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782 Commits

Author SHA1 Message Date
Brice Goglin
5033e5b36d Prepare changelog for upload 2008-06-17 20:01:01 +02:00
Brice Goglin
6a6a9c1c5a Pull from mesa_7_0_branch 2008-06-17 20:00:37 +02:00
Brice Goglin
3d6aa2e06f Merge branch 'mesa_7_0_branch' of git://git.freedesktop.org/git/mesa/mesa into debian-unstable 2008-06-17 19:54:47 +02:00
Brice Goglin
03970183fc Move our configs/ changes from the .diff.gz into our quilt patches
with 04_cleanup-osmesa-configs.patch renamed into 04_debian-configs.patch
2008-06-17 19:32:21 +02:00
Wilfried Holzke
718724deeb assorted glide driver fixes/updates 2008-06-17 10:03:03 -06:00
Brian Paul
85c325c36c add hyphen to rm command 2008-06-17 10:02:10 -06:00
Brian Paul
7e6d99f5ec glu: silence warnings 2008-06-17 09:01:40 -06:00
Brian Paul
6ce6dc961b bump version to 7.0.4 2008-06-16 10:19:29 -06:00
Brian Paul
186883611e fix glPixelZoom stack over flow on Windows 2008-06-16 10:19:28 -06:00
Brian Paul
48b3c59cb9 mesa: allocate pixel zoom arrays on heap, not stack
Fixes stack overflow on Windows.

cherry-picked from master
2008-06-16 10:19:28 -06:00
Brian Paul
04b9d5bc23 Fix _mesa_new_program() recursive call regression
This was introduced by the "i965 GLSL merge" from master (ce7a9efb09)
2008-06-16 10:19:28 -06:00
Brian Paul
91707e9020 fix GLSL generic vertex attrib linking bug 2008-06-16 10:19:28 -06:00
Xiang, Haihao
82a0e82232 i965: fix intel_batchbuffer_space. (bug#14709) 2008-06-13 13:53:46 +08:00
Brice Goglin
fe4264bf45 Prepare changelog for upload 2008-06-13 06:53:55 +02:00
Brice Goglin
2fa795a213 Pull from mesa_7_0_branch 2008-06-11 18:59:59 +02:00
Brice Goglin
e32aaf5da8 Merge branch 'mesa_7_0_branch' of git://git.freedesktop.org/git/mesa/mesa into debian-unstable 2008-06-11 18:58:59 +02:00
Brian
03447de338 disable ctx->Driver.NewProgram() call in _mesa_new_program()
This was causing infinite recursive calls w/ software drivers.
All vertex/fragment shaders should be allocated by calling
ctx->Driver.NewProgram(), not by calling _mesa_new_program().

(Cherry picked from commit 40133487db,
351a83163a).
2008-06-11 17:03:47 +08:00
Dave Airlie
ee5f4a4caf r300: disable the lowimpact fallbacks by default.
because really we should be able to just fix the driver.
(cherry picked from commit 7013eecf28)

There are actually even better reasons for this, the bottom line being that
enabling these fallbacks makes a lot of apps unusable mostly for no gain
whatsoever.
2008-06-11 10:42:16 +02:00
Xiang, Haihao
c04f3933ab i915: fix fd.o #14966 2008-06-11 11:36:01 +08:00
Xiang, Haihao
8f328c45e5 i915: Keith Whitwell's swizzling TEX patch. fix #8283
Cherry picked from commit 3369cd9a6f
2008-06-11 11:32:12 +08:00
Brice Goglin
9676f0cffc Pull from mesa_7_0_branch 2008-06-10 23:18:28 +02:00
Brice Goglin
2d0ca23319 Merge branch 'mesa_7_0_branch' of git://git.freedesktop.org/git/mesa/mesa into debian-unstable 2008-06-10 22:48:43 +02:00
Xiang, Haihao
6f4c8b5b50 i965: apply commit 6c1a98e97a to glsl
(cherry picked from commit a742bed99a)
2008-06-10 16:46:02 +08:00
Michal Wajdeczko
f8bd9cc30f Add support for ATI_separate_stencil in display lists.
(cherry picked from commit 7f747204ea)
2008-06-10 16:28:06 +08:00
Michal Wajdeczko
d9f9b1cd0b [965] Correctly set read mask for OPCODE_SWZ in pass1.
While OPCODE_SWZ has usually been optimized away in pass0, it may still
exist if a SWZ with dst saturate was emitted in pass_fp.  Fixes an error
in oglconform fpalu.c.
(cherry picked from commit 13a6f73a64)
2008-06-10 16:21:31 +08:00
Michal Wajdeczko
eca283976b [965] Avoid emitting dead code for DPx/math instructions.
The pass1 optimization stage clears out writemasks and registers, but the
instructions themselves are still being processed at this stage, and could
have resulted in them still being emitted.
(cherry picked from commit c60b5dfde8)
2008-06-10 16:18:48 +08:00
Michal Wajdeczko
2176259ca6 [965] Improve pinterp performance by delaying reads of just-written regs.
(cherry picked from commit bb419970ef)
2008-06-10 16:18:09 +08:00
Michal Wajdeczko
8fe6fcb900 [965] Fix negating of unsigned value in emit_wpos_xy.
(cherry picked from commit 6c1a98e97a)
2008-06-10 16:16:52 +08:00
Michal Wajdeczko
76d6edcc38 [965] Add MVP code for position invariant vertex programs.
This fixes the arbvptorus demo.
(cherry picked from commit 5f10438f2d)
2008-06-10 16:13:06 +08:00
Michal Wajdeczko
98d6c671f5 [win32] Use native aligned memory allocation functions.
(cherry picked from commit 31fe7cf5e3)
2008-06-10 16:12:18 +08:00
Andrzej Trznadel
f652811df4 [965] Fix fp temp reg release code to not usually release all temps.
Also, use wrapped ffs() instead of native.
(cherry picked from commit 3105bc1d88)
2008-06-10 15:45:11 +08:00
Andrzej Trznadel
e279f4601d Fix compat implementation of ffs() to return 1-based bit numbers.
(cherry picked from commit e9809a36aa)
2008-06-10 15:44:53 +08:00
Keith Packard
87a30337a1 [i965] short immediate values must be replicated to both halves of the dword
The 32-bit immediate value in the i965 instruction word must contain two
copies of any 16-bit constants. brw_imm_uw and brw_imm_w just needed to
copy the value into both halves of the immediate value instruction field.
(cherry picked from commit ca73488f48)
2008-06-10 15:37:11 +08:00
Eric Anholt
9c2047b275 [965] Don't let the negate flags of src0 affect 1 constants in precalc_dst/lit
This patch is a variant of a submission by Michal Wajdeczko to fix
oglconform fpalu failures.
(cherry picked from commit b4cbf6983e)
2008-06-10 15:32:53 +08:00
Zou Nan hai
1dcb0433a3 [i915] fix fragment.position 2008-06-10 15:28:07 +08:00
Zou Nan hai
5ff27e02b3 [i965] fix wpos height 1 pixel higher
(cherry picked from commit b0f681b458)
2008-06-10 15:25:20 +08:00
Eric Anholt
4beee58e57 [965] Bug #9151: make fragment.position return window coords not screen coords.
(cherry picked from commit 9c8f27ba13)
2008-06-10 15:22:08 +08:00
Eric Anholt
1f9de20719 [915] Fix COS function using same plan as SIN.
The previous COS function failed badly outside of [-pi/2, pi/2].
2008-06-10 14:55:52 +08:00
Eric Anholt
d05a8d9750 [915] Use a quartic term to improve the accuracy of SIN results.
This is described in the link in the comment, and is the same technique that
r300 uses.
2008-06-10 14:46:12 +08:00
Eric Anholt
db5f206c00 [915] Fix fp SIN function, and use a quadratic approximation instead of Taylor.
The Taylor series notably fails at producing sin(pi) == 0, which leads to
discontinuity every 2*pi.  The quadratic gets us sin(pi) == 0 behavior, at the
expense of going from 2.4% THD with working Taylor series to 3.8% THD (easily
seen on comparative graphs of the two).  However, our previous implementation
was producing sin(pi) < -1 and worse, so any reasonable approximation is an
improvement.  This also fixes the repeating behavior, where the previous
implementation would repeat sin(x) for x>pi as sin(x % pi) and the opposite
for x < -pi.
2008-06-10 14:22:36 +08:00
Eric Anholt
9dface8347 [965] Fix potential segfaults from bad realloc.
C has no order of evaluation restrictions on function arguments, so we
attempted to realloc from new-size to new-size.
(cherry picked from commit e747e9a072)
2008-06-10 13:54:01 +08:00
Eric Anholt
32f4940883 [965] Fix inversion of SLT/SGE results in vertex programs.
The WM code had this right, so copy its behavior.  This reverts a flipping
of the arguments to SLT in brw_vs_tnl which came in with the GLSL code that
probably occurred to work around the flipped results, and brings the code back
in line with t_vp_build.c.
(cherry picked from commit 9bae03a583)
2008-06-10 13:44:54 +08:00
Eric Anholt
a7969a9b93 [965] Fix and enable separate stencil.
Note that this does not enable GL_EXT_stencil_two_side, because Mesa's computed
_TestTwoSide ends up respecting only STENCIL_TEST_TWO_SIDE_EXT (defaults to
GL_FALSE), even if the application uses only GL 2.0 / ATI entrypoints.
(cherry picked from commit 9136e1f2c8)
2008-06-10 13:30:25 +08:00
Eric Anholt
ad88130df5 [965] Replace our own depth constants in intel context with GL context ones. 2008-06-10 13:08:09 +08:00
Eric Anholt
d1e71bc08b [965] Remove dead code in upload_wm_surfaces.
(cherry picked from commit 3ecdae82d7)
2008-06-10 11:19:53 +08:00
Roland Scheidegger
fa58fe247c i965: fix OPCODE_TEX when additional ops are needed 2008-06-08 14:04:39 +02:00
Brian Paul
4b71478326 Set the attribute as used.
Cherry-picked from gallium-0.1
2008-06-04 14:42:55 -06:00
Zou Nan hai
0989471fdb [i915] GL_DEPTH_TEXTURE_MODE fix
Cherry picked from commit 7233eabaf0
with manual changes.
2008-06-04 15:57:37 +08:00
Xiang, Haihao
696140bd1d i965: handle source depth to render target for glsl,
(cherry picked from commit d2540e6d4b)
2008-06-04 11:54:25 +08:00
Brian
380d15b7fe replace // comment with /* */ (bug 14916)
(cherry picked from commit eecb3ab7c6)
2008-06-04 11:52:38 +08:00
Xiang, Haihao
41261d64b2 i965: use _Current pointer instead of Current pointer.
Cherry picked from commit de1e9880f8
2008-06-04 11:51:19 +08:00
Zou Nan hai
ce7a9efb09 [i965] Add support for GL shading language in I965 driver.
Cherry picked from commit 6ef27b88e6,
d0ebdca4fa.
2008-06-04 11:47:08 +08:00
Zou Nan hai
8a38ebe328 [i965] This is to fix random crash in some maps of Ut2004 demo.
e.g. bridge of fate.
 	If vs output is big, driver may fall back to use 8 urb entries for vs,
	unfortunally, for some unknown reason, if vs is working at 4x2 mode,
	8 entries is not enough, may lead to gpu hang.

Cherry picked from commmit c9c64a100d
2008-06-03 11:30:41 +08:00
Zou Nan hai
dcc6671b85 [i915] don't use 4x4 filter for 1D shadowmap
Cherry picked from commit d24a5254c2
2008-06-03 11:23:44 +08:00
Zou Nan hai
b53b7581e4 [i965] fix fd.o bug #11471 and #11478
1. Follow EXT_texture_rectangle with YCbCr texture
	2. swap UV component for MESA_FORMAT_YCBCR

Cherry picked from commit 7676980d38.
2008-06-03 11:04:10 +08:00
Zou Nan hai
64a4a03c2a EXT_texture_sRGB support on i965
Cherry picked from commit 6bf81a5edf,
246d1d2522.
2008-06-03 10:09:33 +08:00
Brian Paul
b878c3f518 i915tex: fix fragment fog swizzle (from master) (bug 16195) 2008-06-02 09:29:22 -06:00
Brian Paul
6164163ca8 glDrawElement + VBO bug fix 2008-06-02 09:28:31 -06:00
Zou Nan hai
e92a53cd92 [i965] flip point sprite
Cherry picked from commit 1202c434d9
2008-06-02 17:05:57 +08:00
Zou Nan hai
2467af98b1 ARB sprite point support on i965
Cherry picked from commmit 60179434d1,
505453a04e with manual changes.
2008-06-02 17:01:31 +08:00
Xiang, Haihao
6f851d8875 _generic_read_RGBA_span_BGRA8888_REV_SSE2: It should adjust the source
and target pointers after do the first 2 pixels. fix bug #15850

Cherry-picked from commit 4b7d301c94
2008-06-02 14:28:42 +08:00
Xiang, Haihao
9b99bf89c4 i965: depth offset on glPolygonMode(GL_LINE/GL_POINT)
Cherry picked from 184cf464f4
2008-06-02 14:20:23 +08:00
Xiang, Haihao
7346fca083 965: use RGB565 to render a bitmap if Depth is 16
Cherry-picked from commit 5982d39799.
2008-06-02 14:15:24 +08:00
Xiang, Haihao
7facbb69c6 i965: don't swizzle fogcoord if FogOption is FOG_NONE.
fix #10788 issue on 965.

Cherry picked from commit 83068115e2
2008-06-02 14:08:26 +08:00
Xiang, Haihao
f59267d650 i915: set fogcoord to (f,0,0,1). fix #10788 issue on 915.
Cherry picked from commit 7eef52e975
2008-06-02 14:06:14 +08:00
Xiang, Haihao
71cb014195 mesa: fix a bad cast in put_values_z24.
The values passed to put_values_z24 are GLuint,
not GLubyte. fix #13543

Cherry picked from commit cf46aee14a
2008-06-02 13:59:51 +08:00
Xiang, Haihao
6c0f8db9c2 i965: The jump instruction count is added
to IP pre-increment, and should point to
the first instruction after the do instruction
of the do-while block of code

Cherry picked from commit 46e03d584a
2008-06-02 13:54:45 +08:00
Xiang, Haihao
49f1e2fc4c i965: fix an error in brw_vs_tnl.c
Update the tnl program if the state of TEXMAT is changed.
2008-06-02 13:46:31 +08:00
Eric Anholt
2d26e19535 [965] Clarify a bit of index buffer upload code.
Cherry picked from commit 5a49e84fcd
2008-06-02 13:18:00 +08:00
Xiang, Haihao
5b0c6cd49a i965: align the address of the first element within
the index buffer. (fix#11910)

Cherry picked from ea07a0df9a
2008-06-02 13:16:53 +08:00
Xiang, Haihao
c3ee8e46cc i965: fix projtex_mask
projtex_mask is only an 8bit field, and wm.input_size_masks includes
other attributes' information, therefore right shift is needed.

Cherry picked from 88451b04e9
2008-06-02 13:01:11 +08:00
Xiang, Haihao
46aac24261 i965: fix bad casts in do_blit_bitmap to support WindowPos correctly
Cherry picked from commit e66757c8ba
2008-06-02 11:54:35 +08:00
Xiang, Haihao
e1032ce718 i965: fix DEPTH_TEXTURE_MODE
Cherry picked from commit 6e620162a1 with
manual changes
2008-06-02 11:52:36 +08:00
Brian Paul
ce636f36f2 Fix segfault in _save_OBE_DrawElements() when using VBO and display list (bug 16156)
This was previously fixed in master by commit 982dcb74fd by Haihao Xiang.
2008-05-30 08:46:51 -06:00
Xiang, Haihao
93f2eec6b3 i965: roland's DXTn format texture patch(bug10347)
Cherry picked from commit db928291dc
2008-05-29 15:50:06 +08:00
Eric Anholt
46ef09d787 [965] Replace various alignment code with a shared ALIGN() macro.
In the process, fix some alignment issues:
- Scratch space allocation was aligned into units of 1KB, while the allocation
  wanted units of bytes, so we never allocated enough space for scratch.
- GRF register count was programmed as ALIGN(val - 1, 16) / 16 instead of
  ALIGN(val, 16) / 16 - 1, which overcounted for val != 16n+1.

Cherry picked from commit 77e0523fb7
2008-05-29 15:48:47 +08:00
Xiang, Haihao
7487ec0ff0 i965: align width/height for volume texture
Cherry picked from commit 00b86ecf6f
2008-05-29 15:45:12 +08:00
Xiang, Haihao
a25549866f intel: applying right alignment to compressed texture,
which make small textures(4x4,2x2,1x1) work well.

Cherry picked from commit 8ea66fa2ec
2008-05-29 15:43:31 +08:00
Xiang, Haihao
558cc6e38f i965: set mt->cpp differently with compressed texture
Cherry picked from commit 2cafd749b8
2008-05-29 15:40:44 +08:00
Xiang, Haihao
feb1fa1e83 i965: use BRW_TEXCOORDMODE_CLAMP instead of BRW_TEXCOORDMODE_CLAMP_BORDER
to implement GL_CLAMP

Cherry picked from commit ab99960858. fix #16005
2008-05-28 16:29:17 +08:00
Brian Paul
f32462343d allow GLX_SAMPLES_ARB==0 (bug 16073) 2008-05-27 09:49:44 -06:00
Brian Paul
08ef1b379a added sampler types to sizeof_glsl_type() 2008-05-27 08:50:15 -06:00
Karl Schultz
1e79831b56 dependency fixes (bug 13544) 2008-05-27 08:50:14 -06:00
Tormod Volden
7a29164f70 dri: vblank_mode warning
From what I can see the environment variables LIBGL_THROTTLE_REFRESH
and LIBGL_SYNC_REFRESH were taken out like 3 years ago, but this
warning was never updated.
2008-05-24 18:34:27 +02:00
Brian Paul
f2533e787e AA tri and glMaterial fixes 2008-05-16 15:35:19 -06:00
Brian Paul
b2ccd5c1ae fix memory access error in vbo_bind_vertex_list
Picked from master (commit 8fc1a6808d)
2008-05-16 15:35:19 -06:00
Brian Paul
6f63543dd7 fix an attr/src mix-up when setting-up/binding vertex arrays
This fixes problems with incorrect material coefficients when glMaterial
is called per-vertex.
2008-05-16 15:35:19 -06:00
Brian Paul
c966f1629b fix segfault in AA triangle code when using certain shaders 2008-05-16 15:35:19 -06:00
Xiang, Haihao
709f24adbb intel: Set right cliprects for the current draw region. fix #15057 2008-05-14 15:01:44 +08:00
Brian Paul
52fe7ea3d1 mesa: free shader program data before deleting shader objects.
Picked from master.
Fixes mem corruption seen when glean/api2 test exits.
2008-05-07 16:10:32 +01:00
Xiang, Haihao
44f6a6f9c4 i915: Add E7221 variant to i915.
Cherry picked from commit 39bcbe0921
2008-05-07 14:09:28 +08:00
Brian Paul
ac88b3dd16 Add support for GL_REPLACE_EXT texture env mode.
GL_REPLACE_EXT comes from the ancient GL_EXT_texture extension.  Found an old demo that
actually uses it.
The values of the GL_REPLACE and GL_REPLACE_EXT tokens is different, unfortunately.
2008-04-30 16:08:28 -06:00
Brian Paul
27b6fa5615 mesa: adjust glBitmap coords by a small epsilon
Fixes problem with bitmaps jumping around by one pixel depending on window
size.  The rasterpos is often X.9999 instead of X+1.
Run progs/redbook/drawf and resize window to check.

Cherry picked from gallium-0.1 branch
2008-04-29 18:38:26 -06:00
Brian Paul
68eb76dfb7 Enabled GL_EXT_multi_draw_arrays extension in R200/R300 drivers 2008-04-29 18:38:26 -06:00
Ove Kaaven
392760ee0c r200: fix state submission issue causing bogus textures (bug 15730) 2008-04-29 22:11:23 +02:00
Michel Dänzer
063b60a51f Change default of driconf "allow_large_textures" to announce hardware limits.
The previous default these days served mostly to cause artifical problems with
GLX compositing managers like compiz (see e.g.
http://bugs.freedesktop.org/show_bug.cgi?id=10501).

(cherry picked from commit acba9c1771)
2008-04-29 19:03:44 +02:00
Brian Paul
7b676192e9 enable GL_EXT_multi_draw_arrays (see bug 15670) 2008-04-24 16:31:28 -06:00
Brian Paul
138e0010eb added FreeBSD static config 2008-04-23 08:23:18 -06:00
Anatolij Shkodin
36bad2b478 added freebsd-static 2008-04-23 08:23:18 -06:00
Alan Hourihane
f6d6fc603e revert 2008-04-22 23:08:35 +01:00
Alan Hourihane
5545b46571 small cleanups 2008-04-22 20:29:42 +01:00
Alan Hourihane
06b0a7acce correct the return value 2008-04-22 20:29:00 +01:00
Alan Hourihane
534f30064d Fix error string 2008-04-22 20:28:35 +01:00
Brian Paul
6c9e1b2337 fix GL_ARB_texture_rectangle breakage 2008-04-14 13:44:05 -06:00
Brian Paul
62c67576e0 fixed WIN32 compile problem in libGLU 2008-04-14 13:41:17 -06:00
Brian Paul
91d59e4cb9 check for _WIN32 and __WIN32__ 2008-04-14 13:40:39 -06:00
Brian Paul
8de268bb3c add -Wl case (part of prev DragonFly patch) 2008-04-14 12:58:51 -06:00
Brian Paul
4fd7f6047c define #extension GL_ARB_texture_rectangle 2008-04-14 12:58:51 -06:00
David Flynn
ff3033e190 define #extension GL_ARB_texture_rectangle 2008-04-14 12:58:51 -06:00
Roland Scheidegger
18404076e3 r200: fix XPD vertex program instruction when using temps as inputs
due to the two read ports limit into temp memory may need the MAD_2 instruction
for the second instruction of the decomposed XPD.
While here, also try to avoid MAD_2 for MAD if all 3 inputs are temps but the
temps aren't actually distinct.
2008-04-12 02:40:44 +02:00
Brice Goglin
59c9c40c01 Prepare changelog for upload 2008-04-11 08:42:55 +02:00
Brice Goglin
666e0635da New upstream release 2008-04-11 08:41:32 +02:00
Brice Goglin
f9968a0346 Merge tag 'mesa_7_0_3' into debian-unstable 2008-04-11 08:38:26 +02:00
Hasso Tepper
39dca05d1d New dragonfly configs
A re-do commit, this time with the intended commit message.
2008-04-09 19:05:59 -06:00
Brian Paul
f51b76b670 Revert "Hasso Tepper <hasso@estpak.ee>"
This reverts commit 40ee989db5.
2008-04-09 19:04:36 -06:00
Brian Paul
40ee989db5 Hasso Tepper <hasso@estpak.ee> 2008-04-09 19:02:41 -06:00
Brian Paul
ef76dfc7a0 add link to 7.0.4 relnotes 2008-04-09 19:01:07 -06:00
Brian Paul
02ddc08353 initial 7.0.4 relnotes 2008-04-09 19:00:53 -06:00
Hasso Tepper
4b24d5261a patches for DragonFly OS 2008-04-09 18:59:19 -06:00
Brian
4b96a39c48 added MD5 sums for 7.0.3 2008-04-04 19:24:32 -06:00
Brian
48616e71d2 final prep/changes for 7.0.3 release 2008-04-04 19:06:30 -06:00
Brian
70d227ac62 7.0.3 release candidate 3 2008-04-01 18:04:13 -06:00
Eric Anholt
7f2c4f96f5 Bug #13492: Only call ProgramStringNotify if program parsing succeeded.
Wine intentionally tries some out-of-spec programs to test strictness, and
calling ProgramStringNotify on the results of a failed program parse resulted
in crashes in the 965 driver.
(cherry picked from commit 185320ae13)
2008-04-01 16:27:48 -07:00
Roland Scheidegger
667f0f60fc fix mistakenly set ATIFragmentShader._Enabled bit (bug 15269) 2008-04-01 23:25:04 +02:00
Brian
7592b8cc10 added some missing calls to _mesa_enable_x_y_extensions() 2008-04-01 08:41:24 -06:00
Brian
f55b831859 fix ARB f/v program comment parsing bug 2008-03-31 15:00:18 -06:00
Markus Amsler
217f7f7e5d fix parsing bug involving comments at the end of ARB v/f programs 2008-03-31 15:00:18 -06:00
Julien Cristau
2e5a63f365 Prepare changelog for upload 2008-03-31 16:47:34 +02:00
Julien Cristau
7c614b4666 Fix libgl1-mesa-swx11-i686's dependencies
Change libgl1-mesa-swx11-i686's pre-dependency on libgl1-mesa-swx11 to a
regular versioned dependency, and add ${shlibs:Depends}.
I'm not sure why this used Pre-Depends in the first place, I don't think
that's needed.
2008-03-31 16:47:17 +02:00
Julien Cristau
b23d908829 Update 02_use-ieee-fp-on-s390-and-m68k.patch. 2008-03-31 13:17:24 +02:00
Julien Cristau
5379b84e63 Update changelog and add bug closer 2008-03-31 13:11:59 +02:00
Julien Cristau
32c913308e Merge branch 'mesa_7_0_branch' of git.freedesktop.org:/git/mesa/mesa into debian-unstable 2008-03-31 13:00:20 +02:00
Xiang, Haihao
1e83d70b6d i965: Apply -ve rhw to 965. Fix the regression introduced by
commit da476ff02d. (bug#14940)
2008-03-31 09:37:55 +08:00
Brian
767dfa5b9c fix texture/renderbuffer mix-up in test_attachment_completeness() 2008-03-28 13:25:25 -06:00
Alan Hourihane
7ff5b38126 Fix build problems 2008-03-27 16:36:12 +00:00
Brian
e209f5300d updated glext.h to version 40 2008-03-25 08:11:47 -06:00
Brian
3c4b50c352 updated to version 40 2008-03-25 08:11:36 -06:00
Brian
4e7c2fcf18 add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file 2008-03-24 19:55:46 -06:00
Brian
22534f94f5 fix wrong values for GL_READ/DRAW_FRAMEBUFFER_BINDING_EXT tokens 2008-03-24 19:55:04 -06:00
Brian
1a6928fdbe use ctx->Driver.DeleteProgram() in a few more places 2008-03-22 10:27:08 -06:00
Brian
325dbbac47 delete default programs with ctx->Driver.DeleteProgram() 2008-03-22 09:11:35 -06:00
Brian
39ac6b0481 Fix some PBO breakage.
In _mesa_Bitmap, can't early return if bitmap ptr is NULL, it may be an offset
into a PBO.  Similarly for _mesa_GetTexImage.
2008-03-21 12:32:29 -06:00
Brian
46cc4854e9 fix IEEE_ONE definition for ICC compiler (bug 15134) 2008-03-19 17:25:18 -06:00
Alan Hourihane
f93882512e set outputs_safe to 0 as it's possible for the code generation
to slip over the allocated memory for the vb.

pull in sse fixes from gallium-0.1
2008-03-19 01:03:48 +00:00
Markus Amsler
0dee2a4f6f only set InputsRead bit if input is really used 2008-03-17 08:35:34 -06:00
Brian
3cebc35669 init tmpNode to zeros 2008-03-14 14:16:00 -06:00
Brian Paul
e75a204fb9 mesa: fix emit_clamp() so that we don't use an output register as temporary
IR_CLAMP is decomposed into OPCODE_MIN+OPCODE_MAX.  Allocate a temporary
register for the intermediate value so we don't inadvertantly use an output
register (which are write-only on some GPUs).
2008-03-14 13:57:53 -06:00
Roland Scheidegger
ac06a5c16a fix state.lightprod ambient/specular w value (bug #14983) 2008-03-13 12:43:53 +01:00
Dan Nicholson
ed758fee0c Merge branch '7.0-glx' into mesa_7_0_branch 2008-03-10 16:45:49 -07:00
Jeremy Huddleston
a21c61ee8b Darwin: Fixed small error in darwin config files 2008-03-10 16:02:55 -07:00
Dan Nicholson
24697da20e glapi: Resync generated files with 7.0 branch
The previous commits pulled in the generated files from master. This
regenerates the files from the source on the 7.0 branch.
2008-03-10 15:17:59 -07:00
Jeremy Huddleston
7120c0089d Darwin: Config/source fixes to now build glxdemo apps and OSMesa
Also added darwin-fat-32bit darwin-fat-all configs and deleted old darwin-x86ppc config
2008-03-10 15:13:44 -07:00
Dan Nicholson
88a436a8f7 glapi: Generate xserver glapi sources in the mesa tree
Instead of generating the glapi sources for the xserver and commiting
them to the xserver tree, we can keep them in the mesa tree and change
the xserver build to use the files from the mesa tree.

This makes the xserver glx build more robust as it reduces the chances
for mismatches of the glX API used in the xserver vs. in mesa.
(cherry picked from commit 7688791fc5)
2008-03-10 15:03:13 -07:00
Dan Nicholson
2fdb5a245d glapi: Correct prerequisites for gl_and_glX_API.xml
The indirect_dispatch.h and indirect_table.c source files use
gl_and_glX_API.xml in their generation rather than glX_API.xml, but it
wasn't listed in their prerequisites. In turn, gl_and_glX_API.xml uses
glX_API.xml, but this is already listed in $(COMMON_GLX).
(cherry picked from commit 929b6d2ebf)
2008-03-10 15:03:01 -07:00
Dan Nicholson
8441b53538 glapi: Use make automatic variables to clean up the commands
Make use of the make automatic variables $@ (the target) and $< (first
prerequisite) to clean up the commands for the glapi generation. This
improves readability and guards against typos since words are repeated
less frequently.
(cherry picked from commit fc67d47708)
2008-03-10 15:02:51 -07:00
Dan Nicholson
d336df8b73 glapi: Use variable for indent and flags
Put the path to indent and the flags to call it with in configs/default
rather than in the Makefile. This makes it easier to change the values
globally.
(cherry picked from commit 817af9bec2)
2008-03-10 15:02:36 -07:00
Brian
8aaf805b8a fix parsing of state.texenv.color (bug 14931) 2008-03-10 07:41:31 -06:00
Markus Amsler
8161fd2785 Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV() 2008-03-09 17:53:00 -06:00
Markus Amsler
2f23025dfe init vertex weight attrib to (1,0,0,0) 2008-03-09 17:51:21 -06:00
Brian
1867eac230 fix __builtin_expect() definition test for IBM XLC (sf bug 1909832) 2008-03-09 10:54:50 -06:00
Roland Scheidegger
096e35d05f state.depth.range alpha value should be 1, not 0 (bug #14733) 2008-03-01 02:57:01 +01:00
Xiang, Haihao
8998f52b97 Don't Swap buffer if a DRIDrawable is entirely obscured by another window. 2008-02-28 11:43:54 +01:00
Brian
0fd38dcc83 Replace glut_fbc.c with glut_fcb.c (cb=callback) 2008-02-25 10:57:54 -07:00
Julien Cristau
d89cf0649e Add bug closer for #408679. 2008-02-24 10:23:17 +01:00
Julien Cristau
31e9d9d4f8 Prepare changelog for upload. 2008-02-23 18:18:42 +01:00
Julien Cristau
ea9c6d3d9e 03_optional-progs-and-install.patch: partly applied upstream, fixed up 2008-02-23 16:08:53 +01:00
Brian
ff63cf8068 bump libGL.so version number 2008-02-22 07:59:39 -07:00
Julien Cristau
eaac94c35a Update changelog. 2008-02-22 12:16:27 +01:00
Julien Cristau
9291506af0 Merge branch 'mesa_7_0_branch' of git.freedesktop.org:/git/mesa/mesa into debian-unstable
Conflicts:

	src/glx/mini/Makefile
2008-02-22 12:09:35 +01:00
Brian
4716670de9 prep for 7.0.3 rc-2 2008-02-21 16:59:20 -07:00
Brian
33c5b38034 latest bug fixes 2008-02-20 09:39:59 -07:00
Brian
5737d6c565 Fix point rasterization regression caused by commit 95a2eb9767
Even-sized, non-AA points need 0.5 bias in position to hit the right pixels.
Test program from bug report 11016 retested and is OK.
2008-02-20 09:38:16 -07:00
Brian
08a7f56c6a raise GL_INVALID_OPERATION if glProgramString compilation fails
cherry picked from master.
2008-02-20 09:00:49 -07:00
Brian
7916f2b4aa Fix glBegin-time test for invalid programs/shaders.
Cherry picked from master.
2008-02-20 08:56:20 -07:00
Brian
193d303ac7 Added <size name="Get" mode="get"/> lines for point parameter tokens.
Cherry picked from master
2008-02-19 08:46:39 -07:00
Jeremy Huddleston
e70609b7b8 Apple: Pulled in changes from Apple's patchset to allow mesa to build on darwin again 2008-02-19 00:54:35 -08:00
Xiang, Haihao
da476ff02d i965: new integrated graphics chipset support 2008-02-19 15:59:50 +08:00
Brian
77e3b5d28b Fix potential glDrawPixels(GL_DEPTH_COMPONENT) crashes (bug 13915)
Also, general clean-up of the Xlib-optimized glDraw/CopyPixels code.
2008-02-16 09:56:26 -07:00
Brian
bf97ca448c Fix glBindTexture crash (bug 14514) 2008-02-15 13:42:19 -07:00
Roland Scheidegger
c5f8ff8b32 fix bug with generated fragment programs if vertex shader is active
When generating a fragment program from fixed function, checking
texUnit->_ReallyEnabled is not sufficient, need texUnit->Enabled too
since the former also represents texture enables from an active vertex
shader.
2008-02-15 17:26:58 +01:00
caner
50465766d1 miniglx doc updates 2008-02-14 09:34:08 -07:00
Xiang, Haihao
7d8df58a63 _mesa_swizzle_ubyt_image: Don't use single swizzle_copy call
if components don't match. fix #13508
2008-02-13 07:07:47 -07:00
Andy Skinner
762c074012 added -altopts to allow overriding all other opts 2008-02-07 13:19:55 -07:00
Brian
51f2ee3bfb fix bug 9871 2008-02-06 07:55:26 -07:00
Brian
b5cd34aa21 Fix bug 9871: enable user-defined clip planes for R300
Patch provided by Erkin Bahceci <erkinbah@gmail.com>
2008-02-06 07:54:24 -07:00
Tony DeFeo
ae5c6dcd42 [965] Fix memory leak when deleting buffers with backing store. 2008-02-05 10:49:44 -08:00
Roland Scheidegger
97196d0c8c regenerate glsl library functions 2008-01-31 01:36:23 +01:00
Roland Scheidegger
f6de56b88a fix w component of glsl vec4 asin 2008-01-31 01:35:52 +01:00
Brian
d64ea43b76 fix bugs 13507, 14293 2008-01-30 08:12:06 -07:00
Brian
2deaf93d24 check if fb->Delete is null (bugs 13507,14293) 2008-01-30 08:12:06 -07:00
Alex Deucher
a107ec8300 Add new RV380 pci id
bug 14289
(cherry picked from commit 80efe27560)
2008-01-29 10:15:32 -05:00
Alex Deucher
120a1f9508 Merge branch 'mesa_7_0_branch' of git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa into mesa_7_0_branch 2008-01-29 09:50:26 -05:00
Alex Deucher
bb84007a57 R300: RV410 SE chips have half the pipes of regular RV410
This fixes 3D rendering on x700 SE chips.  Reported
by Kano.
(cherry picked from commit 0b7e0f8159)
2008-01-29 09:46:48 -05:00
Alan Hourihane
86234e55a6 pull some more fixes for pbo access from trunk 2008-01-28 11:23:53 +00:00
Alan Hourihane
61972077cd fix some pbo path problems 2008-01-28 11:15:53 +00:00
Xiang, Haihao
5a7feb8ea2 i965: valid message length includes message header. 2008-01-25 17:23:55 +08:00
Xiang, Haihao
4b4c131cd0 i965: re-define the type of reg.loopcount.
avoid some issues such that 1 + (-2) gets a big
positive value.
2008-01-25 17:23:15 +08:00
Julien Cristau
67617c8f89 Drop -O0 workaround on hppa.
Stop building with -O0 on hppa. Bug #451047 should be fixed in recent gcc
versions.
2008-01-24 22:52:48 +01:00
Brian
0fd23f01c6 Assorted patches for miniglx/linux-solo (Gavin Li <codeview@gmail.com>) 2008-01-23 16:04:02 -07:00
Adam Jackson
557b0d9df7 glxinfo: Fix multisample visual reporting.
strstr() == 0 tests for the string _not_ being present.  Originally
Red Hat bug #351871.
2008-01-22 14:04:39 -07:00
Brian
888f4380cf fix GLX vertex array bug 14197 2008-01-22 08:41:22 -07:00
Brian
3266c5e95a fix pc vs. gc->ps usage (bug 14197) 2008-01-22 08:38:48 -07:00
Brian
834decdaae Don't build yuvrect_client by default
Added 'extra' rule to build optional yuvrect_client, shape, xdemo programs
2008-01-22 07:56:31 -07:00
Brian
18b2d83173 remove unused var 2008-01-22 07:54:37 -07:00
Alexey Sokolov
30c65c3c62 define M_PI if needed 2008-01-22 07:42:40 -07:00
Brian
04fcc4cf1e prep for 7.0.3 release 2008-01-21 16:21:39 -07:00
Julien Cristau
09504dde1f Update changelog; add Vcs-* and Homepage fields in debian/control. 2008-01-17 22:26:48 +01:00
Julien Cristau
c04885f072 Merge branch 'mesa_7_0_branch' of git://anongit.freedesktop.org/git/mesa/mesa into debian-unstable
Conflicts:

	progs/tests/.gitignore
	progs/tests/Makefile
2008-01-14 22:30:03 +01:00
Michel Dänzer
48ae5cf09d i965: Fix byte vs. pixel unit mixup for aligned texture pitch.
I sincerely hope I don't manage to mess this up yet again...

Thanks again to Todd Merrill for pointing out the problem and testing the fix
on IRC.
2008-01-14 16:30:58 +01:00
Michel Dänzer
45cdb6eb45 i965: Fix unresolved symbol intel_miptree_pitch_align.
For some reason, I thought that function was shared with i915tex... The good
news is that i965 gets to keep the lower pitch alignment requirements.

Thanks to Todd Merrill for pointing out the problem on IRC.
2008-01-11 16:32:39 +01:00
Keith Packard
b9f3f732aa i915tex: Centralize mipmap pitch computations.
mipmap pitches must account for the device alignment requirements, which
used to be fairly simple; just align to a 4-byte boundary. However, to allow
textures to be drawn to under TTM, they now need to be aligned to a 64-byte
boundary. Placing all of the alignment constraints in a single function
allows this new constraint to be applied uniformly.

There was some pitch constraining code in intel_miptree_create, but that was
modifying the pitch long after the miptree had been layed out, so it only
served to wreck the mipmap and cause rendering errors.

(cherry picked from commit a183efc132 with manual
changes for mesa_7_0_branch by Michel Dänzer. One side effect of this is that
i965 also aligns the pitch of 2D textures to multiples of 64 bytes, hopefully
that won't cause any issues)
2008-01-08 16:48:13 +01:00
Brian
17006ddd6b fix 3d proxy texture depth bug 2008-01-05 15:44:51 -07:00
Brian
b77a354df3 fix depth/1 typo in glTexImage3D proxy code 2008-01-05 15:44:51 -07:00
Brian
71d46beebf additional stub functions 2008-01-02 07:23:41 -07:00
Brian
454e296eb1 additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767) 2008-01-02 07:20:08 -07:00
Brian
f9b696be2b fix vbo display list memleak upon context destruction 2008-01-01 10:23:56 -07:00
Brian
c923edbc71 additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767) 2008-01-01 10:10:18 -07:00
Brian
e20c1d987f fix GLSL uniform/attrib bugs (13753) 2008-01-01 09:59:51 -07:00
Bruce Merry
cd354eb10f Convert to 0/1 when setting boolean uniforms
Also add some extra tests to the shader_api regression tests
2008-01-01 09:59:51 -07:00
Bruce Merry
e9ac27ee23 Make use of count in _mesa_uniform_matrix 2008-01-01 09:59:50 -07:00
Bruce Merry
3f9dc9f5b6 Add a test program to test for assorted bugs in shader_api.c 2008-01-01 09:59:50 -07:00
Bruce Merry
ba709875ae More fixes to shader_api
- return GL_INVALID_OPERATION instead of GL_INVALID_VALUE if location is bad
- correct the type-checking of uniforms from my previous commit
- accept location of -1 in _mesa_uniform_matrix
2008-01-01 09:59:50 -07:00
Bruce Merry
80f8397b35 Fix several bugs relating to uniforms and attributes in GLSL API
- fix sizes for GL_FLOAT_MAT2x3 and GL_FLOAT_MAT4x3 in sizeof_glsl_type
- fix size returns in _mesa_get_active_attrib
- fix out-of-bounds array access to vec_types in _mesa_get_active_attrib
- fix queries of matrix uniforms in _mesa_get_uniformfv
- fix _mesa_get_uniformfv to only return one base, even from an array
- allow location == -1 in _mesa_uniform
- validate types in _mesa_uniform
- allow array overruns in _mesa_uniform
2008-01-01 09:59:50 -07:00
Brian
b45fa27fa1 added 'get' info for framebuffer object tokens 2008-01-01 09:26:30 -07:00
Brian
b59480645d add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811) 2008-01-01 09:04:13 -07:00
Brian
148cb36979 add missing double quote (bug 13878) 2008-01-01 07:59:58 -07:00
Roland Scheidegger
c1eb78f7ff fix GL_LINE_LOOP with drivers using own render pipeline stage (#12410, #13527)
primitive needs to include the begin/end flags (broken since vbo-0.2). Should
fix missing first/last line segment on gamma, i810, i915, mga, r200, radeon,
s3v, savage, unichrome (r300 already correct). Tested on r200, fixes #13527.
2007-12-22 18:49:42 +01:00
Brian
8aa0fd6b20 glGetActiveUniform fix 2007-12-20 09:08:12 -07:00
Brian
a1b3a908f5 return correct size from glGetActiveUniform (bug 13751) 2007-12-20 09:08:12 -07:00
Xiang, Haihao
f9e70d951a i965: allocate GRF registers before building subroutines,
it ensures there are sufficient registers for all subroutines.
2007-12-19 10:44:00 +08:00
Xiang, Haihao
41ed6be1da i965: restore the flag after building the subroutine of the
GS thread. fix #13240
2007-12-19 10:36:56 +08:00
Brian
27de28fc3e Remove -I$(TOP)/src/mesa/transform 2007-12-18 17:07:11 -07:00
Brian
dd2f01c229 simplify update two-side lighting test (follow-on to previous front/back-face changes) 2007-12-18 16:28:36 -07:00
Brian
deb5c56c77 fix NEED_SECONDARY_COLOR for vert/frag progs 2007-12-18 16:28:36 -07:00
Julien Cristau
9fd22f0e3f Prepare changelog for upload. 2007-12-18 19:13:27 +01:00
Julien Cristau
942372dcdf debian/control fixups
* Bump Standards-Version to 3.7.3.
* Move libgl1-mesa-swx11-dbg, mesa-common-dev and libosmesa6-dev to section
  libdevel.
* libgl1-mesa-swx11 conflicts with libgl1-mesa-glx.  Move it and
  libgl1-mesa-swx11-dev to priority extra.
* Fix typo in mesa-common-dev's long description.
2007-12-18 13:57:06 +01:00
Julien Cristau
b7f901088b Update changelog. 2007-12-18 13:32:01 +01:00
Julien Cristau
c02990525c Merge branch 'mesa_7_0_branch' of git.freedesktop.org:/git/mesa/mesa into debian-unstable
Conflicts:

	progs/trivial/quad-clip-nearplane.c
2007-12-18 12:28:29 +01:00
Michel Dänzer
0107acded0 i915tex: Fix issues with glDrawBuffer(GL_NONE).
Don't dereference NULL renderbuffer pointer, and make sure the software
fallback sticks.

