8) How is this extension related to GL_EXT_texture_array?
|
||||
|
||||
This extension adapats GL_MESAX_texture_stack to the notation,
|
||||
indexing, and FBO access of GL_EXT_texture_array. This extension
|
||||
replaces the GLSL support of GL_EXT_texture_array with
|
||||
GL_ARB_fragment_program support.
|
||||
|
||||
Assembly program support is also provided by GL_NV_gpu_program4.
|
||||
GL_NV_gpu_program4 also adds support for other features that are
|
||||
specific to Nvidia hardware, while this extension adds only support
|
||||
for array textures.
|
||||
|
||||
Much of text of this extension that has changed since
|
||||
GL_MESAX_texture_stack comes directly from either
|
||||
GL_EXT_texture_array or GL_NV_gpu_program4.
|
||||
|
||||
Revision History
|
||||
|
||||
||2005/11/15||0.1||idr||Initial draft MESAX version.||
|
||||
||2005/12/07||0.2||idr||Added framebuffer object interactions.||
|
||||
||2005/12/12||0.3||idr||Updated fragment program interactions.||
|
||||
||2007/05/16||0.4||idr||Converted to MESA_texture_array. Brought in line with EXT_texture_array and NV_gpu_program4.||
|
@@ -1,163 +1,163 @@
|
||||
File: docs/README.WIN32
|
||||
|
||||
Last updated: Apr 25, 2007 - Karl Schultz - kschultz@users.sourceforge.net
|
||||
|
||||
Quick Start
|
||||
----- -----
|
||||
|
||||
Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same
|
||||
directory. The libs and demos build separately, so if you do not care
|
||||
about the demos or GLUT, you only need to unzip MesaLib. If you unzip
|
||||
more than one ZIP file, they all need to be unzipped into the same
|
||||
directory. Don't worry, you will not overwrite anything.
|
||||
|
||||
The Windows build system uses Microsoft Visual Studio. Project files
|
||||
for a specific version of Visual Studio are in their own directory in
|
||||
the top-level "windows" directory. For example, Visual Studio 8 files
|
||||
are in windows/VC8.
|
||||
|
||||
Support has been dropped for versions of Visual Studio prior to 8. The
|
||||
main reason is because Microsoft now provides a free compiler and
|
||||
developer environment. Visual Studio Express can be found at
|
||||
|
||||
http://msdn.microsoft.com/vstudio/express/visualc/default.aspx
|
||||
|
||||
You'll also need the Platform SDK. Instructions for obtaining and
|
||||
using the SDK with Visual Studio Express can be found at
|
||||
|
||||
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
|
||||
|
||||
If you are stuck using VC6 or VC7, you may start with these project
|
||||
files, but you may need to modify them to reflect changes in the
|
||||
Mesa source code tree. If you sucessfully update the project files,
|
||||
please submit them to the author of this document so that they may
|
||||
be included in the next distribution.
|
||||
|
||||
The project files to build the core Mesa library, Windows Mesa
|
||||
drivers, OSMesa, and GLU are in the mesa directory. The project files
|
||||
to build GLUT and some demo programs are in the progs directory.
|
||||
|
||||
Makefiles are no longer shipped or supported, but can be generated
|
||||
from the projects using Visual Studio.
|
||||
|
||||
|
||||
Windows Drivers
|
||||
------- -------
|
||||
|
||||
At this time, only the GDI driver is known to work. Most of the demos
|
||||
in progs/demos should work with this driver.
|
||||
|
||||
Source code also exists in the tree for other drivers in
|
||||
src/mesa/drivers/windows, but the status of this code is unknown.
|
||||
|
||||
The GDI driver operates basically by writing pixel spans into a DIB
|
||||
section and then blitting the DIB to the window. The driver was
|
||||
recently cleaned up and rewitten and so may have bugs or may be
|
||||
missing some functionality. The older versions of the CVS source may
|
||||
be useful in figuring out any problems, or report them to me.
|
||||
|
||||
To build Mesa with the GDI driver, build the mesa, gdi, and glu
|
||||
projects in the Visual Studio workspace found at
|
||||
|
||||
windows/VC8/mesa/mesa.sln
|
||||
|
||||
The osmesa DLL can also be built with the osmesa project.
|
||||
|
||||
The build system creates a lib top-level directory and copies
|
||||
resulting LIB and DLL files to this lib directory. The files are:
|
||||
|
||||
OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB
|
||||
OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL
|
||||
|
||||
If the MesaDemos ZIP file was extracted, the DLL files are also copied
|
||||
to the demos directory. This facilitates running the demos as described
|
||||
below.
|
||||
|
||||
|
||||
GLUT and Demos
|
||||
---- --- -----
|
||||
|
||||
A Visual Studio workspace can be found at
|
||||
|
||||
windows/VC8/progs/progs.sln
|
||||
|
||||
It can be used to build GLUT and a few demos. The GLUT lib and DLL
|
||||
are copied to the top-level lib directory, along with the Mesa libs.
|
||||
|
||||
The demo build system expects to find the LIB files in the top level
|
||||
lib directory, so you must build the Mesa libs first. The demo
|
||||
executables are placed in the demos directory, because some of them
|
||||
rely on data files found there. Also, the Mesa lib DLL's were copied
|
||||
there by the Mesa lib build process. Therefore, you should be able to
|
||||
simply run the demo executables from the demo directory.
|
||||
|
||||
If you want to run the demos from the Visual Studio, you may have to
|
||||
change the startup directory and explicitly state where the executables are.
|
||||
|
||||
You may also build all the demo programs by using a makefile. Go to
|
||||
the progs/demos directory and make sure you have executed VCVARS32.BAT
|
||||
or whatever setup script is appropriate for your compiler. Then,
|
||||
|
||||
nmake -f Makefile.win
|
||||
|
||||
should build all the demos.
|
||||
|
||||
|
||||
Build System Notes
|
||||
----- ------ -----
|
||||
|
||||
VC6 (not actively supported)
|
||||
---
|
||||
|
||||
Visual Studio 6 does not recognize files with the .cc extension as C++
|
||||
language files, without a lot of unnatural tweaking. So, the VC6
|
||||
build process uses custom build steps to compile these files in the
|
||||
GLU library.
|
||||
|
||||
Two additional configurations are provided, Debug x86 and Release x86
|
||||
that activate the shader code compilation by defining SLANG_86. It is
|
||||
unknown if and how this works.
|
||||
|
||||
VC7 (not actively supported)
|
||||
---
|
||||
|
||||
The above-mentioned .cc problem does not exist in this version.
|
||||
|
||||
VC8
|
||||
---
|
||||
|
||||
No notes.
|
||||
|
||||
|
||||
General
|
||||
-------
|
||||
|
||||
After building, you can copy the above DLL files to a place in your
|
||||
PATH such as $SystemRoot/SYSTEM32. If you don't like putting things
|
||||
in a system directory, place them in the same directory as the
|
||||
executable(s). Be careful about accidentially overwriting files of
|
||||
the same name in the SYSTEM32 directory.
|
||||
|
||||
The DLL files are built so that the external entry points use the
|
||||
stdcall calling convention.
|
||||
|
||||
Static LIB files are not built. The LIB files that are built with are
|
||||
the linker import files associated with the DLL files.
|
||||
|
||||
The si-glu sources are used to build the GLU libs. This was done
|
||||
mainly to get the better tessellator code.
|
||||
|
||||
To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE
|
||||
to the project settings. You will also need to edit src/mesa.def to
|
||||
change all the gl* symbols to mgl*. Because this is easy to do with a
|
||||
global replace operation in a text editor, no additional mangled
|
||||
version of mesa.def is maintained or shipped.
|
||||
|
||||
If you have a Windows-related build problem or question, it is
|
||||
probably better to direct it to me (kschultz@users.sourceforge.net),
|
||||
rather than directly to the other Mesa developers. I will help you as
|
||||
much as I can. I also monitor the Mesa mailing lists and will answer
|
||||
questions in this area there as well.