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=13694 .
2007-12-17 12:32:26 +01:00
Brian
2ac5e08d1d fix polygon cull regression 2007-12-14 14:36:23 -07:00
Dan Nicholson
1837b8c214 configs: Fix linking with static libGL and --as-needed
Linking of the programs breaks when using a static libGL and the GNU ld
option --as-needed. This is because libXext is needed for the XShm
functions.
(cherry picked from commit 6aaf9bdd41)
2007-12-07 11:51:18 -08:00
Brian
03d2bc1774 fix gl_FrontFacing 2007-12-04 14:07:15 -07:00
Brian
385bddbde0 fix span->facing computation and gl_FrontFacing initialization 2007-12-04 14:07:15 -07:00
Brian
c135426267 Fix gl_FrontFacing compilation problem 2007-12-04 14:07:15 -07:00
Michel Dänzer
4be0c98120 Use -Bsymbolic for linking all shared objects.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=10132 .

Also remove comment about SONAME, as SONAME only applies to shared libraries.
(cherry picked from commit fc7ddea853)
2007-12-04 18:33:07 +01:00
Brian
e760aebd5a fix two-side lighting bug/crash 2007-12-03 14:13:08 -07:00
Brian
1f6e7d9c29 fix DD_TRI_LIGHT_TWOSIDE bug (#13368) 2007-12-03 14:12:34 -07:00
Dan Nicholson
c6d421af05 Fix the library name in glw.pc
Fix a copy and paste error s/GLU/GLw/ in glw.pc.
(cherry picked from commit 2dc85e8078)
2007-12-03 12:08:03 -08:00
Brian
952df5e493 fix two-sided stencil 2007-12-03 12:00:21 -07:00
Brian
45acb8b058 added missing quote char 2007-12-03 12:00:21 -07:00
Michel Dänzer
e8997c0183 i915tex: Fix up state changes for i8xx.
(cherry picked from commit 2af613e0b8)
2007-12-03 09:38:13 +01:00
Brian
169e62f563 fix-build: remove ctx->_Facing assignment 2007-11-30 15:52:41 -07:00
Brian
1b43babfb1 fix broken two-sided stencil 2007-11-30 13:01:42 -07:00
Brian
43e902f774 better front-plane clip test 2007-11-30 09:09:12 -07:00
Xiang, Haihao
b0a800e249 i965: use uncompressed instruction to ensure only
Pixel Mask Copy is modified as the pixel shader thread
turns off pixels based on kill instructions.
2007-11-30 12:36:07 +08:00
Brian
73d5f232ad New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb_program.c 2007-11-29 08:18:11 -07:00
Brian
f7209541e4 cleanups, comments
Conflicts:

	src/mesa/tnl/t_vb_program.c
2007-11-29 08:18:11 -07:00
Brian
397a32dca7 Move _mesa_load_tracked_matrices() from TNL module to prog_statevars.c 2007-11-29 08:18:11 -07:00
Roland Scheidegger
e0719d7122 make sure state token values are fully initialized 2007-11-29 03:08:48 +01:00
Michel Dänzer
3f18c0a9f2 r200: Fix texture format regression on big endian systems.
See https://bugs.freedesktop.org/show_bug.cgi?id=13324 .

Also use tx_table_be for VALID_FORMAT, in case r200SetTexImages ever gets
called for MESA_FORMAT_RGB888.
(cherry picked from commit dc88a96631)
2007-11-28 10:25:01 +01:00
Delle
b14be61938 use DEFAULT_SOFTWARE_DEPTH_BITS 2007-11-27 18:18:48 -07:00
Brian
440d620308 minor additions to avoid FAQs 2007-11-27 10:32:39 -07:00
Brian
8dd9df0f3e document GLSL float f/F suffix bug 2007-11-27 10:32:39 -07:00
Brian
6b9534eaf5 set fp->UsesKill when emitting OPCODE_KIL 2007-11-27 10:32:39 -07:00
Brian
c91d374ad7 improve 24-bit Z to 32-bit Z conversion 2007-11-27 10:32:39 -07:00
Keith Whitwell
1cab4160bc i915tex: Fix some minor batchbuffer errors. 2007-11-26 17:12:15 +01:00
Keith Whitwell
718d2dfbbd i915tex: Catch cases where not all state is emitted for a new batchbuffer.
This could lead to incorrect rendering or even lockups.
2007-11-26 17:10:26 +01:00
Michel Dänzer
0967e1270d i915tex: Some additional blit fixes and assertions. 2007-11-26 16:59:41 +01:00
Michel Dänzer
a08c02f1a8 i915tex: Actually wait for previous commands to complete for glFinish(). 2007-11-26 16:59:00 +01:00
Brian
bdfd9afead Consolidate texture fetch code and use partial derivatives when possible. 2007-11-23 12:01:39 -07:00
Brian
1c91a590d6 fix a few GLSL bugs 2007-11-23 10:28:33 -07:00
Brian
65bd7968bf Fix parsing of gl_FrontLightModelProduct.sceneColor, don't segfault on variable
array indexes.
2007-11-23 10:26:02 -07:00
Brian
6ccd23b87b need to check border width in sample_linear_2d() - fixes failed assertion in texwrap.c test 2007-11-23 09:14:27 -07:00
Brian
823409b7d0 Bump version numbers to 7.0.3 for next release 2007-11-22 09:36:35 -07:00
Brian
c85d31f4a0 Recompute ctx->Point._Size if GL_POINT_SIZE_MIN/MAX changes.
Note that all the point size clamping stuff has been redone in Mesa/master.
2007-11-22 09:36:35 -07:00
Roland Scheidegger
24af5c44da fix z buffer read/write issue with rv100-like chips and old ddx 2007-11-22 02:55:25 +01:00
Brian
75efacf8eb Initial 7.0.3 relnotes 2007-11-20 08:16:25 -07:00
Brian
825e810247 bring over Fortran fixes from master 2007-11-20 08:15:19 -07:00
Brian
e20723cfc1 Obsolete 2007-11-20 08:13:14 -07:00
Brian
9f39a67c1d Rename glut_fbc.c -> glut_fcb.c (cb=callback) 2007-11-20 08:13:03 -07:00
Brian
2044f3f791 clamp lambda to Min/MaxLod 2007-11-19 13:05:10 -07:00
Brian
30d4e8c422 fix some texture format assertions, etc 2007-11-19 10:37:41 -07:00
Brian
92d552f6a2 fix out-of-bounds array index (ix=-1) 2007-11-19 09:54:41 -07:00
Brian
5adfcbbc4f added gl_dispatch_stub_772() 2007-11-16 10:03:57 -07:00
Roland Scheidegger
69969b3819 fix position invariant vertex programs for sw-tnl
do the same math as for fixed function pipe, including
user clip planes.
(mostly resurrected from the dead t_vb_arbprogram.c code)
2007-11-15 02:06:15 +01:00
Roland Scheidegger
edfee04fcb fix bogus assumption if ddx has set up surface reg for z buffer
this is wrong since even if ddx has not set up a surface reg to cover the z
buffer we should pretend it has on those rv100 chips since they presumably do
not do z buffer tiling if not using hyperz, so we can use linear addressing
just the same. Doesn't seem to fix #13080, but it's wrong anyway and the bug
almost certainly broke newer non-tcl chips.
2007-11-15 01:16:27 +01:00
Brice Goglin
ae0bf74db9 Prepare changelog for upload 2007-11-13 21:44:00 +01:00
Julien Cristau
1bf7ce97c0 * Add build-dep on libxext-dev. Thanks, Timo Aaltonen! 2007-11-13 21:40:49 +01:00
Julien Cristau
4971a009e0 * Workaround gcc ICE on hppa: build libOSMesa with -O0 (see bug#451047). 2007-11-13 20:59:08 +01:00
Julien Cristau
e1613ab80d Don't set -fno-strict-aliasing in configs/debian-default.
Upstream uses that since 7.0.2.
2007-11-13 20:57:58 +01:00
Brian
28c9930888 add pointer to Gallium3D info 2007-11-13 09:51:14 -07:00
Brian
e3a35a123e DRI memory manager info (fixes dangling link) 2007-11-13 09:50:42 -07:00
Brian
412168f2e8 remove dependency on libGLU 2007-11-12 08:21:21 -07:00
Brian
fc0fa0d636 add glw.pc.in to tarball list, remove from DEPEND_FILES 2007-11-12 07:52:20 -07:00
Brice Goglin
caf283329b Prepare changelog for upload 2007-11-11 11:55:05 +01:00
Brice Goglin
5cedd4a43e Remove DESTDIR from INSTALL_DIR in configs/debian-default
... and update 03_optional-progs-and-install.patch accordingly.
2007-11-11 11:49:16 +01:00
Brice Goglin
0595d32d8a Refresh 03_optional-progs-and-install.patch
The default Makefile requires libGLU to be built
while linking progs/xdemos. However, we don't build
libGLU and progs/xdemos at the same time, and
these progs don't actually need libGLU.
2007-11-11 11:48:32 +01:00
Brice Goglin
e339b4e8da New upstream release 2007-11-11 00:34:46 +01:00
Brice Goglin
11c827c588 Merge tag 'mesa_7_0_2' into debian-unstable
Conflicts:

	.gitignore
	progs/demos/.gitignore
	progs/directfb/Makefile
	progs/egl/Makefile
	progs/fbdev/Makefile
	progs/fp/Makefile
	progs/miniglx/Makefile
	progs/samples/.gitignore
	progs/slang/Makefile
	progs/tests/.gitignore
	progs/tests/Makefile
	progs/tools/trace/Makefile
	progs/trivial/Makefile
	progs/vp/Makefile
	progs/xdemos/.gitignore
	src/egl/drivers/demo/Makefile
	src/egl/drivers/dri/Makefile
	src/egl/main/Makefile
	src/glu/mesa/Makefile
	src/glut/directfb/Makefile
	src/glx/mini/Makefile
2007-11-11 00:24:52 +01:00
Brian
8a40b670c3 added md5 checksums 2007-11-10 09:53:00 -07:00
Brian
d9fa5cbfc9 final changes for 7.0.2 relesae 2007-11-10 09:41:52 -07:00
Benno Schulenberg
1c21564292 code clean-ups, reformatting 2007-11-09 08:53:41 -07:00
Benno Schulenberg
6cc96bf156 remove commented-out code 2007-11-09 08:53:15 -07:00
Brian
29afd4bbc4 fix blender/unichrome crash, bug 13142 2007-11-08 07:36:30 -07:00
Benno Schulenberg
4e3db063ec fix Unichrome/Blender crash, bug 13142 2007-11-08 07:36:30 -07:00
Brian
6560744c38 added -fno-strict-aliasing and -fPIC flags 2007-11-08 07:36:30 -07:00
Brian
572ad87881 change filenames for rc2 2007-11-08 07:36:30 -07:00
Michel Dänzer
2ab75d6cfa r200: Fix SetTexOffset format for 16 bit pixmaps/textures.
Use symbolic array indices to clarify.
2007-11-06 18:39:50 +01:00
Chris Rankin
041a8eb5ec r200: Implement SetTexOffset hook.
Implementation guidance by Michel Dänzer, final testing by Timo Aaltonen.
2007-11-06 18:32:33 +01:00
Brian
c1c13bdcfa Check for NULL VB->EdgeFlag array.
There might be a bug elsewhere, but this is a simple work-around for now.
See bug 12614
2007-11-05 14:43:03 -07:00
Brian
403edd34dd fix mmx code (bug 12614) 2007-11-05 14:38:12 -07:00
Brian
f279e48416 fix mmx code (bug 12614) 2007-11-05 14:38:05 -07:00
Brian
bf854d8d27 SSE codegen fixes 2007-11-03 08:45:42 -06:00
Brian
f334121679 Fix mem leak in SSE code generation path (Michel Dänzer) and don't crash if _mesa_exec_malloc() returns NULL. 2007-11-03 08:44:48 -06:00
Dan Nicholson
b88e2be609 Add -fno-strict-aliasing workaround for all GCC targets
Use a GCC option to work around aliasing bugs. See commit 013dbcd for
more details.
(cherry picked from commit 01b18abf93)

Conflicts:

    configs/freebsd
2007-11-01 11:07:02 -07:00
Dan Nicholson
08229c8bb8 configs: Set -fexceptions for GLUT on linux-dri like other targets
Quite a while ago, the GCC option -fexceptions was added for building
libglut. See here:

  http://article.gmane.org/gmane.comp.video.mesa3d.devel/9499

This was missing in the linux-dri targets.
(cherry picked from commit dbcd20f1c2)
2007-11-01 11:02:05 -07:00
Dan Nicholson
c984017f71 configs: Always use -fPIC for shared libraries, never for static
Mesa currently disables -fPIC for DRI on x86, but most Linux distros are
re-enabling -fPIC for all DRI arches. Let's just do that here since
that's normally what's wanted for shared libraries. Some justification:

http://bugs.gentoo.org/show_bug.cgi?id=110840#c9

On the other hand, position-independent code is only necessary when
building shared libraries, so disable it for the static cases.
(cherry picked from commit c3b5adaa9a)
2007-11-01 11:01:10 -07:00
Dan Nicholson
00e7dd8a13 Add -fno-strict-aliasing workaround for Linux GCC targets
Most Linux distros work around aliasing problems in Mesa by compiling
with the GCC option -fno-strict-aliasing. Two examples:

  https://bugs.freedesktop.org/show_bug.cgi?id=6046
  http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=394311

This makes -fno-strict-aliasing the default with a comment that
developers should consider commenting it out. There is a already a note
about these bugs in docs/helpwanted.html.
(cherry picked from commit 013dbcd611)
2007-11-01 10:56:01 -07:00
Brian
d11b375b16 fix typo 2007-10-31 09:43:17 -06:00
Brian
d1afa8146f updated help/to-do list 2007-10-31 09:40:58 -06:00
Brian
31d4ba8a93 glDrawArrays(count=0) bugfix 2007-10-31 09:40:20 -06:00
Brian
1a7640958c check for count==0 in _mesa_validate_DrawArrays() 2007-10-31 09:39:20 -06:00
Brian
2e2a5a450b note G33/Q33/Q35 support 2007-10-31 08:19:14 -06:00
Brian
574fd63ff0 fix GL_ATI_separate_stencil 2007-10-30 10:46:31 -06:00
Brian
1063d47526 Alias glStencilOpSeparateATI with glStencilOpSeparate.
(Cherry-pick from master)
2007-10-30 10:45:47 -06:00
Brian
b59a892d3e Finish up ATI_separate_stencil
Add entrypoints to glapi XML file and regenerate files.
Implement glStencilOpSeparateATI().
Consolidate some code in stencil.c

Conflicts:

	src/mesa/glapi/dispatch.h
	src/mesa/glapi/glapioffsets.h
	src/mesa/glapi/glapitable.h
	src/mesa/glapi/glapitemp.h
	src/mesa/glapi/glprocs.h
	src/mesa/main/enums.c
	src/mesa/main/state.c
	src/mesa/sparc/glapi_sparc.S
	src/mesa/x86-64/glapi_x86-64.S
	src/mesa/x86/glapi_x86.S
2007-10-30 10:34:26 -06:00
Roland Scheidegger
6e5d5d77df add missing _mesa_StencilFuncSeparateATI function 2007-10-30 10:26:56 -06:00
Dan Nicholson
a6319d18cf Build xdemos programs by default on linux-dri
Since libglut is no longer hardcoded, we can build the xdemos programs
so long as a GLX enabled libGL and libGLU have been built.
(cherry picked from commit 06ca14543e)
2007-10-29 12:08:34 -07:00
Dan Nicholson
5103e883fd update APP_LIB_DEPS for static library configs (patch 3/3)
(cherry picked from commit 162914675a)
2007-10-29 12:06:50 -07:00
Dan Nicholson
98c4ea4b24 simplify APP_LIB_DEPS (patch 2/3)
(cherry picked from commit 9ef1d9f03a)
2007-10-29 12:06:23 -07:00
Dan Nicholson
29b8cac7d7 specify app lib dependencies in Makefiles (patch 1/3)
(cherry-picked from commit c05aa5ec4c)

Conflicts: progs/demos/Makefile
           progs/xdemos/Makefile
2007-10-29 12:05:54 -07:00
Dan Nicholson
cdb02d43fe linux-dri-xcb: Fix undefined refs when linking with libGL
GL_LIB_DEPS was missing -lXdamage and -lXfixes, which was causing
linker errors when trying to build the programs.
(cherry picked from commit 3b9e28d507)
2007-10-29 11:44:30 -07:00
Michel Dänzer
50cecddc4a driFenceType: Really return fence type, not flags.
This typo could lead to the i915tex driver waiting for an EXE only fence as RW,
causing it to abort with an error.
2007-10-29 13:27:59 +00:00
Alan Hourihane
177f6398e5 Only set R_MODE with NV_point_sprite 2007-10-28 20:08:15 +00:00
Dan Nicholson
887bd6a46f configs: Fix linux-static to link correctly
The linux-static target was missing necessary libraries and hardcoding
their location to /usr/X11R6/lib. This makes it comparable to the x86
and x86-64 static targets.
(cherry picked from commit 9514209593)
2007-10-26 15:49:00 -07:00
Brian
9af5153410 use grep -q 2007-10-25 14:48:08 -06:00
Dan Nicholson
0e2103689e More ignored programs merged back from master
Some more entries in progs/*/.gitignore that were in master.
2007-10-25 11:59:26 -07:00
Brian
2c496d8e46 simplify/fix the ASM_FLAGS tests (bug 12931) 2007-10-25 11:12:17 -06:00
Brian
8f0ba02e44 Cray Xt3 config 2007-10-25 11:12:07 -06:00
Brian
524c56e417 Fix merge 2007-10-24 16:36:00 -06:00
Brian
773f3a266c added catamount-osmesa-pgi config, fixes for cross-compiling 2007-10-24 16:35:47 -06:00
Brian
882ada0d22 don't build x86, x86-64 dirs if not needed 2007-10-24 16:33:24 -06:00
Brian
6229005f93 properly init dst reg's CondMask/Swizzle fields 2007-10-23 10:55:14 -06:00
Brian
6c63b35ef7 bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many instructions 2007-10-23 10:25:34 -06:00
Brian
fb85e50e09 add directfb glut sources to tarball 2007-10-23 08:22:11 -06:00
Brian
5e5f908d0c don't apply ColorMask to main gc 2007-10-22 17:54:07 -06:00
Michel Dänzer
c09e2143c7 i915tex: Don't emit 'empty' blit rectangles.
The hardware seems to interpret them differently and produce unexpected
results...
2007-10-17 18:28:46 +02:00
Brian
74ced1e67f fix fog, rescale_normals bugs (from gallium branch) 2007-10-15 18:02:14 -06:00
Andreas Micheler
dd02c1609e faster write_rgba_span_front() 2007-10-15 08:28:06 -06:00
Brian
cdf4880a79 replace 'brick' with correct program name in printfs 2007-10-10 10:57:37 -06:00
Mrc Gran
2ec8e8547d fix force_s3tc_enable option 2007-10-10 09:16:12 -06:00
Dan Nicholson
b7c36d1d33 Ignore more generated files in progs/
Many of the directories in progs/ were missing .gitignore files or
were tracking generated files. This patch is basically the process of
running `make' in each directory and then finding the untracked files
with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing
files were also sorted.

Conflicts:

	progs/demos/.gitignore
	progs/tests/.gitignore
	progs/xdemos/.gitignore
2007-10-10 08:49:59 -06:00
David Nusinow
8913402b74 Revert "* Disable building i915tex."
This reverts commit 76556f8264.
2007-10-06 17:54:29 -04:00
David Nusinow
c00dfefd6f Revert "Don't release just yet."
This reverts commit c3de7b5ade.
2007-10-06 17:54:13 -04:00
David Nusinow
c3de7b5ade Don't release just yet. 2007-10-04 23:10:47 -04:00
David Nusinow
76556f8264 * Disable building i915tex.
It was previously only built on x86 and amd64.  It was never
  production-ready and relies on a kernel interface that never went
  upstream.
2007-10-04 22:49:27 -04:00
Xiang, Haihao
970d18a708 Brian's fix for bug9829 2007-10-04 00:08:18 +02:00
Roland Scheidegger
9456e7f0ff minor fog calc cleanup 2007-10-03 22:34:36 +02:00
Roland Scheidegger
a5db24adc2 fog: fix issues with negative fog coords (may fix #10529)
Rework tnl fog a bit. Make sure we always use ABS(eyez) when fog coord source
is depth, OTOH it does not seem to be necessary to use it (as was done before
in some cases) if fog coord source is fogcoord (just to save some work).
This fixes tests/fog (the first 2 cases) with i915/i915tex.
2007-10-03 22:33:26 +02:00
Roland Scheidegger
17664e2620 make sure optimized fog params get updated 2007-10-03 22:33:03 +02:00
Roland Scheidegger
43a0eb0253 unbreak 3d textures (typo when setting tex layout) 2007-10-03 22:32:33 +02:00
Michel Dänzer
bcdaed2c0a i915tex: Work around texture pitch related performance drops on i915 at least. 2007-10-03 10:48:56 +02:00
Brian
78c6637db5 updated glext.h license info (Khronos), plus other clean-ups 2007-10-01 17:56:48 -06:00
Brian
44214a98fd fix VBO-split infinite loop (bug 12164) 2007-09-29 12:01:47 -06:00
Dan Nicholson
9cc6d2310c add support for LDFLAGS env var 2007-09-28 18:47:11 -06:00
Brian
1a045954be update the DRM/DRI instructions 2007-09-28 18:43:12 -06:00
Dave Airlie
b3fc9a1585 i965: fix vblank on 965gm laptops by bringing in code from i915
jbarnes has better fixes for this in 7.1, but for 7.0.2 this seems like the best
plan, for distros to pick it up.
2007-09-28 12:02:27 +10:00
Xiang, Haihao
2a86a449ca mesa: make sure the gotten value isn't greater than the
max depth buffer value on 64bit system. fix bug #12095
2007-09-27 10:44:45 -06:00
Xiang, Haihao
44f032db61 i965: handle all unfilled mode in clip stage. fix bug #12453 2007-09-27 10:40:22 -06:00
Brian
5a520729ee prep for 7.0.2 release 2007-09-27 10:35:10 -06:00
Brian
36fbe78c60 for Miniglx, use git sources 2007-09-27 10:34:44 -06:00
Brian
029bb17770 bump versions to 7.0.2 2007-09-27 10:30:13 -06:00
Brian
7958bee6be fix blend bug 12164 2007-09-27 10:25:57 -06:00
Brian
0b9bb21ce4 Restore old _TriangleCaps code to fix Blender problem (bug 12164) 2007-09-27 10:25:33 -06:00
Roland Bär
cfcc5b794e [i965] Bug #11812: Fix fwrite return value checks in AUB file code. 2007-09-26 08:00:17 -06:00
Zou Nan hai
925ff408a6 fix fd.o bug #12217, recalcuate urb when clip plane size change 2007-09-26 07:59:41 -06:00
Xiang, Haihao
f40ca444f5 i965: The cube map texture coordinates must be devided by the
component with the largest absolute value before they are
delivered. fix bug #12421
2007-09-26 07:58:57 -06:00
Zou Nan hai
638a5e0382 fix a bug in 965 ARB_occlusion_query,
fd.o bug #12132
2007-09-26 07:58:29 -06:00
Brian
6d777bf055 fix DrawRangeElements error msg 2007-09-23 13:57:36 -06:00
Brian
ae6d4e8bc0 fix -D_BSD_SOURC 2007-09-20 18:42:59 -06:00
Brian
f2728724d3 fix for __IBMC__ 2007-09-20 15:12:42 -06:00
Brian
bc95b34cce added bluegene-xlc-osmesa, fortran fixes 2007-09-20 15:12:21 -06:00
Brian
9eb89616af fixes for bluegene-xlc-osmesa config 2007-09-20 15:10:35 -06:00
Brian
f7713a6d81 Added bluegene-xlc-osmesa config (Alexander Neundorf) 2007-09-20 15:09:54 -06:00
Brian
1cec9b727a fix bug 10604 2007-09-14 13:43:58 -06:00
Brian
18a4730f5b From trunk: mesa: bind VBO_ATTRIB_XXX to correct input array when executing a display list. fix #10604
This also fixes Bill Mitchell's Fortan/plot bug.
2007-09-14 13:43:09 -06:00
Brian
1342aefcdd updated link 2007-09-14 09:57:16 -06:00
Brian
1fd4b1e702 fix glCopyPixel/glPixelZoom bug 12417) 2007-09-14 09:57:08 -06:00
Brian
32dff44c28 fix copypixels overlap test bug (#12417) 2007-09-14 09:56:05 -06:00
Brian
e7c2ae476a fix ARB fp/vp parsing bug 12313 2007-09-13 11:42:48 -06:00
Brian
a66301f83d added program_error2() function for better error reporting 2007-09-13 11:41:44 -06:00
Brian
a5f7d56221 Fix state.texgen parsing error (bug 12313).
Replace *(*inst++) with *(*inst)++ in a few places.
2007-09-13 11:29:51 -06:00
Brian
140080c1ec added .pc.in files to tarballs 2007-09-13 09:27:06 -06:00
Brian
ef43af6d43 added DSTDIR, pkg-config items 2007-09-12 10:12:20 -06:00
Brian
949d0532f0 updated with pkg-config info 2007-09-12 10:12:06 -06:00
Dan Nicholson
96efc76d74 pkg-config support 2007-09-12 10:03:31 -06:00
Dan Nicholson
6ca0d63692 DESTDIR support. 2007-09-12 10:01:06 -06:00
Xiang, Haihao
95fc2485e2 i965: fix bug#11925 2007-09-12 16:58:45 +08:00
Xiang, Haihao
d6ce1e4834 i965: fix #11378 2007-09-12 15:29:11 +08:00
Brian
2cc2b12fc7 fix indirect rendering crash 2007-09-11 10:59:10 -06:00
Brian
2259f81cf7 In _mesa_make_current(), don't unbind FBOs from the old context.
This fixes the X server crash reported by KeithP on Aug 29.
The old context's FBOs will be unreferenced during context destruction so
there's no memleak with this change.
2007-09-11 10:59:10 -06:00
Brian
791f12880f Update depth test state when binding new framebuffer object 2007-09-11 09:25:49 -06:00
Brian
7aa7373a64 fix comment 2007-09-11 09:25:49 -06:00
Xiang, Haihao
2f186a190f i965: take the secondary color into account when drawing
bitmap. fix#10688
2007-09-11 17:03:07 +08:00
Xiang, Haihao
357893a873 i965: limit on LOD Bias, fix#11987 2007-09-11 17:02:15 +08:00
Brian
a17881da5f clean-up (see bug 12317) 2007-09-10 08:36:01 -06:00
Brian
4872ee83a9 updated VC7 project files 2007-09-05 10:05:48 -06:00
Christoph Kubisch
5ec222a832 updated VC7 project files 2007-09-05 10:01:58 -06:00
Brian
40438b3440 Use temporary matrix in __gluInvertMatrixd() to fix aliasing problem (see bugs 12269, 6748) 2007-09-03 16:21:12 -06:00
Xiang, Haihao
e0b80660c8 fix bug#11009 2007-09-01 15:31:49 +08:00
Xiang, Haihao
a2016301f5 i965: Take the upper limitation on LOD into account. 2007-09-01 15:14:58 +08:00
Brian
7ec6729fb6 sync with trunk, fixing bug 12239 2007-08-31 16:36:17 -06:00
Brian
837a2cf72e fix i965 bugs, x86-64 bugs 2007-08-31 16:35:38 -06:00
Roland Scheidegger
0adca14536 fix another occurence of movaps which might not be aligned 2007-08-31 00:06:30 +02:00
Brian
57b0f66c6d s/movaps/movups/ (see bug 12216) 2007-08-30 08:41:43 -06:00
Xiang, Haihao
e47e7a9571 i965: store read drawable info in intel_context. Some OpenGL
operations are based on read drawable. fix bug#10136.
2007-08-30 14:06:26 +08:00
Xiang, Haihao
68ca01560f i965: check NULL pointer. fix bug#12193 2007-08-30 14:06:19 +08:00
Xiang, Haihao
64f1c91fcb i965: samplers group in fours in WM_STATE. fix bug#9415 2007-08-30 14:05:56 +08:00
Xiang, Haihao
7d33f94198 i965: flush batch buffer when getting the maximum. This makes
some 3D programs such as pymol work well.
2007-08-30 14:05:39 +08:00
Julien Cristau
369cda3752 Prepare changelog for upload. 2007-08-28 12:11:47 +02:00
Julien Cristau
846078d06f Delete generated files. 2007-08-28 12:07:45 +02:00
Julien Cristau
b18500d56e * Update to latest git (from mesa_7_0_branch)
+ adds support for some new intel chipsets (i915 and i915_tex dri drivers)
    (closes: #437333)
  + broken inline asm in dri drivers fixed (closes: #423739)
2007-08-28 12:07:25 +02:00
Julien Cristau
7d92c50490 Merge branch 'mesa_7_0_branch' of git.freedesktop.org:/git/mesa/mesa into debian-unstable 2007-08-28 11:06:22 +02:00
Brian
d69a596193 Fixed bugs 6748, 12141 2007-08-27 10:48:31 -06:00
Colin McDonald
8aa4ae638e fixed problem with big glDrawArrays (see bug 12141) 2007-08-27 10:47:49 -06:00
Brian
3069f34841 new __gluInvertMatrix() function (Mesa bug 6748) 2007-08-27 10:36:25 -06:00
Adam Jackson
b3788a0e4f Unbreak Linux builds with -fvisibility=hidden. 2007-08-24 08:49:59 +01:00
Brian
582bc029ab remove CallDepth++/-- accidentally removed in prev commit 2007-08-24 08:45:27 +01:00
Brian
e9e3099433 remove unneeded CallStack array 2007-08-23 08:17:35 +01:00
Brian
4fc561cc7b refactor bounds checking code 2007-08-20 13:12:10 +01:00
Brian
ad3e3a0b99 don't map buffer in _mesa_validate_DrawElements() unless needed 2007-08-20 12:55:26 +01:00
Brian
bfb8c849cb Remove recent texobj refcount debug/logging code. 2007-08-16 09:11:11 +01:00
Michel Dänzer
09dd25b5d1 i915tex: Unreference texture buffers on context destruction.
Not doing this could cause the buffers to leak under some circumstances.
2007-08-16 08:45:16 +02:00
Roland Scheidegger
c48efb1dbe suppress warning about ncon visuals (bug #6689) 2007-08-16 02:43:45 +02:00
Brian
5408acb6b7 log deleting/binding of FBOs 2007-08-15 15:47:28 +01:00
Brian
15481160f9 more debug output (context destroy, fb destroy) 2007-08-15 12:52:00 +01:00
Brian
00ccff03a5 Rewrite quite a bit of the code for glPush/PopAttrib() for texture state.
Remove the Saved1D/2D/etc fields from gl_texture_attrib in mtypes.h
Use a new texture_state struct in attrib.c that has the extra information
for restoring texture object state and saving references to the texture
objects (so they can't accidentally get deleted while referenced by the
attribute stack).  All the texobj refcounting is mutex-protected now.
2007-08-15 11:21:06 +01:00
Brian
21594921b1 copy Target in _mesa_copy_texture_object() 2007-08-15 11:18:38 +01:00
Brian
42c91eebc9 Added _mesa_free_attrib_data() to free anything left in the attribute stack upon context destruction.
Also, a bit more refcount debug info.
2007-08-15 10:10:02 +01:00
Brian
88273e08b4 more tex obj ref count debugging (temporary) 2007-08-15 08:55:03 +01:00
Brian
08f7fb45ef added some temporary texobj ref counting debug output 2007-08-14 19:45:02 +01:00
Brian
75ebda3ce6 Fix a few more problems with freeing FBOs/textures during context destruction.
Free FBOs before textures since the later may be referenced by the former.
Need to bind the context we're destroying if there isn't a current context
so that ctx->DeleteTexture() etc can be used.
2007-08-14 11:57:16 +01:00
Brian
53ff15fcbf fix blending/banding bug 2007-08-13 21:17:04 +01:00
Dan Torop
72adb70ee2 fix spantmp2 READ_RGBA inline asm (#11931) 2007-08-13 21:14:51 +01:00
Brian
960d41fcfe added more i915/945 chipsets 2007-08-13 21:11:17 +01:00
Brian
0c4e35b070 Add PCI IDs for the G33, Q33, and Q35 chipsets.
Conflicts:

	src/mesa/drivers/dri/i915/i915_texstate.c
	src/mesa/drivers/dri/i915/intel_context.c
	src/mesa/drivers/dri/i915/intel_context.h
	src/mesa/drivers/dri/i915/intel_screen.c
	src/mesa/drivers/dri/i915/intel_tex.c
2007-08-13 21:06:33 +01:00
Wang Zhenyu
c53f1cb813 i915tex: Add support for 945GME 2007-08-13 21:00:28 +01:00
Brian
f6696cc15e free any render/framebuffers left in hash tables when freeing shared state 2007-08-13 17:39:05 +01:00
Michel Dänzer
fef9a41fe4 i915tex: Make sure pitch is aligned properly for render-to-texture.
Just always align texture pitch to multiples of 64 bytes for now, pending a
more sophisticated scheme to do it only when really necessary.
2007-08-13 13:22:43 +02:00
Brian
e279a0a076 Implement mutex/locking around texture object reference counting.
Use new _mesa_reference_texobj() function for referencing/unreferencing
textures.  Add new assertions/tests to try to detect invalid usage of
deleted textures.
2007-08-13 11:28:52 +01:00
Brian
88c8aaed96 fix link to 7.0.1 relnotes 2007-08-09 15:59:38 +01:00
Julien Cristau
34beaefe1c Prepare changelog for upload. 2007-08-09 16:00:58 +02:00
Julien Cristau
10b828f193 New upstream release. 2007-08-09 11:56:00 +02:00
Julien Cristau
43e6260ed0 Merge tag 'mesa_7_0_1' into debian-experimental 2007-08-09 11:25:42 +02:00
Brian
62cbbd7226 fix byte swap bug for GLuint stencil indexes (bug 11909) 2007-08-09 08:45:01 +01:00
Brian
f7cbe7fcee move free() after dereference (bug 11878) 2007-08-07 22:06:48 +01:00
Brian
d8e4ff9079 fix potential NULL dereference (bug 11879) 2007-08-07 21:56:39 +01:00
Brian
510ff27eda remove SHELL line, replace -e test with new logic (Daniel Stone) 2007-08-07 21:52:22 +01:00
Brian
5abf055100 fix potential NULL dereference (bug 11880) 2007-08-07 21:46:42 +01:00
Brian
4bb5721f6b fix swizzle error test (bug 11881) 2007-08-07 21:43:46 +01:00
Brian
c41ab70d3a initial 7.0.2 notes 2007-08-07 08:44:35 +01:00
Brian
a05e403bf2 fix bug 9962 (vbo splitting) as in trunk 2007-08-07 08:43:31 +01:00
Brian
2f57e0f71d Merge branch 'mesa_7_0_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into mesa_7_0_branch 2007-08-07 08:21:50 +01:00
Brian
95a2eb9767 fix even-sized point positioning (bug 11874) 2007-08-07 08:20:18 +01:00
Brian
55175daed7 added md5 sums 2007-08-03 13:54:55 -06:00
Brian
ae16a51e95 added GLU bug fixes 2007-08-03 13:39:09 -06:00
Brian
4398d67546 update 7.0.1 release info/date 2007-08-03 13:32:47 -06:00
Brian
c93738687c remove -rc2 2007-08-03 13:32:28 -06:00
Brian
799492e606 add OSMESA_LIB_NAME 2007-08-03 10:08:16 -06:00
Brian
f33ff071bb added -lm 2007-08-03 07:24:33 -06:00
Brian
99e854743c added bluegene-osmesa 2007-08-02 14:24:05 -06:00
Brian
6f79062d91 OSmesa on BlueGene (Alexander Neundorf) 2007-08-02 14:22:52 -06:00
Brian
2f682c3995 fix stencil value masking bug 11805, and fix sizeof() bug 2007-08-02 09:08:53 -06:00
Brian
067370e68f fix invalid pointer usage in bezierPatchDeleteList(), bug 11807 2007-08-02 08:40:58 -06:00
Brian
2aa439a6a4 fix double free()s (bug 11808) 2007-08-02 08:38:10 -06:00
Brian
b477182dc3 s/MAX_TEXTURE_LEVELS/SIS_MAX_TEXTURE_LEVELS/ and add assertion (bug 11806) 2007-08-02 08:35:27 -06:00
Michel Dänzer
a8964ca89e i915tex: Better attempt to release miptree when overriding texture image.
The previous approach could lead to crashes in FBO code that dereferences the
miptree struct pointer unconditionally.
2007-08-02 12:14:03 +02:00
Brian
4f0e92d07c Merge branch 'mesa_7_0_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into mesa_7_0_branch 2007-08-01 17:03:09 -06:00
Brian
577f4e8a5f Obsolete 2007-08-01 11:45:47 -06:00
Brian
0586d9fe56 fix error code test limit (bug 11795) 2007-08-01 11:27:47 -06:00
Michel Dänzer
1f0d9bf05e i915tex: Missing piece of SetTexOffset hook implementation for I830 generation. 2007-08-01 17:46:32 +02:00
Michel Dänzer
8bcae2a527 i915tex: Implement SetTexOffset hook.
Only build tested for I830 generation.
2007-08-01 17:46:31 +02:00
Michel Dänzer
35ca9aae91 r300: Implement SetTexOffset hook. 2007-08-01 17:46:30 +02:00
Michel Dänzer
6cdd2bf8d7 Add interfaces for overriding texture images with driver specific 'offsets'.
To be used by AIGLX for GLX_EXT_texture_from_pixmap without several
additional data copies.
2007-08-01 17:46:29 +02:00
Brian
ce7d175adb fix mem leak (bug 11793) 2007-08-01 08:42:13 -06:00
Brian
1904fd095f fix mem leak (bug 11791) 2007-08-01 08:42:09 -06:00
Brian
897d0ac5cc fix some FreeBSD issues 2007-07-31 14:57:54 -06:00
Brian
e262d0182f fix failure caused by undeclared variable (bug 11783) 2007-07-31 09:43:40 -06:00
Brian
aa5b748c10 glGetAttribLocation always returned 1 (bug 11774) 2007-07-31 09:29:31 -06:00
Julien Cristau
c6728df4a3 Merge tag 'mesa_7_0_1_rc2' into debian-experimental 2007-07-31 04:00:13 +02:00
Brian
3c182c5bc8 Added sunos5-v9-cc-g++ config (Roland Egger) 2007-07-30 09:00:09 -06:00
Brian
1b5677847b _mesa_pack_bitmap() fix from trunk 2007-07-30 08:13:05 -06:00
Brian
1be59a9dbe dlist polygon stipple fix from trunk 2007-07-30 08:12:29 -06:00
Brian
55c2178ad4 fix bug 11754 2007-07-29 18:28:09 -06:00
Jan Dvorak
3e3d392e1c fix glPointParameteriv bug 11754 2007-07-29 18:26:55 -06:00
Julien Cristau
593de57fa2 Prepare changelog for upload. 2007-07-27 20:18:21 +02:00
Julien Cristau
04b0e43ea6 New upstream release candidate. 2007-07-27 19:59:38 +02:00
Julien Cristau
04eee290c8 Merge branch 'mesa_7_0_branch' of git://anongit.freedesktop.org/git/mesa/mesa into debian-experimental 2007-07-27 19:58:30 +02:00
Brian
756a7a4e4b minor tweaks 2007-07-27 11:44:55 -06:00
Brian
121b4ac220 More Mingw32 fixes from Zhang (zxpmyth@yahoo.com.cn) 2007-07-27 11:12:21 -06:00
Brian
cdbd5db3af release candidate 2 2007-07-27 11:10:00 -06:00
Brian
b2240f6ad4 fix bug 11731 2007-07-26 15:33:39 -06:00
Brian
33814a55f8 Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. 2007-07-26 15:32:34 -06:00
Brian
a57c5a417b generate error upon writing to varying var in fragment program (bug 11733) 2007-07-26 11:39:37 -06:00
Brian
ff1a28de17 clamp float colors 2007-07-26 08:19:40 -06:00
Brian
772f57f99b call ctx->Driver.NewProgram() instead of _mesa_new_program() 2007-07-24 09:56:54 -06:00
Brian
dacee32b8b fix logic error, typos 2007-07-24 09:19:44 -06:00
Brian
fa1a3eb06d fix GLX_STEREO bug 2007-07-23 16:54:35 -06:00
Brian
bd4817ca54 fix GLX_STEREO handling (bug 11705) 2007-07-23 16:51:03 -06:00
Julien Cristau
d3a160e217 New upstream release candidate. 2007-07-23 16:39:48 +02:00
Julien Cristau
c5837f2791 Merge branch 'mesa_7_0_branch' of git://anongit.freedesktop.org/git/mesa/mesa into debian-experimental 2007-07-23 16:28:56 +02:00
Julien Cristau
490bd43f18 Merge branch 'debian-unstable' of git+ssh://git.debian.org/git/pkg-xorg/lib/mesa into debian-experimental
Conflicts:

	debian/changelog
2007-07-23 16:28:10 +02:00
Brian
005eea249c Fix a number of MINGW32 issues (Zhang <zxpmyth@yahoo.com.cn>) 2007-07-21 11:27:22 -06:00
Brian
9747de8ec6 drop VC6 and VC7 project files until updated 2007-07-21 10:03:30 -06:00
Brian
849a9799d0 fix bug 11588 2007-07-13 16:37:18 -06:00
Jan Dvorak
e32ae4fe33 fix shader/info string length queries (bug 11588) 2007-07-13 16:35:19 -06:00
Brian
4595389c4c fix width/depth mix-up (bug 11577) 2007-07-12 21:43:39 -06:00
Brian
e8ccc7cc49 Merge branch 'mesa_7_0_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into mesa_7_0_branch 2007-07-12 14:49:56 -06:00
Brian
673d21047a fix swizzle-related bug 11534 2007-07-12 14:49:24 -06:00
Julien Cristau
6186261589 Prepare changelog for upload. 2007-07-11 05:51:34 +02:00
Julien Cristau
45310e219c Relax libgl1-mesa-dev dependency on libgl1-mesa-glx.
Change the >= ${source:Version} dependency to >= ${source:Upstream-Version}.
This way libgl1-mesa-dev stays installable after a minor revision bump on
architectures where mesa isn't built yet.
2007-07-11 05:45:30 +02:00
Julien Cristau
250f6b2c88 Replace ${Source-Version} with ${source:Version} in one remaining spot. 2007-07-11 05:34:30 +02:00
Michel Dänzer
fdefc2bbda i915tex: Better procedure for dropping batchbuffer on virtual resolution change.
The previous procedure would often result in a GPU lockup.
2007-07-10 11:02:18 +02:00
Michel Dänzer
2079df8527 i915tex: Only wait for vblank when really necessary.
This avoids superfluous waits for vblank timing out under some circumstances.
2007-07-10 10:54:51 +02:00
Michel Dänzer
b53659452c Clear pointers to freed cliprects.
Not doing this could lead to double frees under rare circumstances.
2007-07-10 10:49:28 +02:00
Michel Dänzer
46f1d6653e Remove dubious compile-time test for pre-2.4 Linux kernels.
LINUX_VERSION_CODE shouldn't be used by userspace code, it can be defined empty
these days.