|
||||
|
||||
|
||||
Karl Schultz
|
||||
File: docs/README.WIN32
|
||||
|
||||
Last updated: Apr 25, 2007 - Karl Schultz - kschultz@users.sourceforge.net
|
||||
|
||||
Quick Start
|
||||
----- -----
|
||||
|
||||
Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same
|
||||
directory. The libs and demos build separately, so if you do not care
|
||||
about the demos or GLUT, you only need to unzip MesaLib. If you unzip
|
||||
more than one ZIP file, they all need to be unzipped into the same
|
||||
directory. Don't worry, you will not overwrite anything.
|
||||
|
||||
The Windows build system uses Microsoft Visual Studio. Project files
|
||||
for a specific version of Visual Studio are in their own directory in
|
||||
the top-level "windows" directory. For example, Visual Studio 8 files
|
||||
are in windows/VC8.
|
||||
|
||||
Support has been dropped for versions of Visual Studio prior to 8. The
|
||||
main reason is because Microsoft now provides a free compiler and
|
||||
developer environment. Visual Studio Express can be found at
|
||||
|
||||
http://msdn.microsoft.com/vstudio/express/visualc/default.aspx
|
||||
|
||||
You'll also need the Platform SDK. Instructions for obtaining and
|
||||
using the SDK with Visual Studio Express can be found at
|
||||
|
||||
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
|
||||
|
||||
If you are stuck using VC6 or VC7, you may start with these project
|
||||
files, but you may need to modify them to reflect changes in the
|
||||
Mesa source code tree. If you sucessfully update the project files,
|
||||
please submit them to the author of this document so that they may
|
||||
be included in the next distribution.
|
||||
|
||||
The project files to build the core Mesa library, Windows Mesa
|
||||
drivers, OSMesa, and GLU are in the mesa directory. The project files
|
||||
to build GLUT and some demo programs are in the progs directory.
|
||||
|
||||
Makefiles are no longer shipped or supported, but can be generated
|
||||
from the projects using Visual Studio.
|
||||
|
||||
|
||||
Windows Drivers
|
||||
------- -------
|
||||
|
||||
At this time, only the GDI driver is known to work. Most of the demos
|
||||
in progs/demos should work with this driver.
|
||||
|
||||
Source code also exists in the tree for other drivers in
|
||||
src/mesa/drivers/windows, but the status of this code is unknown.
|
||||
|
||||
The GDI driver operates basically by writing pixel spans into a DIB
|
||||
section and then blitting the DIB to the window. The driver was
|
||||
recently cleaned up and rewitten and so may have bugs or may be
|
||||
missing some functionality. The older versions of the CVS source may
|
||||
be useful in figuring out any problems, or report them to me.
|
||||
|
||||
To build Mesa with the GDI driver, build the mesa, gdi, and glu
|
||||
projects in the Visual Studio workspace found at
|
||||
|
||||
windows/VC8/mesa/mesa.sln
|
||||
|
||||
The osmesa DLL can also be built with the osmesa project.
|
||||
|
||||
The build system creates a lib top-level directory and copies
|
||||
resulting LIB and DLL files to this lib directory. The files are:
|
||||
|
||||
OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB
|
||||
OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL
|
||||
|
||||
If the MesaDemos ZIP file was extracted, the DLL files are also copied
|
||||
to the demos directory. This facilitates running the demos as described
|
||||
below.
|
||||
|
||||
|
||||
GLUT and Demos
|
||||
---- --- -----
|
||||
|
||||
A Visual Studio workspace can be found at
|
||||
|
||||
windows/VC8/progs/progs.sln
|
||||
|
||||
It can be used to build GLUT and a few demos. The GLUT lib and DLL
|
||||
are copied to the top-level lib directory, along with the Mesa libs.
|
||||
|
||||
The demo build system expects to find the LIB files in the top level
|
||||
lib directory, so you must build the Mesa libs first. The demo
|
||||
executables are placed in the demos directory, because some of them
|
||||
rely on data files found there. Also, the Mesa lib DLL's were copied
|
||||
there by the Mesa lib build process. Therefore, you should be able to
|
||||
simply run the demo executables from the demo directory.
|
||||
|
||||
If you want to run the demos from the Visual Studio, you may have to
|
||||
change the startup directory and explicitly state where the executables are.
|
||||
|
||||
You may also build all the demo programs by using a makefile. Go to
|
||||
the progs/demos directory and make sure you have executed VCVARS32.BAT
|
||||
or whatever setup script is appropriate for your compiler. Then,
|
||||
|
||||
nmake -f Makefile.win
|
||||
|
||||
should build all the demos.
|
||||
|
||||
|
||||
Build System Notes
|
||||
----- ------ -----
|
||||
|
||||
VC6 (not actively supported)
|
||||
---
|
||||
|
||||
Visual Studio 6 does not recognize files with the .cc extension as C++
|
||||
language files, without a lot of unnatural tweaking. So, the VC6
|
||||
build process uses custom build steps to compile these files in the
|
||||
GLU library.
|
||||
|
||||
Two additional configurations are provided, Debug x86 and Release x86
|
||||
that activate the shader code compilation by defining SLANG_86. It is
|
||||
unknown if and how this works.
|
||||
|
||||
VC7 (not actively supported)
|
||||
---
|
||||
|
||||
The above-mentioned .cc problem does not exist in this version.
|
||||
|
||||
VC8
|
||||
---
|
||||
|
||||
No notes.
|
||||
|
||||
|
||||
General
|
||||
-------
|
||||
|
||||
After building, you can copy the above DLL files to a place in your
|
||||
PATH such as $SystemRoot/SYSTEM32. If you don't like putting things
|
||||
in a system directory, place them in the same directory as the
|
||||
executable(s). Be careful about accidentially overwriting files of
|
||||
the same name in the SYSTEM32 directory.
|
||||
|
||||
The DLL files are built so that the external entry points use the
|
||||
stdcall calling convention.
|
||||
|
||||
Static LIB files are not built. The LIB files that are built with are
|
||||
the linker import files associated with the DLL files.
|
||||
|
||||
The si-glu sources are used to build the GLU libs. This was done
|
||||
mainly to get the better tessellator code.
|
||||
|
||||
To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE
|
||||
to the project settings. You will also need to edit src/mesa.def to
|
||||
change all the gl* symbols to mgl*. Because this is easy to do with a
|
||||
global replace operation in a text editor, no additional mangled
|
||||
version of mesa.def is maintained or shipped.
|
||||
|
||||
If you have a Windows-related build problem or question, it is
|
||||
probably better to direct it to me (kschultz@users.sourceforge.net),
|
||||
rather than directly to the other Mesa developers. I will help you as
|
||||
much as I can. I also monitor the Mesa mailing lists and will answer
|
||||
questions in this area there as well.
|
||||
|
||||
|
||||
Karl Schultz
|
||||
|
@@ -1,289 +0,0 @@
|
||||
<html>
|
||||
|
||||
<title>Compilation and Installation using Autoconf</title>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<body>
|
||||
|
||||
|
||||
<h1>Compilation and Installation using Autoconf</h1>
|
||||
|
||||
<ol>
|
||||
<li><a href="#basic">Basic Usage</a></li>
|
||||
<li><a href="#driver">Driver Options</a></li>
|
||||
<ul>
|
||||
<li><a href="#xlib">Xlib Driver Options</a></li>
|
||||
<li><a href="#dri">DRI Driver Options</a></li>
|
||||
<li><a href="#osmesa">OSMesa Driver Options</a></li>
|
||||
</ul>
|
||||
<li><a href="#library">Library Options</a></li>
|
||||
<ul>
|
||||
<li><a href="#glu">GLU</a></li>
|
||||
<li><a href="#glw">GLw</a></li>
|
||||
<li><a href="#glut">GLUT</a></li>
|
||||
</ul>
|
||||
<li><a href="#demos">Demo Program Options</a></li>
|
||||
</ol>
|
||||
|
||||
|
||||
<a name="basic">
|
||||
<h2>1. Basic Usage</h2>
|
||||
|
||||
<p>
|
||||
The autoconf generated configure script can be used to guess your
|
||||
platform and change various options for building Mesa. To use the
|
||||
configure script, type:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
./configure
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
To see a short description of all the options, type <code>./configure
|
||||
--help</code>. If you are using a development snapshot and the configure
|
||||
script does not exist, type <code>./autogen.sh</code> to generate it
|
||||
first. If you know the options you want to pass to
|
||||
<code>configure</code>, you can pass them to <code>autogen.sh</code>. It
|
||||
will run <code>configure</code> with these options after it is
|
||||
generated. Once you have run <code>configure</code> and set the options
|
||||
to your preference, type:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
make
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
This will produce libGL.so and several other libraries depending on the
|
||||
options you have chosen. Later, if you want to rebuild for a different
|
||||
configuration run <code>make realclean</code> before rebuilding.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Some of the generic autoconf options are used with Mesa:
|
||||
|
||||
<ul>
|
||||
<li><code>--prefix=PREFIX</code> - This is the root directory where
|
||||
files will be installed by <code>make install</code>. The default is
|
||||
<code>/usr/local</code>.
|
||||
</li>
|
||||
<li><code>--exec-prefix=EPREFIX</code> - This is the root directory
|
||||
where architecture-dependent files will be installed. In Mesa, this is
|
||||
only used to derive the directory for the libraries. The default is
|
||||
<code>${prefix}</code>.
|
||||
</li>
|
||||
<li><code>--libdir=LIBDIR</code> - This option specifies the directory
|
||||
where the GL libraries will be installed. The default is
|
||||
<code>${exec_prefix}/lib</code>. It also serves as the name of the
|
||||
library staging area in the source tree. For instance, if the option
|
||||
<code>--libdir=/usr/local/lib64</code> is used, the libraries will be
|
||||
created in a <code>lib64</code> directory at the top of the Mesa source
|
||||
tree.
|
||||
</li>
|
||||
<li><code>--enable-static, --disable-shared</code> - By default, Mesa
|
||||
will build shared libraries. Either of these options will force static
|
||||
libraries to be built. It is not currently possible to build static and
|
||||
shared libraries in a single pass.
|
||||
</li>
|
||||
<li><code>CC, CFLAGS, CXX, CXXFLAGS</code> - These environment variables
|
||||
control the C and C++ compilers used during the build. By default,
|
||||
<code>gcc</code> and <code>g++</code> are used with the options
|
||||
<code>"-g -O2"</code>.
|
||||
</li>
|
||||
<li><code>LDFLAGS</code> - An environment variable specifying flags to
|
||||
pass when linking programs. These are normally empty, but can be used
|
||||
to direct the linker to use libraries in nonstandard directories. For
|
||||
example, <code>LDFLAGS="-L/usr/X11R6/lib"</code>.
|
||||
</li>
|
||||
<li><code>PKG_CONFIG_PATH</code> - When available, the
|
||||
<code>pkg-config</code> utility is used to search for external libraries
|
||||
on the system. This environment variable is used to control the search
|
||||
path for <code>pkg-config</code>. For instance, setting
|
||||
<code>PKG_CONFIG_PATH=/usr/X11R6/lib/pkgconfig</code> will search for
|
||||
package metadata in <code>/usr/X11R6</code> before the standard
|
||||
directories.
|
||||
</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
There are also a few general options for altering the Mesa build:
|
||||
<ul>
|
||||
<li><code>--with-x</code> - When the X11 development libraries are
|
||||
needed, the <code>pkg-config</code> utility <a href="#pkg-config">will
|
||||
be used</a> for locating them. If they cannot be found through
|
||||
<code>pkg-config</code> a fallback routing using <code>imake</code> will
|
||||
be used. In this case, the <code>--with-x</code>,
|
||||
<code>--x-includes</code> and <code>--x-libraries</code> options can
|
||||
control the use of X for Mesa.
|
||||
</li>
|
||||
<li><code>--enable-gl-osmesa</code> - The <a href="osmesa.html">OSMesa
|
||||
library</a> can be built on top of libGL for drivers that provide it.
|
||||
This option controls whether to build libOSMesa. By default, this is
|
||||
enabled for the Xlib driver and disabled otherwise. Note that this
|
||||
option is different than using OSMesa as the driver.
|
||||
</li>
|
||||
<li><code>--enable-debug</code> - This option will enable compiler
|
||||
options and macros to aid in debugging the Mesa libraries.
|
||||
</li>
|
||||
<li><code>--disable-asm</code> - There are assembly routines
|
||||
available for a few architectures. These will be used by default if
|
||||
one of these architectures is detected. This option ensures that
|
||||
assembly will not be used.
|
||||
</li>
|
||||
<li><code>--enable-32-bit, --enable-64-bit</code> - By default, the
|
||||
build will compile code as directed by the environment variables
|
||||
<code>CC</code>, <code>CFLAGS</code>, etc. If the compiler is
|
||||
<code>gcc</code>, these options offer a helper to add the compiler flags
|
||||
to force 32- or 64-bit code generation as used on the x86 and x86_64
|
||||
architectures.
|
||||
</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
|
||||
<a name="driver">
|
||||
<h2>2. Driver Options</h2>
|
||||
|
||||
<p>
|
||||
There are several different driver modes that Mesa can use. These are
|
||||
described in more detail in the <a href="install.html">basic
|
||||
installation instructions</a>. The Mesa driver is controlled through the
|
||||
configure option --with-driver. There are currently three supported
|
||||
options in the configure script.
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<a name="xlib">
|
||||
<li><b><em>Xlib</em></b> - This is the default mode for building Mesa.
|
||||
It uses Xlib as a software renderer to do all rendering. It corresponds
|
||||
to the option <code>--with-driver=xlib</code>. The libX11 and libXext
|
||||
libraries, as well as the X11 development headers, will be need to
|
||||
support the Xlib driver.
|
||||
</li>
|
||||
|
||||
<a name="dri">
|
||||
<li><b><em>DRI</em></b> - This mode uses the DRI hardware drivers for
|
||||
accelerated OpenGL rendering. Enable the DRI drivers with the option
|
||||
<code>--with-driver=dri</code>. See the <a href="install.html">basic
|
||||
installation instructions</a> for details on prerequisites for the DRI
|
||||
drivers.
|
||||
</li>
|
||||
|
||||
<!-- DRI specific options -->
|
||||
<p>
|
||||
<ul>
|
||||
<li><code>--with-dri-driverdir=DIR</code> - This option specifies the
|
||||
location the DRI drivers will be installed to and the location libGL
|
||||
will search for DRI drivers. The default is <code>${libdir}/dri</code>.
|
||||
</li>
|
||||
<li><code>--with-dri-drivers=DRIVER,DRIVER,...</code> - This option
|
||||
allows a specific set of DRI drivers to be built. For example,
|
||||
<code>--with-dri-drivers="swrast,i965,radeon,nouveau"</code>. By
|
||||
default, the drivers will be chosen depending on the target platform.
|
||||
See the directory <code>src/mesa/drivers/dri</code> in the source tree
|
||||
for available drivers. Beware that the swrast DRI driver is used by both
|
||||
libGL and the X.Org xserver GLX module to do software rendering, so you
|
||||
may run into problems if it is not available.</li>
|
||||
<!-- This explanation might be totally bogus. Kristian? -->
|
||||
<li><code>--disable-driglx-direct</code> - Disable direct rendering in
|
||||
GLX. Normally, direct hardware rendering through the DRI drivers and
|
||||
indirect software rendering are enabled in GLX. This option disables
|
||||
direct rendering entirely. It can be useful on architectures where
|
||||
kernel DRM modules are not available.
|
||||
</li>
|
||||
<li><code>--enable-glx-tls</code> - Enable Thread Local Storage (TLS) in
|
||||
GLX.
|
||||
</li>
|
||||
<li><code>--with-expat=DIR</code> - The DRI-enabled libGL uses expat to
|
||||
parse the DRI configuration files in <code>/etc/drirc</code> and
|
||||
<code>~/.drirc</code>. This option allows a specific expat installation
|
||||
to be used. For example, <code>--with-expat=/usr/local</code> will
|
||||
search for expat headers and libraries in <code>/usr/local/include</code>
|
||||
and <code>/usr/local/lib</code>, respectively.