If anybody still cares about 2.2 kernels, they should reinstate this as a
proper runtime test.
2007-07-10 10:34:10 +02:00
Brian
c1938a60f7 Fix zero-size texture checking in _mesa_test_proxy_teximage(), bug 11309 2007-07-08 10:04:14 -06:00
Brian
d65110f352 Check if 'indices' is NULL, bug 11314 2007-07-08 09:21:21 -06:00
Brian
9fa3bbcb5a check depthScale value for optimized ushort->uint case (fixes bug 11474) 2007-07-08 08:53:09 -06:00
Brice Goglin
19e51ecbe6 libgl1-mesa-dev does not need to depend on libgl1-mesa-dri, libgl1-mesa-glx is enough.
libgl1-mesa-glx was included in libgl1-mesa-dri before 6.4.1-0.1,
so libgl1-mesa-dev had to depend on libgl1-mesa-dri at this point.
Since libgl1-mesa-dri only contains the DRI modules now, it is not
required anymore for libgl1-mesa-dev.
2007-07-07 22:17:35 +02:00
Brian
99d62f2922 fix i915 polygon stipple bug 2007-07-06 16:53:28 -06:00
Brian
284743cafe add GL_QUADS to i915_reduced_primitive_state() to fix redbook/polys demo 2007-07-06 16:52:34 -06:00
Xavier Bachelot
08d7307b2a call glutInit(), bug 11486 2007-07-06 12:54:40 -06:00
Brian
ef6a64abe6 fix a syntax error (missing right-paren) 2007-07-05 16:04:10 -06:00
Brian
18bfa52ef7 fix bug 11475 2007-07-05 09:42:07 -06:00
Brian
d62be2652c Copy from Mesa master. Includes fixes for bugs 11475 and 11448. 2007-07-05 09:40:37 -06:00
Julien Cristau
31f3433635 Prepare changelog for upload. 2007-07-05 00:56:56 +02:00
Samuel Thibault
639eaceee7 Fix build on hurd-i386.
Build libgl1-mesa-glx without direct rendering support on that arch, and
don't build any dri driver.
2007-07-05 00:48:30 +02:00
Eric Anholt
ea53ff80af fix LogicOp/bitmap problem, bug 11133 2007-07-04 07:37:28 -06:00
Brian
feeca1bcbc add fbdev/ to DEMO_FILES 2007-07-03 15:46:48 -06:00
Brian
12e7278c08 document GLSL fixes 2007-07-03 12:21:11 -06:00
Brian
45b5c44eb9 bring over Roland's DOT3_RGBA fix from master 2007-07-03 12:20:52 -06:00
Brian
e3456c1028 added vec2(vec4) constructor, bug 11404 2007-07-03 11:42:03 -06:00
Brian
327fb38573 add code for stpq, rgba writemasks in make_writemask(), bug 11404 2007-07-03 11:41:07 -06:00
Brian
1d25d9e15f Bump version to 7.0.1 2007-07-03 10:04:41 -06:00
Brian
cc7cee3f48 Revert the version of libOSMesa.so to 6.5.3 to avoid linking issues that were caused by bumping to 7.0 2007-07-03 10:03:01 -06:00
Brian
d7062710cd use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457 2007-07-03 08:58:03 -06:00
Julien Cristau
3e21f52796 Make libgl1-mesa-swx11 depend on libosmesa6
libgl1-mesa-swx11 used to contain libOSMesa.so.6, so programs linked against
it don't necessarily depend on libosmesa6; their dependencies were broken
since mesa 6.5.2-1.
2007-07-03 05:34:07 +02:00
Brian
9bfba734d8 add const to wglSetPixelFormat() to match .h declaration 2007-07-02 10:15:39 -06:00
Julien Cristau
0511d9a9d2 Fix merge and delete symlinks which aren't in the tarball. 2007-07-01 02:55:59 +02:00
Brian
aaebf2f47e regenerated 2007-06-29 07:51:49 -06:00
Brian
23f8d77b38 Add a few missing GL 2.0 entrypoints, regenerate related files.
Specifically:
  glVertexAttrib4bv
  glVertexAttrib4iv
  glVertexAttrib4ubv
  glVertexAttrib4uiv
  glVertexAttrib4usv
2007-06-28 16:38:48 -06:00
Samuel Thibault
498b4dbba4 Fix build on hurd-i386.
Build libgl1-mesa-glx without direct rendering support on that arch, and
don't build any dri driver.
2007-06-28 22:33:05 +01:00
Julien Cristau
ecc42e79ae Merge unreleased changelog entries 2007-06-28 22:01:05 +01:00
Julien Cristau
0bf8ed523d * Add a shlibs file for libgl1-mesa-swx11-i686. 2007-06-28 21:58:42 +01:00
Brian
87d22ee0fe initial 7.0.1 relnotes 2007-06-28 08:11:36 -06:00
zhang
52e25f63d4 a variety of fixes for MingW 2007-06-28 08:10:09 -06:00
Brian
f3fb67972b remove obsolete t_save_api.c 2007-06-28 07:43:32 -06:00
Brian
6400756364 remove obsolete sources 2007-06-28 07:21:59 -06:00
David Nusinow
d71d04bf6f Bite the bullet and add myself to uploaders 2007-06-27 22:54:52 -04:00
David Nusinow
af90259e09 Merge remote branch 'origin/debian-experimental' into debian-experimental
Conflicts:

	debian/changelog
	src/mesa/drivers/dri/r300/radeon_lock.c
2007-06-27 22:53:04 -04:00
David Nusinow
7c9762f698 Changelog bump 2007-06-27 21:32:51 -04:00
David Nusinow
b2e67fdb7c Merge branch 'upstream-experimental' into debian-experimental
Conflicts:

	.gitignore
	progs/miniglx/miniglxtest.c
	src/glx/mini/Makefile
	src/glx/mini/miniglx.c
	src/mesa/drivers/dri/r300/.gitignore
2007-06-27 21:29:16 -04:00
Brian
d59f0314bd md5 sums for 7.0 2007-06-22 16:50:24 -06:00
Brian
131baefac3 fix date for 7.0 release 2007-06-22 16:41:36 -06:00
Brian
a450078b67 update version 2007-06-22 16:40:17 -06:00
Brian
f6b041bf6c bring in Eric's FreeBSD fixes for -pthread 2007-06-22 15:40:46 -06:00
Brian
4f340d181a set tentative 7.0 release date 2007-06-20 19:59:15 -06:00
Julien Cristau
74a11701f3 Shorten the one-line synopsis of various packages.
They're cut off in .changes files if they're too long.
Thanks, Marc 'HE' Brockschmidt!
2007-06-13 19:36:49 +02:00
Brian
b58e38e936 fix TEXTREL problem (bug 7459) 2007-06-12 09:52:05 -06:00
Brian
8713cb48a8 Fix TEXREL issues when using GLX_USE_TLS (see bug 7459). 2007-06-12 09:46:12 -06:00
Brian
277c5e57ed fix GLX_USE_TLS breakage 2007-06-12 08:57:39 -06:00
Brian
b3d62d5af5 disable depthBits check in check_compatible(), see bug 11161 2007-06-08 12:36:00 -06:00
Brian
9c0f0c8d81 remove old comment about DEFAULT_SOFTWARE_DEPTH_BITS 2007-06-08 12:35:37 -06:00
Brian
18a0a2a7ac document bug 11049 fix 2007-05-23 16:50:22 -06:00
Brian
8b99d9e33c restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049 2007-05-23 16:49:19 -06:00
Brian
01e7e153e3 document point attentuation fix 2007-05-23 08:59:02 -06:00
Brian
0ad4ca24d2 Fix point attentuation problem (bug 11042)
ctx->Point._Attentuation was computed in wrong place and the VB->Eye coord Z
array wasn't indexed correctly in run_point_stage().
2007-05-23 08:56:45 -06:00
Brian
724a155552 if light position is local, treat it as a homogeneous coord and divide by W (see bug 11009) 2007-05-21 10:55:15 -06:00
Julien Cristau
e1b0715dd6 Prepare changelog for upload. 2007-05-21 11:35:28 +02:00
Julien Cristau
a5c6598966 Merge remote branch 'origin/debian-unstable' into debian-experimental
Conflicts:

	debian/changelog
2007-05-21 11:33:42 +02:00
Roland Scheidegger
d38b74a316 fix miptree layout (i915) for small compressed mipmaps
This seems to work now. Also fix i945 set_level_info, need to match i915
behaviour for storing mip height, as it's assumed to be the mip width
(in texels) elsewhere and the division by 4 is done later (untested).
2007-05-19 04:43:50 +02:00
Roland Scheidegger
54cab4b47b fix copy & paste bug of previous commit, breaking dxt5 formats 2007-05-19 03:56:06 +02:00
Roland Scheidegger
c093666bc5 fix miptree comparison with compressed textures
TexelBytes is always 0 with compressed textures, thus would never match
mt->cpp. This caused constant blitting around of textures, and it fixes at
least the horrible performance of Q3 if compressed textures are enabled.
2007-05-19 01:39:54 +02:00
Roland Scheidegger
04972f6761 fix small s3tc mipmaps (#10968)
make sure that always whole blocks are uploaded.
(May still not work correctly if the top mip map is not at least a full block,
that is 4 pixels wide - not sure, but probably doesn't happen in real world)
2007-05-19 01:39:16 +02:00
Brian
67f8234622 set version to 7.0 2007-05-18 09:41:34 -06:00
Brian
201d6dbd9c fix STATE_HALF_VECTOR value (bug 10987) 2007-05-18 09:35:18 -06:00
Julien Cristau
1865ef6fd4 Prepare changelog for upload. 2007-05-18 13:36:42 +02:00
Ian Romanick
fbcac5aa83 Refactor determining whether a texture target can use compressed format 2007-05-17 14:45:25 -07:00
Brian
2b72ab8f8f document glXDestroyPbuffer fix 2007-05-17 15:30:39 -06:00
Brian
0ea97b9408 In DestroyPbuffer(), use GetReq() intead of GetReqExtra(). See bug 10983. 2007-05-17 15:26:39 -06:00
Brian
28683ac7c0 version 7.0, not 7.1 2007-05-17 09:07:25 -06:00
Brian
c72e3e210f version should be 7.0 2007-05-17 09:04:19 -06:00
Julien Cristau
a8c856d43c Cherry-pick commmit 65faf023 by Michel Dänzer to fix r300 crash.
r300: Don't crash in radeonUpdatePageFlipping when !radeon->glCtx->DrawBuffer.

This feels like a kludge, maybe there's a better solution.
2007-05-09 15:09:12 +02:00
David Nusinow
1953cfc954 Update changelog 2007-04-30 00:08:11 -04:00
David Nusinow
8e7bac950e Merge branch 'upstream-experimental' into debian-experimental 2007-04-29 23:23:00 -04:00
Julien Cristau
03cdacfb6a Prepare changelog for upload. 2007-04-25 10:37:10 +02:00
Julien Cristau
30f3c3dfad Update changelog. 2007-04-25 08:42:02 +02:00
Julien Cristau
dee1b0d5bb Merge remote branch 'upstream/master' into debian-experimental 2007-04-25 08:40:39 +02:00
Julien Cristau
6f2b0fe463 New upstream release candidate.
Refresh a couple patches.
2007-04-25 01:48:33 +02:00
Julien Cristau
0c69176498 Merge tag 'mesa_6_5_3_rc3' into debian-experimental 2007-04-25 01:41:05 +02:00
Julien Cristau
4e7a0385b5 Merge tag 'mesa_6_5_3_rc2' into debian-experimental 2007-04-25 01:40:50 +02:00
Julien Cristau
4adbd94b10 Only install stuff in mesa-swx11-source if we're building arch:all packages. 2007-04-23 11:00:09 +02:00
Julien Cristau
4a2905b645 Delete obsolete file. 2007-04-22 18:08:58 +02:00
Julien Cristau
0638c6b530 Add generated files from the tarball so they're included in mesa-swx11-source. 2007-04-22 18:08:35 +02:00
Julien Cristau
7dd35ce013 Delete .gitignore files which do more harm than good in a debian package tree. 2007-04-22 18:07:52 +02:00
Julien Cristau
c8629c3178 Resync debian/scripts/install-source.sh. 2007-04-22 00:51:10 +02:00
Julien Cristau
77ccf51cb3 New upstream release candidate. 2007-04-22 00:50:40 +02:00
Julien Cristau
01197f0c77 Merge branch 'upstream-experimental' into debian-experimental 2007-04-22 00:34:30 +02:00
Julien Cristau
69c86ff4fd Remove leftover file. 2007-04-22 00:33:38 +02:00
Julien Cristau
9a42ffad81 Add build-dependencies on libxdamage-dev and libxfixes-dev. 2007-04-21 21:23:21 +02:00
Julien Cristau
0d8633bf8c Delete autogenerated files, and files not included in the tarball. 2007-04-21 21:20:37 +02:00
Julien Cristau
d79e80a3d0 New upstream release candidate.
Drop patches included upstream.
2007-04-21 20:47:01 +02:00
Julien Cristau
d890ebdd25 Merge branch 'upstream-experimental' into debian-experimental
Conflicts:

	doxygen/Makefile
	doxygen/common.doxy
	doxygen/doxy.bat
	doxygen/glapi.doxy
	doxygen/header.html
	doxygen/main.doxy
	doxygen/math.doxy
	doxygen/shader.doxy
	doxygen/swrast.doxy
	doxygen/swrast_setup.doxy
	doxygen/tnl.doxy
	doxygen/tnl_dd.doxy
	progs/tests/Makefile
	progs/tests/fbotest1.c
	progs/tests/fbotest2.c
	progs/tests/fbotexture.c
	progs/tests/mipmap_limits.c
	progs/tests/sharedtex.c
	progs/tools/trace/gltrace_support.cc
	progs/trivial/Makefile
	src/egl/docs/EGL_MESA_screen_surface
	src/egl/main/egllog.c
	src/glx/mini/Makefile
	src/glx/mini/driver.h
	src/mesa/drivers/allegro/amesa.c
	src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
	src/mesa/drivers/windows/gldirect/dx7/gld_ext_dx7.c
	src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
	src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
	src/mesa/drivers/windows/gldirect/dx8/gld_ext_dx8.c
	src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
	src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
	src/mesa/drivers/windows/gldirect/dx9/gld_ext_dx9.c
	src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
	src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
2007-04-21 20:27:55 +02:00
Brice Goglin
5ee9b3ce72 Fix conflicts for libGLw packages.
libglw1-mesa does not have to conflict with earlier libgl1-mesa-swx11
(libGLw was only shipped as development libs/headers within swx11-dev).

libglw1-mesa-dev needs to conflicts with libglw-dev.
2007-04-21 20:20:03 +02:00
Brice Goglin
031b539a09 Split out libGLw libs and headers from libgl1-mesa-swx11.
Ship both static and shared libraries for libGLw, creating libglw1-mesa and
libglw1-mesa-dev (closes: #374904).
2007-04-21 20:19:38 +02:00
Brice Goglin
47c3c706e8 Add 09_i915_always_enable_pixel_fog.patch 2007-04-21 18:00:12 +02:00
Brice Goglin
0d830a616c Add 08_r300_update_window_state_when_bound_but_stamp_changed.patch 2007-04-20 18:53:47 +02:00
Brice Goglin
e219bf8338 Add 07_call_radeonSetCliprects_from_radeonMakeCurrent.patch 2007-04-20 18:44:59 +02:00
Julien Cristau
6c0fba2480 Prepare changelog for upload. 2007-04-20 05:58:00 +02:00
Julien Cristau
f4cc159f53 Revert " * Split out libGLw libs and headers from libgl1-mesa-swx11 and ship both"
This reverts commit 856ae782c7.

Conflicts:

	debian/changelog
2007-04-20 05:55:04 +02:00
Julien Cristau
04c002abc2 Revert "Fix conflicts for libGLw packages."
This reverts commit 048144074b.
2007-04-20 05:53:59 +02:00
Julien Cristau
78fd17907e Merge branch 'debian-experimental' into debian-unstable 2007-04-20 05:52:20 +02:00
Julien Cristau
47edc83080 Merge branch 'debian-experimental' into debian-unstable
Conflicts:

	configs/debian-osmesa16
	configs/debian-osmesa16-static
	configs/debian-osmesa32
	configs/debian-osmesa32-static
	debian/changelog
	debian/compat
	debian/control
	debian/copyright
	debian/libgl1-mesa-dev.install
	debian/libgl1-mesa-swx11-dev.install
	debian/libgl1-mesa-swx11.shlibs
	debian/libglu1-mesa-dev.install
	debian/mesa-common-dev.docs
	debian/mesa-common-dev.install
	debian/rules
	src/mesa/x86-64/matypes.h
	src/mesa/x86/matypes.h
2007-04-20 05:44:24 +02:00
Julien Cristau
33e34f5bf4 Merge tag 'mesa_6_5_1' into debian-unstable
Conflicts:

	progs/util/README
	progs/util/glstate.c
	progs/util/glstate.h
	progs/util/sampleMakefile
	src/glu/sgi/libnurbs/interface/bezierEval.h
	src/glu/sgi/libnurbs/interface/bezierPatch.cc
	src/glu/sgi/libnurbs/interface/bezierPatch.h
	src/glu/sgi/libnurbs/interface/bezierPatchMesh.cc
	src/glu/sgi/libnurbs/interface/bezierPatchMesh.h
	src/glu/sgi/libnurbs/interface/glcurveval.cc
	src/glu/sgi/libnurbs/interface/glimports.h
	src/glu/sgi/libnurbs/interface/glinterface.cc
	src/glu/sgi/libnurbs/interface/glrenderer.h
	src/glu/sgi/libnurbs/interface/incurveeval.cc
	src/glu/sgi/libnurbs/interface/insurfeval.cc
	src/glu/sgi/libnurbs/interface/mystdio.h
	src/glu/sgi/libnurbs/interface/mystdlib.h
	src/glu/sgi/libnurbs/internals/arc.h
	src/glu/sgi/libnurbs/internals/arcsorter.cc
	src/glu/sgi/libnurbs/internals/arcsorter.h
	src/glu/sgi/libnurbs/internals/arctess.h
	src/glu/sgi/libnurbs/internals/backend.cc
	src/glu/sgi/libnurbs/internals/backend.h
	src/glu/sgi/libnurbs/internals/basiccrveval.h
	src/glu/sgi/libnurbs/internals/basicsurfeval.h
	src/glu/sgi/libnurbs/internals/bezierarc.h
	src/glu/sgi/libnurbs/internals/bin.cc
	src/glu/sgi/libnurbs/internals/bin.h
	src/glu/sgi/libnurbs/internals/bufpool.cc
	src/glu/sgi/libnurbs/internals/bufpool.h
	src/glu/sgi/libnurbs/internals/cachingeval.cc
	src/glu/sgi/libnurbs/internals/cachingeval.h
	src/glu/sgi/libnurbs/internals/ccw.cc
	src/glu/sgi/libnurbs/internals/coveandtiler.h
	src/glu/sgi/libnurbs/internals/curve.cc
	src/glu/sgi/libnurbs/internals/curve.h
	src/glu/sgi/libnurbs/internals/curvelist.cc
	src/glu/sgi/libnurbs/internals/curvelist.h
	src/glu/sgi/libnurbs/internals/curvesub.cc
	src/glu/sgi/libnurbs/internals/dataTransform.cc
	src/glu/sgi/libnurbs/internals/dataTransform.h
	src/glu/sgi/libnurbs/internals/defines.h
	src/glu/sgi/libnurbs/internals/displaylist.cc
	src/glu/sgi/libnurbs/internals/displaylist.h
	src/glu/sgi/libnurbs/internals/displaymode.h
	src/glu/sgi/libnurbs/internals/flist.cc
	src/glu/sgi/libnurbs/internals/flist.h
	src/glu/sgi/libnurbs/internals/flistsorter.cc
	src/glu/sgi/libnurbs/internals/flistsorter.h
	src/glu/sgi/libnurbs/internals/gridline.h
	src/glu/sgi/libnurbs/internals/gridtrimvertex.h
	src/glu/sgi/libnurbs/internals/gridvertex.h
	src/glu/sgi/libnurbs/internals/hull.cc
	src/glu/sgi/libnurbs/internals/hull.h
	src/glu/sgi/libnurbs/internals/intersect.cc
	src/glu/sgi/libnurbs/internals/jarcloc.h
	src/glu/sgi/libnurbs/internals/knotvector.h
	src/glu/sgi/libnurbs/internals/mapdesc.cc
	src/glu/sgi/libnurbs/internals/mapdesc.h
	src/glu/sgi/libnurbs/internals/mapdescv.cc
	src/glu/sgi/libnurbs/internals/maplist.cc
	src/glu/sgi/libnurbs/internals/maplist.h
	src/glu/sgi/libnurbs/internals/mesher.cc
	src/glu/sgi/libnurbs/internals/mesher.h
	src/glu/sgi/libnurbs/internals/monoTriangulationBackend.cc
	src/glu/sgi/libnurbs/internals/monotonizer.cc
	src/glu/sgi/libnurbs/internals/monotonizer.h
	src/glu/sgi/libnurbs/internals/myassert.h
	src/glu/sgi/libnurbs/internals/mycode.cc
	src/glu/sgi/libnurbs/internals/mystring.h
	src/glu/sgi/libnurbs/internals/nurbsconsts.h
	src/glu/sgi/libnurbs/internals/nurbstess.cc
	src/glu/sgi/libnurbs/internals/patch.cc
	src/glu/sgi/libnurbs/internals/patch.h
	src/glu/sgi/libnurbs/internals/patchlist.cc
	src/glu/sgi/libnurbs/internals/patchlist.h
	src/glu/sgi/libnurbs/internals/pwlarc.h
	src/glu/sgi/libnurbs/internals/quilt.cc
	src/glu/sgi/libnurbs/internals/quilt.h
	src/glu/sgi/libnurbs/internals/reader.cc
	src/glu/sgi/libnurbs/internals/reader.h
	src/glu/sgi/libnurbs/internals/renderhints.cc
	src/glu/sgi/libnurbs/internals/renderhints.h
	src/glu/sgi/libnurbs/internals/simplemath.h
	src/glu/sgi/libnurbs/internals/slicer.cc
	src/glu/sgi/libnurbs/internals/slicer.h
	src/glu/sgi/libnurbs/internals/sorter.cc
	src/glu/sgi/libnurbs/internals/sorter.h
	src/glu/sgi/libnurbs/internals/splitarcs.cc
	src/glu/sgi/libnurbs/internals/subdivider.h
	src/glu/sgi/libnurbs/internals/tobezier.cc
	src/glu/sgi/libnurbs/internals/trimline.cc
	src/glu/sgi/libnurbs/internals/trimline.h
	src/glu/sgi/libnurbs/internals/trimregion.cc
	src/glu/sgi/libnurbs/internals/trimregion.h
	src/glu/sgi/libnurbs/internals/trimvertex.h
	src/glu/sgi/libnurbs/internals/trimvertpool.cc
	src/glu/sgi/libnurbs/internals/trimvertpool.h
	src/glu/sgi/libnurbs/internals/types.h
	src/glu/sgi/libnurbs/internals/uarray.cc
	src/glu/sgi/libnurbs/internals/uarray.h
	src/glu/sgi/libnurbs/internals/varray.cc
	src/glu/sgi/libnurbs/internals/varray.h
	src/glu/sgi/libnurbs/nurbtess/definitions.h
	src/glu/sgi/libnurbs/nurbtess/directedLine.h
	src/glu/sgi/libnurbs/nurbtess/glimports.h
	src/glu/sgi/libnurbs/nurbtess/gridWrap.cc
	src/glu/sgi/libnurbs/nurbtess/gridWrap.h
	src/glu/sgi/libnurbs/nurbtess/monoChain.cc
	src/glu/sgi/libnurbs/nurbtess/monoChain.h
	src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc
	src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h
	src/glu/sgi/libnurbs/nurbtess/mystdio.h
	src/glu/sgi/libnurbs/nurbtess/mystdlib.h
	src/glu/sgi/libnurbs/nurbtess/partitionX.cc
	src/glu/sgi/libnurbs/nurbtess/partitionX.h
	src/glu/sgi/libnurbs/nurbtess/partitionY.cc
	src/glu/sgi/libnurbs/nurbtess/partitionY.h
	src/glu/sgi/libnurbs/nurbtess/polyDBG.h
	src/glu/sgi/libnurbs/nurbtess/polyUtil.cc
	src/glu/sgi/libnurbs/nurbtess/polyUtil.h
	src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc
	src/glu/sgi/libnurbs/nurbtess/primitiveStream.h
	src/glu/sgi/libnurbs/nurbtess/quicksort.cc
	src/glu/sgi/libnurbs/nurbtess/quicksort.h
	src/glu/sgi/libnurbs/nurbtess/rectBlock.cc
	src/glu/sgi/libnurbs/nurbtess/rectBlock.h
	src/glu/sgi/libnurbs/nurbtess/sampleComp.cc
	src/glu/sgi/libnurbs/nurbtess/sampleComp.h
	src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
	src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h
	src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc
	src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h
	src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
	src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h
	src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc
	src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h
	src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
	src/glu/sgi/libnurbs/nurbtess/sampledLine.h
	src/glu/sgi/libnurbs/nurbtess/searchTree.cc
	src/glu/sgi/libnurbs/nurbtess/searchTree.h
	src/glu/sgi/libnurbs/nurbtess/zlassert.h
	src/glu/sgi/libtess/README
	src/glu/sgi/libtess/alg-outline
	src/glu/sgi/libtess/dict-list.h
	src/glu/sgi/libtess/dict.c
	src/glu/sgi/libtess/dict.h
	src/glu/sgi/libtess/geom.c
	src/glu/sgi/libtess/memalloc.c
	src/glu/sgi/libtess/memalloc.h
	src/glu/sgi/libtess/mesh.c
	src/glu/sgi/libtess/mesh.h
	src/glu/sgi/libtess/normal.h
	src/glu/sgi/libtess/priorityq-heap.c
	src/glu/sgi/libtess/priorityq-heap.h
	src/glu/sgi/libtess/priorityq-sort.h
	src/glu/sgi/libtess/priorityq.c
	src/glu/sgi/libtess/priorityq.h
	src/glu/sgi/libtess/render.c
	src/glu/sgi/libtess/render.h
	src/glu/sgi/libtess/sweep.h
	src/glu/sgi/libtess/tess.h
	src/glu/sgi/libtess/tessmono.c
	src/glu/sgi/libtess/tessmono.h
	src/glu/sgi/libutil/error.c
	src/glu/sgi/libutil/glue.c
	src/glu/sgi/libutil/gluint.h
	src/glu/sgi/libutil/project.c
	src/glu/sgi/libutil/registry.c
	src/glx/x11/glxext.c
	src/mesa/main/imports.h
	src/mesa/tnl/t_vb_cliptmp.h
2007-04-20 05:37:11 +02:00
Brice Goglin
3832ecadae Add 06_fix_texture_data_corruption.patch (closes: #412346) 2007-04-08 18:52:31 +02:00
Brice Goglin
285ed128ab Add a .shlibs file for libglw1-mesa. 2007-04-01 00:44:29 +02:00
Brice Goglin
048144074b Fix conflicts for libGLw packages.
libglw1-mesa does not have to conflict with earlier libgl1-mesa-swx11
(libGLw was only shipped as development libs/headers within swx11-dev).

libglw1-mesa-dev needs to conflicts with libglw-dev.
2007-04-01 00:43:20 +02:00
Brice Goglin
856ae782c7 * Split out libGLw libs and headers from libgl1-mesa-swx11 and ship both
static and shared libraries, creating libglw1-mesa and libglw1-mesa-dev
    (closes: #374904).
2007-03-31 03:28:32 +02:00
Julien Cristau
12e3f97541 Fix explanation about libglide3 in libgl1-mesa-dri's description.
Thanks to Michel Dänzer for his help.
2007-03-30 17:20:02 +02:00
Julien Cristau
30f6fe0710 Have libgl1-mesa-dri suggest libglide3.
Add explanation for this in the package description.  Closes: #387339.
2007-03-30 14:10:24 +02:00
Cyril Brulebois
0aa8f1df3c * Non-maintainer upload.
* Backport a fix from mesa 6.5.2 to mesa 6.5.1 which:
   - fixes braces around the ASSERT macro;
   - fixes a clipping problem, which leads to systematic segfaults of the
     X server (Closes: #405803).
2007-02-23 00:48:40 +01:00
Julien Cristau
d39147a8a1 Fix FTBFS on amd64.
Set LIB_DIR and EXTRA_LIB_PATH in configs/debian-default to override
settings in configs/linux-x86-64. This fixes a FTBFS on amd64, thanks to
Marc 'HE' Brockschmidt for the report (closes: #410118).
2007-02-07 23:13:59 +01:00
Julien Cristau
7991f7e936 * Add myself to Uploaders. 2007-02-04 21:17:18 +01:00
Julien Cristau
10011efcd7 Add bug closer for #409638. 2007-02-04 17:21:57 +01:00
Julien Cristau
0058815c8f Re-add src/glut/mini/ which was deleted by mistake. 2007-02-04 15:21:46 +01:00
Julien Cristau
02048984b7 Delete directories not included in the mesa tarballs. 2007-02-04 15:15:43 +01:00
Julien Cristau
544601e9f4 Fix FTBFS on non-i386 archs.
Build architecture-independant debs in binary-indep, and use the debhelper -s
option for commands in binary-arch, because architectures other than i386
don't have to build libgl1-mesa-swx11-i686.
2007-02-04 14:05:23 +01:00
Julien Cristau
2634f06c20 Merge branch 'upstream-experimental' into debian-experimental
Conflicts:

	progs/util/README
	progs/util/glstate.c
	progs/util/glstate.h
	progs/util/sampleMakefile
	src/glu/sgi/libnurbs/interface/bezierEval.h
	src/glu/sgi/libnurbs/interface/bezierPatch.cc
	src/glu/sgi/libnurbs/interface/bezierPatch.h
	src/glu/sgi/libnurbs/interface/bezierPatchMesh.cc
	src/glu/sgi/libnurbs/interface/bezierPatchMesh.h
	src/glu/sgi/libnurbs/interface/glcurveval.cc
	src/glu/sgi/libnurbs/interface/glimports.h
	src/glu/sgi/libnurbs/interface/glinterface.cc
	src/glu/sgi/libnurbs/interface/glrenderer.h
	src/glu/sgi/libnurbs/interface/incurveeval.cc
	src/glu/sgi/libnurbs/interface/insurfeval.cc
	src/glu/sgi/libnurbs/interface/mystdio.h
	src/glu/sgi/libnurbs/interface/mystdlib.h
	src/glu/sgi/libnurbs/internals/arc.h
	src/glu/sgi/libnurbs/internals/arcsorter.cc
	src/glu/sgi/libnurbs/internals/arcsorter.h
	src/glu/sgi/libnurbs/internals/arctess.h
	src/glu/sgi/libnurbs/internals/backend.cc
	src/glu/sgi/libnurbs/internals/backend.h
	src/glu/sgi/libnurbs/internals/basiccrveval.h
	src/glu/sgi/libnurbs/internals/basicsurfeval.h
	src/glu/sgi/libnurbs/internals/bezierarc.h
	src/glu/sgi/libnurbs/internals/bin.cc
	src/glu/sgi/libnurbs/internals/bin.h
	src/glu/sgi/libnurbs/internals/bufpool.cc
	src/glu/sgi/libnurbs/internals/bufpool.h
	src/glu/sgi/libnurbs/internals/cachingeval.cc
	src/glu/sgi/libnurbs/internals/cachingeval.h
	src/glu/sgi/libnurbs/internals/ccw.cc
	src/glu/sgi/libnurbs/internals/coveandtiler.h
	src/glu/sgi/libnurbs/internals/curve.cc
	src/glu/sgi/libnurbs/internals/curve.h
	src/glu/sgi/libnurbs/internals/curvelist.cc
	src/glu/sgi/libnurbs/internals/curvelist.h
	src/glu/sgi/libnurbs/internals/curvesub.cc
	src/glu/sgi/libnurbs/internals/dataTransform.cc
	src/glu/sgi/libnurbs/internals/dataTransform.h
	src/glu/sgi/libnurbs/internals/defines.h
	src/glu/sgi/libnurbs/internals/displaylist.cc
	src/glu/sgi/libnurbs/internals/displaylist.h
	src/glu/sgi/libnurbs/internals/displaymode.h
	src/glu/sgi/libnurbs/internals/flist.cc
	src/glu/sgi/libnurbs/internals/flist.h
	src/glu/sgi/libnurbs/internals/flistsorter.cc
	src/glu/sgi/libnurbs/internals/flistsorter.h
	src/glu/sgi/libnurbs/internals/gridline.h
	src/glu/sgi/libnurbs/internals/gridtrimvertex.h
	src/glu/sgi/libnurbs/internals/gridvertex.h
	src/glu/sgi/libnurbs/internals/hull.cc
	src/glu/sgi/libnurbs/internals/hull.h
	src/glu/sgi/libnurbs/internals/intersect.cc
	src/glu/sgi/libnurbs/internals/jarcloc.h
	src/glu/sgi/libnurbs/internals/knotvector.h
	src/glu/sgi/libnurbs/internals/mapdesc.cc
	src/glu/sgi/libnurbs/internals/mapdesc.h
	src/glu/sgi/libnurbs/internals/mapdescv.cc
	src/glu/sgi/libnurbs/internals/maplist.cc
	src/glu/sgi/libnurbs/internals/maplist.h
	src/glu/sgi/libnurbs/internals/mesher.cc
	src/glu/sgi/libnurbs/internals/mesher.h
	src/glu/sgi/libnurbs/internals/monoTriangulationBackend.cc
	src/glu/sgi/libnurbs/internals/monotonizer.cc
	src/glu/sgi/libnurbs/internals/monotonizer.h
	src/glu/sgi/libnurbs/internals/myassert.h
	src/glu/sgi/libnurbs/internals/mycode.cc
	src/glu/sgi/libnurbs/internals/mystring.h
	src/glu/sgi/libnurbs/internals/nurbsconsts.h
	src/glu/sgi/libnurbs/internals/nurbstess.cc
	src/glu/sgi/libnurbs/internals/patch.cc
	src/glu/sgi/libnurbs/internals/patch.h
	src/glu/sgi/libnurbs/internals/patchlist.cc
	src/glu/sgi/libnurbs/internals/patchlist.h
	src/glu/sgi/libnurbs/internals/pwlarc.h
	src/glu/sgi/libnurbs/internals/quilt.cc
	src/glu/sgi/libnurbs/internals/quilt.h
	src/glu/sgi/libnurbs/internals/reader.cc
	src/glu/sgi/libnurbs/internals/reader.h
	src/glu/sgi/libnurbs/internals/renderhints.cc
	src/glu/sgi/libnurbs/internals/renderhints.h
	src/glu/sgi/libnurbs/internals/simplemath.h
	src/glu/sgi/libnurbs/internals/slicer.cc
	src/glu/sgi/libnurbs/internals/slicer.h
	src/glu/sgi/libnurbs/internals/sorter.cc
	src/glu/sgi/libnurbs/internals/sorter.h
	src/glu/sgi/libnurbs/internals/splitarcs.cc
	src/glu/sgi/libnurbs/internals/subdivider.h
	src/glu/sgi/libnurbs/internals/tobezier.cc
	src/glu/sgi/libnurbs/internals/trimline.cc
	src/glu/sgi/libnurbs/internals/trimline.h
	src/glu/sgi/libnurbs/internals/trimregion.cc
	src/glu/sgi/libnurbs/internals/trimregion.h
	src/glu/sgi/libnurbs/internals/trimvertex.h
	src/glu/sgi/libnurbs/internals/trimvertpool.cc
	src/glu/sgi/libnurbs/internals/trimvertpool.h
	src/glu/sgi/libnurbs/internals/types.h
	src/glu/sgi/libnurbs/internals/uarray.cc
	src/glu/sgi/libnurbs/internals/uarray.h
	src/glu/sgi/libnurbs/internals/varray.cc
	src/glu/sgi/libnurbs/internals/varray.h
	src/glu/sgi/libnurbs/nurbtess/definitions.h
	src/glu/sgi/libnurbs/nurbtess/directedLine.h
	src/glu/sgi/libnurbs/nurbtess/glimports.h
	src/glu/sgi/libnurbs/nurbtess/gridWrap.cc
	src/glu/sgi/libnurbs/nurbtess/gridWrap.h
	src/glu/sgi/libnurbs/nurbtess/monoChain.cc
	src/glu/sgi/libnurbs/nurbtess/monoChain.h
	src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc
	src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h
	src/glu/sgi/libnurbs/nurbtess/mystdio.h
	src/glu/sgi/libnurbs/nurbtess/mystdlib.h
	src/glu/sgi/libnurbs/nurbtess/partitionX.cc
	src/glu/sgi/libnurbs/nurbtess/partitionX.h
	src/glu/sgi/libnurbs/nurbtess/partitionY.cc
	src/glu/sgi/libnurbs/nurbtess/partitionY.h
	src/glu/sgi/libnurbs/nurbtess/polyDBG.h
	src/glu/sgi/libnurbs/nurbtess/polyUtil.cc
	src/glu/sgi/libnurbs/nurbtess/polyUtil.h
	src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc
	src/glu/sgi/libnurbs/nurbtess/primitiveStream.h
	src/glu/sgi/libnurbs/nurbtess/quicksort.cc
	src/glu/sgi/libnurbs/nurbtess/quicksort.h
	src/glu/sgi/libnurbs/nurbtess/rectBlock.cc
	src/glu/sgi/libnurbs/nurbtess/rectBlock.h
	src/glu/sgi/libnurbs/nurbtess/sampleComp.cc
	src/glu/sgi/libnurbs/nurbtess/sampleComp.h
	src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc
	src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h
	src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc
	src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h
	src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc
	src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h
	src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc
	src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h
	src/glu/sgi/libnurbs/nurbtess/sampledLine.cc
	src/glu/sgi/libnurbs/nurbtess/sampledLine.h
	src/glu/sgi/libnurbs/nurbtess/searchTree.cc
	src/glu/sgi/libnurbs/nurbtess/searchTree.h
	src/glu/sgi/libnurbs/nurbtess/zlassert.h
	src/glu/sgi/libtess/README
	src/glu/sgi/libtess/alg-outline
	src/glu/sgi/libtess/dict-list.h
	src/glu/sgi/libtess/dict.c
	src/glu/sgi/libtess/dict.h
	src/glu/sgi/libtess/geom.c
	src/glu/sgi/libtess/memalloc.c
	src/glu/sgi/libtess/memalloc.h
	src/glu/sgi/libtess/mesh.c
	src/glu/sgi/libtess/mesh.h
	src/glu/sgi/libtess/normal.h
	src/glu/sgi/libtess/priorityq-heap.c
	src/glu/sgi/libtess/priorityq-heap.h
	src/glu/sgi/libtess/priorityq-sort.h
	src/glu/sgi/libtess/priorityq.c
	src/glu/sgi/libtess/priorityq.h
	src/glu/sgi/libtess/render.c
	src/glu/sgi/libtess/render.h
	src/glu/sgi/libtess/sweep.h
	src/glu/sgi/libtess/tess.h
	src/glu/sgi/libtess/tessmono.c
	src/glu/sgi/libtess/tessmono.h
	src/glu/sgi/libutil/error.c
	src/glu/sgi/libutil/glue.c
	src/glu/sgi/libutil/gluint.h
	src/glu/sgi/libutil/project.c
	src/glu/sgi/libutil/registry.c
2007-02-01 11:50:36 +01:00
Julien Cristau
7549426a16 Sync Section and Priority for all packages with the override. 2007-01-28 18:18:38 +01:00
Thierry Reding
6dcb9a3434 Give credit where credit is due. 2007-01-11 15:09:23 +01:00
Thierry Reding
e5a31c00ec libosmesa6{,-dev} replace libgl1-mesa-swx11{,-dev} and mesa-common-dev.
libosmesa6 and libosmesa6-dev are now the only packages to contain OSMesa
libraries and header files so they can be installed independent of which libGL
is installed. They statically link in the software rasterization code.
2007-01-11 15:06:42 +01:00
Thierry Reding
00295242fd mesa-common-dev needs to replace libgl1-mesa-swx11-dev and libgl1-mesa-dev.
The GLX headers were previously shipped in both packages and have been moved
to mesa-common-dev.
2007-01-11 14:56:48 +01:00
Thierry Reding
21b6ed7c29 Build the DRI modules with the default optimization flags. 2007-01-11 14:40:10 +01:00
Thierry Reding
01894cbf10 Revert the previous changes to the libgl1-mesa-{glx,swx11} shlibs. 2007-01-10 15:23:29 +01:00
Thierry Reding
28cad2b9d9 Bump libgl1-mesa-glx, libgl1-mesa-swx11 and libosmesa6 shlibs files. 2007-01-10 13:55:19 +01:00
Thierry Reding
71d7b7dbe7 Drop noop line. 2007-01-08 13:36:25 +01:00
Thierry Reding
4563723db1 Make sure all files in the mesa-swx11-source package have permissions 0644. 2007-01-08 13:36:16 +01:00
Thierry Reding
0bce6a1899 Compile with -O2 optimization instead of -O3 which might lead to problems. 2007-01-08 11:43:25 +01:00
Thierry Reding
e71d6dbd9c Make debugging symbol packages depend on the corresponding binary package and
put them into the libdevel section.
2007-01-08 11:41:02 +01:00
Thierry Reding
132ecd19f3 Do not build any linux*-static configuration with -fPIC. 2007-01-08 10:07:08 +01:00
Thierry Reding
a404143f4c Add patches 04_cleanup-osmesa-configs and 05_static-nonpic.
04_cleanup-osmesa-configs makes the OSMesa configurations behave as expected.
That is respect the OPT_FLAGS, PIC_FLAGS, ARCH_FLAGS and DEFINES variables.
The patch also makes the files more consistent by inheriting from more general
configurations.