|
||||
</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
<a name="osmesa">
|
||||
<li><b><em>OSMesa</em></b> - No libGL is built in this
|
||||
mode. Instead, the driver code is built into the Off-Screen Mesa
|
||||
(OSMesa) library. See the <a href="osmesa.html">Off-Screen Rendering</a>
|
||||
page for more details.
|
||||
</li>
|
||||
|
||||
<!-- OSMesa specific options -->
|
||||
<p>
|
||||
<ul>
|
||||
<li><code>--with-osmesa-bits=BITS</code> - This option allows the size
|
||||
of the color channel in bits to be specified. By default, an 8-bit
|
||||
channel will be used, and the driver will be named libOSMesa. Other
|
||||
options are 16- and 32-bit color channels, which will add the bit size
|
||||
to the library name. For example, <code>--with-osmesa-bits=16</code>
|
||||
will create the libOSMesa16 library with a 16-bit color channel.
|
||||
</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<a name="library">
|
||||
<h2>3. Library Options</h2>
|
||||
|
||||
<p>
|
||||
The configure script provides more fine grained control over the GL
|
||||
libraries that will be built. More details on the specific GL libraries
|
||||
can be found in the <a href="install.html">basic installation
|
||||
instructions</a>.
|
||||
|
||||
<ul>
|
||||
<a name="glu">
|
||||
<li><b><em>GLU</em></b> - The libGLU library will be built by default
|
||||
on all drivers. This can be disable with the option
|
||||
<code>--disable-glu</code>.
|
||||
</li>
|
||||
|
||||
<a name="glw">
|
||||
<li><b><em>GLw</em></b> - The libGLw library will be built by default
|
||||
if libGLU has been enabled. This can be disable with the option
|
||||
<code>--disable-glw</code>.
|
||||
</li>
|
||||
|
||||
<a name="glut">
|
||||
<li><b><em>GLUT</em></b> - The libglut library will be built by default
|
||||
if libGLU has been enabled and the glut source code from the MesaGLUT
|
||||
tarball is available. This can be disable with the option
|
||||
<code>--disable-glut</code>.
|
||||
</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
|
||||
<a name="demos">
|
||||
<h2>4. Demo Program Options</h2>
|
||||
|
||||
<p>
|
||||
There are many demonstration programs in the MesaDemos tarball. If the
|
||||
programs are available when <code>./configure</code> is run, a subset of
|
||||
the programs will be built depending on the driver and library options
|
||||
chosen. See the directory <code>progs</code> for the full set of demos.
|
||||
|
||||
<ul>
|
||||
<li><code>--with-demos=DEMOS,DEMOS,...</code> - This option allows a
|
||||
specific set of demo programs to be built. For example,
|
||||
<code>--with-demos="xdemos,slang"</code>. Beware that if this option is
|
||||
used, it will not be ensured that the necessary GL libraries will be
|
||||
available.
|
||||
</li>
|
||||
<li><code>--without-demos</code> - This completely disables building the
|
||||
demo programs. It is equivalent to <code>--with-demos=no</code>.
|
||||
</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -9,9 +9,9 @@
|
||||
<H1>Bug Database</H1>
|
||||
|
||||
<p>
|
||||
The Mesa bug database is hosted on
|
||||
<a href="http://freedesktop.org" target="_parent">freedesktop.org</a>.
|
||||
The old bug database on SourceForge is no longer used.
|
||||
The Mesa bug database is now hosted on
|
||||
<a href="http://freedesktop.org" target="_parent">freedesktop.org</a>
|
||||
instead of SourceForge.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -26,20 +26,16 @@ Please follow these bug reporting guidelines:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li>Check if a new version of Mesa is available which might have fixed
|
||||
the problem.
|
||||
<li>Check if your bug is already reported in the database.
|
||||
<li>Monitor your bug report for requests for additional information, etc.
|
||||
<li>If you're reporting a crash, try to use your debugger (gdb) to get a stack
|
||||
trace. Also, recompile Mesa in debug mode to get more detailed information.
|
||||
<li>Describe in detail how to reproduce the bug, especially with games
|
||||
and applications that the Mesa developers might not be familiar with.
|
||||
<li>Make sure you're using the most recent version of Mesa
|
||||
<li>Make sure your bug isn't already reported
|
||||
<li>Include as much information as possible in the report
|
||||
<li>Provide a simple GLUT-based test program if possible
|
||||
<li>Check back for follow-ups to the report
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Bug reports will automatically be forwarded by bugzilla to the Mesa
|
||||
developer's mailing list.
|
||||
Bug reports will automatically be forwarded to the Mesa developer's mailing
|
||||
list.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
|
137
docs/cell.html
137
docs/cell.html
@@ -1,137 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Cell Driver</TITLE>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<H1>Mesa/Gallium Cell Driver</H1>
|
||||
|
||||
<p>
|
||||
The Mesa
|
||||
<a href="http://en.wikipedia.org/wiki/Cell_%28microprocessor%29" target="_parent">Cell</a>
|
||||
driver is part of the
|
||||
<a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D" target="_parent">Gallium3D</a>
|
||||
architecture.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<a href="http://www.tungstengraphics.com/" target="_parent">Tungsten Graphics</a>
|
||||
is leading the project.
|
||||
Two phases are planned.
|
||||
First, to implement the framework for parallel rasterization using the Cell
|
||||
SPEs, including texture mapping.
|
||||
Second, to implement a full-featured OpenGL driver with support for GLSL, etc.
|
||||
The second phase is now underway.
|
||||
</p>
|
||||
|
||||
|
||||
<H2>Source Code</H2>
|
||||
|
||||
<p>
|
||||
The latest Cell driver source code is on the <code>gallium-0.2</code> branch
|
||||
of the Mesa git repository.
|
||||
After you've cloned the repository, check out the branch with:
|
||||
</p>
|
||||
<pre>
|
||||
git-checkout -b gallium-0.2 origin/gallium-0.2
|
||||
</pre>
|
||||
<p>
|
||||
To build the driver you'll need the IBM Cell SDK (version 2.1 or 3.0).
|
||||
To use the driver you'll need a Cell system, such as a PS3 running Linux,
|
||||
or the Cell Simulator (untested, though).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If using Cell SDK 2.1, see the configs/linux-cell file for some
|
||||
special changes.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To compile the code, run <code>make linux-cell</code>.
|
||||
To build in debug mode, run <code>make linux-cell-debug</code>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
To use the library, make sure <code>LD_LIBRARY_PATH</code> points the Mesa/lib/
|
||||
directory that contains <code>libGL.so</code>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Verify that the Cell driver is being used by running <code>glxinfo</code>
|
||||
and looking for:
|
||||
<pre>
|
||||
OpenGL renderer string: Gallium 0.2, Cell on Xlib
|
||||
</pre>
|
||||
|
||||
|
||||
<H2>Driver Implementation Summary</H2>
|
||||
|
||||
<p>
|
||||
Rasterization is parallelized across the SPUs in a tiled-based manner.
|
||||
Batches of transformed triangles are sent to the SPUs (actually, pulled by from
|
||||
main memory by the SPUs).
|
||||
Each SPU loops over a set of 32x32-pixel screen tiles, rendering the triangles
|
||||
into each tile.
|
||||
Because of the limited SPU memory, framebuffer tiles are paged in/out of
|
||||
SPU local store as needed.
|
||||
Similarly, textures are tiled and brought into local store as needed.
|
||||
</p>
|
||||
|
||||
|
||||
<H2>Status</H2>
|
||||
|
||||
<p>
|
||||
As of September 2008, the driver supports smooth/flat shaded triangle rendering
|
||||
with Z testing and simple texture mapping.
|
||||
Simple demos like gears run successfully.
|
||||
To test texture mapping, try progs/demos/texcyl (press right mouse button for
|
||||
rendering options).
|
||||
</p>
|
||||
<p>
|
||||
Runtime/dynamic code generation is being done for per-fragment
|
||||
operations (Z test, blend, etc) and for fragment programs (though only a
|
||||
few opcodes are implemented now).
|
||||
</p>
|
||||
<p>
|
||||
In general, however, the driver is rather slow because all vertex
|
||||
transformation is being done by an interpreter running on the PPU.