05_static-nonpic fixes the linux-static configuration to not use -fPIC for
compiling code because it would violate Debian policy.
2007-01-08 08:35:42 +01:00
Julien Cristau
44467ca45e * Drop obsolete depends on xlibs. 2007-01-05 15:44:51 +01:00
Julien Cristau
f70ea0747d Import changelog entry from the 6.5.1-0.5 NMU. 2007-01-04 21:30:49 +01:00
Thierry Reding
c619abf18a Hijack the package (set XSF as maintainer, add myself to uploaders). \o/ 2007-01-04 16:35:14 +01:00
Julien Cristau
6da1323437 * Non-maintainer upload.
* Build with -fno-strict-aliasing to fix misbuild of i965_dri.so
  (closes: #394311).  Thanks to Michel Dänzer for the fix, and to Ryan
  Richter for the report and testing.
2007-01-03 16:59:06 +01:00
Julien Cristau
1dd29785cf Import changes from the mesa 6.5.1-0.4 NMU. 2007-01-03 13:43:46 +01:00
Julien Cristau
5681987ee4 Import changes from the mesa 6.5.1-0.3 NMU. 2007-01-03 13:41:57 +01:00
Thierry Reding
6eeb18fc68 Build the i915tex DRI module on the i386 and amd64 architectures. 2006-12-05 00:45:42 +00:00
Thierry Reding
01c90575b4 Add missing changelog entry and bug closer. 2006-12-04 07:23:14 +00:00
Thierry Reding
32e9cb0275 Update to new upstream release (6.5.2). 2006-12-02 23:46:07 +00:00
Thierry Reding
017bade93c Update to latest upstream release candidate (6.5.2 RC3). 2006-12-01 00:16:33 +00:00
Thierry Reding
c9c79e7cae Add manpages to the mesa-utils package. 2006-11-29 18:07:26 +00:00
Thierry Reding
777d41dd07 Mark the latest changelog entries as NMUs. 2006-11-26 02:40:01 +00:00
Thierry Reding
6238c30913 Revert maintainer and uploaders fields. Integrate latest NMUs into the
changelog and be a little more verbose in the debian/rules rewrite
changelog entries.
2006-11-26 02:38:31 +00:00
Thierry Reding
db164ab514 Update to latest upstream release candidate. 2006-11-22 19:50:34 +00:00
Thierry Reding
c72ef17731 Add libOSMesa16 and libOSMesa32 entries to libosmesa6.shlibs so packages
linking against those libraries will get the correct dependencies.
2006-11-22 19:47:56 +00:00
Thierry Reding
8dbee7867f Use the new upstream minstall utility to install files and directories. Using
/usr/bin/install would result in a symlink's target being copied instead of
the symlink.
2006-11-18 21:28:07 +00:00
Thierry Reding
f403108f5f Fix typo in changelog. libdrm2-dev is not a package. 2006-11-18 21:22:52 +00:00
Thierry Reding
223a97f92a Bump build-dependency on libdrm-dev (>= 2.2.0). 2006-11-18 21:21:18 +00:00
Thierry Reding
bb44a8ae1f Update to latest upstream release candidate.
Update patches.
2006-11-18 17:59:25 +00:00
Thierry Reding
b5a5062176 Target the mesa package at experimental until etch is released. 2006-11-18 17:50:44 +00:00
Thierry Reding
50faa32ce3 Move the code to choose which configurations to build to a separate script in
order to keep debian/rules cleaner.
2006-11-10 09:00:00 +00:00
Thierry Reding
b6caed527c Also add release notes of version 6.5.1 and the release notes index. 2006-11-10 08:50:35 +00:00
Thierry Reding
d5ef77353b Build Mesa utility programs (glxdemo, glxgears, glxheads, glxinfo) together
with the DRI/GLX-enabled libGL. Don't build the utilities on CPU-optimized
configurations.
2006-11-10 08:40:03 +00:00
Thierry Reding
336beba81b Update Debian changelog. 2006-11-02 21:20:33 +00:00
Thierry Reding
5d23a7905c Add code to provide a mesa-utils package since those utilities are shipped in
the MesaDemos tarball.
2006-11-02 21:05:29 +00:00
Thierry Reding
143dfcc904 Make mesa-common-dev depend on libx11-dev to provide Xlib.h and Xutil.h needed
by the GLX headers.
2006-11-01 07:54:40 +00:00
Thierry Reding
e076cd42f0 Bug #387706 should also be closed because we move libOSMesa to libosmesa6 and
statically link in the software rasterization code.
2006-10-25 00:17:42 +00:00
Thierry Reding
5bed38974e Close 392715 because we now ship the contents of the three Mesa tarballs in
the original source.
2006-10-24 14:45:18 +00:00
Thierry Reding
35bc4b82ff Since the original tarball is repackaged to include the three upstream
tarballs (MesaDemos, MesaGLUT and MesaLib), remove files that are not supposed
to be there.

Note that when importing initially, some files were not even added to the SVN
repository because SVN ignored them. These were configs/diffs~ and
docs/RELNOTES-6.1~. I removed those from the tarball as well.
2006-10-24 14:33:30 +00:00
Thierry Reding
4e5d870f72 Make libosmesa6-dev binNMU-safe again (mesa-common-dev is Architecture: all). 2006-10-24 14:29:11 +00:00
Thierry Reding
83def94db5 Make libgl1-mesa-dev Architecture: all, because all we ship with it is a
symbolic link. Make it binNMU-safe by making it depend on libgl1-mesa-glx and
libgl1-mesa-dri both >= ${Source-Version} instead of exact versions.

Add packages containing debugging symbols for libgl1-mesa-swx11,
libgl1-mesa-glx and libgl1-mesa-dri.
2006-10-24 12:16:16 +00:00
Thierry Reding
9d74c1ef2a -fno-strict-aliasing actually *does* fix #394311 according to the submitter. 2006-10-24 10:31:28 +00:00
Thierry Reding
6023d4bdb5 Build with -fno-strict-aliasing, which should fix bug #394311. 2006-10-24 10:29:21 +00:00
Thierry Reding
5e38f566f2 Provide libgl-dev as alternative to the mesa-common-dev dependency of the
libosmesa6-dev package.
2006-10-23 16:45:00 +00:00
Thierry Reding
b57341a78b Move the glx*.h headers from libgl1-mesa(-swx11)-dev into mesa-common-dev
because both packages provide identical files.
2006-10-23 16:43:41 +00:00
Thierry Reding
910c32c0e9 Install the osmesa.h header in the libosmesa6-dev package where it belongs,
now that all OSMesa libraries have been split off into libosmesa6{,-dev}.

Don't make libosmesa6-dev depend on libgl1-mesa-swx11-dev anymore because it
no longer needs a libGL, only the gl.h header provided by mesa-common-dev.
2006-10-23 16:02:22 +00:00
Thierry Reding
e49456d8d8 Don't force -fPIC everywhere, because it seems only unused on x86 which we
build with assembler optimizations by default, resulting in non-PIC libraries
anyway.
2006-10-23 14:40:10 +00:00
Thierry Reding
c46becc9b3 Move the libOSMesa shlibs entry from libgl1-mesa-swx11 to libosmesa6 because
that's where libOSMesa is now installed.
2006-10-23 08:30:53 +00:00
Thierry Reding
b6e637106f Add the static libGLw and the corresponding headers to the
libgl1-mesa-swx11-dev package again.
2006-10-23 08:23:27 +00:00
Thierry Reding
787cffe3d0 Always force -fPIC. 2006-10-23 08:22:25 +00:00
Thierry Reding
9d914e6809 Make sure the install-source.sh script is executable before trying to run it. 2006-10-20 20:56:41 +00:00
Thierry Reding
4e183c66e9 Add comments to patches and enable the previously disabled patches. 2006-10-20 19:41:00 +00:00
Thierry Reding
b1630fcbe8 Add build-dependency on lesstif2-dev needed to build the GLw libraries. 2006-10-20 19:17:34 +00:00
Thierry Reding
cd44f730cc Enable building the GLw libraries. 2006-10-20 19:07:36 +00:00
Thierry Reding
ce5a39559e Install several documents from the docs subdirectory into the mesa-common-dev
package.
2006-10-20 17:51:36 +00:00
Thierry Reding
ccffaef603 Build architecture-specific static libraries where available. 2006-10-20 12:15:29 +00:00
Thierry Reding
ae41f3a3ee Don't make libgl1-mesa-swx11-dev depend on lesstif2-dev anymore because we
don't ship anything related to LessTif in that package.
2006-10-20 12:06:20 +00:00
Thierry Reding
c7e576d6bf No longer install the default build of libOSMesa in the libgl1-mesa-swx11
package, but in the libosmesa6 package.

Modify the 01_fix-makefile patch to not build libOSMesa on stand-alone builds,
so that it is only created when building OSMesa explicitly.

Build libOSMesa with 8 bits per color channel (the default) in dynamic and
static versions separately from the software rasterization libGL with the
software rasterization code linked in statically so that libOSMesa can run in
parallel with any libGL. This should fix the problem Yann Dirson mentioned a
while ago.

Use the install-source.sh script to install the Mesa sources needed for the
mesa-swx11-source package instead of doing it in the debian/rules file itself.
2006-10-20 07:56:11 +00:00
Thierry Reding
f069b2812e Add a set of files to enable an i686 optimized build of the DRI/GLX-enabled
libGL and the DRI drivers. Disabled for now.
2006-10-20 07:47:37 +00:00
Thierry Reding
f20ff6213e Add a shell script to install the Mesa sources for the mesa-swx11-source
package.
2006-10-20 07:45:39 +00:00
Thierry Reding
24ff74bdcb Add configurations to build static versions of the default OSMesa library.
In all Debian-specific configurations, include the Debian defaults
configuration after the Mesa configurations and drop the 'override' for all
variables because it is no longer needed.
2006-10-20 07:43:50 +00:00
Thierry Reding
230e79916f Merge in the old Debian changelog entries and the old copyright file. 2006-10-17 19:35:35 +00:00
Thierry Reding
9f14b4db35 Use -march in favor of the deprecated -mcpu. 2006-10-17 19:13:27 +00:00
Thierry Reding
ec916398e7 Don't install libOSMesa development files in the libgl1-mesa-swx11 package. 2006-10-16 14:43:43 +00:00
Thierry Reding
6befad112e Actually do rename debian-static to debian-swx11+glu-static. 2006-10-16 13:54:24 +00:00
Thierry Reding
55ce23b8db Beautify IEEE floating point patch. 2006-10-16 13:34:57 +00:00
Thierry Reding
1292ec1ecf Fix typo in the filename of the IEEE FP on s390 and m68k patch. 2006-10-16 13:11:51 +00:00
Thierry Reding
65a324062f Add patches extracted from older Debian diffs but not applied yet because it's
not certain yet that they are needed.
2006-10-16 13:05:42 +00:00
Thierry Reding
c9db617e0b Make the debian-static a subclass of debian-swx11+glu-default, because that's
what it actually is. Rename it accordingly and add it to SWX11_GLU_CONFIGS.

Install the libOSMesa.so symlink and the libOSMesa static library in the
libgl1-mesa-swx11-dev package.

Add .shlibs files for the libgl1-mesa-swx11, libgl1-mesa-glx and libglu1-mesa
packages.
2006-10-16 13:04:29 +00:00
Thierry Reding
b43137d0cc Build libGLU by default for swx11+glu configurations but not in the
configurations targetting specific CPU's because it is unlikely to result in
an increase in performance.
2006-10-16 11:53:06 +00:00
Thierry Reding
eeca642778 Add versioned build-dependency on dpkg-dev (>= 1.13.19) to make sure the
binary:Version and source:Version substitution variables can be used.
2006-10-16 11:49:46 +00:00
Thierry Reding
5cef6ca36a Move the detection of architecture-specific configurations to the debian/rules
file.

Add the configs target to debian/rules for checking whether the correct
configurations will be built.
2006-10-16 10:03:32 +00:00
Thierry Reding
be2b518f7b Also build a static version of libGLU. 2006-10-16 09:53:30 +00:00
Thierry Reding
1b0d29afbc Rename the CPU optimization configurations to make it clear that they only
build swx11 and GLU.

Build architecture-optimized swx11 and GLU where possible.
2006-10-16 09:39:59 +00:00
Thierry Reding
55cf480c0b Drop the libgl1-mesa-swx11-dbg package until there's a decision as to whether
it is really needed.

Allow more than one type of optimization libraries to be built for any given
architecture. Currently optimization configurations are provided for i386
[i686], alpha [ev5], amd64, powerpc [603], ppc64 and sparc [ultrasparc].
However, only i686 and amd64 are enabled for now for safety.

Add the libgl1-mesa-swx11-i686 for i686 optimized libraries.

Drop the debian-common configuration because it is no longer used.

Don't build libGLU in all configurations, only when needed.
2006-10-16 08:58:05 +00:00
Thierry Reding
84db6912f0 Add missing build-dependencies. 2006-10-15 18:02:33 +00:00
Thierry Reding
7495cc28a0 Only build the i810, i915, i965, sis and unichrome DRI drivers on i386 and
amd64.

Only build the ffb DRI driver on sparc.
2006-10-15 16:17:53 +00:00
Thierry Reding
87744f786b Use STAMP_DIR consistently throughout the debian/rules file.
Make the BUILD_STAMPS targets depend on patch so that when they are built
separately the patches will also be applied. Thanks to Michel Dänzer for
catching this.

Make symlinking the source tree idempotent by adding the -f option to cp.
Thanks again Michel Dänzer.
2006-10-15 14:41:12 +00:00
Thierry Reding
5bcfa4c859 Build only optimized versions of the DRI drivers, only using no optimizations
when not supported.

Add configuration to build the DRI drivers on amd64.
2006-10-15 13:30:22 +00:00
Thierry Reding
8ef731bcd1 Add a patch (00_create-libdir) that fixes the upstream build system to make
sure the LIB_DIR is created or bail out.

Update the 01_fix-makefile patch to only install libGL/libOSMesa if they
exist. Don't make installation dependent on which drivers are built.

Build optimized versions of the swx11 libraries in addition to those that
should work on the least-capable supported processor for the given
architecture.

Have most configurations include debian-default instead of debian-common so
that INSTALL_DIR is correctly defined. debian-common can probably be dropped
anyway.
2006-10-15 13:15:56 +00:00
Thierry Reding
8d02f3c68a Add patch to fix upstream build system to correctly install libOSMesa and
variants. This patch also fixes the build system not to install libGL if only
the OSMesa library is built.

Update *.install files to install more files. Pretty much everything except
debugging and optimized libraries is now built and installed.

Enable building static libraries for inclusion in the -dev packages.
2006-10-15 00:49:41 +00:00
Thierry Reding
b1f8b49e8b Add build-dependency on quilt.
Remove shlibs:Depends substitution variable from -dev packages, which doesn't
make sense.
2006-10-15 00:42:25 +00:00
David Nusinow
75733e4237 Commit diff of 6.5.1-0.2 so we've got a record of it here. 2006-10-14 22:42:57 +00:00
Thierry Reding
6e318e2cd1 Base the Debian OSMesa configurations on linux-osmesa* provided upstream.
Add a configuration for building a static version of OSMesa with 32 bits per
color channel.
2006-10-14 17:04:02 +00:00
Thierry Reding
01e6b84b14 Fix some small inconsistencies involving configuration names. 2006-10-14 16:32:25 +00:00
Thierry Reding
69705d22be Rename the debian-dri-common configuration to debian-dri-default, to make it
consistent with the naming scheme of debian-default.
2006-10-14 16:29:32 +00:00
Thierry Reding
b16d1dcff5 Add a default Debian-specific configuration which overrides settings from the
default Mesa configuration.
2006-10-14 16:28:45 +00:00
Thierry Reding
10c5b5d5ba Comment the Debian-specific configurations. 2006-10-14 16:25:30 +00:00
Thierry Reding
d9c5c170f6 Rename the -default configurations to -any, which is a more appropriate name. 2006-10-14 15:44:15 +00:00
Thierry Reding
32c7138d86 Move the debian/debian-dri configurations to debian-default/debian-dri-default
respectively, and use debian/debian-dri to choose an architecture specific
configuration.
2006-10-14 15:42:59 +00:00
Thierry Reding
d29244d872 Add OSMesa configurations and made fixed several issues here and there. 2006-10-14 15:11:31 +00:00
Thierry Reding
0fca6eda1e Initial version of a new build system for Mesa. 2006-10-14 04:33:41 +00:00
Thierry Reding
1ddf606332 Import Mesa 6.5.1 (MesaLib, MesaDemos, MesaGLUT). 2006-10-14 03:46:41 +00:00
David Nusinow
bc8084da74 Fix goofed patch from before 2006-09-26 01:36:37 +00:00
David Nusinow
5eed400862 Prepare changelog for release 2006-09-26 01:21:59 +00:00
David Nusinow
a37a0959ac * Add patch from Cyril Brulebois to allow package to build on HURD, which
lacks DRI and directfb. This includes not using lib-directfb in the
  build-depends for hurd-i386. It also creates a new debian config,
  debian-indirect, which is used when building for HURD. This config is
  invoked in the debian-dri config on hurd-i386. Thanks to Cyril Brulebois
  for the patch, Michael Banck, Michel Dänzer, and Samuel Thibault for
  input on an appropriate fix. (closes: #358065)
2006-09-26 00:46:14 +00:00
David Nusinow
53845c52e5 * Re-add s390 and m68k to the USE_IEEE test in src/mesa/main/imports.h. This
package seriously needs to store patches somewhere that are easy to find
  and re-apply.
2006-09-26 00:32:06 +00:00
David Nusinow
d429f0b14f * Make sure that libGl looks for the dri drivers in the proper location. Do
this by setting the appropriate variables in the debian config
2006-09-25 02:57:24 +00:00
David Nusinow
02339187ad * Stuff not in the upstream tarballs
* Bump libdrm-dev build-dep to >= 2.0.2
* Add libdrm cflags to the debian-dri config. This allows the build system
  to find drm.h
2006-09-24 22:55:41 +00:00
David Nusinow
827f778525 * Stuff not in the upstream tarballs
+ os2 glut stuff
  + docs/gears.png
2006-09-24 21:54:25 +00:00
David Nusinow
d3fc85eea9 Remove os2 glut stuff. It's not in the tarballs 2006-09-24 21:50:01 +00:00
David Nusinow
9a62963129 Add glut 2006-09-24 21:40:02 +00:00
David Nusinow
a0b2543ba1 Add mesa demos 2006-09-24 21:29:21 +00:00
David Nusinow
387acaac69 * New upstream version 2006-09-24 21:21:15 +00:00
David Nusinow
952b775dbe Rename mesa dir 2006-09-24 21:18:17 +00:00
David Nusinow
eadb76b3f8 Bump to latest mesa in Debian 2006-09-24 21:11:46 +00:00
Steve Langasek
b3f7313ae4 Nuke the directory for an obsolete version of mesa -- no reason to merge
it anywhere, it's already superseded
2006-09-18 23:49:49 +00:00
David Nusinow
0c97d48027 * Install the glx sources with the rest in the sources package. This will
allow building of Xgl
2006-04-08 18:28:29 +00:00
David Nusinow
c4a678de9e Update source package install file, change version number to match reality, and note NMU in changelog 2006-04-07 06:36:53 +00:00
David Nusinow
2c834f4d29 * Don't build now non-existant i830 driver in debian dri configs. Fixes
FTBFS.
2006-04-07 03:11:47 +00:00
David Nusinow
b93d290c9f * Remove set_buffer function from idirectfbgl_mesa.c in directfb driver.
Also remove the line that sets SetBuffer to it. Fixes FTBFS.
2006-04-07 02:22:22 +00:00
David Nusinow
32266bb21a * Re-Add s390 and m68k to the USE_IEEE test in src/mesa/main/imports.h.
I need to submit this upstream.
2006-04-07 01:50:23 +00:00
David Nusinow
cab39103b7 * Increment libdrm-dev build-dep to 2.0.1 2006-04-07 00:38:00 +00:00
David Nusinow
5c56a80ac9 Copy over Debian packaging from 6.4.1 2006-04-07 00:35:30 +00:00
David Nusinow
d0bac31721 Copy vendor drop of Mesa 6.5 over to working branch 2006-04-07 00:30:49 +00:00
David Nusinow
9258e54cfa Move incorrect vendor drop of Mesa 6.5 2006-04-07 00:29:08 +00:00
David Nusinow
ccb68495e0 Vendor drop of Mesa 6.5 2006-04-07 00:24:21 +00:00
David Nusinow
db4236fe0b * Add versioned conflict between libgl1-mesa-dri and xlibmesa-dri so that
the xlibmesa-dri transitional upgrade package works
2006-03-07 02:48:44 +00:00
David Nusinow
a4e43427f8 * Move compatibility packages to the xorg source package. The versioning on
these packages will be too low without an epoch and they definitely fit
  with the xorg package anyway.
2006-02-24 05:43:01 +00:00
David Nusinow
829190abdd * Provide compatibility packages for the Xorg 6.9 mesa packages. This
package will be the only source of mesa packages in Debian for the
  present, and these packages will provide for smooth upgrades and
  compatibility.
2006-02-22 03:22:26 +00:00
David Nusinow
99688cd051 Add m68k to previous fix to fix its FTBFS also 2006-02-11 23:00:27 +00:00
David Nusinow
1ba0a92702 * Add s390 to the USE_IEEE test in src/mesa/main/imports.h.
(closes: #349437)
2006-02-09 01:24:52 +00:00
David Nusinow
065d5a8d17 * Remove makedepend from build-depends. Now we'll just build-dep on xutils
to get the app, which will translate over to our own xorg 7.0 plans.
2006-02-01 00:22:24 +00:00
David Nusinow
3b53c0ac19 * Re-add dh_installdirs call to binary-indep target so that we get
arch-specific dirs for the mesa-swx11-source package
2006-01-30 04:02:11 +00:00
David Nusinow
ed56fe4e82 * mesa-swrast-src.install stop looking for the swx11 dir and look for swrast 2006-01-22 19:50:19 +00:00
David Nusinow
1fbbe807ed Make libglu1-mesa default to depending on libgl1-mesa-glx. Thanks Michel Dänzer for catching this one. 2006-01-22 00:07:07 +00:00
David Nusinow
c3dccfa05b Use appropriate version number for an NMU. Thanks Julien for catching this one 2006-01-21 23:40:34 +00:00
David Nusinow
7703d9293f Incorporate other NMU for xlibs-dev transition 2006-01-21 23:32:52 +00:00
David Nusinow
bcf560e4b8 * Change libgl1-mesa to be named libgl1-mesa-glx 2006-01-19 23:45:36 +00:00
David Nusinow
9d944b501a * Change libgl1-mesa-swrast to be named libgl1-mesa-swx11 2006-01-16 22:19:03 +00:00
David Nusinow
cf013a5384 Add more closers 2006-01-11 04:10:39 +00:00
David Nusinow
2f367491c4 Add closer 2006-01-11 04:00:15 +00:00
David Nusinow
e7d93b62ec * Change libgl1-mesa-swrast Depends on libx11-6-dev to libx11-dev.
(closes: #347205)
* Add closer for packaging new upstream
2006-01-11 03:48:31 +00:00
David Nusinow
a5b309c0c9 Document that we'll be NMU'ing this for modular work 2006-01-06 03:09:12 +00:00
David Nusinow
df46b96ab0 Re-add mesa-6.4.1 which was accidentally deleted 2006-01-03 05:15:27 +00:00
David Nusinow
bda1e332ce Update libs to 7.0 release with packaging 2005-12-30 20:12:45 +00:00
David Nusinow
53b2ad5fd0 Rename mesa lib dir to appropriate version 2005-12-16 04:04:38 +00:00
David Nusinow
b44d9c657d Changelog version bump 2005-12-16 04:03:27 +00:00
David Nusinow
92ef7527d1 * New upstream version (6.4.1)
* Merge changes from Ubuntu version 6.4.1-0ubuntu1
  + Add new files required by xorg-server GL build to mesa-swrast-source.
2005-12-14 01:43:13 +00:00
David Nusinow
c37d6b4ca8 Commit Mesa 6.4 sources and packaging 2005-11-09 02:46:07 +00:00
1738 changed files with 121500 additions and 222404 deletions

4
.gitattributes vendored
View File

@@ -1,4 +0,0 @@
*.dsp -crlf
*.dsw -crlf
*.sln -crlf
*.vcproj -crlf

16
.gitignore vendored
View File

@@ -1,16 +0,0 @@
*.a
*.o
*.so
*.sw[a-z]
*.pc
*~
depend
depend.bak
lib
lib64
configure
autom4te.cache
aclocal.m4
config.log
config.status
cscope*

View File

@@ -14,25 +14,25 @@ default: $(TOP)/configs/current
doxygen:
cd doxygen && $(MAKE)
(cd doxygen ; make) ; \
clean:
-@touch $(TOP)/configs/current
-@for dir in $(SUBDIRS) ; do \
@for dir in $(SUBDIRS) ; do \
if [ -d $$dir ] ; then \
(cd $$dir && $(MAKE) clean) ; \
fi \
done
-@test -s $(TOP)/configs/current || rm -f $(TOP)/configs/current
realclean: clean
realclean:
touch $(TOP)/configs/current
$(MAKE) clean
-rm -rf lib*
-rm -f $(TOP)/configs/current
-rm -f $(TOP)/configs/autoconf
-rm -rf autom4te.cache
-find . '(' -name '*.o' -o -name '*.a' -o -name '*.so' -o \
-name depend -o -name depend.bak ')' -exec rm -f '{}' ';'
-rm -f `find . -name \*.o`
-rm -f `find . -name \*.a`
-rm -f `find . -name \*.so`
-rm -f `find . -name depend`
@@ -48,20 +48,14 @@ install:
linux-directfb-install:
cd src/mesa/drivers/directfb && $(MAKE) install
.PHONY: default doxygen clean realclean install linux-directfb-install
# If there's no current configuration file
$(TOP)/configs/current:
@echo
@echo
@echo "Please choose a configuration from the following list:"
@ls -1 $(TOP)/configs | grep -v "current\|default\|CVS\|autoconf.*"
@ls -1 $(TOP)/configs | grep -v "current\|default\|CVS"
@echo
@echo "Then type 'make <config>' (ex: 'make linux-x86')"
@echo
@echo "Or, run './configure' then 'make'"
@echo "See './configure --help' for details"
@echo
@echo "(ignore the following error message)"
@exit 1
@@ -72,20 +66,24 @@ aix-64 \
aix-64-static \
aix-gcc \
aix-static \
autoconf \
beos \
bluegene-osmesa \
bluegene-xlc-osmesa \
beos \
catamount-osmesa-pgi \
darwin \
darwin-fat-32bit \
darwin-fat-all \
darwin-static \
darwin-static-x86ppc \
dragonfly \
dragonfly-dri \
dragonfly-dri-amd64 \
dragonfly-dri-x86 \
freebsd \
freebsd-dri \
freebsd-dri-amd64 \
freebsd-dri-x86 \
freebsd-static \
hpux10 \
hpux10-gcc \
hpux10-static \
@@ -174,25 +172,17 @@ ultrix-gcc:
# Rules for making release tarballs
DIRECTORY = Mesa-7.2
LIB_NAME = MesaLib-7.2
DEMO_NAME = MesaDemos-7.2
GLUT_NAME = MesaGLUT-7.2
DIRECTORY = Mesa-7.0.4
LIB_NAME = MesaLib-7.0.4
DEMO_NAME = MesaDemos-7.0.4
GLUT_NAME = MesaGLUT-7.0.4
MAIN_FILES = \
$(DIRECTORY)/Makefile* \
$(DIRECTORY)/configure \
$(DIRECTORY)/configure.ac \
$(DIRECTORY)/acinclude.m4 \
$(DIRECTORY)/aclocal.m4 \
$(DIRECTORY)/descrip.mms \
$(DIRECTORY)/mms-config. \
$(DIRECTORY)/bin/config.guess \
$(DIRECTORY)/bin/config.sub \
$(DIRECTORY)/bin/install-sh \
$(DIRECTORY)/bin/mklib \
$(DIRECTORY)/bin/minstall \
$(DIRECTORY)/bin/version.mk \
$(DIRECTORY)/configs/[a-z]* \
$(DIRECTORY)/docs/*.html \
$(DIRECTORY)/docs/COPYING \
@@ -233,40 +223,48 @@ MAIN_FILES = \
$(DIRECTORY)/src/mesa/depend \
$(DIRECTORY)/src/mesa/main/*.[chS] \
$(DIRECTORY)/src/mesa/main/descrip.mms \
$(DIRECTORY)/src/mesa/main/sources \
$(DIRECTORY)/src/mesa/glapi/*.[chS] \
$(DIRECTORY)/src/mesa/glapi/descrip.mms \
$(DIRECTORY)/src/mesa/glapi/sources \
$(DIRECTORY)/src/mesa/math/*.[ch] \
$(DIRECTORY)/src/mesa/math/descrip.mms \
$(DIRECTORY)/src/mesa/math/sources \
$(DIRECTORY)/src/mesa/shader/*.[ch] \
$(DIRECTORY)/src/mesa/shader/descrip.mms \
$(DIRECTORY)/src/mesa/shader/sources \
$(DIRECTORY)/src/mesa/shader/grammar/*.[ch] \
$(DIRECTORY)/src/mesa/shader/grammar/descrip.mms \
$(DIRECTORY)/src/mesa/shader/grammar/sources \
$(DIRECTORY)/src/mesa/shader/slang/*.[ch] \
$(DIRECTORY)/src/mesa/shader/slang/descrip.mms \
$(DIRECTORY)/src/mesa/shader/slang/sources \
$(DIRECTORY)/src/mesa/shader/slang/library/*.[ch] \
$(DIRECTORY)/src/mesa/shader/slang/library/*.gc \
$(DIRECTORY)/src/mesa/shader/slang/library/*.syn \
$(DIRECTORY)/src/mesa/shader/slang/library/Makefile \
$(DIRECTORY)/src/mesa/swrast/*.[ch] \
$(DIRECTORY)/src/mesa/swrast/descrip.mms \
$(DIRECTORY)/src/mesa/swrast/sources \
$(DIRECTORY)/src/mesa/swrast_setup/*.[ch] \
$(DIRECTORY)/src/mesa/swrast_setup/descrip.mms \
$(DIRECTORY)/src/mesa/swrast_setup/sources \
$(DIRECTORY)/src/mesa/vbo/*.[chS] \
$(DIRECTORY)/src/mesa/vbo/descrip.mms \
$(DIRECTORY)/src/mesa/tnl/*.[chS] \
$(DIRECTORY)/src/mesa/tnl/descrip.mms \
$(DIRECTORY)/src/mesa/tnl/sources \
$(DIRECTORY)/src/mesa/tnl_dd/*.[ch] \
$(DIRECTORY)/src/mesa/tnl_dd/imm/*.[ch] \
$(DIRECTORY)/src/mesa/tnl_dd/imm/NOTES.imm \
$(DIRECTORY)/src/mesa/drivers/Makefile \
$(DIRECTORY)/src/mesa/drivers/beos/*.cpp \
$(DIRECTORY)/src/mesa/drivers/beos/Makefile \
$(DIRECTORY)/src/mesa/drivers/common/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/common/descrip.mms \
$(DIRECTORY)/src/mesa/drivers/common/sources \
$(DIRECTORY)/src/mesa/drivers/directfb/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/directfb/Makefile \
$(DIRECTORY)/src/mesa/drivers/dos/*.[chS] \
$(DIRECTORY)/src/mesa/drivers/fbdev/Makefile \
$(DIRECTORY)/src/mesa/drivers/fbdev/glfbdev.c \
$(DIRECTORY)/src/mesa/drivers/glide/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/ggi/*.[ch] \
@@ -276,7 +274,6 @@ MAIN_FILES = \
$(DIRECTORY)/src/mesa/drivers/ggi/display/*.c \
$(DIRECTORY)/src/mesa/drivers/ggi/display/fbdev.conf.in \
$(DIRECTORY)/src/mesa/drivers/ggi/include/ggi/mesa/*.h \
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile \
$(DIRECTORY)/src/mesa/drivers/osmesa/Makefile.win \
$(DIRECTORY)/src/mesa/drivers/osmesa/descrip.mms \
$(DIRECTORY)/src/mesa/drivers/osmesa/osmesa.def \
@@ -284,8 +281,8 @@ MAIN_FILES = \
$(DIRECTORY)/src/mesa/drivers/svga/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/windows/*/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/windows/*/*.def \
$(DIRECTORY)/src/mesa/drivers/x11/Makefile \
$(DIRECTORY)/src/mesa/drivers/x11/descrip.mms \
$(DIRECTORY)/src/mesa/drivers/x11/sources \
$(DIRECTORY)/src/mesa/drivers/x11/*.[ch] \
$(DIRECTORY)/src/mesa/ppc/*.[ch] \
$(DIRECTORY)/src/mesa/sparc/*.[chS] \
@@ -314,14 +311,12 @@ MAIN_FILES = \
DRI_FILES = \
$(DIRECTORY)/include/GL/internal/dri_interface.h \
$(DIRECTORY)/include/GL/internal/dri_sarea.h \
$(DIRECTORY)/include/GL/internal/sarea.h \
$(DIRECTORY)/src/glx/Makefile \
$(DIRECTORY)/src/glx/x11/Makefile \
$(DIRECTORY)/src/glx/x11/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/dri/Makefile \
$(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \
$(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.[ch] \
$(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \
$(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \
@@ -340,8 +335,6 @@ SGI_GLU_FILES = \
$(DIRECTORY)/src/glu/sgi/glu.def \
$(DIRECTORY)/src/glu/sgi/dummy.cc \
$(DIRECTORY)/src/glu/sgi/descrip.mms \
$(DIRECTORY)/src/glu/sgi/glu.exports \
$(DIRECTORY)/src/glu/sgi/glu.exports.darwin \
$(DIRECTORY)/src/glu/sgi/mesaglu.opt \
$(DIRECTORY)/src/glu/sgi/include/gluos.h \
$(DIRECTORY)/src/glu/sgi/libnurbs/interface/*.h \
@@ -397,8 +390,7 @@ DEMO_FILES = \
$(DIRECTORY)/progs/samples/*.c \
$(DIRECTORY)/progs/glsl/Makefile* \
$(DIRECTORY)/progs/glsl/*.c \
$(DIRECTORY)/progs/glsl/*.frag \
$(DIRECTORY)/progs/glsl/*.vert \
$(DIRECTORY)/progs/glsl/*.txt \
$(DIRECTORY)/progs/windml/Makefile.ugl \
$(DIRECTORY)/progs/windml/*.c \
$(DIRECTORY)/progs/windml/*.bmp \
@@ -448,20 +440,9 @@ LIB_FILES = $(MAIN_FILES) $(DRI_FILES) $(SGI_GLU_FILES) $(GLW_FILES)
# Everything for new a Mesa release:
tarballs: rm_depend configure aclocal.m4 lib_gz demo_gz glut_gz \
lib_bz2 demo_bz2 glut_bz2 lib_zip demo_zip glut_zip md5
tarballs: rm_depend lib_gz demo_gz glut_gz lib_bz2 demo_bz2 glut_bz2 lib_zip demo_zip glut_zip md5
# Helper for autoconf builds
ACLOCAL = aclocal
ACLOCAL_FLAGS =
AUTOCONF = autoconf
AC_FLAGS =
aclocal.m4: configure.ac acinclude.m4
$(ACLOCAL) $(ACLOCAL_FLAGS)
configure: configure.ac aclocal.m4 acinclude.m4
$(AUTOCONF) $(AC_FLAGS)
rm_depend:
@for dep in $(DEPEND_FILES) ; do \
rm -f $$dep ; \
@@ -470,7 +451,6 @@ rm_depend:
lib_gz:
rm -f configs/current ; \
rm -f configs/autoconf ; \
cd .. ; \
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
gzip $(LIB_NAME).tar ; \
@@ -490,7 +470,6 @@ glut_gz:
lib_bz2:
rm -f configs/current ; \
rm -f configs/autoconf ; \
cd .. ; \
tar -cf $(LIB_NAME).tar $(LIB_FILES) ; \
bzip2 $(LIB_NAME).tar ; \
@@ -510,7 +489,6 @@ glut_bz2:
lib_zip:
rm -f configs/current ; \
rm -f configs/autoconf ; \
rm -f $(LIB_NAME).zip ; \
cd .. ; \
zip -qr $(LIB_NAME).zip $(LIB_FILES) ; \
@@ -538,6 +516,3 @@ md5:
@-md5sum $(GLUT_NAME).tar.gz
@-md5sum $(GLUT_NAME).tar.bz2
@-md5sum $(GLUT_NAME).zip
.PHONY: tarballs rm_depend lib_gz demo_gz glut_gz lib_bz2 demo_bz2 \
glut_bz2 lib_zip demo_zip glut_zip md5

View File

@@ -1,119 +0,0 @@
# A few convenience macros for Mesa, mostly to keep all the platform
# specifics out of configure.ac.
# MESA_PIC_FLAGS()
#
# Find out whether to build PIC code using the option --enable-pic and
# the configure enable_static/enable_shared settings. If PIC is needed,
# figure out the necessary flags for the platform and compiler.
#
# The platform checks have been shamelessly taken from libtool and
# stripped down to just what's needed for Mesa. See _LT_COMPILER_PIC in
# /usr/share/aclocal/libtool.m4 or
# http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=blob;f=libltdl/m4/libtool.m4;hb=HEAD
#
AC_DEFUN([MESA_PIC_FLAGS],
[AC_REQUIRE([AC_PROG_CC])dnl
AC_ARG_VAR([PIC_FLAGS], [compiler flags for PIC code])
AC_ARG_ENABLE([pic],
[AS_HELP_STRING([--disable-pic],
[compile PIC objects @<:@default=enabled for shared builds
on supported platforms@:>@])],
[enable_pic="$enableval"
test "x$enable_pic" = x && enable_pic=auto],
[enable_pic=auto])
# disable PIC by default for static builds
if test "$enable_pic" = auto && test "$enable_static" = yes; then
enable_pic=no
fi
# if PIC hasn't been explicitly disabled, try to figure out the flags
if test "$enable_pic" != no; then
AC_MSG_CHECKING([for $CC option to produce PIC])
# allow the user's flags to override
if test "x$PIC_FLAGS" = x; then
# see if we're using GCC
if test "x$GCC" = xyes; then
case "$host_os" in
aix*|beos*|cygwin*|irix5*|irix6*|osf3*|osf4*|osf5*)
# PIC is the default for these OSes.
;;
mingw*|os2*|pw32*)
# This hack is so that the source file can tell whether
# it is being built for inclusion in a dll (and should
# export symbols for example).
PIC_FLAGS="-DDLL_EXPORT"
;;
darwin*|rhapsody*)
# PIC is the default on this platform
# Common symbols not allowed in MH_DYLIB files
PIC_FLAGS="-fno-common"
;;
hpux*)
# PIC is the default for IA64 HP-UX and 64-bit HP-UX,
# but not for PA HP-UX.
case $host_cpu in
hppa*64*|ia64*)
;;
*)
PIC_FLAGS="-fPIC"
;;
esac
;;
*)
# Everyone else on GCC uses -fPIC
PIC_FLAGS="-fPIC"
;;
esac
else # !GCC
case "$host_os" in
hpux9*|hpux10*|hpux11*)
# PIC is the default for IA64 HP-UX and 64-bit HP-UX,
# but not for PA HP-UX.
case "$host_cpu" in
hppa*64*|ia64*)
# +Z the default
;;
*)
PIC_FLAGS="+Z"
;;
esac
;;
linux*|k*bsd*-gnu)
case `basename "$CC"` in
icc*|ecc*|ifort*)
PIC_FLAGS="-KPIC"
;;
pgcc*|pgf77*|pgf90*|pgf95*)
# Portland Group compilers (*not* the Pentium gcc
# compiler, which looks to be a dead project)
PIC_FLAGS="-fpic"
;;
ccc*)
# All Alpha code is PIC.
;;
xl*)
# IBM XL C 8.0/Fortran 10.1 on PPC
PIC_FLAGS="-qpic"
;;
*)
case `$CC -V 2>&1 | sed 5q` in
*Sun\ C*|*Sun\ F*)
# Sun C 5.9 or Sun Fortran
PIC_FLAGS="-KPIC"
;;
esac
esac
;;
solaris*)
PIC_FLAGS="-KPIC"
;;
sunos4*)
PIC_FLAGS="-PIC"
;;
esac
fi # GCC
fi # PIC_FLAGS
AC_MSG_RESULT([$PIC_FLAGS])
fi
AC_SUBST([PIC_FLAGS])
])# MESA_PIC_FLAGS

View File

@@ -1,16 +0,0 @@
#! /bin/sh
srcdir=`dirname "$0"`
test -z "$srcdir" && srcdir=.
SRCDIR=`(cd "$srcdir" && pwd)`
ORIGDIR=`pwd`
if test "x$SRCDIR" != "x$ORIGDIR"; then
echo "Mesa cannot be built when srcdir != builddir" 1>&2
exit 1
fi
autoreconf -v --install || exit 1
"$srcdir"/configure "$@"

View File

@@ -1,48 +0,0 @@
#!/bin/bash -e
usage()
{
echo "Usage: $0 <target1> <target2>"
echo "Highlight differences between Mesa configs"
echo "Example:"
echo " $0 linux linux-x86"
}
die()
{
echo "$@" >&2
return 1
}
case "$1" in
-h|--help) usage; exit 0;;
esac
[ $# -lt 2 ] && die 2 targets needed. See $0 --help
target1=$1
target2=$2
topdir=$(cd "`dirname $0`"/..; pwd)
cd "$topdir"
[ -f "./configs/$target1" ] || die Missing configs/$target1
[ -f "./configs/$target2" ] || die Missing configs/$target2
trap 'rm -f "$t1" "$t2"' 0
t1=$(mktemp)
t2=$(mktemp)
make -f- -n -p <<EOF | sed '/^# Not a target/,/^$/d' > $t1
TOP = .
include \$(TOP)/configs/$target1
default:
EOF
make -f- -n -p <<EOF | sed '/^# Not a target/,/^$/d' > $t2
TOP = .
include \$(TOP)/configs/$target2
default:
EOF
diff -pu -I'^#' $t1 $t2

1516
bin/config.guess vendored

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1626
bin/config.sub vendored

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@@ -1 +0,0 @@
minstall

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@@ -42,8 +42,6 @@ if [ $# -ge 2 ] ; then
exit 0
fi
PWDSAVE=`pwd`
# determine file's type
if [ -h "$FILE" ] ; then
#echo $FILE is a symlink
@@ -59,6 +57,7 @@ if [ $# -ge 2 ] ; then
FILE=`basename "$FILE"`
# Go to $DEST and make the link
PWDSAVE="$PWD"
cd "$DEST" # pushd
$RM "$FILE"
$SYMLINK "$TARGET" "$FILE"

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@@ -43,7 +43,7 @@ ARCH="auto"
ARCHOPT=""
NOPREFIX=0
EXPORTS=""
ID=""
#
# Parse arguments
@@ -61,8 +61,7 @@ do
echo ' -minor N specifies minor version number (default is 0)'
echo ' -patch N specifies patch version number (default is 0)'
echo ' -lLIBRARY specifies a dependency on LIBRARY'
echo ' -LDIR search in DIR for library dependencies at build time'
echo ' -RDIR search in DIR for library dependencies at run time'
echo ' -LDIR search in DIR for library dependencies'
echo ' -linker L explicity specify the linker program to use (eg: gcc, g++)'
echo ' Not observed on all systems at this time.'
echo ' -ldflags OPT specify any additional linker flags in OPT'
@@ -75,7 +74,6 @@ do
echo ' -altopts OPTS alternate options to override all others'
echo " -noprefix don't prefix library name with 'lib' nor add any suffix"
echo ' -exports FILE only export the symbols listed in FILE'
echo ' -id NAME Sets the id of the dylib (Darwin)'
echo ' -h, --help display this information and exit'
exit 1
;;
@@ -109,14 +107,15 @@ do
-L*)
DEPS="$DEPS $1"
;;
-R*)
-pthread)
# this is a special case (see bugzilla 10876)
DEPS="$DEPS $1"
;;
-Wl*)
# Another special case for DragonFly
DEPS="$DEPS $1"
;;
-Wl*)
DEPS="$DEPS $1"
;;
-pthread)
# this is a special case (see bugzilla 10876)
DEPS="$DEPS $1"
;;
'-pthread')
@@ -154,10 +153,6 @@ do
shift 1;
EXPORTS=$1
;;
'-id')
shift 1;
ID=$1
;;
-*)
echo "mklib: Unknown option: " $1 ;
exit 1
@@ -201,7 +196,6 @@ if [ ] ; then
echo PATCH is $PATCH
echo DEPS are $DEPS
echo "EXPORTS in" $EXPORTS
echo ID is $ID
echo "-----------------"
fi
@@ -277,7 +271,7 @@ case $ARCH in
if [ $EXPORTS ] ; then
#OPTS="${OPTS} -Xlinker --retain-symbols-file ${EXPORTS}"
# Make the 'exptmp' file for --version-script option
echo "{" > exptmp
echo "VERSION_${MAJOR}.${MINOR} {" > exptmp
echo "global:" >> exptmp
sed 's/$/;/' ${EXPORTS} >> exptmp
echo "local:" >> exptmp
@@ -346,7 +340,7 @@ case $ARCH in
# use g++
LINK="g++"
else
echo "mklib: warning: can't find C++ compiler, trying CC."
echo "mklib: warning: can't find C++ comiler, trying CC."
LINK="CC"
fi
else
@@ -375,11 +369,9 @@ case $ARCH in
# Check if objects are SPARC v9
# file says: ELF 64-bit MSB relocatable SPARCV9 Version 1
set ${OBJECTS}
if [ ${LINK} = "cc" -o ${LINK} = "CC" ] ; then
SPARCV9=`file $1 | grep SPARCV9`
if [ "${SPARCV9}" ] ; then
OPTS="${OPTS} -xarch=v9"
fi
SPARCV9=`file $1 | grep SPARCV9`
if [ "${SPARCV9}" ] ; then
OPTS="${OPTS} -xarch=v9"
fi
if [ "${ALTOPTS}" ] ; then
OPTS=${ALTOPTS}
@@ -391,7 +383,7 @@ case $ARCH in
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME} ${OBJECTS} ${DEPS}
else
rm -f ${LIBNAME}.${MAJOR} ${LIBNAME}
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME}.${MAJOR} -h ${LIBNAME}.${MAJOR} ${OBJECTS} ${DEPS}
${LINK} ${OPTS} ${LDFLAGS} -o ${LIBNAME}.${MAJOR} ${OBJECTS} ${DEPS}
ln -s ${LIBNAME}.${MAJOR} ${LIBNAME}
fi
FINAL_LIBS="${LIBNAME}.${MAJOR} ${LIBNAME}"
@@ -636,19 +628,13 @@ case $ARCH in
LIBSUFFIX="bundle"
OPTS="${ARCHOPT} -bundle -multiply_defined suppress"
else
LIBSUFFIX="dylib"
if [ -z "$ID" ] ; then
ID="lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
fi
OPTS="${ARCHOPT} -dynamiclib -multiply_defined suppress -current_version ${MAJOR}.${MINOR}.0 -compatibility_version ${MAJOR}.${MINOR}.0 -install_name ${ID}"
LIBSUFFIX="dylib"
OPTS="${ARCHOPT} -dynamiclib -multiply_defined suppress -current_version ${MAJOR}.${MINOR}.0 -compatibility_version ${MAJOR}.${MINOR}.0 -install_name lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
fi
if [ ${EXPORTS} ] ; then
if [ -f ${EXPORTS}".darwin" ] ; then
EXPORTS=$EXPORTS".darwin"
fi
OPTS="${OPTS} -exported_symbols_list ${EXPORTS}"
fi
fi
LINKNAME="lib${LIBNAME}.${MAJOR}.${LIBSUFFIX}"
LINKNAME2="lib${LIBNAME}.${LIBSUFFIX}"

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@@ -1,17 +0,0 @@
#!/usr/bin/make -sf
# Print the various Mesa version fields. This is mostly used to add the
# version to configure.
# This reflects that this script is usually called from the toplevel
TOP = .
include $(TOP)/configs/default
version:
@echo $(MESA_VERSION)
major:
@echo $(MESA_MAJOR)
minor:
@echo $(MESA_MINOR)
tiny:
@echo $(MESA_TINY)

2
configs/.gitignore vendored
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@@ -1,2 +0,0 @@
current
autoconf

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@@ -1,106 +0,0 @@
# Autoconf configuration
# Pull in the defaults
include $(TOP)/configs/default
# This is generated by configure
CONFIG_NAME = autoconf
# Compiler and flags
CC = @CC@
CXX = @CXX@
OPT_FLAGS = @OPT_FLAGS@
ARCH_FLAGS = @ARCH_FLAGS@
ASM_FLAGS = @ASM_FLAGS@
PIC_FLAGS = @PIC_FLAGS@
DEFINES = @DEFINES@
CFLAGS = @CPPFLAGS@ @CFLAGS@ \
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
CXXFLAGS = @CPPFLAGS@ @CXXFLAGS@ \
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
LDFLAGS = @LDFLAGS@
EXTRA_LIB_PATH = @EXTRA_LIB_PATH@
# Assembler
ASM_SOURCES = @ASM_SOURCES@
ASM_API = @ASM_API@
# Misc tools and flags
MAKE = @MAKE@
SHELL = @SHELL@
MKLIB_OPTIONS = @MKLIB_OPTIONS@
MKDEP = @MKDEP@
MKDEP_OPTIONS = @MKDEP_OPTIONS@
# Python and flags (generally only needed by the developers)
PYTHON2 = python
PYTHON_FLAGS = -t -O -O
# Library names (base name)
GL_LIB = GL
GLU_LIB = GLU
GLUT_LIB = glut
GLW_LIB = GLw
OSMESA_LIB = @OSMESA_LIB@
# Library names (actual file names)
GL_LIB_NAME = @GL_LIB_NAME@
GLU_LIB_NAME = @GLU_LIB_NAME@
GLUT_LIB_NAME = @GLUT_LIB_NAME@
GLW_LIB_NAME = @GLW_LIB_NAME@
OSMESA_LIB_NAME = @OSMESA_LIB_NAME@
# Directories to build
LIB_DIR = @LIB_DIR@
SRC_DIRS = @SRC_DIRS@
GLU_DIRS = @GLU_DIRS@
DRIVER_DIRS = @DRIVER_DIRS@
# Which subdirs under $(TOP)/progs/ to enter:
PROGRAM_DIRS = @PROGRAM_DIRS@
# Driver specific build vars
DRI_DIRS = @DRI_DIRS@
WINDOW_SYSTEM = @WINDOW_SYSTEM@
USING_EGL = @USING_EGL@
# Dependencies
X11_INCLUDES = @X11_INCLUDES@
# GLw motif setup
GLW_SOURCES = @GLW_SOURCES@
MOTIF_CFLAGS = @MOTIF_CFLAGS@
# Library/program dependencies
GL_LIB_DEPS = $(EXTRA_LIB_PATH) @GL_LIB_DEPS@
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @OSMESA_MESA_DEPS@ \
$(EXTRA_LIB_PATH) @OSMESA_LIB_DEPS@
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLU_MESA_DEPS@ \
$(EXTRA_LIB_PATH) @GLU_LIB_DEPS@
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLUT_MESA_DEPS@ \
$(EXTRA_LIB_PATH) @GLUT_LIB_DEPS@
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) @GLW_MESA_DEPS@ \
$(EXTRA_LIB_PATH) @GLW_LIB_DEPS@
APP_LIB_DEPS = $(EXTRA_LIB_PATH) @APP_LIB_DEPS@
# DRI dependencies
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) @DRI_LIB_DEPS@
LIBDRM_CFLAGS = @LIBDRM_CFLAGS@
LIBDRM_LIB = @LIBDRM_LIBS@
EXPAT_INCLUDES = @EXPAT_INCLUDES@
# Autoconf directories
prefix = @prefix@
exec_prefix = @exec_prefix@
libdir = @libdir@
includedir = @includedir@
# Installation directories (for make install)
INSTALL_DIR = $(prefix)
INSTALL_LIB_DIR = $(libdir)
INSTALL_INC_DIR = $(includedir)
# DRI installation directories
DRI_DRIVER_INSTALL_DIR = @DRI_DRIVER_INSTALL_DIR@
# Where libGL will look for DRI hardware drivers
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)

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@@ -1,42 +0,0 @@
# MinGW config include file updated for Mesa 7.0
#
# Updated : by Heromyth, on 2007-7-21
# Email : zxpmyth@yahoo.com.cn
# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
# The others havn't been tested yet.
# 2) The generated DLLs are *not* compatible with the ones built
# with the other compilers like VC8, especially for GLUT.
# 3) Although more tests are needed, it can be used individually!
# The generated DLLs by MingW with STDCALL are not totally compatible
# with the ones linked by Microsoft's compilers.
#
# xxx_USING_STDCALL = 1 Compiling MESA with __stdcall. This is default!
#
# xxx_USING_STDCALL = 0 Compiling MESA without __stdcall. I like this:)
#
# In fact, GL_USING_STDCALL and GLUT_USING_STDCALL can be
# different. For example:
#
# GL_USING_STDCALL = 0
# GLUT_USING_STDCALL = 1
#
# Suggested setting:
#
# ALL_USING_STDCALL = 1
#
# That's default!
#
ALL_USING_STDCALL = 1
ifeq ($(ALL_USING_STDCALL),1)
GL_USING_STDCALL = 1
GLUT_USING_STDCALL = 1
else
GL_USING_STDCALL = 0
GLUT_USING_STDCALL = 0
endif

View File

@@ -4,26 +4,22 @@ include $(TOP)/configs/default
CONFIG_NAME = darwin
INSTALL_DIR = /usr/X11
DEFINES = -D_DARWIN_C_SOURCE -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L \
-D_SVID_SOURCE -D_BSD_SOURCE -D_GNU_SOURCE \
-DPTHREADS -DGLX_ALIAS_UNSUPPORTED -DGLX_INDIRECT_RENDERING
# Compiler and flags
CC = gcc
CXX = gcc
PIC_FLAGS = -fPIC
DEFINES = -D_DARWIN_C_SOURCE -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L \
-D_BSD_SOURCE -D_SVID_SOURCE -D_GNU_SOURCE -DPTHREADS \
-DGLX_INDIRECT_RENDERING \
-DGLX_ALIAS_UNSUPPORTED
CFLAGS = -I/usr/X11/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin $(DEFINES)
CXXFLAGS = -I/usr/X11/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin $(DEFINES)
# -DGLX_DIRECT_RENDERING - pulls in libdrm stuff in glx/x11
# -DIN_DRI_DRIVER
CFLAGS += $(RC_CFLAGS)
CXXFLAGS += $(RC_CFLAGS)
ARCH_FLAGS += $(RC_CFLAGS)
CFLAGS = -g -O2 -Wall -Wmissing-prototypes -std=c99 -ffast-math -fno-strict-aliasing \
-I$(INSTALL_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
CXXFLAGS = -g -O2 -Wall -fno-strict-aliasing \
-I$(INSTALL_DIR)/include $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library names (actual file names)
GL_LIB_NAME = libGL.dylib
@@ -32,24 +28,13 @@ GLUT_LIB_NAME = libglut.dylib
GLW_LIB_NAME = libGLw.dylib
OSMESA_LIB_NAME = libOSMesa.dylib
# globs used to install the lib and all symlinks
GL_LIB_GLOB = libGL.*dylib
GLU_LIB_GLOB = libGLU.*dylib
GLUT_LIB_GLOB = libglut.*dylib
GLW_LIB_GLOB = libGLw.*dylib
OSMESA_LIB_GLOB = libOSMesa.*dylib
GL_LIB_DEPS = -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXext -lm -lpthread
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXmu -lXi -lXext
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXt
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L$(INSTALL_DIR)/$(LIB_DIR) -lX11 -lXmu -lXt -lXi -lm
GL_LIB_DEPS = -L/usr/X11/lib -lX11 -lXext -lm -lpthread
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext
GLW_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXt $(TOP)/lib/GL.dylib
APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11/lib -lX11 -lXmu -lXt -lXi -lm
# omit glw lib for now:
SRC_DIRS = glx/x11 mesa glu glw glut/glx
GLU_DIRS = sgi
SRC_DIRS = glx/x11 glu glut/glx mesa
DRIVER_DIRS = osmesa
#DRIVER_DIRS = dri
DRI_DIRS = swrast
PROGRAM_DIRS = xdemos

28
configs/darwin-static Normal file
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@@ -0,0 +1,28 @@
# Configuration for Darwin / MacOS X, making static libs
include $(TOP)/configs/darwin
CONFIG_NAME = darwin-static
# Compiler and flags
CFLAGS = -I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
CXXFLAGS = -I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
MKLIB_OPTIONS = -static
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -Wl,-search_paths_first -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lstdc++ -lgcc_s.1 -lm

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@@ -0,0 +1,30 @@
# Configuration for Darwin / MacOS X, making static libs
include $(TOP)/configs/darwin
CONFIG_NAME = darwin-static
# Compiler and flags
CFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \
-I/usr/X11R6/include -O3 -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin
MKLIB_OPTIONS = -static -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk"
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
APP_LIB_DEPS = -Wl,-search_paths_first -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lstdc++ -lgcc_s.1 -lm

View File

@@ -9,9 +9,8 @@ CONFIG_NAME = default
# Version info
MESA_MAJOR=7
MESA_MINOR=2
MESA_TINY=0
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
MESA_MINOR=0
MESA_TINY=4
# external projects. This should be useless now that we use libdrm.
DRM_SOURCE_PATH=$(TOP)/../drm
@@ -25,13 +24,11 @@ LDFLAGS =
GLU_CFLAGS =
# Misc tools and flags
SHELL = /bin/sh
MKLIB = $(SHELL) $(TOP)/bin/mklib
MKLIB_OPTIONS =
MKDEP = makedepend
MKDEP_OPTIONS = -fdepend
MAKE = make
INSTALL = $(SHELL) $(TOP)/bin/minstall
INSTALL = $(TOP)/bin/minstall
# Tools for regenerating glapi (generally only needed by the developers)
PYTHON2 = python
@@ -54,12 +51,6 @@ GLUT_LIB_NAME = lib$(GLUT_LIB).so
GLW_LIB_NAME = lib$(GLW_LIB).so
OSMESA_LIB_NAME = lib$(OSMESA_LIB).so
# globs used to install the lib and all symlinks
GL_LIB_GLOB = $(GL_LIB_NAME)*
GLU_LIB_GLOB = $(GLU_LIB_NAME)*
GLUT_LIB_GLOB = $(GLUT_LIB_NAME)*
GLW_LIB_GLOB = $(GLW_LIB_NAME)*
OSMESA_LIB_GLOB = $(OSMESA_LIB_NAME)*
# Optional assembly language optimization files for libGL
ASM_SOURCES =
@@ -67,7 +58,6 @@ ASM_SOURCES =
# GLw widget sources (Append "GLwMDrawA.c" here and add -lXm to GLW_LIB_DEPS in
# order to build the Motif widget too)
GLW_SOURCES = GLwDrawA.c
MOTIF_CFLAGS = -I/usr/include/Motif1.2
# Directories to build
@@ -84,18 +74,17 @@ PROGRAM_DIRS = demos redbook samples glsl xdemos
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lm -lpthread
OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXi -lm
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(EXTRA_LIB_PATH) -lXt -lX11
# Program dependencies - specific GL/glut libraries added in Makefiles
APP_LIB_DEPS = -lm
# Installation directories (for make install)
INSTALL_DIR = /usr/local
INSTALL_LIB_DIR = $(INSTALL_DIR)/$(LIB_DIR)
INSTALL_INC_DIR = $(INSTALL_DIR)/include
DRI_DRIVER_INSTALL_DIR = $(INSTALL_LIB_DIR)/dri
DRI_DRIVER_INSTALL_DIR = /usr/X11R6/lib/modules/dri
# Where libGL will look for DRI hardware drivers
DRI_DRIVER_SEARCH_DIR = $(DRI_DRIVER_INSTALL_DIR)

38
configs/dragonfly Normal file
View File

@@ -0,0 +1,38 @@
# Configuration for DragonFly
include $(TOP)/configs/default
CONFIG_NAME = DragonFly
# Compiler and flags
CC = cc
CXX = c++
MAKE = gmake
OPT_FLAGS = -O2
PIC_FLAGS = -fPIC
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE -DUSE_XSHM \
-DHZ=100
X11_INCLUDES = -I/usr/pkg/include
CFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES) \
-ffast-math -pedantic
CXXFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES)
GLUT_CFLAGS = -fexceptions
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
EXTRA_LIB_PATH = -L/usr/pkg/lib
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) $(EXTRA_LIB_PATH) -l$(GLUT_LIB) \
-l$(GLU_LIB) -l$(GL_LIB) -lXext -lXmu -lXi -lX11 -lm
# Installation directories (for make install)
INSTALL_DIR = /usr/pkg
DRI_DRIVER_INSTALL_DIR = /usr/pkg/lib/modules/dri/

56
configs/dragonfly-dri Normal file
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@@ -0,0 +1,56 @@
# -*-makefile-*-
# Configuration for dragonfly-dri: DragonFly DRI hardware drivers
include $(TOP)/configs/dragonfly
CONFIG_NAME = dragonfly-dri
# Compiler and flags
CC = gcc
CXX = g++
WARN_FLAGS = -Wall
OPT_FLAGS = -O -g
EXPAT_INCLUDES = -I/usr/pkg/include
X11_INCLUDES = -I/usr/pkg/include
DEFINES = -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
-DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
-DHAVE_ALIAS
CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) -Wmissing-prototypes \
-std=c99 -Wundef -ffast-math $(ASM_FLAGS) $(X11_INCLUDES) $(DEFINES)
CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) -Wall -ansi \
-pedantic $(ASM_FLAGS) $(X11_INCLUDES)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
ASM_SOURCES =
# Library/program dependencies
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
LIBDRM_LIB = `pkg-config --libs libdrm`
DRI_LIB_DEPS = -L/usr/pkg/lib -lm -lpthread -lexpat $(LIBDRM_LIB)
GL_LIB_DEPS = -L/usr/pkg/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
-lm -lpthread $(LIBDRM_LIB)
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/pkg/lib -lGLU -lGL -lX11 -lXmu \
-lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/pkg/lib -lGL -lXt -lX11
# Directories
SRC_DIRS = glx/x11 mesa glu glut/glx glw
DRIVER_DIRS = dri
PROGRAM_DIRS =
WINDOW_SYSTEM = dri
DRM_SOURCE_PATH = $(TOP)/../drm
# ffb and gamma are missing because they have not been converted to use the new
# interface.
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon tdfx \
unichrome savage sis

View File

@@ -0,0 +1,10 @@
# -*-makefile-*-
# Configuration for dragonfly-dri-amd64: DragonFly DRI hardware drivers
include $(TOP)/configs/dragonfly-dri
CONFIG_NAME = dragonfly-dri-x86-64
ASM_FLAGS = -DUSE_X86_64_ASM
ASM_SOURCES = $(X86-64_SOURCES)
ASM_API = $(X86-64_API)

13
configs/dragonfly-dri-x86 Normal file
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@@ -0,0 +1,13 @@
# -*-makefile-*-
# Configuration for dragonfly-dri-x86: DragonFly DRI hardware drivers
include $(TOP)/configs/dragonfly-dri
CONFIG_NAME = dragonfly-dri-x86
# Unnecessary on x86, generally.
PIC_FLAGS =
ASM_FLAGS = -DUSE_X86_ASM -DUSE_MMX_ASM -DUSE_3DNOW_ASM -DUSE_SSE_ASM
ASM_SOURCES = $(X86_SOURCES)
ASM_API = $(X86_API)

View File

@@ -15,7 +15,7 @@ PIC_FLAGS = -fPIC
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_BSD_SOURCE -DUSE_XSHM \
-DHZ=100
X11_INCLUDES = -I/usr/local/include
X11_INCLUDES = -I/usr/X11R6/include
CFLAGS += $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(DEFINES) $(X11_INCLUDES) -ffast-math -pedantic
@@ -27,5 +27,5 @@ GLUT_CFLAGS = -fexceptions
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
EXTRA_LIB_PATH = -L/usr/local/lib
EXTRA_LIB_PATH = -L/usr/X11R6/lib
APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) $(EXTRA_LIB_PATH) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lXext -lXmu -lXi -lX11 -lm

View File

@@ -9,10 +9,10 @@ CONFIG_NAME = freebsd-dri
CC = gcc
CXX = g++
WARN_FLAGS = -Wall
OPT_FLAGS = -O -g
OPT_FLAGS = -O
EXPAT_INCLUDES = -I/usr/local/include
X11_INCLUDES = -I/usr/local/include
X11_INCLUDES = -I/usr/X11R6/include
DEFINES = -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
-DGLX_DIRECT_RENDERING -DGLX_INDIRECT_RENDERING \
-DHAVE_ALIAS
@@ -32,11 +32,11 @@ ASM_SOURCES =
LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
LIBDRM_LIB = `pkg-config --libs libdrm`
DRI_LIB_DEPS = -L/usr/local/lib -lm -pthread -lexpat $(LIBDRM_LIB)
GL_LIB_DEPS = -L/usr/local/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
-lm -pthread $(LIBDRM_LIB)
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/local/lib -lGL -lXt -lX11
GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGLU -lGL -lX11 -lXmu -lXt -lXi -lm
GLW_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -L/usr/X11R6/lib -lGL -lXt -lX11
# Directories

27
configs/freebsd-static Normal file
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@@ -0,0 +1,27 @@
# Configuration for generic FreeBSD, making static libs
# Written by cy on 2008-04-23.
include $(TOP)/configs/freebsd
CONFIG_NAME = freebsd-static
MKLIB_OPTIONS = -static
PIC_FLAGS =
# Library names (actual file names)
GL_LIB_NAME = libGL.a
GLU_LIB_NAME = libGLU.a
GLUT_LIB_NAME = libglut.a
GLW_LIB_NAME = libGLw.a
OSMESA_LIB_NAME = libOSMesa.a
# Library/program dependencies (static libs don't have dependencies)
GL_LIB_DEPS =
OSMESA_LIB_DEPS =
GLU_LIB_DEPS =
GLUT_LIB_DEPS =
GLW_LIB_DEPS =
# Need to specify all libraries we may need
APP_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXmu -lXt -lXi -lpthread \
-lstdc++ -lm

View File

@@ -47,7 +47,8 @@ LIBDRM_CFLAGS = `pkg-config --cflags libdrm`
LIBDRM_LIB = `pkg-config --libs libdrm`
DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl $(LIBDRM_LIB)
GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lXdamage -lXfixes \
-lm -lpthread -ldl $(LIBDRM_LIB)
-lm -lpthread -ldl \
$(LIBDRM_LIB)
# This is now 0 by default since it seems to confuse the hell out of people
@@ -70,5 +71,5 @@ WINDOW_SYSTEM=dri
# gamma are missing because they have not been converted to use the new
# interface.
DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon s3v \
DRI_DIRS = i810 i915tex i915 i965 mach64 mga r128 r200 r300 radeon s3v \
savage sis tdfx trident unichrome ffb

View File

@@ -20,5 +20,5 @@ EXTRA_LIB_PATH=-L/usr/X11R6/lib64
# the new interface. i810 are missing because there is no x86-64
# system where they could *ever* be used.
#
DRI_DIRS = i915 i965 mach64 mga r128 r200 r300 radeon savage tdfx unichrome
DRI_DIRS = i915tex i915 i965 mach64 mga r128 r200 radeon tdfx unichrome savage r300

View File

@@ -70,4 +70,4 @@ WINDOW_SYSTEM=dri
# gamma are missing because they have not been converted to use the new
# interface.
DRI_DIRS = i810 i915 mach64 mga r128 r200 r300 radeon s3v \
savage sis tdfx trident unichrome ffb
savage sis tdfx trident unichrome ffb nouveau

View File

@@ -25,4 +25,4 @@ PROGRAM_DIRS = osdemos
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lm -lpthread
APP_LIB_DEPS = -lOSMesa -lGLU

View File

@@ -28,4 +28,4 @@ PROGRAM_DIRS =
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lm -lpthread
APP_LIB_DEPS = -lOSMesa16

View File

@@ -29,4 +29,4 @@ PROGRAM_DIRS =
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
APP_LIB_DEPS = -lm -lpthread
APP_LIB_DEPS = -lOSMesa16

View File

@@ -28,4 +28,4 @@ PROGRAM_DIRS =
# Dependencies
OSMESA_LIB_DEPS = -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lm -lpthread
APP_LIB_DEPS = -lOSMesa32

View File

@@ -24,8 +24,7 @@ PCIACCESS_LIB = `pkg-config --libs pciaccess`
DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
-D_BSD_SOURCE -D_GNU_SOURCE -DHAVE_POSIX_MEMALIGN \
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
-DHAVE_ALIAS
-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DDRM_USE_MALLOC -DIN_DRI_DRIVER
CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
$(ASM_FLAGS) -std=c99 -ffast-math

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@@ -0,0 +1 @@
5

359
debian/control vendored Normal file
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@@ -0,0 +1,359 @@
Source: mesa
Section: graphics
Priority: optional
Maintainer: Debian X Strike Force <debian-x@lists.debian.org>
Uploaders: Thierry Reding <thierry@gilfi.de>, Julien Cristau <jcristau@debian.org>, David Nusinow <dnusinow@debian.org>, Brice Goglin <bgoglin@debian.org>
Standards-Version: 3.7.3
Build-Depends: debhelper (>= 5), quilt (>= 0.40), pkg-config, libdrm-dev (>= 2.2.0) [!hurd-i386], libx11-dev, xutils-dev, x11proto-gl-dev (>= 1.4.8), libxxf86vm-dev, libexpat1-dev, lesstif2-dev, dpkg-dev (>= 1.13.19), libxfixes-dev, libxdamage-dev, libxext-dev
Vcs-Git: git://git.debian.org/git/pkg-xorg/lib/mesa
Vcs-Browser: http://git.debian.org/?p=pkg-xorg/lib/mesa.git
Homepage: http://mesa3d.sourceforge.net/
Package: libgl1-mesa-swx11
Section: libs
Priority: extra
Architecture: any
Depends: ${shlibs:Depends}, libosmesa6 (>= 6.5.2-1)
Conflicts: mesag3-glide, mesag3-glide2, mesag3+ggi, libgl1, nvidia-glx, mesag3, libgl1-mesa-swrast
Provides: libgl1, mesag3, libgl1-mesa-swrast
Replaces: libgl1, mesag3, libgl1-mesa-swrast
Description: A free implementation of the OpenGL API -- runtime
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-glx.
.
On Linux, this library is also known as libGL or libGL.so.1.
Package: libgl1-mesa-swx11-dbg
Section: libdevel
Priority: extra
Architecture: any
Depends: libgl1-mesa-swx11 (= ${binary:Version})
Conflicts: libgl1-mesa-swrast-dbg
Provides: libgl1-mesa-swrast-dbg
Replaces: libgl1-mesa-swrast-dbg
Description: A free implementation of the OpenGL API -- debugging symbols
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-glx.
.
On Linux, this library is also known as libGL or libGL.so.1.
.
This package contains debugging symbols for the software rasterization GL
library.
Package: libgl1-mesa-swx11-i686
Section: libs
Priority: extra
Architecture: i386
Depends: libgl1-mesa-swx11 (= ${binary:Version}), ${shlibs:Depends}
Description: Mesa OpenGL runtime [i686 optimized]
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-glx.
.
On Linux, this library is also known as libGL or libGL.so.1.
.
This set of libraries is optimized for i686 machines and will only be used if
you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
Package: libgl1-mesa-swx11-dev
Section: libdevel
Priority: extra
Architecture: any
Depends: libgl1-mesa-swx11 (= ${binary:Version}), libc6-dev, libx11-dev, libxext6, mesa-common-dev (= ${source:Version})
Provides: libgl-dev, mesag-dev, libgl1-mesa-swrast-dev
Conflicts: mesa-dev, libgl-dev, mesag3 (<< 3.1-1), nvidia-glx-dev, mesag-dev, libgl1-mesa-swrast-dev
Replaces: libgl-dev, mesag-dev, libgl1-mesa-swrast-dev
Description: A free implementation of the OpenGL API -- development files
This package provides the development environment required for
compiling programs with Mesa. For a complete description of Mesa,
please look at the libgl1-mesa-swx11 package.
.
This library provides a pure software rasteriser; it does not provide
a direct rendering-capable library, or one which uses GLX. For that,
please see libgl1-mesa-dev.
Package: libgl1-mesa-glx
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Conflicts: libgl1, libgl1-mesa-dri (<< 6.4.0)
Replaces: libgl1, libgl1-mesa-dri (<< 6.4.0)
Provides: libgl1
Description: A free implementation of the OpenGL API -- GLX runtime
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the modules themselves: these can be found
in the libgl1-mesa-dri package.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
Package: libgl1-mesa-glx-dbg
Section: libdevel
Priority: extra
Architecture: any
Depends: libgl1-mesa-glx (= ${binary:Version})
Description: Debugging symbols for the Mesa GLX runtime
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the modules themselves: these can be found
in the libgl1-mesa-dri package.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
.
This package contains debugging symbols for the GL library with GLX and DRI
capabilities.
#Package: libgl1-mesa-glx-i686
#Section: libs
#Priority: extra
#Architecture: i386
#Pre-Depends: libgl1-mesa-glx
#Description: A free implementation of the OpenGL API -- GLX runtime [i686 optimized]
# This version of Mesa provides GLX and DRI capabilities: it is capable of
# both direct and indirect rendering. For direct rendering, it can use DRI
# modules from the libgl1-mesa-dri package to accelerate drawing.
# .
# This package does not include the modules themselves: these can be found
# in the libgl1-mesa-dri package.
# .
# For a complete description of Mesa, please look at the
# libgl1-mesa-swx11 package.
# .
# This set of libraries is optimized for i686 machines and will only be used if
# you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
# Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
# such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
Package: libgl1-mesa-dri
Section: libs
Priority: optional
Architecture: alpha amd64 arm armeb armel hppa i386 ia64 kfreebsd-i386 kfreebsd-amd64 m68k mips mipsel powerpc s390 sparc
Depends: ${shlibs:Depends}, libgl1-mesa-glx (= ${binary:Version})
Suggests: libglide3
Conflicts: xlibmesa-dri (<< 1:7.0.0)
Replaces: xlibmesa-dri (<< 1:7.0.0)
Description: A free implementation of the OpenGL API -- DRI modules
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the OpenGL library itself, only the DRI
modules for accelerating direct rendering.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
.
The tdfx DRI module needs libglide3 to enable direct rendering.
Package: libgl1-mesa-dri-dbg
Section: libdevel
Priority: extra
Architecture: alpha amd64 arm armeb armel hppa i386 ia64 kfreebsd-i386 kfreebsd-amd64 m68k mips mipsel powerpc s390 sparc
Depends: libgl1-mesa-dri (= ${binary:Version})
Description: Debugging symbols for the Mesa DRI modules
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package does not include the OpenGL library itself, only the DRI
modules for accelerating direct rendering.
.
For a complete description of Mesa, please look at the
libgl1-mesa-swx11 package.
.
This package contains debugging symbols for the DRI modules.
#Package: libgl1-mesa-dri-i686
#Section: libs
#Priority: extra
#Architecture: i386
#Pre-Depends: libgl1-mesa-dri
#Description: A free implementation of the OpenGL API -- DRI modules [i686 optimized]
# This version of Mesa provides GLX and DRI capabilities: it is capable of
# both direct and indirect rendering. For direct rendering, it can use DRI
# modules from the libgl1-mesa-dri package to accelerate drawing.
# .
# This package does not include the OpenGL library itself, only the DRI
# modules for accelerating direct rendering.
# .
# For a complete description of Mesa, please look at the
# libgl1-mesa-swx11 package.
# .
# This set of libraries is optimized for i686 machines and will only be used if
# you are running a 2.6 kernel on an i686 class CPU. This includes Pentium Pro,
# Pentium II/II/IV, Celeron CPU's and similar class CPU's (including clones
# such as AMD Athlon/Opteron, VIA C3 Nehemiah, but not VIA C3 Ezla).
Package: libgl1-mesa-dev
Section: libdevel
Architecture: all
Depends: libc6-dev, mesa-common-dev (= ${source:Version}), libgl1-mesa-glx (>= ${source:Upstream-Version})
Conflicts: libgl-dev, libgl1-mesa-dri-dev
Replaces: libgl-dev, libgl1-mesa-dri-dev
Provides: libgl-dev, libgl1-mesa-dri-dev
Description: A free implementation of the OpenGL API -- GLX development files
This version of Mesa provides GLX and DRI capabilities: it is capable of
both direct and indirect rendering. For direct rendering, it can use DRI
modules from the libgl1-mesa-dri package to accelerate drawing.
.
This package includes headers and static libraries for compiling
programs with Mesa.
.
For a complete description of Mesa, please look at the libgl1-mesa-swx11
package.
Package: mesa-common-dev
Section: libdevel
Architecture: all
Replaces: xlibmesa-gl-dev (<< 1:7), xlibosmesa-dev, libgl1-mesa-swx11-dev (<< 6.5.2), libgl1-mesa-dev (<< 6.5.2)
Depends: libx11-dev
Description: Developer documentation for Mesa
This package includes the specifications for the Mesa-specific OpenGL
extensions, the complete set of release notes and the development header
files common to all Mesa packages.
Package: libosmesa6
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Replaces: libgl1-mesa-swx11 (<< 6.5.2)
Description: Mesa Off-screen rendering extension
OSmesa is a Mesa extension that allows programs to render to an
off-screen buffer using the OpenGL API without having to create a
rendering context on an X Server. It uses a pure software renderer.
.
This package provides both 16-bit and 32-bit versions of the off-screen
renderer which do not require external libraries to work.
Package: libosmesa6-dev
Section: libdevel
Architecture: any
Depends: libosmesa6 (= ${binary:Version}), mesa-common-dev (= ${source:Version}) | libgl-dev
Conflicts: xlibosmesa-dev, libosmesa4-dev, libosmesa-dev
Replaces: xlibosmesa-dev, libosmesa-dev, libgl1-mesa-swx11-dev (<< 6.5.2), mesa-common-dev (<< 6.5.2)
Provides: xlibosmesa-dev, libosmesa-dev
Description: Mesa Off-screen rendering extension -- development files
This package provides the required environment for developing programs
that use the off-screen rendering extension of Mesa.
.
For more information on OSmesa see the libosmesa6 package.
Package: libglu1-mesa
Section: libs
Architecture: any
Depends: ${shlibs:Depends}, libgl1-mesa-glx | libgl1
Provides: libglu1
Conflicts: mesag3 (<< 5.0.0-1), xlibmesa3, libglu1
Replaces: libglu1
Description: The OpenGL utility library (GLU)
GLU offers simple interfaces for building mipmaps; checking for the
presence of extensions in the OpenGL (or other libraries which follow
the same conventions for advertising extensions); drawing
piecewise-linear curves, NURBS, quadrics and other primitives
(including, but not limited to, teapots); tesselating surfaces; setting
up projection matrices and unprojecting screen coordinates to world
coordinates.
.
On Linux, this library is also known as libGLU or libGLU.so.1.
.
This package provides the SGI implementation of GLU shipped with the
Mesa package (ergo the "-mesa" suffix).
Package: libglu1-mesa-dev
Section: libdevel
Architecture: any
Depends: libglu1-mesa (= ${binary:Version}), libgl1-mesa-dev | libgl-dev
Provides: libglu-dev, xlibmesa-glu-dev
Conflicts: mesag-dev (<< 5.0.0-1), mesa-glide2-dev (<< 5.0.0-1), mesag3+ggi-dev (<< 5.0.0-1), xlibmesa-dev
Replaces: libglu-dev
Description: The OpenGL utility library -- development files
Includes headers and static libraries for compiling programs with GLU.
.
For a complete description of GLU, please look at the libglu1-mesa
package.
Package: libglw1-mesa
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Provides: libglw1
Description: A free implementation of the OpenGL API -- runtime
Mesa is a 3-D graphics library with an API which is very similar to
that of OpenGL. To the extent that Mesa utilizes the OpenGL command
syntax or state machine, it is being used with authorization from
Silicon Graphics, Inc. However, the author makes no claim that Mesa
is in any way a compatible replacement for OpenGL or associated with
Silicon Graphics, Inc.
.
This package provides a simple widgets library, libGLw, which
allows Motif-based applications to embed an OpenGL drawing context.
.
On Linux, this library is also known as libGLw or libGLw.so.1.
Package: libglw1-mesa-dev
Section: libdevel
Architecture: any
Depends: libglw1-mesa (= ${binary:Version}), libc6-dev, libx11-dev, libxext6, mesa-common-dev (= ${source:Version})
Provides: mesag3-widgets, mesag-widgets-dev, libglw-dev
Conflicts: libglw-dev, libgl1-mesa-swx11-dev (<< 6.5.2-4)
Replaces: libglw-dev
Description: A free implementation of the OpenGL API -- development files
This package provides the development environment required for
compiling programs with the Mesa widgets library, libGLw, which
allows Motif-based applications to embed an OpenGL drawing context.
The headers and static libraries for compiling programs that use this
library are included.
Package: mesa-swx11-source
Section: libdevel
Architecture: all
Description: Mesa software rasteriser source -- development files
This package contains the source to the Mesa software rasteriser, which
implements all of Mesa's GL support in software. It powers the X11 and
X server backends (assuming unaccelerated indirect). This package is
provided mainly for modular X servers which support GL, and need the
software rasteriser source to build the GLcore module for unaccelerated
indirect rendering.
Package: mesa-utils
Section: x11
Priority: optional
Architecture: any
Depends: ${shlibs:Depends}
Replaces: xbase-clients (<< 6.8.2-38)
Description: Miscellaneous Mesa GL utilities
This package provides several basic GL utilities built by Mesa, including
glxinfo and glxgears.
# vim: tw=0