|
||||
Programs with many vertices or complex vertex shaders will run especially
|
||||
slow.
|
||||
This will be addressed in the future.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<H2>Debug Options</H2>
|
||||
|
||||
<p>
|
||||
The CELL_DEBUG env var can be set to a comma-separated list of one or
|
||||
more of the following debug options:
|
||||
</p>
|
||||
<ul>
|
||||
<li><b>checker</b> - use a different background clear color for each SPU.
|
||||
This lets you see which SPU is rendering which screen tiles.
|
||||
<li><b>sync</b> - wait/synchronize after each DMA transfer
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
If the GALLIUM_NOCELL env var is set, the softpipe driver will be used
|
||||
intead of the Cell driver.
|
||||
This is useful for comparison/validation.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<H2>Contributing</H2>
|
||||
|
||||
<p>
|
||||
If you're interested in contributing to the effort, familiarize yourself
|
||||
with the code, join the <a href="lists.html">mesa3d-dev mailing list</a>,
|
||||
and describe what you'd like to do.
|
||||
</p>
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
@@ -48,7 +48,6 @@ a:visited {
|
||||
<li><a href="lists.html" target="MainFrame">Mailing Lists</a>
|
||||
<li><a href="bugs.html" target="MainFrame">Bug Database</a>
|
||||
<li><a href="webmaster.html" target="MainFrame">Webmaster</a>
|
||||
<li><a href="http://dri.freedesktop.org/" target="MainFrame">Wiki</a>
|
||||
</ul>
|
||||
|
||||
<b>User Topics</b>
|
||||
@@ -76,7 +75,6 @@ a:visited {
|
||||
<li><a href="subset.html" target="MainFrame">Mesa Subset Driver</a>
|
||||
<li><a href="glfbdev-driver.html" target="MainFrame">glFBDev Driver</a>
|
||||
<LI><A HREF="dispatch.html" target="MainFrame">GL Dispatch</A>
|
||||
<li><a href="cell.html" target="MainFrame">Cell Driver</A>
|
||||
</ul>
|
||||
|
||||
<b>Links</b>
|
||||
|
@@ -135,12 +135,12 @@ Update the docs/VERSIONS file too.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Edit the MESA_MAJOR, MESA_MINOR and MESA_TINY version numbers in
|
||||
configs/default.
|
||||
Edit configs/default and change the MESA_MAJOR, MESA_MINOR and MESA_TINY
|
||||
version numbers.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Make sure the values in src/mesa/main/version.h are correct.
|
||||
Make sure the values in src/mesa/main/version.h is correct.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
|
@@ -9,9 +9,7 @@
|
||||
<H1>Downloading</H1>
|
||||
|
||||
<p>
|
||||
Current stable release: <b>7.2</b>
|
||||
<br>
|
||||
Current development: Mesa git/master
|
||||
Last stable release: <b>7.0.2</b>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
@@ -20,11 +18,6 @@ Primary download site:
|
||||
target="_parent">SourceForge</a>
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When a new release is coming, release candidates (betas) can be found
|
||||
<a href="http://www.mesa3d.org/beta/">here</a>.
|
||||
</p>
|
||||
|
||||
|
||||
<p>
|
||||
Mesa is distributed in several parts:
|
||||
|
221
docs/drivers.html
Normal file
221
docs/drivers.html
Normal file
@@ -0,0 +1,221 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Writing Mesa Device Drivers</TITLE>
|
||||
|
||||
<BODY text="#000000" bgcolor="#55bbff" link="#111188">
|
||||
|
||||
<center><h1>Writing Mesa Device Drivers</h1></center>
|
||||
|
||||
<h2>Introduction</h2>
|
||||
|
||||
<p>
|
||||
Several different classes of drivers can be identified:
|
||||
</p>
|
||||
<ul>
|
||||
<li><b>100% Software Driver</b> -
|
||||
a software driver that does not utilize accelerated graphics hardware.
|
||||
Such a driver will basically just write (and read) pixel values to the
|
||||
computer's frame buffer or a malloc'd color buffer.
|
||||
Examples include the X11/XMesa driver, the Windows driver and OSMesa.
|
||||
</li>
|
||||
<br>
|
||||
<li><b>Hardware Rasterization Driver</b> -
|
||||
for graphics hardware that implements accelerated point/line/triangle
|
||||
rasterization, but relies on core Mesa for vertex transformation.
|
||||
Examples include the DRI 3Dfx, Matrox, and Rage 128 drivers.
|
||||
</li>
|
||||
<br>
|
||||
<li><b>Hardware Transformation and Rasterization Driver</b> -
|
||||
for graphics hardware that implements accelerated rasterization and vertex
|
||||
transformation.
|
||||
Examples include the DRI Radeon and R200 drivers.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Each class of driver builds on the functionality of the preceeding one.
|
||||
For example, a hardware rasterization driver may need to fall back to
|
||||
software rasterization when a particular OpenGL state combination is set
|
||||
but not supported by the hardware (perhaps smooth, stippled, textured
|
||||
triangles).
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Likewise, a hardware transformation driver might need to fall back to
|
||||
software-based transformation when a particular, seldom-used lighting
|
||||
mode is enabled.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>Getting Started</h2>
|
||||
|
||||
<p>
|
||||
The best way to get started writing a new driver is to find an existing
|
||||
driver similar to what you plan to implement, and then study it.
|
||||
</p>
|
||||
<p>
|
||||
It's not feasible for this document to explain every detail of writing
|
||||
a driver.
|
||||
The minute details can be gleaned by looking at existing drivers.
|
||||
This document focuses on the high-level concepts and will perhaps expand
|
||||
on the details in the future.
|
||||
</p>
|
||||
<p>
|
||||
For examples of 100% software drivers, the OSMesa and XMesa (fake/stand-alone
|
||||
GLX) drivers are the best examples.
|
||||
</p>
|
||||
<p>
|
||||
For examples of hardware drivers, the DRI Radeon and R200 drivers are good
|
||||
examples.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<h2>Programming API vs. Drivers</h2>
|
||||
|
||||
<p>
|
||||
There are two aspects to a Mesa device driver:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><b>Public programming API</b> -
|
||||
this is the interface which application programmers use.
|
||||
Examples are the GLX, WGL and OSMesa interfaces.
|
||||
If you're developing a device driver for a new operating system or
|
||||
window system you'll have to design and implement an <em>OpenGL glue</em>
|
||||
interface similar to these.
|
||||
This interface will, in turn, communicate with the internal driver code.
|
||||
</li>
|
||||
<br>
|
||||
<li><b>Private/internal driver code</b> -
|
||||
this is the code which (effectively) translates OpenGL API calls into
|
||||
rendering operations.
|
||||
The device driver must manage hardware resources, track OpenGL state
|
||||
and implement or dispatch the fundamental rendering operations such as
|
||||
point, line, triangle and image rendering.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
The remainder of this document will focus on the later part.
|
||||
Furthermore, we'll use the GLX interface for examples.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In the case of the DRI drivers, the public GLX interface is contained in
|
||||
the <b>libGL.so</b> library.
|
||||
libGL.so, in turn, dynamically loads one of the DRI drivers (such as
|
||||
radeon_dri.so).
|
||||
Both libGL.so and the driver modules talk to the X window system via the
|
||||
DRI extension.
|
||||
Furthermore, the driver modules interface to the graphics hardware with
|
||||
the help of a kernel module and the conventional 2D X server driver.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
|
||||
<h2>Software Driver Overview</h2>
|
||||
|
||||
<p>
|
||||
A software driver is primarily concerned with writing pixel values to the
|
||||
system's color buffer (and reading them back).
|
||||
The color buffers might be window canvases (typically the front
|
||||
color buffer) and/or off-screen image buffers (typically the back color
|
||||
buffer).
|
||||
The depth, stencil and accumulation buffers will be implemented within
|
||||
core Mesa.
|
||||
</p>
|
||||
<p>
|
||||
The software driver must also be concerned with allocation and deallocation
|
||||
of rendering contexts, frame buffers and pixel formats (visuals).