444
debian/copyright vendored Normal file
View File

@@ -0,0 +1,444 @@
This package was debianized by James A. Treacy treacy@debian.org on Thu,
6 Jan 2000 01:11:34 -0500. It was newly debianized by Marcelo E.
Magallon <mmagallo@debian.org> on Sat, 25 Dec 2004 14:50:02 -0600. It was
again debianized by Thierry Reding <thierry@gilfi.de> on Sat, 14 Oct 2006
02:01:12 +0200.
It was downloaded from http://www.mesa3d.org/download.html
For more information see:
http://www.mesa3d.org/
Copyright:
Upstream Author: Brian Paul <brian.paul@tungstengraphics.com>
License:
License / Copyright Information
The Mesa distribution consists of several components. Different
copyrights and licenses apply to different components. For
example, GLUT is copyrighted by Mark Kilgard, some demo programs
are copyrighted by SGI, some of the Mesa device drivers are
copyrighted by their authors. See below for a list of Mesa's
components and the copyright/license for each.
The core Mesa library is licensed according to the terms of the
XFree86 copyright (an MIT-style license). This allows integration
with the XFree86/DRI project. Unless otherwise stated, the Mesa
source code and documentation is licensed as follows:
Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Attention, Contributors
When contributing to the Mesa project you must agree to relinquish
your work to the holder of the copyright for the particular
component you're contributing to. That is, you can't put your own
copyright on the code, unless it's a modular piece that can be
omitted from Mesa (like a new device driver). If for example, you
contribute a bug fix to Mesa's texture mapping code, your code
will become a part of the body of work which is copyrighted by
Brian Paul and licensed by the above terms.
----------------------------------------------------------------------
Some files, as listed below, are made available under the SGI Free B
license. This license is as follows:
SGI FREE SOFTWARE LICENSE B (Version 1.1 [02/22/2000])
1. Definitions.
1.1. "Additional Notice Provisions" means such additional provisions as
appear in the Notice in Original Code under the heading "Additional
Notice Provisions."
1.2. "Covered Code" means the Original Code or Modifications, or any
combination thereof.
1.3. "Hardware" means any physical device that accepts input, processes
input, stores the results of processing, and/or provides output.
1.4. "Larger Work" means a work that combines Covered Code or portions
thereof with code not governed by the terms of this License.
1.5. "Licensable" means having the right to grant, to the maximum extent
possible, whether at the time of the initial grant or subsequently
acquired, any and all of the rights conveyed herein.
1.6. "License" means this document.
1.7. "Licensed Patents" means patent claims Licensable by SGI that are
infringed by the use or sale of Original Code or any Modifications
provided by SGI, or any combination thereof.
1.8. "Modifications" means any addition to or deletion from the
substance or structure of the Original Code or any previous
Modifications. When Covered Code is released as a series of files,
a Modification is:
A. Any addition to the contents of a file containing Original Code
and/or addition to or deletion from the contents of a file
containing previous Modifications.
B. Any new file that contains any part of the Original Code or
previous Modifications.
1.9. "Notice" means any notice in Original Code or Covered Code, as
required by and in compliance with this License.
1.10. "Original Code" means source code of computer software code that
is described in the source code Notice required by Exhibit A as
Original Code, and updates and error corrections specifically
thereto.
1.11. "Recipient" means an individual or a legal entity exercising
rights under, and complying with all of the terms of, this License
or a future version of this License issued under Section 8. For
legal entities, "Recipient" includes any entity that controls, is
controlled by, or is under common control with Recipient. For
purposes of this definition, "control" of an entity means (a) the
power, direct or indirect, to direct or manage such entity, or (b)
ownership of fifty percent (50%) or more of the outstanding shares
or beneficial ownership of such entity.
1.12. "Recipient Patents" means patent claims Licensable by a Recipient
that are infringed by the use or sale of Original Code or any
Modifications provided by SGI, or any combination thereof.
1.13. "SGI" means Silicon Graphics, Inc.
1.14. "SGI Patents" means patent claims Licensable by SGI other than the
Licensed Patents.
2. License Grant and Restrictions.
2.1. SGI License Grant. Subject to the terms of this License and any
third party intellectual property claims, for the duration of
intellectual property protections inherent in the Original Code,
SGI hereby grants Recipient a worldwide, royalty-free,
non-exclusive license, to do the following: (i) under copyrights
Licensable by SGI, to reproduce, distribute, create derivative
works from, and, to the extent applicable, display and perform the
Original Code and/or any Modifications provided by SGI alone and/or
as part of a Larger Work; and (ii) under any Licensable Patents, to
make, have made, use, sell, offer for sale, import and/or otherwise
transfer the Original Code and/or any Modifications provided by
SGI. Recipient accepts the terms and conditions of this License by
undertaking any of the aforementioned actions. The patent license
shall apply to the Covered Code if, at the time any related
Modification is added, such addition of the Modification causes
such combination to be covered by the Licensed Patents. The patent
license in Section 2.1(ii) shall not apply to any other
combinations that include the Modification. No patent license is
provided under SGI Patents for infringements of SGI Patents by
Modifications not provided by SGI or combinations of Original Code
and Modifications not provided by SGI.
2.2. Recipient License Grant. Subject to the terms of this License and
any third party intellectual property claims, Recipient hereby
grants SGI and any other Recipients a worldwide, royalty-free,
non-exclusive license, under any Recipient Patents, to make, have
made, use, sell, offer for sale, import and/or otherwise transfer
the Original Code and/or any Modifications provided by SGI.
2.3. No License For Hardware Implementations. The licenses granted in
Section 2.1 and 2.2 are not applicable to implementation in
Hardware of the algorithms embodied in the Original Code or any
Modifications provided by SGI .
3. Redistributions.
3.1. Retention of Notice/Copy of License. The Notice set forth in
Exhibit A, below, must be conspicuously retained or included in any
and all redistributions of Covered Code. For distributions of the
Covered Code in source code form, the Notice must appear in every
file that can include a text comments field; in executable form,
the Notice and a copy of this License must appear in related
documentation or collateral where the Recipients rights relating
to Covered Code are described. Any Additional Notice Provisions
which actually appears in the Original Code must also be retained
or included in any and all redistributions of Covered Code.
3.2. Alternative License. Provided that Recipient is in compliance with
the terms of this License, Recipient may, so long as without
derogation of any of SGIs rights in and to the Original Code,
distribute the source code and/or executable version(s) of Covered
Code under (1) this License; (2) a license identical to this
License but for only such changes as are necessary in order to
clarify Recipients role as licensor of Modifications; and/or (3) a
license of Recipients choosing, containing terms different from
this License, provided that the license terms include this Section
3 and Sections 4, 6, 7, 10, 12, and 13, which terms may not be
modified or superseded by any other terms of such license. If
Recipient elects to use any license other than this License,
Recipient must make it absolutely clear that any of its terms which
differ from this License are offered by Recipient alone, and not by
SGI. It is emphasized that this License is a limited license, and,
regardless of the license form employed by Recipient in accordance
with this Section 3.2, Recipient may relicense only such rights, in
Original Code and Modifications by SGI, as it has actually been
granted by SGI in this License.
3.3. Indemnity. Recipient hereby agrees to indemnify SGI for any
liability incurred by SGI as a result of any such alternative
license terms Recipient offers.
4. Termination. This License and the rights granted hereunder will
terminate automatically if Recipient breaches any term herein and
fails to cure such breach within 30 days thereof. Any sublicense to
the Covered Code that is properly granted shall survive any
termination of this License, absent termination by the terms of such
sublicense. Provisions that, by their nature, must remain in effect
beyond the termination of this License, shall survive.
5. No Trademark Or Other Rights. This License does not grant any rights
to: (i) any software apart from the Covered Code, nor shall any
other rights or licenses not expressly granted hereunder arise by
implication, estoppel or otherwise with respect to the Covered Code;
(ii) any trade name, trademark or service mark whatsoever, including
without limitation any related right for purposes of endorsement or
promotion of products derived from the Covered Code, without prior
written permission of SGI; or (iii) any title to or ownership of the
Original Code, which shall at all times remains with SGI. All rights
in the Original Code not expressly granted under this License are
reserved.
6. Compliance with Laws; Non-Infringement. There are various worldwide
laws, regulations, and executive orders applicable to dispositions
of Covered Code, including without limitation export, re-export, and
import control laws, regulations, and executive orders, of the U.S.
government and other countries, and Recipient is reminded it is
obliged to obey such laws, regulations, and executive orders.
Recipient may not distribute Covered Code that (i) in any way
infringes (directly or contributorily) any intellectual property
rights of any kind of any other person or entity or (ii) breaches
any representation or warranty, express, implied or statutory, to
which, under any applicable law, it might be deemed to have been
subject.
7. Claims of Infringement. If Recipient learns of any third party claim
that any disposition of Covered Code and/or functionality wholly or
partially infringes the third party's intellectual property rights,
Recipient will promptly notify SGI of such claim.
8. Versions of the License. SGI may publish revised and/or new versions
of the License from time to time, each with a distinguishing version
number. Once Covered Code has been published under a particular
version of the License, Recipient may, for the duration of the
license, continue to use it under the terms of that version, or
choose to use such Covered Code under the terms of any subsequent
version published by SGI. Subject to the provisions of Sections 3
and 4 of this License, only SGI may modify the terms applicable to
Covered Code created under this License.
9. DISCLAIMER OF WARRANTY. COVERED CODE IS PROVIDED "AS IS." ALL
EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ARE DISCLAIMED,
INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND CONDITIONS
OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A PARTICULAR
PURPOSE, AND NON-INFRINGEMENT. SGI ASSUMES NO RISK AS TO THE QUALITY
AND PERFORMANCE OF THE SOFTWARE. SHOULD THE SOFTWARE PROVE DEFECTIVE
IN ANY RESPECT, SGI ASSUMES NO COST OR LIABILITY FOR SERVICING,
REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY IS AN ESSENTIAL
PART OF THIS LICENSE. NO USE OF ANY COVERED CODE IS AUTHORIZED
HEREUNDER EXCEPT SUBJECT TO THIS DISCLAIMER.
10. LIMITATION OF LIABILITY. UNDER NO CIRCUMSTANCES NOR LEGAL THEORY,
WHETHER TORT (INCLUDING, WITHOUT LIMITATION, NEGLIGENCE OR STRICT
LIABILITY), CONTRACT, OR OTHERWISE, SHALL SGI OR ANY SGI LICENSOR
BE LIABLE FOR ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR
CONSEQUENTIAL DAMAGES OF ANY CHARACTER INCLUDING, WITHOUT
LIMITATION, DAMAGES FOR LOSS OF GOODWILL, WORK STOPPAGE, LOSS OF
DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER
COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN
INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF
LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY
RESULTING FROM SGI's NEGLIGENCE TO THE EXTENT APPLICABLE LAW
PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE
EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO
THAT EXCLUSION AND LIMITATION MAY NOT APPLY TO RECIPIENT.
11. Indemnity. Recipient shall be solely responsible for damages
arising, directly or indirectly, out of its utilization of rights
under this License. Recipient will defend, indemnify and hold
harmless Silicon Graphics, Inc. from and against any loss,
liability, damages, costs or expenses (including the payment of
reasonable attorneys fees) arising out of Recipient's use,
modification, reproduction and distribution of the Covered Code or
out of any representation or warranty made by Recipient.
12. U.S. Government End Users. The Covered Code is a "commercial item"
consisting of "commercial computer software" as such terms are
defined in title 48 of the Code of Federal Regulations and all U.S.
Government End Users acquire only the rights set forth in this
License and are subject to the terms of this License.
13. Miscellaneous. This License represents the complete agreement
concerning the its subject matter. If any provision of this License
is held to be unenforceable, such provision shall be reformed so as
to achieve as nearly as possible the same legal and economic effect
as the original provision and the remainder of this License will
remain in effect. This License shall be governed by and construed
in accordance with the laws of the United States and the State of
California as applied to agreements entered into and to be
performed entirely within California between California residents.
Any litigation relating to this License shall be subject to the
exclusive jurisdiction of the Federal Courts of the Northern
District of California (or, absent subject matter jurisdiction in
such courts, the courts of the State of California), with venue
lying exclusively in Santa Clara County, California, with the
losing party responsible for costs, including without limitation,
court costs and reasonable attorneys fees and expenses. The
application of the United Nations Convention on Contracts for the
International Sale of Goods is expressly excluded. Any law or
regulation that provides that the language of a contract shall be
construed against the drafter shall not apply to this License.
Exhibit A
License Applicability. Except to the extent portions of this file are
made subject to an alternative license as permitted in the SGI Free
Software License B, Version 1.1 (the "License"), the contents of this
file are subject only to the provisions of the License. You may not use
this file except in compliance with the License. You may obtain a copy
of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
http://oss.sgi.com/projects/FreeB
Note that, as provided in the License, the Software is distributed on an
"AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
Original Code. The Original Code is: [name of software, version number,
and release date], developed by Silicon Graphics, Inc. The Original Code
is Copyright (c) [dates of first publication, as appearing in the Notice
in the Original Code] Silicon Graphics, Inc. Copyright in any portions
created by third parties is as indicated elsewhere herein. All Rights
Reserved.
Additional Notice Provisions: [such additional provisions, if any, as
appear in the Notice in the Original Code under the heading "Additional
Notice Provisions"]
--------------------------------------------------------------------------
Some other files listed below are made available from Silicon Graphics,
Inc. under a more liberal, MIT-style license, as follows:
Permission to use, copy, modify, and distribute this software for
any purpose and without fee is hereby granted, provided that the above
copyright notice appear in all copies and that both the copyright notice
and this permission notice appear in supporting documentation, and that
the name of Silicon Graphics, Inc. not be used in advertising
or publicity pertaining to distribution of the software without specific,
written prior permission.
THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE
INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
US Government Users Restricted Rights
Use, duplication, or disclosure by the Government is subject to
restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
(c)(1)(ii) of the Rights in Technical Data and Computer Software
clause at DFARS 252.227-7013 and/or in similar or successor
clauses in the FAR or the DOD or NASA FAR Supplement.
Unpublished-- rights reserved under the copyright laws of the
United States. Contractor/manufacturer is Silicon Graphics,
Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
--------------------------------------------------------------------------
Mesa Component Licenses:
Component Files Primary Author License
----------------------------------------------------------------------------
core Mesa code src/*.[ch] Brian Paul Mesa
include/GL/gl.h
GLX driver src/X/* Brian Paul Mesa
include/GL/glx.h
include/GL/xmesa.h
OS/Mesa driver src/OSmesa/* Brian Paul Mesa
include/GL/osmesa.h
3Dfx driver src/FX/* David Bucciarelli Mesa
include/GL/fxmesa.h
BeOS R4 driver mesa/drivers/beos/ Brian Paul Mesa
MGL driver include/GL/mglmesa.h SciTech, Inc GNU LGPL
Windows driver mesa/drivers/windows/ Li Wei GNU LGPL
include/GL/wmesa.h
SVGA driver mesa/drivers/svga/ Brian Paul GNU LGPL
include/GL/svgamesa.h
DOS driver mesa/drivers/dos/ Charlie Wallace GNU LGPL
include/GL/dosmesa.h
GGI driver mesa/drivers/ggi/ Uwe Maurer GNU LGPL
include/GL/ggimesa.h
GLUT src/glut/* Mark Kilgard Mark's copyright
include/GL/*glut*.h
GLU library src/glu/* Brian Paul GNU LGPL
SGI GLU library src/glu/sgi/* SGI SGI Free B
include/GL/glu.h
Ext registry include/GL/glext.h SGI SGI Free B
include/GL/glxext.h
demo programs progs/demos/* various see source files
X demos progs/xdemos/* Brian Paul see source files
SGI demos progs/samples/* SGI SGI MIT-style
RedBook demos progs/redbook/* SGI SGI MIT-style
On Debian systems the full text of the GNU LGPL license is found in
/usr/share/common-licenses/LGPL.
------------------------------------------------------------------------------
The Debian packaging is (C) 2006, Thierry Reding <thierry@gilfi.de> and
is licensed under the GPL, see `/usr/share/common-licenses/GPL'.

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.TH glxdemo 1 "2006-11-29"
.SH NAME
glxdemo \- a demonstration of the GLX functions
.SH SYNOPSIS
.B glxdemo
.SH DESCRIPTION
The \fIglxdemo\fP program shows how to use the GLX functions in order to
create an OpenGL program running on top of an X server. This program is most
useful when studied in its source code form.
.SH AUTHOR
glxdemo was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
Debian project (but may be used by others).

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.TH glxgears 1 "2006-11-29"
.SH NAME
glxgears \- ``gears'' demo for GLX
.SH SYNOPSIS
.B glxgears
.RI [ options ]
.SH DESCRIPTION
The \fIglxgears\fP program is a port of the ``gears'' demo to GLX. It displays
a set of rotating gears and prints out the frame rate at regular intervals. It
has become quite popular as basic benchmarking tool.
.SH OPTIONS
.TP 8
.B \-display \fIdisplay\fP
Specify which X display to run on.
.TP 8
.B \-info
Display OpenGL renderer information.
.TP 8
.B \-stereo
Use a stereo enabled GLX visual.
.TP 8
.B \-fullscreen
Run in fullscreen mode.
.SH AUTHOR
glxgears was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
Debian project (but may be used by others).

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.TH glxheads 1 "2006-11-29"
.SH NAME
glxheads \- exercise multiple GLX connections
.SH SYNOPSIS
.B glxheads
[\fIdisplay\fP ...]
.SH DESCRIPTION
The \fIglxheads\fP program will try to open GLX connections on multiple X
displays as specified on the command-line. If a connection can be made it will
try to create a direct GLX context (and fallback to using indirect contexts if
that fails) and open a window displaying a spinning green triangle.
.PP
If no display names are specified, \fIglxheads\fP will default to opening a
single local connection on display 0.
.SH EXAMPLE
To open a local connection on display 0 and two remote connections to the
hosts \fImars\fP (display 0) and \fIvenus\fP (display 1), run glxheads with
the following command-line:
.PP
.RS 3n
.nf
$ glxheads :0 mars:0 venus:1
.fi
.RE
.SH AUTHOR
glxheads was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de> for the
Debian project (but may be used by others).

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.TH glxinfo 1 "2006-11-29"
.SH NAME
glxinfo \- show information about the GLX implementation
.SH SYNOPSIS
.B glxinfo
.RI [ options ]
.SH DESCRIPTION
The \fIglxinfo\fP program shows information about the OpenGL and GLX
implementations running on a given X display.
.PP
The information includes details about the server- and client-side GLX
implementation, the OpenGL and GLU implementations as well as a list
of available GLX visuals.
.SH OPTIONS
.TP 8
.B \-v
Print visuals info in verbose form.
.TP 8
.B \-t
Print verbose table.
.TP 8
.B \-display \fIdisplay\fP
Specify the X display to interrogate.
.TP 8
.B \-h
Print usage information.
.TP 8
.B \-i
Force an indirect rendering context.
.TP 8
.B \-b
Find the ``best'' visual and print it's number.
.TP 8
.B \-l
Print interesting OpenGL limits.
.SH AUTHOR
glxinfo was written by Brian Paul <brian.paul@tungstengraphics.com>.
.PP
This manual page was written by Thierry Reding <thierry@gilfi.de>, for the
Debian project (but may be used by others).

1
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usr/lib/libGL.so

1
debian/libgl1-mesa-dri-i686.install vendored Normal file
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@@ -0,0 +1 @@
usr/lib/dri/i686/cmov/*.so

1
debian/libgl1-mesa-dri.install vendored Normal file
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@@ -0,0 +1 @@
usr/lib/dri/*.so

1
debian/libgl1-mesa-glx-i686.install vendored Normal file
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@@ -0,0 +1 @@
usr/lib/glx/i686/cmov/libGL.so.* usr/lib/i686/cmov

1
debian/libgl1-mesa-glx.install vendored Normal file
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usr/lib/glx/libGL.so.* usr/lib

1
debian/libgl1-mesa-glx.shlibs vendored Normal file
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@@ -0,0 +1 @@
libGL 1 libgl1-mesa-glx | libgl1

2
debian/libgl1-mesa-swx11-dev.install vendored Normal file
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@@ -0,0 +1,2 @@
usr/lib/libGL.a
usr/lib/libGL.so

1
debian/libgl1-mesa-swx11-i686.install vendored Normal file
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@@ -0,0 +1 @@
usr/lib/i686/cmov/libGL.so.*

1
debian/libgl1-mesa-swx11-i686.shlibs vendored Normal file
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@@ -0,0 +1 @@
libGL 1 libgl1-mesa-glx | libgl1

1
debian/libgl1-mesa-swx11.install vendored Normal file
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@@ -0,0 +1 @@
usr/lib/libGL.so.*

1
debian/libgl1-mesa-swx11.shlibs vendored Normal file
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@@ -0,0 +1 @@
libGL 1 libgl1-mesa-glx | libgl1

4
debian/libglu1-mesa-dev.install vendored Normal file
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usr/include/GL/glu.h
usr/include/GL/glu_mangle.h
usr/lib/libGLU.a
usr/lib/libGLU.so

1
debian/libglu1-mesa.install vendored Normal file
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@@ -0,0 +1 @@
usr/lib/libGLU.so.*

1
debian/libglu1-mesa.shlibs vendored Normal file
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@@ -0,0 +1 @@
libGLU 1 libglu1-mesa | libglu1

3
debian/libglw1-mesa-dev.install vendored Normal file
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@@ -0,0 +1,3 @@
usr/include/GL/GLw*A.h
usr/lib/libGLw.a
usr/lib/libGLw.so

1
debian/libglw1-mesa.install vendored Normal file
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@@ -0,0 +1 @@
usr/lib/libGLw.so.*

1
debian/libglw1-mesa.shlibs vendored Normal file
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@@ -0,0 +1 @@
libGLw 1 libglw1-mesa | libglw1

7
debian/libosmesa6-dev.install vendored Normal file
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@@ -0,0 +1,7 @@
usr/include/GL/osmesa.h
usr/lib/libOSMesa.a
usr/lib/libOSMesa.so
usr/lib/libOSMesa16.a
usr/lib/libOSMesa16.so
usr/lib/libOSMesa32.a
usr/lib/libOSMesa32.so

3
debian/libosmesa6.install vendored Normal file
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@@ -0,0 +1,3 @@
usr/lib/libOSMesa.so.*
usr/lib/libOSMesa16.so.*
usr/lib/libOSMesa32.so.*

3
debian/libosmesa6.shlibs vendored Normal file
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libOSMesa 6 libosmesa6 (>= 6.5.2-1) | libgl1-mesa-glide3
libOSMesa16 6 libosmesa6 (>= 6.5.2-1)
libOSMesa32 6 libosmesa6 (>= 6.5.2-1)

8
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docs/bugs.html
docs/debugging.html
docs/envvars.html
docs/faq.html
docs/osmesa.html
docs/RELNOTES-*
docs/relnotes*
docs/*.spec

4
debian/mesa-common-dev.install vendored Normal file
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@@ -0,0 +1,4 @@
usr/include/GL/gl.h
usr/include/GL/glext.h
usr/include/GL/gl_mangle.h
usr/include/GL/glx*.h

1
debian/mesa-swx11-source.install vendored Normal file
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@@ -0,0 +1 @@
usr/share/mesa-source/*

4
debian/mesa-utils.install vendored Normal file
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@@ -0,0 +1,4 @@
usr/bin/glxdemo
usr/bin/glxgears
usr/bin/glxheads
usr/bin/glxinfo

4
debian/mesa-utils.manpages vendored Normal file
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debian/glxdemo.1
debian/glxgears.1
debian/glxheads.1
debian/glxinfo.1

17
debian/patches/00_create-libdir.patch vendored Normal file
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Patch that allows the Mesa makefile to create a LIB_DIR that is more than one
level below TOP.
This patch by Thierry Reding.
Not submitted to Mesa.
--- a/src/Makefile
+++ b/src/Makefile
@@ -29,7 +29,7 @@
done
$(TOP)/$(LIB_DIR):
- -mkdir $(TOP)/$(LIB_DIR)
+ mkdir -p $(TOP)/$(LIB_DIR)
clean:

18
debian/patches/01_fix-makefile.patch vendored Normal file
View File

@@ -0,0 +1,18 @@
Do not build OSMesa for a standalone configuration, since Debian only ships
OSMesa in a separate package.
This patch by Thierry Reding.
Index: mesa/src/mesa/Makefile
===================================================================
--- mesa.orig/src/mesa/Makefile 2007-04-25 01:44:31.000000000 +0200
+++ mesa/src/mesa/Makefile 2007-04-25 01:44:58.000000000 +0200
@@ -105,7 +105,7 @@
$(OSMESA_DRIVER_OBJECTS)
-stand-alone: depend subdirs $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)
+stand-alone: depend subdirs $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
osmesa-only: depend subdirs $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME)

View File

@@ -0,0 +1,19 @@
Patch that fixes Debian bug #349437.
This patch by David Nusinow.
Index: mesa/src/mesa/main/imports.h
===================================================================
--- mesa.orig/src/mesa/main/imports.h 2007-04-25 01:44:31.000000000 +0200
+++ mesa/src/mesa/main/imports.h 2007-04-25 01:45:04.000000000 +0200
@@ -158,8 +158,9 @@
*** USE_IEEE: Determine if we're using IEEE floating point
***/
#if defined(__i386__) || defined(__386__) || defined(__sparc__) || \
- defined(__s390x__) || defined(__powerpc__) || \
+ defined(__s390__) || defined(__s390x__) || defined(__powerpc__) || \
defined(__amd64__) || defined(__x86_64__) || \
+ defined(__m68k__) || \
defined(ia64) || defined(__ia64__) || \
defined(__hppa__) || defined(hpux) || \
defined(__mips) || defined(_MIPS_ARCH) || \

View File

@@ -0,0 +1,51 @@
Allow the programs that are to be built to be defined in the build
configuration.
Provide an install target for installing the programs in $(INSTALL_DIR)/bin.
This patch by Thierry Reding.
Not submitted to Mesa.
--
Also remove references to GLU library since it is not required
and we don't actually build it at this point.
--- mesa.orig/progs/xdemos/Makefile
+++ mesa/progs/xdemos/Makefile
@@ -10,7 +10,7 @@
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(APP_LIB_DEPS)
-PROGS = \
+PROGS ?= \
glthreads \
glxdemo \
glxgears \
@@ -55,6 +55,11 @@
extra: $(EXTRA_PROGS)
+install: $(PROGS)
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/bin
+ $(INSTALL) -m 755 $(PROGS) $(DESTDIR)$(INSTALL_DIR)/bin
+
+
clean:
-rm -f $(PROGS) $(EXTRA_PROGS)
-rm -f *.o *~
--- mesa.orig/progs/Makefile
+++ mesa/progs/Makefile
@@ -21,8 +21,12 @@
fi \
done
-# Dummy install target
install:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir ; $(MAKE) install) ; \
+ fi \
+ done
clean:
@for dir in $(SUBDIRS) tests ; do \

892
debian/patches/04_debian-configs.patch vendored Normal file
View File

@@ -0,0 +1,892 @@
---
configs/debian-default | 17 ++++++
configs/debian-dri-amd64 | 9 +++
configs/debian-dri-any | 9 +++
configs/debian-dri-default | 36 ++++++++++++++
configs/debian-dri-i386 | 9 +++
configs/debian-dri-i386-i686 | 14 +++++
configs/debian-dri-optimized-default | 13 +++++
configs/debian-indirect-default | 7 ++
configs/debian-indirect-hurd-i386 | 9 +++
configs/debian-osmesa | 9 +++
configs/debian-osmesa-default | 10 ++++
configs/debian-osmesa-static | 9 +++
configs/debian-osmesa16 | 10 ++++
configs/debian-osmesa16-static | 10 ++++
configs/debian-osmesa32 | 10 ++++
configs/debian-osmesa32-static | 10 ++++
configs/debian-swx11+glu-alpha-ev5 | 12 ++++
configs/debian-swx11+glu-amd64 | 10 ++++
configs/debian-swx11+glu-any | 9 +++
configs/debian-swx11+glu-default | 14 +++++
configs/debian-swx11+glu-i386 | 10 ++++
configs/debian-swx11+glu-i386-i686 | 14 +++++
configs/debian-swx11+glu-powerpc-603 | 13 +++++
configs/debian-swx11+glu-ppc64 | 11 ++++
configs/debian-swx11+glu-sparc | 10 ++++
configs/debian-swx11+glu-sparc-ultrasparc | 13 +++++
configs/debian-swx11+glu-static-amd64 | 10 ++++
configs/debian-swx11+glu-static-any | 10 ++++
configs/debian-swx11+glu-static-i386 | 10 ++++
configs/debian-swx11+glu-static-ppc64 | 11 ++++
configs/default-bp | 75 ++++++++++++++++++++++++++++++
configs/linux-dri-bp | 55 ++++++++++++++++++++++
configs/linux-osmesa | 14 ++++-
configs/linux-osmesa-static | 15 ++++++
configs/linux-osmesa16 | 20 +-------
configs/linux-osmesa16-static | 19 -------
configs/linux-osmesa32 | 17 +-----
configs/linux-osmesa32-static | 13 +++++
configs/linux-tcc | 22 ++++++++
39 files changed, 550 insertions(+), 48 deletions(-)
Index: mesa/configs/debian-default
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-default 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,17 @@
+# Define Debian-specific defaults.
+
+CONFIG_NAME = debian-default
+
+OPT_FLAGS = -O2 -g
+
+# override settings in configs/linux-x86-64
+LIB_DIR = lib
+EXTRA_LIB_PATH =
+
+SRC_DIRS = mesa
+PROGRAM_DIRS =
+
+INSTALL_DIR = /usr
+
+# vim: ft=make
+
Index: mesa/configs/debian-dri-amd64
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-dri-amd64 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,9 @@
+# Configuration for building the DRI drivers on i386.
+
+include $(TOP)/configs/linux-dri-x86-64
+include $(TOP)/configs/debian-dri-default
+
+CONFIG_NAME = debian-dri-amd64
+
+# vim: ft=make
+
Index: mesa/configs/debian-dri-any
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-dri-any 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,9 @@
+# Configuration for building the DRI drivers on the build architecture.
+
+include $(TOP)/configs/linux-dri
+include $(TOP)/configs/debian-dri-default
+
+CONFIG_NAME = debian-dri-any
+
+# vim: ft=make
+
Index: mesa/configs/debian-dri-default
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-dri-default 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,36 @@
+# Configuration defaults for building the DRI drivers and DRI/GLX-enabled
+# libGL.
+
+include $(TOP)/configs/debian-default
+
+CONFIG_NAME = debian-dri-default
+
+SRC_DIRS = glx/x11 mesa progs
+DRIVER_DIRS = dri
+PROGRAM_DIRS = xdemos
+PROGS = glxdemo \
+ glxgears \
+ glxheads \
+ glxinfo
+
+LIB_DIR = lib/glx
+
+DRI_DRIVER_INSTALL_DIR = $(INSTALL_DIR)/lib/dri
+DRI_DRIVER_SEARCH_DIR = /usr/lib/dri
+
+DRI_DIRS = mach64 mga r128 r200 r300 radeon s3v savage tdfx trident
+
+ARCH_X86 = i386 amd64
+
+ifneq ($(findstring $(DEB_BUILD_ARCH), $(ARCH_X86)),)
+ DRI_DIRS += i810 i915 i915tex i965 sis unichrome
+endif
+
+ifeq ($(DEB_BUILD_ARCH), sparc)
+ DRI_DIRS += ffb
+endif
+
+APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB)
+
+# vim: ft=make
+
Index: mesa/configs/debian-dri-i386
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-dri-i386 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,9 @@
+# Configuration for building the DRI drivers on i386.
+
+include $(TOP)/configs/linux-dri-x86
+include $(TOP)/configs/debian-dri-default
+
+CONFIG_NAME = debian-dri-i386
+
+# vim: ft=make
+
Index: mesa/configs/debian-dri-i386-i686
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-dri-i386-i686 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,14 @@
+# Configuration for building the DRI drivers on i386.
+
+include $(TOP)/configs/linux-dri-x86
+include $(TOP)/configs/debian-dri-optimized-default
+
+CONFIG_NAME = debian-dri-i386-i686
+
+ARCH_FLAGS = -march=i686
+LIB_DIR = lib/glx/i686/cmov
+
+DRI_DRIVER_INSTALL_DIR = $(INSTALL_DIR)/lib/dri/i686/cmov
+
+# vim: ft=make
+
Index: mesa/configs/debian-dri-optimized-default
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-dri-optimized-default 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,13 @@
+# Configuration defaults for CPU-optimized builds of the DRI drivers and
+# DRI/GLX-enabled libGL.
+
+include $(TOP)/configs/debian-dri-default
+
+CONFIG_NAME = debian-dri-optimized-default
+
+# override so that the utility programs are not rebuilt with CPU-specific
+# optimizations
+SRC_DIRS = glx/x11 mesa
+
+# vim: ft=make
+
Index: mesa/configs/debian-indirect-default
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-indirect-default 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,7 @@
+# Configuration defaults for building GLX-enabled libGL.
+
+include $(TOP)/configs/debian-dri-default
+
+CONFIG_NAME = debian-indirect-default
+
+DRI_DIRS =
Index: mesa/configs/debian-indirect-hurd-i386
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-indirect-hurd-i386 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,9 @@
+# Configuration for building the DRI drivers on the build architecture.
+
+include $(TOP)/configs/linux-indirect
+include $(TOP)/configs/debian-indirect-default
+
+CONFIG_NAME = debian-indirect-hurd-i386
+
+# vim: ft=make
+
Index: mesa/configs/debian-osmesa
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-osmesa 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,9 @@
+# Configuration for building only OSMesa on Debian.
+
+include $(TOP)/configs/linux-osmesa
+include $(TOP)/configs/debian-osmesa-default
+
+CONFIG_NAME = debian-osmesa
+
+# vim: ft=make
+
Index: mesa/configs/debian-osmesa-default
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-osmesa-default 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,10 @@
+# Configuration defaults for building OSMesa.
+
+include $(TOP)/configs/debian-default
+
+CONFIG_NAME = debian-osmesa-default
+
+DRIVER_DIRS = osmesa
+
+# vim: ft=make
+
Index: mesa/configs/debian-osmesa-static
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-osmesa-static 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,9 @@
+# Configuration for building only OSMesa (static version) on Debian.
+
+include $(TOP)/configs/linux-osmesa-static
+include $(TOP)/configs/debian-osmesa-default
+
+CONFIG_NAME = debian-osmesa-static
+
+# vim: ft=make
+
Index: mesa/configs/debian-osmesa16
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-osmesa16 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,10 @@
+# Configuration for building OSMesa with support for 16 bits per color
+# channel.
+
+include $(TOP)/configs/linux-osmesa16
+include $(TOP)/configs/debian-osmesa-default
+
+CONFIG_NAME = debian-osmesa16
+
+# vim: ft=make
+
Index: mesa/configs/debian-osmesa16-static
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-osmesa16-static 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,10 @@
+# Configuration for building a static version of OSMesa with support for 16
+# bits per color channel.
+
+include $(TOP)/configs/linux-osmesa16-static
+include $(TOP)/configs/debian-osmesa-default
+
+CONFIG_NAME = debian-osmesa16-static
+
+# vim: ft=make
+
Index: mesa/configs/debian-osmesa32
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-osmesa32 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,10 @@
+# Configuration for building OSMesa with support for 32 bits per color
+# channel.
+
+include $(TOP)/configs/linux-osmesa32
+include $(TOP)/configs/debian-osmesa-default
+
+CONFIG_NAME = debian-osmesa32
+
+# vim: ft=make
+
Index: mesa/configs/debian-osmesa32-static
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-osmesa32-static 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,10 @@
+# Configuration for building a static version of OSMesa with support for 32
+# bits per color channel.
+
+include $(TOP)/configs/linux-osmesa32-static
+include $(TOP)/configs/debian-osmesa-default
+
+CONFIG_NAME = debian-osmesa32-static
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-alpha-ev5
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-alpha-ev5 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,12 @@
+# Configuration for building Mesa (swx11 and GLU) on alpha (ev5 optimized).
+
+include $(TOP)/configs/linux-alpha
+include $(TOP)/configs/debian-swx11+glu-default
+
+CONFIG_NAME = debian-swx11+glu-alpha-ev5
+
+SRC_DIRS = mesa
+LIB_DIR = lib/ev5/cmov
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-amd64
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-amd64 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,10 @@
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
+# assembler optimizations on amd64.
+
+include $(TOP)/configs/linux-x86-64
+include $(TOP)/configs/debian-swx11+glu-default
+
+CONFIG_NAME = debian-swx11+glu-amd64
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-any
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-any 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,9 @@
+# Configuration for building Mesa (swx11 and GLU) on the build architecture.
+
+include $(TOP)/configs/linux
+include $(TOP)/configs/debian-swx11+glu-default
+
+CONFIG_NAME = debian-swx11+glu-any
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-default
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-default 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,14 @@
+# Configuration defaults for building Mesa (swx11 and GLU).
+
+include $(TOP)/configs/debian-default
+
+CONFIG_NAME = debian-swx11+glu-default
+
+SRC_DIRS = mesa glu glw
+DRIVER_DIRS = x11
+
+GLW_SOURCES += GLwMDrawA.c
+GLW_LIB_DEPS += -lXm
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-i386
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-i386 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,10 @@
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
+# assembler optimizations on i386.
+
+include $(TOP)/configs/linux-x86
+include $(TOP)/configs/debian-swx11+glu-default
+
+CONFIG_NAME = debian-swx11+glu-i386
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-i386-i686
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-i386-i686 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,14 @@
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
+# assembler optimizations on i386 (i686 optimized).
+
+include $(TOP)/configs/linux-x86
+include $(TOP)/configs/debian-swx11+glu-default
+
+CONFIG_NAME = debian-swx11+glu-i386-i686
+
+ARCH_FLAGS += -march=i686
+SRC_DIRS = mesa
+LIB_DIR = lib/i686/cmov
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-powerpc-603
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-powerpc-603 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,13 @@
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
+# assembler optimizations on powerpc (603 optimized).
+
+include $(TOP)/configs/linux-ppc
+include $(TOP)/configs/debian-swx11+glu-default
+
+CONFIG_NAME = debian-swx11+glu-powerpc-603
+
+SRC_DIRS = mesa
+LIB_DIR = lib/603/cmov
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-ppc64
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-ppc64 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,11 @@
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
+# assembler optimizations on ppc64.
+
+include $(TOP)/configs/debian-swx11+glu-any
+
+CONFIG_NAME = debian-swx11+glu-ppc64
+
+LIB_DIR = lib64
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-sparc
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-sparc 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,10 @@
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
+# assembler optimizations on sparc.
+
+include $(TOP)/configs/linux-sparc
+include $(TOP)/configs/debian-swx11+glu-default
+
+CONFIG_NAME = debian-swx11+glu-sparc
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-sparc-ultrasparc
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-sparc-ultrasparc 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,13 @@
+# Configuration for building Mesa (swx11 and GLU) with runtime-detected
+# assembler optimizations on sparc (ultrasparc-optimized).
+
+include $(TOP)/configs/linux-ultrasparc
+include $(TOP)/configs/debian-swx11+glu-default
+
+CONFIG_NAME = debian-swx11+glu-sparc-ultrasparc
+
+SRC_DIRS = mesa
+LIB_DIR = lib/ultrasparc/cmov
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-static-amd64
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-static-amd64 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,10 @@
+# Configuration for building static versions of the libraries (swx11 and GLU)
+# on amd64.
+
+include $(TOP)/configs/linux-x86-64-static
+include $(TOP)/configs/debian-swx11+glu-default
+
+CONFIG_NAME = debian-swx11+glu-static-amd64
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-static-any
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-static-any 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,10 @@
+# Configuration for building static versions of the libraries (swx11 and GLU)
+# on the build architecture.
+
+include $(TOP)/configs/linux-static
+include $(TOP)/configs/debian-swx11+glu-default
+
+CONFIG_NAME = debian-swx11+glu-static-any
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-static-i386
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-static-i386 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,10 @@
+# Configuration for building static versions of the libraries (swx11 and GLU)
+# on i386.
+
+include $(TOP)/configs/linux-x86-static
+include $(TOP)/configs/debian-swx11+glu-default
+
+CONFIG_NAME = debian-swx11+glu-static-i386
+
+# vim: ft=make
+
Index: mesa/configs/debian-swx11+glu-static-ppc64
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/debian-swx11+glu-static-ppc64 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,11 @@
+# Configuration for building static versions of the libraries (swx11 and GLU)
+# on ppc64.
+
+include $(TOP)/configs/debian-swx11+glu-static-any
+
+CONFIG_NAME = debian-swx11+glu-static-ppc64
+
+LIB_DIR = lib64
+
+# vim: ft=make
+
Index: mesa/configs/default-bp
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/default-bp 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,75 @@
+# Default/template configuration
+
+# This is included by other config files which may override some
+# of these variables.
+
+CONFIG_NAME = default
+
+# Version info
+MESA_MAJOR=6
+MESA_MINOR=3
+MESA_TINY=0
+
+# external projects
+#DRM_SOURCE_PATH=$(TOP)/../drm
+DRM_SOURCE_PATH=/home/projects/DRI-freedesktop/drm
+
+# Compiler and flags
+CC = cc
+CXX = CC
+CFLAGS = -O
+CXXFLAGS = -O
+GLU_CFLAGS =
+
+# Misc tools and flags
+MKLIB_OPTIONS =
+MKDEP = makedepend
+MKDEP_OPTIONS = -fdepend
+MAKE = make
+
+# Library names (base name)
+GL_LIB = GL
+GLU_LIB = GLU
+GLUT_LIB = glut
+GLW_LIB = GLw
+OSMESA_LIB = OSMesa
+
+
+# Library names (actual file names)
+GL_LIB_NAME = lib$(GL_LIB).so
+GLU_LIB_NAME = lib$(GLU_LIB).so
+GLUT_LIB_NAME = lib$(GLUT_LIB).so
+GLW_LIB_NAME = lib$(GLW_LIB).so
+OSMESA_LIB_NAME = lib$(OSMesa).so
+
+
+# Optional assembly language optimization files for libGL
+ASM_SOURCES =
+
+# GLw widget sources (Append "GLwMDrawA.c" here and add -lXm to GLW_LIB_DEPS in
+# order to build the Motif widget too)
+GLW_SOURCES = GLwDrawA.c
+
+
+# Directories
+LIB_DIR = $(TOP)/lib
+INSTALL_PREFIX = /usr/local
+SRC_DIRS = mesa glu glut/glx glw
+GLU_DIRS = sgi
+DRIVER_DIRS = x11 osmesa
+# Which subdirs under $(TOP)/progs/ to enter:
+PROGRAM_DIRS = demos redbook samples xdemos
+
+
+# Library/program dependencies
+GL_LIB_DEPS = -lX11 -lXext -lm -lpthread
+OSMESA_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB)
+GLU_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lm
+GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXt -lXi -lm
+GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
+APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
+
+
+# Shading language support (set to 0 or 1)
+SHADING_LANGUAGE = 0
+
Index: mesa/configs/linux-dri-bp
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/linux-dri-bp 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,55 @@
+# -*-makefile-*-
+# Configuration for linux-dri: Linux DRI hardware drivers for XFree86 & others
+
+include $(TOP)/configs/default
+
+CONFIG_NAME = linux-dri
+
+# Compiler and flags
+CC = gcc
+CXX = g++
+
+MKDEP = /usr/X11R6/bin/makedepend
+#MKDEP = gcc -M
+#MKDEP_OPTIONS = -MF depend
+
+WARN_FLAGS = -Wall
+OPT_FLAGS = -g
+PIC_FLAGS = -fPIC
+
+# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
+ARCH_FLAGS ?=
+
+DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
+ -D_BSD_SOURCE -D_GNU_SOURCE \
+ -DDRI_NEW_INTERFACE_ONLY -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1
+
+X11_INCLUDES = -I/usr/X11R6/include -I/usr/X11R6/include/X11/extensions
+
+CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
+ $(ASM_FLAGS) -std=c99 -ffast-math
+
+CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
+
+
+ASM_SOURCES =
+
+# Library/program dependencies
+EXTRA_LIB_PATH=-L/usr/X11R6/lib
+
+DRI_LIB_DEPS = $(EXTRA_LIB_PATH) -lm -lpthread -lexpat -ldl
+GL_LIB_DEPS = $(EXTRA_LIB_PATH) -lX11 -lXext -lXxf86vm -lm -lpthread -ldl
+GLUT_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lX11 -lXmu -lXt -lXi -lm
+GLW_LIB_DEPS = $(EXTRA_LIB_PATH) -L$(LIB_DIR) -l$(GL_LIB) -lXt -lX11
+
+
+# Directories
+SRC_DIRS = glx/x11 mesa glu glut/glx glw
+DRIVER_DIRS = dri
+PROGRAM_DIRS =
+WINDOW_SYSTEM=dri
+
+# ffb and gamma are missing because they have not been converted to use the new
+# interface.
+DRI_DIRS = dri_client i810 i830 i915 mach64 mga r128 r200 radeon s3v \
+ savage sis tdfx trident unichrome fb
Index: mesa/configs/linux-osmesa-static
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/linux-osmesa-static 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,15 @@
+# Configuration for building only libOSMesa on Linux, no Xlib driver
+# This doesn't really have any Linux dependencies, so it should be usable
+# on other (gcc-based) systems.
+
+include $(TOP)/configs/linux-osmesa
+
+CONFIG_NAME = linux-osmesa-static
+
+# Compiler and flags
+MKLIB_OPTIONS = -static
+PIC_FLAGS =
+
+# Library names
+OSMESA_LIB_NAME = lib$(OSMESA_LIB).a
+
Index: mesa/configs/linux-osmesa32-static
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/linux-osmesa32-static 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,13 @@
+# Configuration for 32 bits/channel OSMesa library on Linux
+
+include $(TOP)/configs/linux-osmesa32
+
+CONFIG_NAME = linux-osmesa32-static
+
+# Compiler and flags
+MKLIB_OPTIONS = -static
+PIC_FLAGS =
+
+# Library names
+OSMESA_LIB_NAME = lib$(OSMESA_LIB).a
+
Index: mesa/configs/linux-tcc
===================================================================
--- /dev/null 1970-01-01 00:00:00.000000000 +0000
+++ mesa/configs/linux-tcc 2008-06-17 19:27:49.000000000 +0200
@@ -0,0 +1,22 @@
+# Configuration for debugging on Linux
+
+include $(TOP)/configs/default
+
+CONFIG_NAME = linux-tcc
+
+# Compiler and flags
+CC = gcc
+CXX = g++
+
+TCC_DIR=/home/progs/tcc-0.9.20
+
+CFLAGS = -g -ansi -pedantic -Wall -Wmissing-prototypes -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -I/usr/X11R6/include -DUSE_XSHM -DPTHREADS -DDEBUG -DMESA_DEBUG -DUSE_TCC -I$(TCC_DIR)
+
+CXXFLAGS = -g -ansi -pedantic -Wall -Wundef -fPIC -ffast-math -D_POSIX_SOURCE -D_SVID_SOURCE -D_BSD_SOURCE -DDEBUG -DMESA_DEBUG
+
+GLUT_CFLAGS = -fexceptions
+
+GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread -L$(TCC_DIR) -ltcc -ldl
+GLUT_LIB_DEPS = -L$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm
+GLW_LIB_DEPS = -L$(LIB_DIR) -l$(GL_LIB) -lXt -L/usr/X11R6/lib -lX11
+APP_LIB_DEPS = -L$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm
Index: mesa/configs/linux-osmesa
===================================================================
--- mesa.orig/configs/linux-osmesa 2008-06-16 00:50:38.000000000 +0200
+++ mesa/configs/linux-osmesa 2008-06-17 19:27:49.000000000 +0200
@@ -9,8 +9,17 @@
# Compiler and flags
CC = gcc
CXX = g++
-CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DPTHREADS
-CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
+
+PIC_FLAGS = -fPIC
+
+DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
+ -D_BSD_SOURCE -D_GNU_SOURCE \
+ -DPTHREADS -DUSE_XSHM -DHAVE_POSIX_MEMALIGN
+
+CFLAGS = -ansi -pedantic $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
+ $(ASM_FLAGS) -ffast-math
+
+CXXFLAGS = -ansi -pedantic $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
@@ -26,3 +35,4 @@
OSMESA_LIB_DEPS = -lm -lpthread
GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
APP_LIB_DEPS = -lOSMesa -lGLU
+
Index: mesa/configs/linux-osmesa16
===================================================================
--- mesa.orig/configs/linux-osmesa16 2008-06-16 00:50:38.000000000 +0200
+++ mesa/configs/linux-osmesa16 2008-06-17 19:27:49.000000000 +0200
@@ -1,31 +1,19 @@
# Configuration for 16 bits/channel OSMesa library on Linux
-include $(TOP)/configs/default
+include $(TOP)/configs/linux-osmesa
CONFIG_NAME = linux-osmesa16
-# Compiler and flags
-CC = gcc
-CXX = g++
-CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=16 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
-CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
-
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
-
+DEFINES += -DCHAN_BITS=16 -DDEFAULT_SOFTWARE_DEPTH_BITS=32
# Library names
OSMESA_LIB = OSMesa16
-OSMESA_LIB_NAME = libOSMesa16.so
-
# Directories
-SRC_DIRS = mesa glu
-DRIVER_DIRS = osmesa
PROGRAM_DIRS =
-
# Dependencies
-OSMESA_LIB_DEPS = -lm -lpthread
-GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
-APP_LIB_DEPS = -lOSMesa16
+APP_LIB_DEPS = -l$(OSMESA_LIB)
+
Index: mesa/configs/linux-osmesa16-static
===================================================================
--- mesa.orig/configs/linux-osmesa16-static 2008-06-16 00:50:38.000000000 +0200
+++ mesa/configs/linux-osmesa16-static 2008-06-17 19:27:49.000000000 +0200
@@ -1,14 +1,10 @@
# Configuration for 16 bits/channel OSMesa library on Linux
-include $(TOP)/configs/default
+include $(TOP)/configs/linux-osmesa16
CONFIG_NAME = linux-osmesa16-static
# Compiler and flags
-CC = gcc
-CXX = g++
-CFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=16 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
-CXXFLAGS = -O3 -ansi -pedantic -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
MKLIB_OPTIONS = -static
PIC_FLAGS =
@@ -17,16 +13,5 @@
CXXFLAGS += -fno-strict-aliasing
# Library names
-OSMESA_LIB = OSMesa16
-OSMESA_LIB_NAME = libOSMesa16.a
+OSMESA_LIB_NAME = lib$(OSMESA_LIB).a
-
-# Directories
-SRC_DIRS = mesa glu
-DRIVER_DIRS = osmesa
-PROGRAM_DIRS =
-
-
-# Dependencies
-OSMESA_LIB_DEPS = -lm -lpthread
-APP_LIB_DEPS = -lOSMesa16
Index: mesa/configs/linux-osmesa32
===================================================================
--- mesa.orig/configs/linux-osmesa32 2008-06-16 00:50:38.000000000 +0200
+++ mesa/configs/linux-osmesa32 2008-06-17 19:27:49.000000000 +0200
@@ -1,31 +1,22 @@
# Configuration for 32 bits/channel OSMesa library on Linux
-include $(TOP)/configs/default
+include $(TOP)/configs/linux-osmesa
CONFIG_NAME = linux-osmesa32
# Compiler and flags
-CC = gcc
-CXX = g++
-CFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE -DUSE_XSHM -DPTHREADS -I/usr/X11R6/include -DCHAN_BITS=32 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
-CXXFLAGS = -O3 -ansi -pedantic -fPIC -ffast-math -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE -D_BSD_SOURCE
# Work around aliasing bugs - developers should comment this out
CFLAGS += -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
+DEFINES += -DCHAN_BITS=32 -DDEFAULT_SOFTWARE_DEPTH_BITS=31
# Library names
OSMESA_LIB = OSMesa32
-OSMESA_LIB_NAME = libOSMesa32.so
-
# Directories
-SRC_DIRS = mesa glu
-DRIVER_DIRS = osmesa
PROGRAM_DIRS =
-
# Dependencies
-OSMESA_LIB_DEPS = -lm -lpthread
-GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(OSMESA_LIB)
-APP_LIB_DEPS = -lOSMesa32
+APP_LIB_DEPS = -l$(OSMESA_LIB)
+

5
debian/patches/series vendored Normal file
View File

@@ -0,0 +1,5 @@
00_create-libdir.patch
01_fix-makefile.patch
02_use-ieee-fp-on-s390-and-m68k.patch
03_optional-progs-and-install.patch
04_debian-configs.patch

139
debian/rules vendored Executable file
View File

@@ -0,0 +1,139 @@
#!/usr/bin/make -f
# debian/rules for the Debian mesa package
# Copyright © 2006 Thierry Reding <thierry@gilfi.de>
# Uncomment this to turn on verbose mode.
#export DH_VERBOSE=1
STAMP_DIR = debian/stamp
QUILT_STAMPFN = $(STAMP_DIR)/patch
include /usr/share/quilt/quilt.make
CFLAGS = -Wall -g
ifneq (,$(findstring noopt,$(DEB_BUILD_OPTIONS)))
CFLAGS += -O0
else
CFLAGS += -O2
endif
ifeq (,$(findstring nostrip,$(DEB_BUILD_OPTIONS)))
INSTALL_PROGRAM += -s
endif
DEB_BUILD_ARCH ?= $(shell dpkg-architecture -qDEB_BUILD_ARCH)
DEB_BUILD_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)
DEB_BUILD_DIR ?= $(CURDIR)/obj-$(DEB_BUILD_GNU_TYPE)
export DEB_BUILD_ARCH
# choose which configurations to build
SWX11_GLU_CONFIGS =
DRI_CONFIGS =
include debian/scripts/choose-configs
# build the following configurations by default
CONFIGS = $(SWX11_GLU_CONFIGS) \
$(DRI_CONFIGS) \
debian-osmesa \
debian-osmesa-static \
debian-osmesa16 \
debian-osmesa16-static \
debian-osmesa32 \
debian-osmesa32-static
STAMP = $(STAMP_DIR)/$(DEB_BUILD_GNU_TYPE)
BUILD_STAMPS = $(addprefix $(STAMP)-build-, $(CONFIGS))
ARCH_INSTALL_STAMPS = $(addprefix $(STAMP)-install-, $(CONFIGS))
INDEP_INSTALL_STAMPS = $(STAMP_DIR)/install-source
# list the configurations that will built
configs:
@echo Building the following configurations: $(CONFIGS)
$(STAMP_DIR):
dh_testdir
mkdir -p $@
$(QUILT_STAMPFN): $(STAMP_DIR)
build: $(BUILD_STAMPS)
$(STAMP)-build-%: patch
dh_testdir
mkdir -p $(DEB_BUILD_DIR)/$*
find $(CURDIR)/* -maxdepth 0 -not -path '$(DEB_BUILD_DIR)*' | \
xargs cp -rlf -t $(DEB_BUILD_DIR)/$*
ln -sf $* $(DEB_BUILD_DIR)/$*/configs/current
cd $(DEB_BUILD_DIR)/$* && $(MAKE)
touch $@
pre-install:
dh_testdir
dh_testroot
dh_clean -k
rm -rf $(INSTALL_STAMPS)
install: pre-install $(ARCH_INSTALL_STAMPS)
$(STAMP)-install-%: $(STAMP)-build-%
# Add here commands to install the package into debian/tmp
cd $(DEB_BUILD_DIR)/$* && $(MAKE) install DESTDIR=$(CURDIR)/debian/tmp
touch $@
$(STAMP_DIR)/install-source: pre-install
# install Mesa source for mesa-swx11-source package
chmod a+x debian/scripts/install-source.sh
debian/scripts/install-source.sh
touch $@
clean: unpatch
dh_testdir
dh_testroot
dh_clean --exclude ./Makefile.orig
rm -rf $(DEB_BUILD_DIR) $(STAMP_DIR)
# Build architecture-independent files here.
binary-indep: build install $(INDEP_INSTALL_STAMPS)
dh_testdir
dh_testroot
dh_installchangelogs -i
dh_installdocs -i
dh_installexamples -i
dh_install --sourcedir=debian/tmp --list-missing -i
dh_installman -i
dh_link -i
dh_compress -i
dh_fixperms -i
dh_installdeb -i
dh_gencontrol -i
dh_md5sums -i
dh_builddeb -i
# Build architecture-dependent files here.
binary-arch: build install
dh_testdir
dh_testroot
dh_installchangelogs -s
dh_installdocs -s
dh_installexamples -s
dh_install --sourcedir=debian/tmp --list-missing -s
dh_installman -s
dh_link -s
dh_strip -plibgl1-mesa-swx11 --dbg-package=libgl1-mesa-swx11-dbg
dh_strip -plibgl1-mesa-glx --dbg-package=libgl1-mesa-glx-dbg
dh_strip -plibgl1-mesa-dri --dbg-package=libgl1-mesa-dri-dbg
dh_strip -s
dh_compress -s
dh_fixperms -s
dh_makeshlibs -s
dh_installdeb -s
dh_shlibdeps -s
dh_gencontrol -s
dh_md5sums -s
dh_builddeb -s
binary: binary-indep binary-arch
.PHONY: configs build clean binary-indep binary-arch binary install configure

56
debian/scripts/choose-configs vendored Normal file
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@@ -0,0 +1,56 @@
# Script to choose which configurations are to be built depending on the value
# of the DEB_BUILD_ARCH variable.
#
# Copyright © 2006 Thierry Reding <thierry@gilfi.de>
##############################################################################
## architecture-specific configurations ######################################
# choose an architecture-specific build of swx11 and GLU if a matching
# configuration exists
ifneq ($(wildcard configs/debian-swx11+glu-$(DEB_BUILD_ARCH)),)
SWX11_GLU_CONFIGS := debian-swx11+glu-$(DEB_BUILD_ARCH)
else
SWX11_GLU_CONFIGS := debian-swx11+glu-any
endif
# same for static builds
ifneq ($(wildcard configs/debian-swx11+glu-static-$(DEB_BUILD_ARCH)),)
SWX11_GLU_CONFIGS += debian-swx11+glu-static-$(DEB_BUILD_ARCH)
else
SWX11_GLU_CONFIGS += debian-swx11+glu-static-any
endif
# and for the GLX/DRI-enabled libGL
ifneq ($(wildcard configs/debian-indirect-$(DEB_BUILD_ARCH)),)
DRI_CONFIGS := debian-indirect-$(DEB_BUILD_ARCH)
else
ifneq ($(wildcard configs/debian-dri-$(DEB_BUILD_ARCH)),)
DRI_CONFIGS := debian-dri-$(DEB_BUILD_ARCH)
else
DRI_CONFIGS := debian-dri-any
endif
endif
##############################################################################
## CPU-optimized configurations ##############################################
ifeq ($(DEB_BUILD_ARCH), i386)
SWX11_GLU_CONFIGS += debian-swx11+glu-i386-i686
# DRI_CONFIGS += debian-dri-i386-i686
endif
#ifeq ($(DEB_BUILD_ARCH), alpha)
# SWX11_GLU_CONFIGS += debian-swx11+glu-alpha-ev5
#endif
#ifeq ($(DEB_BUILD_ARCH), powerpc)
# SWX11_GLU_CONFIGS += debian-swx11+glu-powerpc-603
#endif
#ifeq ($(DEB_BUILD_ARCH), sparc)
# SWX11_GLU_CONFIGS += debian-swx11+glu-sparc-ultrasparc
#endif
# vim: ft=make

46
debian/scripts/install-source.sh vendored Executable file
View File

@@ -0,0 +1,46 @@
#!/bin/sh
if [ -n "$1" ]; then
TOP="$1"
else
TOP=`pwd`
fi
SOURCE_DIRS='
include/GL/internal
src/glx/x11
src/mesa/drivers/common
src/mesa/drivers/dri/common
src/mesa/drivers/dri/glcore
src/mesa/drivers/x11
src/mesa/glapi
src/mesa/main
src/mesa/math
src/mesa/ppc
src/mesa/shader
src/mesa/sparc
src/mesa/swrast_setup
src/mesa/swrast
src/mesa/tnl_dd
src/mesa/tnl
src/mesa/vbo
src/mesa/x86-64
src/mesa/x86
'
FILTER="-not -path '*/.svn*'"
TARGET=${TOP}/debian/tmp/usr/share/mesa-source
(
find $SOURCE_DIRS $FILTER -name '*.[ch]';
find include/GL $FILTER -name 'xmesa*.h';
) | \
while read x; do
DIRNAME=`dirname "$x"`
mkdir -p "$TARGET/$DIRNAME"
cp -lf "$x" "$TARGET/$DIRNAME"
done
# fix permissions
find "$TARGET" -type f | xargs chmod 0644

2
debian/watch vendored Normal file
View File

@@ -0,0 +1,2 @@
version=3
http://sf.net/mesa3d/MesaLib-(.*)\.tar\.gz

View File

@@ -1,805 +0,0 @@
Name
MESA_texture_array
Name Strings
GL_MESA_texture_array
Contact
Ian Romanick, IBM (idr 'at' us.ibm.com)
IP Status
No known IP issues.
Status
Shipping in Mesa 7.1
Version
$Date: 2007/05/16$ $Revision: 0.4$
Number
TBD
Dependencies
OpenGL 1.2 or GL_EXT_texture3D is required.
Support for ARB_fragment_program is assumed, but not required.
Support for ARB_fragment_program_shadow is assumed, but not required.
Support for EXT_framebuffer_object is assumed, but not required.
Written based on the wording of the OpenGL 2.0 specification and
ARB_fragment_program_shadow but not dependent on them.
Overview
There are a number of circumstances where an application may wish to
blend two textures out of a larger set of textures. Moreover, in some
cases the selected textures may vary on a per-fragment basis within
a polygon. Several examples include:
1. High dynamic range textures. The application stores several
different "exposures" of an image as different textures. On a
per-fragment basis, the application selects which exposures are
used.
2. A terrain engine where the altitude of a point determines the
texture applied to it. If the transition is from beach sand to
grass to rocks to snow, the application will store each texture
in a different texture map, and dynamically select which two
textures to blend at run-time.
3. Storing short video clips in textures. Each depth slice is a
single frame of video.
Several solutions to this problem have been proposed, but they either
involve using a separate texture unit for each texture map or using 3D
textures without mipmaps. Both of these options have major drawbacks.
This extension provides a third alternative that eliminates the major
drawbacks of both previous methods. A new texture target,
TEXTURE_2D_ARRAY, is added that functions identically to TEXTURE_3D in
all aspects except the sizes of the non-base level images. In
traditional 3D texturing, the size of the N+1 LOD is half the size
of the N LOD in all three dimensions. For the TEXTURE_2D_ARRAY target,
the height and width of the N+1 LOD is halved, but the depth is the
same for all levels of detail. The texture then becomes an array of
2D textures. The per-fragment texel is selected by the R texture
coordinate.
References:
http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011557
http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=000516
http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011903
http://www.delphi3d.net/articles/viewarticle.php?article=terraintex.htm
New Procedures and Functions
All functions come directly from EXT_texture_array.
void FramebufferTextureLayerEXT(enum target, enum attachment,
uint texture, int level, int layer);
New Tokens
All token names and values come directly from EXT_texture_array.
Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, by
the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev, and by the <target> parameter of TexImage3D, GetTexImage,
GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and
GetTexParameterfv:
TEXTURE_1D_ARRAY_EXT 0x8C18
TEXTURE_2D_ARRAY_EXT 0x8C1A
Accepted by the <target> parameter of TexImage2D, TexSubImage2D,
CopyTexImage2D, CopyTexSubImage2D, CompressedTexImage2D,
CompressedTexSubImage2D, GetTexLevelParameteriv, and
GetTexLevelParameterfv:
TEXTURE_1D_ARRAY_EXT
PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
Accepted by the <target> parameter of TexImage3D, TexSubImage3D,
CopyTexSubImage3D, CompressedTexImage3D, CompressedTexSubImage3D,
GetTexLevelParameteriv, and GetTexLevelParameterfv:
TEXTURE_2D_ARRAY_EXT
PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
GetFloatv, and GetDoublev
TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
Accepted by the <param> parameter of TexParameterf, TexParameteri,
TexParameterfv, and TexParameteriv when the <pname> parameter is
TEXTURE_COMPARE_MODE_ARB:
COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
(Note: COMPARE_REF_DEPTH_TO_TEXTURE_EXT is simply an alias for the
existing COMPARE_R_TO_TEXTURE token in OpenGL 2.0; the alternate name
reflects the fact that the R coordinate is not always used.)
Accepted by the <internalformat> parameter of TexImage3D and
CompressedTexImage3D, and by the <format> parameter of
CompressedTexSubImage3D:
COMPRESSED_RGB_S3TC_DXT1_EXT
COMPRESSED_RGBA_S3TC_DXT1_EXT
COMPRESSED_RGBA_S3TC_DXT3_EXT
COMPRESSED_RGBA_S3TC_DXT5_EXT
Accepted by the <pname> parameter of
GetFramebufferAttachmentParameterivEXT:
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
(Note: FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER is simply an alias for the
FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT token provided in
EXT_framebuffer_object. This extension generalizes the notion of
"<zoffset>" to include layers of an array texture.)
Additions to Chapter 2 of the OpenGL 2.0 Specification (OpenGL Operation)
None
Additions to Chapter 3 of the OpenGL 2.0 Specification (Rasterization)
-- Section 3.8.1 "Texture Image Specification"
Change the first paragraph (page 150) to say (spec changes identical to
EXT_texture_array):
"The command
void TexImage3D(enum target, int level, int internalformat,
sizei width, sizei height, sizei depth, int border,
enum format, enum type, void *data);
is used to specify a three-dimensional texture image. target must be one
one of TEXTURE_3D for a three-dimensional texture or
TEXTURE_2D_ARRAY_EXT for an two-dimensional array texture.
Additionally, target may be either PROXY_TEXTURE_3D for a
three-dimensional proxy texture, or PROXY_TEXTURE_2D_ARRAY_EXT for a
two-dimensional proxy array texture."
Change the fourth paragraph on page 151 to say (spec changes identical
to EXT_texture_array):
"Textures with a base internal format of DEPTH_COMPONENT are supported
by texture image specification commands only if target is TEXTURE_1D,
TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_2D_ARRAY_EXT,
PROXY_TEXTURE_1D, PROXY_TEXTURE_2D, PROXY_TEXTURE_1D_ARRAY_EXT, or
PROXY_TEXTURE_2D_ARRAY_EXT. Using this format in conjunction with any
other target will result in an INVALID_OPERATION error."
Change the fourth paragraph on page 156 to say (spec changes identical
to EXT_texture_array):
"The command
void TexImage2D(enum target, int level,
int internalformat, sizei width, sizei height,
int border, enum format, enum type, void *data);
is used to specify a two-dimensional texture image. target must be one
of TEXTURE_2D for a two-dimensional texture, TEXTURE_1D_ARRAY_EXT for a
one-dimensional array texture, or one of TEXTURE_CUBE_MAP_POSITIVE_X,
TEXTURE_CUBE_MAP_NEGATIVE_X, TEXTURE_CUBE_MAP_POSITIVE_Y,
TEXTURE_CUBE_MAP_NEGATIVE_Y, TEXTURE_CUBE_MAP_POSITIVE_Z, or
TEXTURE_CUBE_MAP_NEGATIVE_Z for a cube map texture. Additionally,
target may be either PROXY_TEXTURE_2D for a two-dimensional proxy
texture, PROXY_TEXTURE_1D_ARRAY_EXT for a one-dimensional proxy array
texture, or PROXY TEXTURE_CUBE_MAP for a cube map proxy texture in the
special case discussed in section 3.8.11. The other parameters match
the corresponding parameters of TexImage3D.
For the purposes of decoding the texture image, TexImage2D is
equivalent to calling TexImage3D with corresponding arguments and depth
of 1, except that
* The border depth, d_b, is zero, and the depth of the image is
always 1 regardless of the value of border.
* The border height, h_b, is zero if <target> is
TEXTURE_1D_ARRAY_EXT, and <border> otherwise.
* Convolution will be performed on the image (possibly changing its
width and height) if SEPARABLE 2D or CONVOLUTION 2D is enabled.
* UNPACK SKIP IMAGES is ignored."
-- Section 3.8.2 "Alternate Texture Image Specification Commands"
Change the second paragraph (page 159) (spec changes identical
to EXT_texture_array):
"The command
void CopyTexImage2D(enum target, int level,
enum internalformat, int x, int y, sizei width,
sizei height, int border);
defines a two-dimensional texture image in exactly the manner of
TexImage2D, except that the image data are taken from the framebuffer
rather than from client memory. Currently, target must be one of
TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_CUBE_MAP_POSITIVE_X,
TEXTURE_CUBE_MAP_NEGATIVE_X, TEXTURE_CUBE MAP_POSITIVE_Y,
TEXTURE_CUBE_MAP_NEGATIVE_Y, TEXTURE_CUBE_MAP_POSITIVE_Z, or
TEXTURE_CUBE_MAP_NEGATIVE_Z.
Change the last paragraph on page 160 to say (spec changes identical
to EXT_texture_array):
"Currently the target arguments of TexSubImage1D and CopyTexSubImage1D
must be TEXTURE_1D, the target arguments of TexSubImage2D and
CopyTexSubImage2D must be one of TEXTURE_2D, TEXTURE_1D_ARRAY_EXT,
TEXTURE_CUBE_MAP_POSITIVE_X, TEXTURE_CUBE_MAP_NEGATIVE_X,
TEXTURE_CUBE_MAP_POSITIVE_Y, TEXTURE_CUBE_MAP_NEGATIVE_Y,
TEXTURE_CUBE_MAP_POSITIVE_Z, or TEXTURE_CUBE_MAP_NEGATIVE_Z, and the
target arguments of TexSubImage3D and CopyTexSubImage3D must be
TEXTURE_3D or TEXTURE_2D_ARRAY_EXT. ..."
-- Section 3.8.4 "Texture Parameters"
Change the first paragraph (page 166) to say:
"Various parameters control how the texel array is treated when
specified or changed, and when applied to a fragment. Each parameter is
set by calling
void TexParameter{if}(enum target, enum pname, T param);
void TexParameter{if}v(enum target, enum pname, T params);
target is the target, either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D,
TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or TEXTURE_2D_ARRAY_EXT."
-- Section 3.8.8 "Texture Minification" in the section "Scale Factor and Level of Detail"
Change the first paragraph (page 172) to say:
"Let s(x,y) be the function that associates an s texture coordinate
with each set of window coordinates (x,y) that lie within a primitive;
define t(x,y) and r(x,y) analogously. Let u(x,y) = w_t * s(x,y),
v(x,y) = h_t * t(x,y), and w(x,y) = d_t * r(x,y), where w_t, h_t,
and d_t are as defined by equations 3.15, 3.16, and 3.17 with
w_s, h_s, and d_s equal to the width, height, and depth of the
image array whose level is level_base. For a one-dimensional
texture or a one-dimensional array texture, define v(x,y) = 0 and
w(x,y) = 0; for a two-dimensional texture or a two-dimensional array
texture, define w(x,y) = 0..."
-- Section 3.8.8 "Texture Minification" in the section "Mipmapping"
Change the third paragraph (page 174) to say:
"For a two-dimensional texture, two-dimensional array texture, or
cube map texture,"
Change the fourth paragraph (page 174) to say:
"And for a one-dimensional texture or a one-dimensional array texture,"
After the first paragraph (page 175) add:
"For one-dimensional array textures, h_b and d_b are treated as 1,
regardless of the actual values, when performing mipmap calculations.
For two-dimensional array textures, d_b is always treated as one,
regardless of the actual value, when performing mipmap calculations."
-- Section 3.8.8 "Automatic Mipmap Generation" in the section "Mipmapping"
Change the third paragraph (page 176) to say (spec changes identical
to EXT_texture_array):
"The contents of the derived arrays are computed by repeated, filtered
reduction of the level_base array. For one- and two-dimensional array
textures, each layer is filtered independently. ..."
-- Section 3.8.8 "Manual Mipmap Generation" in the section "Mipmapping"
Change first paragraph to say (spec changes identical to
EXT_texture_array):
"Mipmaps can be generated manually with the command
void GenerateMipmapEXT(enum target);
where <target> is one of TEXTURE_1D, TEXTURE_2D, TEXTURE_CUBE_MAP,
TEXTURE_3D, TEXTURE_1D_ARRAY, or TEXTURE_2D_ARRAY. Mipmap generation
affects the texture image attached to <target>. ..."
-- Section 3.8.10 "Texture Completeness"
Change the second paragaph (page 177) to say (spec changes identical
to EXT_texture_array):
"For one-, two-, or three-dimensional textures and one- or
two-dimensional array textures, a texture is complete if the following
conditions all hold true:"
-- Section 3.8.11 "Texture State and Proxy State"
Change the second and third paragraphs (page 179) to say (spec changes
identical to EXT_texture_array):
"In addition to image arrays for one-, two-, and three-dimensional
textures, one- and two-dimensional array textures, and the six image
arrays for the cube map texture, partially instantiated image arrays
are maintained for one-, two-, and three-dimensional textures and one-
and two-dimensional array textures. Additionally, a single proxy image
array is maintained for the cube map texture. Each proxy image array
includes width, height, depth, border width, and internal format state
values, as well as state for the red, green, blue, alpha, luminance,
and intensity component resolutions. Proxy image arrays do not include
image data, nor do they include texture properties. When TexImage3D is
executed with target specified as PROXY_TEXTURE_3D, the
three-dimensional proxy state values of the specified level-of-detail
are recomputed and updated. If the image array would not be supported
by TexImage3D called with target set to TEXTURE 3D, no error is
generated, but the proxy width, height, depth, border width, and
component resolutions are set to zero. If the image array would be
supported by such a call to TexImage3D, the proxy state values are set
exactly as though the actual image array were being specified. No pixel
data are transferred or processed in either case.
Proxy arrays for one- and two-dimensional textures and one- and
two-dimensional array textures are operated on in the same way when
TexImage1D is executed with target specified as PROXY_TEXTURE_1D,
TexImage2D is executed with target specified as PROXY_TEXTURE_2D or
PROXY_TEXTURE_1D_ARRAY_EXT, or TexImage3D is executed with target
specified as PROXY_TETXURE_2D_ARRAY_EXT."
-- Section 3.8.12 "Texture Objects"
Change section (page 180) to say (spec changes identical to
EXT_texture_array):
"In addition to the default textures TEXTURE_1D, TEXTURE_2D,
TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, and TEXTURE_2D_EXT,
named one-, two-, and three-dimensional, cube map, and one- and
two-dimensional array texture objects can be created and operated upon.
The name space for texture objects is the unsigned integers, with zero
reserved by the GL.
A texture object is created by binding an unused name to TEXTURE_1D,
TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or
TEXTURE_2D_ARRAY_EXT. The binding is effected by calling
void BindTexture(enum target, uint texture);
with <target> set to the desired texture target and <texture> set to
the unused name. The resulting texture object is a new state vector,
comprising all the state values listed in section 3.8.11, set to the
same initial values. If the new texture object is bound to TEXTURE_1D,
TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or
TEXTURE_2D_ARRAY_EXT, it is and remains a one-, two-,
three-dimensional, cube map, one- or two-dimensional array texture
respectively until it is deleted.
BindTexture may also be used to bind an existing texture object to
either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP,
TEXTURE_1D_ARRAY_EXT, or TEXTURE_2D_ARRAY_EXT. The error
INVALID_OPERATION is generated if an attempt is made to bind a texture
object of different dimensionality than the specified target. If the
bind is successful no change is made to the state of the bound texture
object, and any previous binding to target is broken.
While a texture object is bound, GL operations on the target to which
it is bound affect the bound object, and queries of the target to which
it is bound return state from the bound object. If texture mapping of
the dimensionality of the target to which a texture object is bound is
enabled, the state of the bound texture object directs the texturing
operation.
In the initial state, TEXTURE_1D, TEXTURE_2D, TEXTURE_3D,
TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, and TEXTURE_2D_ARRAY_EXT have
one-, two-, three-dimensional, cube map, and one- and two-dimensional
array texture state vectors respectively associated with them. In order
that access to these initial textures not be lost, they are treated as
texture objects all of whose names are 0. The initial one-, two-,
three-dimensional, cube map, one- and two-dimensional array textures
are therefore operated upon, queried, and applied as TEXTURE_1D,
TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, and
TEXTURE_2D_ARRAY_EXT respectively while 0 is bound to the corresponding
targets.
Change second paragraph on page 181 to say (spec changes identical to
EXT_texture_array):
"... If a texture that is currently bound to one of the targets
TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP,
TEXTURE_1D_ARRAY_EXT, or TEXTURE_2D_ARRAY_EXT is deleted, it is as
though BindTexture had been executed with the same target and texture
zero. ..."
Change second paragraph on page 182 to say (spec changes identical to
EXT_texture_array):
"The texture object name space, including the initial one-, two-, and
three dimensional, cube map, and one- and two-dimensional array texture
objects, is shared among all texture units. ..."
-- Section 3.8.14 "Depth Texture Comparison Modes" in "Texture Comparison Modes"
Change second through fourth paragraphs (page 188) to say:
"Let D_t be the depth texture value, in the range [0, 1]. For
texture lookups from one- and two-dimesional, rectangle, and
one-dimensional array targets, let R be the interpolated <r>
texture coordinate, clamped to the range [0, 1]. For texture lookups
from two-dimesional array texture targets, let R be the interpolated
<q> texture coordinate, clamped to the range [0, 1]. Then the
effective texture value L_t, I_t, or A_t is computed as follows:
If the value of TEXTURE_COMPARE_MODE is NONE, then
r = Dt
If the value of TEXTURE_COMPARE_MODE is
COMPARE_REF_DEPTH_TO_TEXTURE_EXT), then r depends on the texture
comparison function as shown in table 3.27."
-- Section 3.8.15 "Texture Application"
Change the first paragraph (page 189) to say:
"Texturing is enabled or disabled using the generic Enable and Disable
commands, respectively, with the symbolic constants TEXTURE_1D,
TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or
TEXTURE_2D_ARRAY_EXT to enable one-, two-, three-dimensional, cube
map, one-dimensional array, or two-dimensional array texture,
respectively. If both two- and one-dimensional textures are enabled,
the two-dimensional texture is used. If the three-dimensional and
either of the two- or one-dimensional textures is enabled, the
three-dimensional texture is used. If the cube map texture and any of
the three-, two-, or one-dimensional textures is enabled, then cube map
texturing is used. If one-dimensional array texture is enabled and any
of cube map, three-, two-, or one-dimensional textures is enabled,
one-dimensional array texturing is used. If two-dimensional array
texture is enabled and any of cube map, three-, two-, one-dimensional
textures or one-dimensional array texture is enabled, two-dimensional
array texturing is used..."
-- Section 3.11.2 of ARB_fragment_program (Fragment Program Grammar and Restrictions):
(mostly add to existing grammar rules)
<optionName> ::= "MESA_texture_array"
<texTarget> ::= "1D"
| "2D"
| "3D"
| "CUBE"
| "RECT"
| <arrayTarget> (if program option is present)
| <shadowTarget> (if program option is present)
<arrayTarget> ::= "ARRAY1D"
| "ARRAY2D"
<shadowTarget> ::= "SHADOW1D"
| "SHADOW2D"
| "SHADOWRECT"
| <shadowArrayTarget> (if program option is present)
<shadowArrayTarget> ::= "SHADOWARRAY1D"
| "SHADOWARRAY2D"
-- Add Section 3.11.4.5.4 "Texture Stack Option"
"If a fragment program specifies the "MESA_texture_array" program
option, the <texTarget> rule is modified to add the texture targets
ARRAY1D and ARRAY2D (See Section 3.11.2)."
-- Section 3.11.6 "Fragment Program Texture Instruction Set"
(replace 1st and 2nd paragraphs with the following paragraphs)
"The first three texture instructions described below specify the
mapping of 4-tuple input vectors to 4-tuple output vectors.
The sampling of the texture works as described in section 3.8,
except that texture environments and texture functions are not
applicable, and the texture enables hierarchy is replaced by explicit
references to the desired texture target (i.e., 1D, 2D, 3D, cube map,
rectangle, ARRAY1D, ARRAY2D). These texture instructions specify
how the 4-tuple is mapped into the coordinates used for sampling. The
following function is used to describe the texture sampling in the
descriptions below:
vec4 TextureSample(vec4 coord, float lodBias, int texImageUnit,
enum texTarget);
Note that not all four components of the texture coordinates <coord>
are used by all texture targets. Component usage for each <texTarget>
is defined in table X.
coordinates used
texTarget Texture Type s t r layer shadow
---------------- --------------------- ----- ----- ------
1D TEXTURE_1D x - - - -
2D TEXTURE_2D x y - - -
3D TEXTURE_3D x y z - -
CUBE TEXTURE_CUBE_MAP x y z - -
RECT TEXTURE_RECTANGLE_ARB x y - - -
ARRAY1D TEXTURE_1D_ARRAY_EXT x - - y -
ARRAY2D TEXTURE_2D_ARRAY_EXT x y - z -
SHADOW1D TEXTURE_1D x - - - z
SHADOW2D TEXTURE_2D x y - - z
SHADOWRECT TEXTURE_RECTANGLE_ARB x y - - z
SHADOWARRAY1D TEXTURE_1D_ARRAY_EXT x - - y z
SHADOWARRAY2D TEXTURE_2D_ARRAY_EXT x y - z w
Table X: Texture types accessed for each of the <texTarget>, and
coordinate mappings. The "coordinates used" column indicate the
input values used for each coordinate of the texture lookup, the
layer selector for array textures, and the reference value for
texture comparisons."
-- Section 3.11.6.2 "TXP: Project coordinate and map to color"
Add to the end of the section:
"A program will fail to load if the TXP instruction is used in
conjunction with the SHADOWARRAY2D target."
Additions to Chapter 4 of the OpenGL 2.0 Specification (Per-Fragment Operations)
-- Section 4.4.2.3 "Attaching Texture Images to a Framebuffer"
Add to the end of the section (spec changes identical to
EXT_texture_array):
"The command
void FramebufferTextureLayerEXT(enum target, enum attachment,
uint texture, int level, int layer);
operates identically to FramebufferTexture3DEXT, except that it
attaches a single layer of a three-dimensional texture or a one- or
two-dimensional array texture. <layer> is an integer indicating the
layer number, and is treated identically to the <zoffset> parameter in
FramebufferTexture3DEXT. The error INVALID_VALUE is generated if
<layer> is negative. The error INVALID_OPERATION is generated if
<texture> is non-zero and is not the name of a three dimensional
texture or one- or two-dimensional array texture. Unlike
FramebufferTexture3D, no <textarget> parameter is accepted.
If <texture> is non-zero and the command does not result in an error,
the framebuffer attachment state corresponding to <attachment> is
updated as in the other FramebufferTexture commands, except that
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT is set to <layer>."
-- Section 4.4.4.1 "Framebuffer Attachment Completeness"
Add to the end of the list of completeness rules (spec changes
identical to EXT_texture_array):
"* If FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT is TEXTURE and
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT names a one- or
two-dimensional array texture, then
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT must be smaller than the
number of layers in the texture."
Additions to Chapter 5 of the OpenGL 2.0 Specification (Special Functions)
-- Section 5.4 "Display Lists"
Change the first paragraphi on page 242 to say (spec changes
identical to EXT_texture_array):
"TexImage3D, TexImage2D, TexImage1D, Histogram, and ColorTable are
executed immediately when called with the corresponding proxy arguments
PROXY_TEXTURE_3D or PROXY_TEXTURE_2D_ARRAY_EXT; PROXY_TEXTURE_2D,
PROXY_TEXTURE_CUBE_MAP, or PROXY_TEXTURE_1D_ARRAY_EXT;
PROXY_TEXTURE_1D; PROXY_HISTOGRAM; and PROXY_COLOR_TABLE,
PROXY_POST_CONVOLUTION_COLOR_TABLE, or
PROXY_POST_COLOR_MATRIX_COLOR_TABLE."
Additions to Chapter 6 of the OpenGL 2.0 Specification (State and State Requests)
-- Section 6.1.3 "Enumerated Queries"
Add after the line beginning "If the value of
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT is TEXTURE" (spec changes
identical to EXT_texture_array):
"If <pname> is FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT and the
texture object named FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT is a
three-dimensional texture or a one- or two-dimensional array texture,
then <params> will contain the number of texture layer attached to the
attachment point. Otherwise, <params> will contain the value zero."
-- Section 6.1.4 "Texture Queries"
Change the first three paragraphs (page 248) to say (spec changes
identical to EXT_texture_array):
"The command
void GetTexImage(enum tex, int lod, enum format,
enum type, void *img);
is used to obtain texture images. It is somewhat different from the
other get commands; tex is a symbolic value indicating which texture
(or texture face in the case of a cube map texture target name) is to
be obtained. TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_1D_ARRAY_EXT,
and TEXTURE_2D_ARRAY_EXT indicate a one-, two-, or three-dimensional
texture, or one- or two-dimensional array texture, respectively.
TEXTURE_CUBE_MAP_POSITIVE_X, ...
GetTexImage obtains... from the first image to the last for
three-dimensional textures. One- and two-dimensional array textures
are treated as two- and three-dimensional images, respectively, where
the layers are treated as rows or images. These groups are then...
For three-dimensional and two-dimensional array textures, pixel storage
operations are applied as if the image were two-dimensional, except
that the additional pixel storage state values PACK_IMAGE_HEIGHT and
PACK_SKIP_IMAGES are applied. ..."
Additions to Appendix A of the OpenGL 2.0 Specification (Invariance)
None
Additions to the AGL/GLX/WGL Specifications
None
GLX Protocol
None
Dependencies on ARB_fragment_program
If ARB_fragment_program is not supported, the changes to section 3.11
should be ignored.
Dependencies on EXT_framebuffer_object
If EXT_framebuffer_object is not supported, the changes to section
3.8.8 ("Manual Mipmap Generation"), 4.4.2.3, and 6.1.3 should be ignored.
Dependencies on EXT_texture_compression_s3tc and NV_texture_compression_vtc
(Identical dependency as EXT_texture_array.)
S3TC texture compression is supported for two-dimensional array textures.
When <target> is TEXTURE_2D_ARRAY_EXT, each layer is stored independently
as a compressed two-dimensional textures. When specifying or querying
compressed images using one of the S3TC formats, the images are provided
and/or returned as a series of two-dimensional textures stored
consecutively in memory, with the layer closest to zero specified first.
For array textures, images are not arranged in 4x4x4 or 4x4x2 blocks as in
the three-dimensional compression format provided in the
EXT_texture_compression_vtc extension. Pixel store parameters, including
those specific to three-dimensional images, are ignored when compressed
image data are provided or returned, as in the
EXT_texture_compression_s3tc extension.
S3TC compression is not supported for one-dimensional texture targets in
EXT_texture_compression_s3tc, and is not supported for one-dimensional
array textures in this extension. If compressed one-dimensional arrays
are needed, use a two-dimensional texture with a height of one.
This extension allows the use of the four S3TC internal format types in
TexImage3D, CompressedTexImage3D, and CompressedTexSubImage3D calls.
Errors
None
New State
(add to table 6.15, p. 276)
Initial
Get Value Type Get Command Value Description Sec. Attribute
---------------------------- ----- ----------- ----- -------------------- ------ ---------
TEXTURE_BINDING_1D_ARRAY_EXT 2*xZ+ GetIntegerv 0 texture object bound 3.8.12 texture
to TEXTURE_1D_ARRAY
TEXTURE_BINDING_2D_ARRAY_EXT 2*xZ+ GetIntegerv 0 texture object bound 3.8.12 texture
to TEXTURE_2D_ARRAY
New Implementation Dependent State
(add to Table 6.32, p. 293)
Minimum
Get Value Type Get Command Value Description Sec. Attribute
---------------------------- ---- ----------- ------- ------------------ ----- ---------
MAX_TEXTURE_ARRAY_LAYERS_EXT Z+ GetIntegerv 64 maximum number of 3.8.1 -
layers for texture
arrays
Issues
(1) Is "texture stack" a good name for this functionality?
NO. The name is changed to "array texture" to match the
nomenclature used by GL_EXT_texture_array.
(2) Should the R texture coordinate be treated as normalized or
un-normalized? If it were un-normalized, floor(R) could be thought
of as a direct index into the array texture. This may be more
convenient for applications.
RESOLVED. All texture coordinates are normalized. The issue of
un-normalized texture coordinates has been discussed in the ARB
before and should be left for a layered extension.
RE-RESOLVED. The R coordinate is un-normalized. Accessing an array
using [0, layers-1] coordinates is much more natural.
(3) How does LOD selection work for stacked textures?
RESOLVED. For 2D array textures the R coordinate is ignored, and
the LOD selection equations for 2D textures are used. For 1D
array textures the T coordinate is ignored, and the LOD selection
equations for 1D textures are used. The expected usage is in a
fragment program with an explicit LOD selection.
(4) What is the maximum size of a 2D array texture? Is it the same
as for a 3D texture, or should a new query be added? How about for 1D
array textures?
RESOLVED. A new query is added.
(5) How are array textures exposed in GLSL?
RESOLVED. Use GL_EXT_texture_array.
(6) Should a 1D array texture also be exposed?
RESOLVED. For orthogonality, yes.
(7) How are stacked textures attached to framebuffer objects?
RESOLVED. Layers of both one- and two-dimensional array textures
are attached using FreambufferTextureLayerEXT. Once attached, the
array texture layer behaves exactly as either a one- or
two-dimensional texture.
(8) How is this extension related to GL_EXT_texture_array?
This extension adapats GL_MESAX_texture_stack to the notation,
indexing, and FBO access of GL_EXT_texture_array. This extension
replaces the GLSL support of GL_EXT_texture_array with
GL_ARB_fragment_program support.
Assembly program support is also provided by GL_NV_gpu_program4.
GL_NV_gpu_program4 also adds support for other features that are
specific to Nvidia hardware, while this extension adds only support
for array textures.
Much of text of this extension that has changed since
GL_MESAX_texture_stack comes directly from either
GL_EXT_texture_array or GL_NV_gpu_program4.
Revision History
||2005/11/15||0.1||idr||Initial draft MESAX version.||
||2005/12/07||0.2||idr||Added framebuffer object interactions.||
||2005/12/12||0.3||idr||Updated fragment program interactions.||
||2007/05/16||0.4||idr||Converted to MESA_texture_array. Brought in line with EXT_texture_array and NV_gpu_program4.||