|
||||
</p>
|
||||
|
||||
|
||||
<h3>Rendering Contexts</h3>
|
||||
|
||||
<p>
|
||||
The glue interface will always have a function for creating new rendering
|
||||
contexts (such as glXCreateContext).
|
||||
The device driver must have a function which allocates and initializes
|
||||
a device-specific rendering context.
|
||||
</p>
|
||||
|
||||
|
||||
<h3>Frame Buffers</h3>
|
||||
|
||||
<p>
|
||||
The <em>frame buffer</em> can either be a screen region defined by a window
|
||||
or the entire screen.
|
||||
</p>
|
||||
<p>
|
||||
In either case, the device driver must implement functions for allocating,
|
||||
initializing and managing frame buffers.
|
||||
<p>
|
||||
|
||||
|
||||
<h3>Spans</h3>
|
||||
|
||||
<p>
|
||||
The fundamental rendering operation is to write (and read)
|
||||
<em>spans</em> of pixels to the front / back color buffers.
|
||||
A span is a horizontal array of pixel colors with an array of mask
|
||||
flags. The span begins at a particular (x,y) screen coordinate,
|
||||
extends for N pixels, describes N RGBA colors (or color indexes) and
|
||||
has an array of N boolean flags indicating which pixels to write and skip.
|
||||
<p>
|
||||
|
||||
<h3>Miscellaneous functions</h3>
|
||||
|
||||
<p>
|
||||
Additionally, a software driver will typically have functions for
|
||||
binding rendering contexts to frame buffers (via glXMakeCurrent),
|
||||
swapping color buffers (via glXSwapBuffers), synchronization
|
||||
(via glFlush/glFinish) and queries (via glGetString).
|
||||
</p>
|
||||
|
||||
<h3>Optimizations</h3>
|
||||
|
||||
<p>
|
||||
A software driver might implement optimized routines for drawing lines
|
||||
and triangles for common cases (such as smooth shading with depth-testing).
|
||||
Then, the span functions can be bypassed for a little extra speed.
|
||||
The OSMesa and XMesa drivers have examples of this.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<h2>Hardware Driver Overview</h2>
|
||||
|
||||
<p>
|
||||
To do...
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<h2>OOP-Style Inheritance and Specialization</h2>
|
||||
|
||||
<p>
|
||||
Even though Mesa and most device drivers are written in C, object oriented
|
||||
programming principles are used in several places.
|
||||
</p>
|
||||
|
||||
<h3>Rendering Contexts</h3>
|
||||
|
||||
<p>
|
||||
Every Mesa device driver will need to define a device-specific rendering
|
||||
context structure.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>State Tracking</h2>
|
||||
|
||||
|
||||
|
||||
|
||||
</BODY>
|
||||
</HTML>
|
@@ -187,7 +187,24 @@ has Mesa packages (like RPM or DEB) which you can easily install.
|
||||
</a></p>
|
||||
|
||||
|
||||
<h2><a name="part2">2.2 I get undefined symbols such as bgnpolygon, v3f, etc...</a></h2>
|
||||
<h2><a name="part2">2.2 Running <code>configure; make</code> doesn't Work</a></h2>
|
||||
<p>
|
||||
Mesa no longer supports GNU autoconf/automake. Why?
|
||||
<ul>
|
||||
<li>It seemed to seldom work on anything but Linux
|
||||
<li>The config files were hard to maintain and hard to understand
|
||||
<li>libtool caused a lot of grief
|
||||
</ul>
|
||||
|
||||
<p>
|
||||
Now Mesa again uses a conventional Makefile system (as it did originally).
|
||||
Basically, each Makefile in the tree includes one of the configuration
|
||||
files from the config/ directory.
|
||||
The config files specify all the variables for a variety of popular systems.
|
||||
</p>
|
||||
|
||||
|
||||
<h2><a name="part2">2.3 I get undefined symbols such as bgnpolygon, v3f, etc...</a></h2>
|
||||
<p>
|
||||
<a name="part2">You're application is written in IRIS GL, not OpenGL.
|
||||
IRIS GL was the predecessor to OpenGL and is a different thing (almost)
|
||||
@@ -196,7 +213,7 @@ Mesa's not the solution.
|
||||
</a></p>
|
||||
|
||||
|
||||
<h2><a name="part2">2.3 Where is the GLUT library?</a></h2>
|
||||
<h2><a name="part2">2.4 Where is the GLUT library?</a></h2>
|
||||
<p>
|
||||
<a name="part2">GLUT (OpenGL Utility Toolkit) is in the separate MesaGLUT-x.y.z.tar.gz file.
|
||||
If you don't already have GLUT installed, you should grab the MesaGLUT
|
||||
@@ -205,7 +222,7 @@ package and compile it with the rest of Mesa.
|
||||
|
||||
|
||||
|
||||
<h2><a name="part2">2.4 What's the proper place for the libraries and headers?</a></h2>
|
||||
<h2><a name="part2">2.5 What's the proper place for the libraries and headers?</a></h2>
|
||||
<p>
|
||||
<a name="part2">On Linux-based systems you'll want to follow the
|
||||
</a><a href="http://oss.sgi.com/projects/ogl-sample/ABI/index.html"
|
||||
@@ -328,9 +345,9 @@ will fix the problem.
|
||||
First, join the <a href="http://www.mesa3d.org/lists.html">Mesa3d-dev
|
||||
mailing list</a>.
|
||||
That's where Mesa development is discussed.
|
||||
</p>
|
||||
</a></p>
|
||||
<p>
|
||||
The <a href="http://www.opengl.org/documentation" target="_parent">
|
||||
The </a><a href="http://www.opengl.org/documentation" target="_parent">
|
||||
OpenGL Specification</a> is the bible for OpenGL implemention work.
|
||||
You should read it.
|
||||
</p>
|
||||
|
BIN
docs/gears.png
BIN
docs/gears.png
Binary file not shown.
Before Width: | Height: | Size: 1.6 KiB |
@@ -21,42 +21,10 @@
|
||||
<a name="unix-x11">
|
||||
<H2>1. Unix/X11 Compilation and Installation</H1>
|
||||
|
||||
|
||||
<h3>1.1 Prerequisites for DRI and Hardware Acceleration</h3>
|
||||
<h3>1.1 Compilation</h3>
|
||||
|
||||
<p>
|
||||
To build Mesa 7.1 with DRI-based hardware acceleration you must first have
|
||||
the <a href="http://dri.freedesktop.org/libdrm/" target="_parent">DRM version 2.3.1</a>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
You should also be using the Xorg server version 1.4 or 1.5.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<h3>1.2 Autoconf Compilation</h3>
|
||||
|
||||
<p>
|
||||
Mesa may be <a href="autoconf.html">built using autoconf</a>.
|
||||
This should work well on most GNU-based systems.
|
||||
When that fails, the traditional Mesa build system is available.
|
||||
|
||||
|
||||
|
||||
<h3>1.3 Traditional Compilation</h3>
|
||||
|
||||
<p>
|
||||
The traditional Mesa build system is based on a collection of pre-defined
|
||||
system configurations.
|
||||
</p>
|
||||
<p>
|
||||
To see the list of configurations, type <b>make</b> alone.
|
||||
Then choose a configuration from the list and type <b>make configname</b>.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Mesa may be built in several different ways using the predefined configurations:
|
||||
Mesa may be compiled in several different ways:
|
||||
</p>
|
||||
<ul>
|
||||
<li><b><em>Stand-alone/Xlib mode</em></b> - Mesa will be compiled as
|
||||
@@ -81,6 +49,43 @@ accelerated OpenGL rendering (for ATI, Intel, Matrox, etc) will be built.
|
||||
The libGL.so library will support the GLX extension and will load/use
|
||||
the DRI hardware drivers.
|
||||
|
||||
<p>
|
||||
<b>Prerequisites:</b>
|
||||
</p>
|
||||
|
||||
<ol>
|
||||
|
||||
<li>
|
||||
<p>
|
||||
For Mesa 7.0.2 <a href="http://dri.freedesktop.org/libdrm/">
|
||||
DRM version 2.3</a> is required.
|
||||
</p>
|
||||
<p>
|
||||
To check if you already have it, run:
|
||||
<br>
|
||||
<code>pkg-config --modversion libdrm</code>
|
||||
</p>
|
||||
<p>
|
||||
You can download and install a <a href="http://dri.freedesktop.org/libdrm/">
|
||||
tarball release</a> or get the code from git with:
|
||||
<br>
|
||||
<code>git clone git://anongit.freedesktop.org/git/mesa/drm</code>
|
||||
<br>
|
||||
Then revert to the drm-2.3.0 tag with:
|
||||
<br>
|
||||
<code>git-reset --hard drm-2.3.0</code>
|
||||
</p>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
Relatively recent
|
||||
<a href="http://freedesktop.org/wiki/Software_2fXserver" target="_parent">
|
||||
X.org</a> release.
|
||||
Mesa depends on a number of X header and library files.
|
||||
</li>
|
||||
|
||||
</ol>
|
||||
|
||||
|
||||
<p>
|
||||
Build Mesa and the DRI hardware drivers by running
|
||||
@@ -93,13 +98,8 @@ There are also <code>linux-dri-x86</code>, <code>linux-dri-x86-64</code>,
|
||||
and <code>linux-ppc</code> configurations which are optimized for those
|
||||
architectures.
|
||||
</p>
|
||||
<p>
|
||||
Make sure you have the prerequisite versions of DRM and Xserver mentioned
|
||||
above.
|
||||
</p>
|
||||
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
@@ -109,7 +109,7 @@ Later, if you want to rebuild for a different configuration run
|
||||
</p>
|
||||
|
||||
|
||||
<h3>1.4 The libraries</h3>
|
||||
<h3>1.2 The libraries</h3>
|
||||
|
||||
<p>
|
||||
When compilation has finished, look in the top-level <code>lib/</code>
|
||||
@@ -150,15 +150,15 @@ lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSM
|
||||
If you built the DRI hardware drivers, you'll also see the DRI drivers:
|
||||
</p>
|
||||
<pre>
|
||||
-rwxr-xr-x 1 brian users 15607851 Jul 21 12:11 ffb_dri.so
|
||||
-rwxr-xr-x 1 brian users 15148747 Jul 21 12:11 i810_dri.so
|
||||
-rwxr-xr-x 1 brian users 14497814 Jul 21 12:11 i830_dri.so
|
||||
-rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so
|
||||
-rwxr-xr-x 1 brian users 15607851 Jul 21 12:11 ffb_dri.so*
|
||||
-rwxr-xr-x 1 brian users 15148747 Jul 21 12:11 i810_dri.so*
|
||||
-rwxr-xr-x 1 brian users 14497814 Jul 21 12:11 i830_dri.so*
|
||||
-rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so*
|
||||
-rwxr-xr-x 1 brian users 11320803 Jul 21 12:11 mach64_dri.so
|
||||
-rwxr-xr-x 1 brian users 11418014 Jul 21 12:12 mga_dri.so
|
||||
-rwxr-xr-x 1 brian users 11064426 Jul 21 12:12 r128_dri.so
|
||||
-rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so
|
||||
-rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so
|
||||
-rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so*
|
||||
-rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so
|
||||
-rwxr-xr-x 1 brian users 11232304 Jul 21 12:13 s3v_dri.so
|
||||
-rwxr-xr-x 1 brian users 11062970 Jul 21 12:13 savage_dri.so
|
||||
@@ -169,7 +169,7 @@ If you built the DRI hardware drivers, you'll also see the DRI drivers:
|
||||
</pre>
|
||||
|
||||
|
||||
<h3>1.5 Running the demos</h3>
|
||||
<h3>1.3 Running the demos</h3>
|
||||
|
||||
<p>
|
||||
If you downloaded/unpacked the MesaDemos-x.y.z.tar.gz archive or
|
||||
@@ -178,15 +178,18 @@ bunch of demonstration programs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Before running a demo, you'll probably have to set two environment variables
|
||||
to indicate where the libraries are located. For example:
|
||||
Before running a demo, you may have to set an environment variable
|
||||
(such as <b>LD_LIBRARY_PATH</b> on Linux) to indicate where the
|
||||
libraries are located. For example:
|
||||
<p>
|
||||
<blockquote>
|
||||
<b>cd lib/</b>
|
||||
<b>cd</b> into the Mesa <b>lib/</b> directory.
|
||||
<br>
|
||||
<b>export LD_LIBRARY_PATH=${PWD}</b>
|
||||
<b>setenv LD_LIBRARY_PATH ${cwd}</b> (if using csh or tcsh shell)
|
||||
<br>
|
||||
<b>export LIBGL_DRIVERS_PATH=${PWD}</b> (if using DRI drivers)
|
||||
or,
|
||||
<br>
|
||||
<b>export LD_LIBRARY_PATH=${PWD}</b> (if using bash or sh shell)
|
||||
</blockquote>
|
||||
|
||||
<p>
|
||||
@@ -244,7 +247,7 @@ Retrace your steps if this doesn't look right.
|
||||
</p>
|
||||
|
||||
|
||||
<H3>1.6 Installing the header and library files</H3>
|
||||
<H3>1.4 Installing the header and library files</H3>
|
||||
|
||||
<p>
|
||||
The standard location for the OpenGL header files on Unix-type systems is
|
||||
@@ -284,7 +287,7 @@ This is a handy way to compare multiple OpenGL implementations.
|
||||
</p>
|
||||
|
||||
|
||||
<H3>1.7 Building OpenGL Programs With pkg-config</H3>
|
||||
<H3>1.5 pkg-config support</H3>
|
||||
|
||||
<p>
|
||||
Running <code>make install</code> will install package configuration files
|
||||
|
@@ -22,10 +22,9 @@ for modern GPUs.
|
||||
|
||||
<p>
|
||||
Mesa ties into several other open-source projects: the
|
||||
<a href="http://dri.freedesktop.org/" target="_parent">Direct Rendering
|
||||
Infrastructure</a> and <a href="http://x.org" target="_parent">X.org</a> to
|
||||
provide OpenGL support to users of X on Linux, FreeBSD and other operating
|
||||
systems.
|
||||
<a href="http://dri.sf.net/" target="_parent">Direct Rendering Infrastructure</a>
|
||||
and <a href="http://x.org" target="_parent">X.org</a> to provide OpenGL
|
||||
support to users of X on Linux, FreeBSD and other operating systems.
|
||||
</p>
|
||||
|
||||
|
||||
|
@@ -9,7 +9,7 @@
|
||||
<H1>Mailing Lists</H1>
|
||||
|
||||
|
||||
<p>There are four Mesa 3D / DRI mailing lists:
|
||||
<p>There are four Mesa mailing lists:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
@@ -19,14 +19,14 @@ versions are sent to this list.
|
||||
</li>
|
||||
<br>
|
||||
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-users"
|
||||
target="_parent">mesa3d-users</a> - intended for users of the Mesa and DRI.
|
||||
target="_parent">mesa3d-users</a> - intended for users of the Mesa library.
|
||||
Newbie questions are appropriate, but please try the general OpenGL
|
||||
resources and Mesa/DRI documentation first.
|
||||
resources and Mesa documentation first.
|
||||
</li>
|
||||
<br>
|
||||
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-dev"
|
||||
target="_parent">mesa3d-dev</a> - for discussion of Mesa and Direct Rendering
|
||||
Infrastructure development. Not for beginners.
|
||||
target="_parent">mesa3d-dev</a> - for discussion of Mesa development.
|
||||
Not for beginners.
|
||||
</li>
|
||||
<br>
|
||||
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-commit"
|
||||
@@ -37,9 +37,6 @@ Note: the old mesa3d-cvs list is no longer in use.