View File

@@ -1,163 +1,163 @@
File: docs/README.WIN32
Last updated: Apr 25, 2007 - Karl Schultz - kschultz@users.sourceforge.net
Quick Start
----- -----
Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same
directory. The libs and demos build separately, so if you do not care
about the demos or GLUT, you only need to unzip MesaLib. If you unzip
more than one ZIP file, they all need to be unzipped into the same
directory. Don't worry, you will not overwrite anything.
The Windows build system uses Microsoft Visual Studio. Project files
for a specific version of Visual Studio are in their own directory in
the top-level "windows" directory. For example, Visual Studio 8 files
are in windows/VC8.
Support has been dropped for versions of Visual Studio prior to 8. The
main reason is because Microsoft now provides a free compiler and
developer environment. Visual Studio Express can be found at
http://msdn.microsoft.com/vstudio/express/visualc/default.aspx
You'll also need the Platform SDK. Instructions for obtaining and
using the SDK with Visual Studio Express can be found at
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
If you are stuck using VC6 or VC7, you may start with these project
files, but you may need to modify them to reflect changes in the
Mesa source code tree. If you sucessfully update the project files,
please submit them to the author of this document so that they may
be included in the next distribution.
The project files to build the core Mesa library, Windows Mesa
drivers, OSMesa, and GLU are in the mesa directory. The project files
to build GLUT and some demo programs are in the progs directory.
Makefiles are no longer shipped or supported, but can be generated
from the projects using Visual Studio.
Windows Drivers
------- -------
At this time, only the GDI driver is known to work. Most of the demos
in progs/demos should work with this driver.
Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.
The GDI driver operates basically by writing pixel spans into a DIB
section and then blitting the DIB to the window. The driver was
recently cleaned up and rewitten and so may have bugs or may be
missing some functionality. The older versions of the CVS source may
be useful in figuring out any problems, or report them to me.
To build Mesa with the GDI driver, build the mesa, gdi, and glu
projects in the Visual Studio workspace found at
windows/VC8/mesa/mesa.sln
The osmesa DLL can also be built with the osmesa project.
The build system creates a lib top-level directory and copies
resulting LIB and DLL files to this lib directory. The files are:
OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB
OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL
If the MesaDemos ZIP file was extracted, the DLL files are also copied
to the demos directory. This facilitates running the demos as described
below.
GLUT and Demos
---- --- -----
A Visual Studio workspace can be found at
windows/VC8/progs/progs.sln
It can be used to build GLUT and a few demos. The GLUT lib and DLL
are copied to the top-level lib directory, along with the Mesa libs.
The demo build system expects to find the LIB files in the top level
lib directory, so you must build the Mesa libs first. The demo
executables are placed in the demos directory, because some of them
rely on data files found there. Also, the Mesa lib DLL's were copied
there by the Mesa lib build process. Therefore, you should be able to
simply run the demo executables from the demo directory.
If you want to run the demos from the Visual Studio, you may have to
change the startup directory and explicitly state where the executables are.
You may also build all the demo programs by using a makefile. Go to
the progs/demos directory and make sure you have executed VCVARS32.BAT
or whatever setup script is appropriate for your compiler. Then,
nmake -f Makefile.win
should build all the demos.
Build System Notes
----- ------ -----
VC6 (not actively supported)
---
Visual Studio 6 does not recognize files with the .cc extension as C++
language files, without a lot of unnatural tweaking. So, the VC6
build process uses custom build steps to compile these files in the
GLU library.
Two additional configurations are provided, Debug x86 and Release x86
that activate the shader code compilation by defining SLANG_86. It is
unknown if and how this works.
VC7 (not actively supported)
---
The above-mentioned .cc problem does not exist in this version.
VC8
---
No notes.
General
-------
After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32. If you don't like putting things
in a system directory, place them in the same directory as the
executable(s). Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.
The DLL files are built so that the external entry points use the
stdcall calling convention.
Static LIB files are not built. The LIB files that are built with are
the linker import files associated with the DLL files.
The si-glu sources are used to build the GLU libs. This was done
mainly to get the better tessellator code.
To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE
to the project settings. You will also need to edit src/mesa.def to
change all the gl* symbols to mgl*. Because this is easy to do with a
global replace operation in a text editor, no additional mangled
version of mesa.def is maintained or shipped.
If you have a Windows-related build problem or question, it is
probably better to direct it to me (kschultz@users.sourceforge.net),
rather than directly to the other Mesa developers. I will help you as
much as I can. I also monitor the Mesa mailing lists and will answer
questions in this area there as well.
Karl Schultz
File: docs/README.WIN32
Last updated: Apr 25, 2007 - Karl Schultz - kschultz@users.sourceforge.net
Quick Start
----- -----
Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same
directory. The libs and demos build separately, so if you do not care
about the demos or GLUT, you only need to unzip MesaLib. If you unzip
more than one ZIP file, they all need to be unzipped into the same
directory. Don't worry, you will not overwrite anything.
The Windows build system uses Microsoft Visual Studio. Project files
for a specific version of Visual Studio are in their own directory in
the top-level "windows" directory. For example, Visual Studio 8 files
are in windows/VC8.
Support has been dropped for versions of Visual Studio prior to 8. The
main reason is because Microsoft now provides a free compiler and
developer environment. Visual Studio Express can be found at
http://msdn.microsoft.com/vstudio/express/visualc/default.aspx
You'll also need the Platform SDK. Instructions for obtaining and
using the SDK with Visual Studio Express can be found at
http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
If you are stuck using VC6 or VC7, you may start with these project
files, but you may need to modify them to reflect changes in the
Mesa source code tree. If you sucessfully update the project files,
please submit them to the author of this document so that they may
be included in the next distribution.
The project files to build the core Mesa library, Windows Mesa
drivers, OSMesa, and GLU are in the mesa directory. The project files
to build GLUT and some demo programs are in the progs directory.
Makefiles are no longer shipped or supported, but can be generated
from the projects using Visual Studio.
Windows Drivers
------- -------
At this time, only the GDI driver is known to work. Most of the demos
in progs/demos should work with this driver.
Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.
The GDI driver operates basically by writing pixel spans into a DIB
section and then blitting the DIB to the window. The driver was
recently cleaned up and rewitten and so may have bugs or may be
missing some functionality. The older versions of the CVS source may
be useful in figuring out any problems, or report them to me.
To build Mesa with the GDI driver, build the mesa, gdi, and glu
projects in the Visual Studio workspace found at
windows/VC8/mesa/mesa.sln
The osmesa DLL can also be built with the osmesa project.
The build system creates a lib top-level directory and copies
resulting LIB and DLL files to this lib directory. The files are:
OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB
OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL
If the MesaDemos ZIP file was extracted, the DLL files are also copied
to the demos directory. This facilitates running the demos as described
below.
GLUT and Demos
---- --- -----
A Visual Studio workspace can be found at
windows/VC8/progs/progs.sln
It can be used to build GLUT and a few demos. The GLUT lib and DLL
are copied to the top-level lib directory, along with the Mesa libs.
The demo build system expects to find the LIB files in the top level
lib directory, so you must build the Mesa libs first. The demo
executables are placed in the demos directory, because some of them
rely on data files found there. Also, the Mesa lib DLL's were copied
there by the Mesa lib build process. Therefore, you should be able to
simply run the demo executables from the demo directory.
If you want to run the demos from the Visual Studio, you may have to
change the startup directory and explicitly state where the executables are.
You may also build all the demo programs by using a makefile. Go to
the progs/demos directory and make sure you have executed VCVARS32.BAT
or whatever setup script is appropriate for your compiler. Then,
nmake -f Makefile.win
should build all the demos.
Build System Notes
----- ------ -----
VC6 (not actively supported)
---
Visual Studio 6 does not recognize files with the .cc extension as C++
language files, without a lot of unnatural tweaking. So, the VC6
build process uses custom build steps to compile these files in the
GLU library.
Two additional configurations are provided, Debug x86 and Release x86
that activate the shader code compilation by defining SLANG_86. It is
unknown if and how this works.
VC7 (not actively supported)
---
The above-mentioned .cc problem does not exist in this version.
VC8
---
No notes.
General
-------
After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32. If you don't like putting things
in a system directory, place them in the same directory as the
executable(s). Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.
The DLL files are built so that the external entry points use the
stdcall calling convention.
Static LIB files are not built. The LIB files that are built with are
the linker import files associated with the DLL files.
The si-glu sources are used to build the GLU libs. This was done
mainly to get the better tessellator code.
To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE
to the project settings. You will also need to edit src/mesa.def to
change all the gl* symbols to mgl*. Because this is easy to do with a
global replace operation in a text editor, no additional mangled
version of mesa.def is maintained or shipped.
If you have a Windows-related build problem or question, it is
probably better to direct it to me (kschultz@users.sourceforge.net),
rather than directly to the other Mesa developers. I will help you as
much as I can. I also monitor the Mesa mailing lists and will answer
questions in this area there as well.
Karl Schultz

View File

@@ -1,289 +0,0 @@
<html>
<title>Compilation and Installation using Autoconf</title>
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
<body>
<h1>Compilation and Installation using Autoconf</h1>
<ol>
<li><a href="#basic">Basic Usage</a></li>
<li><a href="#driver">Driver Options</a></li>
<ul>
<li><a href="#xlib">Xlib Driver Options</a></li>
<li><a href="#dri">DRI Driver Options</a></li>
<li><a href="#osmesa">OSMesa Driver Options</a></li>
</ul>
<li><a href="#library">Library Options</a></li>
<ul>
<li><a href="#glu">GLU</a></li>
<li><a href="#glw">GLw</a></li>
<li><a href="#glut">GLUT</a></li>
</ul>
<li><a href="#demos">Demo Program Options</a></li>
</ol>
<a name="basic">
<h2>1. Basic Usage</h2>
<p>
The autoconf generated configure script can be used to guess your
platform and change various options for building Mesa. To use the
configure script, type:
</p>
<pre>
./configure
</pre>
<p>
To see a short description of all the options, type <code>./configure
--help</code>. If you are using a development snapshot and the configure
script does not exist, type <code>./autogen.sh</code> to generate it
first. If you know the options you want to pass to
<code>configure</code>, you can pass them to <code>autogen.sh</code>. It
will run <code>configure</code> with these options after it is
generated. Once you have run <code>configure</code> and set the options
to your preference, type:
</p>
<pre>
make
</pre>
<p>
This will produce libGL.so and several other libraries depending on the
options you have chosen. Later, if you want to rebuild for a different
configuration run <code>make realclean</code> before rebuilding.
</p>
<p>
Some of the generic autoconf options are used with Mesa:
<ul>
<li><code>--prefix=PREFIX</code> - This is the root directory where
files will be installed by <code>make install</code>. The default is
<code>/usr/local</code>.
</li>
<li><code>--exec-prefix=EPREFIX</code> - This is the root directory
where architecture-dependent files will be installed. In Mesa, this is
only used to derive the directory for the libraries. The default is
<code>${prefix}</code>.
</li>
<li><code>--libdir=LIBDIR</code> - This option specifies the directory
where the GL libraries will be installed. The default is
<code>${exec_prefix}/lib</code>. It also serves as the name of the
library staging area in the source tree. For instance, if the option
<code>--libdir=/usr/local/lib64</code> is used, the libraries will be
created in a <code>lib64</code> directory at the top of the Mesa source
tree.
</li>
<li><code>--enable-static, --disable-shared</code> - By default, Mesa
will build shared libraries. Either of these options will force static
libraries to be built. It is not currently possible to build static and
shared libraries in a single pass.
</li>
<li><code>CC, CFLAGS, CXX, CXXFLAGS</code> - These environment variables
control the C and C++ compilers used during the build. By default,
<code>gcc</code> and <code>g++</code> are used with the options
<code>"-g -O2"</code>.
</li>
<li><code>LDFLAGS</code> - An environment variable specifying flags to
pass when linking programs. These are normally empty, but can be used
to direct the linker to use libraries in nonstandard directories. For
example, <code>LDFLAGS="-L/usr/X11R6/lib"</code>.
</li>
<li><code>PKG_CONFIG_PATH</code> - When available, the
<code>pkg-config</code> utility is used to search for external libraries
on the system. This environment variable is used to control the search
path for <code>pkg-config</code>. For instance, setting
<code>PKG_CONFIG_PATH=/usr/X11R6/lib/pkgconfig</code> will search for
package metadata in <code>/usr/X11R6</code> before the standard
directories.
</li>
</ul>
</p>
<p>
There are also a few general options for altering the Mesa build:
<ul>
<li><code>--with-x</code> - When the X11 development libraries are
needed, the <code>pkg-config</code> utility <a href="#pkg-config">will
be used</a> for locating them. If they cannot be found through
<code>pkg-config</code> a fallback routing using <code>imake</code> will
be used. In this case, the <code>--with-x</code>,
<code>--x-includes</code> and <code>--x-libraries</code> options can
control the use of X for Mesa.
</li>
<li><code>--enable-gl-osmesa</code> - The <a href="osmesa.html">OSMesa
library</a> can be built on top of libGL for drivers that provide it.
This option controls whether to build libOSMesa. By default, this is
enabled for the Xlib driver and disabled otherwise. Note that this
option is different than using OSMesa as the driver.
</li>
<li><code>--enable-debug</code> - This option will enable compiler
options and macros to aid in debugging the Mesa libraries.
</li>
<li><code>--disable-asm</code> - There are assembly routines
available for a few architectures. These will be used by default if
one of these architectures is detected. This option ensures that
assembly will not be used.
</li>
<li><code>--enable-32-bit, --enable-64-bit</code> - By default, the
build will compile code as directed by the environment variables
<code>CC</code>, <code>CFLAGS</code>, etc. If the compiler is
<code>gcc</code>, these options offer a helper to add the compiler flags
to force 32- or 64-bit code generation as used on the x86 and x86_64
architectures.
</li>
</ul>
</p>
<a name="driver">
<h2>2. Driver Options</h2>
<p>
There are several different driver modes that Mesa can use. These are
described in more detail in the <a href="install.html">basic
installation instructions</a>. The Mesa driver is controlled through the
configure option --with-driver. There are currently three supported
options in the configure script.
</p>
<ul>
<a name="xlib">
<li><b><em>Xlib</em></b> - This is the default mode for building Mesa.
It uses Xlib as a software renderer to do all rendering. It corresponds
to the option <code>--with-driver=xlib</code>. The libX11 and libXext
libraries, as well as the X11 development headers, will be need to
support the Xlib driver.
</li>
<a name="dri">
<li><b><em>DRI</em></b> - This mode uses the DRI hardware drivers for
accelerated OpenGL rendering. Enable the DRI drivers with the option
<code>--with-driver=dri</code>. See the <a href="install.html">basic
installation instructions</a> for details on prerequisites for the DRI
drivers.
</li>
<!-- DRI specific options -->
<p>
<ul>
<li><code>--with-dri-driverdir=DIR</code> - This option specifies the
location the DRI drivers will be installed to and the location libGL
will search for DRI drivers. The default is <code>${libdir}/dri</code>.
</li>
<li><code>--with-dri-drivers=DRIVER,DRIVER,...</code> - This option
allows a specific set of DRI drivers to be built. For example,
<code>--with-dri-drivers="swrast,i965,radeon,nouveau"</code>. By
default, the drivers will be chosen depending on the target platform.
See the directory <code>src/mesa/drivers/dri</code> in the source tree
for available drivers. Beware that the swrast DRI driver is used by both
libGL and the X.Org xserver GLX module to do software rendering, so you
may run into problems if it is not available.</li>
<!-- This explanation might be totally bogus. Kristian? -->
<li><code>--disable-driglx-direct</code> - Disable direct rendering in
GLX. Normally, direct hardware rendering through the DRI drivers and
indirect software rendering are enabled in GLX. This option disables
direct rendering entirely. It can be useful on architectures where
kernel DRM modules are not available.
</li>
<li><code>--enable-glx-tls</code> - Enable Thread Local Storage (TLS) in
GLX.
</li>
<li><code>--with-expat=DIR</code> - The DRI-enabled libGL uses expat to
parse the DRI configuration files in <code>/etc/drirc</code> and
<code>~/.drirc</code>. This option allows a specific expat installation
to be used. For example, <code>--with-expat=/usr/local</code> will
search for expat headers and libraries in <code>/usr/local/include</code>
and <code>/usr/local/lib</code>, respectively.
</li>
</ul>
</p>
<a name="osmesa">
<li><b><em>OSMesa</em></b> - No libGL is built in this
mode. Instead, the driver code is built into the Off-Screen Mesa
(OSMesa) library. See the <a href="osmesa.html">Off-Screen Rendering</a>
page for more details.
</li>
<!-- OSMesa specific options -->
<p>
<ul>
<li><code>--with-osmesa-bits=BITS</code> - This option allows the size
of the color channel in bits to be specified. By default, an 8-bit
channel will be used, and the driver will be named libOSMesa. Other
options are 16- and 32-bit color channels, which will add the bit size
to the library name. For example, <code>--with-osmesa-bits=16</code>
will create the libOSMesa16 library with a 16-bit color channel.
</li>
</ul>
</p>
</ul>
<a name="library">
<h2>3. Library Options</h2>
<p>
The configure script provides more fine grained control over the GL
libraries that will be built. More details on the specific GL libraries
can be found in the <a href="install.html">basic installation
instructions</a>.
<ul>
<a name="glu">
<li><b><em>GLU</em></b> - The libGLU library will be built by default
on all drivers. This can be disable with the option
<code>--disable-glu</code>.
</li>
<a name="glw">
<li><b><em>GLw</em></b> - The libGLw library will be built by default
if libGLU has been enabled. This can be disable with the option
<code>--disable-glw</code>.
</li>
<a name="glut">
<li><b><em>GLUT</em></b> - The libglut library will be built by default
if libGLU has been enabled and the glut source code from the MesaGLUT
tarball is available. This can be disable with the option
<code>--disable-glut</code>.
</li>
</ul>
</p>
<a name="demos">
<h2>4. Demo Program Options</h2>
<p>
There are many demonstration programs in the MesaDemos tarball. If the
programs are available when <code>./configure</code> is run, a subset of
the programs will be built depending on the driver and library options
chosen. See the directory <code>progs</code> for the full set of demos.
<ul>
<li><code>--with-demos=DEMOS,DEMOS,...</code> - This option allows a
specific set of demo programs to be built. For example,
<code>--with-demos="xdemos,slang"</code>. Beware that if this option is
used, it will not be ensured that the necessary GL libraries will be
available.
</li>
<li><code>--without-demos</code> - This completely disables building the
demo programs. It is equivalent to <code>--with-demos=no</code>.
</li>
</ul>
</p>
</body>
</html>

View File

@@ -9,9 +9,9 @@
<H1>Bug Database</H1>
<p>
The Mesa bug database is hosted on
<a href="http://freedesktop.org" target="_parent">freedesktop.org</a>.
The old bug database on SourceForge is no longer used.
The Mesa bug database is now hosted on
<a href="http://freedesktop.org" target="_parent">freedesktop.org</a>
instead of SourceForge.
</p>
<p>
@@ -26,20 +26,16 @@ Please follow these bug reporting guidelines:
</p>
<ul>
<li>Check if a new version of Mesa is available which might have fixed
the problem.
<li>Check if your bug is already reported in the database.
<li>Monitor your bug report for requests for additional information, etc.
<li>If you're reporting a crash, try to use your debugger (gdb) to get a stack
trace. Also, recompile Mesa in debug mode to get more detailed information.
<li>Describe in detail how to reproduce the bug, especially with games
and applications that the Mesa developers might not be familiar with.
<li>Make sure you're using the most recent version of Mesa
<li>Make sure your bug isn't already reported
<li>Include as much information as possible in the report
<li>Provide a simple GLUT-based test program if possible
<li>Check back for follow-ups to the report
</ul>
<p>
Bug reports will automatically be forwarded by bugzilla to the Mesa
developer's mailing list.
Bug reports will automatically be forwarded to the Mesa developer's mailing
list.
</p>
<p>

View File

@@ -1,137 +0,0 @@
<HTML>
<TITLE>Cell Driver</TITLE>
<link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<H1>Mesa/Gallium Cell Driver</H1>
<p>
The Mesa
<a href="http://en.wikipedia.org/wiki/Cell_%28microprocessor%29" target="_parent">Cell</a>
driver is part of the
<a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D" target="_parent">Gallium3D</a>
architecture.
</p>
<p>
<a href="http://www.tungstengraphics.com/" target="_parent">Tungsten Graphics</a>
is leading the project.
Two phases are planned.
First, to implement the framework for parallel rasterization using the Cell
SPEs, including texture mapping.
Second, to implement a full-featured OpenGL driver with support for GLSL, etc.
The second phase is now underway.
</p>
<H2>Source Code</H2>
<p>
The latest Cell driver source code is on the <code>gallium-0.2</code> branch
of the Mesa git repository.
After you've cloned the repository, check out the branch with:
</p>
<pre>
git-checkout -b gallium-0.2 origin/gallium-0.2
</pre>
<p>
To build the driver you'll need the IBM Cell SDK (version 2.1 or 3.0).
To use the driver you'll need a Cell system, such as a PS3 running Linux,
or the Cell Simulator (untested, though).
</p>
<p>
If using Cell SDK 2.1, see the configs/linux-cell file for some
special changes.
</p>
<p>
To compile the code, run <code>make linux-cell</code>.
To build in debug mode, run <code>make linux-cell-debug</code>.
</p>
<p>
To use the library, make sure <code>LD_LIBRARY_PATH</code> points the Mesa/lib/
directory that contains <code>libGL.so</code>.
</p>
<p>
Verify that the Cell driver is being used by running <code>glxinfo</code>
and looking for:
<pre>
OpenGL renderer string: Gallium 0.2, Cell on Xlib
</pre>
<H2>Driver Implementation Summary</H2>
<p>
Rasterization is parallelized across the SPUs in a tiled-based manner.
Batches of transformed triangles are sent to the SPUs (actually, pulled by from
main memory by the SPUs).
Each SPU loops over a set of 32x32-pixel screen tiles, rendering the triangles
into each tile.
Because of the limited SPU memory, framebuffer tiles are paged in/out of
SPU local store as needed.
Similarly, textures are tiled and brought into local store as needed.
</p>
<H2>Status</H2>
<p>
As of September 2008, the driver supports smooth/flat shaded triangle rendering
with Z testing and simple texture mapping.
Simple demos like gears run successfully.
To test texture mapping, try progs/demos/texcyl (press right mouse button for
rendering options).
</p>
<p>
Runtime/dynamic code generation is being done for per-fragment
operations (Z test, blend, etc) and for fragment programs (though only a
few opcodes are implemented now).
</p>
<p>
In general, however, the driver is rather slow because all vertex
transformation is being done by an interpreter running on the PPU.
Programs with many vertices or complex vertex shaders will run especially
slow.
This will be addressed in the future.
</p>
<H2>Debug Options</H2>
<p>
The CELL_DEBUG env var can be set to a comma-separated list of one or
more of the following debug options:
</p>
<ul>
<li><b>checker</b> - use a different background clear color for each SPU.
This lets you see which SPU is rendering which screen tiles.
<li><b>sync</b> - wait/synchronize after each DMA transfer
</ul>
<p>
If the GALLIUM_NOCELL env var is set, the softpipe driver will be used
intead of the Cell driver.
This is useful for comparison/validation.
</p>
<H2>Contributing</H2>
<p>
If you're interested in contributing to the effort, familiarize yourself
with the code, join the <a href="lists.html">mesa3d-dev mailing list</a>,
and describe what you'd like to do.
</p>
</BODY>
</HTML>

View File

@@ -48,7 +48,6 @@ a:visited {
<li><a href="lists.html" target="MainFrame">Mailing Lists</a>
<li><a href="bugs.html" target="MainFrame">Bug Database</a>
<li><a href="webmaster.html" target="MainFrame">Webmaster</a>
<li><a href="http://dri.freedesktop.org/" target="MainFrame">Wiki</a>
</ul>
<b>User Topics</b>
@@ -76,7 +75,6 @@ a:visited {
<li><a href="subset.html" target="MainFrame">Mesa Subset Driver</a>
<li><a href="glfbdev-driver.html" target="MainFrame">glFBDev Driver</a>
<LI><A HREF="dispatch.html" target="MainFrame">GL Dispatch</A>
<li><a href="cell.html" target="MainFrame">Cell Driver</A>
</ul>
<b>Links</b>

View File

@@ -135,12 +135,12 @@ Update the docs/VERSIONS file too.
</p>
<p>
Edit the MESA_MAJOR, MESA_MINOR and MESA_TINY version numbers in
configs/default.
Edit configs/default and change the MESA_MAJOR, MESA_MINOR and MESA_TINY
version numbers.
</p>
<p>
Make sure the values in src/mesa/main/version.h are correct.
Make sure the values in src/mesa/main/version.h is correct.
</p>
<p>

View File

@@ -9,9 +9,7 @@
<H1>Downloading</H1>
<p>
Current stable release: <b>7.2</b>
<br>
Current development: Mesa git/master
Last stable release: <b>7.0.2</b>
</p>
<p>
@@ -20,11 +18,6 @@ Primary download site:
target="_parent">SourceForge</a>
</p>
<p>
When a new release is coming, release candidates (betas) can be found
<a href="http://www.mesa3d.org/beta/">here</a>.
</p>
<p>
Mesa is distributed in several parts:

221
docs/drivers.html Normal file
View File

@@ -0,0 +1,221 @@
<HTML>
<TITLE>Writing Mesa Device Drivers</TITLE>
<BODY text="#000000" bgcolor="#55bbff" link="#111188">
<center><h1>Writing Mesa Device Drivers</h1></center>
<h2>Introduction</h2>
<p>
Several different classes of drivers can be identified:
</p>
<ul>
<li><b>100% Software Driver</b> -
a software driver that does not utilize accelerated graphics hardware.
Such a driver will basically just write (and read) pixel values to the
computer's frame buffer or a malloc'd color buffer.
Examples include the X11/XMesa driver, the Windows driver and OSMesa.
</li>
<br>
<li><b>Hardware Rasterization Driver</b> -
for graphics hardware that implements accelerated point/line/triangle
rasterization, but relies on core Mesa for vertex transformation.
Examples include the DRI 3Dfx, Matrox, and Rage 128 drivers.
</li>
<br>
<li><b>Hardware Transformation and Rasterization Driver</b> -
for graphics hardware that implements accelerated rasterization and vertex
transformation.
Examples include the DRI Radeon and R200 drivers.
</li>
</ul>
<p>
Each class of driver builds on the functionality of the preceeding one.
For example, a hardware rasterization driver may need to fall back to
software rasterization when a particular OpenGL state combination is set
but not supported by the hardware (perhaps smooth, stippled, textured
triangles).
</p>
<p>
Likewise, a hardware transformation driver might need to fall back to
software-based transformation when a particular, seldom-used lighting
mode is enabled.
</p>
<h2>Getting Started</h2>
<p>
The best way to get started writing a new driver is to find an existing
driver similar to what you plan to implement, and then study it.
</p>
<p>
It's not feasible for this document to explain every detail of writing
a driver.
The minute details can be gleaned by looking at existing drivers.
This document focuses on the high-level concepts and will perhaps expand
on the details in the future.
</p>
<p>
For examples of 100% software drivers, the OSMesa and XMesa (fake/stand-alone
GLX) drivers are the best examples.
</p>
<p>
For examples of hardware drivers, the DRI Radeon and R200 drivers are good
examples.
</p>
<h2>Programming API vs. Drivers</h2>
<p>
There are two aspects to a Mesa device driver:
</p>
<ul>
<li><b>Public programming API</b> -
this is the interface which application programmers use.
Examples are the GLX, WGL and OSMesa interfaces.
If you're developing a device driver for a new operating system or
window system you'll have to design and implement an <em>OpenGL glue</em>
interface similar to these.
This interface will, in turn, communicate with the internal driver code.
</li>
<br>
<li><b>Private/internal driver code</b> -
this is the code which (effectively) translates OpenGL API calls into
rendering operations.
The device driver must manage hardware resources, track OpenGL state
and implement or dispatch the fundamental rendering operations such as
point, line, triangle and image rendering.
</li>
</ul>
<p>
The remainder of this document will focus on the later part.
Furthermore, we'll use the GLX interface for examples.
</p>
<p>
In the case of the DRI drivers, the public GLX interface is contained in
the <b>libGL.so</b> library.
libGL.so, in turn, dynamically loads one of the DRI drivers (such as
radeon_dri.so).
Both libGL.so and the driver modules talk to the X window system via the
DRI extension.
Furthermore, the driver modules interface to the graphics hardware with
the help of a kernel module and the conventional 2D X server driver.
</p>
<h2>Software Driver Overview</h2>
<p>
A software driver is primarily concerned with writing pixel values to the
system's color buffer (and reading them back).
The color buffers might be window canvases (typically the front
color buffer) and/or off-screen image buffers (typically the back color
buffer).
The depth, stencil and accumulation buffers will be implemented within
core Mesa.
</p>
<p>
The software driver must also be concerned with allocation and deallocation
of rendering contexts, frame buffers and pixel formats (visuals).
</p>
<h3>Rendering Contexts</h3>
<p>
The glue interface will always have a function for creating new rendering
contexts (such as glXCreateContext).
The device driver must have a function which allocates and initializes
a device-specific rendering context.
</p>
<h3>Frame Buffers</h3>
<p>
The <em>frame buffer</em> can either be a screen region defined by a window
or the entire screen.
</p>
<p>
In either case, the device driver must implement functions for allocating,
initializing and managing frame buffers.
<p>
<h3>Spans</h3>
<p>
The fundamental rendering operation is to write (and read)
<em>spans</em> of pixels to the front / back color buffers.
A span is a horizontal array of pixel colors with an array of mask
flags. The span begins at a particular (x,y) screen coordinate,
extends for N pixels, describes N RGBA colors (or color indexes) and
has an array of N boolean flags indicating which pixels to write and skip.
<p>
<h3>Miscellaneous functions</h3>
<p>
Additionally, a software driver will typically have functions for
binding rendering contexts to frame buffers (via glXMakeCurrent),
swapping color buffers (via glXSwapBuffers), synchronization
(via glFlush/glFinish) and queries (via glGetString).
</p>
<h3>Optimizations</h3>
<p>
A software driver might implement optimized routines for drawing lines
and triangles for common cases (such as smooth shading with depth-testing).
Then, the span functions can be bypassed for a little extra speed.
The OSMesa and XMesa drivers have examples of this.
</p>
<h2>Hardware Driver Overview</h2>
<p>
To do...
</p>
<h2>OOP-Style Inheritance and Specialization</h2>
<p>
Even though Mesa and most device drivers are written in C, object oriented
programming principles are used in several places.
</p>
<h3>Rendering Contexts</h3>
<p>
Every Mesa device driver will need to define a device-specific rendering
context structure.
</p>
<h2>State Tracking</h2>
</BODY>
</HTML>

View File

@@ -187,7 +187,24 @@ has Mesa packages (like RPM or DEB) which you can easily install.
</a></p>
<h2><a name="part2">2.2 I get undefined symbols such as bgnpolygon, v3f, etc...</a></h2>
<h2><a name="part2">2.2 Running <code>configure; make</code> doesn't Work</a></h2>
<p>
Mesa no longer supports GNU autoconf/automake. Why?
<ul>
<li>It seemed to seldom work on anything but Linux
<li>The config files were hard to maintain and hard to understand
<li>libtool caused a lot of grief
</ul>
<p>
Now Mesa again uses a conventional Makefile system (as it did originally).
Basically, each Makefile in the tree includes one of the configuration
files from the config/ directory.
The config files specify all the variables for a variety of popular systems.
</p>
<h2><a name="part2">2.3 I get undefined symbols such as bgnpolygon, v3f, etc...</a></h2>
<p>
<a name="part2">You're application is written in IRIS GL, not OpenGL.
IRIS GL was the predecessor to OpenGL and is a different thing (almost)
@@ -196,7 +213,7 @@ Mesa's not the solution.
</a></p>
<h2><a name="part2">2.3 Where is the GLUT library?</a></h2>
<h2><a name="part2">2.4 Where is the GLUT library?</a></h2>
<p>
<a name="part2">GLUT (OpenGL Utility Toolkit) is in the separate MesaGLUT-x.y.z.tar.gz file.
If you don't already have GLUT installed, you should grab the MesaGLUT
@@ -205,7 +222,7 @@ package and compile it with the rest of Mesa.
<h2><a name="part2">2.4 What's the proper place for the libraries and headers?</a></h2>
<h2><a name="part2">2.5 What's the proper place for the libraries and headers?</a></h2>
<p>
<a name="part2">On Linux-based systems you'll want to follow the
</a><a href="http://oss.sgi.com/projects/ogl-sample/ABI/index.html"
@@ -328,9 +345,9 @@ will fix the problem.
First, join the <a href="http://www.mesa3d.org/lists.html">Mesa3d-dev
mailing list</a>.
That's where Mesa development is discussed.
</p>
</a></p>
<p>
The <a href="http://www.opengl.org/documentation" target="_parent">
The </a><a href="http://www.opengl.org/documentation" target="_parent">
OpenGL Specification</a> is the bible for OpenGL implemention work.
You should read it.
</p>

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@@ -21,42 +21,10 @@
<a name="unix-x11">
<H2>1. Unix/X11 Compilation and Installation</H1>
<h3>1.1 Prerequisites for DRI and Hardware Acceleration</h3>
<h3>1.1 Compilation</h3>
<p>
To build Mesa 7.1 with DRI-based hardware acceleration you must first have
the <a href="http://dri.freedesktop.org/libdrm/" target="_parent">DRM version 2.3.1</a>.
</p>
<p>
You should also be using the Xorg server version 1.4 or 1.5.
</p>
<h3>1.2 Autoconf Compilation</h3>
<p>
Mesa may be <a href="autoconf.html">built using autoconf</a>.
This should work well on most GNU-based systems.
When that fails, the traditional Mesa build system is available.
<h3>1.3 Traditional Compilation</h3>
<p>
The traditional Mesa build system is based on a collection of pre-defined
system configurations.
</p>
<p>
To see the list of configurations, type <b>make</b> alone.
Then choose a configuration from the list and type <b>make configname</b>.
</p>
<p>
Mesa may be built in several different ways using the predefined configurations:
Mesa may be compiled in several different ways:
</p>
<ul>
<li><b><em>Stand-alone/Xlib mode</em></b> - Mesa will be compiled as
@@ -81,6 +49,43 @@ accelerated OpenGL rendering (for ATI, Intel, Matrox, etc) will be built.
The libGL.so library will support the GLX extension and will load/use
the DRI hardware drivers.
<p>
<b>Prerequisites:</b>
</p>
<ol>
<li>
<p>
For Mesa 7.0.2 <a href="http://dri.freedesktop.org/libdrm/">
DRM version 2.3</a> is required.
</p>
<p>
To check if you already have it, run:
<br>
<code>pkg-config --modversion libdrm</code>
</p>
<p>
You can download and install a <a href="http://dri.freedesktop.org/libdrm/">
tarball release</a> or get the code from git with:
<br>
<code>git clone git://anongit.freedesktop.org/git/mesa/drm</code>
<br>
Then revert to the drm-2.3.0 tag with:
<br>
<code>git-reset --hard drm-2.3.0</code>
</p>
</li>
<li>
Relatively recent
<a href="http://freedesktop.org/wiki/Software_2fXserver" target="_parent">
X.org</a> release.
Mesa depends on a number of X header and library files.
</li>
</ol>
<p>
Build Mesa and the DRI hardware drivers by running
@@ -93,13 +98,8 @@ There are also <code>linux-dri-x86</code>, <code>linux-dri-x86-64</code>,
and <code>linux-ppc</code> configurations which are optimized for those
architectures.
</p>
<p>
Make sure you have the prerequisite versions of DRM and Xserver mentioned
above.
</p>
</li>
</ul>
@@ -109,7 +109,7 @@ Later, if you want to rebuild for a different configuration run
</p>
<h3>1.4 The libraries</h3>
<h3>1.2 The libraries</h3>
<p>
When compilation has finished, look in the top-level <code>lib/</code>
@@ -150,15 +150,15 @@ lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSM
If you built the DRI hardware drivers, you'll also see the DRI drivers:
</p>
<pre>
-rwxr-xr-x 1 brian users 15607851 Jul 21 12:11 ffb_dri.so
-rwxr-xr-x 1 brian users 15148747 Jul 21 12:11 i810_dri.so
-rwxr-xr-x 1 brian users 14497814 Jul 21 12:11 i830_dri.so
-rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so
-rwxr-xr-x 1 brian users 15607851 Jul 21 12:11 ffb_dri.so*
-rwxr-xr-x 1 brian users 15148747 Jul 21 12:11 i810_dri.so*
-rwxr-xr-x 1 brian users 14497814 Jul 21 12:11 i830_dri.so*
-rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so*
-rwxr-xr-x 1 brian users 11320803 Jul 21 12:11 mach64_dri.so
-rwxr-xr-x 1 brian users 11418014 Jul 21 12:12 mga_dri.so
-rwxr-xr-x 1 brian users 11064426 Jul 21 12:12 r128_dri.so
-rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so
-rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so
-rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so*
-rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so
-rwxr-xr-x 1 brian users 11232304 Jul 21 12:13 s3v_dri.so
-rwxr-xr-x 1 brian users 11062970 Jul 21 12:13 savage_dri.so
@@ -169,7 +169,7 @@ If you built the DRI hardware drivers, you'll also see the DRI drivers:
</pre>
<h3>1.5 Running the demos</h3>
<h3>1.3 Running the demos</h3>
<p>
If you downloaded/unpacked the MesaDemos-x.y.z.tar.gz archive or
@@ -178,15 +178,18 @@ bunch of demonstration programs.
</p>
<p>
Before running a demo, you'll probably have to set two environment variables
to indicate where the libraries are located. For example:
Before running a demo, you may have to set an environment variable
(such as <b>LD_LIBRARY_PATH</b> on Linux) to indicate where the
libraries are located. For example:
<p>
<blockquote>
<b>cd lib/</b>
<b>cd</b> into the Mesa <b>lib/</b> directory.
<br>
<b>export LD_LIBRARY_PATH=${PWD}</b>
<b>setenv LD_LIBRARY_PATH ${cwd}</b> (if using csh or tcsh shell)
<br>
<b>export LIBGL_DRIVERS_PATH=${PWD}</b> (if using DRI drivers)
or,
<br>
<b>export LD_LIBRARY_PATH=${PWD}</b> (if using bash or sh shell)
</blockquote>
<p>
@@ -244,7 +247,7 @@ Retrace your steps if this doesn't look right.
</p>
<H3>1.6 Installing the header and library files</H3>
<H3>1.4 Installing the header and library files</H3>
<p>
The standard location for the OpenGL header files on Unix-type systems is
@@ -284,7 +287,7 @@ This is a handy way to compare multiple OpenGL implementations.
</p>
<H3>1.7 Building OpenGL Programs With pkg-config</H3>
<H3>1.5 pkg-config support</H3>
<p>
Running <code>make install</code> will install package configuration files

View File

@@ -22,10 +22,9 @@ for modern GPUs.
<p>
Mesa ties into several other open-source projects: the
<a href="http://dri.freedesktop.org/" target="_parent">Direct Rendering
Infrastructure</a> and <a href="http://x.org" target="_parent">X.org</a> to
provide OpenGL support to users of X on Linux, FreeBSD and other operating
systems.
<a href="http://dri.sf.net/" target="_parent">Direct Rendering Infrastructure</a>
and <a href="http://x.org" target="_parent">X.org</a> to provide OpenGL
support to users of X on Linux, FreeBSD and other operating systems.
</p>

View File

@@ -9,7 +9,7 @@
<H1>Mailing Lists</H1>
<p>There are four Mesa 3D / DRI mailing lists:
<p>There are four Mesa mailing lists:
</p>
<ul>
@@ -19,14 +19,14 @@ versions are sent to this list.
</li>
<br>
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-users"
target="_parent">mesa3d-users</a> - intended for users of the Mesa and DRI.
target="_parent">mesa3d-users</a> - intended for users of the Mesa library.
Newbie questions are appropriate, but please try the general OpenGL
resources and Mesa/DRI documentation first.
resources and Mesa documentation first.
</li>
<br>
<li><a href="https://lists.sourceforge.net/lists/listinfo/mesa3d-dev"
target="_parent">mesa3d-dev</a> - for discussion of Mesa and Direct Rendering
Infrastructure development. Not for beginners.
target="_parent">mesa3d-dev</a> - for discussion of Mesa development.
Not for beginners.
</li>
<br>
<li><a href="http://lists.freedesktop.org/mailman/listinfo/mesa-commit"
@@ -37,9 +37,6 @@ Note: the old mesa3d-cvs list is no longer in use.
</li>
</ul>
<p>For mailing lists about Direct Rendering Modules (drm) in Linux/BSD
kernels, see <a href="http://dri.freedesktop.org/wiki/MailingLists">wiki</a>.
<p>
<b>Notice</b>: non-member posts to any of these lists will be automatically
rejected.

21
docs/memory.html Normal file
View File

@@ -0,0 +1,21 @@
<HTML>
<TITLE>Mesa News</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<body bgcolor="#eeeeee">
<H1>DRI Memory Management</H1>
<p>
Thomas Hellstr&ouml;m's
<a href="http://www.tungstengraphics.com/mm.pdf">Memory Management
whitepaper</a> describes the goals, design and implementation of the
new DRI memory management system.
</p>
</body>
</html>

View File

@@ -11,30 +11,6 @@
<H1>News</H1>
<h2>September 20, 2008</h2>
<p>
<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
This is stable, bug-fix release.
</p>
<h2>August 26, 2008</h2>
<p>
<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
This is a new development release.
It should be relatively stable, but those especially concerned about
stability should wait for the 7.2 release or use Mesa 7.0.4 (the
previous stable release).
</p>
<h2>August 16, 2008</h2>
<p>
<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
This is a bug-fix release.
</p>
<h2>April 4, 2008</h2>
<p>
<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
@@ -42,14 +18,6 @@ This is a bug-fix release.
</p>
<h2>January 24, 2008</h2>
<p>
Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
</p>
<h2>November 13, 2007</h2>
<p>

View File

@@ -8,7 +8,7 @@
<body bgcolor="#eeeeee">
<H1>Mesa 7.0.4 Release Notes / August 16, 2008</H1>
<H1>Mesa 7.0.4 Release Notes / (TBD 2008)</H1>
<p>
Mesa 7.0.4 is a stable release with bug fixes since version 7.0.3.
@@ -17,15 +17,6 @@ Mesa 7.0.4 is a stable release with bug fixes since version 7.0.3.
<h2>MD5 checksums</h2>
<pre>
909afa3a01ae31478d363837681415ac MesaLib-7.0.4.tar.gz
8d7bacbe0234742a5d08c8088c4619e9 MesaLib-7.0.4.tar.bz2
5e44261ef85b049a868e1785d9adc276 MesaLib-7.0.4.zip
53dcd77d37a819feaf50b5fcdd0a6e0f MesaDemos-7.0.4.tar.gz
c1215b31c5f7b85f81eed3bfba07d556 MesaDemos-7.0.4.tar.bz2
b1825a7361f116b28d82d328077630b4 MesaDemos-7.0.4.zip
d7677d015f52602d1bf8b837fb717848 MesaGLUT-7.0.4.tar.gz
f5f8b46f7e763d9f7b7d1d115c1c44ee MesaGLUT-7.0.4.tar.bz2
a786775271a02c62a3370b13b26bf48d MesaGLUT-7.0.4.zip
</pre>
@@ -38,14 +29,10 @@ a786775271a02c62a3370b13b26bf48d MesaGLUT-7.0.4.zip
<li>Fixed glDrawElement + VBO segfault (bug 16156)
<li>Fixed GLSL linker bug causing generic vertex attributes to get aliased
<li>Fixed stack overflow when using glPixelZoom on Windows
<li>Fixed broken all(bvec2) GLSL function, added misc missing bvec constructors
<li>ARB program "state.clip[n].plane" didn't parse correctly
<li>Fixed broken glGetUniformiv() (bug 13774)
</ul>
<h2>Changes</h2>
<ul>
<li>Including the latest glext.h and glxext.h header files from Khronos
<li>Added support for DragonFly OS
<li>Added a build config for FreeBSD static libs (Anatolij Shkodin)
<li>Enabled GL_EXT_multi_draw_arrays extension in R200/R300 drivers

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@@ -1,94 +0,0 @@
<HTML>
<TITLE>Mesa Release Notes</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
<BODY>
<body bgcolor="#eeeeee">
<H1>Mesa 7.1 Release Notes / August 26, 2008</H1>
<p>
Mesa 7.1 is a new development release.
There have been many internal code changes since Mesa 7.0.x.
It should be relatively stable, but those who are especially concerned about
stability should wait for Mesa 7.2 or use Mesa 7.0.4 (the previous stable
release).
</p>
</>
Note that this version of Mesa does not use the GEM memory manager.
The master branch of git uses GEM.
</p>
<p>
DRM version 2.3.1 should be used with Mesa 7.1
</p>
<h2>MD5 checksums</h2>
<pre>
971c2fe6e6949dc5ba200a6f97a6dc81 MesaLib-7.1.tar.gz
6bff7f532d16f90f944a400c8bd7074d MesaLib-7.1.tar.bz2
d48224bf9d54c3da6776adb4869ba024 MesaLib-7.1.zip
3de268420efca43e9a19ab506cdfc993 MesaDemos-7.1.tar.gz
abfc9775e1462363af8ec160d1feb01f MesaDemos-7.1.tar.bz2
f7b3623387c4036e9895cd9ac0dfad99 MesaDemos-7.1.zip
fdf348f78cd09304b6ff801ef8acc8eb MesaGLUT-7.1.tar.gz
f6d88a4eeb02e98c7e92f1c895d3c76b MesaGLUT-7.1.tar.bz2
4dc102a5ca51e1c41dde87d3f8c7b22a MesaGLUT-7.1.zip
</pre>
<h2>New features</h2>
<ul>
<li>autoconf-based configuration (and clean-up of Makefiles)
<li>Assorted DRI driver enhancements
<li>Reduced dependencies between X server and Mesa
<li>GL_EXT_texture_from_pixmap extension for Xlib driver
<li>Support for the GL shading language with i965 driver (implemented by Intel)
<li>ATI R500 series support (Radeon X1300&#8211;X1950) in r300 DRI driver
</ul>
<h2>Bug fixes</h2>
<ul>
<li>Numerous GLSL fixes
<li>Fixed some error code/detection bugs in the GLSL-related API functions
<li>Lots of DRI driver fixes.
</ul>
<h2>To Do (someday) items</h2>
<ul>
<li>Remove the MEMCPY() and _mesa_memcpy() wrappers and just use memcpy().
Probably do the same for malloc, calloc, etc.
The wrappers were useful in the past for memory debugging but now we
have valgrind. Not worried about SunOS 4 support anymore either...
<li>Switch to freeglut
<li>Fix linux-glide target/driver.
<li>Improved lambda and derivative calculation for frag progs.
</ul>
<h2>Driver Status</h2>
<pre>
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32 implements OpenGL 2.1
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA unsupported
Wind River UGL unsupported
DJGPP unsupported
GGI unsupported
BeOS unsupported
Allegro unsupported
D3D unsupported
</pre>
</body>
</html>

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