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>For mailing lists about Direct Rendering Modules (drm) in Linux/BSD
|
||||
kernels, see <a href="http://dri.freedesktop.org/wiki/MailingLists">wiki</a>.
|
||||
|
||||
<p>
|
||||
<b>Notice</b>: non-member posts to any of these lists will be automatically
|
||||
rejected.
|
||||
|
21
docs/memory.html
Normal file
21
docs/memory.html
Normal file
@@ -0,0 +1,21 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa News</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>DRI Memory Management</H1>
|
||||
|
||||
<p>
|
||||
Thomas Hellström's
|
||||
<a href="http://www.tungstengraphics.com/mm.pdf">Memory Management
|
||||
whitepaper</a> describes the goals, design and implementation of the
|
||||
new DRI memory management system.
|
||||
</p>
|
||||
|
||||
</body>
|
||||
</html>
|
@@ -11,30 +11,6 @@
|
||||
<H1>News</H1>
|
||||
|
||||
|
||||
<h2>September 20, 2008</h2>
|
||||
<p>
|
||||
<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
|
||||
This is stable, bug-fix release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>August 26, 2008</h2>
|
||||
<p>
|
||||
<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
|
||||
This is a new development release.
|
||||
It should be relatively stable, but those especially concerned about
|
||||
stability should wait for the 7.2 release or use Mesa 7.0.4 (the
|
||||
previous stable release).
|
||||
</p>
|
||||
|
||||
|
||||
<h2>August 16, 2008</h2>
|
||||
<p>
|
||||
<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
|
||||
This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>April 4, 2008</h2>
|
||||
<p>
|
||||
<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
|
||||
@@ -42,14 +18,6 @@ This is a bug-fix release.
|
||||
</p>
|
||||
|
||||
|
||||
<h2>January 24, 2008</h2>
|
||||
|
||||
<p>
|
||||
Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<h2>November 13, 2007</h2>
|
||||
|
||||
<p>
|
||||
|
@@ -8,7 +8,7 @@
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.0.4 Release Notes / August 16, 2008</H1>
|
||||
<H1>Mesa 7.0.4 Release Notes / (TBD 2008)</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.0.4 is a stable release with bug fixes since version 7.0.3.
|
||||
@@ -17,15 +17,6 @@ Mesa 7.0.4 is a stable release with bug fixes since version 7.0.3.
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
909afa3a01ae31478d363837681415ac MesaLib-7.0.4.tar.gz
|
||||
8d7bacbe0234742a5d08c8088c4619e9 MesaLib-7.0.4.tar.bz2
|
||||
5e44261ef85b049a868e1785d9adc276 MesaLib-7.0.4.zip
|
||||
53dcd77d37a819feaf50b5fcdd0a6e0f MesaDemos-7.0.4.tar.gz
|
||||
c1215b31c5f7b85f81eed3bfba07d556 MesaDemos-7.0.4.tar.bz2
|
||||
b1825a7361f116b28d82d328077630b4 MesaDemos-7.0.4.zip
|
||||
d7677d015f52602d1bf8b837fb717848 MesaGLUT-7.0.4.tar.gz
|
||||
f5f8b46f7e763d9f7b7d1d115c1c44ee MesaGLUT-7.0.4.tar.bz2
|
||||
a786775271a02c62a3370b13b26bf48d MesaGLUT-7.0.4.zip
|
||||
</pre>
|
||||
|
||||
|
||||
@@ -38,14 +29,10 @@ a786775271a02c62a3370b13b26bf48d MesaGLUT-7.0.4.zip
|
||||
<li>Fixed glDrawElement + VBO segfault (bug 16156)
|
||||
<li>Fixed GLSL linker bug causing generic vertex attributes to get aliased
|
||||
<li>Fixed stack overflow when using glPixelZoom on Windows
|
||||
<li>Fixed broken all(bvec2) GLSL function, added misc missing bvec constructors
|
||||
<li>ARB program "state.clip[n].plane" didn't parse correctly
|
||||
<li>Fixed broken glGetUniformiv() (bug 13774)
|
||||
</ul>
|
||||
|
||||
<h2>Changes</h2>
|
||||
<ul>
|
||||
<li>Including the latest glext.h and glxext.h header files from Khronos
|
||||
<li>Added support for DragonFly OS
|
||||
<li>Added a build config for FreeBSD static libs (Anatolij Shkodin)
|
||||
<li>Enabled GL_EXT_multi_draw_arrays extension in R200/R300 drivers
|
||||
|
@@ -1,94 +0,0 @@
|
||||
<HTML>
|
||||
|
||||
<TITLE>Mesa Release Notes</TITLE>
|
||||
|
||||
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
|
||||
|
||||
<BODY>
|
||||
|
||||
<body bgcolor="#eeeeee">
|
||||
|
||||
<H1>Mesa 7.1 Release Notes / August 26, 2008</H1>
|
||||
|
||||
<p>
|
||||
Mesa 7.1 is a new development release.
|
||||
There have been many internal code changes since Mesa 7.0.x.
|
||||
It should be relatively stable, but those who are especially concerned about
|
||||
stability should wait for Mesa 7.2 or use Mesa 7.0.4 (the previous stable
|
||||
release).
|
||||
</p>
|
||||
</>
|
||||
Note that this version of Mesa does not use the GEM memory manager.
|
||||
The master branch of git uses GEM.
|
||||
</p>
|
||||
<p>
|
||||
DRM version 2.3.1 should be used with Mesa 7.1
|
||||
</p>
|
||||
|
||||
|
||||
<h2>MD5 checksums</h2>
|
||||
<pre>
|
||||
971c2fe6e6949dc5ba200a6f97a6dc81 MesaLib-7.1.tar.gz
|
||||
6bff7f532d16f90f944a400c8bd7074d MesaLib-7.1.tar.bz2
|
||||
d48224bf9d54c3da6776adb4869ba024 MesaLib-7.1.zip
|
||||
3de268420efca43e9a19ab506cdfc993 MesaDemos-7.1.tar.gz
|
||||
abfc9775e1462363af8ec160d1feb01f MesaDemos-7.1.tar.bz2
|
||||
f7b3623387c4036e9895cd9ac0dfad99 MesaDemos-7.1.zip
|
||||
fdf348f78cd09304b6ff801ef8acc8eb MesaGLUT-7.1.tar.gz
|
||||
f6d88a4eeb02e98c7e92f1c895d3c76b MesaGLUT-7.1.tar.bz2
|
||||
4dc102a5ca51e1c41dde87d3f8c7b22a MesaGLUT-7.1.zip
|
||||
</pre>
|
||||
|
||||
|
||||
<h2>New features</h2>
|
||||
<ul>
|
||||
<li>autoconf-based configuration (and clean-up of Makefiles)
|
||||
<li>Assorted DRI driver enhancements
|
||||
<li>Reduced dependencies between X server and Mesa
|
||||
<li>GL_EXT_texture_from_pixmap extension for Xlib driver
|
||||
<li>Support for the GL shading language with i965 driver (implemented by Intel)
|
||||
<li>ATI R500 series support (Radeon X1300–X1950) in r300 DRI driver
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Bug fixes</h2>
|
||||
<ul>
|
||||
<li>Numerous GLSL fixes
|
||||
<li>Fixed some error code/detection bugs in the GLSL-related API functions
|
||||
<li>Lots of DRI driver fixes.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>To Do (someday) items</h2>
|
||||
<ul>
|
||||
<li>Remove the MEMCPY() and _mesa_memcpy() wrappers and just use memcpy().
|
||||
Probably do the same for malloc, calloc, etc.
|
||||
The wrappers were useful in the past for memory debugging but now we
|
||||
have valgrind. Not worried about SunOS 4 support anymore either...
|
||||
<li>Switch to freeglut
|
||||
<li>Fix linux-glide target/driver.
|
||||
<li>Improved lambda and derivative calculation for frag progs.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2>Driver Status</h2>
|
||||
|
||||
<pre>
|
||||
Driver Status
|
||||
---------------------- ----------------------
|
||||
DRI drivers varies with the driver
|
||||
XMesa/GLX (on Xlib) implements OpenGL 2.1
|
||||
OSMesa (off-screen) implements OpenGL 2.1
|
||||
Windows/Win32 implements OpenGL 2.1
|
||||
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
|
||||
SVGA unsupported
|
||||
Wind River UGL unsupported
|
||||
DJGPP unsupported
|
||||
GGI unsupported
|
||||
BeOS unsupported
|
||||
Allegro unsupported
|
||||
D3D unsupported
|
||||
</pre>
|
||||
|
||||
</body>
|
||||
</html>
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user